@rpg-engine/shared 0.3.28 → 0.3.31
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +29 -29
- package/dist/constants/date.constants.d.ts +2 -2
- package/dist/constants/date.constants.js +5 -5
- package/dist/constants/npc.constants.d.ts +1 -1
- package/dist/constants/npc.constants.js +4 -4
- package/dist/constants/socket.constants.d.ts +2 -2
- package/dist/constants/socket.constants.js +6 -6
- package/dist/constants/world.constants.d.ts +10 -10
- package/dist/constants/world.constants.js +13 -13
- package/dist/helpers/skillHelpers.d.ts +4 -4
- package/dist/helpers/skillHelpers.js +25 -25
- package/dist/index.d.ts +39 -39
- package/dist/index.js +55 -55
- package/dist/libs/GridHelper.d.ts +11 -11
- package/dist/libs/GridHelper.js +37 -37
- package/dist/libs/MathHelper.d.ts +16 -16
- package/dist/libs/MathHelper.js +14 -14
- package/dist/libs/SocketHelper.d.ts +2 -2
- package/dist/libs/SocketHelper.js +14 -14
- package/dist/libs/TextHelper.d.ts +7 -7
- package/dist/libs/TextHelper.js +21 -21
- package/dist/libs/TypeHelper.d.ts +3 -3
- package/dist/libs/TypeHelper.js +16 -16
- package/dist/translations/app-rate.lang.json +38 -38
- package/dist/translations/assets.lang.json +82 -82
- package/dist/translations/auth.lang.json +182 -182
- package/dist/translations/email.lang.json +70 -70
- package/dist/translations/error.lang.json +18 -18
- package/dist/translations/form.lang.json +94 -94
- package/dist/translations/global.lang.json +90 -90
- package/dist/translations/logs.lang.json +6 -6
- package/dist/translations/onboarding.lang.d.ts +10 -10
- package/dist/translations/onboarding.lang.js +21 -21
- package/dist/translations/onboarding.lang.json +50 -50
- package/dist/translations/order.lang.json +90 -90
- package/dist/translations/search.lang.json +50 -50
- package/dist/translations/settings.lang.json +14 -14
- package/dist/translations/tabs.lang.json +22 -22
- package/dist/translations/users.lang.json +22 -22
- package/dist/translations/validation.lang.json +86 -86
- package/dist/types/animation.types.d.ts +16 -16
- package/dist/types/animation.types.js +2 -2
- package/dist/types/api.types.d.ts +21 -21
- package/dist/types/api.types.js +20 -20
- package/dist/types/asset.types.d.ts +6 -6
- package/dist/types/asset.types.js +2 -2
- package/dist/types/auth.types.d.ts +7 -7
- package/dist/types/auth.types.js +2 -2
- package/dist/types/battle.types.d.ts +33 -33
- package/dist/types/battle.types.js +17 -17
- package/dist/types/character.types.d.ts +134 -134
- package/dist/types/character.types.js +29 -29
- package/dist/types/chat.types.d.ts +30 -30
- package/dist/types/chat.types.js +14 -14
- package/dist/types/device.types.d.ts +24 -24
- package/dist/types/device.types.js +7 -7
- package/dist/types/entity.types.d.ts +20 -20
- package/dist/types/entity.types.js +14 -14
- package/dist/types/env.types.d.ts +5 -5
- package/dist/types/env.types.js +9 -9
- package/dist/types/equipment.types.d.ts +16 -16
- package/dist/types/equipment.types.js +2 -2
- package/dist/types/googleOAuth.types.d.ts +47 -47
- package/dist/types/googleOAuth.types.js +2 -2
- package/dist/types/item.types.d.ts +156 -150
- package/dist/types/item.types.d.ts.map +1 -1
- package/dist/types/item.types.js +88 -75
- package/dist/types/item.types.js.map +1 -1
- package/dist/types/itemContainer.types.d.ts +52 -52
- package/dist/types/itemContainer.types.js +2 -2
- package/dist/types/maps.types.d.ts +17 -17
- package/dist/types/maps.types.js +10 -10
- package/dist/types/notification.types.d.ts +14 -14
- package/dist/types/notification.types.js +2 -2
- package/dist/types/npc.types.d.ts +104 -104
- package/dist/types/npc.types.js +35 -35
- package/dist/types/pagination.types.d.ts +13 -13
- package/dist/types/pagination.types.js +2 -2
- package/dist/types/places.types.d.ts +16 -16
- package/dist/types/places.types.js +9 -9
- package/dist/types/preloadScene.types.d.ts +4 -4
- package/dist/types/preloadScene.types.js +7 -7
- package/dist/types/resource.types.d.ts +5 -5
- package/dist/types/resource.types.js +2 -2
- package/dist/types/scene.types.d.ts +8 -8
- package/dist/types/scene.types.js +8 -8
- package/dist/types/skills.types.d.ts +40 -39
- package/dist/types/skills.types.d.ts.map +1 -1
- package/dist/types/skills.types.js +12 -12
- package/dist/types/skills.types.js.map +1 -1
- package/dist/types/socket.types.d.ts +17 -17
- package/dist/types/socket.types.js +8 -8
- package/dist/types/tiled.types.d.ts +107 -107
- package/dist/types/tiled.types.js +13 -13
- package/dist/types/translation.types.d.ts +5 -5
- package/dist/types/translation.types.js +8 -8
- package/dist/types/ui.types.d.ts +8 -8
- package/dist/types/ui.types.js +7 -7
- package/dist/types/user.types.d.ts +101 -101
- package/dist/types/user.types.js +38 -38
- package/dist/types/validation.types.d.ts +9 -9
- package/dist/types/validation.types.js +2 -2
- package/dist/types/view.types.d.ts +14 -14
- package/dist/types/view.types.js +7 -7
- package/package.json +41 -41
- package/dist/libs/MapZipHelper.d.ts +0 -2
- package/dist/libs/MapZipHelper.d.ts.map +0 -1
- package/dist/libs/MapZipHelper.js +0 -27
- package/dist/libs/MapZipHelper.js.map +0 -1
- package/dist/types/container.types.d.ts +0 -9
- package/dist/types/container.types.d.ts.map +0 -1
- package/dist/types/container.types.js +0 -3
- package/dist/types/container.types.js.map +0 -1
- package/dist/types/npcMetadata.types.d.ts +0 -7
- package/dist/types/npcMetadata.types.d.ts.map +0 -1
- package/dist/types/npcMetadata.types.js +0 -20
- package/dist/types/npcMetadata.types.js.map +0 -1
- package/dist/types/player.types.d.ts +0 -49
- package/dist/types/player.types.d.ts.map +0 -1
- package/dist/types/player.types.js +0 -14
- package/dist/types/player.types.js.map +0 -1
package/dist/types/npc.types.js
CHANGED
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.NPCSocketEvents = exports.NPCMovementType = exports.NPCPathOrientation = exports.NPCAlignment = exports.NPCTargetType = void 0;
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var NPCTargetType;
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(function (NPCTargetType) {
