@rpgjs/client 5.0.0-beta.8 → 5.0.0-beta.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +13 -0
- package/dist/Game/AnimationManager.js.map +1 -1
- package/dist/Game/Event.js.map +1 -1
- package/dist/Game/Map.d.ts +9 -1
- package/dist/Game/Map.js +61 -4
- package/dist/Game/Map.js.map +1 -1
- package/dist/Game/Object.js.map +1 -1
- package/dist/Game/Player.js.map +1 -1
- package/dist/Gui/Gui.js +1 -1
- package/dist/Gui/Gui.js.map +1 -1
- package/dist/Gui/NotificationManager.js.map +1 -1
- package/dist/Resource.js.map +1 -1
- package/dist/RpgClientEngine.js +7 -2
- package/dist/RpgClientEngine.js.map +1 -1
- package/dist/Sound.js.map +1 -1
- package/dist/_virtual/{_@oxc-project_runtime@0.128.0 → _@oxc-project_runtime@0.130.0}/helpers/decorate.js +1 -1
- package/dist/_virtual/{_@oxc-project_runtime@0.128.0 → _@oxc-project_runtime@0.130.0}/helpers/decorateMetadata.js +1 -1
- package/dist/components/animations/animation.ce.js.map +1 -1
- package/dist/components/animations/hit.ce.js.map +1 -1
- package/dist/components/animations/index.js.map +1 -1
- package/dist/components/character.ce.js +34 -3
- package/dist/components/character.ce.js.map +1 -1
- package/dist/components/dynamics/bar.ce.js.map +1 -1
- package/dist/components/dynamics/image.ce.js.map +1 -1
- package/dist/components/dynamics/parse-value.js.map +1 -1
- package/dist/components/dynamics/shape-utils.js.map +1 -1
- package/dist/components/dynamics/shape.ce.js.map +1 -1
- package/dist/components/dynamics/text.ce.js.map +1 -1
- package/dist/components/gui/box.ce.js.map +1 -1
- package/dist/components/gui/dialogbox/index.ce.js +3 -3
- package/dist/components/gui/dialogbox/index.ce.js.map +1 -1
- package/dist/components/gui/gameover.ce.js +1 -1
- package/dist/components/gui/gameover.ce.js.map +1 -1
- package/dist/components/gui/hud/hud.ce.js +1 -1
- package/dist/components/gui/hud/hud.ce.js.map +1 -1
- package/dist/components/gui/menu/equip-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/exit-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/items-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/main-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/options-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/skills-menu.ce.js.map +1 -1
- package/dist/components/gui/mobile/index.js.map +1 -1
- package/dist/components/gui/mobile/mobile.ce.js.map +1 -1
- package/dist/components/gui/notification/notification.ce.js.map +1 -1
- package/dist/components/gui/save-load.ce.js.map +1 -1
- package/dist/components/gui/shop/shop.ce.js +1 -1
- package/dist/components/gui/shop/shop.ce.js.map +1 -1
- package/dist/components/gui/title-screen.ce.js +2 -2
- package/dist/components/gui/title-screen.ce.js.map +1 -1
- package/dist/components/player-components-utils.js.map +1 -1
- package/dist/components/player-components.ce.js.map +1 -1
- package/dist/components/prebuilt/hp-bar.ce.js.map +1 -1
- package/dist/components/prebuilt/light-halo.ce.js.map +1 -1
- package/dist/components/scenes/canvas.ce.js +147 -4
- package/dist/components/scenes/canvas.ce.js.map +1 -1
- package/dist/components/scenes/draw-map.ce.js +2 -8
- package/dist/components/scenes/draw-map.ce.js.map +1 -1
- package/dist/components/scenes/event-layer.ce.js.map +1 -1
- package/dist/core/inject.js +1 -1
- package/dist/core/inject.js.map +1 -1
- package/dist/core/setup.js +1 -1
