@rpg-engine/shared 0.7.82 → 0.7.84
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +29 -29
- package/dist/constants/date.constants.d.ts +2 -2
- package/dist/constants/date.constants.js +5 -5
- package/dist/constants/npc.constants.d.ts +1 -1
- package/dist/constants/npc.constants.js +4 -4
- package/dist/constants/socket.constants.d.ts +2 -2
- package/dist/constants/socket.constants.js +6 -6
- package/dist/constants/world.constants.d.ts +10 -10
- package/dist/constants/world.constants.js +13 -13
- package/dist/helpers/deviceHelpers.d.ts +2 -2
- package/dist/helpers/deviceHelpers.js +16 -16
- package/dist/helpers/itemSlotHelper.d.ts +7 -7
- package/dist/helpers/itemSlotHelper.js +27 -27
- package/dist/helpers/skillHelpers.d.ts +4 -4
- package/dist/helpers/skillHelpers.js +25 -25
- package/dist/helpers/weightHelper.d.ts +1 -1
- package/dist/helpers/weightHelper.js +14 -14
- package/dist/index.d.ts +52 -52
- package/dist/index.js +68 -68
- package/dist/libs/GridHelper.d.ts +11 -11
- package/dist/libs/GridHelper.js +37 -37
- package/dist/libs/MathHelper.d.ts +16 -16
- package/dist/libs/MathHelper.js +14 -14
- package/dist/libs/SocketHelper.d.ts +2 -2
- package/dist/libs/SocketHelper.js +14 -14
- package/dist/libs/TextHelper.d.ts +7 -7
- package/dist/libs/TextHelper.js +21 -21
- package/dist/libs/TypeHelper.d.ts +3 -3
- package/dist/libs/TypeHelper.js +16 -16
- package/dist/translations/app-rate.lang.json +38 -38
- package/dist/translations/assets.lang.json +82 -82
- package/dist/translations/auth.lang.json +182 -182
- package/dist/translations/email.lang.json +70 -70
- package/dist/translations/error.lang.json +18 -18
- package/dist/translations/form.lang.json +94 -94
- package/dist/translations/global.lang.json +90 -90
- package/dist/translations/logs.lang.json +6 -6
- package/dist/translations/onboarding.lang.d.ts +10 -10
- package/dist/translations/onboarding.lang.js +21 -21
- package/dist/translations/onboarding.lang.json +50 -50
- package/dist/translations/order.lang.json +90 -90
- package/dist/translations/search.lang.json +50 -50
- package/dist/translations/settings.lang.json +14 -14
- package/dist/translations/tabs.lang.json +22 -22
- package/dist/translations/users.lang.json +22 -22
- package/dist/translations/validation.lang.json +86 -86
- package/dist/types/animation.types.d.ts +68 -68
- package/dist/types/animation.types.js +45 -45
- package/dist/types/api.types.d.ts +21 -21
- package/dist/types/api.types.js +20 -20
- package/dist/types/asset.types.d.ts +6 -6
- package/dist/types/asset.types.js +2 -2
- package/dist/types/auth.types.d.ts +7 -7
- package/dist/types/auth.types.js +2 -2
- package/dist/types/battle.types.d.ts +40 -40
- package/dist/types/battle.types.js +18 -18
- package/dist/types/buff.types.d.ts +37 -37
- package/dist/types/buff.types.js +13 -13
- package/dist/types/character.types.d.ts +206 -206
- package/dist/types/character.types.js +53 -53
- package/dist/types/chat.types.d.ts +30 -30
- package/dist/types/chat.types.js +14 -14
- package/dist/types/depot.types.d.ts +18 -18
- package/dist/types/depot.types.js +9 -9
- package/dist/types/device.types.d.ts +24 -24
- package/dist/types/device.types.js +7 -7
- package/dist/types/entity.types.d.ts +30 -30
- package/dist/types/entity.types.js +20 -20
- package/dist/types/env.types.d.ts +5 -5
- package/dist/types/env.types.js +9 -9
- package/dist/types/equipment.types.d.ts +35 -35
- package/dist/types/equipment.types.js +18 -18
- package/dist/types/googleOAuth.types.d.ts +47 -47
- package/dist/types/googleOAuth.types.js +2 -2
- package/dist/types/inventory.types.d.ts +7 -7
- package/dist/types/inventory.types.js +2 -2
- package/dist/types/item.types.d.ts +367 -365
- package/dist/types/item.types.d.ts.map +1 -1
- package/dist/types/item.types.js +155 -155
- package/dist/types/item.types.js.map +1 -1
