@rpgjs/client 5.0.0-alpha.14 → 5.0.0-alpha.15
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Game/Map.d.ts +2 -1
- package/dist/RpgClient.d.ts +39 -0
- package/dist/RpgClientEngine.d.ts +138 -2
- package/dist/index10.js +1 -2
- package/dist/index10.js.map +1 -1
- package/dist/index15.js +58 -16
- package/dist/index15.js.map +1 -1
- package/dist/index2.js +303 -3
- package/dist/index2.js.map +1 -1
- package/dist/index20.js +3 -0
- package/dist/index20.js.map +1 -1
- package/dist/index22.js +3 -3
- package/dist/index23.js +2 -2
- package/dist/index25.js +1 -2
- package/dist/index25.js.map +1 -1
- package/dist/index33.js +1 -1
- package/dist/index34.js +1 -1
- package/dist/index35.js +9 -184
- package/dist/index35.js.map +1 -1
- package/dist/index36.js +6 -503
- package/dist/index36.js.map +1 -1
- package/dist/index37.js +3687 -9
- package/dist/index37.js.map +1 -1
- package/dist/index38.js +186 -6
- package/dist/index38.js.map +1 -1
- package/dist/index39.js +499 -3685
- package/dist/index39.js.map +1 -1
- package/dist/index40.js +1 -1
- package/dist/index41.js +1 -1
- package/dist/index42.js +119 -16
- package/dist/index42.js.map +1 -1
- package/dist/index43.js +16 -92
- package/dist/index43.js.map +1 -1
- package/dist/index8.js +8 -0
- package/dist/index8.js.map +1 -1
- package/package.json +4 -4
- package/src/Game/Map.ts +5 -1
- package/src/Game/Object.ts +37 -4
- package/src/RpgClient.ts +40 -0
- package/src/RpgClientEngine.ts +374 -11
- package/src/components/animations/animation.ce +1 -2
- package/src/components/character.ce +80 -20
- package/src/components/gui/dialogbox/index.ce +1 -2
- package/src/module.ts +8 -0
package/dist/Game/Map.d.ts
CHANGED
|
@@ -2,11 +2,12 @@ import { RpgCommonMap } from '@rpgjs/common';
|
|
|
2
2
|
import { RpgClientPlayer } from './Player';
|
|
3
3
|
import { RpgClientEvent } from './Event';
|
|
4
4
|
import { RpgClientEngine } from '../RpgClientEngine';
|
|
5
|
-
export declare class RpgClientMap extends RpgCommonMap<
|
|
5
|
+
export declare class RpgClientMap extends RpgCommonMap<any> {
|
|
6
6
|
engine: RpgClientEngine;
|
|
7
7
|
players: import('canvasengine').WritableObjectSignal<Record<string, RpgClientPlayer>>;
|
|
8
8
|
events: import('canvasengine').WritableObjectSignal<Record<string, RpgClientEvent>>;
|
|
9
9
|
currentPlayer: import('canvasengine').ComputedSignal<RpgClientPlayer>;
|
|
10
10
|
getCurrentPlayer(): RpgClientPlayer;
|
|
11
11
|
reset(): void;
|
|
12
|
+
stepPredictionTick(): void;
|
|
12
13
|
}
|
package/dist/RpgClient.d.ts
CHANGED
|
@@ -283,6 +283,45 @@ export interface RpgClient {
|
|
|
283
283
|
* @memberof RpgClient
|
|
284
284
|
* */
|
|
285
285
|
spritesheets?: any[];
|
|
286
|
+
/**
|
|
287
|
+
* Resolver function for dynamically creating spritesheets
|
|
288
|
+
*
|
|
289
|
+
* This function is called when a spritesheet is requested but not found in the cache.
|
|
290
|
+
* It can be synchronous (returns directly) or asynchronous (returns a Promise).
|
|
291
|
+
* The resolved spritesheet is automatically cached for future use.
|
|
292
|
+
*
|
|
293
|
+
* ```ts
|
|
294
|
+
* import { defineModule, RpgClient } from '@rpgjs/client'
|
|
295
|
+
*
|
|
296
|
+
* defineModule<RpgClient>({
|
|
297
|
+
* spritesheetResolver: (id: string) => {
|
|
298
|
+
* // Synchronous resolver
|
|
299
|
+
* if (id === 'dynamic-sprite') {
|
|
300
|
+
* return {
|
|
301
|
+
* id: 'dynamic-sprite',
|
|
302
|
+
* image: 'path/to/image.png',
|
|
303
|
+
* framesWidth: 32,
|
|
304
|
+
* framesHeight: 32
|
|
305
|
+
* };
|
|
306
|
+
* }
|
|
307
|
+
* return undefined;
|
|
308
|
+
* }
|
|
309
|
+
* })
|
|
310
|
+
*
|
|
311
|
+
* // Or asynchronous resolver
|
|
312
|
+
* defineModule<RpgClient>({
|
|
313
|
+
* spritesheetResolver: async (id: string) => {
|
|
314
|
+
* const response = await fetch(`/api/spritesheets/${id}`);
|
|
315
|
+
* const data = await response.json();
|
|
316
|
+
* return data;
|
|
317
|
+
* }
|
|
318
|
+
* })
|
|
319
|
+
* ```
|
|
320
|
+
*
|
|
321
|
+
* @prop {(id: string) => any | Promise<any>} [spritesheetResolver]
|
|
322
|
+
* @memberof RpgClient
|
|
323
|
+
* */
|
|
324
|
+
spritesheetResolver?: (id: string) => any | Promise<any>;
|
|
286
325
|
/**
|
|
287
326
|
* Array containing the list of GUI components
|
|
288
327
|
*
|
|
@@ -1,5 +1,6 @@
|
|
|
1
1
|
import { Context } from '@signe/di';
|
|
2
2
|
import { AbstractWebsocket } from './services/AbstractSocket';
|
|
3
|
+
import { Direction } from '@rpgjs/common';
|
|
3
4
|
import { RpgClientMap } from './Game/Map';
|
|
4
5
|
import { AnimationManager } from './Game/AnimationManager';
|
|
5
6
|
import { Observable } from 'rxjs';
|
|
@@ -20,6 +21,7 @@ export declare class RpgClientEngine<T = any> {
|
|
|
20
21
|
spritesheets: Map<string, any>;
|
|
21
22
|
sounds: Map<string, any>;
|
|
22
23
|
componentAnimations: any[];
|
|
24
|
+
private spritesheetResolver?;
|
|
23
25
|
particleSettings: {
|
|
24
26
|
emitters: any[];
|
|
25
27
|
};
|
|
@@ -28,11 +30,114 @@ export declare class RpgClientEngine<T = any> {
|
|
|
28
30
|
playerIdSignal: import('canvasengine').WritableSignal<string | null>;
|
|
29
31
|
spriteComponentsBehind: import('canvasengine').WritableArraySignal<any[]>;
|
|
30
32
|
spriteComponentsInFront: import('canvasengine').WritableArraySignal<any[]>;
|
|
33
|
+
private predictionEnabled;
|
|
34
|
+
private prediction?;
|
|
35
|
+
private readonly SERVER_CORRECTION_THRESHOLD;
|
|
36
|
+
private inputFrameCounter;
|
|
37
|
+
private frameOffset;
|
|
38
|
+
private rtt;
|
|
39
|
+
private pingInterval;
|
|
40
|
+
private readonly PING_INTERVAL_MS;
|
|
41
|
+
private lastInputTime;
|
|
31
42
|
constructor(context: Context);
|
|
32
43
|
start(): Promise<void>;
|
|
33
44
|
private initListeners;
|
|
45
|
+
/**
|
|
46
|
+
* Start periodic ping/pong for client-server synchronization
|
|
47
|
+
*
|
|
48
|
+
* Sends ping requests to the server to measure round-trip time (RTT) and
|
|
49
|
+
* calculate the frame offset between client and server ticks.
|
|
50
|
+
*
|
|
51
|
+
* ## Design
|
|
52
|
+
*
|
|
53
|
+
* - Sends ping every 5 seconds
|
|
54
|
+
* - Measures RTT for latency compensation
|
|
55
|
+
* - Calculates frame offset to map client frames to server ticks
|
|
56
|
+
* - Used for accurate server reconciliation
|
|
57
|
+
*
|
|
58
|
+
* @example
|
|
59
|
+
* ```ts
|
|
60
|
+
* // Called automatically when connection opens
|
|
61
|
+
* this.startPingPong();
|
|
62
|
+
* ```
|
|
63
|
+
*/
|
|
64
|
+
private startPingPong;
|
|
65
|
+
/**
|
|
66
|
+
* Stop periodic ping/pong
|
|
67
|
+
*
|
|
68
|
+
* Stops the ping interval when disconnecting or changing maps.
|
|
69
|
+
*
|
|
70
|
+
* @example
|
|
71
|
+
* ```ts
|
|
72
|
+
* // Called automatically when connection closes
|
|
73
|
+
* this.stopPingPong();
|
|
74
|
+
* ```
|
|
75
|
+
*/
|
|
76
|
+
private stopPingPong;
|
|
77
|
+
/**
|
|
78
|
+
* Send a ping request to the server
|
|
79
|
+
*
|
|
80
|
+
* Sends current client time and frame counter to the server,
|
|
81
|
+
* which will respond with its server tick for synchronization.
|
|
82
|
+
*
|
|
83
|
+
* @example
|
|
84
|
+
* ```ts
|
|
85
|
+
* // Send a ping to measure RTT
|
|
86
|
+
* this.sendPing();
|
|
87
|
+
* ```
|
|
88
|
+
*/
|
|
89
|
+
private sendPing;
|
|
34
90
|
private loadScene;
|
|
35
91
|
addSpriteSheet<T = any>(spritesheetClass: any, id?: string): any;
|
|
92
|
+
/**
|
|
93
|
+
* Set a resolver function for spritesheets
|
|
94
|
+
*
|
|
95
|
+
* The resolver is called when a spritesheet is requested but not found in the cache.
|
|
96
|
+
* It can be synchronous (returns directly) or asynchronous (returns a Promise).
|
|
97
|
+
* The resolved spritesheet is automatically cached for future use.
|
|
98
|
+
*
|
|
99
|
+
* @param resolver - Function that takes a spritesheet ID and returns a spritesheet or Promise of spritesheet
|
|
100
|
+
*
|
|
101
|
+
* @example
|
|
102
|
+
* ```ts
|
|
103
|
+
* // Synchronous resolver
|
|
104
|
+
* engine.setSpritesheetResolver((id) => {
|
|
105
|
+
* if (id === 'dynamic-sprite') {
|
|
106
|
+
* return { id: 'dynamic-sprite', image: 'path/to/image.png', framesWidth: 32, framesHeight: 32 };
|
|
107
|
+
* }
|
|
108
|
+
* return undefined;
|
|
109
|
+
* });
|
|
110
|
+
*
|
|
111
|
+
* // Asynchronous resolver (loading from API)
|
|
112
|
+
* engine.setSpritesheetResolver(async (id) => {
|
|
113
|
+
* const response = await fetch(`/api/spritesheets/${id}`);
|
|
114
|
+
* const data = await response.json();
|
|
115
|
+
* return data;
|
|
116
|
+
* });
|
|
117
|
+
* ```
|
|
118
|
+
*/
|
|
119
|
+
setSpritesheetResolver(resolver: (id: string) => any | Promise<any>): void;
|
|
120
|
+
/**
|
|
121
|
+
* Get a spritesheet by ID, using resolver if not found in cache
|
|
122
|
+
*
|
|
123
|
+
* This method first checks if the spritesheet exists in the cache.
|
|
124
|
+
* If not found and a resolver is set, it calls the resolver to create the spritesheet.
|
|
125
|
+
* The resolved spritesheet is automatically cached for future use.
