@rpg-engine/shared 0.6.83 → 0.6.85
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +29 -29
- package/dist/constants/date.constants.d.ts +2 -2
- package/dist/constants/date.constants.js +5 -5
- package/dist/constants/npc.constants.d.ts +1 -1
- package/dist/constants/npc.constants.js +4 -4
- package/dist/constants/socket.constants.d.ts +2 -2
- package/dist/constants/socket.constants.js +6 -6
- package/dist/constants/world.constants.d.ts +10 -10
- package/dist/constants/world.constants.js +13 -13
- package/dist/helpers/deviceHelpers.d.ts +2 -2
- package/dist/helpers/deviceHelpers.d.ts.map +1 -1
- package/dist/helpers/deviceHelpers.js +26 -17
- package/dist/helpers/deviceHelpers.js.map +1 -1
- package/dist/helpers/itemSlotHelper.d.ts +6 -6
- package/dist/helpers/itemSlotHelper.js +21 -21
- package/dist/helpers/skillHelpers.d.ts +4 -4
- package/dist/helpers/skillHelpers.js +25 -25
- package/dist/index.d.ts +49 -47
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +65 -63
- package/dist/index.js.map +1 -1
- package/dist/libs/GridHelper.d.ts +11 -11
- package/dist/libs/GridHelper.js +37 -37
- package/dist/libs/MathHelper.d.ts +16 -16
- package/dist/libs/MathHelper.js +14 -14
- package/dist/libs/SocketHelper.d.ts +2 -2
- package/dist/libs/SocketHelper.js +14 -14
- package/dist/libs/TextHelper.d.ts +7 -7
- package/dist/libs/TextHelper.js +21 -21
- package/dist/libs/TypeHelper.d.ts +3 -3
- package/dist/libs/TypeHelper.js +16 -16
- package/dist/translations/app-rate.lang.json +38 -38
- package/dist/translations/assets.lang.json +82 -82
- package/dist/translations/auth.lang.json +182 -182
- package/dist/translations/email.lang.json +70 -70
- package/dist/translations/error.lang.json +18 -18
- package/dist/translations/form.lang.json +94 -94
- package/dist/translations/global.lang.json +90 -90
- package/dist/translations/logs.lang.json +6 -6
- package/dist/translations/onboarding.lang.d.ts +10 -10
- package/dist/translations/onboarding.lang.js +21 -21
- package/dist/translations/onboarding.lang.json +50 -50
- package/dist/translations/order.lang.json +90 -90
- package/dist/translations/search.lang.json +50 -50
- package/dist/translations/settings.lang.json +14 -14
- package/dist/translations/tabs.lang.json +22 -22
- package/dist/translations/users.lang.json +22 -22
- package/dist/translations/validation.lang.json +86 -86
- package/dist/types/animation.types.d.ts +61 -61
- package/dist/types/animation.types.js +38 -38
- package/dist/types/api.types.d.ts +21 -21
- package/dist/types/api.types.js +20 -20
- package/dist/types/asset.types.d.ts +6 -6
- package/dist/types/asset.types.js +2 -2
- package/dist/types/auth.types.d.ts +7 -7
- package/dist/types/auth.types.js +2 -2
- package/dist/types/battle.types.d.ts +40 -40
- package/dist/types/battle.types.js +18 -18
- package/dist/types/character.types.d.ts +203 -203
- package/dist/types/character.types.js +52 -52
- package/dist/types/chat.types.d.ts +30 -30
- package/dist/types/chat.types.js +14 -14
- package/dist/types/depot.types.d.ts +18 -18
- package/dist/types/depot.types.js +9 -9
- package/dist/types/device.types.d.ts +24 -24
- package/dist/types/device.types.js +7 -7
- package/dist/types/entity.types.d.ts +30 -30
- package/dist/types/entity.types.js +20 -20
- package/dist/types/env.types.d.ts +5 -5
- package/dist/types/env.types.js +9 -9
- package/dist/types/equipment.types.d.ts +35 -35
- package/dist/types/equipment.types.js +18 -18
- package/dist/types/googleOAuth.types.d.ts +47 -47
- package/dist/types/googleOAuth.types.js +2 -2
- package/dist/types/inventory.types.d.ts +7 -7
- package/dist/types/inventory.types.js +2 -2
- package/dist/types/item.types.d.ts +242 -242
- package/dist/types/item.types.js +138 -138
- package/dist/types/itemContainer.types.d.ts +82 -82
- package/dist/types/itemContainer.types.js +10 -10
- package/dist/types/maps.types.d.ts +82 -82
- package/dist/types/maps.types.js +81 -81
- package/dist/types/notification.types.d.ts +14 -14
- package/dist/types/notification.types.js +2 -2
- package/dist/types/npc.types.d.ts +151 -151
- package/dist/types/npc.types.js +48 -48
- package/dist/types/pagination.types.d.ts +13 -13
- package/dist/types/pagination.types.js +2 -2
- package/dist/types/places.types.d.ts +16 -16
- package/dist/types/places.types.js +9 -9
- package/dist/types/preloadScene.types.d.ts +4 -4
- package/dist/types/preloadScene.types.js +7 -7
- package/dist/types/quest.types.d.ts +74 -74
- package/dist/types/quest.types.js +21 -21
- package/dist/types/resource.types.d.ts +5 -5
- package/dist/types/resource.types.js +2 -2
- package/dist/types/scene.types.d.ts +8 -8
