@rpgjs/client 3.0.0-beta.9 → 3.0.0-rc
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/Components/ColorComponent.d.ts +8 -0
- package/lib/Components/ColorComponent.js +20 -0
- package/lib/Components/ColorComponent.js.map +1 -0
- package/lib/Components/Component.d.ts +101 -0
- package/lib/Components/Component.js +228 -0
- package/lib/Components/Component.js.map +1 -0
- package/lib/Components/ImageComponent.d.ts +8 -0
- package/lib/Components/ImageComponent.js +18 -0
- package/lib/Components/ImageComponent.js.map +1 -0
- package/lib/Components/TextComponent.d.ts +5 -0
- package/lib/Components/TextComponent.js +12 -0
- package/lib/Components/TextComponent.js.map +1 -0
- package/lib/Components/TileComponent.d.ts +8 -0
- package/lib/Components/TileComponent.js +32 -0
- package/lib/Components/TileComponent.js.map +1 -0
- package/lib/Effects/Animation.d.ts +2 -2
- package/lib/Effects/Animation.js +9 -6
- package/lib/Effects/Animation.js.map +1 -1
- package/lib/GameEngine.d.ts +23 -1
- package/lib/GameEngine.js +97 -31
- package/lib/GameEngine.js.map +1 -1
- package/lib/Renderer.js +2 -2
- package/lib/Renderer.js.map +1 -1
- package/lib/Resources.js +2 -2
- package/lib/Resources.js.map +1 -1
- package/lib/RpgClient.d.ts +9 -9
- package/lib/RpgClientEngine.d.ts +4 -2
- package/lib/RpgClientEngine.js +65 -9
- package/lib/RpgClientEngine.js.map +1 -1
- package/lib/RpgGui.js +3 -3
- package/lib/RpgGui.js.map +1 -1
- package/lib/Scene/Map.d.ts +5 -5
- package/lib/Scene/Map.js +39 -65
- package/lib/Scene/Map.js.map +1 -1
- package/lib/Scene/Scene.d.ts +9 -7
- package/lib/Scene/Scene.js +5 -3
- package/lib/Scene/Scene.js.map +1 -1
- package/lib/Sound/RpgSound.js +1 -1
- package/lib/Sound/RpgSound.js.map +1 -1
- package/lib/Sound/Sounds.js +1 -1
- package/lib/Sound/Sounds.js.map +1 -1
- package/lib/Sprite/Character.d.ts +5 -74
- package/lib/Sprite/Character.js +22 -137
- package/lib/Sprite/Character.js.map +1 -1
- package/lib/Sprite/Spritesheets.js +1 -1
- package/lib/Sprite/Spritesheets.js.map +1 -1
- package/lib/Tilemap/CommonLayer.d.ts +8 -0
- package/lib/Tilemap/CommonLayer.js +20 -0
- package/lib/Tilemap/CommonLayer.js.map +1 -0
- package/lib/Tilemap/ImageLayer.d.ts +3 -2
- package/lib/Tilemap/ImageLayer.js +11 -7
- package/lib/Tilemap/ImageLayer.js.map +1 -1
- package/lib/Tilemap/Tile.d.ts +6 -7
- package/lib/Tilemap/Tile.js +29 -32
- package/lib/Tilemap/Tile.js.map +1 -1
- package/lib/Tilemap/TileLayer.d.ts +9 -5
- package/lib/Tilemap/TileLayer.js +29 -31
- package/lib/Tilemap/TileLayer.js.map +1 -1
- package/lib/Tilemap/TileSet.d.ts +4 -15
- package/lib/Tilemap/TileSet.js +11 -18
- package/lib/Tilemap/TileSet.js.map +1 -1
- package/lib/Tilemap/index.d.ts +16 -9
- package/lib/Tilemap/index.js +46 -27
- package/lib/Tilemap/index.js.map +1 -1
- package/lib/clientEntryPoint.js +1 -1
- package/lib/clientEntryPoint.js.map +1 -1
- package/lib/index.d.ts +2 -2
- package/lib/index.js +9 -4
- package/lib/index.js.map +1 -1
- package/package.json +7 -6
package/lib/RpgGui.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"RpgGui.js","sourceRoot":"","sources":["../src/RpgGui.ts"],"names":[],"mappings":";;;AAAA,6BAA6D;AAE7D,8CAAoC;AACpC,+CAA2C;AAC3C,mCAAsD;AAqBtD,MAAM,GAAG;IAAT;QAOY,QAAG,GAAY,EAAE,CAAA;IAkgB7B,CAAC;IAhgBI,gBAAgB;IACjB,UAAU,CAAC,YAA6B;QAEpC,IAAI,CAAC,YAAY,GAAG,YAAY,CAAA;QAChC,IAAI,CAAC,QAAQ,GAAG,YAAY,CAAC,QAAQ,CAAA;QACrC,IAAI,CAAC,UAAU,GAAG,YAAY,CAAC,UAAU,CAAA;QAEzC,MAAM,IAAI,GAAG,IAAI,CAAA;QACjB,MAAM,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAA;QACrC,MAAM,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAA;QAEvC,IAAI,CAAC,GAAG,GAAG,eAAS,
|
|
1
|
+
{"version":3,"file":"RpgGui.js","sourceRoot":"","sources":["../src/RpgGui.ts"],"names":[],"mappings":";;;AAAA,6BAA6D;AAE7D,8CAAoC;AACpC,+CAA2C;AAC3C,mCAAsD;AAqBtD,MAAM,GAAG;IAAT;QAOY,QAAG,GAAY,EAAE,CAAA;IAkgB7B,CAAC;IAhgBI,gBAAgB;IACjB,UAAU,CAAC,YAA6B;QAEpC,IAAI,CAAC,YAAY,GAAG,YAAY,CAAA;QAChC,IAAI,CAAC,QAAQ,GAAG,YAAY,CAAC,QAAQ,CAAA;QACrC,IAAI,CAAC,UAAU,GAAG,YAAY,CAAC,UAAU,CAAA;QAEzC,MAAM,IAAI,GAAG,IAAI,CAAA;QACjB,MAAM,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAA;QACrC,MAAM,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAA;QAEvC,IAAI,CAAC,GAAG,GAAG,IAAA,eAAS,EAAC;YACjB,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;aAsBT;YACD,IAAI;gBACA,OAAO;oBACH,GAAG;oBACH,QAAQ,EAAE,EAAE;iBACf,CAAA;YACL,CAAC;YACD,OAAO,EAAE,GAAG,EAAE;gBACV,OAAO;oBACH;;;;;;;;;;;;;;;yBAeK;oBACL,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC;oBAEnD;;;;;;;;;;;;;;;wBAeI;oBACL,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK;oBAE7B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;yBA+BK;oBACL,UAAU,EAAE,IAAI,CAAC,YAAY,CAAC,OAAO;oBAErC;;;;;;;;;;;;;;;;;;;;;;yBAsBK;oBACL,gBAAgB,EAAE,IAAI,CAAC,YAAY,CAAC,OAAO;yBACtC,IAAI,CACD,IAAA,eAAG,EAAC,CAAC,OAAY,EAAE,EAAE,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAC3D;oBACL,aAAa,EAAE,IAAI,CAAC,UAAU;oBAE9B;;;;;;;;;;;;;;;;;;;;;;yBAsBK;oBACL,WAAW,CAAC,IAAY,EAAE,IAAK;wBAC3B,MAAM,KAAK,GAAG,IAAI,IAAI,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAA;wBACxC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,UAAU,EAAE;4BACzB,KAAK;4BACL,IAAI;yBACP,CAAC,CAAA;oBACN,CAAC;oBAED;;;;;;;;;;;;;;;;;;;;;;;yBAuBK;oBACL,iBAAiB,EAAE,CAAC,KAAa,EAAE,IAAY,EAAE,OAAY,EAAE,EAAE,EAAE;wBAC/D,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,iBAAiB,EAAE;4BAChC,KAAK;4BACL,IAAI;4BACJ,IAAI;yBACP,CAAC,CAAA;oBACN,CAAC;oBAED;;;;;;;;;;;;;;;;;;;;yBAoBK;oBACL,WAAW,EAAE,IAAI,CAAC,YAAY,CAAC,SAAS;yBACnC,IAAI,CACD,IAAA,eAAG,EAAC,IAAI,CAAC,EAAE;wBACP,MAAM,OAAO,GAAG,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,CAAA;wBAC3D,OAAO;4BACH,SAAS,EAAE,IAAI;4BACf,OAAO;yBACV,CAAA;oBACL,CAAC,CAAC,CACL;oBAEL;;;;;;;;;;;;;;;yBAeK;oBACL,SAAS,EAAE,GAAG,EAAE,CAAC,IAAI,CAAC,MAAM;oBAE5B;;;;;;;;;;;;;;yBAcK;oBACL,MAAM,EAAE,IAAI;oBAEZ;;;;;;;;;;;;;;yBAcK;oBACL,QAAQ,EAAE,mBAAQ;oBAElB;;;;;;;;;;;;;;;yBAeK;oBACL,WAAW,EAAE,mBAAW;oBAExB;;;;;;;;;;;;;;yBAcK;oBACL,SAAS,EAAE,IAAI,CAAC,YAAY;iBAC/B,CAAA;YACL,CAAC;YACD,QAAQ,EAAE;gBACN,QAAQ;oBACJ,OAAO,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,CAAC,GAAQ,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,cAAc,CAAC,CAAA;gBAC5E,CAAC;gBACD,WAAW;oBACP,OAAO,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,CAAC,GAAQ,EAAE,EAAE,CAAC,GAAG,CAAC,cAAc,CAAC,CAAA;gBAC3E,CAAC;aACJ;YACD,OAAO,EAAE;gBACL,SAAS,EAAE,CAAC,IAAY,EAAE,KAAK,EAAE,EAAE;oBAC/B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,UAAU,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC,CAAA;gBACnE,CAAC;gBACD,eAAe,EAAE,CAAC,QAAkC,EAAE,EAAE;oBACpD,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAY,CAAA;oBAChD,MAAM,QAAQ,GAAG,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,QAAQ,CAAA;oBAChC,IAAI,QAAQ,EAAE;wBACV,MAAM,IAAI,GAAG,QAAQ,CAAC,CAAC,GAAG,QAAQ,CAAC,IAAI,CAAA;wBACvC,MAAM,GAAG,GAAG,QAAQ,CAAC,CAAC,GAAG,QAAQ,CAAC,GAAG,CAAA;wBACrC,OAAO;4BACH,SAAS,EAAE,aAAa,IAAI,MAAM,GAAG,KAAK;yBAC7C,CAAA;qBACJ;gBACL,CAAC;gBACD,aAAa,CAAC,OAA0B,EAAE,EAAc;oBACpD,OAAO,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC,OAAO,CAAC,UAAU,CAAC,CAAA;gBACxD,CAAC;aACJ;SACJ,CAAC,CAAA;QAEF,KAAK,IAAI,EAAE,IAAI,GAAG,EAAE;YAChB,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,EAAE,CAAC,IAAI,EAAE,EAAE,CAAC,CAAA;YAC/B,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,GAAG;gBAChB,IAAI,EAAE,EAAE,CAAC,IAAI;gBACb,cAAc,EAAE,EAAE,CAAC,iBAAiB;gBACpC,OAAO,EAAE,KAAK;gBACd,IAAI,EAAE,EAAE,CAAC,IAAI;aAChB,CAAA;SACJ;QACD,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,WAAW,CAAgB,CAAA;QACpD,IAAI,CAAC,EAAE,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAA;QACtB,IAAI,CAAC,QAAQ,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAA;QAC5B,IAAI,CAAC,QAAQ,CAAC,EAAE,GAAG,IAAI,CAAC,EAAE,CAAA;IAC9B,CAAC;IAEA,gBAAgB;IACjB,MAAM,CAAC,YAA6B;QAChC,IAAI,CAAC,EAAE,CAAC,QAAQ,GAAG,MAAM,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC,MAAW,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,CAAC,CAAA;IACtF,CAAC;IAEA,gBAAgB;IACjB,UAAU,CAAC,MAAM;QACb,IAAI,CAAC,MAAM,GAAG,MAAM,CAAA;QACpB,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,UAAU,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,EAAE,EAAE,EAAE;YAC3C,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,CAAA;QAC7B,CAAC,CAAC,CAAA;QACF,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,aAAa,EAAE,CAAC,EAAE,OAAO,EAAE,OAAO,EAAE,EAAE,EAAE;;YACnD,KAAK,IAAI,QAAQ,IAAI,OAAO,EAAE;gBAC1B,MAAM,MAAM,GAAG,MAAA,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAY,0CAAE,SAAS,CAAC,QAAQ,CAAC,CAAA;gBACtE,IAAI,MAAM;oBAAE,MAAM,CAAC,UAAU,GAAG,OAAO,CAAA;aAC1C;QACL,CAAC,CAAC,CAAA;QACF,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,UAAU,EAAE,CAAC,KAAK,EAAE,EAAE;YACjC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAA;QACpB,CAAC,CAAC,CAAA;IACN,CAAC;IAEA,gBAAgB;IACjB,OAAO,CAAC,EAAE,EAAE,GAAG;QACX,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;QAC3B,IAAI,CAAC,MAAM,EAAE;YACT,MAAM,iBAAiB,EAAE,4FAA4F,CAAA;SACxH;QACD,KAAK,IAAI,GAAG,IAAI,GAAG,EAAE;YACjB,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAA;SACzB;QACD,IAAI,CAAC,EAAE,CAAC,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,CAAC,GAAG,CAAC,CAAA;IAChD,CAAC;IAED;;;;;;;;;;;;;;;OAeG;IACH,GAAG,CAAC,EAAE;QACF,IAAI,OAAO,EAAE,IAAI,QAAQ,EAAE;YACvB,EAAE,GAAG,EAAE,CAAC,IAAI,CAAA;SACf;QACD,OAAO,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;IACvB,CAAC;IAED;;;;;;;;;;;;;;OAcG;IACH,MAAM;QACF,OAAO,IAAI,CAAC,GAAG,CAAA;IACnB,CAAC;IAED;;;;;;;;;;;;;;OAcG;IACH,MAAM,CAAC,EAAU;QACb,OAAO,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;IACzB,CAAC;IAED;;;;;;;;;;;;;;;OAeG;IACH,OAAO,CAAC,EAAU,EAAE,IAAI,GAAG,EAAE;QACzB,IAAI,CAAC,OAAO,CAAC,EAAE,EAAE;YACb,OAAO,EAAE,IAAI;YACb,IAAI;SACP,CAAC,CAAA;IACN,CAAC;IAED;;;;;;;;;;;;;;OAcG;IACH,IAAI,CAAC,EAAU;QACX,IAAI,CAAC,OAAO,CAAC,EAAE,EAAE;YACb,OAAO,EAAE,KAAK;SACjB,CAAC,CAAA;IACN,CAAC;IAED,gBAAgB;IAChB,KAAK;QACD,IAAI,CAAC,GAAG,GAAG,EAAE,CAAA;IACjB,CAAC;CACJ;AAEY,QAAA,MAAM,GAAG,IAAI,GAAG,EAAE,CAAA"}
|
package/lib/Scene/Map.d.ts
CHANGED
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
import { RpgShape } from '@rpgjs/common';
|
|
1
|
+
import { RpgShape, RpgCommonPlayer } from '@rpgjs/common';
|
|
2
2
|
import TileMap from '../Tilemap';
|
|
3
3
|
import { Viewport } from 'pixi-viewport';
|
|
4
4
|
import { Scene, SceneSpriteLogic } from './Scene';
|
|
5
|
-
import Character from '../Sprite/Character';
|
|
6
5
|
import { GameEngineClient } from '../GameEngine';
|
|
6
|
+
import { RpgComponent } from '../Components/Component';
|
|
7
7
|
export declare class SceneMap extends Scene {
|
|
8
|
-
|
|
8
|
+
game: GameEngineClient;
|
|
9
9
|
private options;
|
|
10
10
|
/**
|
|
11
11
|
* Get the tilemap
|
|
@@ -35,8 +35,8 @@ export declare class SceneMap extends Scene {
|
|
|
35
35
|
drawMap?: boolean;
|
|
36
36
|
});
|
|
37
37
|
private constructMethods;
|
|
38
|
-
onUpdateObject(logic: SceneSpriteLogic, sprite:
|
|
39
|
-
addObject(obj:
|
|
38
|
+