|
|
126
|
+
*
|
|
127
|
+
* @param id - The spritesheet ID to retrieve
|
|
128
|
+
* @returns The spritesheet if found or created, or undefined if not found and no resolver
|
|
129
|
+
* @returns Promise<any> if the resolver is asynchronous
|
|
130
|
+
*
|
|
131
|
+
* @example
|
|
132
|
+
* ```ts
|
|
133
|
+
* // Synchronous usage
|
|
134
|
+
* const spritesheet = engine.getSpriteSheet('my-sprite');
|
|
135
|
+
*
|
|
136
|
+
* // Asynchronous usage (when resolver returns Promise)
|
|
137
|
+
* const spritesheet = await engine.getSpriteSheet('dynamic-sprite');
|
|
138
|
+
* ```
|
|
139
|
+
*/
|
|
140
|
+
getSpriteSheet(id: string): any | Promise<any>;
|
|
36
141
|
addSound(sound: any, id?: string): any;
|
|
37
142
|
addParticle(particle: any): any;
|
|
38
143
|
/**
|
|
@@ -115,8 +220,8 @@ export declare class RpgClientEngine<T = any> {
|
|
|
115
220
|
*/
|
|
116
221
|
getComponentAnimation(id: string): AnimationManager;
|
|
117
222
|
processInput({ input }: {
|
|
118
|
-
input:
|
|
119
|
-
}): void
|
|
223
|
+
input: Direction;
|
|
224
|
+
}): Promise<void>;
|
|
120
225
|
processAction({ action }: {
|
|
121
226
|
action: number;
|
|
122
227
|
}): void;
|
|
@@ -124,5 +229,36 @@ export declare class RpgClientEngine<T = any> {
|
|
|
124
229
|
get socket(): AbstractWebsocket;
|
|
125
230
|
get playerId(): string | null;
|
|
126
231
|
get scene(): RpgClientMap;
|
|
232
|
+
private getPhysicsTick;
|
|
233
|
+
private getLocalPlayerState;
|
|
234
|
+
private applyAuthoritativeState;
|
|
235
|
+
private initializePredictionController;
|
|
127
236
|
getCurrentPlayer(): import('./Game/Player').RpgClientPlayer;
|
|
237
|
+
/**
|
|
238
|
+
* Clear client prediction states for cleanup
|
|
239
|
+
*
|
|
240
|
+
* Removes old prediction states and input history to prevent memory leaks.
|
|
241
|
+
* Should be called when changing maps or disconnecting.
|
|
242
|
+
*
|
|
243
|
+
* @example
|
|
244
|
+
* ```ts
|
|
245
|
+
* // Clear prediction states when changing maps
|
|
246
|
+
* engine.clearClientPredictionStates();
|
|
247
|
+
* ```
|
|
248
|
+
*/
|
|
249
|
+
clearClientPredictionStates(): void;
|
|
250
|
+
private applyServerAck;
|
|
251
|
+
/**
|
|
252
|
+
* Replay unacknowledged inputs from a given frame to resimulate client prediction
|
|
253
|
+
* after applying server authority at a certain frame.
|
|
254
|
+
*
|
|
255
|
+
* @param startFrame - The last server-acknowledged frame
|
|
256
|
+
*
|
|
257
|
+
* @example
|
|
258
|
+
* ```ts
|
|
259
|
+
* // After applying a server correction at frame N
|
|
260
|
+
* this.replayUnackedInputsFromFrame(N);
|
|
261
|
+
* ```
|
|
262
|
+
*/
|
|
263
|
+
private replayUnackedInputsFromFrame;
|
|
128
264
|
}
|
package/dist/index10.js
CHANGED
|
@@ -26,7 +26,6 @@ var dialogboxStyles = (_a = client.globalConfig.box.styles) !== null && _a !== v
|
|
|
26
26
|
backgroundOpacity: 0.9,
|
|
27
27
|
};
|
|
28
28
|
var dialogBoxTypewriterSound = (_d = (_c = (_b = client.globalConfig) === null || _b === void 0 ? void 0 : _b.box) === null || _c === void 0 ? void 0 : _c.sounds) === null || _d === void 0 ? void 0 : _d.typewriter;
|
|
29
|
-
var spritesheets = client.spritesheets;
|
|
30
29
|
var sounds = client.sounds;
|
|
31
30
|
client.stopProcessingInput = true;
|
|
32
31
|
var isDestroyed = false;
|
|
@@ -65,7 +64,7 @@ var text = computed(function () {
|
|
|
65
64
|
});
|
|
66
65
|
var faceSheet = function (graphicId, animationName) {
|
|
67
66
|
return {
|
|
68
|
-
definition:
|
|
67
|
+
definition: client.getSpriteSheet(graphicId),
|
|
69
68
|
playing: animationName,
|
|
70
69
|
};
|
|
71
70
|
};
|
package/dist/index10.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index10.js","sources":["../src/components/gui/dialogbox/index.ce"],"sourcesContent":["<Container justifyContent=\"center\" alignItems=\"center\" width=\"100%\" height=\"100%\">\n <Container\n ref=\"dialogbox\"\n scale={{ x: scaleX }}\n anchor={[0.5, 0.5]}\n width={widthBox}\n height\n controls\n ...positionBox()\n >\n <Rect \n width={widthBox} \n height \n color={@dialogboxStyles.@backgroundColor} \n alpha={@dialogboxStyles.@backgroundOpacity} />\n <Container\n flexDirection=\"row\"\n width={widthBox}\n height\n alpha={contentOpacity}\n >\n <Container flexDirection=\"row\">\n <Container flexDirection=\"column\">\n <Text\n text\n color=\"#fff\"\n fontSize={18}\n margin\n typewriter\n style={textStyle}\n />\n @if (visibleSelection) {\n <Selection selectedIndex={0} items={choices} onSelect />\n }\n </Container>\n @if (face) {\n <Sprite sheet={@faceSheet(@face.@id, @face.@expression)} />\n }\n </Container>\n </Container>\n</Container> \n\n \n</Container>\n<script>\n import Selection from './selection.ce'\n\n import {\n animatedSignal,\n computed,\n effect,\n signal,\n trigger,\n mount\n } from \"canvasengine\";\n\n import { inject } from \"../../../core/inject\";\n import { RpgClientEngine } from \"../../../RpgClientEngine\";\n import BoxComponent from \"../box.ce\";\n\n const {\n message,\n choices: _choices,\n onFinish,\n onInteraction,\n face,\n position,\n typewriterEffect,\n autoClose\n } = defineProps();\n \n const client = inject(RpgClientEngine);\n const keyboardControls = client.globalConfig.keyboardControls;\n\n const dialogboxStyles = client.globalConfig.box.styles ?? {\n backgroundColor: \"#1a1a2e\",\n backgroundOpacity: 0.9,\n }\n const dialogBoxTypewriterSound = client.globalConfig?.box?.sounds?.typewriter\n\n const spritesheets = client.spritesheets;\n const sounds = client.sounds;\n\n client.stopProcessingInput = true;\n let isDestroyed = false;\n\n const texts = [message()]\n const height = signal(256);\n const margin = signal(40);\n const isTextCompleted = signal(false);\n\n const drawSpeaker = (g) => {\n g.beginFill(0xffa500); // Orange color\n g.lineStyle(2, 0x000000); // Black border\n g.moveTo(0, 0);\n g.lineTo(70, 0);\n g.lineTo(80, 15);\n g.lineTo(70, 30);\n g.lineTo(0, 30);\n g.lineTo(0, 0);\n g.endFill();\n };\n\n const border = signal({ width: 5, color: \"#595971\" });\n const shadow = signal({ color: \"#000\", blur: 10, offsetX: 10, offsetY: 10 });\n\n const contentOpacity = animatedSignal(0, {\n duration: 1000,\n });\n\n const scaleX = animatedSignal(0, {\n duration: 500,\n });\n\n const positionBox = computed(() => {\n if (position() === 'bottom') {\n return { positionType: 'absolute', bottom: 10 };\n }\n else if (position() === 'top') {\n return { positionType: 'absolute', top: 10 };\n }\n return {};\n });\n\n const widthBox = computed(() => {\n return 700;\n });\n\n scaleX.set(1);\n contentOpacity.set(1);\n\n const currentTextIndex = signal(0);\n const currentText = computed(() => texts?.[currentTextIndex()] ?? '');\n const isChoiceDisplayed = signal(false);\n\n const text = computed(() => {\n const current = currentText();\n return typeof current === \"string\" ? current : current.text;\n });\n\n const faceSheet = (graphicId, animationName) => {\n return {\n definition: spritesheets.get(graphicId),\n playing: animationName,\n };\n }\n\n const choices = computed(() => {\n //const current = currentText();\n //return typeof current === \"string\" ? null : current.choices;\n return _choices;\n });\n\n const visibleSelection = computed(() => isChoiceDisplayed() && choices().length != 0)\n\n const triggerSkip = trigger();\n\n const typewriter = typewriterEffect() ? {\n speed: 0.3,\n skip: triggerSkip,\n sound: {\n src: sounds.get(dialogBoxTypewriterSound)?.src\n },\n onComplete: () => {\n isTextCompleted.set(true);\n if (autoClose()) {\n setTimeout(() => {\n onFinish();\n }, 1000);\n }\n }\n } : null;\n\n const textStyle = {\n wordWrap: true,\n wordWrapWidth: widthBox() - margin() * 2 - (face ? 