@rpgjs/common 3.3.2 → 4.0.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (80) hide show
  1. package/LICENSE +19 -0
  2. package/lib/AbstractObject.d.ts +3 -2
  3. package/lib/AbstractObject.js +296 -323
  4. package/lib/AbstractObject.js.map +1 -1
  5. package/lib/Color.js +1 -5
  6. package/lib/Color.js.map +1 -1
  7. package/lib/Event.js +2 -6
  8. package/lib/Event.js.map +1 -1
  9. package/lib/EventEmitter.js +3 -7
  10. package/lib/EventEmitter.js.map +1 -1
  11. package/lib/Game.js +73 -85
  12. package/lib/Game.js.map +1 -1
  13. package/lib/Hit.js +21 -28
  14. package/lib/Hit.js.map +1 -1
  15. package/lib/Logger.js +2 -7
  16. package/lib/Logger.js.map +1 -1
  17. package/lib/Map.d.ts +1 -0
  18. package/lib/Map.js +29 -53
  19. package/lib/Map.js.map +1 -1
  20. package/lib/Module.d.ts +2 -2
  21. package/lib/Module.js +84 -97
  22. package/lib/Module.js.map +1 -1
  23. package/lib/Player.d.ts +1 -0
  24. package/lib/Player.js +4 -7
  25. package/lib/Player.js.map +1 -1
  26. package/lib/Plugin.d.ts +4 -3
  27. package/lib/Plugin.js +14 -14
  28. package/lib/Plugin.js.map +1 -1
  29. package/lib/Scheduler.js +14 -21
  30. package/lib/Scheduler.js.map +1 -1
  31. package/lib/Shape.d.ts +1 -1
  32. package/lib/Shape.js +39 -52
  33. package/lib/Shape.js.map +1 -1
  34. package/lib/Utils.d.ts +4 -1
  35. package/lib/Utils.js +38 -53
  36. package/lib/Utils.js.map +1 -1
  37. package/lib/Vector2d.js +3 -8
  38. package/lib/Vector2d.js.map +1 -1
  39. package/lib/VirtualGrid.d.ts +1 -1
  40. package/lib/VirtualGrid.js +5 -12
  41. package/lib/VirtualGrid.js.map +1 -1
  42. package/lib/Worker.js +2 -10
  43. package/lib/Worker.js.map +1 -1
  44. package/lib/WorldMaps.d.ts +3 -1
  45. package/lib/WorldMaps.js +29 -15
  46. package/lib/WorldMaps.js.map +1 -1
  47. package/lib/gui/PrebuiltGui.js +2 -5
  48. package/lib/gui/PrebuiltGui.js.map +1 -1
  49. package/lib/index.d.ts +3 -1
  50. package/lib/index.js +24 -69
  51. package/lib/index.js.map +1 -1
  52. package/lib/transports/io.js +5 -9
  53. package/lib/transports/io.js.map +1 -1
  54. package/lib/workers/move.js +26 -42
  55. package/lib/workers/move.js.map +1 -1
  56. package/package.json +9 -11
  57. package/src/AbstractObject.ts +915 -0
  58. package/src/Color.ts +29 -0
  59. package/src/DefaultInput.ts +26 -0
  60. package/src/Event.ts +3 -0
  61. package/src/EventEmitter.ts +52 -0
  62. package/src/Game.ts +150 -0
  63. package/src/Hit.ts +70 -0
  64. package/src/Logger.ts +7 -0
  65. package/src/Map.ts +335 -0
  66. package/src/Module.ts +108 -0
  67. package/src/Player.ts +30 -0
  68. package/src/Plugin.ts +91 -0
  69. package/src/Scheduler.ts +88 -0
  70. package/src/Shape.ts +300 -0
  71. package/src/Utils.ts +168 -0
  72. package/src/Vector2d.ts +70 -0
  73. package/src/VirtualGrid.ts +78 -0
  74. package/src/Worker.ts +17 -0
  75. package/src/WorldMaps.ts +204 -0
  76. package/src/gui/PrebuiltGui.ts +27 -0
  77. package/src/index.ts +24 -0
  78. package/src/transports/io.ts +91 -0
  79. package/src/workers/move.ts +61 -0
  80. package/tsconfig.json +25 -0
@@ -0,0 +1,61 @@
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+ import workerpool from 'workerpool'
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+ import { RpgCommonMap } from '../Map'
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+ import { RpgCommonGame, GameSide } from '../Game'
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+ import { RpgCommonPlayer } from '../Player'
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+
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+ const objects: any = {}
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+ let objectsByMap: any = {}
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+ const gameEngine = new RpgCommonGame(GameSide.Worker)
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+ gameEngine.start({
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+ getObject(playerId) {
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+ return objects[playerId]
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+ },
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+ addObject(playerId, data) {
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+ const player = gameEngine.addPlayer(RpgCommonPlayer, playerId)
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+ for (let key in data) {
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+ player[key] = data[key]
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+ }
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+ if (player.hitbox) {
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+ player.setHitbox(player.hitbox.width, player.hitbox.height)
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+ }
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+ objects[playerId] = player
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+ objectsByMap[player.map] = player
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+ return player
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+ },
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+ getObjectsOfGroup(mapId, player) {
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+ return {}
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+ }
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+ })
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+
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+ let i=0
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+
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+ function loadMap(data) {
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+ const map = new RpgCommonMap()
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+ map.load(data.data)
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+ RpgCommonMap.buffer.set(data.id, map)
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+ }
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+
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+ async function movePlayers(data) {
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+ objectsByMap = {}
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+ const ret = {}
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+ for (let object of data) {
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+ gameEngine.world.addObject(object.id, object)
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+ const { player } = await gameEngine.processInput(object.id)
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+ if (player) {
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+ ret[player.id] = {
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+ position: {
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+ x: player.position.x,
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+ y: player.position.y,
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+ z: player.position.z
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+ },
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+ direction: player.direction
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+ }
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+ }
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+ }
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+ return ret
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+ }
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+
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+ workerpool.worker({
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+ loadMap,
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+ movePlayers
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+ });
package/tsconfig.json ADDED
@@ -0,0 +1,25 @@
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+ {
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+ "compilerOptions": {
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+ "target": "ES2020",
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+ "module": "ES2020",
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+ "outDir": "./lib",
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+ "rootDir": "./src",
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+ "strict": true,
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+ "sourceMap": true,
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+ "strictNullChecks": true,
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+ "strictPropertyInitialization": false,
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+ "moduleResolution": "node",
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+ "esModuleInterop": true,
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+ "removeComments": false,
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+ "noUnusedParameters": false,
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+ "noUnusedLocals": false,
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+ "noImplicitThis": false,
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+ "noImplicitAny": false,
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+ "noImplicitReturns": false,
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+ "declaration": true,
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+ "stripInternal": true
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+ },
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+ "include": [
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+ "src"
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+ ]
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+ }