@rpg-engine/shared 0.7.90 → 0.7.92

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (138) hide show
  1. package/README.md +29 -29
  2. package/dist/constants/date.constants.d.ts +2 -2
  3. package/dist/constants/date.constants.js +5 -5
  4. package/dist/constants/npc.constants.d.ts +1 -1
  5. package/dist/constants/npc.constants.js +4 -4
  6. package/dist/constants/socket.constants.d.ts +2 -2
  7. package/dist/constants/socket.constants.js +6 -6
  8. package/dist/constants/world.constants.d.ts +10 -10
  9. package/dist/constants/world.constants.js +13 -13
  10. package/dist/helpers/deviceHelpers.d.ts +2 -2
  11. package/dist/helpers/deviceHelpers.js +16 -16
  12. package/dist/helpers/itemSlotHelper.d.ts +7 -7
  13. package/dist/helpers/itemSlotHelper.js +27 -27
  14. package/dist/helpers/skillHelpers.d.ts +4 -4
  15. package/dist/helpers/skillHelpers.js +25 -25
  16. package/dist/helpers/weightHelper.d.ts +1 -1
  17. package/dist/helpers/weightHelper.js +14 -14
  18. package/dist/index.d.ts +53 -52
  19. package/dist/index.d.ts.map +1 -1
  20. package/dist/index.js +69 -68
  21. package/dist/index.js.map +1 -1
  22. package/dist/libs/GridHelper.d.ts +11 -11
  23. package/dist/libs/GridHelper.js +37 -37
  24. package/dist/libs/MathHelper.d.ts +16 -16
  25. package/dist/libs/MathHelper.js +14 -14
  26. package/dist/libs/SocketHelper.d.ts +2 -2
  27. package/dist/libs/SocketHelper.js +14 -14
  28. package/dist/libs/TextHelper.d.ts +7 -7
  29. package/dist/libs/TextHelper.js +21 -21
  30. package/dist/libs/TypeHelper.d.ts +3 -3
  31. package/dist/libs/TypeHelper.js +16 -16
  32. package/dist/translations/app-rate.lang.json +38 -38
  33. package/dist/translations/assets.lang.json +82 -82
  34. package/dist/translations/auth.lang.json +182 -182
  35. package/dist/translations/email.lang.json +70 -70
  36. package/dist/translations/error.lang.json +18 -18
  37. package/dist/translations/form.lang.json +94 -94
  38. package/dist/translations/global.lang.json +90 -90
  39. package/dist/translations/logs.lang.json +6 -6
  40. package/dist/translations/onboarding.lang.d.ts +10 -10
  41. package/dist/translations/onboarding.lang.js +21 -21
  42. package/dist/translations/onboarding.lang.json +50 -50
  43. package/dist/translations/order.lang.json +90 -90
  44. package/dist/translations/search.lang.json +50 -50
  45. package/dist/translations/settings.lang.json +14 -14
  46. package/dist/translations/tabs.lang.json +22 -22
  47. package/dist/translations/users.lang.json +22 -22
  48. package/dist/translations/validation.lang.json +86 -86
  49. package/dist/types/animation.types.d.ts +68 -68
  50. package/dist/types/animation.types.js +45 -45
  51. package/dist/types/api.types.d.ts +21 -21
  52. package/dist/types/api.types.js +20 -20
  53. package/dist/types/asset.types.d.ts +6 -6
  54. package/dist/types/asset.types.js +2 -2
  55. package/dist/types/auth.types.d.ts +7 -7
  56. package/dist/types/auth.types.js +2 -2
  57. package/dist/types/battle.types.d.ts +41 -40
  58. package/dist/types/battle.types.d.ts.map +1 -1
  59. package/dist/types/battle.types.js +18 -18
  60. package/dist/types/buff.types.d.ts +37 -37
  61. package/dist/types/buff.types.js +13 -13
  62. package/dist/types/character.types.d.ts +206 -206
  63. package/dist/types/character.types.js +53 -53