- package/dist/types/itemContainer.types.d.ts +83 -83
- package/dist/types/itemContainer.types.js +11 -11
- package/dist/types/macro.types.d.ts +8 -8
- package/dist/types/macro.types.js +12 -12
- package/dist/types/maps.types.d.ts +82 -82
- package/dist/types/maps.types.js +81 -81
- package/dist/types/notification.types.d.ts +14 -14
- package/dist/types/notification.types.js +2 -2
- package/dist/types/npc.types.d.ts +152 -152
- package/dist/types/npc.types.js +48 -48
- package/dist/types/pagination.types.d.ts +13 -13
- package/dist/types/pagination.types.js +2 -2
- package/dist/types/places.types.d.ts +16 -16
- package/dist/types/places.types.js +9 -9
- package/dist/types/preloadScene.types.d.ts +4 -4
- package/dist/types/preloadScene.types.js +7 -7
- package/dist/types/quest.types.d.ts +74 -74
- package/dist/types/quest.types.js +21 -21
- package/dist/types/resource.types.d.ts +5 -5
- package/dist/types/resource.types.js +2 -2
- package/dist/types/scene.types.d.ts +8 -8
- package/dist/types/scene.types.js +8 -8
- package/dist/types/shortcut.types.d.ts +11 -11
- package/dist/types/shortcut.types.js +9 -9
- package/dist/types/skills.types.d.ts +143 -143
- package/dist/types/skills.types.js +106 -106
- package/dist/types/socket.types.d.ts +17 -17
- package/dist/types/socket.types.js +8 -8
- package/dist/types/spell.types.d.ts +25 -25
- package/dist/types/spell.types.js +10 -10
- package/dist/types/tiled.types.d.ts +119 -119
- package/dist/types/tiled.types.js +7 -7
- package/dist/types/trade.types.d.ts +65 -65
- package/dist/types/trade.types.js +15 -15
- package/dist/types/translation.types.d.ts +5 -5
- package/dist/types/translation.types.js +8 -8
- package/dist/types/ui.types.d.ts +8 -8
- package/dist/types/ui.types.js +7 -7
- package/dist/types/useWith.types.d.ts +25 -25
- package/dist/types/useWith.types.js +9 -9
- package/dist/types/user.types.d.ts +101 -101
- package/dist/types/user.types.js +38 -38
- package/dist/types/validation.types.d.ts +9 -9
- package/dist/types/validation.types.js +2 -2
- package/dist/types/view.types.d.ts +15 -14
- package/dist/types/view.types.d.ts.map +1 -1
- package/dist/types/view.types.js +7 -7
- package/dist/types/view.types.js.map +1 -1
- package/package.json +43 -43
|
@@ -1,69 +1,69 @@
|
|
|
1
|
-
export interface IEntityAnimation {
|
|
2
|
-
movement: IEntityMovementAnimation;
|
|
3
|
-
death: IEntityDeathAnimation;
|
|
4
|
-
}
|
|
5
|
-
export declare type AnimationDirection = "down" | "up" | "left" | "right";
|
|
6
|
-
export interface IEntityDeathAnimation {
|
|
7
|
-
[direction: string]: {
|
|
8
|
-
frames: number[];
|
|
9
|
-
};
|
|
10
|
-
}
|
|
11
|
-
export interface IEntityMovementAnimation {
|
|
12
|
-
[direction: string]: {
|
|
13
|
-
walking: number[];
|
|
14
|
-
standing: number | number[];
|
|
15
|
-
};
|
|
16
|
-
}
|
|
17
|
-
export interface IAnimationEffect {
|
|
18
|
-
targetId?: string;
|
|
19
|
-
targetX?: number;
|
|
20
|
-
targetY?: number;
|
|
21
|
-
effectKey: string;
|
|
22
|
-
}
|
|
23
|
-
export interface IProjectileAnimationEffect {
|
|
24
|
-
sourceId: string;
|
|
25
|
-
targetId: string;
|
|
26
|
-
projectileEffectKey: string;
|
|
27
|
-
effectKey?: string;
|
|
28
|
-
}
|
|
29
|
-
export declare enum AnimationSocketEvents {
|
|
30
|
-
ShowAnimation = "ShowAnimation",
|
|
31
|
-
ShowProjectileAnimation = "ShowProjectileAnimation"
|
|
32
|
-
}
|
|
33
|
-
export declare enum AnimationEffectKeys {
|
|
34
|
-
LevelUp = "level-up",
|
|
35
|
-
LifeHeal = "life-heal",
|
|
36
|
-
ManaHeal = "mana-heal",
|
|
37
|
-
SkillLevelUp = "new-skill",
|
|
38
|
-
Poison = "poison",
|
|
39
|
-
Burn = "burn",
|
|
40
|
-
Freeze = "freeze",
|
|
41
|
-
Holy = "holy",
|
|
42
|
-
Lifedrain = "lifedrain",
|
|
43
|
-
Rooted = "rooted",
|
|
44
|
-
HitEnergy = "hit-energy",
|
|
45
|
-
