@rpg-engine/shared 0.8.92 → 0.8.93
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +29 -29
- package/dist/constants/date.constants.d.ts +2 -2
- package/dist/constants/date.constants.js +5 -5
- package/dist/constants/npc.constants.d.ts +1 -1
- package/dist/constants/npc.constants.js +4 -4
- package/dist/constants/socket.constants.d.ts +2 -2
- package/dist/constants/socket.constants.js +6 -6
- package/dist/constants/world.constants.d.ts +10 -10
- package/dist/constants/world.constants.js +13 -13
- package/dist/helpers/deviceHelpers.d.ts +2 -2
- package/dist/helpers/deviceHelpers.js +16 -16
- package/dist/helpers/itemSlotHelper.d.ts +7 -7
- package/dist/helpers/itemSlotHelper.js +27 -27
- package/dist/helpers/skillHelpers.d.ts +4 -4
- package/dist/helpers/skillHelpers.js +25 -25
- package/dist/helpers/weightHelper.d.ts +1 -1
- package/dist/helpers/weightHelper.js +14 -14
- package/dist/index.d.ts +57 -57
- package/dist/index.js +73 -73
- package/dist/libs/GridHelper.d.ts +11 -11
- package/dist/libs/GridHelper.js +37 -37
- package/dist/libs/MathHelper.d.ts +16 -16
- package/dist/libs/MathHelper.js +14 -14
- package/dist/libs/SocketHelper.d.ts +2 -2
- package/dist/libs/SocketHelper.js +14 -14
- package/dist/libs/TextHelper.d.ts +7 -7
- package/dist/libs/TextHelper.js +21 -21
- package/dist/libs/TypeHelper.d.ts +3 -3
- package/dist/libs/TypeHelper.js +16 -16
- package/dist/translations/app-rate.lang.json +38 -38
- package/dist/translations/assets.lang.json +82 -82
- package/dist/translations/auth.lang.json +182 -182
- package/dist/translations/email.lang.json +70 -70
- package/dist/translations/error.lang.json +18 -18
- package/dist/translations/form.lang.json +94 -94
- package/dist/translations/global.lang.json +90 -90
- package/dist/translations/logs.lang.json +6 -6
- package/dist/translations/onboarding.lang.d.ts +10 -10
- package/dist/translations/onboarding.lang.js +21 -21
- package/dist/translations/onboarding.lang.json +50 -50
- package/dist/translations/order.lang.json +90 -90
- package/dist/translations/search.lang.json +50 -50
- package/dist/translations/settings.lang.json +14 -14
- package/dist/translations/tabs.lang.json +22 -22
- package/dist/translations/users.lang.json +22 -22
- package/dist/translations/validation.lang.json +86 -86
- package/dist/types/animation.types.d.ts +69 -69
- package/dist/types/animation.types.js +46 -46
- package/dist/types/api.types.d.ts +21 -21
- package/dist/types/api.types.js +20 -20
- package/dist/types/asset.types.d.ts +6 -6
- package/dist/types/asset.types.js +2 -2
- package/dist/types/auth.types.d.ts +7 -7
- package/dist/types/auth.types.js +2 -2
- package/dist/types/battle.types.d.ts +41 -41
- package/dist/types/battle.types.js +18 -18
- package/dist/types/buff.types.d.ts +39 -39
- package/dist/types/buff.types.js +13 -13
- package/dist/types/character.types.d.ts +233 -233
- package/dist/types/character.types.js +65 -65
- package/dist/types/chat.types.d.ts +72 -72
- package/dist/types/chat.types.js +22 -22
- package/dist/types/depot.types.d.ts +18 -18
- package/dist/types/depot.types.js +9 -9
- package/dist/types/device.types.d.ts +24 -24
- package/dist/types/device.types.js +7 -7
- package/dist/types/displayText.types.d.ts +10 -10
- package/dist/types/displayText.types.js +7 -7
- package/dist/types/entity.types.d.ts +30 -30
- package/dist/types/entity.types.js +20 -20
- package/dist/types/env.types.d.ts +5 -5
- package/dist/types/env.types.js +9 -9
- package/dist/types/equipment.types.d.ts +35 -35
- package/dist/types/equipment.types.js +18 -18
- package/dist/types/googleOAuth.types.d.ts +47 -47
- package/dist/types/googleOAuth.types.js +2 -2
- package/dist/types/inventory.types.d.ts +7 -7
- package/dist/types/inventory.types.js +2 -2
