@rpgjs/server 4.0.0-beta.3 → 4.0.0-beta.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/Game/Map.js +2 -2
- package/lib/Gui/DialogGui.js +2 -2
- package/lib/Gui/MenuGui.js +1 -1
- package/lib/Gui/NotificationGui.js +1 -1
- package/lib/Gui/ShopGui.js +1 -1
- package/lib/Gui/index.js +5 -5
- package/lib/Player/BattleManager.js +4 -4
- package/lib/Player/ClassManager.js +2 -2
- package/lib/Player/EffectManager.js +2 -2
- package/lib/Player/ElementManager.js +1 -1
- package/lib/Player/GuiManager.js +1 -1
- package/lib/Player/ItemManager.js +5 -5
- package/lib/Player/ParameterManager.js +1 -1
- package/lib/Player/Player.js +15 -15
- package/lib/Player/SkillManager.js +5 -5
- package/lib/Player/StateManager.js +2 -2
- package/lib/Scenes/Map.js +4 -4
- package/lib/decorators/event.js +1 -1
- package/lib/decorators/map.js +1 -1
- package/lib/entry-point.js +2 -2
- package/lib/express/api.js +3 -3
- package/lib/express/server.js +3 -3
- package/lib/index.js +14 -14
- package/lib/logs/index.js +4 -4
- package/lib/logs/item.js +1 -1
- package/lib/logs/skill.js +1 -1
- package/lib/logs/state.js +1 -1
- package/lib/server.js +4 -4
- package/package.json +6 -6
package/lib/Game/Map.js
CHANGED
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@@ -1,7 +1,7 @@
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import { RpgCommonMap, Utils } from '@rpgjs/common';
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import { TiledParserFile, TiledParser } from '@rpgjs/tiled';
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-
import { EventMode, RpgEvent } from '../Player/Player';
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import { Move } from '../Player/MoveManager';
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import { EventMode, RpgEvent } from '../Player/Player.js';
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import { Move } from '../Player/MoveManager.js';
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import path from 'path';
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import { World } from 'simple-room';
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class AutoEvent extends RpgEvent {
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package/lib/Gui/DialogGui.js
CHANGED
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@@ -1,6 +1,6 @@
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import { PrebuiltGui } from '@rpgjs/common';
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import { Gui } from './Gui';
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import { Move } from '../Player/MoveManager';
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import { Gui } from './Gui.js';
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import { Move } from '../Player/MoveManager.js';
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export var DialogPosition;
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(function (DialogPosition) {
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DialogPosition["Top"] = "top";
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package/lib/Gui/MenuGui.js
CHANGED
package/lib/Gui/ShopGui.js
CHANGED
package/lib/Gui/index.js
CHANGED
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@@ -1,7 +1,7 @@
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import { Gui } from './Gui';
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import { DialogGui } from './DialogGui';
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import { MenuGui } from './MenuGui';
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import { ShopGui } from './ShopGui';
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import { NotificationGui } from './NotificationGui';
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import { Gui } from './Gui.js';
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import { DialogGui } from './DialogGui.js';
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import { MenuGui } from './MenuGui.js';
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import { ShopGui } from './ShopGui.js';
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import { NotificationGui } from './NotificationGui.js';
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export { Gui, DialogGui, MenuGui, ShopGui, NotificationGui };
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//# sourceMappingURL=index.js.map
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@@ -1,9 +1,9 @@
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import { Utils } from '@rpgjs/common';
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import { ParameterManager } from './ParameterManager';
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import { ATK, PDEF, SDEF } from '../presets';
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import { ParameterManager } from './ParameterManager.js';
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import { ATK, PDEF, SDEF } from '../presets/index.js';
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import { Effect } from '@rpgjs/database';
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import { ElementManager } from './ElementManager';
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import { EffectManager } from './EffectManager';
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import { ElementManager } from './ElementManager.js';
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import { EffectManager } from './EffectManager.js';
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const { applyMixins } = Utils;
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export class BattleManager {
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/**
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@@ -1,6 +1,6 @@
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import { Utils } from '@rpgjs/common';
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import { ParameterManager } from './ParameterManager';
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import { ItemManager } from './ItemManager';
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import { ParameterManager } from './ParameterManager.js';
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import { ItemManager } from './ItemManager.js';
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const { applyMixins } = Utils;
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export class ClassManager {
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/**
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import { Utils } from '@rpgjs/common';
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import { ParameterManager } from './ParameterManager';
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import { MAXHP, } from '../presets';
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import { ParameterManager } from './ParameterManager.js';