MagicShield = "magic-shield",
|
|
46
|
-
PhysicalShield = "physical-shield",
|
|
47
|
-
HasteSpell = "haste",
|
|
48
|
-
Execution = "execution",
|
|
49
|
-
Hit = "hit",
|
|
50
|
-
Miss = "miss",
|
|
51
|
-
HitBlue = "hit-blue",
|
|
52
|
-
HitDark = "hit-dark",
|
|
53
|
-
HitFire = "hit-fire",
|
|
54
|
-
HitHeal = "hit-heal",
|
|
55
|
-
HitPoison = "hit-poison",
|
|
56
|
-
HitCorruption = "hit-corruption",
|
|
57
|
-
Blue = "blue",
|
|
58
|
-
Green = "green",
|
|
59
|
-
Red = "red",
|
|
60
|
-
Energy = "energy",
|
|
61
|
-
Dark = "dark",
|
|
62
|
-
FireBall = "fireball",
|
|
63
|
-
Arrow = "arrow",
|
|
64
|
-
Heal = "heal",
|
|
65
|
-
Corruption = "corruption",
|
|
66
|
-
BlueWings = "blue-wings",
|
|
67
|
-
QuickFire = "quick-fire"
|
|
68
|
-
}
|
|
1
|
+
export interface IEntityAnimation {
|
|
2
|
+
movement: IEntityMovementAnimation;
|
|
3
|
+
death: IEntityDeathAnimation;
|
|
4
|
+
}
|
|
5
|
+
export declare type AnimationDirection = "down" | "up" | "left" | "right";
|
|
6
|
+
export interface IEntityDeathAnimation {
|
|
7
|
+
[direction: string]: {
|
|
8
|
+
frames: number[];
|
|
9
|
+
};
|
|
10
|
+
}
|
|
11
|
+
export interface IEntityMovementAnimation {
|
|
12
|
+
[direction: string]: {
|
|
13
|
+
walking: number[];
|
|
14
|
+
standing: number | number[];
|
|
15
|
+
};
|
|
16
|
+
}
|
|
17
|
+
export interface IAnimationEffect {
|
|
18
|
+
targetId?: string;
|
|
19
|
+
targetX?: number;
|
|
20
|
+
targetY?: number;
|
|
21
|
+
effectKey: string;
|
|
22
|
+
}
|
|
23
|
+
export interface IProjectileAnimationEffect {
|
|
24
|
+
sourceId: string;
|
|
25
|
+
targetId: string;
|
|
26
|
+
projectileEffectKey: string;
|
|
27
|
+
effectKey?: string;
|
|
28
|
+
}
|
|
29
|
+
export declare enum AnimationSocketEvents {
|
|
30
|
+
ShowAnimation = "ShowAnimation",
|
|
31
|
+
ShowProjectileAnimation = "ShowProjectileAnimation"
|
|
32
|
+
}
|
|
33
|
+
export declare enum AnimationEffectKeys {
|
|
34
|
+
LevelUp = "level-up",
|
|
35
|
+
LifeHeal = "life-heal",
|
|
36
|
+
ManaHeal = "mana-heal",
|
|
37
|
+
SkillLevelUp = "new-skill",
|
|
38
|
+
Poison = "poison",
|
|
39
|
+
Burn = "burn",
|
|
40
|
+
Freeze = "freeze",
|
|
41
|
+
Holy = "holy",
|
|
42
|
+
Lifedrain = "lifedrain",
|
|
43
|
+
Rooted = "rooted",
|
|
44
|
+
HitEnergy = "hit-energy",
|
|
45
|
+
MagicShield = "magic-shield",
|
|
46
|
+
PhysicalShield = "physical-shield",
|
|
47
|
+
HasteSpell = "haste",
|
|
48
|
+
Execution = "execution",
|
|
49
|
+
Hit = "hit",
|
|
50
|
+
Miss = "miss",
|
|
51
|
+
HitBlue = "hit-blue",
|
|
52
|
+
HitDark = "hit-dark",
|
|
53
|
+
HitFire = "hit-fire",
|
|
54
|
+
HitHeal = "hit-heal",
|
|
55
|
+
HitPoison = "hit-poison",
|
|
56
|
+
HitCorruption = "hit-corruption",
|
|
57
|
+
Blue = "blue",
|
|
58
|
+
Green = "green",
|
|
59
|
+
Red = "red",
|
|
60
|
+
Energy = "energy",
|
|
61
|
+
Dark = "dark",
|
|
62
|
+
FireBall = "fireball",
|
|
63
|
+
Arrow = "arrow",
|
|
64
|
+
Heal = "heal",
|
|
65
|
+
Corruption = "corruption",
|
|
66
|
+
BlueWings = "blue-wings",
|
|
67
|
+
QuickFire = "quick-fire"
|
|
68
|
+
}
|
|
69
69
|
//# sourceMappingURL=animation.types.d.ts.map
|
|
@@ -1,46 +1,46 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.AnimationEffectKeys = exports.AnimationSocketEvents = void 0;
|
|
4
|
-
var AnimationSocketEvents;
|
|
5
|
-
(function (AnimationSocketEvents) {
|
|
6
|
-
AnimationSocketEvents["ShowAnimation"] = "ShowAnimation";
|
|
7
|
-
AnimationSocketEvents["ShowProjectileAnimation"] = "ShowProjectileAnimation";
|
|
8
|
-
})(AnimationSocketEvents = exports.AnimationSocketEvents || (exports.AnimationSocketEvents = {}));
|
|
9
|
-
var AnimationEffectKeys;
|
|
10
|
-
(function (AnimationEffectKeys) {
|
|
11
|
-
AnimationEffectKeys["LevelUp"] = "level-up";
|
|
12
|
-
AnimationEffectKeys["LifeHeal"] = "life-heal";
|
|
13
|
-
AnimationEffectKeys["ManaHeal"] = "mana-heal";