- package/dist/types/item.types.d.ts +377 -377
- package/dist/types/item.types.js +154 -154
- package/dist/types/itemContainer.types.d.ts +83 -83
- package/dist/types/itemContainer.types.js +11 -11
- package/dist/types/leaderboard.types.d.ts +32 -32
- package/dist/types/leaderboard.types.js +9 -9
- package/dist/types/macro.types.d.ts +8 -8
- package/dist/types/macro.types.js +12 -12
- package/dist/types/maps.types.d.ts +90 -90
- package/dist/types/maps.types.js +85 -85
- package/dist/types/marketplace.types.d.ts +61 -61
- package/dist/types/marketplace.types.js +15 -15
- package/dist/types/notification.types.d.ts +14 -14
- package/dist/types/notification.types.js +2 -2
- package/dist/types/npc.types.d.ts +165 -165
- package/dist/types/npc.types.js +49 -49
- package/dist/types/pagination.types.d.ts +13 -13
- package/dist/types/pagination.types.js +2 -2
- package/dist/types/party.types.d.ts +83 -83
- package/dist/types/party.types.js +54 -54
- package/dist/types/places.types.d.ts +16 -16
- package/dist/types/places.types.js +9 -9
- package/dist/types/preloadScene.types.d.ts +4 -4
- package/dist/types/preloadScene.types.js +7 -7
- package/dist/types/premiumAccount.types.d.ts +7 -7
- package/dist/types/premiumAccount.types.js +11 -11
- package/dist/types/quest.types.d.ts +74 -74
- package/dist/types/quest.types.js +21 -21
- package/dist/types/raid.types.d.ts +6 -6
- package/dist/types/raid.types.js +2 -2
- package/dist/types/resource.types.d.ts +5 -5
- package/dist/types/resource.types.js +2 -2
- package/dist/types/scene.types.d.ts +8 -8
- package/dist/types/scene.types.js +8 -8
- package/dist/types/shortcut.types.d.ts +11 -11
- package/dist/types/shortcut.types.js +9 -9
- package/dist/types/skills.types.d.ts +144 -144
- package/dist/types/skills.types.js +106 -106
- package/dist/types/socket.types.d.ts +18 -18
- package/dist/types/socket.types.js +8 -8
- package/dist/types/spell.types.d.ts +156 -156
- package/dist/types/spell.types.d.ts.map +1 -1
- package/dist/types/spell.types.js +108 -108
- package/dist/types/tiled.types.d.ts +119 -119
- package/dist/types/tiled.types.js +7 -7
- package/dist/types/trade.types.d.ts +65 -65
- package/dist/types/trade.types.js +15 -15
- package/dist/types/translation.types.d.ts +5 -5
- package/dist/types/translation.types.js +8 -8
- package/dist/types/ui.types.d.ts +8 -8
- package/dist/types/ui.types.js +7 -7
- package/dist/types/useWith.types.d.ts +25 -25
- package/dist/types/useWith.types.js +9 -9
- package/dist/types/user.types.d.ts +104 -104
- package/dist/types/user.types.js +38 -38
- package/dist/types/validation.types.d.ts +9 -9
- package/dist/types/validation.types.js +2 -2
- package/dist/types/view.types.d.ts +15 -15
- package/dist/types/view.types.js +7 -7
- package/package.json +43 -43
|
@@ -1,145 +1,145 @@
|
|
|
1
|
-
import { EntityAttackType } from "./entity.types";
|
|
2
|
-
import { ItemSubType } from "./item.types";
|
|
3
|
-
import { IResource } from "./resource.types";
|
|
4
|
-
export declare enum SkillSocketEvents {
|
|
5
|
-
SkillGain = "SkillGain",
|
|
6
|
-
ReadInfo = "ReadInfo",
|
|
7
|
-
ExperienceGain = "ExperienceGain"
|
|
8
|
-
}
|
|
9
|
-
export declare enum SkillEventType {
|
|
10
|
-
LevelUp = "LevelUp",
|
|
11
|
-
SkillLevelUp = "SkillLevelUp"
|
|
12
|
-
}
|
|
13
|
-
export interface ISkillEventFromServer {
|
|
14
|
-
characterId: string;
|
|
15
|
-
targetId: string;
|
|
16
|
-
targetType: "Character" | "NPC";
|
|
17
|
-
eventType: SkillEventType;
|
|
18
|
-
exp?: number;
|
|
19
|
-
level?: number;
|
|
20
|
-
skill?: string;
|
|
21
|
-
}
|
|
22
|
-
export interface ISkillDetails {
|
|
23
|
-
type: SkillType;
|
|
24
|
-
level: number;
|
|
25
|
-
skillPoints: number;
|
|
26
|
-
skillPointsToNextLevel: number;
|
|
27
|
-
buffAndDebuff?: number;
|
|
28
