@rpg-engine/shared 0.6.85 → 0.6.87

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (125) hide show
  1. package/README.md +29 -29
  2. package/dist/constants/date.constants.d.ts +2 -2
  3. package/dist/constants/date.constants.js +5 -5
  4. package/dist/constants/npc.constants.d.ts +1 -1
  5. package/dist/constants/npc.constants.js +4 -4
  6. package/dist/constants/socket.constants.d.ts +2 -2
  7. package/dist/constants/socket.constants.js +6 -6
  8. package/dist/constants/world.constants.d.ts +10 -10
  9. package/dist/constants/world.constants.js +13 -13
  10. package/dist/helpers/deviceHelpers.d.ts +2 -2
  11. package/dist/helpers/deviceHelpers.d.ts.map +1 -1
  12. package/dist/helpers/deviceHelpers.js +16 -26
  13. package/dist/helpers/deviceHelpers.js.map +1 -1
  14. package/dist/helpers/itemSlotHelper.d.ts +6 -6
  15. package/dist/helpers/itemSlotHelper.js +21 -21
  16. package/dist/helpers/skillHelpers.d.ts +4 -4
  17. package/dist/helpers/skillHelpers.js +25 -25
  18. package/dist/index.d.ts +48 -49
  19. package/dist/index.d.ts.map +1 -1
  20. package/dist/index.js +64 -65
  21. package/dist/index.js.map +1 -1
  22. package/dist/libs/GridHelper.d.ts +11 -11
  23. package/dist/libs/GridHelper.js +37 -37
  24. package/dist/libs/MathHelper.d.ts +16 -16
  25. package/dist/libs/MathHelper.js +14 -14
  26. package/dist/libs/SocketHelper.d.ts +2 -2
  27. package/dist/libs/SocketHelper.js +14 -14
  28. package/dist/libs/TextHelper.d.ts +7 -7
  29. package/dist/libs/TextHelper.js +21 -21
  30. package/dist/libs/TypeHelper.d.ts +3 -3
  31. package/dist/libs/TypeHelper.js +16 -16
  32. package/dist/translations/app-rate.lang.json +38 -38
  33. package/dist/translations/assets.lang.json +82 -82
  34. package/dist/translations/auth.lang.json +182 -182
  35. package/dist/translations/email.lang.json +70 -70
  36. package/dist/translations/error.lang.json +18 -18
  37. package/dist/translations/form.lang.json +94 -94
  38. package/dist/translations/global.lang.json +90 -90
  39. package/dist/translations/logs.lang.json +6 -6
  40. package/dist/translations/onboarding.lang.d.ts +10 -10
  41. package/dist/translations/onboarding.lang.js +21 -21
  42. package/dist/translations/onboarding.lang.json +50 -50
  43. package/dist/translations/order.lang.json +90 -90
  44. package/dist/translations/search.lang.json +50 -50
  45. package/dist/translations/settings.lang.json +14 -14
  46. package/dist/translations/tabs.lang.json +22 -22
  47. package/dist/translations/users.lang.json +22 -22
  48. package/dist/translations/validation.lang.json +86 -86
  49. package/dist/types/animation.types.d.ts +61 -61
  50. package/dist/types/animation.types.js +38 -38
  51. package/dist/types/api.types.d.ts +21 -21
  52. package/dist/types/api.types.js +20 -20
  53. package/dist/types/asset.types.d.ts +6 -6
  54. package/dist/types/asset.types.js +2 -2
  55. package/dist/types/auth.types.d.ts +7 -7
  56. package/dist/types/auth.types.js +2 -2
  57. package/dist/types/battle.types.d.ts +40 -40
  58. package/dist/types/battle.types.js +18 -18
  59. package/dist/types/character.types.d.ts +203 -203
  60. package/dist/types/character.types.js +52 -52
  61. package/dist/types/chat.types.d.ts +30 -30
  62. package/dist/types/chat.types.js +14 -14
  63. package/dist/types/depot.types.d.ts +18 -18
  64. package/dist/types/depot.types.js +9 -9
  65. package/dist/types/device.types.d.ts +24 -24
  66. package/dist/types/device.types.js +7 -7
  67. package/dist/types/entity.types.d.ts +30 -30
  68. package/dist/types/entity.types.js +20 -20