- package/dist/types/scene.types.js +8 -8
- package/dist/types/shortcut.types.d.ts +12 -0
- package/dist/types/shortcut.types.d.ts.map +1 -0
- package/dist/types/shortcut.types.js +10 -0
- package/dist/types/shortcut.types.js.map +1 -0
- package/dist/types/skills.types.d.ts +126 -126
- package/dist/types/skills.types.js +85 -85
- package/dist/types/socket.types.d.ts +17 -17
- package/dist/types/socket.types.js +8 -8
- package/dist/types/spell.types.d.ts +20 -20
- package/dist/types/spell.types.js +8 -8
- package/dist/types/tiled.types.d.ts +119 -119
- package/dist/types/tiled.types.js +7 -7
- package/dist/types/trade.types.d.ts +41 -41
- package/dist/types/trade.types.js +8 -8
- package/dist/types/translation.types.d.ts +5 -5
- package/dist/types/translation.types.js +8 -8
- package/dist/types/ui.types.d.ts +8 -8
- package/dist/types/ui.types.js +7 -7
- package/dist/types/useWith.types.d.ts +25 -25
- package/dist/types/useWith.types.js +9 -9
- package/dist/types/user.types.d.ts +101 -101
- package/dist/types/user.types.js +38 -38
- package/dist/types/validation.types.d.ts +9 -9
- package/dist/types/validation.types.js +2 -2
- package/dist/types/view.types.d.ts +14 -14
- package/dist/types/view.types.js +7 -7
- package/package.json +42 -42
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export declare enum Countries {
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US = "US",
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Brazil = "Brazil",
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Global = "Global"
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}
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export interface ICountry {
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name: string;
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code: string;
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}
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export interface ICountryCity {
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country: {
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name: string;
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code: string;
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};
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cities: string[];
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}
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export declare enum Countries {
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US = "US",
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Brazil = "Brazil",
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Global = "Global"
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}
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export interface ICountry {
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name: string;
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code: string;
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}
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export interface ICountryCity {
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country: {
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name: string;
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code: string;
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};
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cities: string[];
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}
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Countries = void 0;
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var Countries;
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(function (Countries) {
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Countries["US"] = "US";
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Countries["Brazil"] = "Brazil";
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Countries["Global"] = "Global";
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})(Countries = exports.Countries || (exports.Countries = {}));
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Countries = void 0;
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var Countries;
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(function (Countries) {
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Countries["US"] = "US";
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Countries["Brazil"] = "Brazil";
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Countries["Global"] = "Global";
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})(Countries = exports.Countries || (exports.Countries = {}));