|
-
}
|
|
29
|
-
export interface ISkill extends IResource {
|
|
30
|
-
owner: string;
|
|
31
|
-
level: number;
|
|
32
|
-
xpGainRate: number;
|
|
33
|
-
experience: number;
|
|
34
|
-
xpToNextLevel: number;
|
|
35
|
-
stamina: ISkillDetails;
|
|
36
|
-
magic: ISkillDetails;
|
|
37
|
-
magicResistance: ISkillDetails;
|
|
38
|
-
strength: ISkillDetails;
|
|
39
|
-
resistance: ISkillDetails;
|
|
40
|
-
dexterity: ISkillDetails;
|
|
41
|
-
first: ISkillDetails;
|
|
42
|
-
club: ISkillDetails;
|
|
43
|
-
sword: ISkillDetails;
|
|
44
|
-
axe: ISkillDetails;
|
|
45
|
-
distance: ISkillDetails;
|
|
46
|
-
shielding: ISkillDetails;
|
|
47
|
-
dagger: ISkillDetails;
|
|
48
|
-
fishing: ISkillDetails;
|
|
49
|
-
mining: ISkillDetails;
|
|
50
|
-
lumberjacking: ISkillDetails;
|
|
51
|
-
cooking: ISkillDetails;
|
|
52
|
-
alchemy: ISkillDetails;
|
|
53
|
-
blacksmithing: ISkillDetails;
|
|
54
|
-
}
|
|
55
|
-
export declare enum SkillType {
|
|
56
|
-
BasicAttributes = "BasicAttributes",
|
|
57
|
-
Combat = "Combat",
|
|
58
|
-
Crafting = "Crafting",
|
|
59
|
-
Gathering = "Gathering",
|
|
60
|
-
Magic = "Magic",
|
|
61
|
-
Misc = "Misc",
|
|
62
|
-
Character = "Character"
|
|
63
|
-
}
|
|
64
|
-
export declare enum CombatSkill {
|
|
65
|
-
First = "first",
|
|
66
|
-
Sword = "sword",
|
|
67
|
-
Dagger = "dagger",
|
|
68
|
-
Axe = "axe",
|
|
69
|
-
Distance = "distance",
|
|
70
|
-
Shielding = "shielding",
|
|
71
|
-
Club = "club"
|
|
72
|
-
}
|
|
73
|
-
export declare enum CraftingSkill {
|
|
74
|
-
Fishing = "fishing",
|
|
75
|
-
Mining = "mining",
|
|
76
|
-
Lumberjacking = "lumberjacking",
|
|
77
|
-
Cooking = "cooking",
|
|
78
|
-
Alchemy = "alchemy",
|
|
79
|
-
Blacksmithing = "blacksmithing"
|
|
80
|
-
}
|
|
81
|
-
export declare enum BasicAttribute {
|
|
82
|
-
Strength = "strength",
|
|
83
|
-
Resistance = "resistance",
|
|
84
|
-
Dexterity = "dexterity",
|
|
85
|
-
Magic = "magic",
|
|
86
|
-
MagicResistance = "magicResistance"
|
|
87
|
-
}
|
|
88
|
-
export declare enum CharacterAttributes {
|
|
89
|
-
Speed = "baseSpeed",
|
|
90
|
-
MaxMana = "maxMana",
|
|
91
|
-
MaxHealth = "maxHealth",
|
|
92
|
-
AttackIntervalSpeed = "attackIntervalSpeed",
|
|
93
|
-
Defense = "defense"
|
|
94
|
-
}
|
|
95
|
-
export declare type CharacterTrait = CraftingSkill | CombatSkill | BasicAttribute | CharacterAttributes;
|
|
96
|
-
export declare const SKILLS_MAP: Map<string, string>;
|
|
97
|
-
export declare const CHARACTER_ATTRIBUTES: CharacterAttributes[];
|
|
98
|
-
export declare const BASIC_ATTRIBUTES: BasicAttribute[];
|
|
99
|
-
export declare const COMBAT_SKILLS: (EntityAttackType | ItemSubType)[];
|
|
100
|
-
export interface IDecreaseSPResult {
|
|
101
|
-
skillType: string;
|
|
102
|
-
skillName: string;
|
|
103
|
-
skillLevel: number;
|
|
104
|
-
skillPoints: number;
|
|
105
|
-
spToNextLevel: number;
|
|
106
|
-
}
|
|
107
|
-
export interface IIncreaseSPResult {
|
|
108
|
-
skillLevelUp: boolean;
|
|
109
|
-
skillLevelBefore: number;
|
|
110
|
-
skillLevelAfter: number;
|
|
111
|
-
skillName: string;
|
|
112
|
-
skillPoints?: number;
|
|
113
|
-
skillPointsToNextLevel?: number;
|
|
114
|
-
}
|
|
115
|
-
export interface IIncreaseXPResult {
|
|
116
|
-
level: number;
|
|
117
|
-
previousLevel: number;
|
|
118
|
-
exp: number;
|
|
119
|
-
}
|
|
120
|
-
export interface IBasicAttributesBonusAndPenalties {
|
|
121
|
-
stamina: number;
|
|
122
|
-
strength: number;
|
|
123
|
-
resistance: number;
|
|
124
|
-
dexterity: number;
|
|
125
|
-
magic: number;
|
|
126
|
-
magicResistance: number;
|
|
127
|
-
}
|
|
128
|
-
export interface ICombatSkillsBonusAndPenalties {
|
|
129
|
-
first: number;
|
|
130
|
-
sword: number;
|
|
131
|
-
dagger: number;
|
|
132
|
-
axe: number;
|
|
133
|
-
distance: number;
|
|
134
|
