@rpg-engine/shared 0.8.92 → 0.8.94

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (140) hide show
  1. package/README.md +29 -29
  2. package/dist/constants/date.constants.d.ts +2 -2
  3. package/dist/constants/date.constants.js +5 -5
  4. package/dist/constants/npc.constants.d.ts +1 -1
  5. package/dist/constants/npc.constants.js +4 -4
  6. package/dist/constants/socket.constants.d.ts +2 -2
  7. package/dist/constants/socket.constants.js +6 -6
  8. package/dist/constants/world.constants.d.ts +10 -10
  9. package/dist/constants/world.constants.js +13 -13
  10. package/dist/helpers/deviceHelpers.d.ts +2 -2
  11. package/dist/helpers/deviceHelpers.js +16 -16
  12. package/dist/helpers/itemSlotHelper.d.ts +7 -7
  13. package/dist/helpers/itemSlotHelper.js +27 -27
  14. package/dist/helpers/skillHelpers.d.ts +4 -4
  15. package/dist/helpers/skillHelpers.js +25 -25
  16. package/dist/helpers/weightHelper.d.ts +1 -1
  17. package/dist/helpers/weightHelper.js +14 -14
  18. package/dist/index.d.ts +57 -57
  19. package/dist/index.js +73 -73
  20. package/dist/libs/GridHelper.d.ts +11 -11
  21. package/dist/libs/GridHelper.js +37 -37
  22. package/dist/libs/MathHelper.d.ts +16 -16
  23. package/dist/libs/MathHelper.js +14 -14
  24. package/dist/libs/SocketHelper.d.ts +2 -2
  25. package/dist/libs/SocketHelper.js +14 -14
  26. package/dist/libs/TextHelper.d.ts +7 -7
  27. package/dist/libs/TextHelper.js +21 -21
  28. package/dist/libs/TypeHelper.d.ts +3 -3
  29. package/dist/libs/TypeHelper.js +16 -16
  30. package/dist/translations/app-rate.lang.json +38 -38
  31. package/dist/translations/assets.lang.json +82 -82
  32. package/dist/translations/auth.lang.json +182 -182
  33. package/dist/translations/email.lang.json +70 -70
  34. package/dist/translations/error.lang.json +18 -18
  35. package/dist/translations/form.lang.json +94 -94
  36. package/dist/translations/global.lang.json +90 -90
  37. package/dist/translations/logs.lang.json +6 -6
  38. package/dist/translations/onboarding.lang.d.ts +10 -10
  39. package/dist/translations/onboarding.lang.js +21 -21
  40. package/dist/translations/onboarding.lang.json +50 -50
  41. package/dist/translations/order.lang.json +90 -90
  42. package/dist/translations/search.lang.json +50 -50
  43. package/dist/translations/settings.lang.json +14 -14
  44. package/dist/translations/tabs.lang.json +22 -22
  45. package/dist/translations/users.lang.json +22 -22
  46. package/dist/translations/validation.lang.json +86 -86
  47. package/dist/types/animation.types.d.ts +69 -69
  48. package/dist/types/animation.types.js +46 -46
  49. package/dist/types/api.types.d.ts +21 -21
  50. package/dist/types/api.types.js +20 -20
  51. package/dist/types/asset.types.d.ts +6 -6
  52. package/dist/types/asset.types.js +2 -2
  53. package/dist/types/auth.types.d.ts +7 -7
  54. package/dist/types/auth.types.js +2 -2
  55. package/dist/types/battle.types.d.ts +41 -41
  56. package/dist/types/battle.types.js +18 -18
  57. package/dist/types/buff.types.d.ts +39 -39
  58. package/dist/types/buff.types.js +13 -13
  59. package/dist/types/character.types.d.ts +233 -233
  60. package/dist/types/character.types.js +65 -65
  61. package/dist/types/chat.types.d.ts +71 -72
  62. package/dist/types/chat.types.d.ts.map +1 -1
  63. package/dist/types/chat.types.js +22 -22
  64. package/dist/types/chat.types.js.map +1 -1
