@rpgjs/client 5.0.0-alpha.5 → 5.0.0-alpha.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index13.js.map +1 -1
- package/dist/index14.js.map +1 -1
- package/dist/index15.js.map +1 -1
- package/dist/index22.js +2 -2
- package/dist/index23.js +1 -1
- package/dist/index23.js.map +1 -1
- package/dist/index24.js.map +1 -1
- package/dist/index25.js.map +1 -1
- package/dist/index29.js.map +1 -1
- package/dist/index30.js +1 -1
- package/dist/index31.js +1 -1
- package/dist/index35.js +169 -56
- package/dist/index35.js.map +1 -1
- package/dist/index36.js +489 -162
- package/dist/index36.js.map +1 -1
- package/dist/index37.js +56 -496
- package/dist/index37.js.map +1 -1
- package/dist/index38.js +17 -17
- package/dist/index38.js.map +1 -1
- package/dist/index39.js +17 -17
- package/dist/index39.js.map +1 -1
- package/package.json +5 -5
package/dist/index13.js.map
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{"version":3,"file":"index13.js","sources":["../src/components/scenes/event-layer.ce"],"sourcesContent":["
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{"version":3,"file":"index13.js","sources":["../src/components/scenes/event-layer.ce"],"sourcesContent":["\n import { Container } from 'canvasengine';\nimport { h, computed, cond, loop } from 'canvasengine';\nimport { inject } from \"../../core/inject\";\nimport { RpgClientEngine } from \"../../RpgClientEngine\";\nimport Character from \"../character.ce\";\n import { useProps, useDefineProps } from 'canvasengine'\n\n export default function component($$props) {\n const $props = useProps($$props)\n const defineProps = useDefineProps($$props)\n var engine = inject(RpgClientEngine);\nvar players = engine.sceneMap.players;\nvar events = engine.sceneMap.events\n let $this = h(Container, { sortableChildren: true }, [loop(events, (event, id) => h(Character, { id: id, object: event, isMe: false })), loop(players, (player, id) => h(Character, { id: id, object: player, isMe: true }))])\n return $this\n }\n "],"names":["Character"],"mappings":";;;;;AAQqB,SAAS,SAAS,CAAC,OAAO,EAAE;AACjD,QAAuB,QAAQ,CAAC,OAAO;AACvC,QAA4B,cAAc,CAAC,OAAO;AAClD,QAAQ,IAAI,MAAM,GAAG,MAAM,CAAC,eAAe,CAAC;AAC5C,IAAI,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO;AACrC,IAAI,MAAM,GAAG,MAAM,CAAC,QAAQ,CAAC;AAC7B,QAAQ,IAAI,KAAK,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE,gBAAgB,EAAE,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,KAAK,EAAE,EAAE,KAAK,CAAC,CAACA,WAAS,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,MAAM,EAAE,EAAE,KAAK,CAAC,CAACA,WAAS,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;AACrO,QAAQ,OAAO;AACf;;;;"}
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package/dist/index14.js.map
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{"version":3,"file":"index14.js","sources":["../src/components/character.ce"],"sourcesContent":["
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{"version":3,"file":"index14.js","sources":["../src/components/character.ce"],"sourcesContent":["\n import { Container } from 'canvasengine';\nimport { Sprite } from 'canvasengine';\nimport { h, cond, loop } from 'canvasengine';\nimport { signal, computed } from \"canvasengine\";\nimport { Particle } from \"@canvasengine/presets\";\nimport { RpgClientEngine } from \"../RpgClientEngine\";\nimport { inject } from \"../core/inject\";\nimport { Direction } from \"@rpgjs/common\";\n import { useProps, useDefineProps } from 'canvasengine'\n\n export default function component($$props) {\n const $props = useProps($$props)\n const defineProps = useDefineProps($$props)\n var _a = defineProps(), object = _a.object, id = _a.id, isMe = _a.isMe;\nvar client = inject(RpgClientEngine);\nvar spritesheets = client.spritesheets;\nvar x = object.x;\nvar y = object.y;\nvar tint = object.tint;\nvar direction = object.direction;\nvar animationName = object.animationName;\nvar emitParticleTrigger = object.emitParticleTrigger;\nvar particleSettings = client.particleSettings;\nvar particleName = object.particleName;\nvar graphics = object.graphics;\nvar hitbox = object.hitbox;\nvar widthShadow = 10;\nvar shadow = computed(function () { return ({\n x: hitbox().w / 2,\n y: hitbox().h - (hitbox().h / 2),\n width: hitbox().w + widthShadow,\n height: hitbox().h,\n}); });\nvar canControls = function () { return isMe() && object.canMove(); };\nvar keyboardControls = client.globalConfig.keyboardControls;\nvar controls = signal({\n down: {\n repeat: true,\n bind: keyboardControls.down,\n keyDown: function () {\n if (canControls())\n client.processInput({ input: Direction.Down });\n },\n },\n up: {\n repeat: true,\n bind: keyboardControls.up,\n keyDown: function () {\n if (canControls())\n client.processInput({ input: Direction.Up });\n },\n },\n left: {\n repeat: true,\n bind: keyboardControls.left,\n keyDown: function () {\n if (canControls())\n client.processInput({ input: Direction.Left });\n },\n },\n right: {\n repeat: true,\n bind: keyboardControls.right,\n keyDown: function () {\n if (canControls())\n client.processInput({ input: Direction.Right });\n },\n },\n action: {\n bind: keyboardControls.action,\n keyDown: function () {\n if (canControls()) {\n client.processAction({ action: 'action' });\n // particleName.set('hit') \n // emitParticleTrigger.start()\n // object.flash('red')\n }\n },\n },\n});\nvar sheet = function (graphicId) {\n return {\n definition: spritesheets.get(graphicId),\n playing: animationName,\n params: {\n direction: direction\n },\n };\n}\n let $this = h(Container, { x, y, zIndex: y, viewportFollow: isMe, controls }, [h(Particle, { emit: emitParticleTrigger, settings: particleSettings, zIndex: 1000, name: particleName }), loop(graphics, graphicId => h(Sprite, { sheet: sheet(graphicId), direction, tint }))])\n return $this\n }\n "],"names":[],"mappings":";;;;;;AAWqB,SAAS,SAAS,CAAC,OAAO,EAAE;AACjD,QAAuB,QAAQ,CAAC,OAAO;AACvC,QAAQ,MAAM,WAAW,GAAG,cAAc,CAAC,OAAO;AAClD,QAAW,IAAC,EAAE,GAAG,WAAW,EAAE,CAAC,CAAC,MAAM,GAAG,EAAE,CAAC,MAAM,CAAC,CAAM,EAAE,CAAC,EAAE,CAAC,KAAC,IAAI,GAAG,EAAE,CAAC;AAC1E,IAAI,MAAM,GAAG,MAAM,CAAC,eAAe,CAAC;AACpC,IAAI,YAAY,GAAG,MAAM,CAAC,YAAY;AACtC,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC;AAChB,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC;AAChB,IAAI,IAAI,GAAG,MAAM,CAAC,IAAI;AACtB,IAAI,SAAS,GAAG,MAAM,CAAC,SAAS;AAChC,IAAI,aAAa,GAAG,MAAM,CAAC,aAAa;AACxC,IAAI,mBAAmB,GAAG,MAAM,CAAC,mBAAmB;AACpD,IAAI,gBAAgB,GAAG,MAAM,CAAC,gBAAgB;AAC9C,IAAI,YAAY,GAAG,MAAM,CAAC,YAAY;AACtC,IAAI,QAAQ,GAAG,MAAM,CAAC,QAAQ;AAC9B,IAAI,MAAM,GAAG,MAAM,CAAC,MAAM;AAC1B,IAAI,WAAW,GAAG,EAAE;AACP,QAAQ,CAAC,YAAY,EAAE,QAAQ;AAC5C,IAAI,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,GAAG,CAAC;AACrB,IAAI,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,IAAI,MAAM,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC;AACpC,IAAI,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,GAAG,WAAW;AACnC,IAAI,MAAM,EAAE,MAAM,EAAE,CAAC,CAAC;AACtB,CAAC,EAAE,EAAE;AACL,IAAI,WAAW,GAAG,YAAY,EAAE,OAAO,IAAI,EAAE,IAAI,MAAM,CAAC,OAAO,EAAE,CAAC,EAAE;AACpE,IAAI,gBAAgB,GAAG,MAAM,CAAC,YAAY,CAAC,gBAAgB;AAC3D,IAAI,QAAQ,GAAG,MAAM,CAAC;AACtB,IAAI,IAAI,EAAE;AACV,QAAQ,MAAM,EAAE,IAAI;AACpB,QAAQ,IAAI,EAAE,gBAAgB,CAAC,IAAI;AACnC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE;AAC7B,gBAAgB,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,IAAI,EAAE,CAAC;AAC9D,SAAS;AACT,KAAK;AACL,IAAI,EAAE,EAAE;AACR,QAAQ,MAAM,EAAE,IAAI;AACpB,QAAQ,IAAI,EAAE,gBAAgB,CAAC,EAAE;AACjC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE;AAC7B,gBAAgB,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,EAAE,EAAE,CAAC;AAC5D,SAAS;AACT,KAAK;AACL,IAAI,IAAI,EAAE;AACV,QAAQ,MAAM,EAAE,IAAI;AACpB,QAAQ,IAAI,EAAE,gBAAgB,CAAC,IAAI;AACnC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE;AAC7B,gBAAgB,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,IAAI,EAAE,CAAC;AAC9D,SAAS;AACT,KAAK;AACL,IAAI,KAAK,EAAE;AACX,QAAQ,MAAM,EAAE,IAAI;AACpB,QAAQ,IAAI,EAAE,gBAAgB,CAAC,KAAK;AACpC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE;AAC7B,gBAAgB,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,KAAK,EAAE,CAAC;AAC/D,SAAS;AACT,KAAK;AACL,IAAI,MAAM,EAAE;AACZ,QAAQ,IAAI,EAAE,gBAAgB,CAAC,MAAM;AACrC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE,EAAE;AAC/B,gBAAgB,MAAM,CAAC,aAAa,CAAC,EAAE,MAAM,EAAE,QAAQ,EAAE,CAAC;AAC1D;AACA;AACA;AACA;AACA,SAAS;AACT,KAAK;AACL,CAAC,CAAC;AACF,IAAI,KAAK,GAAG,UAAU,SAAS,EAAE;AACjC,IAAI,OAAO;AACX,QAAQ,UAAU,EAAE,YAAY,CAAC,GAAG,CAAC,SAAS,CAAC;AAC/C,QAAQ,OAAO,EAAE,aAAa;AAC9B,QAAQ,MAAM,EAAE;AAChB,YAAY,SAAS,EAAE;AACvB,SAAS;AACT,KAAK;AACL;AACA,QAAQ,IAAI,KAAK,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,cAAc,EAAE,IAAI,EAAE,QAAQ,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,EAAE,EAAE,IAAI,EAAE,mBAAmB,EAAE,QAAQ,EAAE,gBAAgB,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,YAAY,EAAE,CAAC,EAAE,IAAI,CAAC,QAAQ,EAAE,SAAS,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE,KAAK,EAAE,KAAK,CAAC,SAAS,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;AACtR,QAAQ,OAAO;AACf;;;;"}
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package/dist/index15.js.map
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{"version":3,"file":"index15.js","sources":["../src/components/scenes/canvas.ce"],"sourcesContent":["
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{"version":3,"file":"index15.js","sources":["../src/components/scenes/canvas.ce"],"sourcesContent":["\n import { Container } from 'canvasengine';\nimport { Viewport } from 'canvasengine';\nimport { Canvas } from 'canvasengine';\nimport { h, cond, loop } from 'canvasengine';\nimport { computed, effect } from \"canvasengine\";\nimport { inject } from \"../../core/inject\";\nimport { RpgClientEngine } from \"../../RpgClientEngine\";\nimport SceneMap from './draw-map.ce';\nimport { RpgGui } from \"../../Gui/Gui\";\n import { useProps, useDefineProps } from 'canvasengine'\n\n export default function component($$props) {\n const $props = useProps($$props)\n const defineProps = useDefineProps($$props)\n var __assign = (this && this.__assign) || function () {\n __assign = Object.assign || function(t) {\n for (var s, i = 1, n = arguments.length; i < n; i++) {\n s = arguments[i];\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))\n t[p] = s[p];\n }\n return t;\n };\n return __assign.apply(this, arguments);\n};\nvar engine = inject(RpgClientEngine);\nvar guiService = inject(RpgGui);\nvar sceneData = engine.sceneMap.data;\nvar gui = guiService.gui;\nvar worldWidth = computed(function () { var _a; return (_a = sceneData()) === null || _a === void 0 ? void 0 : _a.width; });\nvar worldHeight = computed(function () { var _a; return (_a = sceneData()) === null || _a === void 0 ? void 0 : _a.height; });\neffect(function () {\n if (sceneData() && !sceneData().component) {\n throw new Error(\"Warning ! You need to define a component for the scene. Use provideLoadMap() to define a component for the scene.