  69. package/dist/types/env.types.d.ts +5 -5
  70. package/dist/types/env.types.js +9 -9
  71. package/dist/types/equipment.types.d.ts +35 -35
  72. package/dist/types/equipment.types.js +18 -18
  73. package/dist/types/googleOAuth.types.d.ts +47 -47
  74. package/dist/types/googleOAuth.types.js +2 -2
  75. package/dist/types/inventory.types.d.ts +7 -7
  76. package/dist/types/inventory.types.js +2 -2
  77. package/dist/types/item.types.d.ts +242 -242
  78. package/dist/types/item.types.js +138 -138
  79. package/dist/types/itemContainer.types.d.ts +82 -82
  80. package/dist/types/itemContainer.types.js +10 -10
  81. package/dist/types/maps.types.d.ts +82 -82
  82. package/dist/types/maps.types.js +81 -81
  83. package/dist/types/notification.types.d.ts +14 -14
  84. package/dist/types/notification.types.js +2 -2
  85. package/dist/types/npc.types.d.ts +151 -151
  86. package/dist/types/npc.types.js +48 -48
  87. package/dist/types/pagination.types.d.ts +13 -13
  88. package/dist/types/pagination.types.js +2 -2
  89. package/dist/types/places.types.d.ts +16 -16
  90. package/dist/types/places.types.js +9 -9
  91. package/dist/types/preloadScene.types.d.ts +4 -4
  92. package/dist/types/preloadScene.types.js +7 -7
  93. package/dist/types/quest.types.d.ts +74 -74
  94. package/dist/types/quest.types.js +21 -21
  95. package/dist/types/resource.types.d.ts +5 -5
  96. package/dist/types/resource.types.js +2 -2
  97. package/dist/types/scene.types.d.ts +8 -8
  98. package/dist/types/scene.types.js +8 -8
  99. package/dist/types/skills.types.d.ts +126 -126
  100. package/dist/types/skills.types.js +85 -85
  101. package/dist/types/socket.types.d.ts +17 -17
  102. package/dist/types/socket.types.js +8 -8
  103. package/dist/types/spell.types.d.ts +20 -20
  104. package/dist/types/spell.types.js +8 -8
  105. package/dist/types/tiled.types.d.ts +119 -119
  106. package/dist/types/tiled.types.js +7 -7
  107. package/dist/types/trade.types.d.ts +41 -41
  108. package/dist/types/trade.types.js +8 -8
  109. package/dist/types/translation.types.d.ts +5 -5
  110. package/dist/types/translation.types.js +8 -8
  111. package/dist/types/ui.types.d.ts +8 -8
  112. package/dist/types/ui.types.js +7 -7
  113. package/dist/types/useWith.types.d.ts +25 -25
  114. package/dist/types/useWith.types.js +9 -9
  115. package/dist/types/user.types.d.ts +101 -101
  116. package/dist/types/user.types.js +38 -38
  117. package/dist/types/validation.types.d.ts +9 -9
  118. package/dist/types/validation.types.js +2 -2
  119. package/dist/types/view.types.d.ts +14 -14
  120. package/dist/types/view.types.js +7 -7
  121. package/package.json +43 -42
  122. package/dist/types/shortcut.types.d.ts +0 -12
  123. package/dist/types/shortcut.types.d.ts.map +0 -1
  124. package/dist/types/shortcut.types.js +0 -10
  125. package/dist/types/shortcut.types.js.map +0 -1
@@ -1,204 +1,204 @@
1
- import { AnimationDirection } from "./animation.types";
2
- import { EntityAttackType, EntityType } from "./entity.types";
3
- import { IEquipmentSet } from "./equipment.types";
4
- import { IItem } from "./item.types";
5
- import { MapLayers } from "./maps.types";
6
- import { IResource } from "./resource.types";
7
- import { ISkill } from "./skills.types";
8
- import { IUser } from "./user.types";
9
- import { IViewElement } from "./view.types";
10
- import { Types } from "mongoose";
11
- export interface ICharacter extends IResource {
12
- name: string;
13
- owner: IUser;
14
- health: number;
15
- maxHealth: number;
16
- mana: number;
17
- maxMana: number;
18
- x: number;
