@rpgjs/server 3.0.0-beta.7 → 3.0.0-beta.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/lib/Event.d.ts CHANGED
@@ -1,8 +1,9 @@
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+ import { RpgPlayer } from './Player/Player';
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  export declare enum EventMode {
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  Shared = "shared",
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  Scenario = "scenario"
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  }
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- export declare class RpgEvent {
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+ export declare class RpgEvent extends RpgPlayer {
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  readonly type: string;
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  properties: any;
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  execMethod(methodName: string, methodData?: never[]): Promise<any>;
package/lib/Event.js CHANGED
@@ -17,8 +17,9 @@ var EventMode;
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  EventMode["Shared"] = "shared";
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  EventMode["Scenario"] = "scenario";
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  })(EventMode = exports.EventMode || (exports.EventMode = {}));
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- class RpgEvent {
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+ class RpgEvent extends Player_1.RpgPlayer {
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  constructor() {
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+ super(...arguments);
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  this.type = 'event';
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  this.properties = {};
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  }
package/lib/Event.js.map CHANGED
@@ -1 +1 @@
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- {"version":3,"file":"Event.js","sourceRoot":"","sources":["../src/Event.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,4CAA2C;AAC3C,0CAAsC;AAEtC,IAAY,SAGX;AAHD,WAAY,SAAS;IACjB,8BAAiB,CAAA;IACjB,kCAAqB,CAAA;AACzB,CAAC,EAHW,SAAS,GAAT,iBAAS,KAAT,iBAAS,QAGpB;AAED,MAAa,QAAQ;IAArB;QAEoB,SAAI,GAAW,OAAO,CAAA;QACtC,eAAU,GAAQ,EAAE,CAAA;IAqBxB,CAAC;IAnBS,UAAU,CAAC,UAAkB,EAAE,UAAU,GAAG,EAAE;;YAChD,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,EAAE;gBACnB,OAAM;aACT;YACD,MAAM,GAAG,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,UAAU,CAAC,CAAA;YAC3C,MAAM,IAAI,GAAG,GAAG,EAAE;gBACd,MAAM,MAAM,GAAQ,UAAU,CAAC,CAAC,CAAC,CAAA;gBACjC,IAAI,MAAM,YAAY,kBAAS,EAAE;oBAC7B,MAAM,CAAC,WAAW,EAAE,CAAA;iBACvB;YACL,CAAC,CAAA;YACD,IAAI,cAAK,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE;gBACtB,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;aACjB;iBACI;gBACD,IAAI,EAAE,CAAA;aACT;YACD,OAAO,GAAG,CAAA;QACd,CAAC;KAAA;CACJ;AAxBD,4BAwBC"}
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+ {"version":3,"file":"Event.js","sourceRoot":"","sources":["../src/Event.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,4CAA2C;AAC3C,0CAAiD;AAEjD,IAAY,SAGX;AAHD,WAAY,SAAS;IACjB,8BAAiB,CAAA;IACjB,kCAAqB,CAAA;AACzB,CAAC,EAHW,SAAS,GAAT,iBAAS,KAAT,iBAAS,QAGpB;AAED,MAAa,QAAS,SAAQ,kBAAS;IAAvC;;QAEoB,SAAI,GAAW,OAAO,CAAA;QACtC,eAAU,GAAQ,EAAE,CAAA;IAqBxB,CAAC;IAnBS,UAAU,CAAC,UAAkB,EAAE,UAAU,GAAG,EAAE;;YAChD,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,EAAE;gBACnB,OAAM;aACT;YACD,MAAM,GAAG,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,UAAU,CAAC,CAAA;YAC3C,MAAM,IAAI,GAAG,GAAG,EAAE;gBACd,MAAM,MAAM,GAAQ,UAAU,CAAC,CAAC,CAAC,CAAA;gBACjC,IAAI,MAAM,YAAY,kBAAS,EAAE;oBAC7B,MAAM,CAAC,WAAW,EAAE,CAAA;iBACvB;YACL,CAAC,CAAA;YACD,IAAI,cAAK,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE;gBACtB,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;aACjB;iBACI;gBACD,IAAI,EAAE,CAAA;aACT;YACD,OAAO,GAAG,CAAA;QACd,CAAC;KAAA;CACJ;AAxBD,4BAwBC"}
package/lib/Game/Map.d.ts CHANGED
@@ -12,13 +12,6 @@ export declare type EventOption = EventPosOption | EventOptions;
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  export declare class RpgMap extends RpgCommonMap {
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  private _server;
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  _events: EventOption[];
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- /**
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- * @title map id
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- * @readonly
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- * @prop {string} [id]
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- * @memberof Map
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- * */
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- readonly id: string;
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  file: any;
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  /**
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  * @title event list
@@ -30,6 +23,7 @@ export declare class RpgMap extends RpgCommonMap {
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  };
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  constructor(_server: RpgServerEngine);
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  load(): Promise<void>;
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+ private loadProperties;
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  get game(): RpgCommonGame;
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  onLoad(): void;
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  onJoin(player: RpgPlayer): void;
package/lib/Game/Map.js CHANGED
@@ -70,6 +70,7 @@ class RpgMap extends common_1.RpgCommonMap {
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  }
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  const data = yield this.parseFile();
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  _super.load.call(this, data);
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+ this.loadProperties(data.properties);
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  (_a = this._server.workers) === null || _a === void 0 ? void 0 : _a.call('loadMap', {
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  id: this.id,
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  data
@@ -79,6 +80,11 @@ class RpgMap extends common_1.RpgCommonMap {
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  this.onLoad();
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  });
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  }
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+ loadProperties(properties) {
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+ for (let key in properties) {
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+ this[key] = properties[key];
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+ }
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+ }
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  get game() {
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  return this._server.gameEngine;
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  }
@@ -1 +1 @@
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- 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1