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//# sourceMappingURL=places.types.js.map
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export declare const PreloadSceneData: {
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key: string;
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assets: {};
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};
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export declare const PreloadSceneData: {
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key: string;
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assets: {};
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};
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exports.PreloadSceneData = void 0;
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exports.PreloadSceneData = {
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key: "PreloadScene",
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assets: {},
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};
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exports.PreloadSceneData = void 0;
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exports.PreloadSceneData = {
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key: "PreloadScene",
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assets: {},
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};
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//# sourceMappingURL=preloadScene.types.js.map
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import { ICharacter } from "./character.types";
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import { IResource } from "./resource.types";
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export interface IQuest extends IResource {
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npcId: string;
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title: string;
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description: string;
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rewards: IQuestReward[];
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objectives: IQuestObjectiveKill[] | IQuestObjectiveInteraction[];
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thumbnail?: string;
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status?: QuestStatus;
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}
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export interface IQuestReward {
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itemKeys: string[];
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spellKeys?: string[];
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export interface IQuestObjective {
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type: QuestType;
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status?: QuestStatus;
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}
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export interface IQuestObjectiveKill extends IQuestObjective {
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creatureKeys: string[];
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export interface IQuestObjectiveInteraction extends IQuestObjective {
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export interface IQuestItems {
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export interface IQuestRecord {
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character: ICharacter | string;
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objective: IQuestObjectiveKill | IQuestObjectiveInteraction | string;
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export declare enum QuestType {
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Kill = "Kill",
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Interaction = "Interaction"
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export declare enum QuestStatus {
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Pending = "Pending",
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InProgress = "InProgress",
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Completed = "Completed"
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export interface IGetQuests {
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export interface IQuestsResponse {
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export interface IChooseQuest {
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export declare enum QuestSocketEvents {
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GetQuests = "GetQuests",