19
- y: number;
20
- initialX: number;
21
- initialY: number;
22
- direction: AnimationDirection;
23
- class: CharacterClass;
24
- textureKey: string;
25
- totalWeightCapacity: number;
26
- isOnline: boolean;
27
- layer: MapLayers;
28
- scene: string;
29
- initialScene: string;
30
- channelId: string;
31
- otherEntitiesInView: any;
32
- speed: number;
33
- baseSpeed: number;
34
- weight: number;
35
- maxWeight: number;
36
- movementIntervalMs: number;
37
- baseMovementIntervalMs: number;
38
- lastMovement: Date;
39
- isBanned: boolean;
40
- penalty: number;
41
- banRemovalDate: Date;
42
- hasPermanentBan: Date;
43
- skills: ISkill;
44
- target?: {
45
- id: string;
46
- type: EntityType;
47
- } | null;
48
- attackType: EntityAttackType;
49
- attackIntervalSpeed: number;
50
- view: {
51
- characters: IViewElement;
52
- npcs: IViewElement;
53
- items: IViewElement;
54
- };
55
- equipment?: IEquipmentSet | string;
56
- inventory: Promise<IItem | string>;
57
- type: string;
58
- isAlive: boolean;
59
- }
60
- export declare enum CharacterClass {
61
- None = "None",
62
- Warrior = "Warrior",
63
- Berserker = "Berserker",
64
- Cleric = "Cleric",
65
- Sorcerer = "Sorcerer",
66
- Rogue = "Rogue",
67
- Hunter = "Hunter",
68
- Assassin = "Assassin"
69
- }
70
- export declare enum CharacterGender {
71
- Male = "Male",
72
- Female = "Female"
73
- }
74
- export declare enum CharacterSocketEvents {
75
- CharacterRefresh = "CharacterRefresh",
76
- CharacterCreate = "CharacterCreate",
77
- CharacterPositionUpdate = "CharacterPositionUpdate",
78
- CharacterPositionUpdateAll = "CharacterPositionUpdateAll",
79
- CharacterPositionUpdateConfirm = "CharacterPositionUpdateConfirm",
80
- CharacterLogout = "CharacterLogout",
81
- CharacterPrivateMessage = "CharacterPrivateMessage",
82
- CharacterPing = "CharacterPing",
83
- CharacterForceDisconnect = "CharacterForceDisconnect",
84
- CharacterSyncPosition = "CharacterSyncPosition",
85
- Login = "Login",
86
- ItemConsumed = "ItemConsumed",
87
- AttributeChanged = "AttributeChanged"
88
- }
89
- export declare enum CharacterFactions {
90
- LifeBringer = "Life Bringer",
91
- ShadowWalker = "Shadow Walker"
92
- }
93
- export declare enum LifeBringerRaces {
94
- Human = "Human",
95
- Elf = "Elf",
96
- Dwarf = "Dwarf"
97
- }
98
- export declare enum ShadowWalkerRaces {
99
- Human = "Human",
100
- Orc = "Orc",
101
- Minotaur = "Minotaur"
102
- }
103
- export interface ICharacterPing {
104
- id: string;
105
- }
106
- export interface ICharacterSyncPosition {
107
- id: string;
108
- position: {
109
- originX: number;
110
- originY: number;
111
- direction: AnimationDirection;
112
- };
113
- }
114
- export interface ICharacterPositionUpdateConfirm {
115
- id: string;
116
- isValid: boolean;
117
- position: {
118
- originX: number;
119
- originY: number;
120
- direction: AnimationDirection;
121
- };
122
- }
123
- export declare type Events = CharacterSocketEvents;
124
- export interface ICharacterCreateFromClient {
125
- id: string;
126
- channelId: string;
127
- }
128
- export interface ICharacterCreateFromServer {
129
- id: string;
130
- channelId: string;
131
- name: string;
132
- x: number;
133
- y: number;
134
- direction: AnimationDirection;
135
- layer: MapLayers;
136
- speed: number;
137
- movementIntervalMs: number;
138
- health: number;
139
- maxHealth: number;
140
- mana: number;
141
- maxMana: number;
142
- textureKey: string;
143
- }
144
- export interface ICharacterPositionUpdateFromClient {
145
- originX: number;
146
- originY: number;
147
- newX: number;
148
- newY: number;
149