|
|
14
|
-
AnimationEffectKeys["SkillLevelUp"] = "new-skill";
|
|
15
|
-
AnimationEffectKeys["Poison"] = "poison";
|
|
16
|
-
AnimationEffectKeys["Burn"] = "burn";
|
|
17
|
-
AnimationEffectKeys["Freeze"] = "freeze";
|
|
18
|
-
AnimationEffectKeys["Holy"] = "holy";
|
|
19
|
-
AnimationEffectKeys["Lifedrain"] = "lifedrain";
|
|
20
|
-
AnimationEffectKeys["Rooted"] = "rooted";
|
|
21
|
-
AnimationEffectKeys["HitEnergy"] = "hit-energy";
|
|
22
|
-
AnimationEffectKeys["MagicShield"] = "magic-shield";
|
|
23
|
-
AnimationEffectKeys["PhysicalShield"] = "physical-shield";
|
|
24
|
-
AnimationEffectKeys["HasteSpell"] = "haste";
|
|
25
|
-
AnimationEffectKeys["Execution"] = "execution";
|
|
26
|
-
AnimationEffectKeys["Hit"] = "hit";
|
|
27
|
-
AnimationEffectKeys["Miss"] = "miss";
|
|
28
|
-
AnimationEffectKeys["HitBlue"] = "hit-blue";
|
|
29
|
-
AnimationEffectKeys["HitDark"] = "hit-dark";
|
|
30
|
-
AnimationEffectKeys["HitFire"] = "hit-fire";
|
|
31
|
-
AnimationEffectKeys["HitHeal"] = "hit-heal";
|
|
32
|
-
AnimationEffectKeys["HitPoison"] = "hit-poison";
|
|
33
|
-
AnimationEffectKeys["HitCorruption"] = "hit-corruption";
|
|
34
|
-
AnimationEffectKeys["Blue"] = "blue";
|
|
35
|
-
AnimationEffectKeys["Green"] = "green";
|
|
36
|
-
AnimationEffectKeys["Red"] = "red";
|
|
37
|
-
AnimationEffectKeys["Energy"] = "energy";
|
|
38
|
-
AnimationEffectKeys["Dark"] = "dark";
|
|
39
|
-
AnimationEffectKeys["FireBall"] = "fireball";
|
|
40
|
-
AnimationEffectKeys["Arrow"] = "arrow";
|
|
41
|
-
AnimationEffectKeys["Heal"] = "heal";
|
|
42
|
-
AnimationEffectKeys["Corruption"] = "corruption";
|
|
43
|
-
AnimationEffectKeys["BlueWings"] = "blue-wings";
|
|
44
|
-
AnimationEffectKeys["QuickFire"] = "quick-fire";
|
|
45
|
-
})(AnimationEffectKeys = exports.AnimationEffectKeys || (exports.AnimationEffectKeys = {}));
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.AnimationEffectKeys = exports.AnimationSocketEvents = void 0;
|
|
4
|
+
var AnimationSocketEvents;
|
|
5
|
+
(function (AnimationSocketEvents) {
|
|
6
|
+
AnimationSocketEvents["ShowAnimation"] = "ShowAnimation";
|
|
7
|
+
AnimationSocketEvents["ShowProjectileAnimation"] = "ShowProjectileAnimation";
|
|
8
|
+
})(AnimationSocketEvents = exports.AnimationSocketEvents || (exports.AnimationSocketEvents = {}));
|
|
9
|
+
var AnimationEffectKeys;
|
|
10
|
+
(function (AnimationEffectKeys) {
|
|
11
|
+
AnimationEffectKeys["LevelUp"] = "level-up";
|
|
12
|
+
AnimationEffectKeys["LifeHeal"] = "life-heal";
|
|
13
|
+
AnimationEffectKeys["ManaHeal"] = "mana-heal";
|
|
14
|
+
AnimationEffectKeys["SkillLevelUp"] = "new-skill";
|
|
15
|
+
AnimationEffectKeys["Poison"] = "poison";
|
|
16
|
+
AnimationEffectKeys["Burn"] = "burn";
|
|
17
|
+
AnimationEffectKeys["Freeze"] = "freeze";
|
|
18
|
+
AnimationEffectKeys["Holy"] = "holy";
|
|
19
|
+
AnimationEffectKeys["Lifedrain"] = "lifedrain";
|
|
20
|
+
AnimationEffectKeys["Rooted"] = "rooted";
|
|
21
|
+
AnimationEffectKeys["HitEnergy"] = "hit-energy";
|
|
22
|
+
AnimationEffectKeys["MagicShield"] = "magic-shield";
|
|
23
|
+
AnimationEffectKeys["PhysicalShield"] = "physical-shield";
|
|
24
|
+
AnimationEffectKeys["HasteSpell"] = "haste";
|
|
25
|
+
AnimationEffectKeys["Execution"] = "execution";
|
|
26
|
+
AnimationEffectKeys["Hit"] = "hit";
|
|
27
|
+
AnimationEffectKeys["Miss"] = "miss";
|
|
28
|
+
AnimationEffectKeys["HitBlue"] = "hit-blue";
|
|
29
|
+
AnimationEffectKeys["HitDark"] = "hit-dark";
|
|
30
|
+
AnimationEffectKeys["HitFire"] = "hit-fire";
|
|
31
|
+
AnimationEffectKeys["HitHeal"] = "hit-heal";
|
|
32
|
+
AnimationEffectKeys["HitPoison"] = "hit-poison";
|
|
33
|
+
AnimationEffectKeys["HitCorruption"] = "hit-corruption";
|
|
34
|
+
AnimationEffectKeys["Blue"] = "blue";
|
|
35
|
+
AnimationEffectKeys["Green"] = "green";
|
|
36
|
+
AnimationEffectKeys["Red"] = "red";