+ {"version":3,"file":"Map.js","sourceRoot":"","sources":["../../src/Game/Map.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,0CAA6E;AAC7E,4CAAmB;AAEnB,6CAAiE;AACjE,uDAA4C;AAW5C,MAAM,SAAU,SAAQ,iBAAQ;IAI5B,MAAM;QACF,MAAM,EAAE,OAAO,EAAE,SAAS,EAAE,KAAK,EAAE,SAAS,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC,UAAU,CAAA;QACtE,IAAI,OAAO,EAAE;YACT,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAA;SAC3B;QACD,IAAI,SAAS,EAAE;YACX,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,CAAA;SAClC;QACD,IAAI,KAAK,EAAE;YACP,IAAI,CAAC,KAAK,GAAG,KAAK,CAAA;SACrB;QACD,IAAI,SAAS,EAAE;YACX,IAAI,CAAC,SAAS,GAAG,SAAS,CAAA;SAC7B;QACD,IAAI,IAAI,IAAI,QAAQ,EAAE;YAClB,IAAI,CAAC,iBAAiB,CAAC,CAAE,kBAAI,CAAC,UAAU,EAAE,CAAE,CAAC,CAAA;SAChD;IACL,CAAC;IAEK,QAAQ,CAAC,MAAiB;;YAC5B,MAAM,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC,UAAU,CAAA;YAChC,IAAI,IAAI,EAAE;gBACN,MAAM,MAAM,CAAC,QAAQ,CAAC,IAAI,EAAE;oBACxB,QAAQ,EAAE,IAAI;iBACjB,CAAC,CAAA;aACL;QACL,CAAC;KAAA;;AA5BM,gBAAM,GAAQ,EAAE,CAAA;AA+B3B,MAAa,MAAO,SAAQ,qBAAY;IAapC,YAAoB,OAAwB;QACxC,KAAK,EAAE,CAAA;QADS,YAAO,GAAP,OAAO,CAAiB;QAT3C;;;;YAII;QACE,WAAM,GAET,EAAE,CAAA;IAIN,CAAC;IAEK,IAAI;;;;;;YACN,IAAI,qBAAY,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE;gBAClC,OAAM;aACT;YACD,MAAM,IAAI,GAAG,MAAM,IAAI,CAAC,SAAS,EAAE,CAAA;YACnC,OAAM,IAAI,YAAC,IAAI,EAAC;YAChB,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,UAAiB,CAAC,CAAA;YAC3C,MAAA,IAAI,CAAC,OAAO,CAAC,OAAO,0CAAE,IAAI,CAAC,SAAS,EAAE;gBAClC,EAAE,EAAE,IAAI,CAAC,EAAE;gBACX,IAAI;aACP,CAAC,CAAA;YACF,qBAAY,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,CAAA;YACtC,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,OAA2B,CAAC,CAAA;YACzD,IAAI,CAAC,MAAM,EAAE,CAAA;;KAChB;IAEO,cAAc,CAAC,UAEtB;QACG,KAAK,IAAI,GAAG,IAAI,UAAU,EAAE;YACxB,IAAI,CAAC,GAAG,CAAC,GAAG,UAAU,CAAC,GAAG,CAAC,CAAA;SAC9B;IACL,CAAC;IAED,IAAI,IAAI;QACJ,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,CAAA;IAClC,CAAC;IAED,MAAM,KAAI,CAAC;IAEX,MAAM,CAAC,MAAiB;IAExB,CAAC;IAED,OAAO,CAAC,MAAiB;QACrB,IAAI,CAAC,SAAS,EAAE,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAA;QACpD,MAAM,MAAM,GAAgB,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,IAAI,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC,CAAA;QAC7F,KAAK,IAAI,KAAK,IAAI,MAAM,EAAE;YACtB,MAAM,CAAC,SAAS,EAAE,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAA;YACrD,KAAK,CAAC,SAAS,EAAE,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAA;SACxD;QACD,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,MAAM,CAAC,EAAE,CAAC,CAAA;IAC3C,CAAC;IAED,aAAa;QACT,IAAI,CAAC,SAAS,EAAE,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;YAC7B,MAAM,EAAE,UAAU,EAAE,GAAG,KAAK,CAAA;YAC5B,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,GAAG,KAAK,CAAC,MAAM,CAAA;YACxC,IAAI,KAAK,CAAC,OAAO,EAAE,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC,EAAE;gBAC7C,MAAM,IAAI,GAAG,UAAU,CAAC,IAAI,IAAI,kBAAS,CAAC,MAAM,CAAA;gBAChD,SAAS,CAAC,SAAS,CAAC,OAAO,CAAC,GAAG,KAAK,CAAC,IAAI,CAAA;gBACzC,SAAS,CAAC,IAAI,GAAG,IAAI,CAAA;gBACrB,SAAS,CAAC,MAAM,GAAG;oBACf,KAAK,EAAE,EAAE;oBACT,MAAM,EAAE,EAAE;iBACb,CAAA;gBACD,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC;oBAC3B,CAAC;oBACD,CAAC;oBACD,KAAK,EAAE,SAAS;iBACnB,EAAE,IAAI,EAAE,KAAK,CAAC,CAAA;gBACf,IAAI,KAAK;oBAAE,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,KAAK,CAAA;aAC7C;QACL,CAAC,CAAC,CAAA;IACN,CAAC;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,OAAO,CAAC,CAAS,EAAE,CAAS,EAAE,WAA+C,EAAE,QAG9E;QACG,MAAM,KAAK,GAAG,KAAK,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,WAAW,EAAE,QAAQ,CAAC,CAAA;QACxD,MAAM,OAAO,GAAgB,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAA;QACzD,KAAK,IAAI,MAAM,IAAI,OAAO,EAAE;YACxB,MAAM,CAAC,IAAI,CAAC,YAAY,EAAE,KAAK,CAAC,CAAA;SACnC;QACD,OAAO,KAAK,CAAA;IAChB,CAAC;IAED,oBAAoB;IACpB,aAAa,CAAC,SAAiB;QAC3B,OAAO,IAAI,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,IAAI,IAAI,SAAS,CAAC,CAAA;IAClE,CAAC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,kBAAkB,CAAC,UAA6C;QAG5D,IAAI,CAAC,UAAU;YAAE,OAAQ,EAAE,CAAA;QAC3B,IAAI,CAAC,cAAK,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE;YAC5B,UAAU,GAAG,CAAC,UAA4B,CAAC,CAAA;SAC9C;QACD,MAAM,MAAM,GAAG,IAAI,CAAC,YAAY,CAAC,UAA8B,EAAE,kBAAS,CAAC,MAAM,CAAC,CAAA;QAClF,IAAI,GAAG,GAAG,EAAE,CAAA;QACZ,KAAK,IAAI,GAAG,IAAI,MAAM,EAAE;YACpB,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAA;YAC9B,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAA;YACrC,gDAAgD;YAChD,GAAG,mCAAQ,GAAG,KAAE,CAAC,GAAG,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAE,CAAA;SAC5C;QACD,OAAO,GAAG,CAAA;IACd,CAAC;IAED;;;;;;;;OAQG;IACH,QAAQ,CAAqB,OAAe;QACxC,OAAO,IAAI,CAAC,MAAM,CAAC,OAAO,CAAM,CAAA;IACpC,CAAC;IAED;;;;;;;;OAQG;IACH,WAAW,CAAC,OAAe;QACvB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;YAAE,OAAO,KAAK,CAAA;QACvC,OAAO,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,CAAA;QAC3B,OAAO,IAAI,CAAA;IACf,CAAC;IAED,WAAW,CAAC,GAAmB,EAAE,IAAe,EAAE,KAAW;QACzD,IAAI,KAAU,EAAE,QAAQ,CAAA;QAExB,+FAA+F;QAC/F,IAAI,GAAG,CAAC,CAAC,KAAK,SAAS,EAAE;YACrB,KAAK,GAAG,GAAG,CAAA;SACd;aACI;YACD,KAAK,GAAG,GAAG,CAAC,KAAK,CAAA;YACjB,QAAQ,GAAG,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAA;SAC1C;QAED,iDAAiD;QACjD,IAAI,KAAK,CAAC,IAAI,IAAI,IAAI,EAAE;YACpB,OAAO,IAAI,CAAA;SACd;QAED,wDAAwD;QACxD,MAAM,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAA;QACpC,MAAM,MAAM,GAAG,KAAK,IAA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@@ -0,0 +1,16 @@
1
+ import { RpgCommonWorldMaps } from '@rpgjs/common';
2
+ import { TiledWorld, TiledMap, TiledWorldMap } from '@rpgjs/tiled';
3
+ import { SceneMap } from '../Scenes/Map';
4
+ export declare type RpgTiledWorldMap = {
5
+ id?: string;
6
+ fileName: string | TiledMap;
7
+ } & TiledWorldMap;
8
+ export declare type RpgTiledWorld = {
9
+ maps: RpgTiledWorldMap[];
10
+ } & TiledWorld;
11
+ export interface WorldMap extends RpgTiledWorld {
12
+ id?: string;
13
+ }
14
+ export declare class RpgWorldMaps extends RpgCommonWorldMaps {
15
+ load(world: WorldMap, sceneMap: SceneMap): this;
16
+ }
@@ -0,0 +1,33 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.RpgWorldMaps = void 0;
4
+ const common_1 = require("@rpgjs/common");
5
+ class RpgWorldMaps extends common_1.RpgCommonWorldMaps {
6
+ load(world, sceneMap) {
7
+ var _a;
8
+ for (let worldMap of world.maps) {
9
+ const { fileName } = worldMap;
10
+ let id, map;
11
+ if (worldMap.id) {
12
+ id = worldMap.id;
13
+ }
14
+ else if (common_1.Utils.isString(fileName)) {
15
+ id = common_1.Utils.extractId(fileName);
16
+ }
17
+ const create = () => sceneMap.createDynamicMap({
18
+ id,
19
+ file: fileName
20
+ });
21
+ if (!id) {
22
+ map = create();
23
+ }
24
+ else {
25
+ map = (_a = sceneMap.getMapBydId(id)) !== null && _a !== void 0 ? _a : create();
26
+ }
27
+ this.addMap(worldMap, map);
28
+ }
29
+ return this;
30
+ }
31
+ }
32
+ exports.RpgWorldMaps = RpgWorldMaps;
33
+ //# sourceMappingURL=WorldMaps.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"WorldMaps.js","sourceRoot":"","sources":["../../src/Game/WorldMaps.ts"],"names":[],"mappings":";;;AAAA,0CAAyD;AAkBzD,MAAa,YAAa,SAAQ,2BAAkB;IAChD,IAAI,CAAC,KAAe,EAAE,QAAkB;;QACpC,KAAK,IAAI,QAAQ,IAAI,KAAK,CAAC,IAAI,EAAE;YAC7B,MAAM,EAAE,QAAQ,EAAE,GAAG,QAAQ,CAAA;YAC7B,IAAI,EAAE,EAAE,GAAwB,CAAA;YAChC,IAAI,QAAQ,CAAC,EAAE,EAAE;gBACb,EAAE,GAAG,QAAQ,CAAC,EAAE,CAAA;aACnB;iBACI,IAAI,cAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,EAAE;gBAC/B,EAAE,GAAG,cAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAA;aACjC;YACD,MAAM,MAAM,GAAG,GAAG,EAAE,CAAC,QAAQ,CAAC,gBAAgB,CAAC;gBAC3C,EAAE;gBACF,IAAI,EAAE,QAAQ;aACjB,CAAC,CAAA;YACF,IAAI,CAAC,EAAE,EAAE;gBACL,GAAG,GAAG,MAAM,EAAE,CAAA;aACjB;iBACI;gBACD,GAAG,GAAG,MAAA,QAAQ,CAAC,WAAW,CAAC,EAAE,CAAC,mCAAI,MAAM,EAAE,CAAA;aAC7C;YACD,IAAI,CAAC,MAAM,CAAC,QAAQ,EAAE,GAAG,CAAC,CAAA;SAC7B;QACD,OAAO,IAAI,CAAA;IACf,CAAC;CACJ;AAzBD,oCAyBC"}
@@ -160,6 +160,7 @@ export declare class RpgPlayer extends RpgCommonPlayer {
160
160
  param: any;
161
161
  _rooms: never[];
162
162
  prevMap: string;
163
+ private touchSide;
163
164
  _lastFrame: number;
164
165
  constructor(gameEngine: RpgCommonGame, playerId: string);
165
166
  get otherPlayersCollision(): RpgPlayer[];
@@ -198,14 +199,15 @@ export declare class RpgPlayer extends RpgCommonPlayer {
198
199
  * @method player.changeMap(mapId,positions)
199
200
  * @param {string} mapId
200
201
  * @param { {x: number, y: number, z?: number} | string } [positions]
201
- * @returns {Promise<RpgMap>}
202
+ * @returns {Promise<RpgMap | null>} null if map not exists
202
203
  * @memberof Player
203
204
  */
204
205
  changeMap(mapId: string, positions?: {
205
206
  x: number;
206
207
  y: number;
207
208
  z?: number;
208
- } | string): Promise<RpgMap>;
209
+ } | string): Promise<RpgMap | null>;
210
+ autoChangeMap(nextPosition: Position): Promise<boolean>;
209
211
  /**
210
212
  * Dynamically create an event in Scenario mode on the current map
211
213
  *
@@ -272,14 +274,14 @@ export declare class RpgPlayer extends RpgCommonPlayer {
272
274
  * @title Teleport on the map
273
275
  * @method player.teleport(positions)
274
276
  * @param { {x: number, y: number, z?: number} | string } [positions]
275
- * @returns { {x: number, y: number, z: number} }
277
+ * @returns {Promise<{ {x: number, y: number, z: number} }>}
276
278
  * @memberof Player
277
279
  */
278
280
  teleport(positions?: {
279
281
  x: number;
280
282
  y: number;
281
283
  z?: number;
282
- } | string): Position;
284
+ } | string): Promise<Position>;
283
285
  /**
284
286
  * Load the saved data with the method save()
285
287
  * If the player was on a map, it repositions the player on the map.