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ChooseQuest = "ChooseQuest"
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export interface IQuestEventFromServer {
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questId: string;
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import { ICharacter } from "./character.types";
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export interface IQuest extends IResource {
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rewards: IQuestReward[];
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objectives: IQuestObjectiveKill[] | IQuestObjectiveInteraction[];
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status?: QuestStatus;
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export interface IQuestReward {
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itemKeys: string[];
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spellKeys?: string[];
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export interface IQuestObjective {
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export interface IQuestObjectiveKill extends IQuestObjective {
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creatureKeys: string[];
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export interface IQuestObjectiveInteraction extends IQuestObjective {
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export interface IQuestItems {
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export interface IQuestRecord {
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export declare enum QuestType {
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Interaction = "Interaction"
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export declare enum QuestStatus {
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Pending = "Pending",
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InProgress = "InProgress",
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export interface IGetQuests {
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export interface IChooseQuest {
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questId: string;
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export declare enum QuestSocketEvents {
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Started = "Started",
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GetQuests = "GetQuests",
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ChooseQuest = "ChooseQuest"
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QuestSocketEvents["Started"] = "Started";
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QuestSocketEvents["Completed"] = "Completed";
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QuestSocketEvents["GetQuests"] = "GetQuests";
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QuestSocketEvents["ChooseQuest"] = "ChooseQuest";
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QuestType["Kill"] = "Kill";
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QuestType["Interaction"] = "Interaction";
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})(QuestType = exports.QuestType || (exports.QuestType = {}));
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QuestStatus["Pending"] = "Pending";
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QuestStatus["InProgress"] = "InProgress";
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QuestStatus["Completed"] = "Completed";
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})(QuestStatus = exports.QuestStatus || (exports.QuestStatus = {}));
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var QuestSocketEvents;
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QuestSocketEvents["Started"] = "Started";
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QuestSocketEvents["Completed"] = "Completed";
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QuestSocketEvents["GetQuests"] = "GetQuests";
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QuestSocketEvents["ChooseQuest"] = "ChooseQuest";
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})(QuestSocketEvents = exports.QuestSocketEvents || (exports.QuestSocketEvents = {}));
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_id: string;
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updatedAt?: string | Date;
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_id: string;
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export interface ISceneData {
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key: string;
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export declare const ScenesMetaData: {