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import { MAXHP, } from '../presets/index.js';
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const { arrayUniq, arrayFlat, applyMixins } = Utils;
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export class EffectManager {
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// TODO
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package/lib/Player/GuiManager.js
CHANGED
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@@ -1,5 +1,5 @@
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import { Utils } from '@rpgjs/common';
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import { Gui, DialogGui, MenuGui, ShopGui, NotificationGui } from '../Gui';
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import { Gui, DialogGui, MenuGui, ShopGui, NotificationGui } from '../Gui/index.js';
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export class GuiManager {
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/**
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* Show a text. This is a graphical interface already built. Opens the GUI named `rpg-dialog`
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import { Utils } from '@rpgjs/common';
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import { Effect } from '@rpgjs/database';
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import { ItemLog } from '../logs';
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import { EffectManager } from './EffectManager';
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import { GoldManager } from './GoldManager';
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import { StateManager } from './StateManager';
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import { ATK, PDEF, SDEF } from '../presets';
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import { ItemLog } from '../logs/index.js';
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import { EffectManager } from './EffectManager.js';
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import { GoldManager } from './GoldManager.js';
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import { StateManager } from './StateManager.js';
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import { ATK, PDEF, SDEF } from '../presets/index.js';
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const { isString, isInstanceOf, applyMixins } = Utils;
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export class ItemManager {
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constructor() {
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package/lib/Player/Player.js
CHANGED
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@@ -1,22 +1,22 @@
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import { RpgCommonPlayer, Utils, RpgPlugin, RpgCommonMap, Direction } from '@rpgjs/common';
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import { Room } from 'simple-room';
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import { Query } from '../Query';
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import { Query } from '../Query.js';
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import merge from 'lodash.merge';
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import { ItemManager } from './ItemManager';
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import { GoldManager } from './GoldManager';
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import { StateManager } from './StateManager';
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import { SkillManager } from './SkillManager';
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import { ParameterManager } from './ParameterManager';
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import { EffectManager } from './EffectManager';
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import { ClassManager } from './ClassManager';
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import { ElementManager } from './ElementManager';
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import { GuiManager } from './GuiManager';
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import { VariableManager } from './VariableManager';
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import { Frequency, MoveManager, Speed } from './MoveManager';
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import { BattleManager } from './BattleManager';
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import { MAXHP, MAXSP, STR, INT, DEX, AGI, MAXHP_CURVE, MAXSP_CURVE, STR_CURVE, INT_CURVE, DEX_CURVE, AGI_CURVE } from '../presets';
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import { ItemManager } from './ItemManager.js';
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import { GoldManager } from './GoldManager.js';
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import { StateManager } from './StateManager.js';
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import { SkillManager } from './SkillManager.js';
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import { ParameterManager } from './ParameterManager.js';
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import { EffectManager } from './EffectManager.js';
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import { ClassManager } from './ClassManager.js';
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import { ElementManager } from './ElementManager.js';
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import { GuiManager } from './GuiManager.js';
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import { VariableManager } from './VariableManager.js';
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import { Frequency, MoveManager, Speed } from './MoveManager.js';
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import { BattleManager } from './BattleManager.js';
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import { MAXHP, MAXSP, STR, INT, DEX, AGI, MAXHP_CURVE, MAXSP_CURVE, STR_CURVE, INT_CURVE, DEX_CURVE, AGI_CURVE } from '../presets/index.js';
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import { SocketEvents, SocketMethods } from '@rpgjs/types';
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import { ComponentManager } from './ComponentManager';
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import { ComponentManager } from './ComponentManager.js';
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const { isPromise, applyMixins, isString } = Utils;
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const itemSchemas = {
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name: String,
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import { Utils } from '@rpgjs/common';
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import { Effect } from '@rpgjs/database';
