@rpgjs/common 3.3.2 → 4.0.0-beta.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +19 -0
- package/lib/AbstractObject.d.ts +3 -2
- package/lib/AbstractObject.js +296 -323
- package/lib/AbstractObject.js.map +1 -1
- package/lib/Color.js +1 -5
- package/lib/Color.js.map +1 -1
- package/lib/Event.js +2 -6
- package/lib/Event.js.map +1 -1
- package/lib/EventEmitter.js +3 -7
- package/lib/EventEmitter.js.map +1 -1
- package/lib/Game.js +73 -85
- package/lib/Game.js.map +1 -1
- package/lib/Hit.js +21 -28
- package/lib/Hit.js.map +1 -1
- package/lib/Logger.js +2 -7
- package/lib/Logger.js.map +1 -1
- package/lib/Map.d.ts +1 -0
- package/lib/Map.js +29 -53
- package/lib/Map.js.map +1 -1
- package/lib/Module.d.ts +2 -2
- package/lib/Module.js +84 -97
- package/lib/Module.js.map +1 -1
- package/lib/Player.d.ts +1 -0
- package/lib/Player.js +4 -7
- package/lib/Player.js.map +1 -1
- package/lib/Plugin.d.ts +4 -3
- package/lib/Plugin.js +14 -14
- package/lib/Plugin.js.map +1 -1
- package/lib/Scheduler.js +14 -21
- package/lib/Scheduler.js.map +1 -1
- package/lib/Shape.d.ts +1 -1
- package/lib/Shape.js +39 -52
- package/lib/Shape.js.map +1 -1
- package/lib/Utils.d.ts +4 -1
- package/lib/Utils.js +38 -53
- package/lib/Utils.js.map +1 -1
- package/lib/Vector2d.js +3 -8
- package/lib/Vector2d.js.map +1 -1
- package/lib/VirtualGrid.d.ts +1 -1
- package/lib/VirtualGrid.js +5 -12
- package/lib/VirtualGrid.js.map +1 -1
- package/lib/Worker.js +2 -10
- package/lib/Worker.js.map +1 -1
- package/lib/WorldMaps.d.ts +3 -1
- package/lib/WorldMaps.js +29 -15
- package/lib/WorldMaps.js.map +1 -1
- package/lib/gui/PrebuiltGui.js +2 -5
- package/lib/gui/PrebuiltGui.js.map +1 -1
- package/lib/index.d.ts +3 -1
- package/lib/index.js +24 -69
- package/lib/index.js.map +1 -1
- package/lib/transports/io.js +5 -9
- package/lib/transports/io.js.map +1 -1
- package/lib/workers/move.js +26 -42
- package/lib/workers/move.js.map +1 -1
- package/package.json +9 -11
- package/src/AbstractObject.ts +915 -0
- package/src/Color.ts +29 -0
- package/src/DefaultInput.ts +26 -0
- package/src/Event.ts +3 -0
- package/src/EventEmitter.ts +52 -0
- package/src/Game.ts +150 -0
- package/src/Hit.ts +70 -0
- package/src/Logger.ts +7 -0
- package/src/Map.ts +335 -0
- package/src/Module.ts +108 -0
- package/src/Player.ts +30 -0
- package/src/Plugin.ts +91 -0
- package/src/Scheduler.ts +88 -0
- package/src/Shape.ts +300 -0
- package/src/Utils.ts +168 -0
- package/src/Vector2d.ts +70 -0
- package/src/VirtualGrid.ts +78 -0
- package/src/Worker.ts +17 -0
- package/src/WorldMaps.ts +204 -0
- package/src/gui/PrebuiltGui.ts +27 -0
- package/src/index.ts +24 -0
- package/src/transports/io.ts +91 -0
- package/src/workers/move.ts +61 -0
- package/tsconfig.json +25 -0
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
import workerpool from 'workerpool'
|
|
2
|
+
import { RpgCommonMap } from '../Map'
|
|
3
|
+
import { RpgCommonGame, GameSide } from '../Game'
|
|
4
|
+
import { RpgCommonPlayer } from '../Player'
|
|
5
|
+
|
|
6
|
+
const objects: any = {}
|
|
7
|
+
let objectsByMap: any = {}
|
|
8
|
+
const gameEngine = new RpgCommonGame(GameSide.Worker)
|
|
9
|
+
gameEngine.start({
|
|
10
|
+
getObject(playerId) {
|
|
11
|
+
return objects[playerId]
|
|
12
|
+
},
|
|
13
|
+
addObject(playerId, data) {
|
|
14
|
+
const player = gameEngine.addPlayer(RpgCommonPlayer, playerId)
|
|
15
|
+
for (let key in data) {
|
|
16
|
+
player[key] = data[key]
|
|
17
|
+
}
|
|
18
|
+
if (player.hitbox) {
|
|
19
|
+
player.setHitbox(player.hitbox.width, player.hitbox.height)
|
|
20
|
+
}
|
|
21
|
+
objects[playerId] = player
|
|
22
|
+
objectsByMap[player.map] = player
|
|
23
|
+
return player
|
|
24
|
+
},
|
|
25
|
+
getObjectsOfGroup(mapId, player) {
|
|
26
|
+
return {}
|
|
27
|
+
}
|
|
28
|
+
})
|
|
29
|
+
|
|
30
|
+
let i=0
|
|
31
|
+
|
|
32
|
+
function loadMap(data) {
|
|
33
|
+
const map = new RpgCommonMap()
|
|
34
|
+
map.load(data.data)
|
|
35
|
+
RpgCommonMap.buffer.set(data.id, map)
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
async function movePlayers(data) {
|
|
39
|
+
objectsByMap = {}
|
|
40
|
+
const ret = {}
|
|
41
|
+
for (let object of data) {
|
|
42
|
+
gameEngine.world.addObject(object.id, object)
|
|
43
|
+
const { player } = await gameEngine.processInput(object.id)
|
|
44
|
+
if (player) {
|
|
45
|
+
ret[player.id] = {
|
|
46
|
+
position: {
|
|
47
|
+
x: player.position.x,
|
|
48
|
+
y: player.position.y,
|
|
49
|
+
z: player.position.z
|
|
50
|
+
},
|
|
51
|
+
direction: player.direction
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
return ret
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
workerpool.worker({
|
|
59
|
+
loadMap,
|
|
60
|
+
movePlayers
|
|
61
|
+
});
|
package/tsconfig.json
ADDED
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
{
|
|
2
|
+
"compilerOptions": {
|
|
3
|
+
"target": "ES2020",
|
|
4
|
+
"module": "ES2020",
|
|
5
|
+
"outDir": "./lib",
|
|
6
|
+
"rootDir": "./src",
|
|
7
|
+
"strict": true,
|
|
8
|
+
"sourceMap": true,
|
|
9
|
+
"strictNullChecks": true,
|
|
10
|
+
"strictPropertyInitialization": false,
|
|
11
|
+
"moduleResolution": "node",
|
|
12
|
+
"esModuleInterop": true,
|
|
13
|
+
"removeComments": false,
|
|
14
|
+
"noUnusedParameters": false,
|
|
15
|
+
"noUnusedLocals": false,
|
|
16
|
+
"noImplicitThis": false,
|
|
17
|
+
"noImplicitAny": false,
|
|
18
|
+
"noImplicitReturns": false,
|
|
19
|
+
"declaration": true,
|
|
20
|
+
"stripInternal": true
|
|
21
|
+
},
|
|
22
|
+
"include": [
|
|
23
|
+
"src"
|
|
24
|
+
]
|
|
25
|
+
}
|