@rpg-engine/shared 0.2.83 → 0.2.86

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (110) hide show
  1. package/README.md +29 -29
  2. package/dist/constants/date.constants.d.ts +2 -2
  3. package/dist/constants/date.constants.js +5 -5
  4. package/dist/constants/npc.constants.d.ts +1 -1
  5. package/dist/constants/npc.constants.js +4 -4
  6. package/dist/constants/socket.constants.d.ts +2 -2
  7. package/dist/constants/socket.constants.js +6 -6
  8. package/dist/constants/world.constants.d.ts +10 -10
  9. package/dist/constants/world.constants.js +13 -13
  10. package/dist/index.d.ts +36 -36
  11. package/dist/index.d.ts.map +1 -1
  12. package/dist/index.js +52 -52
  13. package/dist/index.js.map +1 -1
  14. package/dist/libs/GridHelper.d.ts +11 -11
  15. package/dist/libs/GridHelper.js +37 -37
  16. package/dist/libs/MathHelper.d.ts +16 -16
  17. package/dist/libs/MathHelper.js +14 -14
  18. package/dist/libs/SocketHelper.d.ts +2 -2
  19. package/dist/libs/SocketHelper.js +14 -14
  20. package/dist/libs/TextHelper.d.ts +7 -7
  21. package/dist/libs/TextHelper.js +21 -21
  22. package/dist/libs/TypeHelper.d.ts +3 -3
  23. package/dist/libs/TypeHelper.js +16 -16
  24. package/dist/translations/app-rate.lang.json +38 -38
  25. package/dist/translations/assets.lang.json +82 -82
  26. package/dist/translations/auth.lang.json +182 -182
  27. package/dist/translations/email.lang.json +70 -70
  28. package/dist/translations/error.lang.json +18 -18
  29. package/dist/translations/form.lang.json +94 -94
  30. package/dist/translations/global.lang.json +90 -90
  31. package/dist/translations/logs.lang.json +6 -6
  32. package/dist/translations/onboarding.lang.d.ts +10 -10
  33. package/dist/translations/onboarding.lang.js +21 -21
  34. package/dist/translations/onboarding.lang.json +50 -50
  35. package/dist/translations/order.lang.json +90 -90
  36. package/dist/translations/search.lang.json +50 -50
  37. package/dist/translations/settings.lang.json +14 -14
  38. package/dist/translations/tabs.lang.json +22 -22
  39. package/dist/translations/users.lang.json +22 -22
  40. package/dist/translations/validation.lang.json +86 -86
  41. package/dist/types/animation.types.d.ts +16 -16
  42. package/dist/types/animation.types.js +2 -2
  43. package/dist/types/api.types.d.ts +21 -21
  44. package/dist/types/api.types.js +20 -20
  45. package/dist/types/asset.types.d.ts +6 -6
  46. package/dist/types/asset.types.js +2 -2
  47. package/dist/types/auth.types.d.ts +7 -7
  48. package/dist/types/auth.types.js +2 -2
  49. package/dist/types/battle.types.d.ts +33 -33
  50. package/dist/types/battle.types.js +17 -17
  51. package/dist/types/character.types.d.ts +134 -133
  52. package/dist/types/character.types.d.ts.map +1 -1
  53. package/dist/types/character.types.js +29 -29
  54. package/dist/types/character.types.js.map +1 -1
  55. package/dist/types/chat.types.d.ts +30 -30
  56. package/dist/types/chat.types.js +14 -14
  57. package/dist/types/container.types.d.ts +8 -8
  58. package/dist/types/container.types.d.ts.map +1 -1
  59. package/dist/types/container.types.js +2 -2
  60. package/dist/types/device.types.d.ts +24 -24
  61. package/dist/types/device.types.js +7 -7
  62. package/dist/types/entity.types.d.ts +20 -20
  63. package/dist/types/entity.types.js +14 -14
  64. package/dist/types/env.types.d.ts +5 -5