@@ -347,12 +349,14 @@ export declare class RpgPlayer extends RpgCommonPlayer {
347
349
  /**
348
350
  * Retrieves data from the current map
349
351
  *
352
+ * returns null if the player is not assigned to a map
353
+ *
350
354
  * @title Get Current Map
351
355
  * @method player.getCurrentMap()
352
- * @returns {RpgMap}
356
+ * @returns {RpgMap | null}
353
357
  * @memberof Player
354
358
  */
355
- getCurrentMap<T extends RpgMap = RpgMap>(): T;
359
+ getCurrentMap<T extends RpgMap = RpgMap>(): T | null;
356
360
  loadScene(name: string, data: any): void;
357
361
  private _getMap;
358
362
  /**
@@ -84,6 +84,7 @@ class RpgPlayer extends common_1.RpgCommonPlayer {
84
84
  this.events = {};
85
85
  this._rooms = [];
86
86
  this.prevMap = '';
87
+ this.touchSide = false;
87
88
  this._lastFrame = 0;
88
89
  // As soon as a teleport has been made, the value is changed to force the client to change the positions on the map without making a move.
89
90
  this.teleported = 0;
@@ -179,12 +180,76 @@ class RpgPlayer extends common_1.RpgCommonPlayer {
179
180
  * @method player.changeMap(mapId,positions)
180
181
  * @param {string} mapId
181
182
  * @param { {x: number, y: number, z?: number} | string } [positions]
182
- * @returns {Promise<RpgMap>}
183
+ * @returns {Promise<RpgMap | null>} null if map not exists
183
184
  * @memberof Player
184
185
  */
185
186
  changeMap(mapId, positions) {
186
187
  return this.server.sceneMap.changeMap(mapId, this, positions);
187
188
  }
189
+ autoChangeMap(nextPosition) {
190
+ return __awaiter(this, void 0, void 0, function* () {
191
+ const map = this.getCurrentMap();
192
+ const worldMaps = map === null || map === void 0 ? void 0 : map.getInWorldMaps();
193
+ let ret = false;
194
+ if (worldMaps && map) {
195
+ const direction = this.getDirection();
196
+ const marginLeftRight = map.tileWidth / 2;
197
+ const marginTopDown = map.tileHeight / 2;
198
+ const changeMap = (adjacent, to) => __awaiter(this, void 0, void 0, function* () {
199
+ if (this.touchSide) {
200
+ return false;
201
+ }
202
+ this.touchSide = true;
203
+ const [nextMap] = worldMaps.getAdjacentMaps(map, adjacent);
204
+ if (!nextMap)
205
+ return false;
206
+ const id = nextMap.id;
207
+ const nextMapInfo = worldMaps.getMapInfo(id);
208
+ return !!(yield this.changeMap(id, to(nextMapInfo)));
209
+ });
210
+ if (nextPosition.x < marginLeftRight && direction == common_1.Direction.Left) {
211
+ ret = yield changeMap({
212
+ x: map.worldX - 1,
213
+ y: this.worldPositionY + 1
214
+ }, nextMapInfo => ({
215
+ x: (nextMapInfo.width) - this.wHitbox - marginLeftRight,
216
+ y: map.worldY - nextMapInfo.y + nextPosition.y
217
+ }));
218
+ }
219
+ else if (nextPosition.x > map.widthPx - this.wHitbox - marginLeftRight && direction == common_1.Direction.Right) {
220
+ ret = yield changeMap({
221
+ x: map.worldX + map.widthPx + 1,
222
+ y: this.worldPositionY + 1
223
+ }, nextMapInfo => ({
224
+ x: marginLeftRight,
225
+ y: map.worldY - nextMapInfo.y + nextPosition.y
226
+ }));
227
+ }
228
+ else if (nextPosition.y < marginTopDown && direction == common_1.Direction.Up) {
229
+ ret = yield changeMap({
230
+ x: this.worldPositionX + 1,
231
+ y: map.worldY - 1
232
+ }, nextMapInfo => ({
233
+ x: map.worldX - nextMapInfo.x + nextPosition.x,
234
+ y: (nextMapInfo.height) - this.hHitbox - marginTopDown,
235
+ }));
236
+ }
237
+ else if (nextPosition.y > map.heightPx - this.hHitbox - marginTopDown && direction == common_1.Direction.Down) {
238
+ ret = yield changeMap({
239
+ x: this.worldPositionX + 1,
240
+ y: map.worldY + map.heightPx + 1
241
+ }, nextMapInfo => ({
242
+ x: map.worldX - nextMapInfo.x + nextPosition.x,
243
+ y: marginTopDown,
244
+ }));
245
+ }
246
+ else {
247
+ this.touchSide = false;
248
+ }
249
+ }
250
+ return ret;
251
+ });
252
+ }
188
253
  /**
189
254
  * Dynamically create an event in Scenario mode on the current map
190
255
  *
@@ -280,21 +345,24 @@ class RpgPlayer extends common_1.RpgCommonPlayer {
280
345
  * @title Teleport on the map
281
346
  * @method player.teleport(positions)
282
347
  * @param { {x: number, y: number, z?: number} | string } [positions]
283
- * @returns { {x: number, y: number, z: number} }
348
+ * @returns {Promise<{ {x: number, y: number, z: number} }>}
284
349
  * @memberof Player
285
350
  */
286
351
  teleport(positions) {
287
- if (isString(positions))
288
- positions = this.getCurrentMap().getPositionByShape(shape => shape.name == positions || shape.type == positions);
289
- if (!positions)
290
- positions = { x: 0, y: 0, z: 0 };
291
- if (!positions.z)
292
- positions.z = 0;
293
- this.teleported++;
294
- this.position = positions;
295
- // force interaction with event or shape
296
- this.isCollided(this.position);
297
- return positions;
352
+ var _a;
353
+ return __awaiter(this, void 0, void 0, function* () {
354
+ if (isString(positions))
355
+ positions = (_a = this.getCurrentMap()) === null || _a === void 0 ? void 0 : _a.getPositionByShape(shape => shape.name == positions || shape.type == positions);
356
+ if (!positions)
357
+ positions = { x: 0, y: 0, z: 0 };
358
+ if (!positions.z)
359
+ positions.z = 0;
360
+ this.teleported++;
361
+ this.position = positions;
362
+ // force interaction with event or shape
363
+ yield this.isCollided(this.position);
364
+ return positions;
365
+ });
298
366
  }
299
367
  /**
300
368
  * Load the saved data with the method save()
@@ -429,9 +497,11 @@ class RpgPlayer extends common_1.RpgCommonPlayer {
429
497
  /**
430
498
  * Retrieves data from the current map
431
499
  *
500
+ * returns null if the player is not assigned to a map
501
+ *
432
502
  * @title Get Current Map
433
503
  * @method player.getCurrentMap()
434
- * @returns {RpgMap}
504
+ * @returns {RpgMap | null}
435
505
  * @memberof Player
436
506
  */
437
507
  getCurrentMap() {
@@ -536,7 +606,6 @@ class RpgPlayer extends common_1.RpgCommonPlayer {
536
606
  * @memberof Player
537
607
  */
538
608
  once(key, cb) {
539
- this.on('mm', () => { });
540
609
  if (this._socket)
541
610
  this._socket.once(key, cb);
542
611
  }
@@ -1 +1 @@
1
- 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@@ -3,9 +3,9 @@ import { RpgPlayer } from './Player/Player';
3
3
  import { RpgMap } from './Game/Map';
4
4
  import { RpgServerEngine } from './server';
5
5
  import { MapOptions } from './decorators/map';
6
- interface RpgClassMap<T> {
7
- new (server: any): T;
8
- }
6
+ import { RpgClassMap } from './Scenes/Map';
7
+ import { TiledMap } from '@rpgjs/tiled';
8
+ import { WorldMap } from './Game/WorldMaps';
9
9
  export interface RpgServerEngineHooks {
10
10
  /**
11
11
  * When the server starts
@@ -101,6 +101,14 @@ export interface RpgPlayerHooks {
101
101
  * @memberof RpgPlayerHooks
102
102
  */
103
103
  onMove?: (player: RpgPlayer) => any;
104
+ /**
105
+ * Allow or not the player to switch maps. `nexMap` parameter is the retrieved RpgMap class and not the instance
106
+ *
107
+ * @prop { (player: RpgPlayer, nextMap: RpgClassMap<RpgMap>) => boolean | Promise<boolean> } [canChangeMap]
108
+ * @since 3.0.0-beta.8
109
+ * @memberof RpgPlayerHooks
110
+ */
111
+ canChangeMap?: (player: RpgPlayer, nextMap: RpgClassMap<RpgMap>) => boolean | Promise<boolean>;
104
112
