@rpg-engine/shared 0.6.84 → 0.6.85

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (123) hide show
  1. package/README.md +29 -29
  2. package/dist/constants/date.constants.d.ts +2 -2
  3. package/dist/constants/date.constants.js +5 -5
  4. package/dist/constants/npc.constants.d.ts +1 -1
  5. package/dist/constants/npc.constants.js +4 -4
  6. package/dist/constants/socket.constants.d.ts +2 -2
  7. package/dist/constants/socket.constants.js +6 -6
  8. package/dist/constants/world.constants.d.ts +10 -10
  9. package/dist/constants/world.constants.js +13 -13
  10. package/dist/helpers/deviceHelpers.d.ts +2 -2
  11. package/dist/helpers/deviceHelpers.js +26 -26
  12. package/dist/helpers/itemSlotHelper.d.ts +6 -6
  13. package/dist/helpers/itemSlotHelper.js +21 -21
  14. package/dist/helpers/skillHelpers.d.ts +4 -4
  15. package/dist/helpers/skillHelpers.js +25 -25
  16. package/dist/index.d.ts +49 -48
  17. package/dist/index.d.ts.map +1 -1
  18. package/dist/index.js +65 -64
  19. package/dist/index.js.map +1 -1
  20. package/dist/libs/GridHelper.d.ts +11 -11
  21. package/dist/libs/GridHelper.js +37 -37
  22. package/dist/libs/MathHelper.d.ts +16 -16
  23. package/dist/libs/MathHelper.js +14 -14
  24. package/dist/libs/SocketHelper.d.ts +2 -2
  25. package/dist/libs/SocketHelper.js +14 -14
  26. package/dist/libs/TextHelper.d.ts +7 -7
  27. package/dist/libs/TextHelper.js +21 -21
  28. package/dist/libs/TypeHelper.d.ts +3 -3
  29. package/dist/libs/TypeHelper.js +16 -16
  30. package/dist/translations/app-rate.lang.json +38 -38
  31. package/dist/translations/assets.lang.json +82 -82
  32. package/dist/translations/auth.lang.json +182 -182
  33. package/dist/translations/email.lang.json +70 -70
  34. package/dist/translations/error.lang.json +18 -18
  35. package/dist/translations/form.lang.json +94 -94
  36. package/dist/translations/global.lang.json +90 -90
  37. package/dist/translations/logs.lang.json +6 -6
  38. package/dist/translations/onboarding.lang.d.ts +10 -10
  39. package/dist/translations/onboarding.lang.js +21 -21
  40. package/dist/translations/onboarding.lang.json +50 -50
  41. package/dist/translations/order.lang.json +90 -90
  42. package/dist/translations/search.lang.json +50 -50
  43. package/dist/translations/settings.lang.json +14 -14
  44. package/dist/translations/tabs.lang.json +22 -22
  45. package/dist/translations/users.lang.json +22 -22
  46. package/dist/translations/validation.lang.json +86 -86
  47. package/dist/types/animation.types.d.ts +61 -61
  48. package/dist/types/animation.types.js +38 -38
  49. package/dist/types/api.types.d.ts +21 -21
  50. package/dist/types/api.types.js +20 -20
  51. package/dist/types/asset.types.d.ts +6 -6
  52. package/dist/types/asset.types.js +2 -2
  53. package/dist/types/auth.types.d.ts +7 -7
  54. package/dist/types/auth.types.js +2 -2
  55. package/dist/types/battle.types.d.ts +40 -40
  56. package/dist/types/battle.types.js +18 -18
  57. package/dist/types/character.types.d.ts +203 -203
  58. package/dist/types/character.types.js +52 -52
  59. package/dist/types/chat.types.d.ts +30 -30
  60. package/dist/types/chat.types.js +14 -14
  61. package/dist/types/depot.types.d.ts +18 -18
  62. package/dist/types/depot.types.js +9 -9
  63. package/dist/types/device.types.d.ts +24 -24
  64. package/dist/types/device.types.js +7 -7
  65. package/dist/types/entity.types.d.ts +30 -30
  66. package/dist/types/entity.types.js +20 -20