- package/dist/core/setup.js.map +1 -1
- package/dist/decorators/spritesheet.d.ts +1 -0
- package/dist/decorators/spritesheet.js +11 -0
- package/dist/decorators/spritesheet.js.map +1 -0
- package/dist/index.d.ts +1 -0
- package/dist/index.js +3 -2
- package/dist/module.js +1 -1
- package/dist/module.js.map +1 -1
- package/dist/node_modules/.pnpm/{@signe_di@2.10.0 → @signe_di@3.0.1}/node_modules/@signe/di/dist/index.js +1 -1
- package/dist/node_modules/.pnpm/@signe_di@3.0.1/node_modules/@signe/di/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{@signe_reactive@2.10.0 → @signe_reactive@3.0.1}/node_modules/@signe/reactive/dist/index.js +1 -1
- package/dist/node_modules/.pnpm/@signe_reactive@3.0.1/node_modules/@signe/reactive/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/chunk-EUXUH3YW.js +13 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/chunk-EUXUH3YW.js.map +1 -0
- package/dist/node_modules/.pnpm/{@signe_room@2.10.0 → @signe_room@3.0.1}/node_modules/@signe/room/dist/index.js +124 -39
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{@signe_sync@2.10.0 → @signe_sync@3.0.1}/node_modules/@signe/sync/dist/client/index.js +1 -1
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/client/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{@signe_sync@2.10.0 → @signe_sync@3.0.1}/node_modules/@signe/sync/dist/index.js +36 -13
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js.map +1 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js.map +1 -1
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js.map +1 -1
- package/dist/presets/animation.js.map +1 -1
- package/dist/presets/faceset.js.map +1 -1
- package/dist/presets/icon.js.map +1 -1
- package/dist/presets/index.js.map +1 -1
- package/dist/presets/lpc.js.map +1 -1
- package/dist/presets/rmspritesheet.js.map +1 -1
- package/dist/services/AbstractSocket.js.map +1 -1
- package/dist/services/keyboardControls.js.map +1 -1
- package/dist/services/loadMap.js +1 -1
- package/dist/services/loadMap.js.map +1 -1
- package/dist/services/mmorpg.js +7 -3
- package/dist/services/mmorpg.js.map +1 -1
- package/dist/services/save.js.map +1 -1
- package/dist/services/standalone.js +1 -1
- package/dist/services/standalone.js.map +1 -1
- package/dist/utils/getEntityProp.js.map +1 -1
- package/package.json +10 -10
- package/src/Game/Map.ts +79 -0
- package/src/RpgClientEngine.ts +10 -1
- package/src/components/character.ce +37 -8
- package/src/components/scenes/canvas.ce +165 -6
- package/src/components/scenes/draw-map.ce +2 -15
- package/src/components/scenes/event-layer.ce +1 -2
- package/src/decorators/spritesheet.ts +8 -0
- package/src/index.ts +1 -0
- package/src/services/mmorpg.ts +8 -2
- package/dist/node_modules/.pnpm/@signe_di@2.10.0/node_modules/@signe/di/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_reactive@2.10.0/node_modules/@signe/reactive/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_room@2.10.0/node_modules/@signe/room/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.10.0/node_modules/@signe/sync/dist/client/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.10.0/node_modules/@signe/sync/dist/index.js.map +0 -1
|
@@ -1,15 +1,8 @@
|
|
|
1
|
-
import { signal } from "../../../../../@signe_reactive@
|
|
2
|
-
import { id, persist, sync } from "../../../../../@signe_sync@
|
|
1
|
+