|
|
37
|
+
AnimationEffectKeys["Energy"] = "energy";
|
|
38
|
+
AnimationEffectKeys["Dark"] = "dark";
|
|
39
|
+
AnimationEffectKeys["FireBall"] = "fireball";
|
|
40
|
+
AnimationEffectKeys["Arrow"] = "arrow";
|
|
41
|
+
AnimationEffectKeys["Heal"] = "heal";
|
|
42
|
+
AnimationEffectKeys["Corruption"] = "corruption";
|
|
43
|
+
AnimationEffectKeys["BlueWings"] = "blue-wings";
|
|
44
|
+
AnimationEffectKeys["QuickFire"] = "quick-fire";
|
|
45
|
+
})(AnimationEffectKeys = exports.AnimationEffectKeys || (exports.AnimationEffectKeys = {}));
|
|
46
46
|
//# sourceMappingURL=animation.types.js.map
|
|
@@ -1,22 +1,22 @@
|
|
|
1
|
-
export interface IAPIError {
|
|
2
|
-
statusCode: number;
|
|
3
|
-
message: string[] | string;
|
|
4
|
-
error: string;
|
|
5
|
-
}
|
|
6
|
-
export declare enum HttpStatus {
|
|
7
|
-
OK = 200,
|
|
8
|
-
Created = 201,
|
|
9
|
-
NoContent = 204,
|
|
10
|
-
PermanentRedirect = 301,
|
|
11
|
-
TemporaryRedirect = 302,
|
|
12
|
-
BadRequest = 400,
|
|
13
|
-
Unauthorized = 401,
|
|
14
|
-
Forbidden = 403,
|
|
15
|
-
NotFound = 404,
|
|
16
|
-
MethodNotAllowed = 405,
|
|
17
|
-
Conflict = 409,
|
|
18
|
-
UnprocessableEntity = 422,
|
|
19
|
-
InternalServerError = 500,
|
|
20
|
-
ServiceUnavailable = 503
|
|
21
|
-
}
|
|
1
|
+
export interface IAPIError {
|
|
2
|
+
statusCode: number;
|
|
3
|
+
message: string[] | string;
|
|
4
|
+
error: string;
|
|
5
|
+
}
|
|
6
|
+
export declare enum HttpStatus {
|
|
7
|
+
OK = 200,
|
|
8
|
+
Created = 201,
|
|
9
|
+
NoContent = 204,
|
|
10
|
+
PermanentRedirect = 301,
|
|
11
|
+
TemporaryRedirect = 302,
|
|
12
|
+
BadRequest = 400,
|
|
13
|
+
Unauthorized = 401,
|
|
14
|
+
Forbidden = 403,
|
|
15
|
+
NotFound = 404,
|
|
16
|
+
MethodNotAllowed = 405,
|
|
17
|
+
Conflict = 409,
|
|
18
|
+
UnprocessableEntity = 422,
|
|
19
|
+
InternalServerError = 500,
|
|
20
|
+
ServiceUnavailable = 503
|
|
21
|
+
}
|
|
22
22
|
//# sourceMappingURL=api.types.d.ts.map
|
package/dist/types/api.types.js
CHANGED
|
@@ -1,21 +1,21 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.HttpStatus = void 0;
|
|
4
|
-
var HttpStatus;
|
|
5
|
-
(function (HttpStatus) {
|
|
6
|
-
HttpStatus[HttpStatus["OK"] = 200] = "OK";
|
|
7
|
-
HttpStatus[HttpStatus["Created"] = 201] = "Created";
|
|
8
|
-
HttpStatus[HttpStatus["NoContent"] = 204] = "NoContent";
|
|
9
|
-
HttpStatus[HttpStatus["PermanentRedirect"] = 301] = "PermanentRedirect";
|
|
10
|
-
HttpStatus[HttpStatus["TemporaryRedirect"] = 302] = "TemporaryRedirect";
|
|
11
|
-
HttpStatus[HttpStatus["BadRequest"] = 400] = "BadRequest";
|
|
12
|
-
HttpStatus[HttpStatus["Unauthorized"] = 401] = "Unauthorized";
|
|
13
|
-
HttpStatus[HttpStatus["Forbidden"] = 403] = "Forbidden";
|
|
14
|
-
HttpStatus[HttpStatus["NotFound"] = 404] = "NotFound";
|
|
15
|
-
HttpStatus[HttpStatus["MethodNotAllowed"] = 405] = "MethodNotAllowed";
|
|
16
|
-
HttpStatus[HttpStatus["Conflict"] = 409] = "Conflict";
|
|
17
|
-
HttpStatus[HttpStatus["UnprocessableEntity"] = 422] = "UnprocessableEntity";
|
|
18
|
-
HttpStatus[HttpStatus["InternalServerError"] = 500] = "InternalServerError";
|
|
19
|
-
HttpStatus[HttpStatus["ServiceUnavailable"] = 503] = "ServiceUnavailable";
|
|
20
|
-
})(HttpStatus = exports.HttpStatus || (exports.HttpStatus = {}));
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.HttpStatus = void 0;
|
|
4
|
+
var HttpStatus;
|
|
5
|
+
(function (HttpStatus) {
|
|
6
|
+
HttpStatus[HttpStatus["OK"] = 200] = "OK";
|
|
7
|
+
HttpStatus[HttpStatus["Created"] = 201] = "Created";
|
|
8
|
+
HttpStatus[HttpStatus["NoContent"] = 204] = "NoContent";
|
|
9
|
+
HttpStatus[HttpStatus["PermanentRedirect"] = 301] = "PermanentRedirect";
|
|
10
|
+
HttpStatus[HttpStatus["TemporaryRedirect"] = 302] = "TemporaryRedirect";
|
|
11
|
+
HttpStatus[HttpStatus["BadRequest"] = 400] = "BadRequest";