  }
105
113
  export interface RpgServer {
106
114
  /**
@@ -209,11 +217,60 @@ export interface RpgServer {
209
217
  * class RpgServerEngine { }
210
218
  * ```
211
219
  *
220
+ * Since version 3.0.0-beta.8, you can just pass the path to the file. The identifier will then be the name of the file
221
+ *
222
+ * ```ts
223
+ * @RpgModule<RpgServer>({
224
+ * maps: [
225
+ * require('./tmx/mymap.tmx') // id is "mymap"
226
+ * ]
227
+ * })
228
+ * class RpgServerEngine { }
229
+ * ```
212
230
  *
213
231
  * @prop {RpgClassMap<RpgMap>[]} [maps]
214
232
  * @memberof RpgServer
215
233
  * */
216
- maps?: RpgClassMap<RpgMap>[] | MapOptions[];
234
+ maps?: RpgClassMap<RpgMap>[] | MapOptions[] | string[] | TiledMap[];
235
+ /**
236
+ * Loads the content of a `.world` file from Tiled Map Editor into the map scene
237
+ *
238
+ * > Note, that if the map already exists (i.e. you have already defined an RpgMap), the world will retrieve the already existing map. Otherwise it will create a new map
239
+ *
240
+ * @prop {object[]} [worldMaps]
241
+ * object is
242
+ * ```ts
243
+ * {
244
+ * id?: string
245
+ * maps: {
246
+ * id?: string
247
+ * properties?: object
248
+ * fileName: string;
249
+ height: number;
250
+ width: number;
251
+ x: number;
252
+ y: number;
253
+ * }[],
254
+ onlyShowAdjacentMaps: boolean, // only for Tiled Map Editor
255
+ type: 'world' // only for Tiled Map Editor
256
+ * }
257
+ * ```
258
+ * @param {RpgSceneMap} sceneMap
259
+ * @since 3.0.0-beta.8
260
+ * @example
261
+ * ```ts
262
+ * import myworld from 'myworld.world'
263
+ *
264
+ * @RpgModule<RpgServer>({
265
+ * worldMaps: [
266
+ * myworld
267
+ * ]
268
+ * })
269
+ * class RpgServerEngine { }
270
+ * ```
271
+ * @memberof RpgServer
272
+ */
273
+ worldMaps?: WorldMap[];
217
274
  /**
218
275
  * Combat formula used in the method player.applyDamage(). There are already formulas in the RPGJS engine but you can customize them
219
276
  *
@@ -259,4 +316,3 @@ export interface RpgServer {
259
316
  coefficientElements?: (a: any, b: any, bDef: any) => number;
260
317
  };
261
318
  }
262
- export {};
@@ -1,21 +1,81 @@
1
+ import { TiledMap } from '@rpgjs/tiled';
1
2
  import { MapOptions } from '../decorators/map';
2
3
  import { RpgMap } from '../Game/Map';
4
+ import { RpgWorldMaps, WorldMap } from '../Game/WorldMaps';
3
5
  import { RpgPlayer } from '../Player/Player';
6
+ import { RpgServerEngine } from '../server';
7
+ export interface RpgClassMap<T> {
8
+ id?: string;
9
+ new (server: any): T;
10
+ }
4
11
  export declare class SceneMap {
5
12
  private maps;
6
13
  private server;
7
14
  static readonly id: string;
8
15
  private mapsById;
9
- constructor(maps: any[], server: any);
10
- getMapBydId(id: any): any;
11
- loadMap(id: string): Promise<RpgMap>;
16
+ private worldMaps;
17
+ constructor(maps: any[], worldMaps: WorldMap[], server: RpgServerEngine);
18
+ getMapBydId(id: string): RpgClassMap<RpgMap> | null;
19
+ loadMap(id: string): Promise<RpgMap | undefined>;
20
+ /**
21
+ * Loads the content of a `.world` file from Tiled Map Editor into the map scene
22
+ *
23
+ * > Note, that if the map already exists (i.e. you have already defined an RpgMap), the world will retrieve the already existing map. Otherwise it will create a new map
24
+ *
25
+ * @title Create worlds dynamically
26
+ * @method sceneMap.createDynamicWorldMaps(world)
27
+ * @param {object} world
28
+ * object is
29
+ * ```ts
30
+ * {
31
+ * id?: string
32
+ * maps: {
33
+ * id?: string
34
+ * properties?: object
35
+ * fileName: string;
36
+ height: number;
37
+ width: number;
38
+ x: number;
39
+ y: number;
40
+ * }[],
41
+ onlyShowAdjacentMaps: boolean, // only for Tiled Map Editor
42
+ type: 'world' // only for Tiled Map Editor
43
+ * }
44
+ * ```
45
+ * @since 3.0.0-beta.8
46
+ * @memberof SceneMap
47
+ */
48
+ createDynamicWorldMaps(world: WorldMap): RpgWorldMaps;
49
+ /**
50
+ * Recover a world
51
+ *
52
+ * @title Recover a world
53
+ * @method sceneMap.getWorldMaps(id)
54
+ * @param {string} id world id
55
+ * @return { RpgWorldMaps | undefined }
56
+ * @since 3.0.0-beta.8
57
+ * @memberof SceneMap
58
+ */
59
+ getWorldMaps(id: string): RpgWorldMaps | undefined;
60
+ /**
61
+ * Delete a world
62
+ *
63
+ * @title Delete a world
64
+ * @method sceneMap.deleteWorldMaps(id)
65
+ * @param {string} id world id
66
+ * @since 3.0.0-beta.8
67
+ * @memberof SceneMap
68
+ */
69
+ deleteWorldMaps(id: string): void;
12
70
  /**
13
71
  * Create a dynamic map
14
72
  *
73
+ * Since version 3.0.0-beta.8, you can just pass the path to the file. The identifier will then be the name of the file
74
+ *
15
75
  * @method sceneMap.createDynamicMap(mapData)
16
76
  * @title Create a dynamic map
17
- * @param {object | RpgMap} mapData The same property as [@MapData decorator](https://docs.rpgjs.dev/classes/map.html#mapdata-decorator)
18
- * @returns {void}
77
+ * @param {object | RpgMap | string} mapData The same property as [@MapData decorator](https://docs.rpgjs.dev/classes/map.html#mapdata-decorator)
78
+ * @returns {RpgMap}
19
79
  * @since 3.0.0-beta.4
20
80
  * @memberof SceneMap
21
81
  * @example
@@ -31,11 +91,19 @@ export declare class SceneMap {
31
91
  * ```ts
32
92
  * player.changeMap('myid')
33
93
  * ```
94
+ *
95
+ * ---
96
+ *
97
+ * since beta.8
98
+ *
99
+ * ```ts
100
+ * sceneMap.createDynamicMap(require('./tmx/mymap.tmx')) // id is "mymap"
101
+ * ```
34
102
  */
35
- createDynamicMap(mapData: MapOptions | (new (...args: any[]) => any)): void;
103
+ createDynamicMap(mapData: MapOptions | string | RpgClassMap<RpgMap> | TiledMap): RpgClassMap<RpgMap> | never;
36
104
  changeMap(mapId: string, player: RpgPlayer, positions?: {
37
105
  x: number;
38
106
  y: number;
39
107
  z?: number;
40
- } | string): Promise<RpgMap>;
108
+ } | string): Promise<RpgMap | null>;
41
109
  }
package/lib/Scenes/Map.js CHANGED
@@ -18,13 +18,16 @@ Object.defineProperty(exports, "__esModule", { value: true });
18
18
  exports.SceneMap = void 0;
19
19
  const common_1 = require("@rpgjs/common");
20
20
  const sync_server_1 = require("@rpgjs/sync-server");
21
+ const tiled_1 = require("@rpgjs/tiled");
21
22
  const map_1 = require("../decorators/map");
22
23
  const Map_1 = require("../Game/Map");
24
+ const WorldMaps_1 = require("../Game/WorldMaps");
23
25
  class SceneMap {
24
- constructor(maps, server) {
26
+ constructor(maps, worldMaps, server) {
25
27
  this.maps = maps;
26
28
  this.server = server;
27
29
  this.mapsById = {};
30
+ this.worldMaps = new Map();
28
31
  this.mapsById = {};
29
32
  common_1.RpgCommonMap.buffer.clear();
30
33
  if (this.maps) {
@@ -32,12 +35,16 @@ class SceneMap {
32
35
  this.createDynamicMap(map);
33
36
  }
34
37
  }
38
+ if (this.worldMaps) {
39
+ for (let worldMap of worldMaps) {
40
+ this.createDynamicWorldMaps(worldMap);
41
+ }
42
+ }
35
43
  }
36
44
  getMapBydId(id) {
37
45
  let mapClass = this.mapsById[id];
38
46
  if (!mapClass) {
39
- console.log(`Map ${id} not exists`);
40
- return false;
47
+ return null;
41
48
  }
42
49
  if (!common_1.Utils.isClass(mapClass))
43
50
  mapClass = common_1.Utils.createConstructor(mapClass);
@@ -46,9 +53,13 @@ class SceneMap {
46
53
  loadMap(id) {
47
54
  return __awaiter(this, void 0, void 0, function* () {