256 : 0)\n }\n\n mount((element) => {\n const [dialogbox] = element.props.children\n return () => {\n dialogbox.directives.controls.onDestroy()\n isDestroyed = true;\n // Wait destroy is finished before start processing input\n setTimeout(() => {\n client.stopProcessingInput = false;\n }, 500)\n }\n })\n\n const controls = signal({\n next: {\n bind: keyboardControls.action,\n keyDown(e) {\n if (isDestroyed) return;\n if (isChoiceDisplayed()) {\n // If choices are displayed, do nothing (wait for selection)\n return;\n }\n\n // If text is still typing, just skip (fast forward) the animation\n if (!isTextCompleted()) {\n triggerSkip.start();\n isTextCompleted.set(true);\n }\n else {\n const isFinished = currentTextIndex() === texts.length - 1;\n currentTextIndex.update((index) => {\n if (index < texts.length - 1) {\n return index + 1;\n }\n return index;\n });\n isChoiceDisplayed.set(false);\n isTextCompleted.set(false);\n if (isFinished && onFinish) {\n onFinish();\n } \n }\n },\n },\n });\n\n const onSelect = (index) => {\n onFinish(index);\n }\n \n effect(() => {\n if (choices().length != 0) {\n isChoiceDisplayed.set(true);\n }\n });\n</script>"],"names":["Selection"],"mappings":";;;;;AAYqB,SAAS,SAAS,CAAC,OAAO,EAAE;AACjD,QAAuB,QAAQ,CAAC,OAAO;AACvC,QAAQ,MAAM,WAAW,GAAG,cAAc,CAAC,OAAO;AAClD,QAAQ,IAAI,QAAQ,GAAG,CAAC,IAAI,IAAI,IAAI,CAAC,QAAQ,KAAK,YAAY;AAC9D,IAAI,QAAQ,GAAG,MAAM,CAAC,MAAM,IAAI,SAAS,CAAC,EAAE;AAC5C,QAAQ,KAAK,IAAI,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;AAC7D,YAAY,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC;AAC5B,YAAY,KAAK,IAAI,CAAC,IAAI,CAAC,EAAE,IAAI,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC;AAC3E,gBAAgB,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;AAC3B,QAAQ;AACR,QAAQ,OAAO,CAAC;AAChB,IAAI,CAAC;AACL,IAAI,OAAO,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,SAAS,CAAC;AAC1C,CAAC;AACD,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE;AACnB,IAAC,EAAE,GAAG,WAAW,EAAE,CAAC,CAAC,OAAO,GAAG,EAAE,CAAC,OAAO,CAAC,CAAC,QAAQ,GAAG,EAAE,CAAC,OAAO,CAAC,CAAC,QAAQ,GAAG,EAAE,CAAC,QAAQ,CAAC,CAAiB,EAAE,CAAC,aAAa,CAAC,KAAC,IAAI,GAAG,EAAE,CAAC,IAAI,CAAC,CAAC,QAAQ,GAAG,EAAE,CAAC,QAAQ,CAAC,CAAC,gBAAgB,GAAG,EAAE,CAAC,gBAAgB,CAAC,CAAC,SAAS,GAAG,EAAE,CAAC;AAC9N,IAAI,MAAM,GAAG,MAAM,CAAC,eAAe,CAAC;AACpC,IAAI,gBAAgB,GAAG,MAAM,CAAC,YAAY,CAAC,gBAAgB;AAC3D,IAAI,eAAe,GAAG,CAAC,EAAE,GAAG,MAAM,CAAC,YAAY,CAAC,GAAG,CAAC,MAAM,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,EAAE,GAAG;AAC7F,IAAI,eAAe,EAAE,SAAS;AAC9B,IAAI,iBAAiB,EAAE,GAAG;AAC1B,CAAC;AACD,IAAI,wBAAwB,GAAG,CAAC,EAAE,GAAG,CAAC,EAAE,GAAG,CAAC,EAAE,GAAG,MAAM,CAAC,YAAY,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,MAAM,GAAG,EAAE,CAAC,GAAG,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,MAAM,GAAG,EAAE,CAAC,MAAM,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,MAAM,GAAG,EAAE,CAAC,UAAU;AACrN,IAAI,YAAY,GAAG,MAAM,CAAC,YAAY;AACtC,IAAI,MAAM,GAAG,MAAM,CAAC,MAAM;AAC1B,MAAM,CAAC,mBAAmB,GAAG,IAAI;AACjC,IAAI,WAAW,GAAG,KAAK;AACvB,IAAI,KAAK,GAAG,CAAC,OAAO,EAAE,CAAC;AACvB,IAAI,MAAM,GAAG,MAAM,CAAC,GAAG,CAAC;AACxB,IAAI,MAAM,GAAG,MAAM,CAAC,EAAE,CAAC;AACvB,IAAI,eAAe,GAAG,MAAM,CAAC,KAAK,CAAC;AAYtB,MAAM,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,SAAS,EAAE;AACrC,MAAM,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE;AACzE,IAAI,cAAc,GAAG,cAAc,CAAC,CAAC,EAAE;AACvC,IAAI,QAAQ,EAAE,IAAI;AAClB,CAAC,CAAC;AACF,IAAI,MAAM,GAAG,cAAc,CAAC,CAAC,EAAE;AAC/B,IAAI,QAAQ,EAAE,GAAG;AACjB,CAAC,CAAC;AACF,IAAI,WAAW,GAAG,QAAQ,CAAC,YAAY;AACvC,IAAI,IAAI,QAAQ,EAAE,KAAK,QAAQ,EAAE;AACjC,QAAQ,OAAO,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,EAAE,EAAE,EAAE;AACvD,IAAI;AACJ,SAAS,IAAI,QAAQ,EAAE,KAAK,KAAK,EAAE;AACnC,QAAQ,OAAO,EAAE,YAAY,EAAE,UAAU,EAAE,GAAG,EAAE,EAAE,EAAE;AACpD,IAAI;AACJ,IAAI,OAAO,EAAE;AACb,CAAC,CAAC;AACF,IAAI,QAAQ,GAAG,QAAQ,CAAC,YAAY;AACpC,IAAI,OAAO,GAAG;AACd,CAAC,CAAC;AACF,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;AACb,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;AACrB,IAAI,gBAAgB,GAAG,MAAM,CAAC,CAAC,CAAC;AAChC,IAAI,WAAW,GAAG,QAAQ,CAAC,YAAY,EAAE,IAAI,EAAE,CAAC,CAAC,OAAO,CAAC,EAAE,GAAG,KAAK,KAAK,IAAI,IAAI,KAAK,KAAK,MAAM,GAAG,MAAM,GAAG,KAAK,CAAC,gBAAgB,EAAE,CAAC,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;AAC9K,IAAI,iBAAiB,GAAG,MAAM,CAAC,KAAK,CAAC;AACrC,IAAI,IAAI,GAAG,QAAQ,CAAC,YAAY;AAChC,IAAI,IAAI,OAAO,GAAG,WAAW,EAAE;AAC/B,IAAI,OAAO,OAAO,OAAO,KAAK,QAAQ,GAAG,OAAO,GAAG,OAAO,CAAC,IAAI;AAC/D,CAAC,CAAC;AACF,IAAI,SAAS,GAAG,UAAU,SAAS,EAAE,aAAa,EAAE;AACpD,IAAI,OAAO;AACX,QAAQ,UAAU,EAAE,YAAY,CAAC,GAAG,CAAC,SAAS,CAAC;AAC/C,QAAQ,OAAO,EAAE,aAAa;AAC9B,KAAK;AACL,CAAC;AACD,IAAI,OAAO,GAAG,QAAQ,CAAC,YAAY;AACnC;AACA;AACA,IAAI,OAAO,QAAQ;AACnB,CAAC,CAAC;AACF,IAAI,gBAAgB,GAAG,QAAQ,CAAC,YAAY,EAAE,OAAO,iBAAiB,EAAE,IAAI,OAAO,EAAE,CAAC,MAAM,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;AACrG,IAAI,WAAW,GAAG,OAAO,EAAE;AAC3B,IAAI,UAAU,GAAG,gBAAgB,EAAE,GAAG;AACtC,IAAI,KAAK,EAAE,GAAG;AACd,IAAI,IAAI,EAAE,WAAW;AACrB,IAAI,KAAK,EAAE;AACX,QAAQ,GAAG,EAAE,CAAC,EAAE,GAAG,MAAM,CAAC,GAAG,CAAC,wBAAwB,CAAC,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,MAAM,GAAG,EAAE,CAAC;AACjG,KAAK;AACL,IAAI,UAAU,EAAE,YAAY;AAC5B,QAAQ,eAAe,CAAC,GAAG,CAAC,IAAI,CAAC;AACjC,QAAQ,IAAI,SAAS,EAAE,EAAE;AACzB,YAAY,UAAU,CAAC,YAAY;AACnC,gBAAgB,QAAQ,EAAE;AAC1B,YAAY,CAAC,EAAE,IAAI,CAAC;AACpB,QAAQ;AACR,IAAI;AACJ,CAAC,GAAG,IAAI;AACR,IAAI,SAAS,GAAG;AAChB,IAAI,QAAQ,EAAE,IAAI;AAClB,IAAI,aAAa,EAAE,QAAQ,EAAE,GAAG,MAAM,EAAE,GAAG,CAAC,IAAI,IAAI,GAAG,GAAG,GAAG,CAAC;AAC9D,CAAC;AACD,KAAK,CAAC,UAAU,OAAO,EAAE;AACzB,IAAI,IAAI,SAAS,GAAG,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC;AAC7C,IAAI,OAAO,YAAY;AACvB,QAAQ,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,SAAS,EAAE;AACjD,QAAQ,WAAW,GAAG,IAAI;AAC1B;AACA,QAAQ,UAAU,CAAC,YAAY;AAC/B,YAAY,MAAM,CAAC,mBAAmB,GAAG,KAAK;AAC9C,QAAQ,CAAC,EAAE,GAAG,CAAC;AACf,IAAI,CAAC;AACL,CAAC,CAAC;AACF,IAAI,QAAQ,GAAG,MAAM,CAAC;AACtB,IAAI,IAAI,EAAE;AACV,QAAQ,IAAI,EAAE,gBAAgB,CAAC,MAAM;AACrC,QAAQ,OAAO,EAAE,UAAU,CAAC,EAAE;AAC9B,YAAY,IAAI,WAAW;AAC3B,gBAAgB;AAChB,YAAY,IAAI,iBAAiB,EAAE,EAAE;AACrC;AACA,gBAAgB;AAChB,YAAY;AACZ;AACA,YAAY,IAAI,CAAC,eAAe,EAAE,EAAE;AACpC,gBAAgB,WAAW,CAAC,KAAK,EAAE;AACnC,gBAAgB,eAAe,CAAC,GAAG,CAAC,IAAI,CAAC;AACzC,YAAY;AACZ,iBAAiB;AACjB,gBAAgB,IAAI,UAAU,GAAG,gBAAgB,EAAE,KAAK,KAAK,CAAC,MAAM,GAAG,CAAC;AACxE,gBAAgB,gBAAgB,CAAC,MAAM,CAAC,UAAU,KAAK,EAAE;AACzD,oBAAoB,IAAI,KAAK,GAAG,KAAK,CAAC,MAAM,GAAG,CAAC,EAAE;AAClD,wBAAwB,OAAO,KAAK,GAAG,CAAC;AACxC,oBAAoB;AACpB,oBAAoB,OAAO,KAAK;AAChC,gBAAgB,CAAC,CAAC;AAClB,gBAAgB,iBAAiB,CAAC,GAAG,CAAC,KAAK,CAAC;AAC5C,gBAAgB,eAAe,CAAC,GAAG,CAAC,KAAK,CAAC;AAC1C,gBAAgB,IAAI,UAAU,IAAI,QAAQ,EAAE;AAC5C,oBAAoB,QAAQ,EAAE;AAC9B,gBAAgB;AAChB,YAAY;AACZ,QAAQ,CAAC;AACT,KAAK;AACL,CAAC,CAAC;AACF,IAAI,QAAQ,GAAG,UAAU,KAAK,EAAE;AAChC,IAAI,QAAQ,CAAC,KAAK,CAAC;AACnB,CAAC;AACD,MAAM,CAAC,YAAY;AACnB,IAAI,IAAI,OAAO,EAAE,CAAC,MAAM,IAAI,CAAC,EAAE;AAC/B,QAAQ,iBAAiB,CAAC,GAAG,CAAC,IAAI,CAAC;AACnC,IAAI;AACJ,CAAC,CAAC;AACF,QAAQ,IAAI,KAAK,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE,cAAc,EAAE,QAAQ,EAAE,UAAU,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,CAAC,CAAC,SAAS,EAAE,EAAE,GAAG,EAAE,WAAW,EAAE,KAAK,EAAE,EAAE,CAAC,EAAE,MAAM,EAAE,EAAE,MAAM,EAAE,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,WAAW,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,EAAE,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,EAAE,eAAe,CAAC,eAAe,EAAE,KAAK,EAAE,eAAe,CAAC,iBAAiB,EAAE,CAAC,EAAE,CAAC,CAAC,SAAS,EAAE,EAAE,aAAa,EAAE,KAAK,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,EAAE,cAAc,EAAE,EAAE,CAAC,CAAC,SAAS,EAAE,EAAE,aAAa,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC,CAAC,SAAS,EAAE,EAAE,aAAa,EAAE,QAAQ,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,EAAE,EAAE,MAAM,EAAE,UAAU,EAAE,KAAK,EAAE,SAAS,EAAE,CAAC,EAAE,IAAI,CAAC,gBAAgB,EAAE,MAAM,CAAC,CAACA,WAAS,EAAE,EAAE,aAAa,EAAE,CAAC,EAAE,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,KAAK,EAAE,SAAS,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAC7xB,QAAQ,OAAO;AACf,MAAM;;;;"}
|
|
1
|
+
{"version":3,"file":"index10.js","sources":["../src/components/gui/dialogbox/index.ce"],"sourcesContent":["<Container justifyContent=\"center\" alignItems=\"center\" width=\"100%\" height=\"100%\">\n <Container\n ref=\"dialogbox\"\n scale={{ x: scaleX }}\n anchor={[0.5, 0.5]}\n width={widthBox}\n height\n controls\n ...positionBox()\n >\n <Rect \n width={widthBox} \n height \n color={@dialogboxStyles.@backgroundColor} \n alpha={@dialogboxStyles.@backgroundOpacity} />\n <Container\n flexDirection=\"row\"\n width={widthBox}\n height\n alpha={contentOpacity}\n >\n <Container flexDirection=\"row\">\n <Container flexDirection=\"column\">\n <Text\n text\n color=\"#fff\"\n fontSize={18}\n margin\n typewriter\n style={textStyle}\n />\n @if (visibleSelection) {\n <Selection selectedIndex={0} items={choices} onSelect />\n }\n </Container>\n @if (face) {\n <Sprite sheet={@faceSheet(@face.@id, @face.@expression)} />\n }\n </Container>\n </Container>\n</Container> \n\n \n</Container>\n<script>\n import Selection from './selection.ce'\n\n import {\n animatedSignal,\n computed,\n effect,\n signal,\n trigger,\n mount\n } from \"canvasengine\";\n\n import { inject } from \"../../../core/inject\";\n import { RpgClientEngine } from \"../../../RpgClientEngine\";\n import BoxComponent from \"../box.ce\";\n\n const {\n message,\n choices: _choices,\n onFinish,\n onInteraction,\n face,\n position,\n typewriterEffect,\n autoClose\n } = defineProps();\n \n const client = inject(RpgClientEngine);\n const keyboardControls = client.globalConfig.keyboardControls;\n\n const dialogboxStyles = client.globalConfig.box.styles ?? {\n backgroundColor: \"#1a1a2e\",\n backgroundOpacity: 0.9,\n }\n const dialogBoxTypewriterSound = client.globalConfig?.box?.sounds?.typewriter\n\n const sounds = client.sounds;\n\n client.stopProcessingInput = true;\n let isDestroyed = false;\n\n const texts = [message()]\n const height = signal(256);\n const margin = signal(40);\n const isTextCompleted = signal(false);\n\n const drawSpeaker = (g) => {\n g.beginFill(0xffa500); // Orange color\n g.lineStyle(2, 0x000000); // Black border\n g.moveTo(0, 0);\n g.lineTo(70, 0);\n g.lineTo(80, 15);\n g.lineTo(70, 30);\n g.lineTo(0, 30);\n g.lineTo(0, 0);\n g.endFill();\n };\n\n const border = signal({ width: 5, color: \"#595971\" });\n const shadow = signal({ color: \"#000\", blur: 10, offsetX: 10, offsetY: 10 });\n\n const contentOpacity = animatedSignal(0, {\n duration: 1000,\n });\n\n const scaleX = animatedSignal(0, {\n duration: 500,\n });\n\n const positionBox = computed(() => {\n if (position() === 'bottom') {\n return { positionType: 'absolute', bottom: 10 };\n }\n else if (position() === 'top') {\n return { positionType: 'absolute', top: 10 };\n }\n return {};\n });\n\n const widthBox = computed(() => {\n return 700;\n });\n\n scaleX.set(1);\n contentOpacity.set(1);\n\n const currentTextIndex = signal(0);\n const currentText = computed(() => texts?.