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NPCTargetType["Default"] = "Default";
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NPCTargetType["Talking"] = "Talking";
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})(NPCTargetType = exports.NPCTargetType || (exports.NPCTargetType = {}));
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var NPCAlignment;
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(function (NPCAlignment) {
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NPCAlignment["Friendly"] = "Friendly";
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NPCAlignment["Neutral"] = "Neutral";
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NPCAlignment["Hostile"] = "Hostile";
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})(NPCAlignment = exports.NPCAlignment || (exports.NPCAlignment = {}));
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var NPCPathOrientation;
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(function (NPCPathOrientation) {
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NPCPathOrientation["Forward"] = "Forward";
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NPCPathOrientation["Backward"] = "Backward";
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})(NPCPathOrientation = exports.NPCPathOrientation || (exports.NPCPathOrientation = {}));
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var NPCMovementType;
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(function (NPCMovementType) {
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NPCMovementType["Random"] = "Random";
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NPCMovementType["FixedPath"] = "FixedPath";
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NPCMovementType["Stopped"] = "Stopped";
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NPCMovementType["MoveAway"] = "MoveAway";
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NPCMovementType["MoveTowards"] = "MoveTowards";
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})(NPCMovementType = exports.NPCMovementType || (exports.NPCMovementType = {}));
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var NPCSocketEvents;
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(function (NPCSocketEvents) {
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NPCSocketEvents["NPCDataUpdate"] = "NPCDataUpdate";
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NPCSocketEvents["NPCPositionUpdate"] = "NPCPositionUpdate";
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NPCSocketEvents["NPCTalkToNPC"] = "NPCTalkToNPC";
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NPCSocketEvents["NPCStartDialogNPC"] = "NPCStartDialogNPC";
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NPCSocketEvents["NPCStopDialogNPC"] = "NPCStopDialogNPC";
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})(NPCSocketEvents = exports.NPCSocketEvents || (exports.NPCSocketEvents = {}));
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.NPCSocketEvents = exports.NPCMovementType = exports.NPCPathOrientation = exports.NPCAlignment = exports.NPCTargetType = void 0;
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var NPCTargetType;
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(function (NPCTargetType) {
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NPCTargetType["Default"] = "Default";
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NPCTargetType["Talking"] = "Talking";
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})(NPCTargetType = exports.NPCTargetType || (exports.NPCTargetType = {}));
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var NPCAlignment;
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(function (NPCAlignment) {
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NPCAlignment["Friendly"] = "Friendly";
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NPCAlignment["Neutral"] = "Neutral";
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NPCAlignment["Hostile"] = "Hostile";
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})(NPCAlignment = exports.NPCAlignment || (exports.NPCAlignment = {}));
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var NPCPathOrientation;
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(function (NPCPathOrientation) {
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NPCPathOrientation["Forward"] = "Forward";
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NPCPathOrientation["Backward"] = "Backward";
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})(NPCPathOrientation = exports.NPCPathOrientation || (exports.NPCPathOrientation = {}));
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var NPCMovementType;
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(function (NPCMovementType) {
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NPCMovementType["Random"] = "Random";
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NPCMovementType["FixedPath"] = "FixedPath";
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NPCMovementType["Stopped"] = "Stopped";
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NPCMovementType["MoveAway"] = "MoveAway";
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NPCMovementType["MoveTowards"] = "MoveTowards";
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})(NPCMovementType = exports.NPCMovementType || (exports.NPCMovementType = {}));
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var NPCSocketEvents;
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(function (NPCSocketEvents) {
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NPCSocketEvents["NPCDataUpdate"] = "NPCDataUpdate";
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NPCSocketEvents["NPCPositionUpdate"] = "NPCPositionUpdate";
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NPCSocketEvents["NPCTalkToNPC"] = "NPCTalkToNPC";
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NPCSocketEvents["NPCStartDialogNPC"] = "NPCStartDialogNPC";
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NPCSocketEvents["NPCStopDialogNPC"] = "NPCStopDialogNPC";