  64. package/dist/types/chat.types.d.ts +30 -30
  65. package/dist/types/chat.types.js +14 -14
  66. package/dist/types/depot.types.d.ts +18 -18
  67. package/dist/types/depot.types.js +9 -9
  68. package/dist/types/device.types.d.ts +24 -24
  69. package/dist/types/device.types.js +7 -7
  70. package/dist/types/displayText.types.d.ts +11 -0
  71. package/dist/types/displayText.types.d.ts.map +1 -0
  72. package/dist/types/displayText.types.js +8 -0
  73. package/dist/types/displayText.types.js.map +1 -0
  74. package/dist/types/entity.types.d.ts +22 -30
  75. package/dist/types/entity.types.d.ts.map +1 -1
  76. package/dist/types/entity.types.js +16 -20
  77. package/dist/types/entity.types.js.map +1 -1
  78. package/dist/types/env.types.d.ts +5 -5
  79. package/dist/types/env.types.js +9 -9
  80. package/dist/types/equipment.types.d.ts +35 -35
  81. package/dist/types/equipment.types.js +18 -18
  82. package/dist/types/googleOAuth.types.d.ts +47 -47
  83. package/dist/types/googleOAuth.types.js +2 -2
  84. package/dist/types/inventory.types.d.ts +7 -7
  85. package/dist/types/inventory.types.js +2 -2
  86. package/dist/types/item.types.d.ts +367 -367
  87. package/dist/types/item.types.js +155 -155
  88. package/dist/types/itemContainer.types.d.ts +83 -83
  89. package/dist/types/itemContainer.types.js +11 -11
  90. package/dist/types/macro.types.d.ts +8 -8
  91. package/dist/types/macro.types.js +12 -12
  92. package/dist/types/maps.types.d.ts +82 -82
  93. package/dist/types/maps.types.js +81 -81
  94. package/dist/types/notification.types.d.ts +14 -14
  95. package/dist/types/notification.types.js +2 -2
  96. package/dist/types/npc.types.d.ts +152 -152
  97. package/dist/types/npc.types.js +48 -48
  98. package/dist/types/pagination.types.d.ts +13 -13
  99. package/dist/types/pagination.types.js +2 -2
  100. package/dist/types/places.types.d.ts +16 -16
  101. package/dist/types/places.types.js +9 -9
  102. package/dist/types/preloadScene.types.d.ts +4 -4
  103. package/dist/types/preloadScene.types.js +7 -7
  104. package/dist/types/quest.types.d.ts +74 -74
  105. package/dist/types/quest.types.js +21 -21
  106. package/dist/types/resource.types.d.ts +5 -5
  107. package/dist/types/resource.types.js +2 -2
  108. package/dist/types/scene.types.d.ts +8 -8
  109. package/dist/types/scene.types.js +8 -8
  110. package/dist/types/shortcut.types.d.ts +11 -11
  111. package/dist/types/shortcut.types.js +9 -9
  112. package/dist/types/skills.types.d.ts +142 -143
  113. package/dist/types/skills.types.d.ts.map +1 -1
  114. package/dist/types/skills.types.js +105 -106
  115. package/dist/types/skills.types.js.map +1 -1
  116. package/dist/types/socket.types.d.ts +17 -17
  117. package/dist/types/socket.types.js +8 -8
  118. package/dist/types/spell.types.d.ts +100 -98
  119. package/dist/types/spell.types.d.ts.map +1 -1
  120. package/dist/types/spell.types.js +65 -63
  121. package/dist/types/spell.types.js.map +1 -1
  122. package/dist/types/tiled.types.d.ts +119 -119
  123. package/dist/types/tiled.types.js +7 -7
  124. package/dist/types/trade.types.d.ts +65 -65
  125. package/dist/types/trade.types.js +15 -15
  126. package/dist/types/translation.types.d.ts +5 -5
  127. package/dist/types/translation.types.js +8 -8
  128. package/dist/types/ui.types.d.ts +8 -8