  65. package/dist/types/depot.types.d.ts +18 -18
  66. package/dist/types/depot.types.js +9 -9
  67. package/dist/types/device.types.d.ts +24 -24
  68. package/dist/types/device.types.js +7 -7
  69. package/dist/types/displayText.types.d.ts +10 -10
  70. package/dist/types/displayText.types.js +7 -7
  71. package/dist/types/entity.types.d.ts +30 -30
  72. package/dist/types/entity.types.js +20 -20
  73. package/dist/types/env.types.d.ts +5 -5
  74. package/dist/types/env.types.js +9 -9
  75. package/dist/types/equipment.types.d.ts +35 -35
  76. package/dist/types/equipment.types.js +18 -18
  77. package/dist/types/googleOAuth.types.d.ts +47 -47
  78. package/dist/types/googleOAuth.types.js +2 -2
  79. package/dist/types/inventory.types.d.ts +7 -7
  80. package/dist/types/inventory.types.js +2 -2
  81. package/dist/types/item.types.d.ts +377 -377
  82. package/dist/types/item.types.js +154 -154
  83. package/dist/types/itemContainer.types.d.ts +83 -83
  84. package/dist/types/itemContainer.types.js +11 -11
  85. package/dist/types/leaderboard.types.d.ts +32 -32
  86. package/dist/types/leaderboard.types.js +9 -9
  87. package/dist/types/macro.types.d.ts +8 -8
  88. package/dist/types/macro.types.js +12 -12
  89. package/dist/types/maps.types.d.ts +90 -90
  90. package/dist/types/maps.types.js +85 -85
  91. package/dist/types/marketplace.types.d.ts +61 -61
  92. package/dist/types/marketplace.types.js +15 -15
  93. package/dist/types/notification.types.d.ts +14 -14
  94. package/dist/types/notification.types.js +2 -2
  95. package/dist/types/npc.types.d.ts +165 -165
  96. package/dist/types/npc.types.js +49 -49
  97. package/dist/types/pagination.types.d.ts +13 -13
  98. package/dist/types/pagination.types.js +2 -2
  99. package/dist/types/party.types.d.ts +83 -83
  100. package/dist/types/party.types.js +54 -54
  101. package/dist/types/places.types.d.ts +16 -16
  102. package/dist/types/places.types.js +9 -9
  103. package/dist/types/preloadScene.types.d.ts +4 -4
  104. package/dist/types/preloadScene.types.js +7 -7
  105. package/dist/types/premiumAccount.types.d.ts +7 -7
  106. package/dist/types/premiumAccount.types.js +11 -11
  107. package/dist/types/quest.types.d.ts +74 -74
  108. package/dist/types/quest.types.js +21 -21
  109. package/dist/types/raid.types.d.ts +6 -6
  110. package/dist/types/raid.types.js +2 -2
  111. package/dist/types/resource.types.d.ts +5 -5
  112. package/dist/types/resource.types.js +2 -2
  113. package/dist/types/scene.types.d.ts +8 -8
  114. package/dist/types/scene.types.js +8 -8
  115. package/dist/types/shortcut.types.d.ts +11 -11
  116. package/dist/types/shortcut.types.js +9 -9
  117. package/dist/types/skills.types.d.ts +144 -144
  118. package/dist/types/skills.types.js +106 -106
  119. package/dist/types/socket.types.d.ts +18 -18
  120. package/dist/types/socket.types.js +8 -8
  121. package/dist/types/spell.types.d.ts +156 -156
  122. package/dist/types/spell.types.d.ts.map +1 -1
  123. package/dist/types/spell.types.js +108 -108
  124. package/dist/types/tiled.types.d.ts +119 -119
  125. package/dist/types/tiled.types.js +7 -7
  126. package/dist/types/trade.types.d.ts +65 -65
  127. package/dist/types/trade.types.js +15 -15
  128. package/dist/types/translation.types.d.ts +5 -5
  129. package/dist/types/translation.types.js +8 -8
  130. package/dist/types/ui.types.d.ts +8 -8