- direction: AnimationDirection;
150
- }
151
- export interface ICharacterPositionUpdateFromServer {
152
- id: string;
153
- x: number;
154
- y: number;
155
- newX: number;
156
- newY: number;
157
- name: string;
158
- direction: AnimationDirection;
159
- isMoving: boolean;
160
- layer: MapLayers;
161
- channelId: string;
162
- speed: number;
163
- movementIntervalMs: number;
164
- health: number;
165
- maxHealth: number;
166
- mana: number;
167
- maxMana: number;
168
- textureKey: string;
169
- }
170
- export interface IAllCharacterPositionUpdateFromServer {
171
- nearbyCharacters: ICharacterPositionUpdateFromServer[];
172
- }
173
- export interface ICharacterLogout {
174
- id: string;
175
- }
176
- export interface ICameraCoordinates {
177
- x: number;
178
- y: number;
179
- width: number;
180
- height: number;
181
- }
182
- export interface ICharacterForceDisconnect {
183
- reason: string;
184
- }
185
- export interface ICharacterTexture {
186
- textureDisplayName: string;
187
- textureKey: string;
188
- faction: string;
189
- race: string;
190
- }
191
- export interface ICharacterAttributeChanged {
192
- targetId: string;
193
- health?: number;
194
- mana?: number;
195
- speed?: number;
196
- maxMana?: number;
197
- maxHealth?: number;
198
- }
199
- export interface IAppliedBuffsEffect {
200
- _id: Types.ObjectId;
201
- key: string;
202
- value: number;
203
- }
1
+ import { AnimationDirection } from "./animation.types";
2
+ import { EntityAttackType, EntityType } from "./entity.types";
3
+ import { IEquipmentSet } from "./equipment.types";
4
+ import { IItem } from "./item.types";
5
+ import { MapLayers } from "./maps.types";
6
+ import { IResource } from "./resource.types";
7
+ import { ISkill } from "./skills.types";
8
+ import { IUser } from "./user.types";
9
+ import { IViewElement } from "./view.types";
10
+ import { Types } from "mongoose";
11
+ export interface ICharacter extends IResource {
12
+ name: string;
13
+ owner: IUser;
14
+ health: number;
15
+ maxHealth: number;
16
+ mana: number;
17
+ maxMana: number;
18
+ x: number;
19
+ y: number;
20
+ initialX: number;
21
+ initialY: number;
22
+ direction: AnimationDirection;
23
+ class: CharacterClass;
24
+ textureKey: string;
25
+ totalWeightCapacity: number;
26
+ isOnline: boolean;
27
+ layer: MapLayers;
28
+ scene: string;
29
+ initialScene: string;
30
+ channelId: string;
31
+ otherEntitiesInView: any;
32
+ speed: number;
33
+ baseSpeed: number;
34
+ weight: number;
35
+ maxWeight: number;
36
+ movementIntervalMs: number;
37
+ baseMovementIntervalMs: number;
38
+ lastMovement: Date;
39
+ isBanned: boolean;
40
+ penalty: number;
41
+ banRemovalDate: Date;
42
+ hasPermanentBan: Date;
43
+ skills: ISkill;
44
+ target?: {
45
+ id: string;
46
+ type: EntityType;
47
+ } | null;
48
+ attackType: EntityAttackType;
49
+ attackIntervalSpeed: number;
50
+ view: {
51
+ characters: IViewElement;
52
+ npcs: IViewElement;
53
+ items: IViewElement;
54
+ };
55
+ equipment?: IEquipmentSet | string;
56
+ inventory: Promise<IItem | string>;
57
+ type: string;
58
+ isAlive: boolean;
59
+ }
60
+ export declare enum CharacterClass {
61
+ None = "None",
62
+ Warrior = "Warrior",
63
+ Berserker = "Berserker",
64
+ Cleric = "Cleric",
65
+ Sorcerer = "Sorcerer",
66
+ Rogue = "Rogue",
67
+ Hunter = "Hunter",
68
+ Assassin = "Assassin"
69
+ }
70
+ export declare enum CharacterGender {
71
+ Male = "Male",
72
+ Female = "Female"
73
+ }
74
+ export declare enum CharacterSocketEvents {
75
+ CharacterRefresh = "CharacterRefresh",
76
+ CharacterCreate = "CharacterCreate",
77