[currentTextIndex()] ?? '');\n const isChoiceDisplayed = signal(false);\n\n const text = computed(() => {\n const current = currentText();\n return typeof current === \"string\" ? current : current.text;\n });\n\n const faceSheet = (graphicId, animationName) => {\n return {\n definition: client.getSpriteSheet(graphicId),\n playing: animationName,\n };\n }\n\n const choices = computed(() => {\n //const current = currentText();\n //return typeof current === \"string\" ? null : current.choices;\n return _choices;\n });\n\n const visibleSelection = computed(() => isChoiceDisplayed() && choices().length != 0)\n\n const triggerSkip = trigger();\n\n const typewriter = typewriterEffect() ? {\n speed: 0.3,\n skip: triggerSkip,\n sound: {\n src: sounds.get(dialogBoxTypewriterSound)?.src\n },\n onComplete: () => {\n isTextCompleted.set(true);\n if (autoClose()) {\n setTimeout(() => {\n onFinish();\n }, 1000);\n }\n }\n } : null;\n\n const textStyle = {\n wordWrap: true,\n wordWrapWidth: widthBox() - margin() * 2 - (face ? 256 : 0)\n }\n\n mount((element) => {\n const [dialogbox] = element.props.children\n return () => {\n dialogbox.directives.controls.onDestroy()\n isDestroyed = true;\n // Wait destroy is finished before start processing input\n setTimeout(() => {\n client.stopProcessingInput = false;\n }, 500)\n }\n })\n\n const controls = signal({\n next: {\n bind: keyboardControls.action,\n keyDown(e) {\n if (isDestroyed) return;\n if (isChoiceDisplayed()) {\n // If choices are displayed, do nothing (wait for selection)\n return;\n }\n\n // If text is still typing, just skip (fast forward) the animation\n if (!isTextCompleted()) {\n triggerSkip.start();\n isTextCompleted.set(true);\n }\n else {\n const isFinished = currentTextIndex() === texts.length - 1;\n currentTextIndex.update((index) => {\n if (index < texts.length - 1) {\n return index + 1;\n }\n return index;\n });\n isChoiceDisplayed.set(false);\n isTextCompleted.set(false);\n if (isFinished && onFinish) {\n onFinish();\n } \n }\n },\n },\n });\n\n const onSelect = (index) => {\n onFinish(index);\n }\n \n effect(() => {\n if (choices().length != 0) {\n isChoiceDisplayed.set(true);\n }\n });\n</script>"],"names":["Selection"],"mappings":";;;;;AAYqB,SAAS,SAAS,CAAC,OAAO,EAAE;AACjD,QAAuB,QAAQ,CAAC,OAAO;AACvC,QAAQ,MAAM,WAAW,GAAG,cAAc,CAAC,OAAO;AAClD,QAAQ,IAAI,QAAQ,GAAG,CAAC,IAAI,IAAI,IAAI,CAAC,QAAQ,KAAK,YAAY;AAC9D,IAAI,QAAQ,GAAG,MAAM,CAAC,MAAM,IAAI,SAAS,CAAC,EAAE;AAC5C,QAAQ,KAAK,IAAI,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;AAC7D,YAAY,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC;AAC5B,YAAY,KAAK,IAAI,CAAC,IAAI,CAAC,EAAE,IAAI,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,CAAC;AAC3E,gBAAgB,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;AAC3B,QAAQ;AACR,QAAQ,OAAO,CAAC;AAChB,IAAI,CAAC;AACL,IAAI,OAAO,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,SAAS,CAAC;AAC1C,CAAC;AACD,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE;AACnB,IAAC,EAAE,GAAG,WAAW,EAAE,CAAC,CAAC,OAAO,GAAG,EAAE,CAAC,OAAO,CAAC,CAAC,QAAQ,GAAG,EAAE,CAAC,OAAO,CAAC,CAAC,QAAQ,GAAG,EAAE,CAAC,QAAQ,CAAC,CAAiB,EAAE,CAAC,aAAa,CAAC,KAAC,IAAI,GAAG,EAAE,CAAC,IAAI,CAAC,CAAC,QAAQ,GAAG,EAAE,CAAC,QAAQ,CAAC,CAAC,gBAAgB,GAAG,EAAE,CAAC,gBAAgB,CAAC,CAAC,SAAS,GAAG,EAAE,CAAC;AAC9N,IAAI,MAAM,GAAG,MAAM,CAAC,eAAe,CAAC;AACpC,IAAI,gBAAgB,GAAG,MAAM,CAAC,YAAY,CAAC,gBAAgB;AAC3D,IAAI,eAAe,GAAG,CAAC,EAAE,GAAG,MAAM,CAAC,YAAY,CAAC,GAAG,CAAC,MAAM,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,EAAE,GAAG;AAC7F,IAAI,eAAe,EAAE,SAAS;AAC9B,IAAI,iBAAiB,EAAE,GAAG;AAC1B,CAAC;AACD,IAAI,wBAAwB,GAAG,CAAC,EAAE,GAAG,CAAC,EAAE,GAAG,CAAC,EAAE,GAAG,MAAM,CAAC,YAAY,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,MAAM,GAAG,EAAE,CAAC,GAAG,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,MAAM,GAAG,EAAE,CAAC,MAAM,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,MAAM,GAAG,EAAE,CAAC,UAAU;AACrN,IAAI,MAAM,GAAG,MAAM,CAAC,MAAM;AAC1B,MAAM,CAAC,mBAAmB,GAAG,IAAI;AACjC,IAAI,WAAW,GAAG,KAAK;AACvB,IAAI,KAAK,GAAG,CAAC,OAAO,EAAE,CAAC;AACvB,IAAI,MAAM,GAAG,MAAM,CAAC,GAAG,CAAC;AACxB,IAAI,MAAM,GAAG,MAAM,CAAC,EAAE,CAAC;AACvB,IAAI,eAAe,GAAG,MAAM,CAAC,KAAK,CAAC;AAYtB,MAAM,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,SAAS,EAAE;AACrC,MAAM,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE;AACzE,IAAI,cAAc,GAAG,cAAc,CAAC,CAAC,EAAE;AACvC,IAAI,QAAQ,EAAE,IAAI;AAClB,CAAC,CAAC;AACF,IAAI,MAAM,GAAG,cAAc,CAAC,CAAC,EAAE;AAC/B,IAAI,QAAQ,EAAE,GAAG;AACjB,CAAC,CAAC;AACF,IAAI,WAAW,GAAG,QAAQ,CAAC,YAAY;AACvC,IAAI,IAAI,QAAQ,EAAE,KAAK,QAAQ,EAAE;AACjC,QAAQ,OAAO,EAAE,YAAY,EAAE,UAAU,EAAE,MAAM,EAAE,EAAE,EAAE;AACvD,IAAI;AACJ,SAAS,IAAI,QAAQ,EAAE,KAAK,KAAK,EAAE;AACnC,QAAQ,OAAO,EAAE,YAAY,EAAE,UAAU,EAAE,GAAG,EAAE,EAAE,EAAE;AACpD,IAAI;AACJ,IAAI,OAAO,EAAE;AACb,CAAC,CAAC;AACF,IAAI,QAAQ,GAAG,QAAQ,CAAC,YAAY;AACpC,IAAI,OAAO,GAAG;AACd,CAAC,CAAC;AACF,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;AACb,cAAc,CAAC,GAAG,CAAC,CAAC,CAAC;AACrB,IAAI,gBAAgB,GAAG,MAAM,CAAC,CAAC,CAAC;AAChC,IAAI,WAAW,GAAG,QAAQ,CAAC,YAAY,EAAE,IAAI,EAAE,CAAC,CAAC,OAAO,CAAC,EAAE,GAAG,KAAK,KAAK,IAAI,IAAI,KAAK,KAAK,MAAM,GAAG,MAAM,GAAG,KAAK,CAAC,gBAAgB,EAAE,CAAC,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;AAC9K,IAAI,iBAAiB,GAAG,MAAM,CAAC,KAAK,CAAC;AACrC,IAAI,IAAI,GAAG,QAAQ,CAAC,YAAY;AAChC,IAAI,IAAI,OAAO,GAAG,WAAW,EAAE;AAC/B,IAAI,OAAO,OAAO,OAAO,KAAK,QAAQ,GAAG,OAAO,GAAG,OAAO,CAAC,IAAI;AAC/D,CAAC,CAAC;AACF,IAAI,SAAS,GAAG,UAAU,SAAS,EAAE,aAAa,EAAE;AACpD,IAAI,OAAO;AACX,QAAQ,UAAU,EAAE,MAAM,CAAC,cAAc,CAAC,SAAS,CAAC;AACpD,QAAQ,OAAO,EAAE,aAAa;AAC9B,KAAK;AACL,CAAC;AACD,IAAI,OAAO,GAAG,QAAQ,CAAC,YAAY;AACnC;AACA;AACA,IAAI,OAAO,QAAQ;AACnB,CAAC,CAAC;AACF,IAAI,gBAAgB,GAAG,QAAQ,CAAC,YAAY,EAAE,OAAO,iBAAiB,EAAE,IAAI,OAAO,EAAE,CAAC,MAAM,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;AACrG,IAAI,WAAW,GAAG,OAAO,EAAE;AAC3B,IAAI,UAAU,GAAG,gBAAgB,EAAE,GAAG;AACtC,IAAI,KAAK,EAAE,GAAG;AACd,IAAI,IAAI,EAAE,WAAW;AACrB,IAAI,KAAK,EAAE;AACX,QAAQ,GAAG,EAAE,CAAC,EAAE,GAAG,MAAM,CAAC,GAAG,CAAC,wBAAwB,CAAC,MAAM,IAAI,IAAI,EAAE,KAAK,MAAM,GAAG,MAAM,GAAG,EAAE,CAAC;AACjG,KAAK;AACL,IAAI,UAAU,EAAE,YAAY;AAC5B,QAAQ,eAAe,CAAC,GAAG,CAAC,IAAI,CAAC;AACjC,QAAQ,IAAI,SAAS,EAAE,EAAE;AACzB,YAAY,UAAU,CAAC,YAAY;AACnC,gBAAgB,QAAQ,EAAE;AAC1B,YAAY,CAAC,EAAE,IAAI,CAAC;AACpB,QAAQ;AACR,IAAI;AACJ,CAAC,GAAG,IAAI;AACR,IAAI,SAAS,GAAG;AAChB,IAAI,QAAQ,EAAE,IAAI;AAClB,IAAI,aAAa,EAAE,QAAQ,EAAE,GAAG,MAAM,EAAE,GAAG,CAAC,IAAI,IAAI,GAAG,GAAG,GAAG,CAAC;AAC9D,CAAC;AACD,KAAK,CAAC,UAAU,OAAO,EAAE;AACzB,IAAI,IAAI,SAAS,GAAG,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC,CAAC;AAC7C,IAAI,OAAO,YAAY;AACvB,QAAQ,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,SAAS,EAAE;AACjD,QAAQ,WAAW,GAAG,IAAI;AAC1B;AACA,QAAQ,UAAU,CAAC,YAAY;AAC/B,YAAY,MAAM,CAAC,mBAAmB,GAAG,KAAK;AAC9C,QAAQ,CAAC,EAAE,GAAG,CAAC;AACf,IAAI,CAAC;AACL,CAAC,CAAC;AACF,IAAI,QAAQ,GAAG,MAAM,CAAC;AACtB,IAAI,IAAI,EAAE;AACV,QAAQ,IAAI,EAAE,gBAAgB,CAAC,MAAM;AACrC,QAAQ,OAAO,EAAE,UAAU,CAAC,EAAE;AAC9B,YAAY,IAAI,WAAW;AAC3B,gBAAgB;AAChB,YAAY,IAAI,iBAAiB,EAAE,EAAE;AACrC;AACA,gBAAgB;AAChB,YAAY;AACZ;AACA,YAAY,IAAI,CAAC,eAAe,EAAE,EAAE;AACpC,gBAAgB,WAAW,CAAC,KAAK,EAAE;AACnC,gBAAgB,eAAe,CAAC,GAAG,CAAC,IAAI,CAAC;AACzC,YAAY;AACZ,iBAAiB;AACjB,gBAAgB,IAAI,UAAU,GAAG,gBAAgB,EAAE,KAAK,KAAK,CAAC,MAAM,GAAG,CAAC;AACxE,gBAAgB,gBAAgB,CAAC,MAAM,CAAC,UAAU,KAAK,EAAE;AACzD,oBAAoB,IAAI,KAAK,GAAG,KAAK,CAAC,MAAM,GAAG,CAAC,EAAE;AAClD,wBAAwB,OAAO,KAAK,GAAG,CAAC;AACxC,oBAAoB;AACpB,oBAAoB,OAAO,KAAK;AAChC,gBAAgB,CAAC,CAAC;AAClB,gBAAgB,iBAAiB,CAAC,GAAG,CAAC,KAAK,CAAC;AAC5C,gBAAgB,eAAe,CAAC,GAAG,CAAC,KAAK,CAAC;AAC1C,gBAAgB,IAAI,UAAU,IAAI,QAAQ,EAAE;AAC5C,oBAAoB,QAAQ,EAAE;AAC9B,gBAAgB;AAChB,YAAY;AACZ,QAAQ,CAAC;AACT,KAAK;AACL,CAAC,CAAC;AACF,IAAI,QAAQ,GAAG,UAAU,KAAK,EAAE;AAChC,IAAI,QAAQ,CAAC,KAAK,CAAC;AACnB,CAAC;AACD,MAAM,CAAC,YAAY;AACnB,IAAI,IAAI,OAAO,EAAE,CAAC,MAAM,IAAI,CAAC,EAAE;AAC/B,QAAQ,iBAAiB,CAAC,GAAG,CAAC,IAAI,CAAC;AACnC,IAAI;AACJ,CAAC,CAAC;AACF,QAAQ,IAAI,KAAK,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE,cAAc,EAAE,QAAQ,EAAE,UAAU,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,CAAC,CAAC,SAAS,EAAE,EAAE,GAAG,EAAE,WAAW,EAAE,KAAK,EAAE,EAAE,CAAC,EAAE,MAAM,EAAE,EAAE,MAAM,EAAE,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,GAAG,WAAW,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,EAAE,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,EAAE,eAAe,CAAC,eAAe,EAAE,KAAK,EAAE,eAAe,CAAC,iBAAiB,EAAE,CAAC,EAAE,CAAC,CAAC,SAAS,EAAE,EAAE,aAAa,EAAE,KAAK,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,KAAK,EAAE,cAAc,EAAE,EAAE,CAAC,CAAC,SAAS,EAAE,EAAE,aAAa,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC,CAAC,SAAS,EAAE,EAAE,aAAa,EAAE,QAAQ,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,EAAE,EAAE,MAAM,EAAE,UAAU,EAAE,KAAK,EAAE,SAAS,EAAE,CAAC,EAAE,IAAI,CAAC,gBAAgB,EAAE,MAAM,CAAC,CAACA,WAAS,EAAE,EAAE,aAAa,EAAE,CAAC,EAAE,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,KAAK,EAAE,SAAS,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAC7xB,QAAQ,OAAO;AACf,MAAM;;;;"}