  131. package/dist/types/ui.types.js +7 -7
  132. package/dist/types/useWith.types.d.ts +25 -25
  133. package/dist/types/useWith.types.js +9 -9
  134. package/dist/types/user.types.d.ts +104 -104
  135. package/dist/types/user.types.js +38 -38
  136. package/dist/types/validation.types.d.ts +9 -9
  137. package/dist/types/validation.types.js +2 -2
  138. package/dist/types/view.types.d.ts +15 -15
  139. package/dist/types/view.types.js +7 -7
  140. package/package.json +43 -43
@@ -1,55 +1,55 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.CharacterPartyDistributionBonus = exports.CharacterPartySkillBonus = exports.CharacterPartyDropBonus = exports.CharacterPartyEXPBonus = exports.CharacterPartyBenefits = exports.PartySocketEvents = void 0;
4
- var PartySocketEvents;
5
- (function (PartySocketEvents) {
6
- PartySocketEvents["InviteOrCreate"] = "inviteOrCreate";
7
- PartySocketEvents["PartyInvite"] = "partyInvite";
8
- PartySocketEvents["AcceptInvite"] = "acceptInvite";
9
- PartySocketEvents["LeaveParty"] = "leaveParty";
10
- PartySocketEvents["PartyInfoRead"] = "partyInfoRead";
11
- PartySocketEvents["PartyInfoOpen"] = "partyInfoOpen";
12
- PartySocketEvents["TransferLeadership"] = "transferLeadership";
13
- PartySocketEvents["Create"] = "create";
14
- PartySocketEvents["Invite"] = "invite";
15
- })(PartySocketEvents = exports.PartySocketEvents || (exports.PartySocketEvents = {}));
16
- var CharacterPartyBenefits;
17
- (function (CharacterPartyBenefits) {
18
- CharacterPartyBenefits["Experience"] = "experience";
19
- CharacterPartyBenefits["DropRatio"] = "drop-ratio";
20
- CharacterPartyBenefits["Skill"] = "skill";
21
- CharacterPartyBenefits["Distribution"] = "distribution";
22
- })(CharacterPartyBenefits = exports.CharacterPartyBenefits || (exports.CharacterPartyBenefits = {}));
23
- var CharacterPartyEXPBonus;
24
- (function (CharacterPartyEXPBonus) {
25
- CharacterPartyEXPBonus[CharacterPartyEXPBonus["One"] = 20] = "One";
26
- CharacterPartyEXPBonus[CharacterPartyEXPBonus["Two"] = 30] = "Two";
27
- CharacterPartyEXPBonus[CharacterPartyEXPBonus["Three"] = 40] = "Three";
28
- CharacterPartyEXPBonus[CharacterPartyEXPBonus["Four"] = 50] = "Four";
29
- CharacterPartyEXPBonus[CharacterPartyEXPBonus["Five"] = 60] = "Five";
30
- })(CharacterPartyEXPBonus = exports.CharacterPartyEXPBonus || (exports.CharacterPartyEXPBonus = {}));
31
- var CharacterPartyDropBonus;
32
- (function (CharacterPartyDropBonus) {
33
- CharacterPartyDropBonus[CharacterPartyDropBonus["None"] = 0] = "None";
34
- CharacterPartyDropBonus[CharacterPartyDropBonus["Two"] = 6] = "Two";
35
- CharacterPartyDropBonus[CharacterPartyDropBonus["Three"] = 9] = "Three";
36
- CharacterPartyDropBonus[CharacterPartyDropBonus["Four"] = 12] = "Four";
37
- CharacterPartyDropBonus[CharacterPartyDropBonus["Five"] = 15] = "Five";
38
- })(CharacterPartyDropBonus = exports.CharacterPartyDropBonus || (exports.CharacterPartyDropBonus = {}));
39
- var CharacterPartySkillBonus;
40
- (function (CharacterPartySkillBonus) {
41
- CharacterPartySkillBonus[CharacterPartySkillBonus["None"] = 0] = "None";
42
- CharacterPartySkillBonus[CharacterPartySkillBonus["Two"] = 4] = "Two";
43
- CharacterPartySkillBonus[CharacterPartySkillBonus["Three"] = 6] = "Three";
44
- CharacterPartySkillBonus[CharacterPartySkillBonus["Four"] = 8] = "Four";
45
- CharacterPartySkillBonus[CharacterPartySkillBonus["Five"] = 10] = "Five";