+ CharacterPositionUpdate = "CharacterPositionUpdate",
78
+ CharacterPositionUpdateAll = "CharacterPositionUpdateAll",
79
+ CharacterPositionUpdateConfirm = "CharacterPositionUpdateConfirm",
80
+ CharacterLogout = "CharacterLogout",
81
+ CharacterPrivateMessage = "CharacterPrivateMessage",
82
+ CharacterPing = "CharacterPing",
83
+ CharacterForceDisconnect = "CharacterForceDisconnect",
84
+ CharacterSyncPosition = "CharacterSyncPosition",
85
+ Login = "Login",
86
+ ItemConsumed = "ItemConsumed",
87
+ AttributeChanged = "AttributeChanged"
88
+ }
89
+ export declare enum CharacterFactions {
90
+ LifeBringer = "Life Bringer",
91
+ ShadowWalker = "Shadow Walker"
92
+ }
93
+ export declare enum LifeBringerRaces {
94
+ Human = "Human",
95
+ Elf = "Elf",
96
+ Dwarf = "Dwarf"
97
+ }
98
+ export declare enum ShadowWalkerRaces {
99
+ Human = "Human",
100
+ Orc = "Orc",
101
+ Minotaur = "Minotaur"
102
+ }
103
+ export interface ICharacterPing {
104
+ id: string;
105
+ }
106
+ export interface ICharacterSyncPosition {
107
+ id: string;
108
+ position: {
109
+ originX: number;
110
+ originY: number;
111
+ direction: AnimationDirection;
112
+ };
113
+ }
114
+ export interface ICharacterPositionUpdateConfirm {
115
+ id: string;
116
+ isValid: boolean;
117
+ position: {
118
+ originX: number;
119
+ originY: number;
120
+ direction: AnimationDirection;
121
+ };
122
+ }
123
+ export declare type Events = CharacterSocketEvents;
124
+ export interface ICharacterCreateFromClient {
125
+ id: string;
126
+ channelId: string;
127
+ }
128
+ export interface ICharacterCreateFromServer {
129
+ id: string;
130
+ channelId: string;
131
+ name: string;
132
+ x: number;
133
+ y: number;
134
+ direction: AnimationDirection;
135
+ layer: MapLayers;
136
+ speed: number;
137
+ movementIntervalMs: number;
138
+ health: number;
139
+ maxHealth: number;
140
+ mana: number;
141
+ maxMana: number;
142
+ textureKey: string;
143
+ }
144
+ export interface ICharacterPositionUpdateFromClient {
145
+ originX: number;
146
+ originY: number;
147
+ newX: number;
148
+ newY: number;
149
+ direction: AnimationDirection;
150
+ }
151
+ export interface ICharacterPositionUpdateFromServer {
152
+ id: string;
153
+ x: number;
154
+ y: number;
155
+ newX: number;
156
+ newY: number;
157
+ name: string;
158
+ direction: AnimationDirection;
159
+ isMoving: boolean;
160
+ layer: MapLayers;
161
+ channelId: string;
162
+ speed: number;
163
+ movementIntervalMs: number;
164
+ health: number;
165
+ maxHealth: number;
166
+ mana: number;
167
+ maxMana: number;
168
+ textureKey: string;
169
+ }
170
+ export interface IAllCharacterPositionUpdateFromServer {
171
+ nearbyCharacters: ICharacterPositionUpdateFromServer[];
172
+ }
173
+ export interface ICharacterLogout {
174
+ id: string;
175
+ }
176
+ export interface ICameraCoordinates {
177
+ x: number;
178
+ y: number;
179
+ width: number;
180
+ height: number;
181
+ }
182
+ export interface ICharacterForceDisconnect {
183
+ reason: string;
184
+ }
185
+ export interface ICharacterTexture {
186
+ textureDisplayName: string;
187
+ textureKey: string;
188
+ faction: string;
189
+ race: string;
190
+ }
191
+ export interface ICharacterAttributeChanged {
192
+ targetId: string;
193
+ health?: number;
194
+ mana?: number;
195
+ speed?: number;
196
+ maxMana?: number;
197
+ maxHealth?: number;
198
+ }
199
+ export interface IAppliedBuffsEffect {
200
+ _id: Types.ObjectId;
201
+ key: string;
202
+ value: number;
203
+ }
204
204
  //# sourceMappingURL=character.types.d.ts.map