-
shielding: number;
|
|
135
|
-
club: number;
|
|
136
|
-
}
|
|
137
|
-
export interface ICraftingSkillsBonusAndPenalties {
|
|
138
|
-
fishing: number;
|
|
139
|
-
mining: number;
|
|
140
|
-
lumberjacking: number;
|
|
141
|
-
cooking: number;
|
|
142
|
-
alchemy: number;
|
|
143
|
-
blacksmithing: number;
|
|
144
|
-
}
|
|
1
|
+
import { EntityAttackType } from "./entity.types";
|
|
2
|
+
import { ItemSubType } from "./item.types";
|
|
3
|
+
import { IResource } from "./resource.types";
|
|
4
|
+
export declare enum SkillSocketEvents {
|
|
5
|
+
SkillGain = "SkillGain",
|
|
6
|
+
ReadInfo = "ReadInfo",
|
|
7
|
+
ExperienceGain = "ExperienceGain"
|
|
8
|
+
}
|
|
9
|
+
export declare enum SkillEventType {
|
|
10
|
+
LevelUp = "LevelUp",
|
|
11
|
+
SkillLevelUp = "SkillLevelUp"
|
|
12
|
+
}
|
|
13
|
+
export interface ISkillEventFromServer {
|
|
14
|
+
characterId: string;
|
|
15
|
+
targetId: string;
|
|
16
|
+
targetType: "Character" | "NPC";
|
|
17
|
+
eventType: SkillEventType;
|
|
18
|
+
exp?: number;
|
|
19
|
+
level?: number;
|
|
20
|
+
skill?: string;
|
|
21
|
+
}
|
|
22
|
+
export interface ISkillDetails {
|
|
23
|
+
type: SkillType;
|
|
24
|
+
level: number;
|
|
25
|
+
skillPoints: number;
|
|
26
|
+
skillPointsToNextLevel: number;
|
|
27
|
+
buffAndDebuff?: number;
|
|
28
|
+
}
|
|
29
|
+
export interface ISkill extends IResource {
|
|
30
|
+
owner: string;
|
|
31
|
+
level: number;
|
|
32
|
+
xpGainRate: number;
|
|
33
|
+
experience: number;
|
|
34
|
+
xpToNextLevel: number;
|
|
35
|
+
stamina: ISkillDetails;
|
|
36
|
+
magic: ISkillDetails;
|
|
37
|
+
magicResistance: ISkillDetails;
|
|
38
|
+
strength: ISkillDetails;
|
|
39
|
+
resistance: ISkillDetails;
|
|
40
|
+
dexterity: ISkillDetails;
|
|
41
|
+
first: ISkillDetails;
|
|
42
|
+
club: ISkillDetails;
|
|
43
|
+
sword: ISkillDetails;
|
|
44
|
+
axe: ISkillDetails;
|
|
45
|
+
distance: ISkillDetails;
|
|
46
|
+
shielding: ISkillDetails;
|
|
47
|
+
dagger: ISkillDetails;
|
|
48
|
+
fishing: ISkillDetails;
|
|
49
|
+
mining: ISkillDetails;
|
|
50
|
+
lumberjacking: ISkillDetails;
|
|
51
|
+
cooking: ISkillDetails;
|
|
52
|
+
alchemy: ISkillDetails;
|
|
53
|
+
blacksmithing: ISkillDetails;
|
|
54
|
+
}
|
|
55
|
+
export declare enum SkillType {
|
|
56
|
+
BasicAttributes = "BasicAttributes",
|
|
57
|
+
Combat = "Combat",
|
|
58
|
+
Crafting = "Crafting",
|
|
59
|
+
Gathering = "Gathering",
|
|
60
|
+
Magic = "Magic",
|
|
61
|
+
Misc = "Misc",
|
|
62
|
+
Character = "Character"
|
|
63
|
+
}
|
|
64
|
+
export declare enum CombatSkill {
|
|
65
|
+
First = "first",
|
|
66
|
+
Sword = "sword",
|
|
67
|
+
Dagger = "dagger",
|
|
68
|
+
Axe = "axe",
|
|
69
|
+
Distance = "distance",
|
|
70
|
+
Shielding = "shielding",
|
|
71
|
+
Club = "club"
|
|
72
|
+
}
|
|
73
|
+
export declare enum CraftingSkill {
|
|
74
|
+
Fishing = "fishing",
|
|
75
|
+
Mining = "mining",
|
|
76
|
+
Lumberjacking = "lumberjacking",
|
|
77
|
+
Cooking = "cooking",
|
|
78
|
+
Alchemy = "alchemy",
|
|
79
|
+
Blacksmithing = "blacksmithing"
|
|
80
|
+
}
|
|
81
|
+
export declare enum BasicAttribute {
|
|
82
|
+
Strength = "strength",
|
|
83
|
+
Resistance = "resistance",
|
|
84
|
+
Dexterity = "dexterity",
|
|
85
|
+
Magic = "magic",
|
|
86
|
+
MagicResistance = "magicResistance"
|
|
87
|
+
}
|
|
88
|
+
export declare enum CharacterAttributes {
|
|
89
|
+
Speed = "baseSpeed",
|
|
90
|
+
MaxMana = "maxMana",
|
|
91
|
+
MaxHealth = "maxHealth",
|
|
92
|
+
AttackIntervalSpeed = "attackIntervalSpeed",
|
|
93
|
+
Defense = "defense"
|
|
94
|
+
}
|
|
95
|
+
export declare type CharacterTrait = CraftingSkill | CombatSkill | BasicAttribute | CharacterAttributes;
|
|
96
|
+
export declare const SKILLS_MAP: Map<string, string>;
|
|
97
|
+
export declare const CHARACTER_ATTRIBUTES: CharacterAttributes[];