46
- })(CharacterPartySkillBonus = exports.CharacterPartySkillBonus || (exports.CharacterPartySkillBonus = {}));
47
- var CharacterPartyDistributionBonus;
48
- (function (CharacterPartyDistributionBonus) {
49
- CharacterPartyDistributionBonus[CharacterPartyDistributionBonus["None"] = 1] = "None";
50
- CharacterPartyDistributionBonus[CharacterPartyDistributionBonus["Two"] = 0.5] = "Two";
51
- CharacterPartyDistributionBonus[CharacterPartyDistributionBonus["Three"] = 0.33] = "Three";
52
- CharacterPartyDistributionBonus[CharacterPartyDistributionBonus["Four"] = 0.25] = "Four";
53
- CharacterPartyDistributionBonus[CharacterPartyDistributionBonus["Five"] = 0.2] = "Five";
54
- })(CharacterPartyDistributionBonus = exports.CharacterPartyDistributionBonus || (exports.CharacterPartyDistributionBonus = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.CharacterPartyDistributionBonus = exports.CharacterPartySkillBonus = exports.CharacterPartyDropBonus = exports.CharacterPartyEXPBonus = exports.CharacterPartyBenefits = exports.PartySocketEvents = void 0;
4
+ var PartySocketEvents;
5
+ (function (PartySocketEvents) {
6
+ PartySocketEvents["InviteOrCreate"] = "inviteOrCreate";
7
+ PartySocketEvents["PartyInvite"] = "partyInvite";
8
+ PartySocketEvents["AcceptInvite"] = "acceptInvite";
9
+ PartySocketEvents["LeaveParty"] = "leaveParty";
10
+ PartySocketEvents["PartyInfoRead"] = "partyInfoRead";
11
+ PartySocketEvents["PartyInfoOpen"] = "partyInfoOpen";
12
+ PartySocketEvents["TransferLeadership"] = "transferLeadership";
13
+ PartySocketEvents["Create"] = "create";
14
+ PartySocketEvents["Invite"] = "invite";
15
+ })(PartySocketEvents = exports.PartySocketEvents || (exports.PartySocketEvents = {}));
16
+ var CharacterPartyBenefits;
17
+ (function (CharacterPartyBenefits) {
18
+ CharacterPartyBenefits["Experience"] = "experience";
19
+ CharacterPartyBenefits["DropRatio"] = "drop-ratio";
20
+ CharacterPartyBenefits["Skill"] = "skill";
21
+ CharacterPartyBenefits["Distribution"] = "distribution";
22
+ })(CharacterPartyBenefits = exports.CharacterPartyBenefits || (exports.CharacterPartyBenefits = {}));
23
+ var CharacterPartyEXPBonus;
24
+ (function (CharacterPartyEXPBonus) {
25
+ CharacterPartyEXPBonus[CharacterPartyEXPBonus["One"] = 20] = "One";
26
+ CharacterPartyEXPBonus[CharacterPartyEXPBonus["Two"] = 30] = "Two";
27
+ CharacterPartyEXPBonus[CharacterPartyEXPBonus["Three"] = 40] = "Three";
28
+ CharacterPartyEXPBonus[CharacterPartyEXPBonus["Four"] = 50] = "Four";
29
+ CharacterPartyEXPBonus[CharacterPartyEXPBonus["Five"] = 60] = "Five";
30
+ })(CharacterPartyEXPBonus = exports.CharacterPartyEXPBonus || (exports.CharacterPartyEXPBonus = {}));
31
+ var CharacterPartyDropBonus;
32
+ (function (CharacterPartyDropBonus) {
33
+ CharacterPartyDropBonus[CharacterPartyDropBonus["None"] = 0] = "None";
34
+ CharacterPartyDropBonus[CharacterPartyDropBonus["Two"] = 6] = "Two";
35
+ CharacterPartyDropBonus[CharacterPartyDropBonus["Three"] = 9] = "Three";
36
+ CharacterPartyDropBonus[CharacterPartyDropBonus["Four"] = 12] = "Four";
37
+ CharacterPartyDropBonus[CharacterPartyDropBonus["Five"] = 15] = "Five";
38
+ })(CharacterPartyDropBonus = exports.CharacterPartyDropBonus || (exports.CharacterPartyDropBonus = {}));
39
+ var CharacterPartySkillBonus;
40
+ (function (CharacterPartySkillBonus) {
41
+ CharacterPartySkillBonus[CharacterPartySkillBonus["None"] = 0] = "None";