|
package/dist/index15.js
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { useProps, useDefineProps, computed, signal,
|
|
2
|
-
import { lastValueFrom } from 'rxjs';
|
|
1
|
+
import { useProps, useDefineProps, computed, signal, animatedSignal, mount, tick, h, Container, loop, Sprite } from 'canvasengine';
|
|
2
|
+
import { combineLatest, map, startWith, pairwise, filter, lastValueFrom } from 'rxjs';
|
|
3
3
|
import { Particle } from '@canvasengine/presets';
|
|
4
4
|
import { Direction, ModulesToken } from '@rpgjs/common';
|
|
5
5
|
import { RpgClientEngine } from './index2.js';
|
|
@@ -47,7 +47,7 @@ var __generator = (this && this.__generator) || function (thisArg, body) {
|
|
|
47
47
|
var _a = defineProps(), object = _a.object, id = _a.id;
|
|
48
48
|
var client = inject(RpgClientEngine);
|
|
49
49
|
var hooks = inject(ModulesToken);
|
|
50
|
-
|
|
50
|
+
client.spritesheets;
|
|
51
51
|
var playerId = client.playerId;
|
|
52
52
|
var componentsBehind = client.spriteComponentsBehind;
|
|
53
53
|
var componentsInFront = client.spriteComponentsInFront;
|
|
@@ -56,6 +56,12 @@ var x = object.x, y = object.y, tint = object.tint, direction = object.direction
|
|
|
56
56
|
var particleSettings = client.particleSettings;
|
|
57
57
|
var canControls = function () { return isMe() && object.canMove(); };
|
|
58
58
|
var keyboardControls = client.globalConfig.keyboardControls;
|
|
59
|
+
var visible = computed(function () {
|
|
60
|
+
if (object.type === 'event') {
|
|
61
|
+
return true;
|
|
62
|
+
}
|
|
63
|
+
return isConnected();
|
|
64
|
+
});
|
|
59
65
|
var controls = signal({
|
|
60
66
|
down: {
|
|
61
67
|
repeat: true,
|
|
@@ -101,10 +107,23 @@ var controls = signal({
|
|
|
101
107
|
},
|
|
102
108
|
},
|
|
103
109
|
});
|
|
110
|
+
var smoothX = animatedSignal(x(), {
|
|
111
|
+
duration: isMe() ? 0 : 0
|
|
112
|
+
});
|
|
113
|
+
var smoothY = animatedSignal(y(), {
|
|
114
|
+
duration: isMe() ? 0 : 0,
|
|
115
|
+
});
|
|
116
|
+
var realAnimationName = signal(animationName());
|
|
117
|
+
var xSubscription = x.observable.subscribe(function (value) {
|
|
118
|
+
smoothX.set(value);
|
|
119
|
+
});
|
|
120
|
+
var ySubscription = y.observable.subscribe(function (value) {
|
|
121
|
+
smoothY.set(value);
|
|
122
|
+
});
|
|
104
123
|
var sheet = function (graphicId) {
|
|
105
124
|
return {
|
|
106
|
-
definition:
|
|
107
|
-
playing:
|
|
125
|
+
definition: client.getSpriteSheet(graphicId),
|
|
126
|
+
playing: realAnimationName,
|
|
108
127
|
params: {
|
|
109
128
|
direction: direction
|
|
110
129
|
},
|
|
@@ -113,25 +132,48 @@ var sheet = function (graphicId) {
|
|
|
113
132
|
}
|
|
114
133
|
};
|
|
115
134
|
};
|
|
116
|
-
var
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
135
|
+
var movementAnimations = ['walk', 'stand'];
|
|
136
|
+
var epsilon = 0;
|
|
137
|
+
var stateX$ = smoothX.animatedState.observable;
|
|
138
|
+
var stateY$ = smoothY.animatedState.observable;
|
|
139
|
+
var animationName$ = animationName.observable;
|
|
140
|
+
var moving$ = combineLatest([stateX$, stateY$]).pipe(map(function (_a) {
|
|
141
|
+
var sx = _a[0], sy = _a[1];
|
|
142
|
+
var xFinished = Math.abs(sx.value.current - sx.value.end) <= epsilon;
|
|
143
|
+
var yFinished = Math.abs(sy.value.current - sy.value.end) <= epsilon;
|
|
144
|
+
return !xFinished || !yFinished; // moving if X or Y is not finished
|
|
145
|
+
}), startWith(false));
|
|
146
|
+
var animationChange$ = animationName$.pipe(startWith(animationName()), pairwise(), filter(function (_a) {
|
|
147
|
+
var prev = _a[0], curr = _a[1];
|
|
148
|
+
return prev !== curr;
|
|
149
|
+
}));
|
|
150
|
+
var animationMovementSubscription = combineLatest([animationChange$, moving$]).subscribe(function (_a) {
|
|
151
|
+
var _b = _a[0]; _b[0]; var curr = _b[1], isMoving = _a[1];
|
|
152
|
+
if (curr == 'stand' && !isMoving) {
|
|
153
|
+
realAnimationName.set(curr);
|
|
154
|
+
}
|
|
155
|
+
else if (curr == 'walk' && isMoving) {
|
|
156
|
+
realAnimationName.set(curr);
|
|
157
|
+
}
|
|
158
|
+
else if (!movementAnimations.includes(curr)) {
|
|
159
|
+
realAnimationName.set(curr);
|
|
160
|
+
}
|
|
161
|
+
if (!isMoving && object.animationIsPlaying && object.animationIsPlaying()) {
|
|
162
|
+
if (movementAnimations.includes(curr)) {
|
|
124
163
|
if (typeof object.resetAnimationState === 'function') {
|
|
125
164
|
object.resetAnimationState();
|
|
126
165
|
}
|
|
127
166
|
}
|
|
128
167
|
}
|
|
129
|
-
previousAnimationName = currentAnimationName;
|
|
130
168
|
});
|
|
131
169
|
var onBeforeDestroy = function () { return __awaiter(void 0, void 0, void 0, function () {
|
|
132
170
|
return __generator(this, function (_a) {
|
|
133
171
|
switch (_a.label) {
|
|
134
|
-
case 0:
|
|
172
|
+
case 0:
|
|
173
|
+
animationMovementSubscription.unsubscribe();
|
|
174
|
+
xSubscription.unsubscribe();
|
|
175
|
+
ySubscription.unsubscribe();
|
|
176
|
+
return [4 /*yield*/, lastValueFrom(hooks.callHooks("client-sprite-onDestroy", object))];
|
|
135
177
|
case 1:
|
|
136
178
|
_a.sent();
|
|
137
179
|
return [4 /*yield*/, lastValueFrom(hooks.callHooks("client-sceneMap-onRemoveSprite", client.sceneMap, object))];
|
|
@@ -148,7 +190,7 @@ mount(function (element) {
|
|
|
148
190
|
tick(function () {
|
|
149
191
|
hooks.callHooks("client-sprite-onUpdate").subscribe();
|
|
150
192
|
});
|
|
151
|
-
let $this = h(Container, { x, y, zIndex: y, viewportFollow: isMe, controls, onBeforeDestroy, visible
|
|
193
|
+
let $this = h(Container, { x: smoothX, y: smoothY, zIndex: y, viewportFollow: isMe, controls, onBeforeDestroy, visible }, [loop(componentsBehind, component => h(Container, null, h(component, { object }))), h(Particle, { emit: emitParticleTrigger, settings: particleSettings, zIndex: 1000, name: particleName }), h(Container, null, loop(graphics, graphicId => h(Sprite, { sheet: sheet(graphicId), direction, tint, hitbox }))), loop(componentsInFront, component => h(Container, null, h(component, { object })))]);
|
|
152
194
|
return $this
|
|
153
195
|
}
|
|
154
196
|
|
package/dist/index15.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index15.js","sources":["../src/components/character.ce"],"sourcesContent":["<Container x y zIndex={y} viewportFollow={isMe} controls onBeforeDestroy visible={isConnected}>\n @for (component of componentsBehind) {\n <Container>\n <component object />\n </Container>\n } \n <Particle emit={@emitParticleTrigger} settings={@particleSettings} zIndex={1000} name={particleName} />\n <Container>\n @for (graphicId of graphics) {\n <Sprite sheet={@sheet(@graphicId)} direction tint hitbox />\n }\n </Container>\n @for (component of componentsInFront) {\n <Container>\n <component object />\n </Container>\n } \n</Container>\n\n<script>\n import { signal, effect, mount, computed, tick } from \"canvasengine\";\n import { lastValueFrom } from \"rxjs\";\n import { Particle } from \"@canvasengine/presets\";\n import { GameEngineToken, ModulesToken } from \"@rpgjs/common\";\n import { RpgClientEngine } from \"../RpgClientEngine\";\n import { inject } from \"../core/inject\"; \n import { Direction } from \"@rpgjs/common\";\n import Hit from \"./effects/hit.ce\";\n\n const { object, id } = defineProps();\n \n const client = inject(RpgClientEngine);\n const hooks = inject(ModulesToken);\n\n const spritesheets = client.spritesheets;\n const playerId = client.playerId;\n const componentsBehind = client.spriteComponentsBehind;\n const componentsInFront = client.spriteComponentsInFront;\n const isMe = computed(() => id() === playerId);\n\n const { \n x, \n y, \n tint, \n direction, \n animationName, \n animationCurrentIndex,\n emitParticleTrigger, \n particleName, \n graphics, \n hitbox,\n isConnected\n } = object;\n\n const particleSettings = client.particleSettings;\n\n const canControls = () => isMe() && object.canMove()\n const keyboardControls = client.globalConfig.keyboardControls;\n\n const controls = signal({\n down: {\n repeat: true,\n bind: keyboardControls.down,\n keyDown() {\n if (canControls()) client.processInput({ input: Direction.Down })\n },\n },\n up: {\n repeat: true,\n bind: keyboardControls.up,\n keyDown() {\n if (canControls()) client.processInput({ input: Direction.Up })\n },\n },\n left: {\n repeat: true,\n bind: keyboardControls.left,\n keyDown() {\n if (canControls()) client.processInput({ input: Direction.Left })\n },\n },\n right: {\n repeat: true,\n bind: keyboardControls.right,\n keyDown() {\n if (canControls()) client.processInput({ input: Direction.Right })\n },\n },\n action: {\n bind: keyboardControls.action,\n keyDown() {\n if (canControls()) {\n client.processAction({ action: 'action' })\n // particleName.set('hit') \n // emitParticleTrigger.start()\n // object.flash('red')\n }\n },\n },\n });\n\n const sheet = (graphicId) => {\n return {\n definition: spritesheets.get(graphicId),\n playing: animationName,\n params: {\n direction\n },\n onFinish() {\n animationCurrentIndex.update(index => index + 1)\n }\n };\n }\n\n // Track animation changes to reset animation state when needed\n let previousAnimationName = animationName();\n effect(() => {\n const currentAnimationName = animationName();\n \n // If animation changed externally (not through setAnimation), reset the state\n if (currentAnimationName !