import { signal } from "../../../../../@signe_reactive@3.0.1/node_modules/@signe/reactive/dist/index.js";
|
|
2
|
+
import { id, persist, sync } from "../../../../../@signe_sync@3.0.1/node_modules/@signe/sync/dist/index.js";
|
|
3
|
+
import { __decorateClass } from "./chunk-EUXUH3YW.js";
|
|
3
4
|
import { z } from "../../../../../zod@3.24.2/node_modules/zod/lib/index.js";
|
|
4
|
-
//#region ../../node_modules/.pnpm/@signe+room@
|
|
5
|
-
var __defProp = Object.defineProperty;
|
|
6
|
-
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
7
|
-
var __decorateClass = (decorators, target, key, kind) => {
|
|
8
|
-
var result = kind > 1 ? void 0 : kind ? __getOwnPropDesc(target, key) : target;
|
|
9
|
-
for (var i = decorators.length - 1, decorator; i >= 0; i--) if (decorator = decorators[i]) result = (kind ? decorator(target, key, result) : decorator(result)) || result;
|
|
10
|
-
if (kind && result) __defProp(target, key, result);
|
|
11
|
-
return result;
|
|
12
|
-
};
|
|
5
|
+
//#region ../../node_modules/.pnpm/@signe+room@3.0.1/node_modules/@signe/room/dist/index.js
|
|
13
6
|
function Request2(options, bodyValidation) {
|
|
14
7
|
return function(target, propertyKey) {
|
|
15
8
|
if (!target.constructor._requestMetadata) target.constructor._requestMetadata = /* @__PURE__ */ new Map();
|
|
@@ -55,33 +48,46 @@ var Storage = class {
|
|
|
55
48
|
this.memory = /* @__PURE__ */ new Map();
|
|
56
49
|
}
|
|
57
50
|
async put(key, value) {
|
|
58
|
-
|
|
51
|
+
if (typeof key === "string") {
|
|
52
|
+
this.memory.set(key, value);
|
|
53
|
+
return;
|
|
54
|
+
}
|
|
55
|
+
for (const [entryKey, entryValue] of Object.entries(key)) this.memory.set(entryKey, entryValue);
|
|
59
56
|
}
|
|
60
57
|
async get(key) {
|
|
61
58
|
return this.memory.get(key);
|
|
62
59
|
}
|
|
63
60
|
async delete(key) {
|
|
64
|
-
|
|
61
|
+
if (Array.isArray(key)) {
|
|
62
|
+
let deleted = 0;
|
|
63
|
+
for (const entryKey of key) if (this.memory.delete(entryKey)) deleted += 1;
|
|
64
|
+
return deleted;
|
|
65
|
+
}
|
|
66
|
+
return this.memory.delete(key);
|
|
65
67
|
}
|
|
66
|
-
async list() {
|
|
67
|
-
return this.memory;
|
|
68
|
+
async list(options) {
|
|
69
|
+
if (!options?.prefix) return this.memory;
|
|
70
|
+
return new Map(Array.from(this.memory.entries()).filter(([key]) => String(key).startsWith(options.prefix)));
|
|
68
71
|
}
|
|
69
72
|
};
|
|
70
73
|
z.object({
|
|
71
74
|
action: z.string(),
|
|
72
75
|
value: z.any()
|
|
73
76
|
});
|
|
77
|
+
var INTERNAL_PREFIX = "$room:";
|
|
78
|
+
`${INTERNAL_PREFIX}`;
|
|
79
|
+
`${INTERNAL_PREFIX}`;
|
|
74
80
|
async function request(room, path, options = { method: "GET" }) {
|
|
75
81
|
const url = new URL("http://localhost" + path);
|
|
76
82
|
const request2 = new Request(url.toString(), options);
|
|
77
83
|
return await room.onRequest(request2);
|
|
78
84
|
}
|
|
79
85
|
var MockPartyClient = class {
|
|
80
|
-
constructor(server,
|
|
86
|
+
constructor(server, sessionId) {
|
|
81
87
|
this.server = server;
|
|
82
88
|
this.events = /* @__PURE__ */ new Map();
|
|
83
|
-
this.id =
|
|
84
|
-
this.conn = new MockConnection(this);
|
|
89
|
+
this.id = generateShortUUID();
|
|
90
|
+
this.conn = new MockConnection(this, sessionId || this.id);
|
|
85
91
|
}
|
|
86
92
|
addEventListener(event, cb) {
|
|
87
93
|
if (!this.events.has(event)) this.events.set(event, []);
|
|
@@ -107,8 +113,8 @@ var MockLobby = class {