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MainScene: {
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}
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export declare const ScenesMetaData: {
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MainScene: {
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map: string;
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};
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//# sourceMappingURL=scene.types.d.ts.map
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ScenesMetaData = void 0;
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exports.ScenesMetaData = {
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MainScene: {
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map: "another_map",
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},
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};
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ScenesMetaData = void 0;
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exports.ScenesMetaData = {
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MainScene: {
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map: "another_map",
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},
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};
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//# sourceMappingURL=scene.types.js.map
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@@ -0,0 +1,12 @@
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|
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1
|
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import { IItem } from "./item.types";
|
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2
|
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import { IRawSpell } from "./spell.types";
|
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3
|
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export declare enum ShortcutType {
|
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4
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Spell = 0,
|
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5
|
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Item = 1,
|
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|
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None = 2
|
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|
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}
|
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8
|
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export interface IShortcut {
|
|
9
|
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type: ShortcutType;
|
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|
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payload: IRawSpell | IItem | null;
|
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|
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}
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//# sourceMappingURL=shortcut.types.d.ts.map
|
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@@ -0,0 +1 @@
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|
|
1
|
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{"version":3,"file":"shortcut.types.d.ts","sourceRoot":"","sources":["../../src/types/shortcut.types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,cAAc,CAAC;AACrC,OAAO,EAAE,SAAS,EAAE,MAAM,eAAe,CAAC;AAE1C,oBAAY,YAAY;IACtB,KAAK,IAAA;IACL,IAAI,IAAA;IACJ,IAAI,IAAA;CACL;AAED,MAAM,WAAW,SAAS;IACxB,IAAI,EAAE,YAAY,CAAC;IACnB,OAAO,EAAE,SAAS,GAAG,KAAK,GAAG,IAAI,CAAC;CACnC"}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
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Object.defineProperty(exports, "__esModule", { value: true });
|
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|
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exports.ShortcutType = void 0;
|
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4
|
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var ShortcutType;
|
|
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|
+
(function (ShortcutType) {
|
|
6
|
+
ShortcutType[ShortcutType["Spell"] = 0] = "Spell";
|
|
7
|
+
ShortcutType[ShortcutType["Item"] = 1] = "Item";
|
|
8
|
+
ShortcutType[ShortcutType["None"] = 2] = "None";
|
|
9
|
+
})(ShortcutType = exports.ShortcutType || (exports.ShortcutType = {}));
|
|
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|
+
//# sourceMappingURL=shortcut.types.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shortcut.types.js","sourceRoot":"","sources":["../../src/types/shortcut.types.ts"],"names":[],"mappings":";;;AAGA,IAAY,YAIX;AAJD,WAAY,YAAY;IACtB,iDAAK,CAAA;IACL,+CAAI,CAAA;IACJ,+CAAI,CAAA;AACN,CAAC,EAJW,YAAY,GAAZ,oBAAY,KAAZ,oBAAY,QAIvB"}