42
+ CharacterPartySkillBonus[CharacterPartySkillBonus["Two"] = 4] = "Two";
43
+ CharacterPartySkillBonus[CharacterPartySkillBonus["Three"] = 6] = "Three";
44
+ CharacterPartySkillBonus[CharacterPartySkillBonus["Four"] = 8] = "Four";
45
+ CharacterPartySkillBonus[CharacterPartySkillBonus["Five"] = 10] = "Five";
46
+ })(CharacterPartySkillBonus = exports.CharacterPartySkillBonus || (exports.CharacterPartySkillBonus = {}));
47
+ var CharacterPartyDistributionBonus;
48
+ (function (CharacterPartyDistributionBonus) {
49
+ CharacterPartyDistributionBonus[CharacterPartyDistributionBonus["None"] = 1] = "None";
50
+ CharacterPartyDistributionBonus[CharacterPartyDistributionBonus["Two"] = 0.5] = "Two";
51
+ CharacterPartyDistributionBonus[CharacterPartyDistributionBonus["Three"] = 0.33] = "Three";
52
+ CharacterPartyDistributionBonus[CharacterPartyDistributionBonus["Four"] = 0.25] = "Four";
53
+ CharacterPartyDistributionBonus[CharacterPartyDistributionBonus["Five"] = 0.2] = "Five";
54
+ })(CharacterPartyDistributionBonus = exports.CharacterPartyDistributionBonus || (exports.CharacterPartyDistributionBonus = {}));
55
55
  //# sourceMappingURL=party.types.js.map
@@ -1,17 +1,17 @@
1
- export declare enum Countries {
2
- US = "US",
3
- Brazil = "Brazil",
4
- Global = "Global"
5
- }
6
- export interface ICountry {
7
- name: string;
8
- code: string;
9
- }
10
- export interface ICountryCity {
11
- country: {
12
- name: string;
13
- code: string;
14
- };
15
- cities: string[];
16
- }
1
+ export declare enum Countries {
2
+ US = "US",
3
+ Brazil = "Brazil",
4
+ Global = "Global"
5
+ }
6
+ export interface ICountry {
7
+ name: string;
8
+ code: string;
9
+ }
10
+ export interface ICountryCity {
11
+ country: {
12
+ name: string;
13
+ code: string;
14
+ };
15
+ cities: string[];
16
+ }
17
17
  //# sourceMappingURL=places.types.d.ts.map
@@ -1,10 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.Countries = void 0;
4
- var Countries;
5
- (function (Countries) {
6
- Countries["US"] = "US";
7
- Countries["Brazil"] = "Brazil";
8
- Countries["Global"] = "Global";
9
- })(Countries = exports.Countries || (exports.Countries = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.Countries = void 0;
4
+ var Countries;
5
+ (function (Countries) {
6
+ Countries["US"] = "US";
7
+ Countries["Brazil"] = "Brazil";
8
+ Countries["Global"] = "Global";
9
+ })(Countries = exports.Countries || (exports.Countries = {}));
10
10
  //# sourceMappingURL=places.types.js.map
@@ -1,5 +1,5 @@
1
- export declare const PreloadSceneData: {
2
- key: string;
3
- assets: {};
4
- };
1
+ export declare const PreloadSceneData: {
2
+ key: string;
3
+ assets: {};
4
+ };
5
5
  //# sourceMappingURL=preloadScene.types.d.ts.map
@@ -1,8 +1,8 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PreloadSceneData = void 0;
4
- exports.PreloadSceneData = {
5
- key: "PreloadScene",
6
- assets: {},
7
- };
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PreloadSceneData = void 0;
4
+ exports.PreloadSceneData = {
5
+ key: "PreloadScene",
6
+ assets: {},
7
+ };
8
8
  //# sourceMappingURL=preloadScene.types.js.map
@@ -1,8 +1,8 @@
1
- export declare enum UserAccountTypes {
2
- Free = "free",
3
- PremiumBronze = "bronze",
4
- PremiumSilver = "silver",
5
- PremiumGold = "gold",
6
- PremiumUltimate = "ultimate"
7
- }
1
+ export declare enum UserAccountTypes {
2
+ Free = "free",
3