\");\n }\n});\nvar onGuiFinish = function (gui, data) {\n guiService.guiClose(gui.name, data);\n};\nvar onGuiInteraction = function (gui, name, data) {\n guiService.guiInteraction(gui.name, name, data);\n};\nvar clamp = {\n direction: \"all\"\n}\n let $this = h(Canvas, { width: computed(() => engine.width()), height: computed(() => engine.height()) }, [h(Viewport, { worldWidth, worldHeight, clamp }, cond(sceneData, () => h(SceneMap))), loop(gui, gui => h(Container, { display: 'flex' }, cond(gui.display, () => h(gui.component, { ...gui.data(), onFinish: (data) => {\n onGuiFinish(gui, data)\n }, onInteraction: (name, data) => {\n onGuiInteraction(gui, name, data)\n } }))))])\n return $this\n }\n "],"names":["SceneMap"],"mappings":";;;;;;AAYqB,SAAS,SAAS,CAAC,OAAO,EAAE;AACjD,QAAuB,QAAQ,CAAC,OAAO;AACvC,QAA4B,cAAc,CAAC,OAAO;AAClD,QAAQ,IAAI,QAAQ,GAAG,CAAC,IAAI,IAAI,IAAI,CAAC,QAAQ,KAAK,YAAY;AAC9D,IAAI,QAAQ,GAAG,MAAM,CAAC,MAAM,IAAI,SAAS,CAAC,EAAE;AAC5C,QAAQ,KAAK,IAAI,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;AAC7D,YAAY,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC;AAC5B,YAAY,KAAK,IAAI,CAAC,IAAI,CAAC,EAAE,IAAI,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC;AAC3E,gBAAgB,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;AAC3B;AACA,QAAQ,OAAO,CAAC;AAChB,KAAK;AACL,IAAI,OAAO,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,SAAS,CAAC;AAC1C,CAAC;AACD,IAAI,MAAM,GAAG,MAAM,CAAC,eAAe,CAAC;AACpC,IAAI,UAAU,GAAG,MAAM,CAAC,MAAM,CAAC;AAC/B,IAAI,SAAS,GAAG,MAAM,CAAC,QAAQ,CAAC,IAAI;AACpC,IAAI,GAAG,GAAG,UAAU,CAAC,GAAG;AACxB,IAAI,UAAU,GAAG,QAAQ,CAAC,YAAY,EAAE,IAAI,EAAE,CAAC,CAAC,OAAO,CAAC,EAAE,GAAG,SAAS,EAAE,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,MAAM,GAAG,EAAE,CAAC,KAAK,CAAC,EAAE,CAAC;AAC3H,IAAI,WAAW,GAAG,QAAQ,CAAC,YAAY,EAAE,IAAI,EAAE,CAAC,CAAC,OAAO,CAAC,EAAE,GAAG,SAAS,EAAE,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,MAAM,GAAG,EAAE,CAAC,MAAM,CAAC,EAAE,CAAC;AAC7H,MAAM,CAAC,YAAY;AACnB,IAAI,IAAI,SAAS,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC,SAAS,EAAE;AAC/C,QAAQ,MAAM,IAAI,KAAK,CAAC,mHAAmH,CAAC;AAC5I;AACA,CAAC,CAAC;AACF,IAAI,WAAW,GAAG,UAAU,GAAG,EAAE,IAAI,EAAE;AACvC,IAAI,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,EAAE,IAAI,CAAC;AACvC,CAAC;AACD,IAAI,gBAAgB,GAAG,UAAU,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE;AAClD,IAAI,UAAU,CAAC,cAAc,CAAC,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC;AACnD,CAAC;AACD,IAAI,KAAK,GAAG;AACZ,IAAI,SAAS,EAAE;AACf;AACA,QAAQ,IAAI,KAAK,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,KAAK,EAAE,QAAQ,CAAC,MAAM,MAAM,CAAC,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,QAAQ,CAAC,MAAM,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,QAAQ,EAAE,EAAE,UAAU,EAAE,WAAW,EAAE,KAAK,EAAE,EAAE,IAAI,CAAC,SAAS,EAAE,MAAM,CAAC,CAACA,WAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,CAAC,SAAS,EAAE,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,CAAC,SAAS,EAAE,EAAE,GAAG,GAAG,CAAC,IAAI,EAAE,EAAE,QAAQ,EAAE,CAAC,IAAI,KAAK;AACzU,UAAU,WAAW,CAAC,GAAG,EAAE,IAAI;AAC/B,SAAS,EAAE,aAAa,EAAE,CAAC,IAAI,EAAE,IAAI,KAAK;AAC1C,UAAU,gBAAgB,CAAC,GAAG,EAAE,IAAI,EAAE,IAAI;AAC1C,SAAS,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;AAChB,QAAQ,OAAO;AACf;;;;"}
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package/dist/index22.js
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package/dist/index23.js
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import { useProps, useDefineProps, signal, animatedSignal, computed, trigger, mount, effect, h, Container, Rect, cond, Text } from 'canvasengine';
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package/dist/index23.js.map
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{"version":3,"file":"index23.js","sources":["../src/components/gui/dialogbox/index.ce"],"sourcesContent":["
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{"version":3,"file":"index23.js","sources":["../src/components/gui/dialogbox/index.ce"],"sourcesContent":["\n import { Rect } from 'canvasengine';\nimport { Container } from 'canvasengine';\nimport { Text } from 'canvasengine';\nimport { h, cond, loop } from 'canvasengine';\nimport Selection from './selection.ce';\nimport { animatedSignal, computed, effect, signal, trigger, mount } from \"canvasengine\";\nimport { inject } from \"../../../core/inject\";\nimport { RpgClientEngine } from \"../../../RpgClientEngine\";\n import { useProps, useDefineProps } from 'canvasengine'\n\n export default function component($$props) {\n const $props = useProps($$props)\n const defineProps = useDefineProps($$props)\n var _a = defineProps(), message = _a.message, _choices = _a.choices, onFinish = _a.onFinish, onInteraction = _a.onInteraction;\nvar client = inject(RpgClientEngine);\nvar keyboardControls = client.globalConfig.keyboardControls;\nclient.stopProcessingInput = true;\nvar isDestroyed = false;\nvar texts = [message()];\nvar height = signal(250);\nvar isTextCompleted = signal(false);\nvar drawSpeaker = function (g) {\n g.beginFill(0xffa500); // Orange color\n g.lineStyle(2, 0x000000); // Black border\n g.moveTo(0, 0);\n g.lineTo(70, 0);\n g.lineTo(80, 15);\n g.lineTo(70, 30);\n g.lineTo(0, 30);\n g.lineTo(0, 0);\n g.endFill();\n};\nvar border = signal({ width: 5, color: \"#595971\" });\nvar shadow = signal({ color: \"#000\", blur: 10, offsetX: 10, offsetY: 10 });\nvar contentOpacity = animatedSignal(0, {\n duration: 1000,\n});\nvar scaleX = animatedSignal(0, {\n duration: 500,\n});\nscaleX.set(1);\ncontentOpacity.set(1);\nvar currentTextIndex = signal(0);\nvar currentText = computed(function () { var _a; return (_a = texts === null || texts === void 0 ? void 0 : texts[currentTextIndex()]) !