  129. package/dist/types/ui.types.js +7 -7
  130. package/dist/types/useWith.types.d.ts +25 -25
  131. package/dist/types/useWith.types.js +9 -9
  132. package/dist/types/user.types.d.ts +101 -101
  133. package/dist/types/user.types.js +38 -38
  134. package/dist/types/validation.types.d.ts +9 -9
  135. package/dist/types/validation.types.js +2 -2
  136. package/dist/types/view.types.d.ts +15 -15
  137. package/dist/types/view.types.js +7 -7
  138. package/package.json +43 -43
@@ -1,49 +1,49 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.NPCSubtype = exports.NPCSocketEvents = exports.NPCMovementType = exports.NPCPathOrientation = exports.NPCAlignment = exports.NPCTargetType = void 0;
4
- var NPCTargetType;
5
- (function (NPCTargetType) {
6
- NPCTargetType["Default"] = "Default";
7
- NPCTargetType["Talking"] = "Talking";
8
- })(NPCTargetType = exports.NPCTargetType || (exports.NPCTargetType = {}));
9
- var NPCAlignment;
10
- (function (NPCAlignment) {
11
- NPCAlignment["Friendly"] = "Friendly";
12
- NPCAlignment["Neutral"] = "Neutral";
13
- NPCAlignment["Hostile"] = "Hostile";
14
- })(NPCAlignment = exports.NPCAlignment || (exports.NPCAlignment = {}));
15
- var NPCPathOrientation;
16
- (function (NPCPathOrientation) {
17
- NPCPathOrientation["Forward"] = "Forward";
18
- NPCPathOrientation["Backward"] = "Backward";
19
- })(NPCPathOrientation = exports.NPCPathOrientation || (exports.NPCPathOrientation = {}));
20
- var NPCMovementType;
21
- (function (NPCMovementType) {
22
- NPCMovementType["Random"] = "Random";
23
- NPCMovementType["FixedPath"] = "FixedPath";
24
- NPCMovementType["Stopped"] = "Stopped";
25
- NPCMovementType["MoveAway"] = "MoveAway";
26
- NPCMovementType["MoveTowards"] = "MoveTowards";
27
- })(NPCMovementType = exports.NPCMovementType || (exports.NPCMovementType = {}));
28
- var NPCSocketEvents;
29
- (function (NPCSocketEvents) {
30
- NPCSocketEvents["NPCDataUpdate"] = "NPCDataUpdate";
31
- NPCSocketEvents["NPCPositionCreate"] = "NPCPositionCreate";
32
- NPCSocketEvents["NPCPositionUpdate"] = "NPCPositionUpdate";
33
- NPCSocketEvents["NPCPositionRequest"] = "NPCPositionRequest";
34
- NPCSocketEvents["NPCTalkToNPC"] = "NPCTalkToNPC";
35
- NPCSocketEvents["NPCStartDialogNPC"] = "NPCStartDialogNPC";
36
- NPCSocketEvents["NPCStopDialogNPC"] = "NPCStopDialogNPC";
37
- })(NPCSocketEvents = exports.NPCSocketEvents || (exports.NPCSocketEvents = {}));
38
- var NPCSubtype;
39
- (function (NPCSubtype) {
40
- NPCSubtype["Animal"] = "Animal";
41
- NPCSubtype["Bird"] = "Bird";
42
- NPCSubtype["Insect"] = "Insect";
43
- NPCSubtype["Undead"] = "Undead";
44
- NPCSubtype["Magical"] = "Magical";
45
- NPCSubtype["Humanoid"] = "Humanoid";
46
- NPCSubtype["Dragon"] = "Dragon";
47
- NPCSubtype["Elemental"] = "Elemental";
48
- })(NPCSubtype = exports.NPCSubtype || (exports.NPCSubtype = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.NPCSubtype = exports.NPCSocketEvents = exports.NPCMovementType = exports.NPCPathOrientation = exports.NPCAlignment = exports.NPCTargetType = void 0;
4
+ var NPCTargetType;
5
+ (function (NPCTargetType) {
6
+ NPCTargetType["Default"] = "Default";
7
+ NPCTargetType["Talking"] = "Talking";
8
+ })(NPCTargetType = exports.NPCTargetType || (exports.NPCTargetType = {}));
9
+ var NPCAlignment;
10
+ (function (NPCAlignment) {
11