onUpdateObject(logic: SceneSpriteLogic, sprite: RpgComponent, moving: boolean): RpgComponent;
|
|
39
|
+
addObject(obj: RpgCommonPlayer | RpgShape, id: string): RpgComponent;
|
|
40
40
|
removeObject(id: string): void;
|
|
41
41
|
/**
|
|
42
42
|
* Listen to the events of the smile on the stage
|
package/lib/Scene/Map.js
CHANGED
|
@@ -10,7 +10,7 @@ const pixi_viewport_1 = require("pixi-viewport");
|
|
|
10
10
|
const Scene_1 = require("./Scene");
|
|
11
11
|
const Spritesheets_1 = require("../Sprite/Spritesheets");
|
|
12
12
|
const RpgSound_1 = require("../Sound/RpgSound");
|
|
13
|
-
const
|
|
13
|
+
const Component_1 = require("../Components/Component");
|
|
14
14
|
class SceneMap extends Scene_1.Scene {
|
|
15
15
|
constructor(game, options = {}) {
|
|
16
16
|
super(game);
|
|
@@ -29,8 +29,6 @@ class SceneMap extends Scene_1.Scene {
|
|
|
29
29
|
'getTileByIndex',
|
|
30
30
|
'getTileOriginPosition',
|
|
31
31
|
'getTileByPosition',
|
|
32
|
-
'getShapes',
|
|
33
|
-
'getShape',
|
|
34
32
|
'getLayerByName'
|
|
35
33
|
].forEach(method => this[method] = this.gameMap[method].bind(this.gameMap));
|
|
36
34
|
[
|
|
@@ -46,6 +44,7 @@ class SceneMap extends Scene_1.Scene {
|
|
|
46
44
|
/** @internal */
|
|
47
45
|
load(obj, prevObj) {
|
|
48
46
|
let { sounds } = obj;
|
|
47
|
+
const { clientEngine } = this.game;
|
|
49
48
|
if (sounds) {
|
|
50
49
|
if (!common_1.Utils.isArray(sounds))
|
|
51
50
|
sounds = obj.sounds = [sounds];
|
|
@@ -54,22 +53,30 @@ class SceneMap extends Scene_1.Scene {
|
|
|
54
53
|
this.gameMap.load(obj);
|
|
55
54
|
this.constructMethods();
|
|
56
55
|
common_1.RpgCommonMap.bufferClient.set(obj.id, this.gameMap);
|
|
57
|
-
this.tilemap = new Tilemap_1.default(
|
|
58
|
-
const loader = PIXI.Loader
|
|
56
|
+
this.tilemap = new Tilemap_1.default(this.gameMap.getData(), this.game.renderer);
|
|
57
|
+
const loader = new PIXI.Loader();
|
|
59
58
|
let nbLoad = 0;
|
|
60
59
|
this.objects.forEach((object) => {
|
|
61
|
-
object.logic.
|
|
60
|
+
if (common_1.Utils.isInstanceOf(object.logic, common_1.RpgCommonPlayer) && object.logic) {
|
|
61
|
+
object.logic.updateInVirtualGrid();
|
|
62
|
+
}
|
|
62
63
|
});
|
|
63
64
|
loader.reset();
|
|
64
|
-
for (let tileset of this.tilemap.
|
|
65
|
-
|
|
65
|
+
for (let tileset of this.tilemap.tilesets) {
|
|
66
|
+
let spritesheet = Spritesheets_1.spritesheets.get(tileset.name);
|
|
67
|
+
if (!spritesheet) {
|
|
68
|
+
clientEngine.addSpriteSheet(tileset.image.source, tileset.name);
|
|
69
|
+
spritesheet = Spritesheets_1.spritesheets.get(tileset.name);
|
|
70
|
+
}
|
|
71
|
+
if (spritesheet === null || spritesheet === void 0 ? void 0 : spritesheet.resource) {
|
|
66
72
|
continue;
|
|
67
|
-
|
|
73
|
+
}
|
|
74
|
+
loader.add(tileset.name, spritesheet.image);
|
|
68
75
|
nbLoad++;
|
|
69
76
|
}
|
|
70
77
|
if (nbLoad > 0) {
|
|
71
78
|
loader.load((loader, resources) => {
|
|
72
|
-
for (let tileset of this.tilemap.
|
|
79
|
+
for (let tileset of this.tilemap.tilesets) {
|
|
73
80
|
const spritesheet = Spritesheets_1.spritesheets.get(tileset.name);
|
|
74
81
|
if (resources[tileset.name])
|
|
75
82
|
spritesheet.resource = resources[tileset.name];
|
|
@@ -86,8 +93,8 @@ class SceneMap extends Scene_1.Scene {
|
|
|
86
93
|
this.viewport = new pixi_viewport_1.Viewport({
|
|
87
94
|
screenWidth: this.options.screenWidth,
|
|
88
95
|
screenHeight: this.options.screenHeight,
|
|
89
|
-
worldWidth: obj.width * obj.
|
|
90
|
-
worldHeight: obj.height * obj.
|
|
96
|
+
worldWidth: obj.width * obj.tilewidth,
|
|
97
|
+
worldHeight: obj.height * obj.tileheight
|
|
91
98
|
});
|
|
92
99
|
this.tilemap.addChild(this.animationLayer);
|
|
93
100
|
this.viewport.clamp({ direction: 'all' });
|
|
@@ -164,65 +171,24 @@ class SceneMap extends Scene_1.Scene {
|
|
|
164
171
|
this.players[id].y = y;
|
|
165
172
|
}
|
|
166
173
|
/** @internal */
|
|
167
|
-
updateScene(obj) {
|
|
168
|
-
const shapes = obj.partial.shapes;
|
|
169
|
-
const fullShapesObj = obj.data.shapes;
|
|
170
|
-
if (!this.gameMap)
|
|
171
|
-
return;
|
|
172
|
-
const createShapeContainer = (instanceShape, shape) => {
|
|
173
|
-
instanceShape.clientContainer = new PIXI.Container();
|
|
174
|
-
if (shape.properties.color) {
|
|
175
|
-
const graphics = new PIXI.Graphics();
|
|
176
|
-
graphics.beginFill(shape.properties.color);
|
|
177
|
-
graphics.drawRect(0, 0, shape.width, shape.height);
|
|
178
|
-
graphics.endFill();
|
|
179
|
-
instanceShape.clientContainer.addChild(graphics);
|
|
180
|
-
}
|
|
181
|
-
instanceShape.clientContainer.x = shape.x;
|
|
182
|
-
instanceShape.clientContainer.y = shape.y;
|
|
183
|
-
this.tilemap.shapeLayer.addChild(instanceShape.clientContainer);
|
|
184
|
-
this.shapes[shape.name] = instanceShape.clientContainer;
|
|
185
|
-
};
|
|
186
|
-
if (shapes) {
|
|
187
|
-
for (let i in shapes) {
|
|
188
|
-
let shape = fullShapesObj[i];
|
|
189
|
-
const { name } = shape;
|
|
190
|
-
const shapeMap = this.gameMap.getShape(name);
|
|
191
|
-
if (shape == null) {
|
|
192
|
-
this.gameMap.removeShape(name);
|
|
193
|
-
continue;
|
|
194
|
-
}
|
|
195
|
-
shape = Object.assign(Object.assign({}, shape), { x: shape.hitbox.pos.x, y: shape.hitbox.pos.y, width: shape.hitbox.w, height: shape.hitbox.h, properties: shape.properties });
|
|
196
|
-
if (shapeMap) {
|
|
197
|
-
if (!shapeMap.clientContainer) {
|
|
198
|
-
createShapeContainer(shapeMap, shape);
|
|
199
|
-
}
|
|
200
|
-
shapeMap.set(shape);
|
|
201
|
-
}
|
|
202
|
-
if (!this.shapes[name]) {