  67. package/dist/types/env.types.d.ts +5 -5
  68. package/dist/types/env.types.js +9 -9
  69. package/dist/types/equipment.types.d.ts +35 -35
  70. package/dist/types/equipment.types.js +18 -18
  71. package/dist/types/googleOAuth.types.d.ts +47 -47
  72. package/dist/types/googleOAuth.types.js +2 -2
  73. package/dist/types/inventory.types.d.ts +7 -7
  74. package/dist/types/inventory.types.js +2 -2
  75. package/dist/types/item.types.d.ts +242 -242
  76. package/dist/types/item.types.js +138 -138
  77. package/dist/types/itemContainer.types.d.ts +82 -82
  78. package/dist/types/itemContainer.types.js +10 -10
  79. package/dist/types/maps.types.d.ts +82 -82
  80. package/dist/types/maps.types.js +81 -81
  81. package/dist/types/notification.types.d.ts +14 -14
  82. package/dist/types/notification.types.js +2 -2
  83. package/dist/types/npc.types.d.ts +151 -151
  84. package/dist/types/npc.types.js +48 -48
  85. package/dist/types/pagination.types.d.ts +13 -13
  86. package/dist/types/pagination.types.js +2 -2
  87. package/dist/types/places.types.d.ts +16 -16
  88. package/dist/types/places.types.js +9 -9
  89. package/dist/types/preloadScene.types.d.ts +4 -4
  90. package/dist/types/preloadScene.types.js +7 -7
  91. package/dist/types/quest.types.d.ts +74 -74
  92. package/dist/types/quest.types.js +21 -21
  93. package/dist/types/resource.types.d.ts +5 -5
  94. package/dist/types/resource.types.js +2 -2
  95. package/dist/types/scene.types.d.ts +8 -8
  96. package/dist/types/scene.types.js +8 -8
  97. package/dist/types/shortcut.types.d.ts +12 -0
  98. package/dist/types/shortcut.types.d.ts.map +1 -0
  99. package/dist/types/shortcut.types.js +10 -0
  100. package/dist/types/shortcut.types.js.map +1 -0
  101. package/dist/types/skills.types.d.ts +126 -126
  102. package/dist/types/skills.types.js +85 -85
  103. package/dist/types/socket.types.d.ts +17 -17
  104. package/dist/types/socket.types.js +8 -8
  105. package/dist/types/spell.types.d.ts +20 -20
  106. package/dist/types/spell.types.js +8 -8
  107. package/dist/types/tiled.types.d.ts +119 -119
  108. package/dist/types/tiled.types.js +7 -7
  109. package/dist/types/trade.types.d.ts +41 -41
  110. package/dist/types/trade.types.js +8 -8
  111. package/dist/types/translation.types.d.ts +5 -5
  112. package/dist/types/translation.types.js +8 -8
  113. package/dist/types/ui.types.d.ts +8 -8
  114. package/dist/types/ui.types.js +7 -7
  115. package/dist/types/useWith.types.d.ts +25 -25
  116. package/dist/types/useWith.types.js +9 -9
  117. package/dist/types/user.types.d.ts +101 -101
  118. package/dist/types/user.types.js +38 -38
  119. package/dist/types/validation.types.d.ts +9 -9
  120. package/dist/types/validation.types.js +2 -2
  121. package/dist/types/view.types.d.ts +14 -14
  122. package/dist/types/view.types.js +7 -7
  123. package/package.json +42 -42
@@ -1,86 +1,86 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.SKILLS_MAP = exports.COMBAT_SKILLS = exports.BASIC_ATTRIBUTES = exports.BasicAttribute = exports.CraftingSkill = exports.CombatSkill = exports.SkillType = exports.SkillEventType = exports.SkillSocketEvents = void 0;
4
- const entity_types_1 = require("./entity.types");
5
- const item_types_1 = require("./item.types");
6
- var SkillSocketEvents;
7
- (function (SkillSocketEvents) {
8
- SkillSocketEvents["ExperienceGain"] = "ExperienceGain";
9
- SkillSocketEvents["SkillGain"] = "SkillGain";