+ NPCAlignment["Friendly"] = "Friendly";
12
+ NPCAlignment["Neutral"] = "Neutral";
13
+ NPCAlignment["Hostile"] = "Hostile";
14
+ })(NPCAlignment = exports.NPCAlignment || (exports.NPCAlignment = {}));
15
+ var NPCPathOrientation;
16
+ (function (NPCPathOrientation) {
17
+ NPCPathOrientation["Forward"] = "Forward";
18
+ NPCPathOrientation["Backward"] = "Backward";
19
+ })(NPCPathOrientation = exports.NPCPathOrientation || (exports.NPCPathOrientation = {}));
20
+ var NPCMovementType;
21
+ (function (NPCMovementType) {
22
+ NPCMovementType["Random"] = "Random";
23
+ NPCMovementType["FixedPath"] = "FixedPath";
24
+ NPCMovementType["Stopped"] = "Stopped";
25
+ NPCMovementType["MoveAway"] = "MoveAway";
26
+ NPCMovementType["MoveTowards"] = "MoveTowards";
27
+ })(NPCMovementType = exports.NPCMovementType || (exports.NPCMovementType = {}));
28
+ var NPCSocketEvents;
29
+ (function (NPCSocketEvents) {
30
+ NPCSocketEvents["NPCDataUpdate"] = "NPCDataUpdate";
31
+ NPCSocketEvents["NPCPositionCreate"] = "NPCPositionCreate";
32
+ NPCSocketEvents["NPCPositionUpdate"] = "NPCPositionUpdate";
33
+ NPCSocketEvents["NPCPositionRequest"] = "NPCPositionRequest";
34
+ NPCSocketEvents["NPCTalkToNPC"] = "NPCTalkToNPC";
35
+ NPCSocketEvents["NPCStartDialogNPC"] = "NPCStartDialogNPC";
36
+ NPCSocketEvents["NPCStopDialogNPC"] = "NPCStopDialogNPC";
37
+ })(NPCSocketEvents = exports.NPCSocketEvents || (exports.NPCSocketEvents = {}));
38
+ var NPCSubtype;
39
+ (function (NPCSubtype) {
40
+ NPCSubtype["Animal"] = "Animal";
41
+ NPCSubtype["Bird"] = "Bird";
42
+ NPCSubtype["Insect"] = "Insect";
43
+ NPCSubtype["Undead"] = "Undead";
44
+ NPCSubtype["Magical"] = "Magical";
45
+ NPCSubtype["Humanoid"] = "Humanoid";
46
+ NPCSubtype["Dragon"] = "Dragon";
47
+ NPCSubtype["Elemental"] = "Elemental";
48
+ })(NPCSubtype = exports.NPCSubtype || (exports.NPCSubtype = {}));
49
49
  //# sourceMappingURL=npc.types.js.map
@@ -1,14 +1,14 @@
1
- export interface IPaginationResponse<T> {
2
- docs: T[];
3
- totalDocs: number;
4
- offset: number;
5
- limit: number;
6
- totalPages: number;
7
- page: number;
8
- pagingCounter: number;
9
- hasPrevPage: boolean;
10
- hasNextPage: boolean;
11
- prevPage: number | null;
12
- nextPage: number | null;
13
- }
1
+ export interface IPaginationResponse<T> {
2
+ docs: T[];
3
+ totalDocs: number;
4
+ offset: number;
5
+ limit: number;
6
+ totalPages: number;
7
+ page: number;
8
+ pagingCounter: number;
9
+ hasPrevPage: boolean;
10
+ hasNextPage: boolean;
11
+ prevPage: number | null;
12
+ nextPage: number | null;
13
+ }
14
14
  //# sourceMappingURL=pagination.types.d.ts.map
@@ -1,3 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  //# sourceMappingURL=pagination.types.js.map
@@ -1,17 +1,17 @@
1
- export declare enum Countries {
2
- US = "US",
3
- Brazil = "Brazil",
4
- Global = "Global"
5
- }
6
- export interface ICountry {
7
- name: string;
8
- code: string;
9
- }
10
- export interface ICountryCity {
11
- country: {
12
- name: string;
13
- code: string;
14
- };
15
- cities: string[];
16
- }
1
+ export declare enum Countries {
2
+ US = "US",
3
+ Brazil = "Brazil",
4
+ Global = "Global"
5
+ }
6
+ export interface ICountry {
7
+ name: string;
8
+ code: string;
9
+ }
10
+ export interface ICountryCity {
11
+ country: {
12
+ name: string;
13
+ code: string;
14
+ };
15
+ cities: string[];
16
+ }