|
|
203
|
-
const instanceShape = this.gameMap.createShape(shape);
|
|
204
|
-
createShapeContainer(instanceShape, shape);
|
|
205
|
-
}
|
|
206
|
-
}
|
|
207
|
-
}
|
|
208
|
-
}
|
|
174
|
+
updateScene(obj) { }
|
|
209
175
|
addObject(obj, id) {
|
|
210
176
|
var _a, _b;
|
|
211
177
|
const wrapper = new PIXI.Container();
|
|
212
178
|
const inner = new PIXI.Container();
|
|
213
179
|
const tilesOverlay = new PIXI.Container();
|
|
214
|
-
const
|
|
215
|
-
|
|
216
|
-
inner.addChild(
|
|
180
|
+
const component = new Component_1.RpgComponent(obj, this);
|
|
181
|
+
component.tilesOverlay = tilesOverlay;
|
|
182
|
+
inner.addChild(component);
|
|
217
183
|
wrapper.addChild(inner, tilesOverlay);
|
|
218
|
-
this.objects.set(id,
|
|
219
|
-
(_a = this.tilemap.getEventLayer()) === null || _a === void 0 ? void 0 : _a.addChild(wrapper);
|
|
220
|
-
if (
|
|
221
|
-
(_b = this.viewport) === null || _b === void 0 ? void 0 : _b.follow(
|
|
222
|
-
|
|
223
|
-
common_1.RpgPlugin.emit(common_1.HookClient.SceneAddSprite, [this,
|
|
224
|
-
common_1.RpgPlugin.emit(common_1.HookClient.AddSprite,
|
|
225
|
-
return
|
|
184
|
+
this.objects.set(id, component);
|
|
185
|
+
(_a = this.tilemap.getEventLayer(obj.id)) === null || _a === void 0 ? void 0 : _a.addChild(wrapper);
|
|
186
|
+
if (component.isCurrentPlayer)
|
|
187
|
+
(_b = this.viewport) === null || _b === void 0 ? void 0 : _b.follow(component);
|
|
188
|
+
component.onInit();
|
|
189
|
+
common_1.RpgPlugin.emit(common_1.HookClient.SceneAddSprite, [this, component], true);
|
|
190
|
+
common_1.RpgPlugin.emit(common_1.HookClient.AddSprite, component);
|
|
191
|
+
return component;
|
|
226
192
|
}
|
|
227
193
|
removeObject(id) {
|
|
228
194
|
let sprite = this.objects.get(id);
|
|
@@ -233,6 +199,14 @@ class SceneMap extends Scene_1.Scene {
|
|
|
233
199
|
sprite.destroy();
|
|
234
200
|
}
|
|
235
201
|
}
|
|
202
|
+
getShape(name) {
|
|
203
|
+
var _a;
|
|
204
|
+
return (_a = this.game.getShape(name)) === null || _a === void 0 ? void 0 : _a.object;
|
|
205
|
+
}
|
|
206
|
+
getShapes() {
|
|
207
|
+
const shapes = Object.values(this.game.getShapes());
|
|
208
|
+
return shapes.map(shape => shape.object);
|
|
209
|
+
}
|
|
236
210
|
/**
|
|
237
211
|
* Listen to the events of the smile on the stage
|
|
238
212
|
*
|
package/lib/Scene/Map.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Map.js","sourceRoot":"","sources":["../../src/Scene/Map.ts"],"names":[],"mappings":";;;;;;AAAA,
|
|
1
|
+
{"version":3,"file":"Map.js","sourceRoot":"","sources":["../../src/Scene/Map.ts"],"names":[],"mappings":";;;;;;AAAA,0CAAqG;AACrG,yDAAgC;AAChC,iDAAwC;AACxC,mCAAsE;AACtE,yDAAqD;AACrD,gDAA4C;AAG5C,uDAAsD;AAOtD,MAAa,QAAS,SAAQ,aAAK;IA0B/B,YACe,IAAsB,EACrB,UAA8E,EAAE;QAC5F,KAAK,CAAC,IAAI,CAAC,CAAA;QAFA,SAAI,GAAJ,IAAI,CAAkB;QACrB,YAAO,GAAP,OAAO,CAAyE;QARxF,YAAO,GAAW,EAAE,CAAA;QACpB,aAAQ,GAAY,KAAK,CAAA;QAGjC,WAAM,GAAG,EAAE,CAAA;QAMP,IAAI,OAAO,CAAC,OAAO,KAAK,SAAS;YAAE,IAAI,CAAC,OAAO,CAAC,OAAO,GAAG,IAAI,CAAA;QAC9D,IAAI,CAAC,MAAM,EAAE,CAAA;IACjB,CAAC;IAEO,gBAAgB;QACpB;YACI,cAAc;YACd,gBAAgB;YAChB,uBAAuB;YACvB,mBAAmB;YACnB,gBAAgB;SACnB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,GAAI,IAAI,CAAC,OAAe,CAAC,MAAM,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;QACrF;YACI,UAAU;YACV,SAAS;YACT,aAAa;YACb,YAAY;YACZ,WAAW;YACX,MAAM;YACN,QAAQ;SACX,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,IAAI,CAAC,GAAI,IAAI,CAAC,OAAe,CAAC,IAAI,CAAC,CAAC,CAAA;IAE/D,CAAC;IAED,gBAAgB;IAChB,IAAI,CAAC,GAAc,EAAE,OAAkB;QACnC,IAAI,EAAE,MAAM,EAAE,GAAG,GAAG,CAAA;QACpB,MAAM,EAAE,YAAY,EAAE,GAAG,IAAI,CAAC,IAAI,CAAA;QAElC,IAAI,MAAM,EAAE;YACR,IAAI,CAAC,cAAK,CAAC,OAAO,CAAC,MAAM,CAAC;gBAAE,MAAM,GAAI,GAAG,CAAC,MAAM,GAAa,CAAC,MAAM,CAAC,CAAA;SACxE;QAED,IAAI,CAAC,OAAO,GAAG,IAAI,qBAAY,EAAE,CAAA;QACjC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,CAAC,CAAA;QACtB,IAAI,CAAC,gBAAgB,EAAE,CAAA;QAEvB,qBAAY,CAAC,YAAY,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,EAAE,IAAI,CAAC,OAAO,CAAC,CAAA;QAEnD,IAAI,CAAC,OAAO,GAAG,IAAI,iBAAO,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,EAAE,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAA;QAEtE,MAAM,MAAM,GAAG,IAAI,IAAI,CAAC,MAAM,EAAE,CAAA;QAChC,IAAI,MAAM,GAAG,CAAC,CAAA;QAEd,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,MAAoB,EAAE,EAAE;YAC1C,IAAI,cAAK,CAAC,YAAY,CAAC,MAAM,CAAC,KAAK,EAAE,wBAAe,CAAC,IAAI,MAAM,CAAC,KAAK,EAAE;gBACnE,MAAM,CAAC,KAAyB,CAAC,mBAAmB,EAAE,CAAA;aACzD;QACL,CAAC,CAAC,CAAA;QAEF,MAAM,CAAC,KAAK,EAAE,CAAA;QAEd,KAAK,IAAI,OAAO,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE;YACvC,IAAI,WAAW,GAAG,2BAAY,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,CAAA;YAChD,IAAI,CAAC,WAAW,EAAE;gBACd,YAAY,CAAC,cAAc,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,EAAE,OAAO,CAAC,IAAI,CAAC,CAAA;gBAC/D,WAAW,GAAG,2BAAY,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,CAAA;aAC/C;YACD,IAAI,WAAW,aAAX,WAAW,uBAAX,WAAW,CAAE,QAAQ,EAAE;gBACvB,SAAQ;aACX;YACD,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,EAAE,WAAW,CAAC,KAAK,CAAC,CAAA;YAC3C,MAAM,EAAE,CAAA;SACX;QAED,IAAI,MAAM,GAAG,CAAC,EAAE;YACZ,MAAM,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE;gBAC9B,KAAK,IAAI,OAAO,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE;oBACvC,MAAM,WAAW,GAAG,2BAAY,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,CAAA;oBAClD,IAAI,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC;wBAAE,WAAW,CAAC,QAAQ,GAAG,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,CAAA;iBAC