== null && _a !== void 0 ? _a : ''; });\nvar isChoiceDisplayed = signal(false);\nvar text = computed(function () {\n var current = currentText();\n return typeof current === 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'absolute', bottom: 10 }, [h(Rect, { width: 700, height: 250, color: '#1a1a2e' }), h(Rect, { x: 0, y: 0, width: 700, height, color: '#1a1a2e', alpha: 0.9, borderRadius: 10, border, shadow }), h(Container, { flexDirection: 'row', width: 700, height, alpha: contentOpacity }, h(Container, { flexDirection: 'column' }, [h(Text, { text, color: '#fff', fontSize: 18, margin: 40, typewriter, style: textStyle }), cond(visibleSelection, () => h(Selection, { selectedIndex: 0, items: choices, onSelect }))]))]))\n return $this\n }\n 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package/dist/index24.js.map
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{"version":3,"file":"index24.js","sources":["../src/components/effects/hit.ce"],"sourcesContent":["
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{"version":3,"file":"index24.js","sources":["../src/components/effects/hit.ce"],"sourcesContent":["\n import { Text } from 'canvasengine';\nimport { h, computed, cond, loop } from 'canvasengine';\nimport { animatedSignal, mount, signal, tick } from \"canvasengine\";\nimport { Direction } from \"@rpgjs/common\";\n import { useProps, useDefineProps } from 'canvasengine'\n\n export default function component($$props) {\n const $props = useProps($$props)\n const defineProps = useDefineProps($$props)\n var _a = defineProps({\n duration: {\n default: 1000\n },\n color: {\n default: 'black'\n }\n}), text = _a.text, direction = _a.direction, onFinish = _a.onFinish, duration = _a.duration, color = _a.color, positionX = _a.x, positionY = _a.y;\nvar scale = animatedSignal(1, {\n duration: duration(),\n});\nvar randomPosition = function () { return Math.floor(Math.random() * 60); };\nvar initialY = randomPosition();\nvar x = signal(positionX());\nvar y = signal(positionY() - initialY);\nvar velocityX = 0;\nvar velocityY = 0;\nvar speed = 200;\nswitch (direction()) {\n case Direction.Left:\n velocityX = speed;\n break;\n case Direction.Right:\n velocityX = -speed;\n break;\n case Direction.Up:\n velocityY = speed;\n break;\n case Direction.Down:\n velocityY = -speed;\n break;\n}\nvelocityX += (Math.random() - 0.5) * 100;\nvelocityY += (Math.random() - 0.5) * 100;\nvar gravity = 500;\nvar deceleration = 0.98;\nmount(function () {\n scale.set(0.1);\n});\nvar elapsedTime = 0;\ntick(function (_a) {\n var deltaTime = _a.deltaTime;\n elapsedTime += deltaTime;\n if (elapsedTime < duration()) {\n // Update position\n x.update(function (x) { return x + (velocityX * deltaTime) / 1000; });\n y.update(function (y) { return y + (velocityY * deltaTime) / 1000; });\n // Apply gravity\n velocityY += (gravity * deltaTime) / 1000;\n // Apply deceleration\n velocityX *= deceleration;\n velocityY *= deceleration;\n }\n else {\n if (onFinish) {\n onFinish();\n }\n }\n});\n let $this = h(Text, { x, y, zIndex: 10000, color, scale, size: 30, text })\n return $this\n }\n "],"names":[],"mappings":";;;AAOqB,SAAS,SAAS,CAAC,OAAO,EAAE;AACjD,QAAuB,QAAQ,CAAC,OAAO;AACvC,QAAQ,MAAM,WAAW,GAAG,cAAc,CAAC,OAAO;AAClD,QAAQ,IAAI,EAAE,GAAG,WAAW,CAAC;AAC7B,IAAI,QAAQ,EAAE;AACd,QAAQ,OAAO,EAAE;AACjB,KAAK;AACL,IAAI,KAAK,EAAE;AACX,QAAQ,OAAO,EAAE;AACjB;AACA,CAAC,CAAC,EAAE,IAAI,GAAG,EAAE,CAAC,IAAI,EAAE,SAAS,GAAG,EAAE,CAAC,SAAS,EAAE,QAAQ,GAAG,EAAE,CAAC,QAAQ,EAAE,QAAQ,GAAG,EAAE,CAAC,QAAQ,EAAE,KAAK,GAAG,EAAE,CAAC,KAAK,EAAE,SAAS,GAAG,EAAE,CAAC,CAAC,EAAE,SAAS,GAAG,EAAE,CAAC,CAAC;AAClJ,IAAI,KAAK,GAAG,cAAc,CAAC,CAAC,EAAE;AAC9B,IAAI,QAAQ,EAAE,QAAQ,EAAE;AACxB,CAAC,CAAC;AACF,IAAI,cAAc,GAAG,YAAY,EAAE,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE;AAC3E,IAAI,QAAQ,GAAG,cAAc,EAAE;AAC/B,IAAI,CAAC,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC;AAC3B,IAAI,CAAC,GAAG,MAAM,CAAC,SAAS,EAAE,GAAG,QAAQ,CAAC;AACtC,IAAI,SAAS,GAAG,CAAC;AACjB,IAAI,SAAS,GAAG,CAAC;AACjB,IAAI,KAAK,GAAG,GAAG;AACf,QAAQ,SAAS,EAAE;AACnB,IAAI,KAAK,SAAS,CAAC,IAAI;AACvB,QAAQ,SAAS,GAAG,KAAK;AACzB,QAAQ;AACR,IAAI,KAAK,SAAS,CAAC,KAAK;AACxB,QAAQ,SAAS,GAAG,IAAM;AAC1B,QAAQ;AACR,IAAI,KAAK,SAAS,CAAC,EAAE;AACrB,QAAQ,SAAS,GAAG,KAAK;AACzB,QAAQ;AACR,IAAI,KAAK,SAAS,CAAC,IAAI;AACvB,QAAQ,SAAS,GAAG,IAAM;AAC1B,QAAQ;AACR;AACA,SAAS,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG,IAAI,GAAG;AACxC,SAAS,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG,IAAI,GAAG;AACxC,IAAI,OAAO,GAAG,GAAG;AACjB,IAAI,YAAY,GAAG,IAAI;AACvB,KAAK,CAAC,YAAY;AAClB,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC;AAClB,CAAC,CAAC;AACF,IAAI,WAAW,GAAG,CAAC;AACnB,IAAI,CAAC,UAAU,EAAE,EAAE;AACnB,IAAI,IAAI,SAAS,GAAG,EAAE,CAAC,SAAS;AAChC,IAAI,WAAW,IAAI,SAAS;AAC5B,IAAI,IAAI,WAAW,GAAG,QAAQ,EAAE,EAAE;AAClC;AACA,QAAQ,CAAC,CAAC,MAAM,CAAC,UAAU,CAAC,EAAE,EAAE,OAAO,CAAC,GAAG,CAAC,SAAS,GAAG,SAAS,IAAI,IAAI,CAAC,EAAE,CAAC;AAC7E,QAAQ,CAAC,CAAC,MAAM,CAAC,UAAU,CAAC,EAAE,EAAE,OAAO,CAAC,GAAG,CAAC,SAAS,GAAG,SAAS,IAAI,IAAI,CAAC,EAAE,CAAC;AAC7E;AACA,QAAQ,SAAS,IAAI,CAAC,OAAO,GAAG,SAAS,IAAI,IAAI;AACjD;AACA,QAAQ,SAAS,IAAI,YAAY;AACjC,QAAQ,SAAS,IAAI,YAAY;AACjC;AACA,SAAS;AACT,QAAQ,IAAI,QAAQ,EAAE;AACtB,YAAY,QAAQ,EAAE;AACtB;AACA;AACA,CAAC,CAAC;AACF,QAAQ,IAAI,KAAK,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,EAAE,EAAE,IAAI,EAAE;AACjF,QAAQ,OAAO;AACf;;;;"}