10
- SkillSocketEvents["ReadInfo"] = "ReadInfo";
11
- })(SkillSocketEvents = exports.SkillSocketEvents || (exports.SkillSocketEvents = {}));
12
- var SkillEventType;
13
- (function (SkillEventType) {
14
- SkillEventType["LevelUp"] = "LevelUp";
15
- SkillEventType["SkillLevelUp"] = "SkillLevelUp";
16
- })(SkillEventType = exports.SkillEventType || (exports.SkillEventType = {}));
17
- var SkillType;
18
- (function (SkillType) {
19
- SkillType["BasicAttributes"] = "BasicAttributes";
20
- SkillType["Combat"] = "Combat";
21
- SkillType["Crafting"] = "Crafting";
22
- SkillType["Gathering"] = "Gathering";
23
- SkillType["Magic"] = "Magic";
24
- SkillType["Misc"] = "Misc";
25
- })(SkillType = exports.SkillType || (exports.SkillType = {}));
26
- var CombatSkill;
27
- (function (CombatSkill) {
28
- CombatSkill["First"] = "first";
29
- CombatSkill["Sword"] = "sword";
30
- CombatSkill["Dagger"] = "dagger";
31
- CombatSkill["Axe"] = "axe";
32
- CombatSkill["Distance"] = "distance";
33
- CombatSkill["Shielding"] = "shielding";
34
- CombatSkill["Club"] = "club";
35
- })(CombatSkill = exports.CombatSkill || (exports.CombatSkill = {}));
36
- var CraftingSkill;
37
- (function (CraftingSkill) {
38
- CraftingSkill["Fishing"] = "fishing";
39
- CraftingSkill["Mining"] = "mining";
40
- CraftingSkill["Lumberjacking"] = "lumberjacking";
41
- CraftingSkill["Cooking"] = "cooking";
42
- CraftingSkill["Alchemy"] = "alchemy";
43
- CraftingSkill["Blacksmithing"] = "blacksmithing";
44
- })(CraftingSkill = exports.CraftingSkill || (exports.CraftingSkill = {}));
45
- var BasicAttribute;
46
- (function (BasicAttribute) {
47
- BasicAttribute["Strength"] = "strength";
48
- BasicAttribute["Resistance"] = "resistance";
49
- BasicAttribute["Dexterity"] = "dexterity";
50
- BasicAttribute["Magic"] = "magic";
51
- BasicAttribute["MagicResistance"] = "magicResistance";
52
- })(BasicAttribute = exports.BasicAttribute || (exports.BasicAttribute = {}));
53
- exports.BASIC_ATTRIBUTES = [
54
- BasicAttribute.Strength,
55
- BasicAttribute.Resistance,
56
- BasicAttribute.Dexterity,
57
- BasicAttribute.Magic,
58
- ];
59
- exports.COMBAT_SKILLS = [
60
- entity_types_1.EntityAttackType.None,
61
- item_types_1.ItemSubType.Sword,
62
- item_types_1.ItemSubType.Dagger,
63
- item_types_1.ItemSubType.Axe,
64
- item_types_1.ItemSubType.Ranged,
65
- item_types_1.ItemSubType.Spear,
66
- item_types_1.ItemSubType.Shield,
67
- item_types_1.ItemSubType.Mace,
68
- ];
69
- exports.SKILLS_MAP = new Map([
70
- [entity_types_1.EntityAttackType.None, CombatSkill.First],
71
- [item_types_1.ItemSubType.Sword, CombatSkill.Sword],
72
- [item_types_1.ItemSubType.Dagger, CombatSkill.Dagger],
73
- [item_types_1.ItemSubType.Axe, CombatSkill.Axe],
74
- [item_types_1.ItemSubType.Ranged, CombatSkill.Distance],
75
- [item_types_1.ItemSubType.Spear, CombatSkill.Distance],
76
- [item_types_1.ItemSubType.Shield, CombatSkill.Shielding],
77
- [item_types_1.ItemSubType.Mace, CombatSkill.Club],
78
- [item_types_1.ItemSubType.Magic, BasicAttribute.Magic],
79
- [item_types_1.ItemSubType.Staff, BasicAttribute.Magic],
80
- [BasicAttribute.Strength, BasicAttribute.Strength],
81
- [BasicAttribute.Resistance, BasicAttribute.Resistance],
82
- [BasicAttribute.Dexterity, BasicAttribute.Dexterity],
83
- [BasicAttribute.Magic, BasicAttribute.Magic],
84
- [BasicAttribute.MagicResistance, BasicAttribute.MagicResistance],
85
- ]);