+ PremiumBronze = "bronze",
4
+ PremiumSilver = "silver",
5
+ PremiumGold = "gold",
6
+ PremiumUltimate = "ultimate"
7
+ }
8
8
  //# sourceMappingURL=premiumAccount.types.d.ts.map
@@ -1,12 +1,12 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.UserAccountTypes = void 0;
4
- var UserAccountTypes;
5
- (function (UserAccountTypes) {
6
- UserAccountTypes["Free"] = "free";
7
- UserAccountTypes["PremiumBronze"] = "bronze";
8
- UserAccountTypes["PremiumSilver"] = "silver";
9
- UserAccountTypes["PremiumGold"] = "gold";
10
- UserAccountTypes["PremiumUltimate"] = "ultimate";
11
- })(UserAccountTypes = exports.UserAccountTypes || (exports.UserAccountTypes = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.UserAccountTypes = void 0;
4
+ var UserAccountTypes;
5
+ (function (UserAccountTypes) {
6
+ UserAccountTypes["Free"] = "free";
7
+ UserAccountTypes["PremiumBronze"] = "bronze";
8
+ UserAccountTypes["PremiumSilver"] = "silver";
9
+ UserAccountTypes["PremiumGold"] = "gold";
10
+ UserAccountTypes["PremiumUltimate"] = "ultimate";
11
+ })(UserAccountTypes = exports.UserAccountTypes || (exports.UserAccountTypes = {}));
12
12
  //# sourceMappingURL=premiumAccount.types.js.map
@@ -1,75 +1,75 @@
1
- import { ICharacter } from "./character.types";
2
- import { IResource } from "./resource.types";
3
- export interface IQuest extends IResource {
4
- key: string;
5
- npcId: string;
6
- title: string;
7
- description: string;
8
- rewards: IQuestReward[];
9
- objectives: IQuestObjectiveKill[] | IQuestObjectiveInteraction[];
10
- thumbnail?: string;
11
- status?: QuestStatus;
12
- }
13
- export interface IQuestReward {
14
- id?: string;
15
- itemKeys: string[];
16
- spellKeys?: string[];
17
- qty: number;
18
- }
19
- export interface IQuestObjective {
20
- id?: string;
21
- type: QuestType;
22
- status?: QuestStatus;
23
- }
24
- export interface IQuestObjectiveKill extends IQuestObjective {
25
- killCount: number;
26
- killCountTarget: number;
27
- creatureKeys: string[];
28
- }
29
- export interface IQuestObjectiveInteraction extends IQuestObjective {
30
- targetNPCkey?: string;
31
- items?: IQuestItems[];
32
- }
33
- export interface IQuestItems {
34
- itemKey: string;
35
- qty: number;
36
- }
37
- export interface IQuestRecord {
38
- id: string;
39
- character: ICharacter | string;
40
- objective: IQuestObjectiveKill | IQuestObjectiveInteraction | string;
41
- }
42
- export declare enum QuestType {
43
- Kill = "Kill",
44
- Interaction = "Interaction"
45
- }
46
- export declare enum QuestStatus {
47
- Pending = "Pending",
48
- InProgress = "InProgress",
49
- Completed = "Completed"
50
- }
51
- export interface IGetQuests {
52
- npcId?: string;
53
- characterId?: string;
54
- status?: QuestStatus;
55
- }
56
- export interface IQuestsResponse {
57
- npcId?: string;
58
- quests: IQuest[];
59
- }
60
- export interface IChooseQuest {
61
- npcId: string;
62
- questId: string;
63
- }
64
- export declare enum QuestSocketEvents {
65
- Started = "Started",
66
- Completed = "Completed",
67
- GetQuests = "GetQuests",
68
- ChooseQuest = "ChooseQuest"
69
- }
70
- export interface IQuestEventFromServer {
71
- characterId: string;
72
- npcId: string;
73
- questId: string;
74
- }
1
+ import { ICharacter } from "./character.types";
2
+ import { IResource } from "./resource.types";
3
+ export interface IQuest extends IResource {
4
+ key: string;
5
+ npcId: string;
6