== previousAnimationName && object.animationIsPlaying && object.animationIsPlaying()) {\n // Check if this is a movement animation (walk, stand) that should interrupt custom animations\n const movementAnimations = ['walk', 'stand'];\n if (movementAnimations.includes(currentAnimationName)) {\n if (typeof object.resetAnimationState === 'function') {\n object.resetAnimationState();\n }\n }\n }\n \n previousAnimationName = currentAnimationName;\n \n });\n\n const onBeforeDestroy = async () => {\n await lastValueFrom(hooks.callHooks(\"client-sprite-onDestroy\", object)) \n await lastValueFrom(hooks.callHooks(\"client-sceneMap-onRemoveSprite\", client.sceneMap, object))\n }\n\n mount((element) => {\n hooks.callHooks(\"client-sprite-onAdd\", object).subscribe()\n hooks.callHooks(\"client-sceneMap-onAddSprite\", client.sceneMap, object).subscribe()\n })\n\n tick(() => {\n hooks.callHooks(\"client-sprite-onUpdate\").subscribe()\n })\n</script>"],"names":[],"mappings":";;;;;;;AAaqB,SAAS,SAAS,CAAC,OAAO,EAAE;AACjD,QAAuB,QAAQ,CAAC,OAAO;AACvC,QAAQ,MAAM,WAAW,GAAG,cAAc,CAAC,OAAO;AAClD,QAAQ,IAAI,SAAS,GAAG,CAAC,IAAI,IAAI,IAAI,CAAC,SAAS,KAAK,UAAU,OAAO,EAAE,UAAU,EAAE,CAAC,EAAE,SAAS,EAAE;AACjG,IAAI,SAAS,KAAK,CAAC,KAAK,EAAE,EAAE,OAAO,KAAK,YAAY,CAAC,GAAG,KAAK,GAAG,IAAI,CAAC,CAAC,UAAU,OAAO,EAAE,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAC/G,IAAI,OAAO,KAAK,CAAC,KAAK,CAAC,GAAG,OAAO,CAAC,EAAE,UAAU,OAAO,EAAE,MAAM,EAAE;AAC/D,QAAQ,SAAS,SAAS,CAAC,KAAK,EAAE,EAAE,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAClG,QAAQ,SAAS,QAAQ,CAAC,KAAK,EAAE,EAAE,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AACrG,QAAQ,SAAS,IAAI,CAAC,MAAM,EAAE,EAAE,MAAM,CAAC,IAAI,GAAG,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC,CAAC;AACrH,QAAQ,IAAI,CAAC,CAAC,SAAS,GAAG,SAAS,CAAC,KAAK,CAAC,OAAO,EAAE,UAAU,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC;AAC7E,IAAI,CAAC,CAAC;AACN,CAAC;AACD,IAAI,WAAW,GAAG,CAAC,IAAI,IAAI,IAAI,CAAC,WAAW,KAAK,UAAU,OAAO,EAAE,IAAI,EAAE;AACzE,IAAI,IAAI,CAAC,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,IAAI,EAAE,WAAW,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,OAAO,QAAQ,KAAK,UAAU,GAAG,QAAQ,GAAG,MAAM,EAAE,SAAS,CAAC;AACpM,IAAI,OAAO,CAAC,CAAC,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,OAAO,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,QAAQ,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,EAAE,OAAO,MAAM,KAAK,UAAU,KAAK,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,WAAW,EAAE,OAAO,IAAI,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;AAC/J,IAAI,SAAS,IAAI,CAAC,CAAC,EAAE,EAAE,OAAO,UAAU,CAAC,EAAE,EAAE,OAAO,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AACrE,IAAI,SAAS,IAAI,CAAC,EAAE,EAAE;AACtB,QAAQ,IAAI,CAAC,EAAE,MAAM,IAAI,SAAS,CAAC,iCAAiC,CAAC;AACrE,QAAQ,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI;AACtD,YAAY,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,OAAO,CAAC;AACxK,YAAY,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC;AACnD,YAAY,QAAQ,EAAE,CAAC,CAAC,CAAC;AACzB,gBAAgB,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;AACxC,gBAAgB,KAAK,CAAC,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,OAAO,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE;AACvE,gBAAgB,KAAK,CAAC,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;AACxD,gBAAgB,KAAK,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC;AACxD,gBAAgB;AAChB,oBAAoB,IAAI,EAAE,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,SAAS,CAAC;AAC/H,oBAAoB,IAAI,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;AACzG,oBAAoB,IAAI,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,MAAM,CAAC;AACxF,oBAAoB,IAAI,CAAC,IAAI,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC;AACtF,oBAAoB,IAAI,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE;AACzC,oBAAoB,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC;AAClC;AACA,YAAY,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC;AACtC,QAAQ,CAAC,CAAC,OAAO,CAAC,EAAE,EAAE,EAAE,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;AACjE,QAAQ,IAAI,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE;AACxF,IAAI;AACJ,CAAC;AACD,IAAI,EAAE,GAAG,WAAW,EAAE,EAAE,MAAM,GAAG,EAAE,CAAC,MAAM,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE;AACtD,IAAI,MAAM,GAAG,MAAM,CAAC,eAAe,CAAC;AACpC,IAAI,KAAK,GAAG,MAAM,CAAC,YAAY,CAAC;AAChC,IAAI,YAAY,GAAG,MAAM,CAAC,YAAY;AACtC,IAAI,QAAQ,GAAG,MAAM,CAAC,QAAQ;AAC9B,IAAI,gBAAgB,GAAG,MAAM,CAAC,sBAAsB;AACpD,IAAI,iBAAiB,GAAG,MAAM,CAAC,uBAAuB;AACtD,IAAI,IAAI,GAAG,QAAQ,CAAC,YAAY,EAAE,OAAO,EAAE,EAAE,KAAK,QAAQ,CAAC,CAAC,CAAC,CAAC;AAC9D,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC,EAAE,IAAI,GAAG,MAAM,CAAC,IAAI,EAAE,SAAS,GAAG,MAAM,CAAC,SAAS,EAAE,aAAa,GAAG,MAAM,CAAC,aAAa,EAAE,qBAAqB,GAAG,MAAM,CAAC,qBAAqB,EAAE,mBAAmB,GAAG,MAAM,CAAC,mBAAmB,EAAE,YAAY,GAAG,MAAM,CAAC,YAAY,EAAE,QAAQ,GAAG,MAAM,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,WAAW,GAAG,MAAM,CAAC,WAAW;AACxV,IAAI,gBAAgB,GAAG,MAAM,CAAC,gBAAgB;AAC9C,IAAI,WAAW,GAAG,YAAY,EAAE,OAAO,IAAI,EAAE,IAAI,MAAM,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;AACpE,IAAI,gBAAgB,GAAG,MAAM,CAAC,YAAY,CAAC,gBAAgB;AAC3D,IAAI,QAAQ,GAAG,MAAM,CAAC;AACtB,IAAI,IAAI,EAAE;AACV,QAAQ,MAAM,EAAE,IAAI;AACpB,QAAQ,IAAI,EAAE,gBAAgB,CAAC,IAAI;AACnC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE;AAC7B,gBAAgB,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,IAAI,EAAE,CAAC;AAC9D,QAAQ,CAAC;AACT,KAAK;AACL,IAAI,EAAE,EAAE;AACR,QAAQ,MAAM,EAAE,IAAI;AACpB,QAAQ,IAAI,EAAE,gBAAgB,CAAC,EAAE;AACjC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE;AAC7B,gBAAgB,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,EAAE,EAAE,CAAC;AAC5D,QAAQ,CAAC;AACT,KAAK;AACL,IAAI,IAAI,EAAE;AACV,QAAQ,MAAM,EAAE,IAAI;AACpB,QAAQ,IAAI,EAAE,gBAAgB,CAAC,IAAI;AACnC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE;AAC7B,gBAAgB,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,IAAI,EAAE,CAAC;AAC9D,QAAQ,CAAC;AACT,KAAK;AACL,IAAI,KAAK,EAAE;AACX,QAAQ,MAAM,EAAE,IAAI;AACpB,QAAQ,IAAI,EAAE,gBAAgB,CAAC,KAAK;AACpC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE;AAC7B,gBAAgB,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,KAAK,EAAE,CAAC;AAC/D,QAAQ,CAAC;AACT,KAAK;AACL,IAAI,MAAM,EAAE;AACZ,QAAQ,IAAI,EAAE,gBAAgB,CAAC,MAAM;AACrC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE,EAAE;AAC/B,gBAAgB,MAAM,CAAC,aAAa,CAAC,EAAE,MAAM,EAAE,QAAQ,EAAE,CAAC;AAC1D;AACA;AACA;AACA,YAAY;AACZ,QAAQ,CAAC;AACT,KAAK;AACL,CAAC,CAAC;AACF,IAAI,KAAK,GAAG,UAAU,SAAS,EAAE;AACjC,IAAI,OAAO;AACX,QAAQ,UAAU,EAAE,YAAY,CAAC,GAAG,CAAC,SAAS,CAAC;AAC/C,QAAQ,OAAO,EAAE,aAAa;AAC9B,QAAQ,MAAM,EAAE;AAChB,YAAY,SAAS,EAAE;AACvB,SAAS;AACT,QAAQ,QAAQ,EAAE,YAAY;AAC9B,YAAY,qBAAqB,CAAC,MAAM,CAAC,UAAU,KAAK,EAAE,EAAE,OAAO,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;AAChF,QAAQ;AACR,KAAK;AACL,CAAC;AACD,IAAI,qBAAqB,GAAG,aAAa,EAAE;AAC3C,MAAM,CAAC,YAAY;AACnB,IAAI,IAAI,oBAAoB,GAAG,aAAa,EAAE;AAC9C;AACA,IAAI,IAAI,oBAAoB,KAAK,qBAAqB,IAAI,MAAM,CAAC,kBAAkB,IAAI,MAAM,CAAC,kBAAkB,EAAE,EAAE;AACpH;AACA,QAAQ,IAAI,kBAAkB,GAAG,CAAC,MAAM,EAAE,OAAO,CAAC;AAClD,QAAQ,IAAI,kBAAkB,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE;AAC/D,YAAY,IAAI,OAAO,MAAM,CAAC,mBAAmB,KAAK,UAAU,EAAE;AAClE,gBAAgB,MAAM,CAAC,mBAAmB,EAAE;AAC5C,YAAY;AACZ,QAAQ;AACR,IAAI;AACJ,IAAI,qBAAqB,GAAG,oBAAoB;AAChD,CAAC,CAAC;AACF,IAAI,eAAe,GAAG,YAAY,EAAE,OAAO,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY;AACzF,IAAI,OAAO,WAAW,CAAC,IAAI,EAAE,UAAU,EAAE,EAAE;AAC3C,QAAQ,QAAQ,EAAE,CAAC,KAAK;AACxB,YAAY,KAAK,CAAC,EAAE,OAAO,CAAC,CAAC,YAAY,aAAa,CAAC,KAAK,CAAC,SAAS,CAAC,yBAAyB,EAAE,MAAM,CAAC,CAAC,CAAC;AAC3G,YAAY,KAAK,CAAC;AAClB,gBAAgB,EAAE,CAAC,IAAI,EAAE;AACzB,gBAAgB,OAAO,