|
|
98
|
+
export declare const BASIC_ATTRIBUTES: BasicAttribute[];
|
|
99
|
+
export declare const COMBAT_SKILLS: (EntityAttackType | ItemSubType)[];
|
|
100
|
+
export interface IDecreaseSPResult {
|
|
101
|
+
skillType: string;
|
|
102
|
+
skillName: string;
|
|
103
|
+
skillLevel: number;
|
|
104
|
+
skillPoints: number;
|
|
105
|
+
spToNextLevel: number;
|
|
106
|
+
}
|
|
107
|
+
export interface IIncreaseSPResult {
|
|
108
|
+
skillLevelUp: boolean;
|
|
109
|
+
skillLevelBefore: number;
|
|
110
|
+
skillLevelAfter: number;
|
|
111
|
+
skillName: string;
|
|
112
|
+
skillPoints?: number;
|
|
113
|
+
skillPointsToNextLevel?: number;
|
|
114
|
+
}
|
|
115
|
+
export interface IIncreaseXPResult {
|
|
116
|
+
level: number;
|
|
117
|
+
previousLevel: number;
|
|
118
|
+
exp: number;
|
|
119
|
+
}
|
|
120
|
+
export interface IBasicAttributesBonusAndPenalties {
|
|
121
|
+
stamina: number;
|
|
122
|
+
strength: number;
|
|
123
|
+
resistance: number;
|
|
124
|
+
dexterity: number;
|
|
125
|
+
magic: number;
|
|
126
|
+
magicResistance: number;
|
|
127
|
+
}
|
|
128
|
+
export interface ICombatSkillsBonusAndPenalties {
|
|
129
|
+
first: number;
|
|
130
|
+
sword: number;
|
|
131
|
+
dagger: number;
|
|
132
|
+
axe: number;
|
|
133
|
+
distance: number;
|
|
134
|
+
shielding: number;
|
|
135
|
+
club: number;
|
|
136
|
+
}
|
|
137
|
+
export interface ICraftingSkillsBonusAndPenalties {
|
|
138
|
+
fishing: number;
|
|
139
|
+
mining: number;
|
|
140
|
+
lumberjacking: number;
|
|
141
|
+
cooking: number;
|
|
142
|
+
alchemy: number;
|
|
143
|
+
blacksmithing: number;
|
|
144
|
+
}
|
|
145
145
|
//# sourceMappingURL=skills.types.d.ts.map
|
|
@@ -1,107 +1,107 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.COMBAT_SKILLS = exports.BASIC_ATTRIBUTES = exports.CHARACTER_ATTRIBUTES = exports.SKILLS_MAP = exports.CharacterAttributes = exports.BasicAttribute = exports.CraftingSkill = exports.CombatSkill = exports.SkillType = exports.SkillEventType = exports.SkillSocketEvents = void 0;
|
|
4
|
-
const entity_types_1 = require("./entity.types");
|
|
5
|
-
const item_types_1 = require("./item.types");
|
|
6
|
-
var SkillSocketEvents;
|
|
7
|
-
(function (SkillSocketEvents) {
|
|
8
|
-
SkillSocketEvents["SkillGain"] = "SkillGain";
|
|
9
|
-
SkillSocketEvents["ReadInfo"] = "ReadInfo";
|
|
10
|
-
SkillSocketEvents["ExperienceGain"] = "ExperienceGain";
|
|
11
|
-
})(SkillSocketEvents = exports.SkillSocketEvents || (exports.SkillSocketEvents = {}));
|
|
12
|
-
var SkillEventType;
|
|
13
|
-
(function (SkillEventType) {
|
|
14
|
-
SkillEventType["LevelUp"] = "LevelUp";
|
|
15
|
-
SkillEventType["SkillLevelUp"] = "SkillLevelUp";
|
|
16
|
-
})(SkillEventType = exports.SkillEventType || (exports.SkillEventType = {}));
|
|
17
|
-
var SkillType;
|
|
18
|
-
(function (SkillType) {
|
|
19
|
-
SkillType["BasicAttributes"] = "BasicAttributes";
|
|
20
|
-
SkillType["Combat"] = "Combat";
|
|
21
|
-
SkillType["Crafting"] = "Crafting";
|
|
22
|
-
SkillType["Gathering"] = "Gathering";
|
|
23
|
-
SkillType["Magic"] = "Magic";
|
|
24
|
-
SkillType["Misc"] = "Misc";
|
|
25
|
-
SkillType["Character"] = "Character";
|
|
26
|
-
})(SkillType = exports.SkillType || (exports.SkillType = {}));
|
|
27
|
-
var CombatSkill;
|
|
28
|
-
(function (CombatSkill) {
|
|
29
|
-
CombatSkill["First"] = "first";
|
|
30
|
-
CombatSkill["Sword"] = "sword";
|
|
31
|
-
CombatSkill["Dagger"] = "dagger";
|
|
32
|
-
CombatSkill["Axe"] = "axe";
|
|
33
|
-
CombatSkill["Distance"] = "distance";
|
|
34
|
-
CombatSkill["Shielding"] = "shielding";
|
|
35
|
-
CombatSkill["Club"] = "club";
|
|
36
|
-
})(CombatSkill = exports.CombatSkill || (exports.CombatSkill = {}));
|
|
37
|
-
var CraftingSkill;
|
|
38
|
-
(function (CraftingSkill) {
|
|