|
|
12
|
+
HttpStatus[HttpStatus["Unauthorized"] = 401] = "Unauthorized";
|
|
13
|
+
HttpStatus[HttpStatus["Forbidden"] = 403] = "Forbidden";
|
|
14
|
+
HttpStatus[HttpStatus["NotFound"] = 404] = "NotFound";
|
|
15
|
+
HttpStatus[HttpStatus["MethodNotAllowed"] = 405] = "MethodNotAllowed";
|
|
16
|
+
HttpStatus[HttpStatus["Conflict"] = 409] = "Conflict";
|
|
17
|
+
HttpStatus[HttpStatus["UnprocessableEntity"] = 422] = "UnprocessableEntity";
|
|
18
|
+
HttpStatus[HttpStatus["InternalServerError"] = 500] = "InternalServerError";
|
|
19
|
+
HttpStatus[HttpStatus["ServiceUnavailable"] = 503] = "ServiceUnavailable";
|
|
20
|
+
})(HttpStatus = exports.HttpStatus || (exports.HttpStatus = {}));
|
|
21
21
|
//# sourceMappingURL=api.types.js.map
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import { IEntityMovementAnimation } from "./animation.types";
|
|
2
|
-
export interface IAssetData {
|
|
3
|
-
textureKey: string;
|
|
4
|
-
path: string;
|
|
5
|
-
animations: IEntityMovementAnimation;
|
|
6
|
-
}
|
|
1
|
+
import { IEntityMovementAnimation } from "./animation.types";
|
|
2
|
+
export interface IAssetData {
|
|
3
|
+
textureKey: string;
|
|
4
|
+
path: string;
|
|
5
|
+
animations: IEntityMovementAnimation;
|
|
6
|
+
}
|
|
7
7
|
//# sourceMappingURL=asset.types.d.ts.map
|
|
@@ -1,3 +1,3 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
3
|
//# sourceMappingURL=asset.types.js.map
|
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
export interface IAuthResponse {
|
|
2
|
-
accessToken: string;
|
|
3
|
-
refreshToken: string;
|
|
4
|
-
}
|
|
5
|
-
export interface IAuthRefreshTokenResponse {
|
|
6
|
-
accessToken: string;
|
|
7
|
-
}
|
|
1
|
+
export interface IAuthResponse {
|
|
2
|
+
accessToken: string;
|
|
3
|
+
refreshToken: string;
|
|
4
|
+
}
|
|
5
|
+
export interface IAuthRefreshTokenResponse {
|
|
6
|
+
accessToken: string;
|
|
7
|
+
}
|
|
8
8
|
//# sourceMappingURL=auth.types.d.ts.map
|
package/dist/types/auth.types.js
CHANGED
|
@@ -1,3 +1,3 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
3
|
//# sourceMappingURL=auth.types.js.map
|
|
@@ -1,41 +1,41 @@
|
|
|
1
|
-
import { EntityType } from "./entity.types";
|
|
2
|
-
export declare enum BattleSocketEvents {
|
|
3
|
-
InitTargeting = "InitTargeting",
|
|
4
|
-
StopTargeting = "StopTargeting",
|
|
5
|
-
CancelTargeting = "CancelTargeting",
|
|
6
|
-
BattleEvent = "BattleEvent",
|
|
7
|
-
BattleDeath = "BattleDeath",
|
|
8
|
-
RangedAttackFailure = "RangedAttackFailure"
|
|
9
|
-
}
|
|
10
|
-
export declare enum BattleEventType {
|
|
11
|
-
Miss = "Miss",
|
|
12
|
-
Block = "Block",
|
|
13
|
-
Hit = "Hit"
|
|
14
|
-
}
|
|
15
|
-
export interface IBattleEventFromServer {
|
|
16
|
-
attackerId: string;
|
|
17
|
-
attackerType: "Character" | "NPC";
|
|
18
|
-
targetId: string;
|
|
19
|
-
targetType: "Character" | "NPC";
|
|
20
|
-
eventType: BattleEventType;
|
|
21
|
-
totalDamage?: number;
|
|
22
|
-
postDamageTargetHP?: number;
|
|
23
|
-
level?: number;
|
|
24
|
-
skill?: string;
|
|
25
|
-
}
|
|
26
|
-
export interface IBattleDeath {
|
|
27
|
-
id: string;
|
|
28
|
-
type: "Character" | "NPC";
|
|
29
|
-
}
|
|
30
|
-
export interface IBattleInitTargeting {
|
|
31
|
-
targetId: string;
|
|
32
|
-
type: EntityType;
|
|
33
|
-
}
|
|
34
|
-
export interface IBattleCancelTargeting {
|
|
35
|
-
targetId: string;
|
|
36
|
-
type: EntityType;
|
|
37
|
-
reason?: string;
|
|
38
|
-
}
|
|
39
|
-
export interface IBattleRangedAttackFailed extends IBattleCancelTargeting {
|
|
40
|
-
}
|
|
1
|
+
import { EntityType } from "./entity.types";
|
|
2
|
+
export declare enum BattleSocketEvents {
|
|
3
|
+
InitTargeting = "InitTargeting",
|
|
4
|
+
StopTargeting = "StopTargeting",
|
|
5
|
+
CancelTargeting = "CancelTargeting",
|
|
6
|
+
BattleEvent = "BattleEvent",
|
|
7
|
+
BattleDeath = "BattleDeath",