CAAC,CAAC,YAAY,aAAa,CAAC,KAAK,CAAC,SAAS,CAAC,gCAAgC,EAAE,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC,CAAC;AAC/H,YAAY,KAAK,CAAC;AAClB,gBAAgB,EAAE,CAAC,IAAI,EAAE;AACzB,gBAAgB,OAAO,CAAC,CAAC,YAAY;AACrC;AACA,IAAI,CAAC,CAAC;AACN,CAAC,CAAC,CAAC,CAAC,CAAC;AACL,KAAK,CAAC,UAAU,OAAO,EAAE;AACzB,IAAI,KAAK,CAAC,SAAS,CAAC,qBAAqB,EAAE,MAAM,CAAC,CAAC,SAAS,EAAE;AAC9D,IAAI,KAAK,CAAC,SAAS,CAAC,6BAA6B,EAAE,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC,SAAS,EAAE;AACvF,CAAC,CAAC;AACF,IAAI,CAAC,YAAY;AACjB,IAAI,KAAK,CAAC,SAAS,CAAC,wBAAwB,CAAC,CAAC,SAAS,EAAE;AACzD,CAAC,CAAC;AACF,QAAQ,IAAI,KAAK,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,cAAc,EAAE,IAAI,EAAE,QAAQ,EAAE,eAAe,EAAE,OAAO,EAAE,WAAW,EAAE,EAAE,CAAC,IAAI,CAAC,gBAAgB,EAAE,SAAS,IAAI,CAAC,CAAC,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC,SAAS,EAAE,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,QAAQ,EAAE,EAAE,IAAI,EAAE,mBAAmB,EAAE,QAAQ,EAAE,gBAAgB,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,YAAY,EAAE,CAAC,EAAE,CAAC,CAAC,SAAS,EAAE,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,SAAS,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE,KAAK,EAAE,KAAK,CAAC,SAAS,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,iBAAiB,EAAE,SAAS,IAAI,CAAC,CAAC,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC,SAAS,EAAE,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC,CAAC;AAChgB,QAAQ,OAAO;AACf,MAAM;;;;"}
|
|
1
|
+
{"version":3,"file":"index15.js","sources":["../src/components/character.ce"],"sourcesContent":["<Container x={smoothX} y={smoothY} zIndex={y} viewportFollow={isMe} controls onBeforeDestroy visible>\n @for (component of componentsBehind) {\n <Container>\n <component object />\n </Container>\n } \n <Particle emit={@emitParticleTrigger} settings={@particleSettings} zIndex={1000} name={particleName} />\n <Container>\n @for (graphicId of graphics) {\n <Sprite sheet={@sheet(@graphicId)} direction tint hitbox />\n }\n </Container>\n @for (component of componentsInFront) {\n <Container>\n <component object />\n </Container>\n } \n</Container>\n\n<script>\n import { signal, effect, mount, computed, tick, animatedSignal } from \"canvasengine\";\n import { lastValueFrom, combineLatest, pairwise, filter, map, startWith } from \"rxjs\";\n import { Particle } from \"@canvasengine/presets\";\n import { GameEngineToken, ModulesToken } from \"@rpgjs/common\";\n import { RpgClientEngine } from \"../RpgClientEngine\";\n import { inject } from \"../core/inject\"; \n import { Direction } from \"@rpgjs/common\";\n import Hit from \"./effects/hit.ce\";\n\n const { object, id } = defineProps();\n\n const client = inject(RpgClientEngine);\n const hooks = inject(ModulesToken);\n\n const spritesheets = client.spritesheets;\n const playerId = client.playerId;\n const componentsBehind = client.spriteComponentsBehind;\n const componentsInFront = client.spriteComponentsInFront;\n const isMe = computed(() => id() === playerId);\n\n const { \n x, \n y, \n tint, \n direction, \n animationName, \n animationCurrentIndex,\n emitParticleTrigger, \n particleName, \n graphics, \n hitbox,\n isConnected,\n } = object;\n\n const particleSettings = client.particleSettings;\n\n const canControls = () => isMe() && object.canMove()\n const keyboardControls = client.globalConfig.keyboardControls;\n\n const visible = computed(() => {\n if (object.type === 'event') {\n return true\n }\n return isConnected()\n });\n\n const controls = signal({\n down: {\n repeat: true,\n bind: keyboardControls.down,\n keyDown() {\n if (canControls()) client.processInput({ input: Direction.Down })\n },\n },\n up: {\n repeat: true,\n bind: keyboardControls.up,\n keyDown() {\n if (canControls()) client.processInput({ input: Direction.Up })\n },\n },\n left: {\n repeat: true,\n bind: keyboardControls.left,\n keyDown() {\n if (canControls()) client.processInput({ input: Direction.Left })\n },\n },\n right: {\n repeat: true,\n bind: keyboardControls.right,\n keyDown() {\n if (canControls()) client.processInput({ input: Direction.Right })\n },\n },\n action: {\n bind: keyboardControls.action,\n keyDown() {\n if (canControls()) {\n client.processAction({ action: 'action' })\n // particleName.set('hit') \n // emitParticleTrigger.start()\n // object.flash('red')\n }\n },\n },\n });\n\n const smoothX = animatedSignal(x(), {\n duration: isMe() ? 0 : 0\n });\n\n const smoothY = animatedSignal(y(), {\n duration: isMe() ? 0 : 0,\n });\n\n const realAnimationName = signal(animationName());\n\n const xSubscription = x.observable.subscribe((value) => {\n smoothX.set(value);\n });\n\n const ySubscription = y.observable.subscribe((value) => {\n smoothY.set(value);\n });\n \n const sheet = (graphicId) => {\n return {\n definition: client.getSpriteSheet(graphicId),\n playing: realAnimationName,\n params: {\n direction\n },\n onFinish() {\n animationCurrentIndex.update(index => index + 1)\n }\n };\n }\n\n // Combine animation change detection with movement state from smoothX/smoothY\n const movementAnimations = ['walk', 'stand'];\n const epsilon = 0; // movement threshold to consider the easing still running\n\n const stateX$ = smoothX.animatedState.observable;\n const stateY$ = smoothY.animatedState.observable;\n const animationName$ = animationName.observable;\n\n const moving$ = combineLatest([stateX$, stateY$]).pipe(\n map(([sx, sy]) => {\n const xFinished = Math.abs(sx.value.current - sx.value.end) <= epsilon;\n const yFinished = Math.abs(sy.value.current - sy.value.end) <= epsilon;\n return !xFinished || !yFinished; // moving if X or Y is not finished\n }),\n startWith(false)\n );\n\n const animationChange$ = animationName$.pipe(\n startWith(animationName()),\n pairwise(),\n filter(([prev, curr]) => prev !== curr)\n );\n\n const animationMovementSubscription = combineLatest([animationChange$, moving$]).subscribe(([[prev, curr], isMoving]) => {\n if (curr == 'stand' && !isMoving) {\n realAnimationName.set(curr);\n }\n else if (curr == 'walk' && isMoving) {\n realAnimationName.set(curr);\n }\n else if (!movementAnimations.includes(curr)) {\n realAnimationName.set(curr);\n }\n if (!isMoving && object.animationIsPlaying && object.animationIsPlaying()) {\n if (movementAnimations.includes(curr)) {\n if (typeof object.resetAnimationState === 'function') {\n object.resetAnimationState();\n }\n }\n }\n });\n\n /**\n * Cleanup subscriptions and call hooks before sprite destruction.\n *\n * # Design\n * - Prevent memory leaks by unsubscribing from all local subscriptions created in this component.\n * - Execute destruction hooks to notify modules and scene map of sprite removal.\n *\n * @example\n * await onBeforeDestroy();\n */\n const onBeforeDestroy = async () => {\n animationMovementSubscription.unsubscribe();\n xSubscription.unsubscribe();\n ySubscription.unsubscribe();\n await lastValueFrom(hooks.callHooks(\"client-sprite-onDestroy\", object)) \n await lastValueFrom(hooks.callHooks(\"client-sceneMap-onRemoveSprite\", client.sceneMap, object))\n }\n\n mount((element) => {\n hooks.callHooks(\"client-sprite-onAdd\", object).subscribe()\n hooks.callHooks(\"client-sceneMap-onAddSprite\", client.sceneMap, object).subscribe()\n })\n\n tick(() => {\n hooks.callHooks(\"client-sprite-onUpdate\").subscribe()\n })\n</script>"],"names":[],"mappings":";;;;;;;AAaqB,SAAS,SAAS,CAAC,OAAO,EAAE;AACjD,QAAuB,QAAQ,CAAC,OAAO;AACvC,QAAQ,MAAM,WAAW,GAAG,cAAc,CAAC,OAAO;AAClD,QAAQ,IAAI,SAAS,GAAG,CAAC,IAAI,IAAI,IAAI,CAAC,SAAS,KAAK,UAAU,OAAO,EAAE,UAAU,EAAE,CAAC,EAAE,SAAS,EAAE;AACjG,IAAI,SAAS,KAAK,CAAC,KAAK,EAAE,EAAE,OAAO,KAAK,YAAY,CAAC,GAAG,KAAK,GAAG,IAAI,CAAC,CAAC,UAAU,OAAO,EAAE,EAAE,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAC/G,IAAI,OAAO,KAAK,CAAC,KAAK,CAAC,GAAG,OAAO,CAAC,EAAE,UAAU,OAAO,EAAE,MAAM,EAAE;AAC/D,QAAQ,SAAS,SAAS,CAAC,KAAK,EAAE,EAAE,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAClG,QAAQ,SAAS,QAAQ,CAAC,KAAK,EAAE,EAAE,IAAI,EAAE,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AACrG,QAAQ,SAAS,IAAI,CAAC,MAAM,EAAE,EAAE,MAAM,CAAC,IAAI,GAAG,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC,CAAC;AACrH,QAAQ,IAAI,CAAC,CAAC,SAAS,GAAG,SAAS,CAAC,KAAK,CAAC,OAAO,EAAE,UAAU,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC;AAC7E,IAAI,CAAC,CAAC;AACN,CAAC;AACD,IAAI,WAAW,GAAG,CAAC,IAAI,IAAI,IAAI,CAAC,WAAW,KAAK,UAAU,OAAO,EAAE,IAAI,EAAE;AACzE,IAAI,IAAI,CAAC,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,IAAI,EAAE,WAAW,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,OAAO,QAAQ,KAAK,UAAU,GAAG,QAAQ,GAAG,MAAM,EAAE,SAAS,CAAC;AACpM,IAAI,OAAO,CAAC,CAAC,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,OAAO,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,QAAQ,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,EAAE,OAAO,MAAM,KAAK,UAAU,KAAK,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,WAAW,EAAE,OAAO,IAAI,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