39
|
-
CraftingSkill["Fishing"] = "fishing";
|
|
40
|
-
CraftingSkill["Mining"] = "mining";
|
|
41
|
-
CraftingSkill["Lumberjacking"] = "lumberjacking";
|
|
42
|
-
CraftingSkill["Cooking"] = "cooking";
|
|
43
|
-
CraftingSkill["Alchemy"] = "alchemy";
|
|
44
|
-
CraftingSkill["Blacksmithing"] = "blacksmithing";
|
|
45
|
-
})(CraftingSkill = exports.CraftingSkill || (exports.CraftingSkill = {}));
|
|
46
|
-
var BasicAttribute;
|
|
47
|
-
(function (BasicAttribute) {
|
|
48
|
-
BasicAttribute["Strength"] = "strength";
|
|
49
|
-
BasicAttribute["Resistance"] = "resistance";
|
|
50
|
-
BasicAttribute["Dexterity"] = "dexterity";
|
|
51
|
-
BasicAttribute["Magic"] = "magic";
|
|
52
|
-
BasicAttribute["MagicResistance"] = "magicResistance";
|
|
53
|
-
})(BasicAttribute = exports.BasicAttribute || (exports.BasicAttribute = {}));
|
|
54
|
-
var CharacterAttributes;
|
|
55
|
-
(function (CharacterAttributes) {
|
|
56
|
-
CharacterAttributes["Speed"] = "baseSpeed";
|
|
57
|
-
CharacterAttributes["MaxMana"] = "maxMana";
|
|
58
|
-
CharacterAttributes["MaxHealth"] = "maxHealth";
|
|
59
|
-
CharacterAttributes["AttackIntervalSpeed"] = "attackIntervalSpeed";
|
|
60
|
-
CharacterAttributes["Defense"] = "defense";
|
|
61
|
-
})(CharacterAttributes = exports.CharacterAttributes || (exports.CharacterAttributes = {}));
|
|
62
|
-
exports.SKILLS_MAP = new Map([
|
|
63
|
-
[entity_types_1.EntityAttackType.None, CombatSkill.First],
|
|
64
|
-
[item_types_1.ItemSubType.Sword, CombatSkill.Sword],
|
|
65
|
-
[item_types_1.ItemSubType.Dagger, CombatSkill.Dagger],
|
|
66
|
-
[item_types_1.ItemSubType.Axe, CombatSkill.Axe],
|
|
67
|
-
[item_types_1.ItemSubType.Ranged, CombatSkill.Distance],
|
|
68
|
-
[item_types_1.ItemSubType.Spear, CombatSkill.Distance],
|
|
69
|
-
[item_types_1.ItemSubType.Shield, CombatSkill.Shielding],
|
|
70
|
-
[item_types_1.ItemSubType.Mace, CombatSkill.Club],
|
|
71
|
-
[item_types_1.ItemSubType.Magic, BasicAttribute.Magic],
|
|
72
|
-
[item_types_1.ItemSubType.Staff, BasicAttribute.Magic],
|
|
73
|
-
[BasicAttribute.Strength, BasicAttribute.Strength],
|
|
74
|
-
[BasicAttribute.Resistance, BasicAttribute.Resistance],
|
|
75
|
-
[BasicAttribute.Dexterity, BasicAttribute.Dexterity],
|
|
76
|
-
[BasicAttribute.Magic, BasicAttribute.Magic],
|
|
77
|
-
[BasicAttribute.MagicResistance, BasicAttribute.MagicResistance],
|
|
78
|
-
[CraftingSkill.Fishing, CraftingSkill.Fishing],
|
|
79
|
-
[CraftingSkill.Cooking, CraftingSkill.Cooking],
|
|
80
|
-
[CraftingSkill.Alchemy, CraftingSkill.Alchemy],
|
|
81
|
-
[CraftingSkill.Lumberjacking, CraftingSkill.Lumberjacking],
|
|
82
|
-
[CraftingSkill.Mining, CraftingSkill.Mining],
|
|
83
|
-
[CraftingSkill.Blacksmithing, CraftingSkill.Blacksmithing],
|
|
84
|
-
]);
|
|
85
|
-
exports.CHARACTER_ATTRIBUTES = [
|
|
86
|
-
CharacterAttributes.Speed,
|
|
87
|
-
CharacterAttributes.MaxMana,
|
|
88
|
-
CharacterAttributes.MaxHealth,
|
|
89
|
-
CharacterAttributes.AttackIntervalSpeed,
|
|
90
|
-
];
|
|
91
|
-
exports.BASIC_ATTRIBUTES = [
|
|
92
|
-
BasicAttribute.Strength,
|
|
93
|
-
BasicAttribute.Resistance,
|
|
94
|
-
BasicAttribute.Dexterity,
|
|
95
|
-
BasicAttribute.Magic,
|
|
96
|
-
];
|
|
97
|
-
exports.COMBAT_SKILLS = [
|
|
98
|
-
entity_types_1.EntityAttackType.None,
|
|
99
|
-
item_types_1.ItemSubType.Sword,
|
|
100
|
-
item_types_1.ItemSubType.Dagger,
|
|
101
|
-
item_types_1.ItemSubType.Axe,
|
|
102
|
-
item_types_1.ItemSubType.Ranged,
|
|
103
|
-
item_types_1.ItemSubType.Spear,
|
|
104
|
-
item_types_1.ItemSubType.Shield,
|
|
105
|
-
item_types_1.ItemSubType.Mace,
|
|
106
|
-
];
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.COMBAT_SKILLS = exports.BASIC_ATTRIBUTES = exports.CHARACTER_ATTRIBUTES = exports.SKILLS_MAP = exports.CharacterAttributes = exports.BasicAttribute = exports.CraftingSkill = exports.CombatSkill = exports.SkillType = exports.SkillEventType = exports.SkillSocketEvents = void 0;