|
|
8
|
+
RangedAttackFailure = "RangedAttackFailure"
|
|
9
|
+
}
|
|
10
|
+
export declare enum BattleEventType {
|
|
11
|
+
Miss = "Miss",
|
|
12
|
+
Block = "Block",
|
|
13
|
+
Hit = "Hit"
|
|
14
|
+
}
|
|
15
|
+
export interface IBattleEventFromServer {
|
|
16
|
+
attackerId: string;
|
|
17
|
+
attackerType: "Character" | "NPC";
|
|
18
|
+
targetId: string;
|
|
19
|
+
targetType: "Character" | "NPC";
|
|
20
|
+
eventType: BattleEventType;
|
|
21
|
+
totalDamage?: number;
|
|
22
|
+
postDamageTargetHP?: number;
|
|
23
|
+
level?: number;
|
|
24
|
+
skill?: string;
|
|
25
|
+
}
|
|
26
|
+
export interface IBattleDeath {
|
|
27
|
+
id: string;
|
|
28
|
+
type: "Character" | "NPC";
|
|
29
|
+
}
|
|
30
|
+
export interface IBattleInitTargeting {
|
|
31
|
+
targetId: string;
|
|
32
|
+
type: EntityType;
|
|
33
|
+
}
|
|
34
|
+
export interface IBattleCancelTargeting {
|
|
35
|
+
targetId: string;
|
|
36
|
+
type: EntityType;
|
|
37
|
+
reason?: string;
|
|
38
|
+
}
|
|
39
|
+
export interface IBattleRangedAttackFailed extends IBattleCancelTargeting {
|
|
40
|
+
}
|
|
41
41
|
//# sourceMappingURL=battle.types.d.ts.map
|
|
@@ -1,19 +1,19 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.BattleEventType = exports.BattleSocketEvents = void 0;
|
|
4
|
-
var BattleSocketEvents;
|
|
5
|
-
(function (BattleSocketEvents) {
|
|
6
|
-
BattleSocketEvents["InitTargeting"] = "InitTargeting";
|
|
7
|
-
BattleSocketEvents["StopTargeting"] = "StopTargeting";
|
|
8
|
-
BattleSocketEvents["CancelTargeting"] = "CancelTargeting";
|
|
9
|
-
BattleSocketEvents["BattleEvent"] = "BattleEvent";
|
|
10
|
-
BattleSocketEvents["BattleDeath"] = "BattleDeath";
|
|
11
|
-
BattleSocketEvents["RangedAttackFailure"] = "RangedAttackFailure";
|
|
12
|
-
})(BattleSocketEvents = exports.BattleSocketEvents || (exports.BattleSocketEvents = {}));
|
|
13
|
-
var BattleEventType;
|
|
14
|
-
(function (BattleEventType) {
|
|
15
|
-
BattleEventType["Miss"] = "Miss";
|
|
16
|
-
BattleEventType["Block"] = "Block";
|
|
17
|
-
BattleEventType["Hit"] = "Hit";
|
|
18
|
-
})(BattleEventType = exports.BattleEventType || (exports.BattleEventType = {}));
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.BattleEventType = exports.BattleSocketEvents = void 0;
|
|
4
|
+
var BattleSocketEvents;
|
|
5
|
+
(function (BattleSocketEvents) {
|
|
6
|
+
BattleSocketEvents["InitTargeting"] = "InitTargeting";
|
|
7
|
+
BattleSocketEvents["StopTargeting"] = "StopTargeting";
|
|
8
|
+
BattleSocketEvents["CancelTargeting"] = "CancelTargeting";
|
|
9
|
+
BattleSocketEvents["BattleEvent"] = "BattleEvent";
|
|
10
|
+
BattleSocketEvents["BattleDeath"] = "BattleDeath";
|
|
11
|
+
BattleSocketEvents["RangedAttackFailure"] = "RangedAttackFailure";
|
|
12
|
+
})(BattleSocketEvents = exports.BattleSocketEvents || (exports.BattleSocketEvents = {}));
|
|
13
|
+
var BattleEventType;
|
|
14
|
+
(function (BattleEventType) {
|
|
15
|
+
BattleEventType["Miss"] = "Miss";
|
|
16
|
+
BattleEventType["Block"] = "Block";
|
|
17
|
+
BattleEventType["Hit"] = "Hit";
|
|
18
|
+
})(BattleEventType = exports.BattleEventType || (exports.BattleEventType = {}));
|
|
19
19
|
//# sourceMappingURL=battle.types.js.map
|
|
@@ -1,38 +1,38 @@
|
|
|
1
|
-
import { CharacterTrait } from "./skills.types";
|
|
2
|
-
export declare enum CharacterBuffType {
|
|
3
|
-
Skill = "skill",
|
|
4
|
-
CharacterAttribute = "characterAttribute"
|
|
5
|
-
}
|
|
6
|
-
export declare enum CharacterBuffDurationType {
|
|
7
|
-
Permanent = "permanent",
|
|
8
|
-
Temporary = "temporary"
|
|
9
|
-
}
|
|
10
|
-
export interface ICharacterBuff {
|
|
11
|
-
_id?: string;
|
|
12
|
-
type: CharacterBuffType;
|
|
13
|
-
trait: CharacterTrait;
|
|
14
|
-
buffPercentage: number;
|
|
15
|
-
absoluteChange?: number;
|
|
16
|
-
durationType: CharacterBuffDurationType;
|