+ title: string;
7
+ description: string;
8
+ rewards: IQuestReward[];
9
+ objectives: IQuestObjectiveKill[] | IQuestObjectiveInteraction[];
10
+ thumbnail?: string;
11
+ status?: QuestStatus;
12
+ }
13
+ export interface IQuestReward {
14
+ id?: string;
15
+ itemKeys: string[];
16
+ spellKeys?: string[];
17
+ qty: number;
18
+ }
19
+ export interface IQuestObjective {
20
+ id?: string;
21
+ type: QuestType;
22
+ status?: QuestStatus;
23
+ }
24
+ export interface IQuestObjectiveKill extends IQuestObjective {
25
+ killCount: number;
26
+ killCountTarget: number;
27
+ creatureKeys: string[];
28
+ }
29
+ export interface IQuestObjectiveInteraction extends IQuestObjective {
30
+ targetNPCkey?: string;
31
+ items?: IQuestItems[];
32
+ }
33
+ export interface IQuestItems {
34
+ itemKey: string;
35
+ qty: number;
36
+ }
37
+ export interface IQuestRecord {
38
+ id: string;
39
+ character: ICharacter | string;
40
+ objective: IQuestObjectiveKill | IQuestObjectiveInteraction | string;
41
+ }
42
+ export declare enum QuestType {
43
+ Kill = "Kill",
44
+ Interaction = "Interaction"
45
+ }
46
+ export declare enum QuestStatus {
47
+ Pending = "Pending",
48
+ InProgress = "InProgress",
49
+ Completed = "Completed"
50
+ }
51
+ export interface IGetQuests {
52
+ npcId?: string;
53
+ characterId?: string;
54
+ status?: QuestStatus;
55
+ }
56
+ export interface IQuestsResponse {
57
+ npcId?: string;
58
+ quests: IQuest[];
59
+ }
60
+ export interface IChooseQuest {
61
+ npcId: string;
62
+ questId: string;
63
+ }
64
+ export declare enum QuestSocketEvents {
65
+ Started = "Started",
66
+ Completed = "Completed",
67
+ GetQuests = "GetQuests",
68
+ ChooseQuest = "ChooseQuest"
69
+ }
70
+ export interface IQuestEventFromServer {
71
+ characterId: string;
72
+ npcId: string;
73
+ questId: string;
74
+ }
75
75
  //# sourceMappingURL=quest.types.d.ts.map
@@ -1,22 +1,22 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.QuestSocketEvents = exports.QuestStatus = exports.QuestType = void 0;
4
- var QuestType;
5
- (function (QuestType) {
6
- QuestType["Kill"] = "Kill";
7
- QuestType["Interaction"] = "Interaction";
8
- })(QuestType = exports.QuestType || (exports.QuestType = {}));
9
- var QuestStatus;
10
- (function (QuestStatus) {
11
- QuestStatus["Pending"] = "Pending";
12
- QuestStatus["InProgress"] = "InProgress";
13
- QuestStatus["Completed"] = "Completed";
14
- })(QuestStatus = exports.QuestStatus || (exports.QuestStatus = {}));
15
- var QuestSocketEvents;
16
- (function (QuestSocketEvents) {
17
- QuestSocketEvents["Started"] = "Started";
18
- QuestSocketEvents["Completed"] = "Completed";
19
- QuestSocketEvents["GetQuests"] = "GetQuests";
20
- QuestSocketEvents["ChooseQuest"] = "ChooseQuest";
21
- })(QuestSocketEvents = exports.QuestSocketEvents || (exports.QuestSocketEvents = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.QuestSocketEvents = exports.QuestStatus = exports.QuestType = void 0;
4
+ var QuestType;
5
+ (function (QuestType) {
6
+ QuestType["Kill"] = "Kill";
7
+ QuestType["Interaction"] = "Interaction";
8
+ })(QuestType = exports.QuestType || (exports.QuestType = {}));
9
+ var QuestStatus;
10
+ (function (QuestStatus) {
11
+ QuestStatus["Pending"] = "Pending";
12
+ QuestStatus["InProgress"] = "InProgress";
13
+ QuestStatus["Completed"] = "Completed";
14
+ })(QuestStatus = exports.QuestStatus || (exports.QuestStatus = {}));
15