|
|
|
107
113
|
this.server = server;
|
|
108
114
|
this.lobbyId = lobbyId;
|
|
109
115
|
}
|
|
110
|
-
socket(
|
|
111
|
-
return new MockPartyClient(this.server);
|
|
116
|
+
socket(init) {
|
|
117
|
+
return new MockPartyClient(this.server, init?.id);
|
|
112
118
|
}
|
|
113
119
|
async connection(idOrOptions, maybeOptions) {
|
|
114
120
|
const id2 = typeof idOrOptions === "string" ? idOrOptions : idOrOptions?.id;
|
|
@@ -174,7 +180,9 @@ var MockPartyRoom = class {
|
|
|
174
180
|
});
|
|
175
181
|
}
|
|
176
182
|
getConnection(id2) {
|
|
177
|
-
|
|
183
|
+
let connection;
|
|
184
|
+
for (const client of this.clients.values()) if (client.conn.id === id2 || client.conn.sessionId === id2) connection = client.conn;
|
|
185
|
+
return connection;
|
|
178
186
|
}
|
|
179
187
|
getConnections() {
|
|
180
188
|
return Array.from(this.clients.values()).map((client) => client.conn);
|
|
@@ -182,13 +190,21 @@ var MockPartyRoom = class {
|
|
|
182
190
|
clear() {
|
|
183
191
|
this.clients.clear();
|
|
184
192
|
}
|
|
193
|
+
deleteConnection(id2, connection) {
|
|
194
|
+
if (connection) {
|
|
195
|
+
this.clients.delete(connection.id);
|
|
196
|
+
return;
|
|
197
|
+
}
|
|
198
|
+
for (const [connectionKey, client] of this.clients) if (client.conn.id === id2 || client.conn.sessionId === id2) this.clients.delete(connectionKey);
|
|
199
|
+
}
|
|
185
200
|
};
|
|
186
201
|
var MockConnection = class {
|
|
187
|
-
constructor(client) {
|
|
202
|
+
constructor(client, sessionId) {
|
|
188
203
|
this.client = client;
|
|
189
204
|
this.state = {};
|
|
190
205
|
this.server = client.server;
|
|
191
206
|
this.id = client.id;
|
|
207
|
+
this.sessionId = sessionId;
|
|
192
208
|
}
|
|
193
209
|
setState(value) {
|
|
194
210
|
this.state = value;
|
|
@@ -197,6 +213,7 @@ var MockConnection = class {
|
|
|
197
213
|
this.client._trigger("message", data);
|
|
198
214
|
}
|
|
199
215
|
close() {
|
|
216
|
+
this.server.room.deleteConnection?.(this.id, this);
|
|
200
217
|
this.server.onClose(this);
|
|
201
218
|
}
|
|
202
219
|
};
|
|
@@ -318,19 +335,30 @@ var guardManageWorld = async (_, req, room) => {
|
|
|
318
335
|
if (tokenShard !== room.env.SHARD_SECRET) return false;
|
|
319
336
|
return true;
|
|
320
337
|
}
|
|
321
|
-
const
|
|
322
|
-
const token = req.headers.get("Authorization") ?? url.searchParams.get("world-auth-token");
|
|
338
|
+
const token = getAuthToken(req, new URL(req.url));
|
|
323
339
|
if (!token) return false;
|
|
324
340
|
const jwt = new JWTAuth(room.env.AUTH_JWT_SECRET);
|
|
325
341
|
try {
|
|
326
|
-
|
|
342
|
+
const payload = await jwt.verify(token);
|
|
343
|
+
if (!payload) return false;
|
|
344
|
+
if (!canAccessWorld(payload, room.id)) return false;
|
|
327
345
|
} catch (error) {
|
|
328
346
|
return false;
|
|
329
347
|
}
|
|
330
348
|
return true;
|
|
331
349
|
};
|
|
350
|
+
function getAuthToken(req, url) {
|
|
351
|
+
const authorization = req.headers.get("Authorization");
|
|
352
|
+
if (authorization?.startsWith("Bearer ")) return authorization.slice(7).trim();
|
|
353
|
+
return authorization ?? url.searchParams.get("world-auth-token");
|
|
354
|
+
}
|
|
355
|
+
function canAccessWorld(payload, worldId) {
|
|
356
|
+
const worlds = payload.worlds;
|
|
357
|
+
if (!Array.isArray(worlds)) return false;
|
|
358
|
+
return worlds.some((world) => world === "*" || world === worldId);