|
17
|
-
options?: {
|
|
18
|
-
messages?: {
|
|
19
|
-
skipAllMessages?: boolean;
|
|
20
|
-
skipActivationMessage?: boolean;
|
|
21
|
-
skipDeactivationMessage?: boolean;
|
|
22
|
-
activation?: string;
|
|
23
|
-
deactivation?: string;
|
|
24
|
-
};
|
|
25
|
-
};
|
|
26
|
-
}
|
|
27
|
-
export interface ICharacterPermanentBuff extends ICharacterBuff {
|
|
28
|
-
durationType: CharacterBuffDurationType.Permanent;
|
|
29
|
-
}
|
|
30
|
-
export interface ICharacterTemporaryBuff extends ICharacterBuff {
|
|
31
|
-
durationType: CharacterBuffDurationType.Temporary;
|
|
32
|
-
durationSeconds: number;
|
|
33
|
-
}
|
|
34
|
-
export interface ICharacterItemBuff extends ICharacterPermanentBuff {
|
|
35
|
-
itemId: string;
|
|
36
|
-
itemKey: string;
|
|
37
|
-
}
|
|
1
|
+
import { CharacterTrait } from "./skills.types";
|
|
2
|
+
export declare enum CharacterBuffType {
|
|
3
|
+
Skill = "skill",
|
|
4
|
+
CharacterAttribute = "characterAttribute"
|
|
5
|
+
}
|
|
6
|
+
export declare enum CharacterBuffDurationType {
|
|
7
|
+
Permanent = "permanent",
|
|
8
|
+
Temporary = "temporary"
|
|
9
|
+
}
|
|
10
|
+
export interface ICharacterBuff {
|
|
11
|
+
_id?: string;
|
|
12
|
+
type: CharacterBuffType;
|
|
13
|
+
trait: CharacterTrait;
|
|
14
|
+
buffPercentage: number;
|
|
15
|
+
absoluteChange?: number;
|
|
16
|
+
durationType: CharacterBuffDurationType;
|
|
17
|
+
options?: {
|
|
18
|
+
messages?: {
|
|
19
|
+
skipAllMessages?: boolean;
|
|
20
|
+
skipActivationMessage?: boolean;
|
|
21
|
+
skipDeactivationMessage?: boolean;
|
|
22
|
+
activation?: string;
|
|
23
|
+
deactivation?: string;
|
|
24
|
+
};
|
|
25
|
+
};
|
|
26
|
+
}
|
|
27
|
+
export interface ICharacterPermanentBuff extends ICharacterBuff {
|
|
28
|
+
durationType: CharacterBuffDurationType.Permanent;
|
|
29
|
+
}
|
|
30
|
+
export interface ICharacterTemporaryBuff extends ICharacterBuff {
|
|
31
|
+
durationType: CharacterBuffDurationType.Temporary;
|
|
32
|
+
durationSeconds: number;
|
|
33
|
+
}
|
|
34
|
+
export interface ICharacterItemBuff extends ICharacterPermanentBuff {
|
|
35
|
+
itemId: string;
|
|
36
|
+
itemKey: string;
|
|
37
|
+
}
|
|
38
38
|
//# sourceMappingURL=buff.types.d.ts.map
|
package/dist/types/buff.types.js
CHANGED
|
@@ -1,14 +1,14 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.CharacterBuffDurationType = exports.CharacterBuffType = void 0;
|
|
4
|
-
var CharacterBuffType;
|
|
5
|
-
(function (CharacterBuffType) {
|
|
6
|
-
CharacterBuffType["Skill"] = "skill";
|
|
7
|
-
CharacterBuffType["CharacterAttribute"] = "characterAttribute";
|
|
8
|
-
})(CharacterBuffType = exports.CharacterBuffType || (exports.CharacterBuffType = {}));
|
|
9
|
-
var CharacterBuffDurationType;
|
|
10
|
-
(function (CharacterBuffDurationType) {
|
|
11
|
-
CharacterBuffDurationType["Permanent"] = "permanent";
|
|
12
|
-
CharacterBuffDurationType["Temporary"] = "temporary";
|
|
13
|
-
})(CharacterBuffDurationType = exports.CharacterBuffDurationType || (exports.CharacterBuffDurationType = {}));
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.CharacterBuffDurationType = exports.CharacterBuffType = void 0;
|
|
4
|
+
var CharacterBuffType;
|
|
5
|
+
(function (CharacterBuffType) {
|
|
6
|
+
CharacterBuffType["Skill"] = "skill";
|
|
7
|
+
CharacterBuffType["CharacterAttribute"] = "characterAttribute";
|
|
8
|
+
})(CharacterBuffType = exports.CharacterBuffType || (exports.CharacterBuffType = {}));
|
|
9
|
+
var CharacterBuffDurationType;
|
|
10
|
+
(function (CharacterBuffDurationType) {
|
|
11
|
+
CharacterBuffDurationType["Permanent"] = "permanent";
|
|
12
|
+
CharacterBuffDurationType["Temporary"] = "temporary";
|
|
13
|
+
})(CharacterBuffDurationType = exports.CharacterBuffDurationType || (exports.CharacterBuffDurationType = {}));
|
|
14
14
|
//# sourceMappingURL=buff.types.js.map
|