48
55
  const mapClass = this.getMapBydId(id);
56
+ if (!mapClass) {
57
+ console.log(`Map ${id} not exists`);
58
+ return;
59
+ }
49
60
  let mapInstance;
50
- if (mapClass.buffer.has(id)) {
51
- return mapClass.buffer.get(id);
61
+ if (mapClass['buffer'].has(id)) {
62
+ return mapClass['buffer'].get(id);
52
63
  }
53
64
  if (common_1.RpgCommonMap.buffer.has(id)) {
54
65
  mapInstance = common_1.RpgCommonMap.buffer.get(id);
@@ -60,13 +71,74 @@ class SceneMap {
60
71
  return mapInstance;
61
72
  });
62
73
  }
74
+ /**
75
+ * Loads the content of a `.world` file from Tiled Map Editor into the map scene
76
+ *
77
+ * > Note, that if the map already exists (i.e. you have already defined an RpgMap), the world will retrieve the already existing map. Otherwise it will create a new map
78
+ *
79
+ * @title Create worlds dynamically
80
+ * @method sceneMap.createDynamicWorldMaps(world)
81
+ * @param {object} world
82
+ * object is
83
+ * ```ts
84
+ * {
85
+ * id?: string
86
+ * maps: {
87
+ * id?: string
88
+ * properties?: object
89
+ * fileName: string;
90
+ height: number;
91
+ width: number;
92
+ x: number;
93
+ y: number;
94
+ * }[],
95
+ onlyShowAdjacentMaps: boolean, // only for Tiled Map Editor
96
+ type: 'world' // only for Tiled Map Editor
97
+ * }
98
+ * ```
99
+ * @since 3.0.0-beta.8
100
+ * @memberof SceneMap
101
+ */
102
+ createDynamicWorldMaps(world) {
103
+ world.id = world.id || common_1.Utils.generateUID();
104
+ const worldMap = new WorldMaps_1.RpgWorldMaps(world.id).load(world, this);
105
+ this.worldMaps.set(world.id, worldMap);
106
+ return worldMap;
107
+ }
108
+ /**
109
+ * Recover a world
110
+ *
111
+ * @title Recover a world
112
+ * @method sceneMap.getWorldMaps(id)
113
+ * @param {string} id world id
114
+ * @return { RpgWorldMaps | undefined }
115
+ * @since 3.0.0-beta.8
116
+ * @memberof SceneMap
117
+ */
118
+ getWorldMaps(id) {
119
+ return this.worldMaps.get(id);
120
+ }
121
+ /**
122
+ * Delete a world
123
+ *
124
+ * @title Delete a world
125
+ * @method sceneMap.deleteWorldMaps(id)
126
+ * @param {string} id world id
127
+ * @since 3.0.0-beta.8
128
+ * @memberof SceneMap
129
+ */
130
+ deleteWorldMaps(id) {
131
+ this.worldMaps.delete(id);
132
+ }
63
133
  /**
64
134
  * Create a dynamic map
65
135
  *
136
+ * Since version 3.0.0-beta.8, you can just pass the path to the file. The identifier will then be the name of the file
137
+ *
66
138
  * @method sceneMap.createDynamicMap(mapData)
67
139
  * @title Create a dynamic map
68
- * @param {object | RpgMap} mapData The same property as [@MapData decorator](https://docs.rpgjs.dev/classes/map.html#mapdata-decorator)
69
- * @returns {void}
140
+ * @param {object | RpgMap | string} mapData The same property as [@MapData decorator](https://docs.rpgjs.dev/classes/map.html#mapdata-decorator)
141
+ * @returns {RpgMap}
70
142
  * @since 3.0.0-beta.4
71
143
  * @memberof SceneMap
72
144
  * @example
@@ -82,8 +154,34 @@ class SceneMap {
82
154
  * ```ts
83
155
  * player.changeMap('myid')
84
156
  * ```
157
+ *
158
+ * ---
159
+ *
160
+ * since beta.8
161
+ *
162
+ * ```ts
163
+ * sceneMap.createDynamicMap(require('./tmx/mymap.tmx')) // id is "mymap"
164
+ * ```
85
165
  */
86
166
  createDynamicMap(mapData) {
167
+ if (common_1.Utils.isString(mapData)) {
168
+ const id = common_1.Utils.extractId(mapData);
169
+ if (!id) {
170
+ throw new Error('Unable to extract the file identifier. Check that the file has only the following characters: [a-zA-Z0-9-_$!]+');
171
+ }
172
+ mapData = {
173
+ id: id[1],
174
+ file: mapData
175
+ };
176
+ }
177
+ if (tiled_1.isTiledFormat(mapData)) {
178
+ const tiledData = mapData;
179
+ mapData = {
180
+ file: Object.assign({}, tiledData)
181
+ };
182
+ }
183
+ if (!mapData.id)
184
+ mapData.id = common_1.Utils.generateUID();
87
185
  if (!common_1.Utils.isClass(mapData)) {
88
186
  let DynamicMap = class DynamicMap extends Map_1.RpgMap {
89
187
  };
@@ -92,11 +190,17 @@ class SceneMap {
92
190
  ], DynamicMap);
93
191
  mapData = DynamicMap;
94
192
  }
95
- mapData['id'] = mapData['id'] || common_1.Utils.generateUID();
96
- this.mapsById[mapData['id']] = mapData;
193
+ const map = mapData;
194
+ this.mapsById[map.id] = map;
195
+ return map;
97
196
  }
98
197
  changeMap(mapId, player, positions) {
99
198
  return __awaiter(this, void 0, void 0, function* () {
199
+ const boolArray = yield common_1.RpgPlugin.emit(common_1.HookServer.PlayerCanChangeMap, [player, this.getMapBydId(mapId)], true);
200
+ if (boolArray.some(el => el === false)) {
201
+ return null;
202
+ }
203
+ player.emit('preLoadScene', mapId);
100
204
  player.prevMap = player.map;
101
205
  if (player.prevMap) {
102
206
  player.execMethod('onLeaveMap', [player.getCurrentMap()]);
@@ -105,6 +209,8 @@ class SceneMap {
105
209
  player.map = mapId;
106
210
  player.events = {};
107
211
  const mapInstance = yield this.loadMap(mapId);
212
+ if (!mapInstance)
213
+ return null;
108
214
  if (!player.height)
109
215
  player.height = mapInstance.tileHeight;
110
216
  if (!player.width)
@@ -1 +1 @@
1
- {"version":3,"file":"Map.js","sourceRoot":"","sources":["../../src/Scenes/Map.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AACA,0CAAmD;AACnD,oDAA0C;AAC1C,2CAAuD;AACvD,qCAAoC;AAGpC,MAAa,QAAQ;IAMjB,YAAoB,IAAW,EAAU,MAAW;QAAhC,SAAI,GAAJ,IAAI,CAAO;QAAU,WAAM,GAAN,MAAM,CAAK;QAF5C,aAAQ,GAAW,EAAE,CAAA;QAGzB,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAA;QAClB,qBAAY,CAAC,MAAM,CAAC,KAAK,EAAE,CAAA;QAC3B,IAAI,IAAI,CAAC,IAAI,EAAE;YACX,KAAK,IAAI,GAAG,IAAI,IAAI,CAAC,IAAI,EAAE;gBACvB,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAA;aAC7B;SACJ;IACL,CAAC;IAED,WAAW,CAAC,EAAE;QACV,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAA;QAChC,IAAI,CAAC,QAAQ,EAAE;YACX,OAAO,CAAC,GAAG,CAAC,OAAO,EAAE,aAAa,CAAC,CAAA;YACnC,OAAO,KAAK,CAAA;SACf;QACD,IAAI,CAAC,cAAK,CAAC,OAAO,CAAC,QAAQ,CAAC;YAAE,QAAQ,GAAG,cAAK,CAAC,iBAAiB,CAAC,QAAQ,CAAC,CAAA;QAC1E,OAAO,QAAQ,CAAA;IACnB,CAAC;IAEK,OAAO,CAAC,EAAU;;YACpB,MAAM,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC,CAAA;YACrC,IAAI,WAAW,CAAA;YAEf,IAAI,QAAQ,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBACzB,OAAO,QAAQ,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;aACjC;YAED,IAAI,qBAAY,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBAC7B,WAAW,GAAG,qBAAY,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;aAC5C;iBACI;gBACD,WAAW,GAAG,mBAAK,CAAC,OAAO,CAAC,EAAE,EAAE,IAAI,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAA;gBAC1D,MAAM,WAAW,CAAC,IAAI,EAAE,CAAA;aAC3B;YAED,OAAO,WAAW,CAAA;QACtB,CAAC;KAAA;IAED;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,gBAAgB,CAAC,OAAmD;QAChE,IAAI,CAAC,cAAK,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE;YAEzB,IAAM,UAAU,GAAhB,MAAM,UAAW,SAAQ,YAAM;aAAG,CAAA;YAA5B,UAAU;gBADf,aAAO,CAAC,OAAqB,CAAC;eACzB,UAAU,CAAkB;YAClC,OAAO,GAAG,UAAU,CAAA;SACvB;QACD,OAAO,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,cAAK,CAAC,WAAW,EAAE,CAAA;QACpD,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,OAAO,CAAA;IAC1C,CAAC;IAEK,SAAS,CACX,KAAa,EACb,MAAiB,EACjB,SAAyD;;YAEzD,MAAM,CAAC,OAAO,GAAG,MAAM,CAAC,GAAG,CAAA;YAE3B,IAAI,MAAM,CAAC,OAAO,EAAE;gBAChB,MAAM,CAAC,UAAU,CAAC,YAAY,EAAO,CAAC,MAAM,CAAC,aAAa,EAAE,CAAC,CAAC,CAAA;gBAC9D,mBAAK,CAAC,SAAS,CAAC,MAAM,CAAC,OAAO,EAAE,MAAM,CAAC,EAAE,CAAC,CAAA;aAC7C;YAED,MAAM,CAAC,GAAG,GAAG,KAAK,CAAA;YAClB,MAAM,CAAC,MAAM,GAAG,EAAE,CAAA;YAElB,MAAM,WAAW,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAA;YAE7C,IAAI,CAAC,MAAM,CAAC,MAAM;gBAAE,MAAM,CAAC,MAAM,GAAG,WAAW,CAAC,UAAU,CAAA;YAC1D,IAAI,CAAC,MAAM,CAAC,KAAK;gBAAE,MAAM,CAAC,KAAK,GAAG,WAAW,CAAC,SAAS,CAAA;YACvD,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;gBAAE,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,WAAW,CAAC,UAAU,CAAA;YAC9D,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;gBAAE,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,CAAA;YAE7D,IAAI,EAAE,IAAI,EAAE,YAAY,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,EAAE,EAAE,qBAAY,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAA;YAC9E,OAAO,YAAY,CAAC,MAAM,CAAA;YAC1B,OAAO,YAAY,CAAC,MAAM,CAAA;YAC1B,OAAO,YAAY,CAAC,OAAO,CAAA;YAE3B,KAAK,IAAI,KAAK,IAAI,YAAY,CAAC,MAAM,EAAE;gBACnC,OAAO,KAAK,CAAC,GAAG,CAAA;aACnB;YAED,MAAM,CAAC,SAAS,CAAC,KAAK,kBAClB,EAAE,EAAE,KAAK,EACT,MAAM,EAAE,WAAW,CAAC,MAAM,IACvB,YAAY,EACjB,CAAA;YAEF,MAAM,CAAC,QAAQ,CAAC,SAAS,IAAI,OAAO,CAAC,CAAA;YAErC,mBAAK,CAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,EAAE,CAAC,CAAA;YAEhC,MAAM,GAAG,mBAAK,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAc,CAAA;YAE9C,IAAI,MAAM,EAAE;gBACR,MAAM,CAAC,kBAAkB,CAAM,WAAW,CAAC,OAAO,EAAE,KAAK,CAAC,CAAA;gBAC1D,MAAM,CAAC,UAAU,CAAC,WAAW,EAAO,CAAC,WAAW,CAAC,CAAC,CAAA;aACrD;YAED,OAAO,WAAW,CAAA;QACtB,CAAC;KAAA;;AA/HL,4BAgIC;AA9HmB,WAAE,GAAW,KAAK,CAAA"}
1
+ {"version":3,"file":"Map.js","sourceRoot":"","sources":["../../src/Scenes/Map.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AACA,0CAA0E;AAC1E,oDAA0C;AAC1C,wCAAkE;AAClE,2CAAuD;AACvD,qCAAoC;AACpC,iDAA0D;AAS1D,MAAa,QAAQ;IASjB,YAAoB,IAAW,EAAE,SAAqB,EAAU,MAAuB;QAAnE,SAAI,GAAJ,IAAI,CAAO;QAAiC,WAAM,GAAN,MAAM,CAAiB;QAL/E,aAAQ,GAEZ,EAAE,CAAA;QACE,cAAS,GAA8B,IAAI,GAAG,EAAE,CAAA;QAGpD,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAA;QAClB,qBAAY,CAAC,MAAM,CAAC,KAAK,EAAE,CAAA;QAC3B,IAAI,IAAI,CAAC,IAAI,EAAE;YACX,KAAK,IAAI,GAAG,IAAI,IAAI,CAAC,IAAI,EAAE;gBACvB,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAA;aAC7B;SACJ;QACD,IAAI,IAAI,CAAC,SAAS,EAAE;YAChB,KAAK,IAAI,QAAQ,IAAI,SAAS,EAAE;gBAC5B,IAAI,CAAC,sBAAsB,CAAC,QAAQ,CAAC,CAAA;aACxC;SACJ;IACL,CAAC;IAED,WAAW,CAAC,EAAU;QAClB,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAA;QAChC,IAAI,CAAC,QAAQ,EAAE;YACX,OAAO,IAAI,CAAA;SACd;QACD,IAAI,CAAC,cAAK,CAAC,OAAO,CAAC,QAAQ,CAAC;YAAE,QAAQ,GAAG,cAAK,CAAC,iBAAiB,CAAsB,QAAQ,CAAC,CAAA;QAC/F,OAAO,QAAQ,CAAA;IACnB,CAAC;IAEK,OAAO,CAAC,EAAU;;YACpB,MAAM,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC,CAAA;YAErC,IAAI,CAAC,QAAQ,EAAE;gBACX,OAAO,CAAC,GAAG,CAAC,OAAO,EAAE,aAAa,CAAC,CAAA;gBACnC,OAAM;aACT;YAED,IAAI,WAAW,CAAA;YAEf,IAAI,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBAC5B,OAAO,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;aACpC;YAED,IAAI,qBAAY,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBAC7B,WAAW,GAAG,qBAAY,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;aAC5C;iBACI;gBACD,WAAW,GAAG,mBAAK,CAAC,OAAO,CAAC,EAAE,EAAE,IAAI,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAA;gBAC1D,MAAM,WAAW,CAAC,IAAI,EAAE,CAAA;aAC3B;YAED,OAAO,WAAW,CAAA;QACtB,CAAC;KAAA;IAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;MA2BE;IACH,sBAAsB,CAAC,KAAe;QAClC,KAAK,CAAC,EAAE,GAAG,KAAK,CAAC,EAAE,IAAI,cAAK,CAAC,WAAW,EAAE,CAAA;QAC1C,MAAM,QAAQ,GAAG,IAAI,wBAAY,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,CAAA;QAC7D,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAA;QACtC,OAAO,QAAQ,CAAA;IACnB,CAAC;IAED;;;;;;;;;OASG;IACH,YAAY,CAAC,EAAU;QACnB,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;IACjC,CAAC;IAEA;;;;;;;;MAQE;IACH,eAAe,CAAC,EAAU;QACtB,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,EAAE,CAAC,CAAA;IAC7B,CAAC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAgCG;IACH,gBAAgB,CAAC,OAA6D;QAC1E,IAAI,cAAK,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE;YACzB,MAAM,EAAE,GAAG,cAAK,CAAC,SAAS,CAAC,OAAiB,CAAC,CAAA;YAC7C,IAAI,CAAC,EAAE,EAAE;gBACL,MAAM,IAAI,KAAK,CAAC,gHAAgH,CAAC,CAAA;aACpI;YACD,OAAO,GAAG;gBACN,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;gBACT,IAAI,EAAE,OAAO;aACF,CAAA;SAClB;QACD,IAAI,qBAAa,CAAC,OAAO,CAAC,EAAE;YACxB,MAAM,SAAS,GAAI,OAAoB,CAAA;YACvC,OAAO,GAAG;gBACN,IAAI,oBAAO,SAAS,CAAE;aACX,CAAA;SAClB;QACD,IAAI,CAAE,OAAsB,CAAC,EAAE;YAAG,OAAsB,CAAC,EAAE,GAAG,cAAK,CAAC,WAAW,EAAE,CAAA;QACjF,IAAI,CAAC,cAAK,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE;YAEzB,IAAM,UAAU,GAAhB,MAAM,UAAW,SAAQ,YAAM;aAAG,CAAA;YAA5B,UAAU;gBADf,aAAO,CAAC,OAAqB,CAAC;eACzB,UAAU,CAAkB;YAClC,OAAO,GAAG,UAAU,CAAA;SACvB;QACD,MAAM,GAAG,GAAwB,OAAc,CAAA;QAC/C,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,EAAY,CAAC,GAAG,GAAG,CAAA;QACrC,OAAO,GAAG,CAAA;IACd,CAAC;IAEK,SAAS,CACX,KAAa,EACb,MAAiB,EACjB,SAAyD;;YAGzD,MAAM,SAAS,GAAc,MAAM,kBAAS,CAAC,IAAI,CAAC,mBAAU,CAAC,kBAAkB,EAAE,CAAC,MAAM,EAAG,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,CAAA;YAE1H,IAAI,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,KAAK,CAAC,EAAE;gBACpC,OAAO,IAAI,CAAA;aACd;YAED,MAAM,CAAC,IAAI,CAAC,cAAc,EAAE,KAAK,CAAC,CAAA;YAElC,MAAM,CAAC,OAAO,GAAG,MAAM,CAAC,GAAG,CAAA;YAE3B,IAAI,MAAM,CAAC,OAAO,EAAE;gBAChB,MAAM,CAAC,UAAU,CAAC,YAAY,EAAO,CAAC,MAAM,CAAC,aAAa,EAAE,CAAC,CAAC,CAAA;gBAC9D,mBAAK,CAAC,SAAS,CAAC,MAAM,CAAC,OAAO,EAAE,MAAM,CAAC,EAAE,CAAC,CAAA;aAC7C;YAED,MAAM,CAAC,GAAG,GAAG,KAAK,CAAA;YAClB,MAAM,CAAC,MAAM,GAAG,EAAE,CAAA;YAElB,MAAM,WAAW,GAAG,MAAM,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAA;YAE7C,IAAI,CAAC,WAAW;gBAAE,OAAO,IAAI,CAAA;YAE7B,IAAI,CAAC,MAAM,CAAC,MAAM;gBAAE,MAAM,CAAC,MAAM,GAAG,WAAW,CAAC,UAAU,CAAA;YAC1D,IAAI,CAAC,MAAM,CAAC,KAAK;gBAAE,MAAM,CAAC,KAAK,GAAG,WAAW,CAAC,SAAS,CAAA;YACvD,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;gBAAE,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,WAAW,CAAC,UAAU,CAAA;YAC9D,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;gBAAE,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,CAAA;YAE7D,IAAI,EAAE,IAAI,EAAE,YAAY,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,EAAE,EAAE,qBAAY,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAA;YAC9E,OAAO,YAAY,CAAC,MAAM,CAAA;YAC1B,OAAO,YAAY,CAAC,MAAM,CAAA;YAC1B,OAAO,YAAY,CAAC,OAAO,CAAA;YAE3B,KAAK,IAAI,KAAK,IAAI,YAAY,CAAC,MAAM,EAAE;gBACnC,OAAO,KAAK,CAAC,GAAG,CAAA;aACnB;YAED,MAAM,CAAC,SAAS,CAAC,KAAK,kBAClB,EAAE,EAAE,KAAK,EACT,MAAM,EAAE,WAAW,CAAC,MAAM,IACvB,YAAY,EACjB,CAAA;YAEF,MAAM,CAAC,QAAQ,CAAC,SAAS,IAAI,OAAO,CAAC,CAAA;YAErC,mBAAK,CAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC,EAAE,CAAC,CAAA;YAEhC,MAAM,GAAG,mBAAK,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAc,CAAA;YAE9C,IAAI,MAAM,EAAE;gBACR,MAAM,CAAC,kBAAkB,CAAM,WAAW,CAAC,OAAO,EAAE,KAAK,CAAC,CAAA;gBAC1D,MAAM,CAAC,UAAU,CAAC,WAAW,EAAO,CAAC,WAAW,CAAC,CAAC,CAAA;aACrD;YAED,OAAO,WAAW,CAAA;QACtB,CAAC;KAAA;;AAjPL,4BAkPC;AAhPmB,WAAE,GAAW,KAAK,CAAA"}
@@ -1,3 +1,4 @@
1
+ import { TiledMap } from '@rpgjs/tiled';
1
2
  export interface MapOptions {
2
3
  /**
3
4
  * Map identifier. Allows to go to the map (for example with player.changeMap())
@@ -23,7 +24,7 @@ export interface MapOptions {
23
24
  * @prop {string} file
24
25
  * @memberof MapData
25
26
  * */
26
- file: string;
27
+ file: string | TiledMap;
27
28
  /**
28
29
  * The name of the map.