|
|
@@ -1,127 +1,127 @@
|
|
|
1
|
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import { EntityAttackType } from "./entity.types";
|
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2
|
-
import { ItemSubType } from "./item.types";
|
|
3
|
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import { IResource } from "./resource.types";
|
|
4
|
-
export declare enum SkillSocketEvents {
|
|
5
|
-
ExperienceGain = "ExperienceGain",
|
|
6
|
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SkillGain = "SkillGain",
|
|
7
|
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ReadInfo = "ReadInfo"
|
|
8
|
-
}
|
|
9
|
-
export declare enum SkillEventType {
|
|
10
|
-
LevelUp = "LevelUp",
|
|
11
|
-
SkillLevelUp = "SkillLevelUp"
|
|
12
|
-
}
|
|
13
|
-
export interface ISkillEventFromServer {
|
|
14
|
-
characterId: string;
|
|
15
|
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targetId: string;
|
|
16
|
-
targetType: "Character" | "NPC";
|
|
17
|
-
eventType: SkillEventType;
|
|
18
|
-
exp?: number;
|
|
19
|
-
level?: number;
|
|
20
|
-
skill?: string;
|
|
21
|
-
}
|
|
22
|
-
export interface ISkillDetails {
|
|
23
|
-
type: SkillType;
|
|
24
|
-
level: number;
|
|
25
|
-
skillPoints: number;
|
|
26
|
-
skillPointsToNextLevel: number;
|
|
27
|
-
}
|
|
28
|
-
export interface ISkill extends IResource {
|
|
29
|
-
owner: string;
|
|
30
|
-
level: number;
|
|
31
|
-
xpGainRate: number;
|
|
32
|
-
experience: number;
|
|
33
|
-
xpToNextLevel: number;
|
|
34
|
-
stamina: ISkillDetails;
|
|
35
|
-
magic: ISkillDetails;
|
|
36
|
-
magicResistance: ISkillDetails;
|
|
37
|
-
strength: ISkillDetails;
|
|
38
|
-
resistance: ISkillDetails;
|
|
39
|
-
dexterity: ISkillDetails;
|
|
40
|
-
first: ISkillDetails;
|
|
41
|
-
club: ISkillDetails;
|
|
42
|
-
sword: ISkillDetails;
|
|
43
|
-
axe: ISkillDetails;
|
|
44
|
-
distance: ISkillDetails;
|
|
45
|
-
shielding: ISkillDetails;
|
|
46
|
-
dagger: ISkillDetails;
|
|
47
|
-
fishing: ISkillDetails;
|
|
48
|
-
mining: ISkillDetails;
|
|
49
|
-
lumberjacking: ISkillDetails;
|
|
50
|
-
cooking: ISkillDetails;
|
|
51
|
-
alchemy: ISkillDetails;
|
|
52
|
-
blacksmithing: ISkillDetails;
|
|
53
|
-
}
|
|
54
|
-
export declare enum SkillType {
|
|
55
|
-
BasicAttributes = "BasicAttributes",
|
|
56
|
-
Combat = "Combat",
|
|
57
|
-
Crafting = "Crafting",
|
|
58
|
-
Gathering = "Gathering",
|
|
59
|
-
Magic = "Magic",
|
|
60
|
-
Misc = "Misc"
|
|
61
|
-
}
|
|
62
|
-
export declare enum CombatSkill {
|
|
63
|
-
First = "first",
|
|
64
|
-
Sword = "sword",
|
|
65
|
-
Dagger = "dagger",
|
|
66
|
-
Axe = "axe",
|
|
67
|
-
Distance = "distance",
|
|
68
|
-
Shielding = "shielding",
|
|
69
|
-
Club = "club"
|
|
70
|
-
}
|
|
71
|
-
export declare enum CraftingSkill {
|
|
72
|
-
Fishing = "fishing",
|
|
73
|
-
Mining = "mining",
|
|
74
|
-
Lumberjacking = "lumberjacking",
|
|
75
|
-
Cooking = "cooking",
|
|
76
|
-
Alchemy = "alchemy",
|
|
77
|
-
Blacksmithing = "blacksmithing"
|
|
78
|
-
}
|
|
79
|
-
export declare enum BasicAttribute {
|
|
80
|
-
Strength = "strength",
|
|
81
|
-
Resistance = "resistance",
|
|
82
|
-
Dexterity = "dexterity",
|
|
83
|
-
Magic = "magic",
|
|
84
|
-
MagicResistance = "magicResistance"
|
|
85
|
-
}
|
|
86
|
-
export declare const BASIC_ATTRIBUTES: BasicAttribute[];
|
|
87
|
-
export declare const COMBAT_SKILLS: (ItemSubType | EntityAttackType)[];
|
|
88
|
-
export declare const SKILLS_MAP: Map<string, string>;
|
|
89
|
-
export interface IDecreaseSPResult {
|
|
90
|
-
skillType: string;
|
|
91
|
-
skillName: string;
|
|
92
|
-
skillLevel: number;
|
|
93
|
-
skillPoints: number;
|
|
94
|
-
spToNextLevel: number;
|
|
95
|
-
}
|
|
96
|
-
export interface IIncreaseSPResult {
|
|
97
|
-
skillLevelUp: boolean;
|
|
98
|
-
skillLevelBefore: number;
|
|
99
|
-
skillLevelAfter: number;
|
|
100
|
-
skillName: string;
|
|
101
|
-
skillPoints?: number;
|
|
102
|
-
skillPointsToNextLevel?: number;
|
|
103
|
-
}
|
|
104
|
-
export interface IIncreaseXPResult {
|
|
105
|
-
level: number;
|
|
106
|
-
previousLevel: number;
|
|
107
|
-
exp: number;
|
|
108
|
-
}
|
|
109
|
-
export interface IBasicAttributesBonusAndPenalties {
|
|
110
|
-
strength: number;
|
|
111
|
-
resistance: number;
|
|
112
|
-
dexterity: number;
|
|
113
|
-
magic: number;
|
|
114
|
-
magicResistance: number;
|
|
115
|
-
}
|
|
116
|
-
export interface ICombatSkillsBonusAndPenalties {
|
|
117
|
-
first: number;
|
|
118
|
-
sword: number;
|
|
119
|
-
dagger: number;