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SKILLS_MAP = exports.COMBAT_SKILLS = exports.BASIC_ATTRIBUTES = exports.BasicAttribute = exports.CraftingSkill = exports.CombatSkill = exports.SkillType = exports.SkillEventType = exports.SkillSocketEvents = void 0;
4
+ const entity_types_1 = require("./entity.types");
5
+ const item_types_1 = require("./item.types");
6
+ var SkillSocketEvents;
7
+ (function (SkillSocketEvents) {
8
+ SkillSocketEvents["ExperienceGain"] = "ExperienceGain";
9
+ SkillSocketEvents["SkillGain"] = "SkillGain";
10
+ SkillSocketEvents["ReadInfo"] = "ReadInfo";
11
+ })(SkillSocketEvents = exports.SkillSocketEvents || (exports.SkillSocketEvents = {}));
12
+ var SkillEventType;
13
+ (function (SkillEventType) {
14
+ SkillEventType["LevelUp"] = "LevelUp";
15
+ SkillEventType["SkillLevelUp"] = "SkillLevelUp";
16
+ })(SkillEventType = exports.SkillEventType || (exports.SkillEventType = {}));
17
+ var SkillType;
18
+ (function (SkillType) {
19
+ SkillType["BasicAttributes"] = "BasicAttributes";
20
+ SkillType["Combat"] = "Combat";
21
+ SkillType["Crafting"] = "Crafting";
22
+ SkillType["Gathering"] = "Gathering";
23
+ SkillType["Magic"] = "Magic";
24
+ SkillType["Misc"] = "Misc";
25
+ })(SkillType = exports.SkillType || (exports.SkillType = {}));
26
+ var CombatSkill;
27
+ (function (CombatSkill) {
28
+ CombatSkill["First"] = "first";
29
+ CombatSkill["Sword"] = "sword";
30
+ CombatSkill["Dagger"] = "dagger";
31
+ CombatSkill["Axe"] = "axe";
32
+ CombatSkill["Distance"] = "distance";
33
+ CombatSkill["Shielding"] = "shielding";
34
+ CombatSkill["Club"] = "club";
35
+ })(CombatSkill = exports.CombatSkill || (exports.CombatSkill = {}));
36
+ var CraftingSkill;
37
+ (function (CraftingSkill) {
38
+ CraftingSkill["Fishing"] = "fishing";
39
+ CraftingSkill["Mining"] = "mining";
40
+ CraftingSkill["Lumberjacking"] = "lumberjacking";
41
+ CraftingSkill["Cooking"] = "cooking";
42
+ CraftingSkill["Alchemy"] = "alchemy";
43
+ CraftingSkill["Blacksmithing"] = "blacksmithing";
44
+ })(CraftingSkill = exports.CraftingSkill || (exports.CraftingSkill = {}));
45
+ var BasicAttribute;
46
+ (function (BasicAttribute) {
47
+ BasicAttribute["Strength"] = "strength";
48
+ BasicAttribute["Resistance"] = "resistance";
49
+ BasicAttribute["Dexterity"] = "dexterity";
50
+ BasicAttribute["Magic"] = "magic";
51
+ BasicAttribute["MagicResistance"] = "magicResistance";
52
+ })(BasicAttribute = exports.BasicAttribute || (exports.BasicAttribute = {}));
53
+ exports.BASIC_ATTRIBUTES = [
54
+ BasicAttribute.Strength,
55
+ BasicAttribute.Resistance,
56
+ BasicAttribute.Dexterity,
57
+ BasicAttribute.Magic,
58
+ ];
59
+ exports.COMBAT_SKILLS = [
60
+ entity_types_1.EntityAttackType.None,
61
+ item_types_1.ItemSubType.Sword,
62
+ item_types_1.ItemSubType.Dagger,
63
+ item_types_1.ItemSubType.Axe,
64
+ item_types_1.ItemSubType.Ranged,
65
+ item_types_1.ItemSubType.Spear,
66
+ item_types_1.ItemSubType.Shield,
67
+ item_types_1.ItemSubType.Mace,
68
+ ];
69
+ exports.SKILLS_MAP = new Map([
70
+ [entity_types_1.EntityAttackType.None, CombatSkill.First],
71
+ [item_types_1.ItemSubType.Sword, CombatSkill.Sword],
72
+ [item_types_1.ItemSubType.Dagger, CombatSkill.Dagger],
73
+ [item_types_1.ItemSubType.Axe, CombatSkill.Axe],
74
+ [item_types_1.ItemSubType.Ranged, CombatSkill.Distance],
75
+ [item_types_1.ItemSubType.Spear, CombatSkill.Distance],
76
+ [item_types_1.ItemSubType.Shield, CombatSkill.Shielding],
77
+ [item_types_1.ItemSubType.Mace, CombatSkill.Club],
78