|
|
4
|
+
const entity_types_1 = require("./entity.types");
|
|
5
|
+
const item_types_1 = require("./item.types");
|
|
6
|
+
var SkillSocketEvents;
|
|
7
|
+
(function (SkillSocketEvents) {
|
|
8
|
+
SkillSocketEvents["SkillGain"] = "SkillGain";
|
|
9
|
+
SkillSocketEvents["ReadInfo"] = "ReadInfo";
|
|
10
|
+
SkillSocketEvents["ExperienceGain"] = "ExperienceGain";
|
|
11
|
+
})(SkillSocketEvents = exports.SkillSocketEvents || (exports.SkillSocketEvents = {}));
|
|
12
|
+
var SkillEventType;
|
|
13
|
+
(function (SkillEventType) {
|
|
14
|
+
SkillEventType["LevelUp"] = "LevelUp";
|
|
15
|
+
SkillEventType["SkillLevelUp"] = "SkillLevelUp";
|
|
16
|
+
})(SkillEventType = exports.SkillEventType || (exports.SkillEventType = {}));
|
|
17
|
+
var SkillType;
|
|
18
|
+
(function (SkillType) {
|
|
19
|
+
SkillType["BasicAttributes"] = "BasicAttributes";
|
|
20
|
+
SkillType["Combat"] = "Combat";
|
|
21
|
+
SkillType["Crafting"] = "Crafting";
|
|
22
|
+
SkillType["Gathering"] = "Gathering";
|
|
23
|
+
SkillType["Magic"] = "Magic";
|
|
24
|
+
SkillType["Misc"] = "Misc";
|
|
25
|
+
SkillType["Character"] = "Character";
|
|
26
|
+
})(SkillType = exports.SkillType || (exports.SkillType = {}));
|
|
27
|
+
var CombatSkill;
|
|
28
|
+
(function (CombatSkill) {
|
|
29
|
+
CombatSkill["First"] = "first";
|
|
30
|
+
CombatSkill["Sword"] = "sword";
|
|
31
|
+
CombatSkill["Dagger"] = "dagger";
|
|
32
|
+
CombatSkill["Axe"] = "axe";
|
|
33
|
+
CombatSkill["Distance"] = "distance";
|
|
34
|
+
CombatSkill["Shielding"] = "shielding";
|
|
35
|
+
CombatSkill["Club"] = "club";
|
|
36
|
+
})(CombatSkill = exports.CombatSkill || (exports.CombatSkill = {}));
|
|
37
|
+
var CraftingSkill;
|
|
38
|
+
(function (CraftingSkill) {
|
|
39
|
+
CraftingSkill["Fishing"] = "fishing";
|
|
40
|
+
CraftingSkill["Mining"] = "mining";
|
|
41
|
+
CraftingSkill["Lumberjacking"] = "lumberjacking";
|
|
42
|
+
CraftingSkill["Cooking"] = "cooking";
|
|
43
|
+
CraftingSkill["Alchemy"] = "alchemy";
|
|
44
|
+
CraftingSkill["Blacksmithing"] = "blacksmithing";
|
|
45
|
+
})(CraftingSkill = exports.CraftingSkill || (exports.CraftingSkill = {}));
|
|
46
|
+
var BasicAttribute;
|
|
47
|
+
(function (BasicAttribute) {
|
|
48
|
+
BasicAttribute["Strength"] = "strength";
|
|
49
|
+
BasicAttribute["Resistance"] = "resistance";
|
|
50
|
+
BasicAttribute["Dexterity"] = "dexterity";
|
|
51
|
+
BasicAttribute["Magic"] = "magic";
|
|
52
|
+
BasicAttribute["MagicResistance"] = "magicResistance";
|
|
53
|
+
})(BasicAttribute = exports.BasicAttribute || (exports.BasicAttribute = {}));
|
|
54
|
+
var CharacterAttributes;
|
|
55
|
+
(function (CharacterAttributes) {
|
|
56
|
+
CharacterAttributes["Speed"] = "baseSpeed";
|
|
57
|
+
CharacterAttributes["MaxMana"] = "maxMana";
|
|
58
|
+
CharacterAttributes["MaxHealth"] = "maxHealth";
|
|
59
|
+
CharacterAttributes["AttackIntervalSpeed"] = "attackIntervalSpeed";
|
|
60
|
+
CharacterAttributes["Defense"] = "defense";
|
|
61
|
+
})(CharacterAttributes = exports.CharacterAttributes || (exports.CharacterAttributes = {}));
|
|
62
|
+
exports.SKILLS_MAP = new Map([
|
|
63
|
+
[entity_types_1.EntityAttackType.None, CombatSkill.First],
|
|
64
|
+
[item_types_1.ItemSubType.Sword, CombatSkill.Sword],
|
|
65
|
+
[item_types_1.ItemSubType.Dagger, CombatSkill.Dagger],
|
|
66
|
+
[item_types_1.ItemSubType.Axe, CombatSkill.Axe],
|
|
67
|
+
[item_types_1.ItemSubType.Ranged, CombatSkill.Distance],
|
|
68
|
+
[item_types_1.ItemSubType.Spear, CombatSkill.Distance],
|
|
69
|
+
[item_types_1.ItemSubType.Shield, CombatSkill.Shielding],
|
|
70
|
+
[item_types_1.ItemSubType.Mace, CombatSkill.Club],
|
|
71
|
+