|
|
120
|
-
axe: number;
|
|
121
|
-
distance: number;
|
|
122
|
-
shielding: number;
|
|
123
|
-
club: number;
|
|
124
|
-
}
|
|
125
|
-
export interface ICraftingGatheringSkillsBonusAndPenalties {
|
|
126
|
-
}
|
|
1
|
+
import { EntityAttackType } from "./entity.types";
|
|
2
|
+
import { ItemSubType } from "./item.types";
|
|
3
|
+
import { IResource } from "./resource.types";
|
|
4
|
+
export declare enum SkillSocketEvents {
|
|
5
|
+
ExperienceGain = "ExperienceGain",
|
|
6
|
+
SkillGain = "SkillGain",
|
|
7
|
+
ReadInfo = "ReadInfo"
|
|
8
|
+
}
|
|
9
|
+
export declare enum SkillEventType {
|
|
10
|
+
LevelUp = "LevelUp",
|
|
11
|
+
SkillLevelUp = "SkillLevelUp"
|
|
12
|
+
}
|
|
13
|
+
export interface ISkillEventFromServer {
|
|
14
|
+
characterId: string;
|
|
15
|
+
targetId: string;
|
|
16
|
+
targetType: "Character" | "NPC";
|
|
17
|
+
eventType: SkillEventType;
|
|
18
|
+
exp?: number;
|
|
19
|
+
level?: number;
|
|
20
|
+
skill?: string;
|
|
21
|
+
}
|
|
22
|
+
export interface ISkillDetails {
|
|
23
|
+
type: SkillType;
|
|
24
|
+
level: number;
|
|
25
|
+
skillPoints: number;
|
|
26
|
+
skillPointsToNextLevel: number;
|
|
27
|
+
}
|
|
28
|
+
export interface ISkill extends IResource {
|
|
29
|
+
owner: string;
|
|
30
|
+
level: number;
|
|
31
|
+
xpGainRate: number;
|
|
32
|
+
experience: number;
|
|
33
|
+
xpToNextLevel: number;
|
|
34
|
+
stamina: ISkillDetails;
|
|
35
|
+
magic: ISkillDetails;
|
|
36
|
+
magicResistance: ISkillDetails;
|
|
37
|
+
strength: ISkillDetails;
|
|
38
|
+
resistance: ISkillDetails;
|
|
39
|
+
dexterity: ISkillDetails;
|
|
40
|
+
first: ISkillDetails;
|
|
41
|
+
club: ISkillDetails;
|
|
42
|
+
sword: ISkillDetails;
|
|
43
|
+
axe: ISkillDetails;
|
|
44
|
+
distance: ISkillDetails;
|
|
45
|
+
shielding: ISkillDetails;
|
|
46
|
+
dagger: ISkillDetails;
|
|
47
|
+
fishing: ISkillDetails;
|
|
48
|
+
mining: ISkillDetails;
|
|
49
|
+
lumberjacking: ISkillDetails;
|
|
50
|
+
cooking: ISkillDetails;
|
|
51
|
+
alchemy: ISkillDetails;
|
|
52
|
+
blacksmithing: ISkillDetails;
|
|
53
|
+
}
|
|
54
|
+
export declare enum SkillType {
|
|
55
|
+
BasicAttributes = "BasicAttributes",
|
|
56
|
+
Combat = "Combat",
|
|
57
|
+
Crafting = "Crafting",
|
|
58
|
+
Gathering = "Gathering",
|
|
59
|
+
Magic = "Magic",
|
|
60
|
+
Misc = "Misc"
|
|
61
|
+
}
|
|
62
|
+
export declare enum CombatSkill {
|
|
63
|
+
First = "first",
|
|
64
|
+
Sword = "sword",
|
|
65
|
+
Dagger = "dagger",
|
|
66
|
+
Axe = "axe",
|
|
67
|
+
Distance = "distance",
|
|
68
|
+
Shielding = "shielding",
|
|
69
|
+
Club = "club"
|
|
70
|
+
}
|
|
71
|
+
export declare enum CraftingSkill {
|
|
72
|
+
Fishing = "fishing",
|
|
73
|
+
Mining = "mining",
|
|
74
|
+
Lumberjacking = "lumberjacking",
|
|
75
|
+
Cooking = "cooking",
|
|
76
|
+
Alchemy = "alchemy",
|
|
77
|
+
Blacksmithing = "blacksmithing"
|
|
78
|
+
}
|
|
79
|
+
export declare enum BasicAttribute {
|
|
80
|
+
Strength = "strength",
|
|
81
|
+
Resistance = "resistance",
|
|
82
|
+
Dexterity = "dexterity",
|
|
83
|
+
Magic = "magic",
|
|
84
|
+
MagicResistance = "magicResistance"
|
|
85
|
+
}
|
|
86
|
+
export declare const BASIC_ATTRIBUTES: BasicAttribute[];
|
|
87
|
+
export declare const COMBAT_SKILLS: (ItemSubType | EntityAttackType)[];
|
|
88
|
+
export declare const SKILLS_MAP: Map<string, string>;
|
|
89
|
+
export interface IDecreaseSPResult {
|
|
90
|
+
skillType: string;
|
|
91
|
+
skillName: string;
|
|
92
|
+
skillLevel: number;
|
|
93
|
+
skillPoints: number;
|
|
94
|
+
spToNextLevel: number;
|
|
95
|
+
}
|
|
96
|
+
export interface IIncreaseSPResult {
|
|
97
|
+
skillLevelUp: boolean;
|
|
98
|
+
skillLevelBefore: number;
|
|
99
|
+
skillLevelAfter: number;
|
|
100
|
+
skillName: string;
|
|
101
|
+
skillPoints?: number;
|
|
102
|
+
skillPointsToNextLevel?: number;
|
|
103
|
+
}
|
|
104
|
+
export interface IIncreaseXPResult {
|
|
105
|
+
level: number;
|
|
106
|
+
previousLevel: number;
|
|
107
|
+
exp: number;
|
|
108
|
+
}
|
|
109
|
+
export interface IBasicAttributesBonusAndPenalties {
|
|
110
|
+
strength: number;
|
|
111
|
+
resistance: number;
|
|
112
|
+
dexterity: number;
|
|
113
|
+
magic: number;
|
|
114
|
+
magicResistance: number;
|
|
115
|
+
}
|
|
116
|
+
export interface ICombatSkillsBonusAndPenalties {
|
|
117
|
+
first: number;
|
|
118
|
+
sword: number;
|
|
119
|
+
dagger: number;
|
|
120
|
+
axe: number;
|
|
121
|
+
distance: number;
|
|
122
|
+
shielding: number;
|
|
123
|
+
club: number;
|
|
124
|
+
}
|
|
125
|
+
export interface ICraftingGatheringSkillsBonusAndPenalties {
|
|
126
|
+
}
|
|
127
127
|
//# sourceMappingURL=skills.types.d.ts.map
|