9E;YACL,CAAC,CAAC,CAAA;SACL;QAED,kBAAS,CAAC,IAAI,CAAC,mBAAU,CAAC,eAAe,EAAE,MAAM,CAAC,CAAA;QAElD,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACnC,MAAM,QAAQ,GAAG,GAAG,EAAE;gBAClB,IAAI,EAAE,MAAM,EAAE,GAAG,GAAG,CAAA;gBACpB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC;oBACd,SAAS,EAAE,IAAI,CAAC,OAAO,CAAC,OAAO;iBAClC,CAAC,CAAA;gBACF,IAAI,CAAC,QAAQ,GAAG,IAAI,wBAAQ,CAAC;oBACzB,WAAW,EAAE,IAAI,CAAC,OAAO,CAAC,WAAW;oBACrC,YAAY,EAAE,IAAI,CAAC,OAAO,CAAC,YAAY;oBACvC,UAAU,EAAE,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,SAAS;oBACrC,WAAW,EAAE,GAAG,CAAC,MAAM,GAAG,GAAG,CAAC,UAAU;iBAC3C,CAAC,CAAA;gBACF,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,CAAA;gBAC1C,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,EAAE,SAAS,EAAE,KAAK,EAAE,CAAC,CAAA;gBACzC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAA;gBACpC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAA;gBACpB,IAAI,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,MAAM,YAAY,KAAK,EAAE;oBACnD,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE;wBAC7B,MAAM,aAAa,GAAG,CAAW,GAAG,CAAC,MAAM,IAAI,EAAE,CAAC,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,OAAO,CAAC,CAAA;wBAC5E,IAAI,CAAC,aAAa;4BAAE,mBAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAA;oBAC9C,CAAC,CAAC,CAAA;iBACL;gBACD,IAAI,MAAM;oBAAa,MAAO,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,mBAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAA;gBACzE,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAA;gBACtB,IAAI,IAAI,CAAC,MAAM;oBAAE,IAAI,CAAC,MAAM,EAAE,CAAA;YAClC,CAAC,CAAA;YACD,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,GAAG,EAAE;gBACrB,MAAM,EAAE,CAAA;YACZ,CAAC,CAAC,CAAA;YACF,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAA;YAChC,IAAI,MAAM,IAAI,CAAC,EAAE;gBACb,QAAQ,EAAE,CAAA;aACb;QACL,CAAC,CAAC,CAAA;IACN,CAAC;IAED,gBAAgB;IAChB,UAAU,CAAC,CAAS,EAAE,CAAS,EAAE,MAEhC;;QACG,KAAK,IAAI,SAAS,IAAI,MAAM,EAAE;YAC1B,MAAM,SAAS,GAAG,MAAM,CAAC,SAAS,CAAC,CAAA;YACnC,MAAA,IAAI,CAAC,OAAO,0CAAE,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,SAAS,EAAE,SAAS,CAAC,CAAA;YACjD,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,SAAS,CAAC,CAAA;SAC3C;IACL,CAAC;IAED,gBAAgB;IAChB,IAAI,CAAC,CAAS,EAAE,EAAU,EAAE,KAAa;QACrC,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YAChB,OAAM;SACT;QACD,KAAK,CAAC,IAAI,CAAC,CAAC,EAAE,EAAE,EAAE,KAAK,CAAC,CAAA;QACxB,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,KAAK,CAAC,CAAA;IACvC,CAAC;IAED,cAAc,CAAC,KAAuB,EAAE,MAAoB,EAAE,MAAe;QACzE,MAAM,EAAE,aAAa,EAAE,GAAG,KAAK,CAAA;QAC/B,IAAI,CAAC,IAAI,CAAC,OAAO;YAAE,OAAO,MAAM,CAAA;QAChC,IAAI,MAAM,IAAI,CAAC,aAAa,IAAI,CAAC,aAAa,CAAC,KAAK,IAAI,aAAa,CAAC,MAAM,CAAC,CAAC,EAAE;YAC5E,MAAM,EAAE,SAAS,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,OAAO,CAAA;YAC9C,MAAM,EAAE,YAAY,EAAE,GAAQ,MAAM,CAAA;YACpC,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC,cAAc,EAAE,CAAA;YAC7C,MAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,SAAS,CAAC,GAAG,SAAS,CAAA;YAC7D,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,UAAU,CAAC,GAAG,UAAU,CAAA;YACjE,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC,CAAA;YACnB,MAAM,EAAE,GAAG,MAAM,CAAC,CAAC,CAAA;YAEnB,MAAM,OAAO,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE;gBACrB,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAA;gBAC3D,IAAI,KAAK,CAAC,MAAM;oBAAE,YAAY,CAAC,QAAQ,CAAC,GAAG,KAAK,CAAC,CAAA;YACrD,CAAC,CAAA;YAED,YAAY,CAAC,cAAc,EAAE,CAAA;YAE7B,KAAK,IAAI,CAAC,GAAG,EAAE,EAAG,CAAC,IAAI,EAAE,GAAG,KAAK,EAAG,CAAC,IAAI,SAAS,EAAE;gBAChD,KAAK,IAAI,CAAC,GAAG,EAAE,EAAG,CAAC,IAAI,EAAE,GAAG,MAAM,EAAG,CAAC,IAAI,UAAU,EAAE;oBAClD,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;iBAChB;aACJ;SACJ;QACD,OAAO,MAAM,CAAA;IACjB,CAAC;IAED,gBAAgB;IAChB,iBAAiB,CAAC,EAAU,EAAE,EAAE,CAAC,EAAE,CAAC,EAA4B;QAC5D,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAA;QACtB,IAAI,CAAC,OAAO,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAA;IAC1B,CAAC;IAED,gBAAgB;IAChB,WAAW,CAAC,GAAwB,IAAG,CAAC;IAExC,SAAS,CAAC,GAA+B,EAAE,EAAU;;QACjD,MAAM,OAAO,GAAG,IAAI,IAAI,CAAC,SAAS,EAAE,CAAA;QACpC,MAAM,KAAK,GAAG,IAAI,IAAI,CAAC,SAAS,EAAE,CAAA;QAClC,MAAM,YAAY,GAAG,IAAI,IAAI,CAAC,SAAS,EAAE,CAAA;QACzC,MAAM,SAAS,GAAG,IAAI,wBAAY,CAAC,GAAG,EAAE,IAAI,CAAC,CAAA;QAE7C,SAAS,CAAC,YAAY,GAAG,YAAY,CAAA;QACrC,KAAK,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAA;QACzB,OAAO,CAAC,QAAQ,CAAC,KAAK,EAAE,YAAY,CAAC,CAAA;QAErC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,EAAE,SAAS,CAAC,CAAA;QAC/B,MAAA,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,GAAG,CAAC,EAAE,CAAC,0CAAE,QAAQ,CAAC,OAAO,CAAC,CAAA;QACrD,IAAI,SAAS,CAAC,eAAe;YAAE,MAAA,IAAI,CAAC,QAAQ,0CAAE,MAAM,CAAC,SAAS,CAAC,CAAA;QAC/D,SAAS,CAAC,MAAM,EAAE,CAAA;QAClB,kBAAS,CAAC,IAAI,CAAC,mBAAU,CAAC,cAAc,EAAE,CAAC,IAAI,EAAE,SAAS,CAAC,EAAE,IAAI,CAAC,CAAA;QAClE,kBAAS,CAAC,IAAI,CAAC,mBAAU,CAAC,SAAS,EAAE,SAAS,CAAC,CAAA;QAC/C,OAAO,SAAS,CAAA;IACpB,CAAC;IAED,YAAY,CAAC,EAAU;QACnB,IAAI,MAAM,GAAI,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;QAClC,IAAI,MAAM,EAAE;YACR,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC,CAAA;YACvB,kBAAS,CAAC,IAAI,CAAC,mBAAU,CAAC,iBAAiB,EAAE,CAAC,IAAI,EAAE,MAAM,CAAC,EAAE,IAAI,CAAC,CAAA;YAClE,kBAAS,CAAC,IAAI,CAAC,mBAAU,CAAC,YAAY,EAAE,MAAM,CAAC,CAAA;YAC/C,MAAM,CAAC,OAAO,EAAE,CAAA;SACnB;IACL,CAAC;IAED,QAAQ,CAAC,IAAY;;QACjB,OAAO,MAAA,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,0CAAE,MAAM,CAAA;IAC3C,CAAC;IAED,SAAS;QACL,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAA;QACnD,OAAO,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,CAAA;IAC5C,CAAC;IAED;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,EAAE,CAAC,SAAiB,EAAE,EAA4E;QAC9F,IAAI,CAAC,IAAI,CAAC,OAAO;YAAE,OAAM;QACzB,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,WAAW,GAAG,IAAI,CAAA;QAC1C,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE,CAAC,SAAS,EAAE,UAAS,EAAE;YAC7C,MAAM,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAA;YACjD,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,CAAA;QACf,CAAC,CAAC,CAAA;IACN,CAAC;CACJ;AA9QD,4BA8QC"}
