@rpg-engine/shared 0.9.67 → 0.9.68

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@@ -59,12 +59,12 @@ export interface ISkill extends IResource {
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  farming: ISkillDetails;
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  }
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  export declare enum ElementalType {
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- Fire = "Fire",
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- Water = "Water",
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- Earth = "Earth",
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- Air = "Air",
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- Corruption = "Corruption",
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- Nature = "Nature"
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+ Fire = "fire",
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+ Water = "water",
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+ Earth = "earth",
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+ Air = "air",
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+ Corruption = "corruption",
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+ Nature = "nature"
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  }
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  export declare enum SkillType {
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  BasicAttributes = "BasicAttributes",
@@ -17,12 +17,12 @@ var SkillEventType;
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  })(SkillEventType = exports.SkillEventType || (exports.SkillEventType = {}));
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  var ElementalType;
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  (function (ElementalType) {
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- ElementalType["Fire"] = "Fire";
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- ElementalType["Water"] = "Water";
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- ElementalType["Earth"] = "Earth";
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- ElementalType["Air"] = "Air";
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- ElementalType["Corruption"] = "Corruption";
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- ElementalType["Nature"] = "Nature";
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+ ElementalType["Fire"] = "fire";
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+ ElementalType["Water"] = "water";
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+ ElementalType["Earth"] = "earth";
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+ ElementalType["Air"] = "air";
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+ ElementalType["Corruption"] = "corruption";
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+ ElementalType["Nature"] = "nature";
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  })(ElementalType = exports.ElementalType || (exports.ElementalType = {}));
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  var SkillType;
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  (function (SkillType) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rpg-engine/shared",
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- "version": "0.9.67",
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+ "version": "0.9.68",
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  "description": "Types shared across our API and client",
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  "author": "Definya Team",
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  "homepage": "",