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})(NPCSocketEvents = exports.NPCSocketEvents || (exports.NPCSocketEvents = {}));
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//# sourceMappingURL=npc.types.js.map
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export interface IPaginationResponse<T> {
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docs: T[];
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totalDocs: number;
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offset: number;
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limit: number;
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totalPages: number;
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page: number;
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pagingCounter: number;
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hasPrevPage: boolean;
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hasNextPage: boolean;
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prevPage: number | null;
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nextPage: number | null;
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}
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export interface IPaginationResponse<T> {
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docs: T[];
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totalDocs: number;
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offset: number;
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limit: number;
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totalPages: number;
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page: number;
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pagingCounter: number;
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hasPrevPage: boolean;
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hasNextPage: boolean;
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prevPage: number | null;
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nextPage: number | null;
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}
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//# sourceMappingURL=pagination.types.d.ts.map
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Object.defineProperty(exports, "__esModule", { value: true });
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//# sourceMappingURL=pagination.types.js.map
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export declare enum Countries {
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US = "US",
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Brazil = "Brazil",
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Global = "Global"
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}
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export interface ICountry {
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name: string;
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code: string;
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}
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export interface ICountryCity {
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country: {
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name: string;
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code: string;
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};
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cities: string[];
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}
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export declare enum Countries {
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US = "US",
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Brazil = "Brazil",
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Global = "Global"
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}
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export interface ICountry {
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name: string;
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code: string;
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export interface ICountryCity {
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country: {
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name: string;
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cities: string[];
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exports.Countries = void 0;
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var Countries;
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(function (Countries) {
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Countries["US"] = "US";
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Countries["Brazil"] = "Brazil";
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Countries["Global"] = "Global";
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})(Countries = exports.Countries || (exports.Countries = {}));
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exports.Countries = void 0;
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var Countries;
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(function (Countries) {
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Countries["US"] = "US";
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Countries["Brazil"] = "Brazil";
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Countries["Global"] = "Global";
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export declare const PreloadSceneData: {
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export declare const PreloadSceneData: {
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exports.PreloadSceneData = {
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assets: {},
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exports.PreloadSceneData = void 0;
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exports.PreloadSceneData = {
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key: "PreloadScene",
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assets: {},
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export interface IResource {
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//# sourceMappingURL=resource.types.js.map