|
package/lib/Scene/Scene.d.ts
CHANGED
|
@@ -2,6 +2,8 @@ import { Controls } from '../KeyboardControls';
|
|
|
2
2
|
import RpgSprite from '../Sprite/Character';
|
|
3
3
|
import { Animation } from '../Effects/Animation';
|
|
4
4
|
import { Observable } from 'rxjs';
|
|
5
|
+
import { GameEngineClient } from '../GameEngine';
|
|
6
|
+
import { RpgComponent } from '../Components/Component';
|
|
5
7
|
export declare type SceneObservableData = {
|
|
6
8
|
data: {
|
|
7
9
|
[key: string]: any;
|
|
@@ -17,14 +19,14 @@ export interface SceneSpriteLogic {
|
|
|
17
19
|
prevParamsChanged: object;
|
|
18
20
|
}
|
|
19
21
|
export declare abstract class Scene {
|
|
20
|
-
|
|
22
|
+
game: GameEngineClient;
|
|
21
23
|
protected objects: Map<string, any>;
|
|
22
24
|
protected loader: PIXI.Loader;
|
|
23
25
|
protected animationLayer: PIXI.Container;
|
|
24
26
|
private controls;
|
|
25
27
|
private animations;
|
|
26
28
|
private _data;
|
|
27
|
-
constructor(game:
|
|
29
|
+
constructor(game: GameEngineClient);
|
|
28
30
|
/**
|
|
29
31
|
* Listen to all the synchronized values of the scene with the server
|
|
30
32
|
*
|
|
@@ -57,7 +59,7 @@ export declare abstract class Scene {
|
|
|
57
59
|
*/
|
|
58
60
|
get valuesChange(): Observable<SceneObservableData>;
|
|
59
61
|
private triggerSpriteChanges;
|
|
60
|
-
abstract onUpdateObject(logic: SceneSpriteLogic, sprite:
|
|
62
|
+
abstract onUpdateObject(logic: SceneSpriteLogic, sprite: RpgComponent, moving: boolean): void;
|
|
61
63
|
abstract addObject(obj: any, id: string): any;
|
|
62
64
|
abstract removeObject(id: string): any;
|
|
63
65
|
/**
|
|
@@ -113,12 +115,12 @@ export declare abstract class Scene {
|
|
|
113
115
|
showAnimation({ graphic, animationName, attachTo, x, y, loop, replaceGraphic }: {
|
|
114
116
|
graphic: string;
|
|
115
117
|
animationName: string;
|
|
116
|
-
attachTo?:
|
|
118
|
+
attachTo?: RpgComponent;
|
|
117
119
|
x?: number;
|
|
118
120
|
y?: number;
|
|
119
121
|
loop?: boolean;
|
|
120
122
|
replaceGraphic?: boolean;
|
|
121
|
-
}): Animation;
|
|
123
|
+
}): Animation | undefined;
|
|
122
124
|
/**
|
|
123
125
|
* Retrieve a sprite according to its identifier
|
|
124
126
|
*
|
|
@@ -128,8 +130,8 @@ export declare abstract class Scene {
|
|
|
128
130
|
* @returns {RpgSprite | undefined}
|
|
129
131
|
* @memberof RpgScene
|
|
130
132
|
*/
|
|
131
|
-
getSprite(id: string):
|
|
132
|
-
getPlayer(id: string):
|
|
133
|
+
getSprite(id: string): RpgComponent<any> | undefined;
|
|
134
|
+
getPlayer(id: string): RpgComponent | undefined;
|
|
133
135
|
/**
|
|
134
136
|
* Retrieve a sprite that the player controls
|
|
135
137
|
*
|
package/lib/Scene/Scene.js
CHANGED
|
@@ -75,11 +75,12 @@ class Scene {
|
|
|
75
75
|
}
|
|
76
76
|
/** @internal */
|
|
77
77
|
draw(t, dt, frame) {
|
|
78
|
-
const logicObjects = Object.assign(Object.assign({}, this.game.world.getObjects()), this.game.events);
|
|
78
|
+
const logicObjects = Object.assign(Object.assign(Object.assign({}, this.game.world.getObjects()), this.game.events), this.game.getShapes());
|
|
79
79
|
const renderObjects = this.objects;
|
|
80
80
|
const sizeLogic = Object.values(logicObjects).length;
|
|
81
81
|
for (let key in logicObjects) {
|
|
82
82
|
const val = logicObjects[key].object;
|
|
83
|
+
const valueChanged = logicObjects[key].paramsChanged;
|
|
83
84
|
if (!renderObjects.has(key)) {
|
|
84
85
|
const sprite = this.addObject(val, key);
|
|
85
86
|
this.triggerSpriteChanges(val, sprite, true);
|
|
@@ -88,7 +89,7 @@ class Scene {
|
|
|
88
89
|
const object = renderObjects.get(key);
|
|
89
90
|
if (!object.update)
|
|
90
91
|
return;
|
|
91
|
-
const ret = object.update(val, t);
|
|
92
|
+
const ret = object.update(val, valueChanged, t);
|
|
92
93
|
this.triggerSpriteChanges(val, object, ret.moving);
|
|
93
94
|
}
|
|
94
95
|
}
|
|
@@ -158,7 +159,8 @@ class Scene {
|
|
|
158
159
|
*/
|
|
159
160
|
showAnimation({ graphic, animationName, attachTo, x = 0, y = 0, loop = false, replaceGraphic = false }) {
|
|
160
161
|
if (replaceGraphic && attachTo) {
|
|
161
|
-
|
|
162
|
+
attachTo.showAnimation(graphic, animationName);
|
|
163
|
+
return;
|
|
162
164
|
}
|
|
163
165
|
const animation = new Animation_1.Animation(graphic);
|
|
164
166
|
this.animationLayer.addChild(animation);
|
package/lib/Scene/Scene.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Scene.js","sourceRoot":"","sources":["../../src/Scene/Scene.ts"],"names":[],"mappings":";;;AAAA,0CAAqD;AAGrD,oDAAgD;AAChD,+BAAkD;AAClD,sCAAkC;
|
|
1
|
+