17
17
  //# sourceMappingURL=places.types.d.ts.map
@@ -1,10 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.Countries = void 0;
4
- var Countries;
5
- (function (Countries) {
6
- Countries["US"] = "US";
7
- Countries["Brazil"] = "Brazil";
8
- Countries["Global"] = "Global";
9
- })(Countries = exports.Countries || (exports.Countries = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.Countries = void 0;
4
+ var Countries;
5
+ (function (Countries) {
6
+ Countries["US"] = "US";
7
+ Countries["Brazil"] = "Brazil";
8
+ Countries["Global"] = "Global";
9
+ })(Countries = exports.Countries || (exports.Countries = {}));
10
10
  //# sourceMappingURL=places.types.js.map
@@ -1,5 +1,5 @@
1
- export declare const PreloadSceneData: {
2
- key: string;
3
- assets: {};
4
- };
1
+ export declare const PreloadSceneData: {
2
+ key: string;
3
+ assets: {};
4
+ };
5
5
  //# sourceMappingURL=preloadScene.types.d.ts.map
@@ -1,8 +1,8 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PreloadSceneData = void 0;
4
- exports.PreloadSceneData = {
5
- key: "PreloadScene",
6
- assets: {},
7
- };
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PreloadSceneData = void 0;
4
+ exports.PreloadSceneData = {
5
+ key: "PreloadScene",
6
+ assets: {},
7
+ };
8
8
  //# sourceMappingURL=preloadScene.types.js.map
@@ -1,75 +1,75 @@
1
- import { ICharacter } from "./character.types";
2
- import { IResource } from "./resource.types";
3
- export interface IQuest extends IResource {
4
- key: string;
5
- npcId: string;
6
- title: string;
7
- description: string;
8
- rewards: IQuestReward[];
9
- objectives: IQuestObjectiveKill[] | IQuestObjectiveInteraction[];
10
- thumbnail?: string;
11
- status?: QuestStatus;
12
- }
13
- export interface IQuestReward {
14
- id?: string;
15
- itemKeys: string[];
16
- spellKeys?: string[];
17
- qty: number;
18
- }
19
- export interface IQuestObjective {
20
- id?: string;
21
- type: QuestType;
22
- status?: QuestStatus;
23
- }
24
- export interface IQuestObjectiveKill extends IQuestObjective {
25
- killCount: number;
26
- killCountTarget: number;
27
- creatureKeys: string[];
28
- }
29
- export interface IQuestObjectiveInteraction extends IQuestObjective {
30
- targetNPCkey?: string;
31
- items?: IQuestItems[];
32
- }
33
- export interface IQuestItems {
34
- itemKey: string;
35
- qty: number;
36
- }
37
- export interface IQuestRecord {
38
- id: string;
39
- character: ICharacter | string;
40
- objective: IQuestObjectiveKill | IQuestObjectiveInteraction | string;
41
- }
42
- export declare enum QuestType {
43
- Kill = "Kill",
44
- Interaction = "Interaction"
45
- }
46
- export declare enum QuestStatus {
47
- Pending = "Pending",
48
- InProgress = "InProgress",
49
- Completed = "Completed"
50
- }
51
- export interface IGetQuests {
52
- npcId?: string;
53
- characterId?: string;
54
- status?: QuestStatus;
55
- }
56
- export interface IQuestsResponse {
57
- npcId?: string;
58
- quests: IQuest[];
59
- }
60
- export interface IChooseQuest {
61
- npcId: string;
62
- questId: string;
63
- }
64
- export declare enum QuestSocketEvents {
65
- Started = "Started",
66
- Completed = "Completed",
67
- GetQuests = "GetQuests",
68
- ChooseQuest = "ChooseQuest"
69
- }
70
- export interface IQuestEventFromServer {
71
- characterId: string;
72
- npcId: string;
73
- questId: string;
74
- }