|
|
359
|
+
}
|
|
332
360
|
var MAX_PLAYERS_PER_SHARD = 75;
|
|
333
|
-
z.object({
|
|
361
|
+
var RoomConfigSchema = z.object({
|
|
334
362
|
name: z.string(),
|
|
335
363
|
balancingStrategy: z.enum([
|
|
336
364
|
"round-robin",
|
|
@@ -345,10 +373,13 @@ z.object({
|
|
|
345
373
|
z.object({
|
|
346
374
|
shardId: z.string(),
|
|
347
375
|
roomId: z.string(),
|
|
376
|
+
worldId: z.string().optional(),
|
|
348
377
|
url: z.string().url(),
|
|
349
378
|
maxConnections: z.number().int().positive()
|
|
350
379
|
});
|
|
351
|
-
z.object({
|
|
380
|
+
var UpdateShardStatsSchema = z.object({
|
|
381
|
+
shardId: z.string(),
|
|
382
|
+
worldId: z.string().optional(),
|
|
352
383
|
connections: z.number().int().min(0),
|
|
353
384
|
status: z.enum([
|
|
354
385
|
"active",
|
|
@@ -356,7 +387,7 @@ z.object({
|
|
|
356
387
|
"draining"
|
|
357
388
|
]).optional()
|
|
358
389
|
});
|
|
359
|
-
z.object({
|
|
390
|
+
var ScaleRoomSchema = z.object({
|
|
360
391
|
roomId: z.string(),
|
|
361
392
|
targetShardCount: z.number().int().positive(),
|
|
362
393
|
shardTemplate: z.object({
|
|
@@ -384,6 +415,7 @@ __decorateClass([sync()], RoomConfig.prototype, "maxShards", 2);
|
|
|
384
415
|
var ShardInfo = class {
|
|
385
416
|
constructor() {
|
|
386
417
|
this.roomId = signal("");
|
|
418
|
+
this.worldId = signal("");
|
|
387
419
|
this.url = signal("");
|
|
388
420
|
this.currentConnections = signal(0);
|
|
389
421
|
this.maxConnections = signal(MAX_PLAYERS_PER_SHARD);
|
|
@@ -393,6 +425,7 @@ var ShardInfo = class {
|
|
|
393
425
|
};
|
|
394
426
|
__decorateClass([id()], ShardInfo.prototype, "id", 2);
|
|
395
427
|
__decorateClass([sync()], ShardInfo.prototype, "roomId", 2);
|
|
428
|
+
__decorateClass([sync()], ShardInfo.prototype, "worldId", 2);
|
|
396
429
|
__decorateClass([sync()], ShardInfo.prototype, "url", 2);
|
|
397
430
|
__decorateClass([sync({ persist: false })], ShardInfo.prototype, "currentConnections", 2);
|
|
398
431
|
__decorateClass([sync()], ShardInfo.prototype, "maxConnections", 2);
|
|
@@ -409,6 +442,7 @@ var WorldRoom = class {
|
|
|
409
442
|
const { AUTH_JWT_SECRET, SHARD_SECRET } = this.room.env;
|
|
410
443
|
if (!AUTH_JWT_SECRET) throw new Error("AUTH_JWT_SECRET env variable is not set");
|
|
411
444
|
if (!SHARD_SECRET) throw new Error("SHARD_SECRET env variable is not set");
|
|
445
|
+
this.scheduleInactiveShardCleanup();
|
|
412
446
|
}
|
|
413
447
|
async onJoin(user, conn, ctx) {
|
|
414
448
|
const canConnect = await guardManageWorld(user, ctx.request, this.room);
|
|
@@ -421,6 +455,12 @@ var WorldRoom = class {
|
|
|
421
455
|
if (!conn.state["isAdmin"]) return null;
|
|
422
456
|
return obj;
|
|
423
457
|
}
|
|
458
|
+
getWorldId() {
|
|
459
|
+
return this.room.id;
|
|
460
|
+
}
|
|
461
|
+
scheduleInactiveShardCleanup() {
|
|
462
|
+
setTimeout(() => this.cleanupInactiveShards(), 6e4)?.unref?.();
|
|
463
|
+
}
|
|
424
464
|
cleanupInactiveShards() {
|
|
425
465
|
const now = Date.now();
|
|
426
466
|
const timeout = 300 * 1e3;
|
|
@@ -428,10 +468,19 @@ var WorldRoom = class {
|
|
|
428
468
|
Object.values(shardsValue).forEach((shard) => {
|
|
429
469
|
if (now - shard.lastHeartbeat() > timeout) delete this.shards()[shard.id];
|
|
430
470
|
});
|
|
431
|
-
|
|
471
|
+
this.scheduleInactiveShardCleanup();
|
|
432
472
|
}
|
|
433
|
-
|
|
434
|
-
