@rpgjs/common 4.0.0-beta.3 → 4.0.0-beta.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,11 +1,11 @@
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- import { intersection, generateUID, toRadians, isInstanceOf } from './Utils';
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- import { Hit, HitType } from './Hit';
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- import { RpgShape } from './Shape';
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+ import { intersection, generateUID, toRadians, isInstanceOf } from './Utils.js';
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+ import { Hit, HitType } from './Hit.js';
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+ import { RpgShape } from './Shape.js';
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  import SAT from 'sat';
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- import { RpgCommonMap } from './Map';
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- import { RpgPlugin, HookServer } from './Plugin';
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- import { GameSide } from './Game';
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- import { Vector2d, Vector2dZero } from './Vector2d';
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+ import { RpgCommonMap } from './Map.js';
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+ import { RpgPlugin, HookServer } from './Plugin.js';
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+ import { GameSide } from './Game.js';
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+ import { Vector2d, Vector2dZero } from './Vector2d.js';
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  import { Behavior, Direction, MoveClientMode, PlayerType } from '@rpgjs/types';
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  import { from, map, mergeMap, Subject, tap, takeUntil } from 'rxjs';
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  const ACTIONS = { IDLE: 0, RUN: 1, ACTION: 2 };
package/lib/Event.js CHANGED
@@ -1,4 +1,4 @@
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- import { RpgCommonPlayer } from './Player';
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+ import { RpgCommonPlayer } from './Player.js';
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  export class RpgCommonEvent extends RpgCommonPlayer {
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  }
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  //# sourceMappingURL=Event.js.map
@@ -1,4 +1,4 @@
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- import { isPromise } from './Utils';
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+ import { isPromise } from './Utils.js';
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  export class EventEmitter {
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  constructor() {
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  this.listeners = {};
package/lib/Game.js CHANGED
@@ -1,10 +1,10 @@
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- import { generateUID, isClass } from './Utils';
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- import { EventEmitter } from './EventEmitter';
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- import { RpgCommonPlayer } from './Player';
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+ import { generateUID, isClass } from './Utils.js';
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+ import { EventEmitter } from './EventEmitter.js';
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+ import { RpgCommonPlayer } from './Player.js';
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  import { Control, Direction } from '@rpgjs/types';
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- import { RpgPlugin } from './Plugin';
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- import { GameWorker } from './Worker';
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- import { RpgShape } from './Shape';
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+ import { RpgPlugin } from './Plugin.js';
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+ import { GameWorker } from './Worker.js';
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+ import { RpgShape } from './Shape.js';
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  export var GameSide;
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  (function (GameSide) {
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  GameSide["Server"] = "server";
package/lib/Hit.js CHANGED
@@ -1,6 +1,6 @@
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  import { HitType } from '@rpgjs/types';
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  import SAT from 'sat';
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- import { isInstanceOf } from './Utils';
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+ import { isInstanceOf } from './Utils.js';
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  export { HitType } from '@rpgjs/types';
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  class HitClass {
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  createObjectHitbox(x, y, z, w, h) {
package/lib/Map.js CHANGED
@@ -1,9 +1,9 @@
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- import Utils, { random, generateUID } from './Utils';
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- import { RpgShape } from './Shape';
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- import { Hit } from './Hit';
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- import { VirtualGrid } from './VirtualGrid';
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+ import Utils, { random, generateUID } from './Utils.js';
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+ import { RpgShape } from './Shape.js';
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+ import { Hit } from './Hit.js';
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+ import { VirtualGrid } from './VirtualGrid.js';
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  import { MapClass } from '@rpgjs/tiled';
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- import { AbstractObject } from './AbstractObject';
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+ import { AbstractObject } from './AbstractObject.js';
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  import { map, Subject, takeUntil, mergeMap, from, filter } from 'rxjs';
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  const buffer = new Map();
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  const bufferClient = new Map();
package/lib/Module.js CHANGED
@@ -1,6 +1,6 @@
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- import { RpgPlugin, HookServer, HookClient } from './Plugin';
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- import { isArray, isClass, isFunction, isPromise } from './Utils';
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- import { warning } from './Logger';
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+ import { RpgPlugin, HookServer, HookClient } from './Plugin.js';
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+ import { isArray, isClass, isFunction, isPromise } from './Utils.js';
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+ import { warning } from './Logger.js';
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  var Side;
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  (function (Side) {
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  Side["Server"] = "server";
package/lib/Player.js CHANGED
@@ -1,4 +1,4 @@
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- import { AbstractObject } from './AbstractObject';
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+ import { AbstractObject } from './AbstractObject.js';
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  export const LiteralDirection = {
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  1: 'up',
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  2: 'right',
package/lib/Plugin.js CHANGED
@@ -1,5 +1,5 @@
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- import { EventEmitter } from './EventEmitter';
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- import { isArray } from './Utils';
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+ import { EventEmitter } from './EventEmitter.js';
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+ import { isArray } from './Utils.js';
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  export var HookServer;
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  (function (HookServer) {
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  HookServer["Start"] = "Server.Start";
package/lib/Scheduler.js CHANGED
@@ -1,6 +1,6 @@
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  import { BehaviorSubject } from 'rxjs';
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- import { EventEmitter } from './EventEmitter';