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export interface ISceneData {
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export declare const ScenesMetaData: {
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MainScene: {
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export interface ISceneData {
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export declare const ScenesMetaData: {
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exports.ScenesMetaData = void 0;
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exports.ScenesMetaData = {
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MainScene: {
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map: "another_map",
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},
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};
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exports.ScenesMetaData = void 0;
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exports.ScenesMetaData = {
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MainScene: {
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map: "another_map",
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},
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};
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//# sourceMappingURL=scene.types.js.map
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import { IResource } from "./resource.types";
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export interface ISkillDetails {
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type: SkillType;
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level: number;
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skillPoints: number;
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skillPointsToNextLevel: number;
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}
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export interface ISkill extends IResource {
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owner: string;
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level: number;
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xpGainRate: number;
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experience: number;
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xpToNextLevel: number;
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stamina: ISkillDetails;
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magic: ISkillDetails;
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magicResistance: ISkillDetails;
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strength: ISkillDetails;
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resistance: ISkillDetails;
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dexterity: ISkillDetails;
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first: ISkillDetails;
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club: ISkillDetails;
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sword: ISkillDetails;
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axe: ISkillDetails;
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distance: ISkillDetails;
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shielding: ISkillDetails;
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import { IResource } from "./resource.types";
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export interface ISkillDetails {
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type: SkillType;
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level: number;
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skillPoints: number;
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skillPointsToNextLevel: number;
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}
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export interface ISkill extends IResource {
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owner: string;
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level: number;
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xpGainRate: number;
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experience: number;
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xpToNextLevel: number;
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stamina: ISkillDetails;
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magic: ISkillDetails;
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magicResistance: ISkillDetails;
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strength: ISkillDetails;
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resistance: ISkillDetails;
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dexterity: ISkillDetails;
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first: ISkillDetails;
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club: ISkillDetails;
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sword: ISkillDetails;
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axe: ISkillDetails;
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distance: ISkillDetails;
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shielding: ISkillDetails;
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dagger: ISkillDetails;
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fishing: ISkillDetails;
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mining: ISkillDetails;
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lumberjacking: ISkillDetails;
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cooking: ISkillDetails;
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alchemy: ISkillDetails;
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}
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export declare enum SkillType {
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BasicAttributes = "BasicAttributes",
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Combat = "Combat",
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Crafting = "Crafting",
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Gathering = "Gathering",