;AAC/J,IAAI,SAAS,IAAI,CAAC,CAAC,EAAE,EAAE,OAAO,UAAU,CAAC,EAAE,EAAE,OAAO,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AACrE,IAAI,SAAS,IAAI,CAAC,EAAE,EAAE;AACtB,QAAQ,IAAI,CAAC,EAAE,MAAM,IAAI,SAAS,CAAC,iCAAiC,CAAC;AACrE,QAAQ,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI;AACtD,YAAY,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,OAAO,CAAC;AACxK,YAAY,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC;AACnD,YAAY,QAAQ,EAAE,CAAC,CAAC,CAAC;AACzB,gBAAgB,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;AACxC,gBAAgB,KAAK,CAAC,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,OAAO,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE;AACvE,gBAAgB,KAAK,CAAC,EAAE,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;AACxD,gBAAgB,KAAK,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC;AACxD,gBAAgB;AAChB,oBAAoB,IAAI,EAAE,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,SAAS,CAAC;AAC/H,oBAAoB,IAAI,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;AACzG,oBAAoB,IAAI,EAAE,CAAC,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,MAAM,CAAC;AACxF,oBAAoB,IAAI,CAAC,IAAI,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC;AACtF,oBAAoB,IAAI,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,EAAE;AACzC,oBAAoB,CAAC,CAAC,IAAI,CAAC,GAAG,EAAE,CAAC,CAAC;AAClC;AACA,YAAY,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC;AACtC,QAAQ,CAAC,CAAC,OAAO,CAAC,EAAE,EAAE,EAAE,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;AACjE,QAAQ,IAAI,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,KAAK,EAAE,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE;AACxF,IAAI;AACJ,CAAC;AACD,IAAI,EAAE,GAAG,WAAW,EAAE,EAAE,MAAM,GAAG,EAAE,CAAC,MAAM,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE;AACtD,IAAI,MAAM,GAAG,MAAM,CAAC,eAAe,CAAC;AACpC,IAAI,KAAK,GAAG,MAAM,CAAC,YAAY,CAAC;AACb,MAAM,CAAC;AAC1B,IAAI,QAAQ,GAAG,MAAM,CAAC,QAAQ;AAC9B,IAAI,gBAAgB,GAAG,MAAM,CAAC,sBAAsB;AACpD,IAAI,iBAAiB,GAAG,MAAM,CAAC,uBAAuB;AACtD,IAAI,IAAI,GAAG,QAAQ,CAAC,YAAY,EAAE,OAAO,EAAE,EAAE,KAAK,QAAQ,CAAC,CAAC,CAAC,CAAC;AAC9D,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,CAAC,EAAE,IAAI,GAAG,MAAM,CAAC,IAAI,EAAE,SAAS,GAAG,MAAM,CAAC,SAAS,EAAE,aAAa,GAAG,MAAM,CAAC,aAAa,EAAE,qBAAqB,GAAG,MAAM,CAAC,qBAAqB,EAAE,mBAAmB,GAAG,MAAM,CAAC,mBAAmB,EAAE,YAAY,GAAG,MAAM,CAAC,YAAY,EAAE,QAAQ,GAAG,MAAM,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM,CAAC,MAAM,EAAE,WAAW,GAAG,MAAM,CAAC,WAAW;AACxV,IAAI,gBAAgB,GAAG,MAAM,CAAC,gBAAgB;AAC9C,IAAI,WAAW,GAAG,YAAY,EAAE,OAAO,IAAI,EAAE,IAAI,MAAM,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;AACpE,IAAI,gBAAgB,GAAG,MAAM,CAAC,YAAY,CAAC,gBAAgB;AAC3D,IAAI,OAAO,GAAG,QAAQ,CAAC,YAAY;AACnC,IAAI,IAAI,MAAM,CAAC,IAAI,KAAK,OAAO,EAAE;AACjC,QAAQ,OAAO,IAAI;AACnB,IAAI;AACJ,IAAI,OAAO,WAAW,EAAE;AACxB,CAAC,CAAC;AACF,IAAI,QAAQ,GAAG,MAAM,CAAC;AACtB,IAAI,IAAI,EAAE;AACV,QAAQ,MAAM,EAAE,IAAI;AACpB,QAAQ,IAAI,EAAE,gBAAgB,CAAC,IAAI;AACnC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE;AAC7B,gBAAgB,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,IAAI,EAAE,CAAC;AAC9D,QAAQ,CAAC;AACT,KAAK;AACL,IAAI,EAAE,EAAE;AACR,QAAQ,MAAM,EAAE,IAAI;AACpB,QAAQ,IAAI,EAAE,gBAAgB,CAAC,EAAE;AACjC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE;AAC7B,gBAAgB,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,EAAE,EAAE,CAAC;AAC5D,QAAQ,CAAC;AACT,KAAK;AACL,IAAI,IAAI,EAAE;AACV,QAAQ,MAAM,EAAE,IAAI;AACpB,QAAQ,IAAI,EAAE,gBAAgB,CAAC,IAAI;AACnC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE;AAC7B,gBAAgB,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,IAAI,EAAE,CAAC;AAC9D,QAAQ,CAAC;AACT,KAAK;AACL,IAAI,KAAK,EAAE;AACX,QAAQ,MAAM,EAAE,IAAI;AACpB,QAAQ,IAAI,EAAE,gBAAgB,CAAC,KAAK;AACpC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE;AAC7B,gBAAgB,MAAM,CAAC,YAAY,CAAC,EAAE,KAAK,EAAE,SAAS,CAAC,KAAK,EAAE,CAAC;AAC/D,QAAQ,CAAC;AACT,KAAK;AACL,IAAI,MAAM,EAAE;AACZ,QAAQ,IAAI,EAAE,gBAAgB,CAAC,MAAM;AACrC,QAAQ,OAAO,EAAE,YAAY;AAC7B,YAAY,IAAI,WAAW,EAAE,EAAE;AAC/B,gBAAgB,MAAM,CAAC,aAAa,CAAC,EAAE,MAAM,EAAE,QAAQ,EAAE,CAAC;AAC1D;AACA;AACA;AACA,YAAY;AACZ,QAAQ,CAAC;AACT,KAAK;AACL,CAAC,CAAC;AACF,IAAI,OAAO,GAAG,cAAc,CAAC,CAAC,EAAE,EAAE;AAClC,IAAI,QAAQ,EAAE,IAAI,EAAE,GAAG,CAAC,GAAG;AAC3B,CAAC,CAAC;AACF,IAAI,OAAO,GAAG,cAAc,CAAC,CAAC,EAAE,EAAE;AAClC,IAAI,QAAQ,EAAE,IAAI,EAAE,GAAG,CAAC,GAAG,CAAC;AAC5B,CAAC,CAAC;AACF,IAAI,iBAAiB,GAAG,MAAM,CAAC,aAAa,EAAE,CAAC;AAC/C,IAAI,aAAa,GAAG,CAAC,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,KAAK,EAAE;AAC5D,IAAI,OAAO,CAAC,GAAG,CAAC,KAAK,CAAC;AACtB,CAAC,CAAC;AACF,IAAI,aAAa,GAAG,CAAC,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,KAAK,EAAE;AAC5D,IAAI,OAAO,CAAC,GAAG,CAAC,KAAK,CAAC;AACtB,CAAC,CAAC;AACF,IAAI,KAAK,GAAG,UAAU,SAAS,EAAE;AACjC,IAAI,OAAO;AACX,QAAQ,UAAU,EAAE,MAAM,CAAC,cAAc,CAAC,SAAS,CAAC;AACpD,QAAQ,OAAO,EAAE,iBAAiB;AAClC,QAAQ,MAAM,EAAE;AAChB,YAAY,SAAS,EAAE;AACvB,SAAS;AACT,QAAQ,QAAQ,EAAE,YAAY;AAC9B,YAAY,qBAAqB,CAAC,MAAM,CAAC,UAAU,KAAK,EAAE,EAAE,OAAO,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;AAChF,QAAQ;AACR,KAAK;AACL,CAAC;AACD,IAAI,kBAAkB,GAAG,CAAC,MAAM,EAAE,OAAO,CAAC;AAC1C,IAAI,OAAO,GAAG,CAAC;AACf,IAAI,OAAO,GAAG,OAAO,CAAC,aAAa,CAAC,UAAU;AAC9C,IAAI,OAAO,GAAG,OAAO,CAAC,aAAa,CAAC,UAAU;AAC9C,IAAI,cAAc,GAAG,aAAa,CAAC,UAAU;AAC7C,IAAI,OAAO,GAAG,aAAa,CAAC,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,UAAU,EAAE,EAAE;AACvE,IAAI,IAAI,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,EAAE,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC;AAC9B,IAAI,IAAI,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,KAAK,CAAC,OAAO,GAAG,EAAE,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,OAAO;AACxE,IAAI,IAAI,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,KAAK,CAAC,OAAO,GAAG,EAAE,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,OAAO;AACxE,IAAI,OAAO,CAAC,SAAS,IAAI,CAAC,SAAS,CAAC;AACpC,CAAC,CAAC,EAAE,SAAS,CAAC,KAAK,CAAC,CAAC;AACrB,IAAI,gBAAgB,GAAG,cAAc,CAAC,IAAI,CAAC,SAAS,CAAC,aAAa,EAAE,CAAC,EAAE,QAAQ,EAAE,EAAE,MAAM,CAAC,UAAU,EAAE,EAAE;AACxG,IAAI,IAAI,IAAI,GAAG,EAAE,CAAC,CAAC,CAAC,EAAE,IAAI,GAAG,EAAE,CAAC,CAAC,CAAC;AAClC,IAAI,OAAO,IAAI,KAAK,IAAI;AACxB,CAAC,CAAC,CAAC;AACH,IAAI,6BAA6B,GAAG,aAAa,CAAC,CAAC,gBAAgB,EAAE,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC,UAAU,EAAE,EAAE;AACvG,IAAO,IAAC,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,CAAQ,EAAE,CAAC,CAAC,CAAC,CAAC,KAAC,IAAI,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,EAAE,CAAC,CAAC;AAC/D,IAAI,IAAI,IAAI,IAAI,OAAO,IAAI,CAAC,QAAQ,EAAE;AACtC,QAAQ,iBAAiB,CAAC,GAAG,CAAC,IAAI,CAAC;AACnC,IAAI;AACJ,SAAS,IAAI,IAAI,IAAI,MAAM,IAAI,QAAQ,EAAE;AACzC,QAAQ,iBAAiB,CAAC,GAAG,CAAC,IAAI,CAAC;AACnC,IAAI;AACJ,SAAS,IAAI,CAAC,kBAAkB,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE;AACjD,QAAQ,iBAAiB,CAAC,GAAG,CAAC,IAAI,CAAC;AACnC,IAAI;AACJ,IAAI,IAAI,CAAC,QAAQ,IAAI,MAAM,CAAC,kBAAkB,IAAI,MAAM,CAAC,kBAAkB,EAAE,EAAE;AAC/E,QAAQ,IAAI,kBAAkB,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE;AAC/C,YAAY,IAAI,OAAO,MAAM,CAAC,mBAAmB,KAAK,UAAU,EAAE;AAClE,gBAAgB,MAAM,CAAC,mBAAmB,EAAE;AAC5C,YAAY;AACZ,QAAQ;AACR,IAAI;AACJ,CAAC,CAAC;AACF,IAAI,eAAe,GAAG,YAAY,EAAE,OAAO,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY;AACzF,IAAI,OAAO,WAAW,CAAC,IAAI,EAAE,UAAU,EAAE,EAAE;AAC3C,QAAQ,QAAQ,EAAE,CAAC,KAAK;AACxB,YAAY,KAAK,CAAC;AAClB,gBAAgB,6BAA6B,CAAC,WAAW,EAAE;AAC3D,gBAAgB,aAAa,CAAC,WAAW,EAAE;AAC3C,gBAAgB,aAAa,CAAC,WAAW,EAAE;AAC3C,gBAAgB,OAAO,CAAC,CAAC,YAAY,aAAa,CAAC,KAAK,CAAC,SAAS,CAAC,yBAAyB,EAAE,MAAM,CAAC,CAAC,CAAC;AACvG,YAAY,KAAK,CAAC;AAClB,gBAAgB,EAAE,CAAC,IAAI,EAAE;AACzB,gBAAgB,OAAO,CAAC,CAAC,YAAY,aAAa,CAAC,KAAK,CAAC,SAAS,CAAC,gCAAgC,EAAE,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC,CAAC;AAC/H,YAAY,KAAK,CAAC;AAClB,gBAAgB,EAAE,CAAC,IAAI,EAAE;AACzB,gBAAgB,OAAO,CAAC,CAAC,YAAY;AACrC;AACA,IAAI,CAAC,CAAC;AACN,CAAC,CAAC,CAAC,CAAC,CAAC;AACL,KAAK,CAAC,UAAU,OAAO,EAAE;AACzB,IAAI,KAAK,CAAC,SAAS,CAAC,qBAAqB,EAAE,MAAM,CAAC,CAAC,SAAS,EAAE;AAC9D,IAAI,KAAK,CAAC,SAAS,CAAC,6BAA6B,EAAE,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC,SAAS,EAAE;AACvF,CAAC,CAAC;AACF,IAAI,CAAC,YAAY;AACjB,IAAI,KAAK,CAAC,SAAS,CAAC,wBAAwB,CAAC,CAAC,SAAS,EAAE;AACzD,CAAC,CAAC;AACF,QAAQ,IAAI,KAAK,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,EAAE,MAAM,EAAE,CAAC,EAAE,cAAc,EAAE,IAAI,EAAE,QAAQ,EAAE,eAAe,EAAE,OAAO,EAAE,EAAE,CAAC,IAAI,CAAC,gBAAgB,EAAE,SAAS,IAAI,CAAC,CAAC,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC,SAAS,EAAE,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,QAAQ,EAAE,EAAE,IAAI,EAAE,mBAAmB,EAAE,QAAQ,EAAE,gBAAgB,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,YAAY,EAAE,CAAC,EAAE,CAAC,CAAC,SAAS,EAAE,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,SAAS,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE,KAAK,EAAE,KAAK,CAAC,SAAS,CAAC,EAAE,SAAS,EAAE,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,iBAAiB,EAAE,SAAS,IAAI,CAAC,CAAC,SAAS,EAAE,IAAI,EAAE,CAAC,CAAC,SAAS,EAAE,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC,CAAC;AACrgB,QAAQ,OAAO;AACf,MAAM;;;;"}
|