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import { SkillLog } from '../logs';
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import { StateManager } from './StateManager';
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import { EffectManager } from './EffectManager';
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import { ParameterManager } from './ParameterManager';
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import { INT } from '../presets';
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import { SkillLog } from '../logs/index.js';
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import { StateManager } from './StateManager.js';
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import { EffectManager } from './EffectManager.js';
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import { ParameterManager } from './ParameterManager.js';
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import { INT } from '../presets/index.js';
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const { isArray, isString, isInstanceOf, applyMixins } = Utils;
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export class SkillManager {
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_getSkillIndex(skillClass) {
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import { Utils } from '@rpgjs/common';
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import { ItemFixture } from './ItemFixture';
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import { StateLog } from '../logs/state';
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import { ItemFixture } from './ItemFixture.js';
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import { StateLog } from '../logs/state.js';
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const { isInstanceOf, applyMixins } = Utils;
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export class StateManager {
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constructor() {
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package/lib/Scenes/Map.js
CHANGED
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@@ -7,10 +7,10 @@ var __decorate = (this && this.__decorate) || function (decorators, target, key,
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import { HookServer, RpgCommonMap, RpgPlugin, Utils } from '@rpgjs/common';
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import { World } from 'simple-room';
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import { isTiledFormat } from '@rpgjs/tiled';
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import { MapData } from '../decorators/map';
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import { RpgMap } from '../Game/Map';
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import { RpgWorldMaps } from '../Game/WorldMaps';
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import { RpgPlayer } from '../Player/Player';
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import { MapData } from '../decorators/map.js';
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import { RpgMap } from '../Game/Map.js';
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import { RpgWorldMaps } from '../Game/WorldMaps.js';
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import { RpgPlayer } from '../Player/Player.js';
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class SceneMap {
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constructor(sceneMapObject, server) {
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this.server = server;
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package/lib/decorators/event.js
CHANGED
package/lib/decorators/map.js
CHANGED
package/lib/entry-point.js
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import { RpgCommonGame, HookServer, loadModules, GameSide, RpgPlugin } from '@rpgjs/common';
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import { RpgServerEngine } from './server';
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import { RpgMatchMaker } from './MatchMaker';
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import { RpgServerEngine } from './server.js';
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import { RpgMatchMaker } from './MatchMaker.js';
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export default async function (modules, options) {
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const gameEngine = new RpgCommonGame(GameSide.Server);
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if (!options.globalConfig)
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package/lib/express/api.js
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import { Router } from 'express';
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import { Query } from '../Query';
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import { NotAuthorized } from './errors/NotAuthorized';
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import { NotFound } from './errors/NotFound';
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import { Query } from '../Query.js';
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import { NotAuthorized } from './errors/NotAuthorized.js';
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import { NotFound } from './errors/NotFound.js';
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export function api(rpgServer) {
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const router = new Router();
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router.use((req, res, next) => {
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package/lib/express/server.js
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import path from 'path';
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import express from 'express';
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import { Server } from 'socket.io';
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import entryPoint from '../entry-point';
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import entryPoint from '../entry-point.js';
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import PrettyError from 'pretty-error';
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import { api } from './api';
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import { Query } from '../Query';
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import { api } from './api.js';
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import { Query } from '../Query.js';
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export function expressServer(modules, options) {
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return new Promise((resolve, reject) => {
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const dirname = options.basePath;