@@ -1,53 +1,53 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ShadowWalkerRaces = exports.LifeBringerRaces = exports.CharacterFactions = exports.CharacterSocketEvents = exports.CharacterGender = exports.CharacterClass = void 0;
4
- var CharacterClass;
5
- (function (CharacterClass) {
6
- CharacterClass["None"] = "None";
7
- CharacterClass["Warrior"] = "Warrior";
8
- CharacterClass["Berserker"] = "Berserker";
9
- CharacterClass["Cleric"] = "Cleric";
10
- CharacterClass["Sorcerer"] = "Sorcerer";
11
- CharacterClass["Rogue"] = "Rogue";
12
- CharacterClass["Hunter"] = "Hunter";
13
- CharacterClass["Assassin"] = "Assassin";
14
- })(CharacterClass = exports.CharacterClass || (exports.CharacterClass = {}));
15
- var CharacterGender;
16
- (function (CharacterGender) {
17
- CharacterGender["Male"] = "Male";
18
- CharacterGender["Female"] = "Female";
19
- })(CharacterGender = exports.CharacterGender || (exports.CharacterGender = {}));
20
- var CharacterSocketEvents;
21
- (function (CharacterSocketEvents) {
22
- CharacterSocketEvents["CharacterRefresh"] = "CharacterRefresh";
23
- CharacterSocketEvents["CharacterCreate"] = "CharacterCreate";
24
- CharacterSocketEvents["CharacterPositionUpdate"] = "CharacterPositionUpdate";
25
- CharacterSocketEvents["CharacterPositionUpdateAll"] = "CharacterPositionUpdateAll";
26
- CharacterSocketEvents["CharacterPositionUpdateConfirm"] = "CharacterPositionUpdateConfirm";
27
- CharacterSocketEvents["CharacterLogout"] = "CharacterLogout";
28
- CharacterSocketEvents["CharacterPrivateMessage"] = "CharacterPrivateMessage";
29
- CharacterSocketEvents["CharacterPing"] = "CharacterPing";
30
- CharacterSocketEvents["CharacterForceDisconnect"] = "CharacterForceDisconnect";
31
- CharacterSocketEvents["CharacterSyncPosition"] = "CharacterSyncPosition";
32
- CharacterSocketEvents["Login"] = "Login";
33
- CharacterSocketEvents["ItemConsumed"] = "ItemConsumed";
34
- CharacterSocketEvents["AttributeChanged"] = "AttributeChanged";
35
- })(CharacterSocketEvents = exports.CharacterSocketEvents || (exports.CharacterSocketEvents = {}));
36
- var CharacterFactions;
37
- (function (CharacterFactions) {
38
- CharacterFactions["LifeBringer"] = "Life Bringer";
39
- CharacterFactions["ShadowWalker"] = "Shadow Walker";
40
- })(CharacterFactions = exports.CharacterFactions || (exports.CharacterFactions = {}));
41
- var LifeBringerRaces;
42
- (function (LifeBringerRaces) {
43
- LifeBringerRaces["Human"] = "Human";
44
- LifeBringerRaces["Elf"] = "Elf";
45
- LifeBringerRaces["Dwarf"] = "Dwarf";
46
- })(LifeBringerRaces = exports.LifeBringerRaces || (exports.LifeBringerRaces = {}));
47
- var ShadowWalkerRaces;
48
- (function (ShadowWalkerRaces) {
49
- ShadowWalkerRaces["Human"] = "Human";
50
- ShadowWalkerRaces["Orc"] = "Orc";
51
- ShadowWalkerRaces["Minotaur"] = "Minotaur";
52
- })(ShadowWalkerRaces = exports.ShadowWalkerRaces || (exports.ShadowWalkerRaces = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ShadowWalkerRaces = exports.LifeBringerRaces = exports.CharacterFactions = exports.CharacterSocketEvents = exports.CharacterGender = exports.CharacterClass = void 0;
4
+ var CharacterClass;
5
+ (function (CharacterClass) {
6
+ CharacterClass["None"] = "None";
7
+ CharacterClass["Warrior"] = "Warrior";
8
+ CharacterClass["Berserker"] = "Berserker";
9
+ CharacterClass["Cleric"] = "Cleric";
10
+ CharacterClass["Sorcerer"] = "Sorcerer";
11
+ CharacterClass["Rogue"] = "Rogue";
12
+ CharacterClass["Hunter"] = "Hunter";
13
+ CharacterClass["Assassin"] = "Assassin";
14
+ })(CharacterClass = exports.CharacterClass || (exports.CharacterClass = {}));
15
+ var CharacterGender;