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Magic = "Magic",
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Misc = "Misc"
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}
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//# sourceMappingURL=skills.types.d.ts.map
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{"version":3,"file":"skills.types.d.ts","sourceRoot":"","sources":["../../src/types/skills.types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,kBAAkB,CAAC;AAE7C,MAAM,WAAW,aAAa;IAC5B,IAAI,EAAE,SAAS,CAAC;IAChB,KAAK,EAAE,MAAM,CAAC;IACd,WAAW,EAAE,MAAM,CAAC;IACpB,sBAAsB,EAAE,MAAM,CAAC;CAChC;AAED,MAAM,WAAW,MAAO,SAAQ,SAAS;IACvC,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,MAAM,CAAC;IACd,UAAU,EAAE,MAAM,CAAC;IACnB,UAAU,EAAE,MAAM,CAAC;IACnB,aAAa,EAAE,MAAM,CAAC;IAGtB,OAAO,EAAE,aAAa,CAAC;IACvB,KAAK,EAAE,aAAa,CAAC;IACrB,eAAe,EAAE,aAAa,CAAC;IAC/B,QAAQ,EAAE,aAAa,CAAC;IACxB,UAAU,EAAE,aAAa,CAAC;IAC1B,SAAS,EAAE,aAAa,CAAC;IAGzB,KAAK,EAAE,aAAa,CAAC;IACrB,IAAI,EAAE,aAAa,CAAC;IACpB,KAAK,EAAE,aAAa,CAAC;IACrB,GAAG,EAAE,aAAa,CAAC;IACnB,QAAQ,EAAE,aAAa,CAAC;IACxB,SAAS,EAAE,aAAa,CAAC;
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{"version":3,"file":"skills.types.d.ts","sourceRoot":"","sources":["../../src/types/skills.types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,kBAAkB,CAAC;AAE7C,MAAM,WAAW,aAAa;IAC5B,IAAI,EAAE,SAAS,CAAC;IAChB,KAAK,EAAE,MAAM,CAAC;IACd,WAAW,EAAE,MAAM,CAAC;IACpB,sBAAsB,EAAE,MAAM,CAAC;CAChC;AAED,MAAM,WAAW,MAAO,SAAQ,SAAS;IACvC,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,MAAM,CAAC;IACd,UAAU,EAAE,MAAM,CAAC;IACnB,UAAU,EAAE,MAAM,CAAC;IACnB,aAAa,EAAE,MAAM,CAAC;IAGtB,OAAO,EAAE,aAAa,CAAC;IACvB,KAAK,EAAE,aAAa,CAAC;IACrB,eAAe,EAAE,aAAa,CAAC;IAC/B,QAAQ,EAAE,aAAa,CAAC;IACxB,UAAU,EAAE,aAAa,CAAC;IAC1B,SAAS,EAAE,aAAa,CAAC;IAGzB,KAAK,EAAE,aAAa,CAAC;IACrB,IAAI,EAAE,aAAa,CAAC;IACpB,KAAK,EAAE,aAAa,CAAC;IACrB,GAAG,EAAE,aAAa,CAAC;IACnB,QAAQ,EAAE,aAAa,CAAC;IACxB,SAAS,EAAE,aAAa,CAAC;IACzB,MAAM,EAAE,aAAa,CAAC;IAGtB,OAAO,EAAE,aAAa,CAAC;IACvB,MAAM,EAAE,aAAa,CAAC;IACtB,aAAa,EAAE,aAAa,CAAC;IAC7B,OAAO,EAAE,aAAa,CAAC;IACvB,OAAO,EAAE,aAAa,CAAC;CAQxB;AAED,oBAAY,SAAS;IACnB,eAAe,oBAAoB;IACnC,MAAM,WAAW;IACjB,QAAQ,aAAa;IACrB,SAAS,cAAc;IACvB,KAAK,UAAU;IACf,IAAI,SAAS;CACd"}
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.SkillType = void 0;
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var SkillType;
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(function (SkillType) {
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SkillType["BasicAttributes"] = "BasicAttributes";
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SkillType["Combat"] = "Combat";
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SkillType["Crafting"] = "Crafting";
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SkillType["Gathering"] = "Gathering";
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SkillType["Magic"] = "Magic";
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SkillType["Misc"] = "Misc";
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})(SkillType = exports.SkillType || (exports.SkillType = {}));
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.SkillType = void 0;
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var SkillType;
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(function (SkillType) {
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SkillType["BasicAttributes"] = "BasicAttributes";
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SkillType["Combat"] = "Combat";
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SkillType["Crafting"] = "Crafting";
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SkillType["Gathering"] = "Gathering";
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SkillType["Magic"] = "Magic";
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SkillType["Misc"] = "Misc";
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})(SkillType = exports.SkillType || (exports.SkillType = {}));
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//# sourceMappingURL=skills.types.js.map
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{"version":3,"file":"skills.types.js","sourceRoot":"","sources":["../../src/types/skills.types.ts"],"names":[],"mappings":";;;
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{"version":3,"file":"skills.types.js","sourceRoot":"","sources":["../../src/types/skills.types.ts"],"names":[],"mappings":";;;AAgDA,IAAY,SAOX;AAPD,WAAY,SAAS;IACnB,gDAAmC,CAAA;IACnC,8BAAiB,CAAA;IACjB,kCAAqB,CAAA;IACrB,oCAAuB,CAAA;IACvB,4BAAe,CAAA;IACf,0BAAa,CAAA;AACf,CAAC,EAPW,SAAS,GAAT,iBAAS,KAAT,iBAAS,QAOpB"}
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export declare enum SocketTypes {
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TCP = "TCP",
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UDP = "UDP"
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}
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export interface ISocket {
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init: (socketType?: SocketTypes) => Promise<void> | void;
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onConnect?: (callback: any) => void;
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emitToUser<T>(channel: string, eventName: string, data?: T): any;
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emitToAllUsers<T>(eventName: string, data?: T): void;
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disconnect: () => void;
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}
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export interface ISocketTransmissionZone {
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x: number;
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y: number;
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width: number;
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}
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export declare enum SocketTypes {
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TCP = "TCP",
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UDP = "UDP"
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}