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package/dist/index25.js.map
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{"version":3,"file":"index25.js","sources":["../src/components/effects/animation.ce"],"sourcesContent":["
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{"version":3,"file":"index25.js","sources":["../src/components/effects/animation.ce"],"sourcesContent":["\n import { Sprite } from 'canvasengine';\nimport { h, computed, cond, loop } from 'canvasengine';\nimport { RpgClientEngine } from \"../../RpgClientEngine\";\nimport { inject } from \"../../core/inject\";\n import { useProps, useDefineProps } from 'canvasengine'\n\n export default function component($$props) {\n const $props = useProps($$props)\n const defineProps = useDefineProps($$props)\n var _a = defineProps(), x = _a.x, y = _a.y, name = _a.name, onFinish = _a.onFinish;\nvar client = inject(RpgClientEngine);\nvar spritesheets = client.spritesheets;\nvar sheet = {\n definition: spritesheets.get(name()),\n playing: 'default',\n onFinish: onFinish\n};\n let $this = h(Sprite, { sheet, x, y, anchor: 0.5 })\n return $this\n }\n "],"names":[],"mappings":";;;;AAOqB,SAAS,SAAS,CAAC,OAAO,EAAE;AACjD,QAAuB,QAAQ,CAAC,OAAO;AACvC,QAAQ,MAAM,WAAW,GAAG,cAAc,CAAC,OAAO;AAClD,QAAQ,IAAI,EAAE,GAAG,WAAW,EAAE,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,IAAI,GAAG,EAAE,CAAC,IAAI,EAAE,QAAQ,GAAG,EAAE,CAAC,QAAQ;AAC1F,IAAI,MAAM,GAAG,MAAM,CAAC,eAAe,CAAC;AACpC,IAAI,YAAY,GAAG,MAAM,CAAC,YAAY;AACtC,IAAI,KAAK,GAAG;AACZ,IAAI,UAAU,EAAE,YAAY,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC;AACxC,IAAI,OAAO,EAAE,SAAS;AACtB,IAAI,QAAQ,EAAE;AACd,CAAC;AACD,QAAQ,IAAI,KAAK,GAAG,CAAC,CAAC,MAAM,EAAE,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,GAAG,EAAE;AAC1D,QAAQ,OAAO;AACf;;;;"}
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package/dist/index29.js.map
CHANGED
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@@ -1 +1 @@
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1
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{"version":3,"file":"index29.js","sources":["../src/components/scenes/draw-map.ce"],"sourcesContent":["
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+
{"version":3,"file":"index29.js","sources":["../src/components/scenes/draw-map.ce"],"sourcesContent":["\n import { Container } from 'canvasengine';\nimport { h, cond, loop } from 'canvasengine';\nimport { signal, computed } from 'canvasengine';\nimport { inject } from \"../../core/inject\";\nimport { RpgClientEngine } from \"../../RpgClientEngine\";\n import { useProps, useDefineProps } from 'canvasengine'\n\n export default function component($$props) {\n const $props = useProps($$props)\n const defineProps = useDefineProps($$props)\n var engine = inject(RpgClientEngine);\nvar effects = engine.effects;\nvar map = engine.sceneMap.data;\nvar sceneComponent = computed(function () { var _a; return (_a = map()) === null || _a === void 0 ? void 0 : _a.component; });\nvar mapParams = map().params;\nvar animations = engine.sceneMap.animations;\nvar backgroundMusic = { src: mapParams === null || mapParams === void 0 ? void 0 : mapParams.backgroundMusic, autoplay: true, loop: true };\nvar backgroundAmbientSound = { src: mapParams === null || mapParams === void 0 ? void 0 : mapParams.backgroundAmbientSound, autoplay: true, loop: true };\nvar data = signal(map().data);\nvar scale = (mapParams === null || mapParams === void 0 ? void 0 : mapParams.scale) || 1;\nvar worldWidth = ((mapParams === null || mapParams === void 0 ? void 0 : mapParams.width) || 2048) * scale;\nvar worldHeight = ((mapParams === null || mapParams === void 0 ? void 0 : mapParams.height) || 2048) * scale;\nvar clamp = {\n direction: \"all\"\n}\n let $this = h(Container, { sound: backgroundMusic }, [h(Container, { sound: backgroundAmbientSound }), h(sceneComponent(), { data: computed(() => map().data) }), loop(effects, effect => h(Container, null, loop(effect.current, animation => h(effect.component, animation))))])\n return $this\n }\n "],"names":[],"mappings":";;;;AAQqB,SAAS,SAAS,CAAC,OAAO,EAAE;AACjD,QAAuB,QAAQ,CAAC,OAAO;AACvC,QAA4B,cAAc,CAAC,OAAO;AAClD,QAAQ,IAAI,MAAM,GAAG,MAAM,CAAC,eAAe,CAAC;AAC5C,IAAI,OAAO,GAAG,MAAM,CAAC,OAAO;AAC5B,IAAI,GAAG,GAAG,MAAM,CAAC,QAAQ,CAAC,IAAI;AAC9B,IAAI,cAAc,GAAG,QAAQ,CAAC,YAAY,EAAE,IAAI,EAAE,CAAC,CAAC,OAAO,CAAC,EAAE,GAAG,GAAG,EAAE,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,MAAM,GAAG,EAAE,CAAC,SAAS,CAAC,EAAE,CAAC;AAC7H,IAAI,SAAS,GAAG,GAAG,EAAE,CAAC,MAAM;AACX,MAAM,CAAC,QAAQ,CAAC;AACjC,IAAI,eAAe,GAAG,EAAE,GAAG,EAAE,SAAS,KAAK,IAAI,IAAI,SAAS,KAAK,MAAM,GAAG,MAAM,GAAG,SAAS,CAAC,eAAe,EAAE,QAAQ,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE;AAC1I,IAAI,sBAAsB,GAAG,EAAE,GAAG,EAAE,SAAS,KAAK,IAAI,IAAI,SAAS,KAAK,MAAM,GAAG,MAAM,GAAG,SAAS,CAAC,sBAAsB,EAAE,QAAQ,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE;AAC7I,MAAM,CAAC,GAAG,EAAE,CAAC,IAAI;AAC5B,IAAI,KAAK,GAAG,CAAC,SAAS,KAAK,IAAI,IAAI,SAAS,KAAK,MAAM,GAAG,MAAM,GAAG,SAAS,CAAC,KAAK,KAAK,CAAC;AACvE,CAAC,CAAC,SAAS,KAAK,IAAI,IAAI,SAAS,KAAK,MAAM,GAAG,MAAM,GAAG,SAAS,CAAC,KAAK,KAAK,IAAI,IAAI;AACnF,CAAC,CAAC,SAAS,KAAK,IAAI,IAAI,SAAS,KAAK,MAAM,GAAG,MAAM,GAAG,SAAS,CAAC,MAAM,KAAK,IAAI,IAAI;AAIvG,QAAQ,IAAI,KAAK,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE,KAAK,EAAE,eAAe,EAAE,EAAE,CAAC,CAAC,CAAC,SAAS,EAAE,EAAE,KAAK,EAAE,sBAAsB,EAAE,CAAC,EAAE,CAAC,CAAC,cAAc,EAAE,EAAE,EAAE,IAAI,EAAE,QAAQ,CAAC,MAAM,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,OAAO,EAAE,MAAM,IAAI,CAAC,CAAC,SAAS,EAAE,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,SAAS,IAAI,CAAC,CAAC,MAAM,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;AACzR,QAAQ,OAAO;AACf;;;;"}
|
package/dist/index30.js
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package/dist/index31.js
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package/dist/index35.js
CHANGED
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import {
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import component$1 from './index39.js';
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import { RpgClientEngine } from './index2.js';
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import { inject } from './index6.js';
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import { ReconnectingWebSocket } from './index36.js';
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// src/index.ts
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4
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var valueIsNotNil = (keyValuePair) =>
|
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|
+
keyValuePair[1] !== null && keyValuePair[1] !== void 0;
|
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6
|
+
function generateUUID() {
|
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7
|
+
if (typeof crypto !== "undefined" && crypto.randomUUID) {
|
|
8
|
+
return crypto.randomUUID();
|
|
9
|
+
}
|
|
10
|
+
let d = /* @__PURE__ */ new Date().getTime();
|
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|
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let d2 =
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(typeof performance !== "undefined" &&
|
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performance.now &&
|
|
14
|
+
performance.now() * 1e3) ||
|
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0;
|
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16
|
+
return "xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(/[xy]/g, function (c) {
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let r = Math.random() * 16;
|
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if (d > 0) {
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r = (d + r) % 16 | 0;
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d = Math.floor(d / 16);
|
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} else {
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r = (d2 + r) % 16 | 0;
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d2 = Math.floor(d2 / 16);
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}
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return (c === "x" ? r : (r & 3) | 8).toString(16);
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});
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}
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function getPartyInfo(partySocketOptions, defaultProtocol, defaultParams = {}) {
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const {
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host: rawHost,
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path: rawPath,
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protocol: rawProtocol,
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room,
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party,
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basePath,
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prefix,
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query
|
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} = partySocketOptions;
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let host = rawHost.replace(/^(http|https|ws|wss):\/\//, "");
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+
if (host.endsWith("/")) {
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host = host.slice(0, -1);
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}
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+
if (rawPath == null ? void 0 : rawPath.startsWith("/")) {
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throw new Error("path must not start with a slash");
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}
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const name = party ?? "main";
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const path = rawPath ? `/${rawPath}` : "";