1
+ import { ICharacter } from "./character.types";
2
+ import { IResource } from "./resource.types";
3
+ export interface IQuest extends IResource {
4
+ key: string;
5
+ npcId: string;
6
+ title: string;
7
+ description: string;
8
+ rewards: IQuestReward[];
9
+ objectives: IQuestObjectiveKill[] | IQuestObjectiveInteraction[];
10
+ thumbnail?: string;
11
+ status?: QuestStatus;
12
+ }
13
+ export interface IQuestReward {
14
+ id?: string;
15
+ itemKeys: string[];
16
+ spellKeys?: string[];
17
+ qty: number;
18
+ }
19
+ export interface IQuestObjective {
20
+ id?: string;
21
+ type: QuestType;
22
+ status?: QuestStatus;
23
+ }
24
+ export interface IQuestObjectiveKill extends IQuestObjective {
25
+ killCount: number;
26
+ killCountTarget: number;
27
+ creatureKeys: string[];
28
+ }
29
+ export interface IQuestObjectiveInteraction extends IQuestObjective {
30
+ targetNPCkey?: string;
31
+ items?: IQuestItems[];
32
+ }
33
+ export interface IQuestItems {
34
+ itemKey: string;
35
+ qty: number;
36
+ }
37
+ export interface IQuestRecord {
38
+ id: string;
39
+ character: ICharacter | string;
40
+ objective: IQuestObjectiveKill | IQuestObjectiveInteraction | string;
41
+ }
42
+ export declare enum QuestType {
43
+ Kill = "Kill",
44
+ Interaction = "Interaction"
45
+ }
46
+ export declare enum QuestStatus {
47
+ Pending = "Pending",
48
+ InProgress = "InProgress",
49
+ Completed = "Completed"
50
+ }
51
+ export interface IGetQuests {
52
+ npcId?: string;
53
+ characterId?: string;
54
+ status?: QuestStatus;
55
+ }
56
+ export interface IQuestsResponse {
57
+ npcId?: string;
58
+ quests: IQuest[];
59
+ }
60
+ export interface IChooseQuest {
61
+ npcId: string;
62
+ questId: string;
63
+ }
64
+ export declare enum QuestSocketEvents {
65
+ Started = "Started",
66
+ Completed = "Completed",
67
+ GetQuests = "GetQuests",
68
+ ChooseQuest = "ChooseQuest"
69
+ }
70
+ export interface IQuestEventFromServer {
71
+ characterId: string;
72
+ npcId: string;
73
+ questId: string;
74
+ }
75
75
  //# sourceMappingURL=quest.types.d.ts.map
@@ -1,22 +1,22 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.QuestSocketEvents = exports.QuestStatus = exports.QuestType = void 0;
4
- var QuestType;
5
- (function (QuestType) {
6
- QuestType["Kill"] = "Kill";
7
- QuestType["Interaction"] = "Interaction";
8
- })(QuestType = exports.QuestType || (exports.QuestType = {}));
9
- var QuestStatus;
10
- (function (QuestStatus) {
11
- QuestStatus["Pending"] = "Pending";
12
- QuestStatus["InProgress"] = "InProgress";
13
- QuestStatus["Completed"] = "Completed";
14
- })(QuestStatus = exports.QuestStatus || (exports.QuestStatus = {}));
15
- var QuestSocketEvents;
16
- (function (QuestSocketEvents) {
17
- QuestSocketEvents["Started"] = "Started";
18
- QuestSocketEvents["Completed"] = "Completed";
19
- QuestSocketEvents["GetQuests"] = "GetQuests";
20
- QuestSocketEvents["ChooseQuest"] = "ChooseQuest";
21
- })(QuestSocketEvents = exports.QuestSocketEvents || (exports.QuestSocketEvents = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.QuestSocketEvents = exports.QuestStatus = exports.QuestType = void 0;
4
+ var QuestType;
5
+ (function (QuestType) {
6
+ QuestType["Kill"] = "Kill";
7
+ QuestType["Interaction"] = "Interaction";
8
+ })(QuestType = exports.QuestType || (exports.QuestType = {}));
9