+ [item_types_1.ItemSubType.Magic, BasicAttribute.Magic],
79
+ [item_types_1.ItemSubType.Staff, BasicAttribute.Magic],
80
+ [BasicAttribute.Strength, BasicAttribute.Strength],
81
+ [BasicAttribute.Resistance, BasicAttribute.Resistance],
82
+ [BasicAttribute.Dexterity, BasicAttribute.Dexterity],
83
+ [BasicAttribute.Magic, BasicAttribute.Magic],
84
+ [BasicAttribute.MagicResistance, BasicAttribute.MagicResistance],
85
+ ]);
86
86
  //# sourceMappingURL=skills.types.js.map
@@ -1,18 +1,18 @@
1
- export declare enum SocketTypes {
2
- TCP = "TCP",
3
- UDP = "UDP"
4
- }
5
- export interface ISocket {
6
- init: (socketType?: SocketTypes) => Promise<void> | void;
7
- onConnect?: (callback: any) => void;
8
- emitToUser<T>(channel: string, eventName: string, data?: T): any;
9
- emitToAllUsers<T>(eventName: string, data?: T): void;
10
- disconnect: () => void;
11
- }
12
- export interface ISocketTransmissionZone {
13
- x: number;
14
- y: number;
15
- width: number;
16
- height: number;
17
- }
1
+ export declare enum SocketTypes {
2
+ TCP = "TCP",
3
+ UDP = "UDP"
4
+ }
5
+ export interface ISocket {
6
+ init: (socketType?: SocketTypes) => Promise<void> | void;
7
+ onConnect?: (callback: any) => void;
8
+ emitToUser<T>(channel: string, eventName: string, data?: T): any;
9
+ emitToAllUsers<T>(eventName: string, data?: T): void;
10
+ disconnect: () => void;
11
+ }
12
+ export interface ISocketTransmissionZone {
13
+ x: number;
14
+ y: number;
15
+ width: number;
16
+ height: number;
17
+ }
18
18
  //# sourceMappingURL=socket.types.d.ts.map
@@ -1,9 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.SocketTypes = void 0;
4
- var SocketTypes;
5
- (function (SocketTypes) {
6
- SocketTypes["TCP"] = "TCP";
7
- SocketTypes["UDP"] = "UDP";
8
- })(SocketTypes = exports.SocketTypes || (exports.SocketTypes = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SocketTypes = void 0;
4
+ var SocketTypes;
5
+ (function (SocketTypes) {
6
+ SocketTypes["TCP"] = "TCP";
7
+ SocketTypes["UDP"] = "UDP";
8
+ })(SocketTypes = exports.SocketTypes || (exports.SocketTypes = {}));
9
9
  //# sourceMappingURL=socket.types.js.map
@@ -1,21 +1,21 @@
1
- export interface IRawSpell {
2
- key: string;
3
- name: string;
4
- description: string;
5
- magicWords: string;
6
- manaCost: number;
7
- minMagicLevelRequired: number;
8
- requiredItem?: string;
9
- }
10
- export interface ISpellRead {
11
- magicLevel: number;
12
- spells: IRawSpell[];
13
- }
14
- export interface ISpellCast {
15
- magicWords: string;
16
- }
17
- export declare enum SpellSocketEvents {
18
- LearnedSpellsRead = "LearnedSpellsRead",
19
- CastSpell = "CastSpell"
20
- }
1
+ export interface IRawSpell {
2
+ key: string;
3
+ name: string;
4
+ description: string;
5
+ magicWords: string;
6
+ manaCost: number;
7
+ minMagicLevelRequired: number;
8
+ requiredItem?: string;
9
+ }
10
+ export interface ISpellRead {
11
+ magicLevel: number;
12
+ spells: IRawSpell[];
13
+ }
14
+ export interface ISpellCast {
15
+ magicWords: string;
16
+ }
17
+ export declare enum SpellSocketEvents {
18
+ LearnedSpellsRead = "LearnedSpellsRead",
19
+ CastSpell = "CastSpell"
20
+ }
21
21
  //# sourceMappingURL=spell.types.d.ts.map
@@ -1,9 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.SpellSocketEvents = void 0;
4
- var SpellSocketEvents;
5
- (function (SpellSocketEvents) {
6
- SpellSocketEvents["LearnedSpellsRead"] = "LearnedSpellsRead";
7
- SpellSocketEvents["CastSpell"] = "CastSpell";