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export interface ISocket {
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init: (socketType?: SocketTypes) => Promise<void> | void;
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onConnect?: (callback: any) => void;
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emitToUser<T>(channel: string, eventName: string, data?: T): any;
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emitToAllUsers<T>(eventName: string, data?: T): void;
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disconnect: () => void;
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}
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export interface ISocketTransmissionZone {
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x: number;
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y: number;
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width: number;
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height: number;
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}
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//# sourceMappingURL=socket.types.d.ts.map
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exports.SocketTypes = void 0;
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var SocketTypes;
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(function (SocketTypes) {
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SocketTypes["TCP"] = "TCP";
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SocketTypes["UDP"] = "UDP";
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})(SocketTypes = exports.SocketTypes || (exports.SocketTypes = {}));
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exports.SocketTypes = void 0;
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var SocketTypes;
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(function (SocketTypes) {
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SocketTypes["TCP"] = "TCP";
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SocketTypes["UDP"] = "UDP";
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})(SocketTypes = exports.SocketTypes || (exports.SocketTypes = {}));
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//# sourceMappingURL=socket.types.js.map
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export interface ITiled {
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compressionlevel: number;
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height: number;
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infinite: boolean;
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layers: ITiledLayer[];
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nextlayerid: number;
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nextobjectid: number;
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orientation: string;
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renderorder: string;
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tiledversion: string;
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tileheight: number;
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tilesets: ITileset[];
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tilewidth: number;
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type: string;
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version: string;
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export interface ITiledLayer {
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chunks: ITiledChunk[];
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height: number;
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id: number;
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name: string;
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opacity: number;
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properties: ILayerProperty[];
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startx: number;
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starty: number;
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type: string;
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visible: boolean;
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width: number;
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}
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export interface ITiledChunk {
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data: number[];
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height: number;
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width: number;
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y: number;
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}
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export interface ILayerProperty {
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name: string;
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type: string;
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value: string;
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}
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export interface ITileset {
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columns: number;
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firstgid: number;
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image: string;
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imageheight: number;
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imagewidth: number;
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margin: number;
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name: string;
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spacing: number;
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tilecount: number;
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tileheight: number;
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tiles: ITile[];
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tilewidth: number;
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wangsets: IWangset[];
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}
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export interface ITile {