+ var QuestSocketEvents;
16
+ (function (QuestSocketEvents) {
17
+ QuestSocketEvents["Started"] = "Started";
18
+ QuestSocketEvents["Completed"] = "Completed";
19
+ QuestSocketEvents["GetQuests"] = "GetQuests";
20
+ QuestSocketEvents["ChooseQuest"] = "ChooseQuest";
21
+ })(QuestSocketEvents = exports.QuestSocketEvents || (exports.QuestSocketEvents = {}));
22
22
  //# sourceMappingURL=quest.types.js.map
@@ -1,7 +1,7 @@
1
- export interface IRaid {
2
- name: string;
3
- warningMessage: string;
4
- status: boolean;
5
- triggeringChance: number;
6
- }
1
+ export interface IRaid {
2
+ name: string;
3
+ warningMessage: string;
4
+ status: boolean;
5
+ triggeringChance: number;
6
+ }
7
7
  //# sourceMappingURL=raid.types.d.ts.map
@@ -1,3 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  //# sourceMappingURL=raid.types.js.map
@@ -1,6 +1,6 @@
1
- export interface IResource {
2
- _id: string;
3
- createdAt?: string | Date;
4
- updatedAt?: string | Date;
5
- }
1
+ export interface IResource {
2
+ _id: string;
3
+ createdAt?: string | Date;
4
+ updatedAt?: string | Date;
5
+ }
6
6
  //# sourceMappingURL=resource.types.d.ts.map
@@ -1,3 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  //# sourceMappingURL=resource.types.js.map
@@ -1,9 +1,9 @@
1
- export interface ISceneData {
2
- key: string;
3
- }
4
- export declare const ScenesMetaData: {
5
- MainScene: {
6
- map: string;
7
- };
8
- };
1
+ export interface ISceneData {
2
+ key: string;
3
+ }
4
+ export declare const ScenesMetaData: {
5
+ MainScene: {
6
+ map: string;
7
+ };
8
+ };
9
9
  //# sourceMappingURL=scene.types.d.ts.map
@@ -1,9 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ScenesMetaData = void 0;
4
- exports.ScenesMetaData = {
5
- MainScene: {
6
- map: "another_map",
7
- },
8
- };
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ScenesMetaData = void 0;
4
+ exports.ScenesMetaData = {
5
+ MainScene: {
6
+ map: "another_map",
7
+ },
8
+ };
9
9
  //# sourceMappingURL=scene.types.js.map
@@ -1,12 +1,12 @@
1
- import { IItem } from "./item.types";
2
- import { IRawSpell } from "./spell.types";
3
- export declare enum ShortcutType {
4
- Spell = 0,
5
- Item = 1,
6
- None = 2
7
- }
8
- export interface IShortcut {
9
- type: ShortcutType;
10
- payload: IRawSpell | IItem | null;
11
- }
1
+ import { IItem } from "./item.types";
2
+ import { IRawSpell } from "./spell.types";
3
+ export declare enum ShortcutType {
4
+ Spell = 0,
5
+ Item = 1,
6
+ None = 2
7
+ }
8
+ export interface IShortcut {
9
+ type: ShortcutType;
10
+ payload: IRawSpell | IItem | null;
11
+ }
12
12
  //# sourceMappingURL=shortcut.types.d.ts.map
@@ -1,10 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ShortcutType = void 0;
4
- var ShortcutType;
5
- (function (ShortcutType) {
6
- ShortcutType[ShortcutType["Spell"] = 0] = "Spell";
7
- ShortcutType[ShortcutType["Item"] = 1] = "Item";
8
- ShortcutType[ShortcutType["None"] = 2] = "None";
9
- })(ShortcutType = exports.ShortcutType || (exports.ShortcutType = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ShortcutType = void 0;
4
+ var ShortcutType;
5
+ (function (ShortcutType) {
6
+ ShortcutType[ShortcutType["Spell"] = 0] = "Spell";
7
+ ShortcutType[ShortcutType["Item"] = 1] = "Item";
8
+ ShortcutType[ShortcutType["None"] = 2] = "None";
9
+ })(ShortcutType = exports.ShortcutType || (exports.ShortcutType = {}));
10
10
  //# sourceMappingURL=shortcut.types.js.map