29
30
  * @prop {string} [name]
@@ -1 +1 @@
1
- {"version":3,"file":"map.js","sourceRoot":"","sources":["../../src/decorators/map.ts"],"names":[],"mappings":";;;AAAA,6CAA4C;AAmK5C,SAAgB,OAAO,CAAC,OAAmB;IACvC,OAAO,CAAC,MAAM,EAAE,EAAE;QACd,MAAM,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAA;QAC1B,MAAM,CAAC,EAAE,GAAG,OAAO,CAAC,EAAE,CAAA;QACtB,MAAM,CAAC,IAAI,GAAG,KAAK,CAAA;QACnB,MAAM,CAAC,SAAS,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAA;QACpC,MAAM,CAAC,SAAS,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAA;QACpC,MAAM,CAAC,SAAS,CAAC,EAAE,GAAG,OAAO,CAAC,EAAE,CAAA;QAChC,MAAM,CAAC,SAAS,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,CAAA;QAExC,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,EAAE,CAAA;QAE7B,IAAI,OAAO,CAAC,UAAU,EAAE;YACpB,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,OAAO,CAAC,UAAU,CAAA;SAChD;QACD,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,MAAM,EAAE;YAClC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,MAAM,GAAG;gBAC9B;oBACI,IAAI,EAAE,MAAM;oBACZ,IAAI,EAAE,MAAM;oBACZ,MAAM,EAAE;wBACJ,GAAG,EAAE;4BACD,CAAC,EAAE,MAAM;4BACT,CAAC,EAAE,MAAM;yBACZ;wBACD,CAAC,EAAE,MAAM;wBACT,CAAC,EAAE,MAAM;qBACZ;oBACD,UAAU,EAAE;wBACR,SAAS,EAAE,OAAO;wBAClB,KAAK,EAAE,MAAM;qBAChB;iBACJ;aACJ,CAAA;SACJ;QACD,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,KAAK,EAAE;YACjC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,kBAAS,CAAC,OAAO,CAAC,CAAA;SACvD;QACD,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,MAAM,EAAE;YAClC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,kBAAS,CAAC,OAAO,CAAC,CAAA;SACxD;QAED,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,OAAO,CAAC,MAAM,CAAA;IAC7C,CAAC,CAAA;AACL,CAAC;AA5CD,0BA4CC"}
1
+ {"version":3,"file":"map.js","sourceRoot":"","sources":["../../src/decorators/map.ts"],"names":[],"mappings":";;;AACA,6CAA4C;AAmK5C,SAAgB,OAAO,CAAC,OAAmB;IACvC,OAAO,CAAC,MAAM,EAAE,EAAE;QACd,MAAM,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAA;QAC1B,MAAM,CAAC,EAAE,GAAG,OAAO,CAAC,EAAE,CAAA;QACtB,MAAM,CAAC,IAAI,GAAG,KAAK,CAAA;QACnB,MAAM,CAAC,SAAS,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAA;QACpC,MAAM,CAAC,SAAS,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAA;QACpC,MAAM,CAAC,SAAS,CAAC,EAAE,GAAG,OAAO,CAAC,EAAE,CAAA;QAChC,MAAM,CAAC,SAAS,CAAC,MAAM,GAAG,OAAO,CAAC,MAAM,CAAA;QAExC,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,EAAE,CAAA;QAE7B,IAAI,OAAO,CAAC,UAAU,EAAE;YACpB,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,OAAO,CAAC,UAAU,CAAA;SAChD;QACD,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,MAAM,EAAE;YAClC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,MAAM,GAAG;gBAC9B;oBACI,IAAI,EAAE,MAAM;oBACZ,IAAI,EAAE,MAAM;oBACZ,MAAM,EAAE;wBACJ,GAAG,EAAE;4BACD,CAAC,EAAE,MAAM;4BACT,CAAC,EAAE,MAAM;yBACZ;wBACD,CAAC,EAAE,MAAM;wBACT,CAAC,EAAE,MAAM;qBACZ;oBACD,UAAU,EAAE;wBACR,SAAS,EAAE,OAAO;wBAClB,KAAK,EAAE,MAAM;qBAChB;iBACJ;aACJ,CAAA;SACJ;QACD,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,KAAK,EAAE;YACjC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,kBAAS,CAAC,OAAO,CAAC,CAAA;SACvD;QACD,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,MAAM,EAAE;YAClC,MAAM,CAAC,SAAS,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,kBAAS,CAAC,OAAO,CAAC,CAAA;SACxD;QAED,MAAM,CAAC,SAAS,CAAC,OAAO,GAAG,OAAO,CAAC,MAAM,CAAA;IAC7C,CAAC,CAAA;AACL,CAAC;AA5CD,0BA4CC"}
@@ -16,7 +16,8 @@ function default_1(modules, options) {
16
16
  onDisconnected: common_1.HookServer.PlayerDisconnected,
17
17
  onInShape: common_1.HookServer.PlayerInShape,
18
18
  onOutShape: common_1.HookServer.PlayerOutShape,
19
- onMove: common_1.HookServer.PlayerMove
19
+ onMove: common_1.HookServer.PlayerMove,
20
+ canChangeMap: common_1.HookServer.PlayerCanChangeMap
20
21
  };
21
22
  const relationsEngine = {
22
23
  onStart: common_1.HookServer.Start,
@@ -1 +1 @@
1
- {"version":3,"file":"entry-point.js","sourceRoot":"","sources":["../src/entry-point.ts"],"names":[],"mappings":";;AAAA,0CAA4F;AAC5F,qCAA0C;AAmC1C,mBAAwB,OAAqB,EAAE,OAAmC;IAC9E,MAAM,UAAU,GAAG,IAAI,sBAAa,CAAC,iBAAQ,CAAC,MAAM,CAAC,CAAA;IAErD,IAAI,CAAC,OAAO,CAAC,YAAY;QAAE,OAAO,CAAC,YAAY,GAAG,EAAE,CAAA;IAEpD,MAAM,SAAS,GAAG;QACd,WAAW,EAAE,mBAAU,CAAC,eAAe;QACvC,OAAO,EAAE,mBAAU,CAAC,WAAW;QAC/B,SAAS,EAAE,mBAAU,CAAC,aAAa;QACnC,UAAU,EAAE,mBAAU,CAAC,cAAc;QACrC,SAAS,EAAE,mBAAU,CAAC,aAAa;QACnC,MAAM,EAAE,mBAAU,CAAC,UAAU;QAC7B,cAAc,EAAE,mBAAU,CAAC,kBAAkB;QAC7C,SAAS,EAAE,mBAAU,CAAC,aAAa;QACnC,UAAU,EAAE,mBAAU,CAAC,cAAc;QACrC,MAAM,EAAE,mBAAU,CAAC,UAAU;KAChC,CAAA;IAED,MAAM,eAAe,GAAG;QACpB,OAAO,EAAE,mBAAU,CAAC,KAAK;QACzB,MAAM,EAAE,mBAAU,CAAC,IAAI;KAC1B,CAAA;IAED,oBAAW,CAAC,OAAO,EAAE;QACjB,IAAI,EAAE,QAAQ;QACd,SAAS,EAAE;YACP,MAAM,EAAE,SAAS;YACjB,MAAM,EAAE,eAAe;SAC1B;KACJ,CAAC,CAAA;IAEF,MAAM,YAAY,GAAG,IAAI,wBAAe,CAAC,OAAO,CAAC,EAAE,EAAE,UAAU,kBAC3D,KAAK,EAAE,EAAE,EACT,UAAU,EAAE,EAAE,EACd,QAAQ,EAAE,EAAE,EACZ,eAAe,EAAE,CAAC,EAClB,gBAAgB,EAAE,KAAK,IACpB,OAAO,EACZ,CAAA;IACF,OAAO,YAAY,CAAA;AACvB,CAAC;AAxCD,4BAwCC"}
1
+ {"version":3,"file":"entry-point.js","sourceRoot":"","sources":["../src/entry-point.ts"],"names":[],"mappings":";;AAAA,0CAA4F;AAC5F,qCAA0C;AAmC1C,mBAAwB,OAAqB,EAAE,OAAmC;IAC9E,MAAM,UAAU,GAAG,IAAI,sBAAa,CAAC,iBAAQ,CAAC,MAAM,CAAC,CAAA;IAErD,IAAI,CAAC,OAAO,CAAC,YAAY;QAAE,OAAO,CAAC,YAAY,GAAG,EAAE,CAAA;IAEpD,MAAM,SAAS,GAAG;QACd,WAAW,EAAE,mBAAU,CAAC,eAAe;QACvC,OAAO,EAAE,mBAAU,CAAC,WAAW;QAC/B,SAAS,EAAE,mBAAU,CAAC,aAAa;QACnC,UAAU,EAAE,mBAAU,CAAC,cAAc;QACrC,SAAS,EAAE,mBAAU,CAAC,aAAa;QACnC,MAAM,EAAE,mBAAU,CAAC,UAAU;QAC7B,cAAc,EAAE,mBAAU,CAAC,kBAAkB;QAC7C,SAAS,EAAE,mBAAU,CAAC,aAAa;QACnC,UAAU,EAAE,mBAAU,CAAC,cAAc;QACrC,MAAM,EAAE,mBAAU,CAAC,UAAU;QAC7B,YAAY,EAAE,mBAAU,CAAC,kBAAkB;KAC9C,CAAA;IAED,MAAM,eAAe,GAAG;QACpB,OAAO,EAAE,mBAAU,CAAC,KAAK;QACzB,MAAM,EAAE,mBAAU,CAAC,IAAI;KAC1B,CAAA;IAED,oBAAW,CAAC,OAAO,EAAE;QACjB,IAAI,EAAE,QAAQ;QACd,SAAS,EAAE;YACP,MAAM,EAAE,SAAS;YACjB,MAAM,EAAE,eAAe;SAC1B;KACJ,CAAC,CAAA;IAEF,MAAM,YAAY,GAAG,IAAI,wBAAe,CAAC,OAAO,CAAC,EAAE,EAAE,UAAU,kBAC3D,KAAK,EAAE,EAAE,EACT,UAAU,EAAE,EAAE,EACd,QAAQ,EAAE,EAAE,EACZ,eAAe,EAAE,CAAC,EAClB,gBAAgB,EAAE,KAAK,IACpB,OAAO,EACZ,CAAA;IACF,OAAO,YAAY,CAAA;AACvB,CAAC;AAzCD,4BAyCC"}
package/lib/index.d.ts CHANGED
@@ -5,9 +5,11 @@ import { EventData } from './decorators/event';
5
5
  import { MapData } from './decorators/map';
6
6
  import { RpgPlayer, RpgEvent, EventMode } from './Player/Player';
7
7
  import { RpgMap } from './Game/Map';
8
+ import { RpgWorldMaps } from './Game/WorldMaps';
8
9
  import { Query } from './Query';
9
10
  import Monitor from './Monitor';
10
11
  import * as Presets from './presets';
11
12
  import { Move, Frequency, Speed } from './Player/MoveManager';
12
13
  import { RpgServerEngine } from './server';
13
- export { RpgServer, RpgEvent, RpgPlayer, RpgPlugin, RpgMap, MapData, EventData, Query as RpgWorld, Query, entryPoint, Presets, Monitor, Move, EventMode, Direction, Input, Control, HookServer, HookClient, RpgModule, RpgPlayerHooks, RpgServerEngineHooks, RpgServerEngine, RpgShape, ShapePositioning, Frequency, Speed };
14
+ import { SceneMap as RpgSceneMap, RpgClassMap } from './Scenes/Map';
15