16
+ (function (CharacterGender) {
17
+ CharacterGender["Male"] = "Male";
18
+ CharacterGender["Female"] = "Female";
19
+ })(CharacterGender = exports.CharacterGender || (exports.CharacterGender = {}));
20
+ var CharacterSocketEvents;
21
+ (function (CharacterSocketEvents) {
22
+ CharacterSocketEvents["CharacterRefresh"] = "CharacterRefresh";
23
+ CharacterSocketEvents["CharacterCreate"] = "CharacterCreate";
24
+ CharacterSocketEvents["CharacterPositionUpdate"] = "CharacterPositionUpdate";
25
+ CharacterSocketEvents["CharacterPositionUpdateAll"] = "CharacterPositionUpdateAll";
26
+ CharacterSocketEvents["CharacterPositionUpdateConfirm"] = "CharacterPositionUpdateConfirm";
27
+ CharacterSocketEvents["CharacterLogout"] = "CharacterLogout";
28
+ CharacterSocketEvents["CharacterPrivateMessage"] = "CharacterPrivateMessage";
29
+ CharacterSocketEvents["CharacterPing"] = "CharacterPing";
30
+ CharacterSocketEvents["CharacterForceDisconnect"] = "CharacterForceDisconnect";
31
+ CharacterSocketEvents["CharacterSyncPosition"] = "CharacterSyncPosition";
32
+ CharacterSocketEvents["Login"] = "Login";
33
+ CharacterSocketEvents["ItemConsumed"] = "ItemConsumed";
34
+ CharacterSocketEvents["AttributeChanged"] = "AttributeChanged";
35
+ })(CharacterSocketEvents = exports.CharacterSocketEvents || (exports.CharacterSocketEvents = {}));
36
+ var CharacterFactions;
37
+ (function (CharacterFactions) {
38
+ CharacterFactions["LifeBringer"] = "Life Bringer";
39
+ CharacterFactions["ShadowWalker"] = "Shadow Walker";
40
+ })(CharacterFactions = exports.CharacterFactions || (exports.CharacterFactions = {}));
41
+ var LifeBringerRaces;
42
+ (function (LifeBringerRaces) {
43
+ LifeBringerRaces["Human"] = "Human";
44
+ LifeBringerRaces["Elf"] = "Elf";
45
+ LifeBringerRaces["Dwarf"] = "Dwarf";
46
+ })(LifeBringerRaces = exports.LifeBringerRaces || (exports.LifeBringerRaces = {}));
47
+ var ShadowWalkerRaces;
48
+ (function (ShadowWalkerRaces) {
49
+ ShadowWalkerRaces["Human"] = "Human";
50
+ ShadowWalkerRaces["Orc"] = "Orc";
51
+ ShadowWalkerRaces["Minotaur"] = "Minotaur";
52
+ })(ShadowWalkerRaces = exports.ShadowWalkerRaces || (exports.ShadowWalkerRaces = {}));
53
53
  //# sourceMappingURL=character.types.js.map
@@ -1,31 +1,31 @@
1
- import { IResource } from "./resource.types";
2
- export declare enum ChatMessageType {
3
- Global = "Global",
4
- Private = "Private"
5
- }
6
- export declare enum ChatSocketEvents {
7
- GlobalChatMessageCreate = "GlobalChatMessageCreate",
8
- GlobalChatMessageRead = "GlobalChatMessageRead",
9
- PrivateChatMessage = "PrivateChatMessage"
10
- }
11
- export interface IChatMessage extends IResource {
12
- emitter: {
13
- _id: string;
14
- name: string;
15
- };
16
- message: string;
17
- type: ChatMessageType;
18
- }
19
- export interface IChatMessageCreatePayload {
20
- emitter: {
21
- _id: string;
22
- name: string;
23
- };
24
- message: string;
25
- type: ChatMessageType;
26
- limit: number;
27
- }
28
- export interface IChatMessageReadPayload {
29
- messages: IChatMessage[];
30
- }
1
+ import { IResource } from "./resource.types";
2
+ export declare enum ChatMessageType {
3
+ Global = "Global",
4
+ Private = "Private"
5
+ }
6
+ export declare enum ChatSocketEvents {
7
+ GlobalChatMessageCreate = "GlobalChatMessageCreate",
8
+ GlobalChatMessageRead = "GlobalChatMessageRead",
9
+ PrivateChatMessage = "PrivateChatMessage"
10
+ }
11
+ export interface IChatMessage extends IResource {
12
+ emitter: {
13
+ _id: string;
14
+ name: string;
15
+ };
16
+ message: string;
17
+ type: ChatMessageType;
18
+ }
19