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- import Utils from './Utils';
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+ import { EventEmitter } from './EventEmitter.js';
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+ import Utils from './Utils.js';
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  export class Scheduler extends EventEmitter {
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  constructor() {
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  super(...arguments);
package/lib/Shape.js CHANGED
@@ -1,7 +1,7 @@
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- import { Hit, HitType } from './Hit';
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+ import { Hit, HitType } from './Hit.js';
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  import { TiledObjectClass } from '@rpgjs/tiled';
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  import { PlayerType } from '@rpgjs/types';
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- import { Vector2d } from './Vector2d';
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+ import { Vector2d } from './Vector2d.js';
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  export var ShapePositioning;
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  (function (ShapePositioning) {
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  ShapePositioning["Default"] = "default";
package/lib/index.js CHANGED
@@ -1,24 +1,24 @@
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- export { LiteralDirection, RpgCommonPlayer } from './Player';
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- export { AbstractObject } from './AbstractObject';
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- export { RpgCommonEvent } from './Event';
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- export { RpgCommonMap } from './Map';
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- export { RpgCommonGame, GameSide } from './Game';
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- export { EventEmitter } from './EventEmitter';
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- export { PrebuiltGui } from './gui/PrebuiltGui';
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- export * as Utils from './Utils';
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- export { RpgPlugin, HookServer, HookClient } from './Plugin';
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- export * as TransportIo from './transports/io';
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+ export { LiteralDirection, RpgCommonPlayer } from './Player.js';
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+ export { AbstractObject } from './AbstractObject.js';
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+ export { RpgCommonEvent } from './Event.js';
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+ export { RpgCommonMap } from './Map.js';
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+ export { RpgCommonGame, GameSide } from './Game.js';
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+ export { EventEmitter } from './EventEmitter.js';
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+ export { PrebuiltGui } from './gui/PrebuiltGui.js';
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+ export * as Utils from './Utils.js';
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+ export { RpgPlugin, HookServer, HookClient } from './Plugin.js';
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+ export * as TransportIo from './transports/io.js';
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  export { Input, Control } from '@rpgjs/types';
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- export { Hit } from './Hit';
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- export { Scheduler } from './Scheduler';
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- export { RpgModule, loadModules } from './Module';
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- export * as MockIo from './transports/io';
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- export * as Logger from './Logger';
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- export { RpgShape, ShapePositioning } from './Shape';
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- export { VirtualGrid } from './VirtualGrid';
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- export { RpgCommonWorldMaps } from './WorldMaps';
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- export { Vector2d } from './Vector2d';
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+ export { Hit } from './Hit.js';
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+ export { Scheduler } from './Scheduler.js';
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+ export { RpgModule, loadModules } from './Module.js';
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+ export * as MockIo from './transports/io.js';
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+ export * as Logger from './Logger.js';
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+ export { RpgShape, ShapePositioning } from './Shape.js';
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+ export { VirtualGrid } from './VirtualGrid.js';
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+ export { RpgCommonWorldMaps } from './WorldMaps.js';
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+ export { Vector2d } from './Vector2d.js';
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  export { Direction } from '@rpgjs/types';
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- export { transitionColor } from './Color';
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- export { DefaultInput } from './DefaultInput';
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+ export { transitionColor } from './Color.js';
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+ export { DefaultInput } from './DefaultInput.js';
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  //# sourceMappingURL=index.js.map
@@ -1,7 +1,7 @@
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  import workerpool from 'workerpool';
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- import { RpgCommonMap } from '../Map';
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- import { RpgCommonGame, GameSide } from '../Game';
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- import { RpgCommonPlayer } from '../Player';
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+ import { RpgCommonMap } from '../Map.js';
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+ import { RpgCommonGame, GameSide } from '../Game.js';
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+ import { RpgCommonPlayer } from '../Player.js';
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  const objects = {};
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  let objectsByMap = {};
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  const gameEngine = new RpgCommonGame(GameSide.Worker);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rpgjs/common",
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- "version": "4.0.0-beta.3",
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+ "version": "4.0.0-beta.4",
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  "description": "",
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  "main": "lib/index.js",
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  "types": "./lib/index.d.ts",
@@ -15,14 +15,14 @@
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  "author": "Samuel Ronce",
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  "license": "MIT",
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  "dependencies": {
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- "@rpgjs/tiled": "^4.0.0-beta.3",
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- "@rpgjs/types": "^4.0.0-beta.3",
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+ "@rpgjs/tiled": "^4.0.0-beta.4",
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+ "@rpgjs/types": "^4.0.0-beta.4",
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  "rbush": "^3.0.1",
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  "rxjs": "^7.8.0",
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  "sat": "^0.9.0",
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  "workerpool": "^6.4.0"
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  },
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- "gitHead": "952bdc2cecd04ad8dd9341ca0d51bf64efcd2bab",
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+ "gitHead": "20c8697cc462bf2a1811bc0ff288dc421f8234f3",
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  "devDependencies": {
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  "typescript": "^5.0.4"
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  },