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id: number;
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properties: ITileProperty[];
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animation?: ITileAnimation[];
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}
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export interface ITileAnimation {
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duration: number;
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tileid: number;
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}
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export interface ITileProperty {
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name: string;
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type: Type;
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value: boolean;
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}
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export declare enum Type {
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Bool = "bool"
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}
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export interface IWangset {
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colors: IColor[];
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name: string;
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tile: number;
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type: string;
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wangtiles: IWangTile[];
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}
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export interface IColor {
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color: string;
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name: string;
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probability: number;
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tile: number;
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}
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export interface IWangTile {
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tileid: number;
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wangid: number[];
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}
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export interface IGetTileXYResult {
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x: number;
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y: number;
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}
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export interface ITiledTile {
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id: number;
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properties: ITileProperty[];
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}
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export declare const TiledLayerNames: {
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0: string;
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};
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+
export interface ITiled {
|
|
2
|
+
compressionlevel: number;
|
|
3
|
+
height: number;
|
|
4
|
+
infinite: boolean;
|
|
5
|
+
layers: ITiledLayer[];
|
|
6
|
+
nextlayerid: number;
|
|
7
|
+
nextobjectid: number;
|
|
8
|
+
orientation: string;
|
|
9
|
+
renderorder: string;
|
|
10
|
+
tiledversion: string;
|
|
11
|
+
tileheight: number;
|
|
12
|
+
tilesets: ITileset[];
|
|
13
|
+
tilewidth: number;
|
|
14
|
+
type: string;
|
|
15
|
+
version: string;
|
|
16
|
+
width: number;
|
|
17
|
+
}
|
|
18
|
+
export interface ITiledLayer {
|
|
19
|
+
chunks: ITiledChunk[];
|
|
20
|
+
height: number;
|
|
21
|
+
id: number;
|
|
22
|
+
name: string;
|
|
23
|
+
opacity: number;
|
|
24
|
+
properties: ILayerProperty[];
|
|
25
|
+
startx: number;
|
|
26
|
+
starty: number;
|
|
27
|
+
type: string;
|
|
28
|
+
visible: boolean;
|
|
29
|
+
width: number;
|
|
30
|
+
x: number;
|
|
31
|
+
y: number;
|
|
32
|
+
}
|
|
33
|
+
export interface ITiledChunk {
|
|
34
|
+
data: number[];
|
|
35
|
+
height: number;
|
|
36
|
+
width: number;
|
|
37
|
+
x: number;
|
|
38
|
+
y: number;
|
|
39
|
+
}
|
|
40
|
+
export interface ILayerProperty {
|
|
41
|
+
name: string;
|
|
42
|
+
type: string;
|
|
43
|
+
value: string;
|
|
44
|
+
}
|
|
45
|
+
export interface ITileset {
|
|
46
|
+
columns: number;
|
|
47
|
+
firstgid: number;
|
|
48
|
+
image: string;
|
|
49
|
+
imageheight: number;
|
|
50
|
+
imagewidth: number;
|
|
51
|
+
margin: number;
|
|
52
|
+
name: string;
|
|
53
|
+
spacing: number;
|
|
54
|
+
tilecount: number;
|
|
55
|
+
tileheight: number;
|
|
56
|
+
tiles: ITile[];
|
|
57
|
+
tilewidth: number;
|
|
58
|
+
wangsets: IWangset[];
|
|
59
|
+
}
|
|
60
|
+
export interface ITile {
|
|
61
|
+
id: number;
|
|
62
|
+
properties: ITileProperty[];
|
|
63
|
+
animation?: ITileAnimation[];
|
|
64
|
+
}
|
|
65
|
+
export interface ITileAnimation {
|
|
66
|
+
duration: number;
|
|
67
|
+
tileid: number;
|
|
68
|
+
}
|
|
69
|
+
export interface ITileProperty {
|
|
70
|
+
name: string;
|
|
71
|
+
type: Type;
|
|
72
|
+
value: boolean;
|
|
73
|
+
}
|
|
74
|
+
export declare enum Type {
|
|
75
|
+
Bool = "bool"
|
|
76
|
+
}
|
|
77
|
+
export interface IWangset {
|
|
78
|
+
colors: IColor[];
|
|
79
|
+
name: string;
|
|
80
|
+
tile: number;
|
|
81
|
+
type: string;
|
|
82
|
+
wangtiles: IWangTile[];
|
|
83
|
+
}
|
|
84
|
+
export interface IColor {
|
|
85
|
+
color: string;
|
|
86
|
+
name: string;
|
|
87
|
+
probability: number;
|
|
88
|
+
tile: number;
|
|
89
|
+
}
|
|
90
|
+
export interface IWangTile {
|
|
91
|
+
tileid: number;
|
|
92
|
+
wangid: number[];
|
|
93
|
+
}
|
|
94
|
+
export interface IGetTileXYResult {
|
|
95
|
+
x: number;
|
|
96
|
+
y: number;
|
|
97
|
+
}
|
|
98
|
+
export interface ITiledTile {
|
|
99
|
+
id: number;
|
|
100
|
+
properties: ITileProperty[];
|
|
101
|
+
}
|
|
102
|
+
export declare const TiledLayerNames: {
|
|
103
|
+
0: string;
|
|
104
|
+
1: string;
|
|
105
|
+
2: string;
|
|
106
|
+
3: string;
|
|
107
|
+
};
|
|
108
108
|
//# sourceMappingURL=tiled.types.d.ts.map
|