{"version":3,"file":"Scene.js","sourceRoot":"","sources":["../../src/Scene/Scene.ts"],"names":[],"mappings":";;;AAAA,0CAAqD;AAGrD,oDAAgD;AAChD,+BAAkD;AAClD,sCAAkC;AAoBlC,MAAsB,KAAK;IAavB,YAAmB,IAAsB;QAAtB,SAAI,GAAJ,IAAI,CAAkB;QAZ/B,YAAO,GAAqB,IAAI,GAAG,EAAE,CAAA;QACrC,WAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,CAAA;QAC3B,mBAAc,GAAmB,IAAI,IAAI,CAAC,SAAS,EAAE,CAAA;QAGvD,eAAU,GAAgB,EAAE,CAAA;QAE5B,UAAK,GAAyC,IAAI,sBAAe,CAAC;YACtE,IAAI,EAAE,EAAE;YACR,OAAO,EAAE,EAAE;SACd,CAAC,CAAA;QAGE,MAAM,EAAE,YAAY,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,YAAY,CAAA;QAC/C,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAA;QAC/C,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,IAAI,YAAY,CAAC,MAAM,CAAC,CAAA;IAC/D,CAAC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,IAAI,YAAY;QACZ,OAAO,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,CAAA;IACpC,CAAC;IAEO,oBAAoB,CAAC,KAAuB,EAAE,MAAoB,EAAE,MAAe;QACvF,IAAI,IAAI,CAAC,cAAc;YAAE,IAAI,CAAC,cAAc,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;QACnE,kBAAS,CAAC,IAAI,CAAC,mBAAU,CAAC,YAAY,EAAE,CAAC,MAAM,EAAE,KAAK,CAAC,EAAE,IAAI,CAAC,CAAA;QAC9D,IAAI,KAAK,CAAC,aAAa,EAAE;YACrB,MAAM,CAAC,SAAS,CAAC,KAAK,CAAC,aAAa,EAAE,KAAK,CAAC,iBAAiB,CAAC,CAAA;YAC9D,kBAAS,CAAC,IAAI,CAAC,mBAAU,CAAC,aAAa,EAAE,CAAC,MAAM,EAAE,KAAK,CAAC,aAAa,EAAE,KAAK,CAAC,iBAAiB,CAAC,EAAE,IAAI,CAAC,CAAA;YACtG,KAAK,CAAC,aAAa,GAAG,IAAI,CAAA;SAC7B;IACL,CAAC;IAEA,gBAAgB;IACjB,MAAM,CAAC,GAAyB;QAC5B,IAAI,CAAC,GAAG,EAAE;YACN,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAA;YAClC,OAAM;SACT;QACD,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAA;QACrB,kBAAS,CAAC,IAAI,CAAC,mBAAU,CAAC,cAAc,EAAE,CAAC,IAAI,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,CAAA;QAC5D,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,CAAA;IACxB,CAAC;IAEA,gBAAgB;IACjB,IAAI,CAAC,CAAS,EAAE,EAAU,EAAE,KAAa;QACrC,MAAM,YAAY,iDACX,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,GAC5B,IAAI,CAAC,IAAI,CAAC,MAAM,GAChB,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,CAC3B,CAAA;QACD,MAAM,aAAa,GAAG,IAAI,CAAC,OAAO,CAAA;QAClC,MAAM,SAAS,GAAG,MAAM,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC,MAAM,CAAA;QACpD,KAAK,IAAI,GAAG,IAAI,YAAY,EAAE;YAC1B,MAAM,GAAG,GAAqB,YAAY,CAAC,GAAG,CAAC,CAAC,MAAM,CAAA;YACtD,MAAM,YAAY,GAAG,YAAY,CAAC,GAAG,CAAC,CAAC,aAAa,CAAA;YACpD,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE;gBACzB,MAAM,MAAM,GAAQ,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,GAAG,CAAC,CAAA;gBAC5C,IAAI,CAAC,oBAAoB,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,CAAC,CAAA;aAC/C;iBACI;gBACD,MAAM,MAAM,GAAG,aAAa,CAAC,GAAG,CAAC,GAAG,CAAC,CAAA;gBACrC,IAAI,CAAC,MAAM,CAAC,MAAM;oBAAE,OAAM;gBAC1B,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC,GAAG,EAAE,YAAY,EAAE,CAAC,CAAC,CAAA;gBAC/C,IAAI,CAAC,oBAAoB,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,CAAC,MAAM,CAAC,CAAA;aACrD;SACJ;QACD,IAAI,SAAS,GAAG,aAAa,CAAC,IAAI,EAAE;YAChC,aAAa,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;gBAC/B,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,EAAE;oBACpB,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,CAAA;iBACzB;YACL,CAAC,CAAC,CAAA;SACL;QACD,KAAK,IAAI,SAAS,IAAI,IAAI,CAAC,UAAU,EAAE;YACnC,SAAS,CAAC,MAAM,EAAE,CAAA;SACrB;QACD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAA;QACd,eAAM,CAAC,MAAM,CAAC,YAAY,CAAC,CAAA;QAC3B,kBAAS,CAAC,IAAI,CAAC,mBAAU,CAAC,SAAS,EAAE,IAAI,CAAC,CAAA;IAC9C,CAAC;IAMD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAiDG;IACH,aAAa,CAAC,EACV,OAAO,EACP,aAAa,EACb,QAAQ,EACR,CAAC,GAAG,CAAC,EACL,CAAC,GAAG,CAAC,EACL,IAAI,GAAG,KAAK,EACZ,cAAc,GAAG,KAAK,EASzB;QACG,IAAI,cAAc,IAAI,QAAQ,EAAE;YAC5B,QAAQ,CAAC,aAAa,CAAC,OAAO,EAAE,aAAa,CAAC,CAAA;YAC9C,OAAM;SACT;QACD,MAAM,SAAS,GAAG,IAAI,qBAAS,CAAC,OAAO,CAAC,CAAA;QACxC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAA;QACvC,IAAI,CAAC,IAAI,EAAE;YACP,SAAS,CAAC,QAAQ,GAAG,GAAG,EAAE;gBACtB,SAAS,CAAC,IAAI,EAAE,CAAA;YACpB,CAAC,CAAA;SACJ;QACD,IAAI,QAAQ,EAAE;YACV,SAAS,CAAC,QAAQ,GAAG,QAAQ,CAAA;SAChC;aACI;YACD,SAAS,CAAC,CAAC,GAAG,CAAC,CAAA;YACf,SAAS,CAAC,CAAC,GAAG,CAAC,CAAA;SAClB;QACD,SAAS,CAAC,IAAI,CAAC,aAAa,CAAC,CAAA;QAC7B,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAA;QAC/B,OAAO,SAAS,CAAA;IACpB,CAAC;IAEA;;;;;;;;MAQE;IACH,SAAS,CAAC,EAAU,IAAI,OAAO,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,CAAA,CAAC,CAAC;IACnD,SAAS,CAAC,EAAU;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;IAC/B,CAAC;IAEA;;;;;;;MAOE;IACH,gBAAgB;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAA;IAC/C,CAAC;IAED,QAAQ;IACR,MAAM,KAAI,CAAC;IACX,MAAM,KAAI,CAAC;IACX,SAAS,CAAC,GAAG,IAAG,CAAC;IACjB,MAAM,CAAC,CAAS,IAAG,CAAC;IACpB,WAAW,CAAC,MAAiB,IAAG,CAAC;IACjC,cAAc,CAAC,MAAiB,IAAG,CAAC;CACvC;AA/OD,sBA+OC"}
|
package/lib/Sound/RpgSound.js
CHANGED
|
@@ -14,7 +14,7 @@ class RpgSoundClass {
|
|
|
14
14
|
}
|
|
15
15
|
const resource = Sounds_1.sounds.get(id);
|
|
16
16
|
if (!resource) {
|
|
17
|
-
throw Logger_1.log(`Impossible to find the ${id} sound. Did you put the right name or create the sound?`);
|
|
17
|
+
throw (0, Logger_1.log)(`Impossible to find the ${id} sound. Did you put the right name or create the sound?`);
|
|
18
18
|
}
|
|
19
19
|
const howl = new howler_1.Howl({
|
|
20
20
|
src: [resource.sound],
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"RpgSound.js","sourceRoot":"","sources":["../../src/Sound/RpgSound.ts"],"names":[],"mappings":";;;AAAA,mCAAqC;AACrC,sCAA+B;AAC/B,qCAAiC;AAEjC,MAAM,aAAa;IAAnB;QACY,WAAM,GAAsB,IAAI,GAAG,EAAE,CAAA;IA0CjD,CAAC;IAxCG,GAAG,CAAC,EAAU;QACV,IAAI,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;YACrB,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAS,CAAA;SACrC;QACD,MAAM,QAAQ,GAAG,eAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;QAC/B,IAAI,CAAC,QAAQ,EAAE;YACX,MAAM,YAAG,
|
|
1
|
+