[item_types_1.ItemSubType.Magic, BasicAttribute.Magic],
|
|
72
|
+
[item_types_1.ItemSubType.Staff, BasicAttribute.Magic],
|
|
73
|
+
[BasicAttribute.Strength, BasicAttribute.Strength],
|
|
74
|
+
[BasicAttribute.Resistance, BasicAttribute.Resistance],
|
|
75
|
+
[BasicAttribute.Dexterity, BasicAttribute.Dexterity],
|
|
76
|
+
[BasicAttribute.Magic, BasicAttribute.Magic],
|
|
77
|
+
[BasicAttribute.MagicResistance, BasicAttribute.MagicResistance],
|
|
78
|
+
[CraftingSkill.Fishing, CraftingSkill.Fishing],
|
|
79
|
+
[CraftingSkill.Cooking, CraftingSkill.Cooking],
|
|
80
|
+
[CraftingSkill.Alchemy, CraftingSkill.Alchemy],
|
|
81
|
+
[CraftingSkill.Lumberjacking, CraftingSkill.Lumberjacking],
|
|
82
|
+
[CraftingSkill.Mining, CraftingSkill.Mining],
|
|
83
|
+
[CraftingSkill.Blacksmithing, CraftingSkill.Blacksmithing],
|
|
84
|
+
]);
|
|
85
|
+
exports.CHARACTER_ATTRIBUTES = [
|
|
86
|
+
CharacterAttributes.Speed,
|
|
87
|
+
CharacterAttributes.MaxMana,
|
|
88
|
+
CharacterAttributes.MaxHealth,
|
|
89
|
+
CharacterAttributes.AttackIntervalSpeed,
|
|
90
|
+
];
|
|
91
|
+
exports.BASIC_ATTRIBUTES = [
|
|
92
|
+
BasicAttribute.Strength,
|
|
93
|
+
BasicAttribute.Resistance,
|
|
94
|
+
BasicAttribute.Dexterity,
|
|
95
|
+
BasicAttribute.Magic,
|
|
96
|
+
];
|
|
97
|
+
exports.COMBAT_SKILLS = [
|
|
98
|
+
entity_types_1.EntityAttackType.None,
|
|
99
|
+
item_types_1.ItemSubType.Sword,
|
|
100
|
+
item_types_1.ItemSubType.Dagger,
|
|
101
|
+
item_types_1.ItemSubType.Axe,
|
|
102
|
+
item_types_1.ItemSubType.Ranged,
|
|
103
|
+
item_types_1.ItemSubType.Spear,
|
|
104
|
+
item_types_1.ItemSubType.Shield,
|
|
105
|
+
item_types_1.ItemSubType.Mace,
|
|
106
|
+
];
|
|
107
107
|
//# sourceMappingURL=skills.types.js.map
|
|
@@ -1,19 +1,19 @@
|
|
|
1
|
-
export declare enum SocketTypes {
|
|
2
|
-
TCP = "TCP",
|
|
3
|
-
UDP = "UDP"
|
|
4
|
-
}
|
|
5
|
-
export interface ISocket {
|
|
6
|
-
init: (socketType?: SocketTypes) => Promise<void> | void;
|
|
7
|
-
onConnect?: (callback: any) => void;
|
|
8
|
-
onDisconnect?: (callback: any) => void;
|
|
9
|
-
emitToUser<T>(channel: string, eventName: string, data?: T): any;
|
|
10
|
-
emitToAllUsers<T>(eventName: string, data?: T): void;
|
|
11
|
-
disconnect: () => void;
|
|
12
|
-
}
|
|
13
|
-
export interface ISocketTransmissionZone {
|
|
14
|
-
x: number;
|
|
15
|
-
y: number;
|
|
16
|
-
width: number;
|
|
17
|
-
height: number;
|
|
18
|
-
}
|
|
1
|
+
export declare enum SocketTypes {
|
|
2
|
+
TCP = "TCP",
|
|
3
|
+
UDP = "UDP"
|
|
4
|
+
}
|
|
5
|
+
export interface ISocket {
|
|
6
|
+
init: (socketType?: SocketTypes) => Promise<void> | void;
|
|
7
|
+
onConnect?: (callback: any) => void;
|
|
8
|
+
onDisconnect?: (callback: any) => void;
|
|
9
|
+
emitToUser<T>(channel: string, eventName: string, data?: T): any;
|
|
10
|
+
emitToAllUsers<T>(eventName: string, data?: T): void;
|
|
11
|
+
disconnect: () => void;
|
|
12
|
+
}
|
|
13
|
+
export interface ISocketTransmissionZone {
|
|
14
|
+
x: number;
|
|
15
|
+
y: number;
|
|
16
|
+
width: number;
|
|
17
|
+
height: number;
|
|
18
|
+
}
|
|
19
19
|
//# sourceMappingURL=socket.types.d.ts.map
|
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.SocketTypes = void 0;
|
|
4
|
-
var SocketTypes;
|
|
5
|
-
(function (SocketTypes) {
|
|
6
|
-
SocketTypes["TCP"] = "TCP";
|
|
7
|
-
SocketTypes["UDP"] = "UDP";
|
|
8
|
-
})(SocketTypes = exports.SocketTypes || (exports.SocketTypes = {}));
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.SocketTypes = void 0;
|
|
4
|
+
var SocketTypes;
|
|
5
|
+
(function (SocketTypes) {
|
|
6
|
+
SocketTypes["TCP"] = "TCP";
|
|
7
|
+
SocketTypes["UDP"] = "UDP";
|
|
8
|
+
})(SocketTypes = exports.SocketTypes || (exports.SocketTypes = {}));
|
|
9
9
|
//# sourceMappingURL=socket.types.js.map
|