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const protocol =
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rawProtocol ||
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(host.startsWith("localhost:") ||
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host.startsWith("127.0.0.1:") ||
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host.startsWith("192.168.") ||
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host.startsWith("10.") ||
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(host.startsWith("172.") &&
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host.split(".")[1] >= "16" &&
|
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+
host.split(".")[1] <= "31") ||
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host.startsWith("[::ffff:7f00:1]:")
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? // http / ws
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defaultProtocol
|
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60
|
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: // https / wss
|
|
61
|
+
`${defaultProtocol}s`);
|
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62
|
+
const baseUrl = `${protocol}://${host}/${basePath || `${prefix || "parties"}/${name}/${room}`}${path}`;
|
|
63
|
+
const makeUrl = (query2 = {}) =>
|
|
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|
+
`${baseUrl}?${new URLSearchParams([
|
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|
+
...Object.entries(defaultParams),
|
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|
+
...Object.entries(query2).filter(valueIsNotNil)
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])}`;
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const urlProvider =
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typeof query === "function"
|
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? async () => makeUrl(await query())
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: makeUrl(query);
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return {
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host,
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path,
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room,
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name,
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protocol,
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partyUrl: baseUrl,
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urlProvider
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|
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};
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|
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}
|
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|
+
var PartySocket = class extends ReconnectingWebSocket {
|
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|
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constructor(partySocketOptions) {
|
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|
+
const wsOptions = getWSOptions(partySocketOptions);
|
|
85
|
+
super(wsOptions.urlProvider, wsOptions.protocols, wsOptions.socketOptions);
|
|
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|
+
this.partySocketOptions = partySocketOptions;
|
|
87
|
+
this.setWSProperties(wsOptions);
|
|
88
|
+
}
|
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|
+
_pk;
|
|
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|
+
_pkurl;
|
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name;
|
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|
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room;
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host;
|
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+
path;
|
|
95
|
+
updateProperties(partySocketOptions) {
|
|
96
|
+
const wsOptions = getWSOptions({
|
|
97
|
+
...this.partySocketOptions,
|
|
98
|
+
...partySocketOptions,
|
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99
|
+
host: partySocketOptions.host ?? this.host,
|
|
100
|
+
room: partySocketOptions.room ?? this.room,
|
|
101
|
+
path: partySocketOptions.path ?? this.path
|
|
15
102
|
});
|
|
103
|
+
this._url = wsOptions.urlProvider;
|
|
104
|
+
this._protocols = wsOptions.protocols;
|
|
105
|
+
this._options = wsOptions.socketOptions;
|
|
106
|
+
this.setWSProperties(wsOptions);
|
|
107
|
+
}
|
|
108
|
+
setWSProperties(wsOptions) {
|
|
109
|
+
const { _pk, _pkurl, name, room, host, path } = wsOptions;
|
|
110
|
+
this._pk = _pk;
|
|
111
|
+
this._pkurl = _pkurl;
|
|
112
|
+
this.name = name;
|
|
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|
+
this.room = room;
|
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|
+
this.host = host;
|
|
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|
+
this.path = path;
|
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116
|
+
}
|
|
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|
+
reconnect(code, reason) {
|
|
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|
+
if (!this.room || !this.host) {
|
|
119
|
+
throw new Error(
|
|
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|
+
"The room and host must be set before connecting, use `updateProperties` method to set them or pass them to the constructor."