8
- })(SpellSocketEvents = exports.SpellSocketEvents || (exports.SpellSocketEvents = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SpellSocketEvents = void 0;
4
+ var SpellSocketEvents;
5
+ (function (SpellSocketEvents) {
6
+ SpellSocketEvents["LearnedSpellsRead"] = "LearnedSpellsRead";
7
+ SpellSocketEvents["CastSpell"] = "CastSpell";
8
+ })(SpellSocketEvents = exports.SpellSocketEvents || (exports.SpellSocketEvents = {}));
9
9
  //# sourceMappingURL=spell.types.js.map
@@ -1,120 +1,120 @@
1
- export interface ITiled {
2
- compressionlevel: number;
3
- height: number;
4
- infinite: boolean;
5
- layers: ITiledLayer[];
6
- nextlayerid: number;
7
- nextobjectid: number;
8
- orientation: string;
9
- renderorder: string;
10
- tiledversion: string;
11
- tileheight: number;
12
- tilesets: ITileset[];
13
- tilewidth: number;
14
- type: string;
15
- version: string;
16
- width: number;
17
- }
18
- export interface ITiledLayer {
19
- chunks: ITiledChunk[];
20
- height: number;
21
- id: number;
22
- name: string;
23
- opacity: number;
24
- properties: ILayerProperty[];
25
- startx: number;
26
- starty: number;
27
- type: string;
28
- visible: boolean;
29
- width: number;
30
- x: number;
31
- y: number;
32
- objects?: ITiledObject[];
33
- }
34
- export interface ITiledObject {
35
- height: number;
36
- id: number;
37
- name: string;
38
- properties: ITiledObjectProperty[];
39
- rotation: number;
40
- type: string;
41
- visible: boolean;
42
- width: number;
43
- x: number;
44
- y: number;
45
- }
46
- export interface ITiledObjectProperty {
47
- name: string;
48
- type: string;
49
- value: string;
50
- }
51
- export interface ITiledChunk {
52
- data: number[];
53
- height: number;
54
- width: number;
55
- x: number;
56
- y: number;
57
- }
58
- export interface ILayerProperty {
59
- name: string;
60
- type: string;
61
- value: string;
62
- }
63
- export interface ITileset {
64
- columns: number;
65
- firstgid: number;
66
- image: string;
67
- imageheight: number;
68
- imagewidth: number;
69
- margin: number;
70
- name: string;
71
- spacing: number;
72
- tilecount: number;
73
- tileheight: number;
74
- tiles: ITile[];
75
- tilewidth: number;
76
- wangsets: IWangset[];
77
- }
78
- export interface ITile {
79
- id: number;
80
- properties: ITileProperty[];
81
- animation?: ITileAnimation[];
82
- }
83
- export interface ITileAnimation {
84
- duration: number;
85
- tileid: number;
86
- }
87
- export interface ITileProperty {
88
- name: string;
89
- type: Type;
90
- value: boolean;
91
- }
92
- export declare enum Type {
93
- Bool = "bool"
94
- }
95
- export interface IWangset {
96
- colors: IColor[];
97
- name: string;
98
- tile: number;
99
- type: string;
100
- wangtiles: IWangTile[];
101
- }
102
- export interface IColor {
103
- color: string;
104
- name: string;
105
- probability: number;
106
- tile: number;
107
- }
108
- export interface IWangTile {
109
- tileid: number;
110
- wangid: number[];
111
- }
112
- export interface IGetTileXYResult {
113
- x: number;
114
- y: number;
115
- }
116
- export interface ITiledTile {
117
- id: number;
118
- properties: ITileProperty[];
119
- }
1
+ export interface ITiled {
2
+ compressionlevel: number;
3
+ height: number;
4
+ infinite: boolean;
5
+ layers: ITiledLayer[];
6
+ nextlayerid: number;
7
+ nextobjectid: number;
8
+ orientation: string;
9
+ renderorder: string;
10
+ tiledversion: string;
11
+ tileheight: number;
12
+ tilesets: ITileset[];
13