+ export { RpgServer, RpgEvent, RpgPlayer, RpgPlugin, RpgMap, RpgSceneMap, MapData, EventData, Query as RpgWorld, Query, entryPoint, Presets, Monitor, Move, EventMode, Direction, Input, Control, HookServer, HookClient, RpgModule, RpgPlayerHooks, RpgServerEngineHooks, RpgServerEngine, RpgShape, ShapePositioning, Frequency, Speed, RpgWorldMaps, RpgClassMap };
package/lib/index.js CHANGED
@@ -22,7 +22,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
22
22
  return (mod && mod.__esModule) ? mod : { "default": mod };
23
23
  };
24
24
  Object.defineProperty(exports, "__esModule", { value: true });
25
- exports.Speed = exports.Frequency = exports.ShapePositioning = exports.RpgShape = exports.RpgServerEngine = exports.RpgModule = exports.HookClient = exports.HookServer = exports.Control = exports.Input = exports.Direction = exports.EventMode = exports.Move = exports.Monitor = exports.Presets = exports.entryPoint = exports.Query = exports.RpgWorld = exports.EventData = exports.MapData = exports.RpgMap = exports.RpgPlugin = exports.RpgPlayer = exports.RpgEvent = void 0;
25
+ exports.RpgWorldMaps = exports.Speed = exports.Frequency = exports.ShapePositioning = exports.RpgShape = exports.RpgServerEngine = exports.RpgModule = exports.HookClient = exports.HookServer = exports.Control = exports.Input = exports.Direction = exports.EventMode = exports.Move = exports.Monitor = exports.Presets = exports.entryPoint = exports.Query = exports.RpgWorld = exports.EventData = exports.MapData = exports.RpgSceneMap = exports.RpgMap = exports.RpgPlugin = exports.RpgPlayer = exports.RpgEvent = void 0;
26
26
  const entry_point_1 = __importDefault(require("./entry-point"));
27
27
  exports.entryPoint = entry_point_1.default;
28
28
  const common_1 = require("@rpgjs/common");
@@ -45,6 +45,8 @@ Object.defineProperty(exports, "RpgEvent", { enumerable: true, get: function ()
45
45
  Object.defineProperty(exports, "EventMode", { enumerable: true, get: function () { return Player_1.EventMode; } });
46
46
  const Map_1 = require("./Game/Map");
47
47
  Object.defineProperty(exports, "RpgMap", { enumerable: true, get: function () { return Map_1.RpgMap; } });
48
+ const WorldMaps_1 = require("./Game/WorldMaps");
49
+ Object.defineProperty(exports, "RpgWorldMaps", { enumerable: true, get: function () { return WorldMaps_1.RpgWorldMaps; } });
48
50
  const Query_1 = require("./Query");
49
51
  Object.defineProperty(exports, "RpgWorld", { enumerable: true, get: function () { return Query_1.Query; } });
50
52
  Object.defineProperty(exports, "Query", { enumerable: true, get: function () { return Query_1.Query; } });
@@ -58,4 +60,6 @@ Object.defineProperty(exports, "Frequency", { enumerable: true, get: function ()
58
60
  Object.defineProperty(exports, "Speed", { enumerable: true, get: function () { return MoveManager_1.Speed; } });
59
61
  const server_1 = require("./server");
60
62
  Object.defineProperty(exports, "RpgServerEngine", { enumerable: true, get: function () { return server_1.RpgServerEngine; } });
63
+ const Map_2 = require("./Scenes/Map");
64
+ Object.defineProperty(exports, "RpgSceneMap", { enumerable: true, get: function () { return Map_2.SceneMap; } });
61
65
  //# sourceMappingURL=index.js.map
package/lib/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;AAAA,gEAAsC;AAiClC,qBAjCG,qBAAU,CAiCH;AAhCd,0CAUsB;AA2BlB,0FApCA,kBAAS,OAoCA;AACT,sFApCA,cAAK,OAoCA;AACL,wFApCA,gBAAO,OAoCA;AAbP,0FAtBA,kBAAS,OAsBA;AAcT,2FAnCA,mBAAU,OAmCA;AACV,2FAnCA,mBAAU,OAmCA;AACV,0FAnCA,kBAAS,OAmCA;AAIT,yFAtCA,iBAAQ,OAsCA;AACR,iGAtCA,yBAAgB,OAsCA;AAnCpB,8CAA8C;AAiB1C,0FAjBK,iBAAS,OAiBL;AAhBb,0CAA0C;AAetC,wFAfK,aAAO,OAeL;AAdX,4CAAgE;AAW5D,0FAXK,kBAAS,OAWL;AADT,yFAVgB,iBAAQ,OAUhB;AAYR,0FAtB0B,kBAAS,OAsB1B;AArBb,oCAAmC;AAY/B,uFAZK,YAAM,OAYL;AAXV,mCAA+B;AAclB,yFAdJ,aAAK,OAcO;AACjB,sFAfK,aAAK,OAeL;AAdT,wDAA+B;AAiB3B,kBAjBG,iBAAO,CAiBH;AAhBX,mDAAoC;AAehC,0BAAO;AAdX,sDAA6D;AAgBzD,qFAhBK,kBAAI,OAgBL;AAaJ,0FA7BW,uBAAS,OA6BX;AACT,sFA9BsB,mBAAK,OA8BtB;AA7BT,qCAA0C;AAyBtC,gGAzBK,wBAAe,OAyBL"}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;AAAA,gEAAsC;AAoClC,qBApCG,qBAAU,CAoCH;AAnCd,0CAUsB;AA8BlB,0FAvCA,kBAAS,OAuCA;AACT,sFAvCA,cAAK,OAuCA;AACL,wFAvCA,gBAAO,OAuCA;AAdP,0FAxBA,kBAAS,OAwBA;AAeT,2FAtCA,mBAAU,OAsCA;AACV,2FAtCA,mBAAU,OAsCA;AACV,0FAtCA,kBAAS,OAsCA;AAIT,yFAzCA,iBAAQ,OAyCA;AACR,iGAzCA,yBAAgB,OAyCA;AAtCpB,8CAA8C;AAoB1C,0FApBK,iBAAS,OAoBL;AAnBb,0CAA0C;AAkBtC,wFAlBK,aAAO,OAkBL;AAjBX,4CAAgE;AAa5D,0FAbK,kBAAS,OAaL;AADT,yFAZgB,iBAAQ,OAYhB;AAaR,0FAzB0B,kBAAS,OAyB1B;AAxBb,oCAAmC;AAc/B,uFAdK,YAAM,OAcL;AAbV,gDAA+C;AAqC3C,6FArCK,wBAAY,OAqCL;AApChB,mCAA+B;AAgBlB,yFAhBJ,aAAK,OAgBO;AACjB,sFAjBK,aAAK,OAiBL;AAhBT,wDAA+B;AAmB3B,kBAnBG,iBAAO,CAmBH;AAlBX,mDAAoC;AAiBhC,0BAAO;AAhBX,sDAA6D;AAkBzD,qFAlBK,kBAAI,OAkBL;AAaJ,0FA/BW,uBAAS,OA+BX;AACT,sFAhCsB,mBAAK,OAgCtB;AA/BT,qCAA0C;AA2BtC,gGA3BK,wBAAe,OA2BL;AA1BnB,sCAAmE;AAQ/D,4FARiB,cAAW,OAQjB"}
package/lib/server.js CHANGED
@@ -65,10 +65,16 @@ class RpgServerEngine {
65
65
  this.globalConfig = this.inputOptions.globalConfig;
66
66
  if (!this.inputOptions.maps)
67
67
  this.inputOptions.maps = [];
68
+ if (!this.inputOptions.worldMaps)
69
+ this.inputOptions.worldMaps = [];
68
70
  this.inputOptions.maps = [
69
71
  ...common_1.Utils.arrayFlat(yield common_1.RpgPlugin.emit(common_1.HookServer.AddMap, this.inputOptions.maps)) || [],
70
72
  ...this.inputOptions.maps
71
73
  ];
74
+ this.inputOptions.worldMaps = [
75
+ ...common_1.Utils.arrayFlat(yield common_1.RpgPlugin.emit(common_1.HookServer.AddWorldMaps, this.inputOptions.worldMaps)) || [],
76
+ ...this.inputOptions.worldMaps
77
+ ];
72
78
  if (!this.inputOptions.database)
73
79
  this.inputOptions.database = {};
74
80
  const datas = (yield common_1.RpgPlugin.emit(common_1.HookServer.AddDatabase, this.inputOptions.database)) || [];
@@ -195,7 +201,7 @@ class RpgServerEngine {
195
201
  common_1.RpgPlugin.emit(common_1.HookServer.Step, this);
196
202
  }
197
203
  loadScenes() {
198
- this.scenes.set(Map_1.SceneMap.id, new Map_1.SceneMap(this.inputOptions.maps, this));
204
+ this.scenes.set(Map_1.SceneMap.id, new Map_1.SceneMap(this.inputOptions.maps, this.inputOptions.worldMaps, this));
199
205
  }
200
206
  getScene(name) {
201
207
  return this.scenes.get(name);
package/lib/server.js.map CHANGED
@@ -1 +1 @@
1
- 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@rpgjs/server",
3
- "version": "3.0.0-beta.7",
3
+ "version": "3.0.0-beta.8",
4
4
  "description": "",
5
5
  "main": "./lib/index.js",
6
6
  "types": "./lib/index.d.ts",
@@ -18,14 +18,15 @@
18
18
  "author": "Samuel Ronce",
19
19
  "license": "MIT",
20
20
  "dependencies": {
21
- "@rpgjs/common": "^3.0.0-beta.7",
22
- "@rpgjs/database": "^3.0.0-beta.7",
23
- "@rpgjs/sync-server": "^3.0.0-beta.7",
21
+ "@rpgjs/common": "^3.0.0-beta.8",
22
+ "@rpgjs/database": "^3.0.0-beta.8",
23
+ "@rpgjs/sync-server": "^3.0.0-beta.8",
24
+ "@rpgjs/tiled": "^3.0.0-beta.8",
24
25
  "lodash.merge": "^4.6.2",
25
26
  "pathfinding": "^0.4.18",
26
27
  "sat": "^0.8.0"
27
28
  },
28
- "gitHead": "c7017c71e58e83b54d85d8b41bd530eb69cd4d8f",
29
+ "gitHead": "ab845a7414ff25b0e756fe639b229d62f477bdf0",
29
30
  "devDependencies": {
30
31
  "typescript": "^4.3.5"
31
32
  }