+ export interface IChatMessageCreatePayload {
20
+ emitter: {
21
+ _id: string;
22
+ name: string;
23
+ };
24
+ message: string;
25
+ type: ChatMessageType;
26
+ limit: number;
27
+ }
28
+ export interface IChatMessageReadPayload {
29
+ messages: IChatMessage[];
30
+ }
31
31
  //# sourceMappingURL=chat.types.d.ts.map
@@ -1,15 +1,15 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ChatSocketEvents = exports.ChatMessageType = void 0;
4
- var ChatMessageType;
5
- (function (ChatMessageType) {
6
- ChatMessageType["Global"] = "Global";
7
- ChatMessageType["Private"] = "Private";
8
- })(ChatMessageType = exports.ChatMessageType || (exports.ChatMessageType = {}));
9
- var ChatSocketEvents;
10
- (function (ChatSocketEvents) {
11
- ChatSocketEvents["GlobalChatMessageCreate"] = "GlobalChatMessageCreate";
12
- ChatSocketEvents["GlobalChatMessageRead"] = "GlobalChatMessageRead";
13
- ChatSocketEvents["PrivateChatMessage"] = "PrivateChatMessage";
14
- })(ChatSocketEvents = exports.ChatSocketEvents || (exports.ChatSocketEvents = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ChatSocketEvents = exports.ChatMessageType = void 0;
4
+ var ChatMessageType;
5
+ (function (ChatMessageType) {
6
+ ChatMessageType["Global"] = "Global";
7
+ ChatMessageType["Private"] = "Private";
8
+ })(ChatMessageType = exports.ChatMessageType || (exports.ChatMessageType = {}));
9
+ var ChatSocketEvents;
10
+ (function (ChatSocketEvents) {
11
+ ChatSocketEvents["GlobalChatMessageCreate"] = "GlobalChatMessageCreate";
12
+ ChatSocketEvents["GlobalChatMessageRead"] = "GlobalChatMessageRead";
13
+ ChatSocketEvents["PrivateChatMessage"] = "PrivateChatMessage";
14
+ })(ChatSocketEvents = exports.ChatSocketEvents || (exports.ChatSocketEvents = {}));
15
15
  //# sourceMappingURL=chat.types.js.map
@@ -1,19 +1,19 @@
1
- export interface IDepotContainerOpen {
2
- npcId: string;
3
- }
4
- export interface IDepotContainerWithdraw {
5
- itemId: string;
6
- npcId: string;
7
- toContainerId: string;
8
- }
9
- export interface IDepotDepositItem {
10
- itemId: string;
11
- npcId: string;
12
- fromContainerId?: string;
13
- }
14
- export declare enum DepotSocketEvents {
15
- OpenContainer = "OpenContainer",
16
- Deposit = "Deposit",
17
- Withdraw = "Withdraw"
18
- }
1
+ export interface IDepotContainerOpen {
2
+ npcId: string;
3
+ }
4
+ export interface IDepotContainerWithdraw {
5
+ itemId: string;
6
+ npcId: string;
7
+ toContainerId: string;
8
+ }
9
+ export interface IDepotDepositItem {
10
+ itemId: string;
11
+ npcId: string;
12
+ fromContainerId?: string;
13
+ }
14
+ export declare enum DepotSocketEvents {
15
+ OpenContainer = "OpenContainer",
16
+ Deposit = "Deposit",
17
+ Withdraw = "Withdraw"
18
+ }
19
19
  //# sourceMappingURL=depot.types.d.ts.map
@@ -1,10 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.DepotSocketEvents = void 0;
4
- var DepotSocketEvents;
5
- (function (DepotSocketEvents) {
6
- DepotSocketEvents["OpenContainer"] = "OpenContainer";
7
- DepotSocketEvents["Deposit"] = "Deposit";
8
- DepotSocketEvents["Withdraw"] = "Withdraw";
9
- })(DepotSocketEvents = exports.DepotSocketEvents || (exports.DepotSocketEvents = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.DepotSocketEvents = void 0;
4
+ var DepotSocketEvents;
5
+ (function (DepotSocketEvents) {
6
+ DepotSocketEvents["OpenContainer"] = "OpenContainer";
7
+ DepotSocketEvents["Deposit"] = "Deposit";
8
+ DepotSocketEvents["Withdraw"] = "Withdraw";
9
+ })(DepotSocketEvents = exports.DepotSocketEvents || (exports.DepotSocketEvents = {}));
10
10
  //# sourceMappingURL=depot.types.js.map