|
|
473
|
+
removeShard(shardId) {
|
|
474
|
+
delete this.shards()[shardId];
|
|
475
|
+
}
|
|
476
|
+
shouldCompleteDrain(shard) {
|
|
477
|
+
return shard.status() === "draining" && shard.currentConnections() === 0;
|
|
478
|
+
}
|
|
479
|
+
async registerRoom(req, res) {
|
|
480
|
+
const parseResult = RoomConfigSchema.safeParse(await req.json());
|
|
481
|
+
if (!parseResult.success) return res?.badRequest("Invalid room configuration", { details: parseResult.error });
|
|
482
|
+
const roomConfig = parseResult.data;
|
|
483
|
+
if (roomConfig.maxShards !== void 0 && roomConfig.minShards > roomConfig.maxShards) return res?.badRequest("minShards cannot be greater than maxShards");
|
|
435
484
|
const roomId = roomConfig.name;
|
|
436
485
|
if (!this.rooms()[roomId]) {
|
|
437
486
|
const newRoom = new RoomConfig();
|
|
@@ -452,17 +501,25 @@ var WorldRoom = class {
|
|
|
452
501
|
room.minShards.set(roomConfig.minShards);
|
|
453
502
|
room.maxShards.set(roomConfig.maxShards);
|
|
454
503
|
}
|
|
504
|
+
await this.ensureMinShards(roomId);
|
|
455
505
|
}
|
|
456
506
|
async updateShardStats(req, res) {
|
|
457
|
-
const
|
|
507
|
+
const parseResult = UpdateShardStatsSchema.safeParse(await req.json());
|
|
508
|
+
if (!parseResult.success) return res.badRequest("Invalid shard stats", { details: parseResult.error });
|
|
509
|
+
const body = parseResult.data;
|
|
510
|
+
const { shardId, connections, status } = body;
|
|
458
511
|
const shard = this.shards()[shardId];
|
|
459
512
|
if (!shard) return res.notFound(`Shard ${shardId} not found`);
|
|
513
|
+
if (body.worldId && body.worldId !== this.getWorldId()) return res.badRequest(`Shard ${shardId} belongs to world ${body.worldId}, not ${this.getWorldId()}`);
|
|
460
514
|
shard.currentConnections.set(connections);
|
|
461
515
|
if (status) shard.status.set(status);
|
|
462
516
|
shard.lastHeartbeat.set(Date.now());
|
|
517
|
+
if (this.shouldCompleteDrain(shard)) this.removeShard(shard.id);
|
|
463
518
|
}
|
|
464
519
|
async scaleRoom(req, res) {
|
|
465
|
-
const
|
|
520
|
+
const parseResult = ScaleRoomSchema.safeParse(await req.json());
|
|
521
|
+
if (!parseResult.success) return res.badRequest("Invalid scale room request", { details: parseResult.error });
|
|
522
|
+
const { targetShardCount, shardTemplate, roomId } = parseResult.data;
|
|
466
523
|
const room = this.rooms()[roomId];
|
|
467
524
|
if (!room) return res.notFound(`Room ${roomId} does not exist`);
|
|
468
525
|
const roomShards = Object.values(this.shards()).filter((shard) => shard.roomId() === roomId);
|
|
@@ -472,13 +529,15 @@ var WorldRoom = class {
|
|
|
472
529
|
currentShardCount: previousShardCount
|
|
473
530
|
});
|
|
474
531
|
if (targetShardCount < previousShardCount) {
|
|
475
|
-
const
|
|
532
|
+
const shardsToDrain = [...roomShards].sort((a, b) => {
|
|
476
533
|
if (a.status() === "draining" && b.status() !== "draining") return -1;
|
|
477
534
|
if (a.status() !== "draining" && b.status() === "draining") return 1;
|
|
478
535
|
return a.currentConnections() - b.currentConnections();
|
|
479
536
|
}).slice(0, previousShardCount - targetShardCount);
|
|
480
|
-
|
|
481
|
-
|
|
537
|
+
for (const shard of shardsToDrain) {
|
|
538
|
+
shard.status.set("draining");
|
|
539
|
+
if (this.shouldCompleteDrain(shard)) this.removeShard(shard.id);
|
|
540
|
+
}
|
|
482
541