|
|
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|
+
);
|
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+
}
|
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123
|
+
super.reconnect(code, reason);
|
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|
+
}
|
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+
get id() {
|
|
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|
+
return this._pk;
|
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127
|
+
}
|
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128
|
+
/**
|
|
129
|
+
* Exposes the static PartyKit room URL without applying query parameters.
|
|
130
|
+
* To access the currently connected WebSocket url, use PartySocket#url.
|
|
131
|
+
*/
|
|
132
|
+
get roomUrl() {
|
|
133
|
+
return this._pkurl;
|
|
134
|
+
}
|
|
135
|
+
// a `fetch` method that uses (almost) the same options as `PartySocket`
|
|
136
|
+
static async fetch(options, init) {
|
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137
|
+
const party = getPartyInfo(options, "http");
|
|
138
|
+
const url =
|
|
139
|
+
typeof party.urlProvider === "string"
|
|
140
|
+
? party.urlProvider
|
|
141
|
+
: await party.urlProvider();
|
|
142
|
+
const doFetch = options.fetch ?? fetch;
|
|
143
|
+
return doFetch(url, init);
|
|
144
|
+
}
|
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16
145
|
};
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else {
|
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return Math.max(currentIndex - 1, 0);
|
|
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|
-
}
|
|
46
|
-
});
|
|
47
|
-
},
|
|
48
|
-
},
|
|
49
|
-
enter: {
|
|
50
|
-
bind: keyboardControls.action,
|
|
51
|
-
keyDown: function () {
|
|
52
|
-
onSelect === null || onSelect === void 0 ? void 0 : onSelect(selectedIndex());
|
|
53
|
-
},
|
|
54
|
-
},
|
|
55
|
-
});
|
|
56
|
-
let $this = h(Container, { controls, flexDirection: 'column', margin: [0, 0, 0, 50] }, loop(items, (item, index) => h(component$1, { text: item.text, isSelected: selected(index) })));
|
|
57
|
-
return $this
|
|
58
|
-
}
|
|
146
|
+
function getWSOptions(partySocketOptions) {
|
|
147
|
+
const {
|
|
148
|
+
id,
|
|
149
|
+
host: _host,
|
|
150
|
+
path: _path,
|
|
151
|
+
party: _party,
|
|
152
|
+
room: _room,
|
|
153
|
+
protocol: _protocol,
|
|
154
|
+
query: _query,
|
|
155
|
+
protocols,
|
|
156
|
+
...socketOptions
|
|
157
|
+
} = partySocketOptions;
|
|
158
|
+
const _pk = id || generateUUID();
|
|
159
|
+
const party = getPartyInfo(partySocketOptions, "ws", { _pk });
|
|
160
|
+
return {
|
|
161
|
+
_pk,
|
|
162
|
+
_pkurl: party.partyUrl,
|
|
163
|
+
name: party.name,
|
|
164
|
+
room: party.room,
|
|
165
|
+
host: party.host,
|
|
166
|
+
path: party.path,
|
|
167
|
+
protocols,
|
|
168
|
+
socketOptions,
|
|
169
|
+
urlProvider: party.urlProvider
|
|
170
|
+
};
|
|
171
|
+
}
|
|
59
172
|
|
|
60
|
-
export {
|
|
173
|
+
export { PartySocket };
|
|
61
174
|
//# sourceMappingURL=index35.js.map
|
package/dist/index35.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
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-
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{"version":3,"file":"index35.js","sources":["../../../node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.mjs"],"sourcesContent":["import { ReconnectingWebSocket } from \"./chunk-S74YV6PU.mjs\";\n\n// src/index.ts\nvar valueIsNotNil = (keyValuePair) =>\n keyValuePair[1] !== null && keyValuePair[1] !== void 0;\nfunction generateUUID() {\n if (typeof crypto !== \"undefined\" && crypto.randomUUID) {\n return crypto.randomUUID();\n }\n let d = /* @__PURE__ */ new Date().getTime();\n let d2 =\n (typeof performance !== \"undefined\" &&\n performance.now &&\n performance.now() * 1e3) ||\n 0;\n return \"xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx\".replace(/[xy]/g, function (c) {\n let r = Math.random() * 16;\n if (d > 0) {\n r = (d + r) % 16 | 0;\n d = Math.floor(d / 16);\n } else {\n r = (d2 + r) % 16 | 0;\n d2 = Math.floor(d2 / 16);\n }\n return (c === \"x\" ? r : (r & 3) | 8).toString(16);\n });\n}\nfunction getPartyInfo(partySocketOptions, defaultProtocol, defaultParams = {}) {\n const {\n host: rawHost,\n path: rawPath,\n protocol: rawProtocol,\n room,\n party,\n basePath,\n prefix,\n query\n } = partySocketOptions;\n let host = rawHost.replace(/^(http|https|ws|wss):\\/\\//, \"\");\n if (host.endsWith(\"/\")) {\n host = host.slice(0, -1);\n }\n if (rawPath == null ? void 0 : rawPath.startsWith(\"/\")) {\n throw new Error(\"path must not start with a slash\");\n }\n const name = party ?? \"main\";\n const path = rawPath ? `/${rawPath}` : \"\";\n const protocol =\n rawProtocol ||\n (host.startsWith(\"localhost:\") ||\n host.startsWith(\"127.0.0.1:\") ||\n host.startsWith(\"192.168.\") ||\n host.startsWith(\"10.\") ||\n (host.startsWith(\"172.\") &&\n host.split(\".\")[1] >= \"16\" &&\n host.split(\".\")[1] <= \"31\") ||\n host.startsWith(\"[::ffff:7f00:1]:\")\n ? // http / ws\n defaultProtocol\n : // https / wss\n `${defaultProtocol}s`);\n const baseUrl = `${protocol}://${host}/${basePath || `${prefix || 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