+ tilewidth: number;
14
+ type: string;
15
+ version: string;
16
+ width: number;
17
+ }
18
+ export interface ITiledLayer {
19
+ chunks: ITiledChunk[];
20
+ height: number;
21
+ id: number;
22
+ name: string;
23
+ opacity: number;
24
+ properties: ILayerProperty[];
25
+ startx: number;
26
+ starty: number;
27
+ type: string;
28
+ visible: boolean;
29
+ width: number;
30
+ x: number;
31
+ y: number;
32
+ objects?: ITiledObject[];
33
+ }
34
+ export interface ITiledObject {
35
+ height: number;
36
+ id: number;
37
+ name: string;
38
+ properties: ITiledObjectProperty[];
39
+ rotation: number;
40
+ type: string;
41
+ visible: boolean;
42
+ width: number;
43
+ x: number;
44
+ y: number;
45
+ }
46
+ export interface ITiledObjectProperty {
47
+ name: string;
48
+ type: string;
49
+ value: string;
50
+ }
51
+ export interface ITiledChunk {
52
+ data: number[];
53
+ height: number;
54
+ width: number;
55
+ x: number;
56
+ y: number;
57
+ }
58
+ export interface ILayerProperty {
59
+ name: string;
60
+ type: string;
61
+ value: string;
62
+ }
63
+ export interface ITileset {
64
+ columns: number;
65
+ firstgid: number;
66
+ image: string;
67
+ imageheight: number;
68
+ imagewidth: number;
69
+ margin: number;
70
+ name: string;
71
+ spacing: number;
72
+ tilecount: number;
73
+ tileheight: number;
74
+ tiles: ITile[];
75
+ tilewidth: number;
76
+ wangsets: IWangset[];
77
+ }
78
+ export interface ITile {
79
+ id: number;
80
+ properties: ITileProperty[];
81
+ animation?: ITileAnimation[];
82
+ }
83
+ export interface ITileAnimation {
84
+ duration: number;
85
+ tileid: number;
86
+ }
87
+ export interface ITileProperty {
88
+ name: string;
89
+ type: Type;
90
+ value: boolean;
91
+ }
92
+ export declare enum Type {
93
+ Bool = "bool"
94
+ }
95
+ export interface IWangset {
96
+ colors: IColor[];
97
+ name: string;
98
+ tile: number;
99
+ type: string;
100
+ wangtiles: IWangTile[];
101
+ }
102
+ export interface IColor {
103
+ color: string;
104
+ name: string;
105
+ probability: number;
106
+ tile: number;
107
+ }
108
+ export interface IWangTile {
109
+ tileid: number;
110
+ wangid: number[];
111
+ }
112
+ export interface IGetTileXYResult {
113
+ x: number;
114
+ y: number;
115
+ }
116
+ export interface ITiledTile {
117
+ id: number;
118
+ properties: ITileProperty[];
119
+ }
120
120
  //# sourceMappingURL=tiled.types.d.ts.map
@@ -1,8 +1,8 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.Type = void 0;
4
- var Type;
5
- (function (Type) {
6
- Type["Bool"] = "bool";
7
- })(Type = exports.Type || (exports.Type = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.Type = void 0;
4
+ var Type;
5
+ (function (Type) {
6
+ Type["Bool"] = "bool";
7
+ })(Type = exports.Type || (exports.Type = {}));
8
8
  //# sourceMappingURL=tiled.types.js.map
@@ -1,42 +1,42 @@
1
- export declare enum CharacterTradeSocketEvents {
2
- TradeWithNPC = "TradeWithNPC",
3
- TradeInit = "TradeInit"
4
- }
5
- export declare type TradeTransactionType = "buy" | "sell";
6
- export interface ITraderItem {
7
- key: string;
8
- }
9
- export interface ITradeRequestItem {
10
- key: string;
11
- qty: number;
12
- }
13
- export interface ITradeResponseItem {
14
- key: string;
15
- itemId?: string;
16
- qty?: number;
17
- price: number;
18
- texturePath: string;
19
- name: string;
20
- }
21
- export interface ICharacterNPCTradeRequest {
22
- npcId: string;
23
- type: TradeTransactionType;
24
- items: ITradeRequestItem[];
25
- }
26