|
return;
|
|
483
542
|
}
|
|
484
543
|
if (targetShardCount > previousShardCount) {
|
|
@@ -536,8 +595,18 @@ var WorldRoom = class {
|
|
|
536
595
|
};
|
|
537
596
|
else return { error: `Failed to create shard for room ${roomId}` };
|
|
538
597
|
} else return { error: `No shards available for room ${roomId}` };
|
|
539
|
-
|
|
540
|
-
if (activeShards.length === 0)
|
|
598
|
+
let activeShards = this.getAvailableShards(roomShards);
|
|
599
|
+
if (activeShards.length === 0) {
|
|
600
|
+
if (autoCreate && this.canCreateShard(room, roomShards.length)) {
|
|
601
|
+
const newShard = await this.createShard(roomId);
|
|
602
|
+
if (newShard) return {
|
|
603
|
+
shardId: newShard.id,
|
|
604
|
+
url: newShard.url()
|
|
605
|
+
};
|
|
606
|
+
}
|
|
607
|
+
if (roomShards.some((shard) => shard.status() === "active")) return { error: `No shard capacity available for room ${roomId}` };
|
|
608
|
+
return { error: `No active shards available for room ${roomId}` };
|
|
609
|
+
}
|
|
541
610
|
const balancingStrategy = room.balancingStrategy();
|
|
542
611
|
let selectedShard;
|
|
543
612
|
switch (balancingStrategy) {
|
|
@@ -559,18 +628,26 @@ var WorldRoom = class {
|
|
|
559
628
|
url: selectedShard.url()
|
|
560
629
|
};
|
|
561
630
|
}
|
|
631
|
+
getAvailableShards(shards) {
|
|
632
|
+
return shards.filter((shard) => shard && shard.status() === "active" && shard.currentConnections() < shard.maxConnections());
|
|
633
|
+
}
|
|
634
|
+
canCreateShard(room, currentShardCount) {
|
|
635
|
+
return room.maxShards() === void 0 || currentShardCount < room.maxShards();
|
|
636
|
+
}
|
|
562
637
|
async createShard(roomId, urlTemplate, maxConnections) {
|
|
563
638
|
const room = this.rooms()[roomId];
|
|
564
639
|
if (!room) {
|
|
565
640
|
console.error(`Cannot create shard for non-existent room: ${roomId}`);
|
|
566
641
|
return null;
|
|
567
642
|
}
|
|
568
|
-
const
|
|
643
|
+
const worldId = this.getWorldId();
|
|
644
|
+
const shardId = `${roomId}:${worldId}:${Date.now()}-${Math.floor(Math.random() * 1e4)}`;
|
|
569
645
|
const url = (urlTemplate || this.defaultShardUrlTemplate()).replace("{shardId}", shardId).replace("{roomId}", roomId);
|
|
570
646
|
const max = maxConnections || room.maxPlayersPerShard();
|
|
571
647
|
const newShard = new ShardInfo();
|
|
572
648
|
newShard.id = shardId;
|
|
573
649
|
newShard.roomId.set(roomId);
|
|
650
|
+
newShard.worldId.set(worldId);
|
|
574
651
|
newShard.url.set(url);
|
|
575
652
|
newShard.maxConnections.set(max);
|
|
576
653
|
newShard.currentConnections.set(0);
|
|
@@ -579,6 +656,14 @@ var WorldRoom = class {
|
|
|
579
656
|
this.shards()[shardId] = newShard;
|
|
580
657
|
return newShard;
|
|
581
658
|
}
|
|
659
|
+
async ensureMinShards(roomId) {
|
|
660
|
+
const room = this.rooms()[roomId];
|
|
661
|
+
if (!room) return;
|
|
662
|
+
const currentShardCount = Object.values(this.shards()).filter((shard) => shard.roomId() === roomId).length;
|
|
663
|
+
const targetShardCount = room.minShards();
|
|
664
|
+
if (currentShardCount >= targetShardCount) return;
|
|
665
|
+
for (let i = currentShardCount; i < targetShardCount; i++) await this.createShard(roomId);
|
|
666
|
+
}
|
|
582
667
|
};
|
|
583
668
|
__decorateClass([sync(RoomConfig)], WorldRoom.prototype, "rooms", 2);
|
|
584
669
|
__decorateClass([sync(ShardInfo)], WorldRoom.prototype, "shards", 2);
|