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package/lib/index.js
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export { default as entryPoint } from './entry-point';
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export { default as entryPoint } from './entry-point.js';
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export { Direction, Input, Control, RpgPlugin, HookServer, HookClient, RpgModule, RpgShape, ShapePositioning, AbstractObject } from '@rpgjs/common';
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export { EventData } from './decorators/event';
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export { MapData } from './decorators/map';
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export { RpgPlayer, RpgEvent, EventMode } from './Player/Player';
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export { RpgMap } from './Game/Map';
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export { RpgWorldMaps } from './Game/WorldMaps';
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export { Query, Query as RpgWorld } from './Query';
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export { default as Monitor } from './Monitor';
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export * as Presets from './presets';
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export { Move, Frequency, Speed } from './Player/MoveManager';
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export { RpgServerEngine } from './server';
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export { SceneMap as RpgSceneMap } from './Scenes/Map';
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export { RpgMatchMaker } from './MatchMaker';
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export { Components } from './Player/ComponentManager';
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export { EventData } from './decorators/event.js';
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export { MapData } from './decorators/map.js';
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export { RpgPlayer, RpgEvent, EventMode } from './Player/Player.js';
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export { RpgMap } from './Game/Map.js';
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export { RpgWorldMaps } from './Game/WorldMaps.js';
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export { Query, Query as RpgWorld } from './Query.js';
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export { default as Monitor } from './Monitor/index.js';
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export * as Presets from './presets/index.js';
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export { Move, Frequency, Speed } from './Player/MoveManager.js';
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export { RpgServerEngine } from './server.js';
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export { SceneMap as RpgSceneMap } from './Scenes/Map.js';
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export { RpgMatchMaker } from './MatchMaker.js';
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export { Components } from './Player/ComponentManager.js';
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//# sourceMappingURL=index.js.map
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package/lib/logs/index.js
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import { ItemLog } from './item';
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import { SkillLog } from './skill';
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import { StateLog } from './state';
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import { Log } from './log';
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import { ItemLog } from './item.js';
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import { SkillLog } from './skill.js';
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import { StateLog } from './state.js';
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import { Log } from './log.js';
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export { ItemLog, SkillLog, StateLog, Log };
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//# sourceMappingURL=index.js.map
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package/lib/logs/item.js
CHANGED
package/lib/logs/skill.js
CHANGED
package/lib/logs/state.js
CHANGED
package/lib/server.js
CHANGED
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@@ -4,10 +4,10 @@ var __decorate = (this && this.__decorate) || function (decorators, target, key,
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else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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};
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import { SceneMap } from './Scenes/Map';
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import { RpgPlayer } from './Player/Player';
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import { Query } from './Query';
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import { DAMAGE_SKILL, DAMAGE_PHYSIC, DAMAGE_CRITICAL, COEFFICIENT_ELEMENTS } from './presets';
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import { SceneMap } from './Scenes/Map.js';
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|
+
import { RpgPlayer } from './Player/Player.js';
|
|
9
|
+
import { Query } from './Query.js';
|
|
10
|
+
import { DAMAGE_SKILL, DAMAGE_PHYSIC, DAMAGE_CRITICAL, COEFFICIENT_ELEMENTS } from './presets/index.js';
|
|
11
11
|
import { World } from 'simple-room';
|
|
12
12
|
import { Utils, RpgPlugin, Scheduler, HookServer, DefaultInput } from '@rpgjs/common';
|
|
13
13
|
import { Actor, Armor, Class, Item, Skill, State, Weapon } from '@rpgjs/database';
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@rpgjs/server",
|
|
3
|
-
"version": "4.0.0-beta.
|
|
3
|
+
"version": "4.0.0-beta.4",
|
|
4
4
|
"description": "",
|
|
5
5
|
"main": "./lib/index.js",
|
|
6
6
|
"types": "./lib/express/index.d.ts",
|
|
@@ -19,10 +19,10 @@
|
|
|
19
19
|
"author": "Samuel Ronce",
|
|
20
20
|
"license": "MIT",
|
|
21
21
|
"dependencies": {
|
|
22
|
-
"@rpgjs/common": "^4.0.0-beta.
|
|
23
|
-
"@rpgjs/database": "^4.0.0-beta.
|
|
24
|
-
"@rpgjs/tiled": "^4.0.0-beta.
|
|
25
|
-
"@rpgjs/types": "^4.0.0-beta.
|
|
22
|
+
"@rpgjs/common": "^4.0.0-beta.4",
|
|
23
|
+
"@rpgjs/database": "^4.0.0-beta.4",
|
|
24
|
+
"@rpgjs/tiled": "^4.0.0-beta.4",
|
|
25
|
+
"@rpgjs/types": "^4.0.0-beta.4",
|
|
26
26
|
"axios": "^1.3.6",
|
|
27
27
|
"express": "^4.18.2",
|
|
28
28
|
"lodash.merge": "^4.6.2",
|
|
@@ -33,7 +33,7 @@
|
|
|
33
33
|
"simple-room": "^2.0.2",
|
|
34
34
|
"socket.io": "^4.6.1"
|
|
35
35
|
},
|
|
36
|
-
"gitHead": "
|
|
36
|
+
"gitHead": "20c8697cc462bf2a1811bc0ff288dc421f8234f3",
|
|
37
37
|
"devDependencies": {
|
|
38
38
|
"typescript": "^5.0.4"
|
|
39
39
|
},
|