- export interface ICharacterNPCTradeInit {
27
- npcId: string;
28
- type: TradeTransactionType;
29
- }
30
- export interface ICharacterNPCTradeInitBuyResponse {
31
- npcId: string;
32
- type: TradeTransactionType;
33
- traderItems: ITradeResponseItem[];
34
- characterAvailableGold: number;
35
- }
36
- export interface ICharacterNPCTradeInitSellResponse {
37
- npcId: string;
38
- type: TradeTransactionType;
39
- characterItems: ITradeResponseItem[];
40
- characterAvailableGold: number;
41
- }
1
+ export declare enum CharacterTradeSocketEvents {
2
+ TradeWithNPC = "TradeWithNPC",
3
+ TradeInit = "TradeInit"
4
+ }
5
+ export declare type TradeTransactionType = "buy" | "sell";
6
+ export interface ITraderItem {
7
+ key: string;
8
+ }
9
+ export interface ITradeRequestItem {
10
+ key: string;
11
+ qty: number;
12
+ }
13
+ export interface ITradeResponseItem {
14
+ key: string;
15
+ itemId?: string;
16
+ qty?: number;
17
+ price: number;
18
+ texturePath: string;
19
+ name: string;
20
+ }
21
+ export interface ICharacterNPCTradeRequest {
22
+ npcId: string;
23
+ type: TradeTransactionType;
24
+ items: ITradeRequestItem[];
25
+ }
26
+ export interface ICharacterNPCTradeInit {
27
+ npcId: string;
28
+ type: TradeTransactionType;
29
+ }
30
+ export interface ICharacterNPCTradeInitBuyResponse {
31
+ npcId: string;
32
+ type: TradeTransactionType;
33
+ traderItems: ITradeResponseItem[];
34
+ characterAvailableGold: number;
35
+ }
36
+ export interface ICharacterNPCTradeInitSellResponse {
37
+ npcId: string;
38
+ type: TradeTransactionType;
39
+ characterItems: ITradeResponseItem[];
40
+ characterAvailableGold: number;
41
+ }
42
42
  //# sourceMappingURL=trade.types.d.ts.map
@@ -1,9 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.CharacterTradeSocketEvents = void 0;
4
- var CharacterTradeSocketEvents;
5
- (function (CharacterTradeSocketEvents) {
6
- CharacterTradeSocketEvents["TradeWithNPC"] = "TradeWithNPC";
7
- CharacterTradeSocketEvents["TradeInit"] = "TradeInit";
8
- })(CharacterTradeSocketEvents = exports.CharacterTradeSocketEvents || (exports.CharacterTradeSocketEvents = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.CharacterTradeSocketEvents = void 0;
4
+ var CharacterTradeSocketEvents;
5
+ (function (CharacterTradeSocketEvents) {
6
+ CharacterTradeSocketEvents["TradeWithNPC"] = "TradeWithNPC";
7
+ CharacterTradeSocketEvents["TradeInit"] = "TradeInit";
8
+ })(CharacterTradeSocketEvents = exports.CharacterTradeSocketEvents || (exports.CharacterTradeSocketEvents = {}));
9
9
  //# sourceMappingURL=trade.types.js.map
@@ -1,6 +1,6 @@
1
- export declare type TranslationTypes = "auth" | "form" | "global" | "logs" | "users" | "validation" | "error" | "email" | "collections" | "settings" | "trackers" | "assets" | "help" | "portfolios" | "search" | "news" | "rankings" | "tabs" | "order" | "company" | "onboarding" | "portfolio-picker" | "marketing" | "app-rate";
2
- export declare enum Languages {
3
- eng = "eng",
4
- ptBr = "ptBr"
5
- }
1
+ export declare type TranslationTypes = "auth" | "form" | "global" | "logs" | "users" | "validation" | "error" | "email" | "collections" | "settings" | "trackers" | "assets" | "help" | "portfolios" | "search" | "news" | "rankings" | "tabs" | "order" | "company" | "onboarding" | "portfolio-picker" | "marketing" | "app-rate";
2
+ export declare enum Languages {
3
+ eng = "eng",
4
+ ptBr = "ptBr"
5
+ }
6
6
  //# sourceMappingURL=translation.types.d.ts.map