{"version":3,"file":"RpgSound.js","sourceRoot":"","sources":["../../src/Sound/RpgSound.ts"],"names":[],"mappings":";;;AAAA,mCAAqC;AACrC,sCAA+B;AAC/B,qCAAiC;AAEjC,MAAM,aAAa;IAAnB;QACY,WAAM,GAAsB,IAAI,GAAG,EAAE,CAAA;IA0CjD,CAAC;IAxCG,GAAG,CAAC,EAAU;QACV,IAAI,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;YACrB,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAS,CAAA;SACrC;QACD,MAAM,QAAQ,GAAG,eAAM,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;QAC/B,IAAI,CAAC,QAAQ,EAAE;YACX,MAAM,IAAA,YAAG,EAAC,0BAA0B,EAAE,yDAAyD,CAAC,CAAA;SACnG;QACD,MAAM,IAAI,GAAG,IAAI,aAAI,CAAC;YAClB,GAAG,EAAE,CAAC,QAAQ,CAAC,KAAK,CAAC;YACrB,IAAI,EAAE,QAAQ,CAAC,IAAI;YACnB,QAAQ,EAAE,QAAQ,CAAC,QAAQ;YAC3B,MAAM,EAAE,QAAQ,CAAC,MAAM;YACvB,MAAM,EAAE,QAAQ,CAAC,MAAM;SAC1B,CAAC,CAAA;QACF,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE,IAAI,CAAC,CAAA;QACzB,OAAO,IAAI,CAAA;IACf,CAAC;IAED,IAAI,CAAC,EAAU;QACX,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,IAAI,EAAE,CAAA;IACvB,CAAC;IAED,IAAI,CAAC,EAAU;QACX,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;QAC1B,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,EAAE;YAClB,KAAK,CAAC,IAAI,EAAE,CAAA;YACZ,OAAO,IAAI,CAAA;SACd;QACD,OAAO,KAAK,CAAA;IAChB,CAAC;IAED,KAAK;QACD,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,CAAA;QACnB,IAAI,CAAC,MAAM,CAAC,IAAI,EAAE,CAAA;IACtB,CAAC;IAED,IAAI,MAAM;QACN,OAAO,eAAM,CAAA;IACjB,CAAC;CACJ;AAEY,QAAA,QAAQ,GAAG,IAAI,aAAa,EAAE,CAAA"}
|
package/lib/Sound/Sounds.js
CHANGED
|
@@ -4,7 +4,7 @@ exports._initSound = exports.sounds = void 0;
|
|
|
4
4
|
const Resources_1 = require("../Resources");
|
|
5
5
|
exports.sounds = new Map();
|
|
6
6
|
function _initSound(_sounds, engine) {
|
|
7
|
-
return Resources_1._initResource(exports.sounds, _sounds, 'sound', engine);
|
|
7
|
+
return (0, Resources_1._initResource)(exports.sounds, _sounds, 'sound', engine);
|
|
8
8
|
}
|
|
9
9
|
exports._initSound = _initSound;
|
|
10
10
|
//# sourceMappingURL=Sounds.js.map
|
package/lib/Sound/Sounds.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Sounds.js","sourceRoot":"","sources":["../../src/Sound/Sounds.ts"],"names":[],"mappings":";;;AAAA,4CAA4C;AAE/B,QAAA,MAAM,GAAG,IAAI,GAAG,EAAE,CAAA;AAE/B,SAAgB,UAAU,CAAC,OAAO,EAAE,MAAM;IACtC,OAAO,yBAAa,
|
|
1
|
+
{"version":3,"file":"Sounds.js","sourceRoot":"","sources":["../../src/Sound/Sounds.ts"],"names":[],"mappings":";;;AAAA,4CAA4C;AAE/B,QAAA,MAAM,GAAG,IAAI,GAAG,EAAE,CAAA;AAE/B,SAAgB,UAAU,CAAC,OAAO,EAAE,MAAM;IACtC,OAAO,IAAA,yBAAa,EAAC,cAAM,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,CAAC,CAAA;AAC1D,CAAC;AAFD,gCAEC"}
|
|
@@ -1,83 +1,14 @@
|
|
|
1
|
-
import { Direction, RpgCommonPlayer } from '@rpgjs/common';
|
|
2
1
|
import { Animation } from '../Effects/Animation';
|
|
2
|
+
import { RpgComponent } from '../Components/Component';
|
|
3
3
|
export default class Character extends PIXI.Sprite {
|
|
4
|
-
private
|
|
5
|
-
protected scene: any;
|
|
6
|
-
protected direction: number;
|
|
4
|
+
private component;
|
|
7
5
|
private graphic;
|
|
6
|
+
static readonly id: string;
|
|
8
7
|
private spritesheet;
|
|
9
|
-
private _x;
|
|
10
|
-
private _y;
|
|
11
|
-
z: number;
|
|
12
|
-
private fixed;
|
|
13
8
|
private playStandardAnimation;
|
|
14
9
|
animation: Animation;
|
|
15
10
|
private objSaved;
|
|
16
|
-
private
|
|
17
|
-
|
|
18
|
-
/**
|
|
19
|
-
* the direction of the sprite
|
|
20
|
-
*
|
|
21
|
-
* @prop {Direction} dir
|
|
22
|
-
* @readonly
|
|
23
|
-
* @memberof RpgSprite
|
|
24
|
-
* */
|
|
25
|
-
get dir(): Direction;
|
|
26
|
-
/**
|
|
27
|
-
* To know if the sprite is a player
|
|
28
|
-
*
|
|
29
|
-
* @prop {boolean} isPlayer
|
|
30
|
-
* @readonly
|
|
31
|
-
* @memberof RpgSprite
|
|
32
|
-
* */
|
|
33
|
-
get isPlayer(): boolean;
|
|
34
|
-
/**
|
|
35
|
-
* To know if the sprite is an event
|
|
36
|
-
*
|
|
37
|
-
* @prop {boolean} isEvent
|
|
38
|
-
* @readonly
|
|
39
|
-
* @memberof RpgSprite
|
|
40
|
-
* */
|
|
41
|
-
get isEvent(): boolean;
|
|
42
|
-
/**
|
|
43
|
-
* To know if the sprite is the sprite controlled by the player
|
|
44
|
-
*
|
|
45
|
-
* @prop {boolean} isCurrentPlayer
|
|
46
|
-
* @readonly
|
|
47
|
-
* @memberof RpgSprite
|
|
48
|
-
* */
|
|
49
|
-
get isCurrentPlayer(): boolean;
|
|
50
|
-
/**
|
|
51
|
-
* Retrieves the logic of the sprite
|
|
52
|
-
*
|
|
53
|
-
* @prop {RpgSpriteLogic} logic
|
|
54
|
-
* @readonly
|
|
55
|
-
* @since 3.0.0-beta.4
|
|
56
|
-
* @memberof RpgSprite
|
|
57
|
-
* */
|
|
58
|
-
get logic(): RpgCommonPlayer;
|
|
59
|
-
get guiDisplay(): boolean;
|
|
60
|
-
set guiDisplay(val: boolean);
|
|
61
|
-
constructor(data: any, scene: any);
|
|
62
|
-
/**
|
|
63
|
-
* Recover the position according to the graphic
|
|
64
|
-
* Normally, the position is that of the hitbox but, we retrieve the top left corner of the graphic
|
|
65
|
-
*
|
|
66
|
-
* You can also pass the `middle` value as first parameter to retrieve the positions from the middle of the sprite
|
|
67
|
-
*
|
|
68
|
-
* @title Get Positions of Graphic
|
|
69
|
-
* @method sprite.getPositionsOfGraphic(align)
|
|
70
|
-
* @param {string} [align] middle
|
|
71
|
-
* @returns { x: number, y: number }
|
|
72
|
-
* @memberof RpgSprite
|
|
73
|
-
*/
|
|
74
|
-
getPositionsOfGraphic(align?: string): {
|
|
75
|
-
x: number;
|
|
76
|
-
y: number;
|
|
77
|
-
};
|
|
11
|
+
private data;
|
|
12
|
+
constructor(component: RpgComponent, graphic: string);
|
|
78
13
|
private setAnimationAnchor;
|
|
79
|
-
onInit(): void;
|
|
80
|
-
onUpdate(obj: any): void;
|
|
81
|
-
onMove(): void;
|
|
82
|
-
onChanges(data: any, old: any): void;
|
|
83
14
|
}
|