+ var QuestStatus;
10
+ (function (QuestStatus) {
11
+ QuestStatus["Pending"] = "Pending";
12
+ QuestStatus["InProgress"] = "InProgress";
13
+ QuestStatus["Completed"] = "Completed";
14
+ })(QuestStatus = exports.QuestStatus || (exports.QuestStatus = {}));
15
+ var QuestSocketEvents;
16
+ (function (QuestSocketEvents) {
17
+ QuestSocketEvents["Started"] = "Started";
18
+ QuestSocketEvents["Completed"] = "Completed";
19
+ QuestSocketEvents["GetQuests"] = "GetQuests";
20
+ QuestSocketEvents["ChooseQuest"] = "ChooseQuest";
21
+ })(QuestSocketEvents = exports.QuestSocketEvents || (exports.QuestSocketEvents = {}));
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22
  //# sourceMappingURL=quest.types.js.map
@@ -1,6 +1,6 @@
1
- export interface IResource {
2
- _id: string;
3
- createdAt?: string | Date;
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- updatedAt?: string | Date;
5
- }
1
+ export interface IResource {
2
+ _id: string;
3
+ createdAt?: string | Date;
4
+ updatedAt?: string | Date;
5
+ }
6
6
  //# sourceMappingURL=resource.types.d.ts.map
@@ -1,3 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  //# sourceMappingURL=resource.types.js.map
@@ -1,9 +1,9 @@
1
- export interface ISceneData {
2
- key: string;
3
- }
4
- export declare const ScenesMetaData: {
5
- MainScene: {
6
- map: string;
7
- };
8
- };
1
+ export interface ISceneData {
2
+ key: string;
3
+ }
4
+ export declare const ScenesMetaData: {
5
+ MainScene: {
6
+ map: string;
7
+ };
8
+ };
9
9
  //# sourceMappingURL=scene.types.d.ts.map
@@ -1,9 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ScenesMetaData = void 0;
4
- exports.ScenesMetaData = {
5
- MainScene: {
6
- map: "another_map",
7
- },
8
- };
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ScenesMetaData = void 0;
4
+ exports.ScenesMetaData = {
5
+ MainScene: {
6
+ map: "another_map",
7
+ },
8
+ };
9
9
  //# sourceMappingURL=scene.types.js.map
@@ -1,12 +1,12 @@
1
- import { IItem } from "./item.types";
2
- import { IRawSpell } from "./spell.types";
3
- export declare enum ShortcutType {
4
- Spell = 0,
5
- Item = 1,
6
- None = 2
7
- }
8
- export interface IShortcut {
9
- type: ShortcutType;
10
- payload: IRawSpell | IItem | null;
11
- }
1
+ import { IItem } from "./item.types";
2
+ import { IRawSpell } from "./spell.types";
3
+ export declare enum ShortcutType {
4
+ Spell = 0,
5
+ Item = 1,
6
+ None = 2
7
+ }
8
+ export interface IShortcut {
9
+ type: ShortcutType;
10
+ payload: IRawSpell | IItem | null;
11
+ }
12
12
  //# sourceMappingURL=shortcut.types.d.ts.map
@@ -1,10 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ShortcutType = void 0;
4
- var ShortcutType;
5
- (function (ShortcutType) {
6
- ShortcutType[ShortcutType["Spell"] = 0] = "Spell";
7
- ShortcutType[ShortcutType["Item"] = 1] = "Item";
8
- ShortcutType[ShortcutType["None"] = 2] = "None";
9
- })(ShortcutType = exports.ShortcutType || (exports.ShortcutType = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ShortcutType = void 0;
4
+ var ShortcutType;
5
+ (function (ShortcutType) {
6
+ ShortcutType[ShortcutType["Spell"] = 0] = "Spell";
7
+ ShortcutType[ShortcutType["Item"] = 1] = "Item";
8
+ ShortcutType[ShortcutType["None"] = 2] = "None";
9
+ })(ShortcutType = exports.ShortcutType || (exports.ShortcutType = {}));
10
10
  //# sourceMappingURL=shortcut.types.js.map