  65. package/dist/types/env.types.js +9 -9
  66. package/dist/types/googleOAuth.types.d.ts +47 -47
  67. package/dist/types/googleOAuth.types.js +2 -2
  68. package/dist/types/item.types.d.ts +124 -113
  69. package/dist/types/item.types.d.ts.map +1 -1
  70. package/dist/types/item.types.js +61 -59
  71. package/dist/types/item.types.js.map +1 -1
  72. package/dist/types/maps.types.d.ts +16 -16
  73. package/dist/types/maps.types.js +10 -10
  74. package/dist/types/notification.types.d.ts +14 -14
  75. package/dist/types/notification.types.js +2 -2
  76. package/dist/types/npc.types.d.ts +104 -104
  77. package/dist/types/npc.types.js +35 -35
  78. package/dist/types/npcMetadata.types.d.ts +7 -0
  79. package/dist/types/npcMetadata.types.d.ts.map +1 -0
  80. package/dist/types/npcMetadata.types.js +20 -0
  81. package/dist/types/npcMetadata.types.js.map +1 -0
  82. package/dist/types/pagination.types.d.ts +13 -13
  83. package/dist/types/pagination.types.js +2 -2
  84. package/dist/types/places.types.d.ts +16 -16
  85. package/dist/types/places.types.js +9 -9
  86. package/dist/types/player.types.d.ts +49 -0
  87. package/dist/types/player.types.d.ts.map +1 -0
  88. package/dist/types/player.types.js +14 -0
  89. package/dist/types/player.types.js.map +1 -0
  90. package/dist/types/preloadScene.types.d.ts +4 -4
  91. package/dist/types/preloadScene.types.js +7 -7
  92. package/dist/types/resource.types.d.ts +5 -5
  93. package/dist/types/resource.types.js +2 -2
  94. package/dist/types/scene.types.d.ts +8 -8
  95. package/dist/types/scene.types.js +8 -8
  96. package/dist/types/skills.types.d.ts +24 -24
  97. package/dist/types/skills.types.js +2 -2
  98. package/dist/types/socket.types.d.ts +17 -17
  99. package/dist/types/socket.types.js +8 -8
  100. package/dist/types/tiled.types.d.ts +107 -107
  101. package/dist/types/tiled.types.js +13 -13
  102. package/dist/types/translation.types.d.ts +5 -5
  103. package/dist/types/translation.types.js +8 -8
  104. package/dist/types/user.types.d.ts +96 -96
  105. package/dist/types/user.types.js +38 -38
  106. package/dist/types/validation.types.d.ts +9 -9
  107. package/dist/types/validation.types.js +2 -2
  108. package/dist/types/view.types.d.ts +14 -14
  109. package/dist/types/view.types.js +7 -7
  110. package/package.json +41 -41
@@ -1,105 +1,105 @@
1
- import { AnimationDirection } from "./animation.types";
2
- import { CharacterClass, CharacterGender, ICharacter } from "./character.types";
3
- import { EntityAttackType } from "./entity.types";
4
- import { MapLayers } from "./maps.types";
5
- import { IResource } from "./resource.types";
6
- import { ISkill } from "./skills.types";
7
- export interface INPC extends IResource {
8
- tiledId?: number;
9
- key: string;
10
- textureKey: string;
11
- name: string;
12
- health: number;
13
- maxHealth: number;
14
- mana: number;
15
- maxMana: number;
16
- alignment: NPCAlignment;
17
- targetType: NPCTargetType;
18
- targetCharacter?: ICharacter | null;
19
- x: number;
20
- y: number;
21
- initialX: number;
22
- initialY: number;
23
- direction: AnimationDirection;
24
- scene: string;
25
- class: CharacterClass;
26
- gender: CharacterGender;
27
- layer: MapLayers;
28
- attackType: EntityAttackType;
29
- originalMovementType: NPCMovementType;
30
- currentMovementType: NPCMovementType;
31
- maxRangeInGridCells?: number;
32
- maxRangedDistanceInGridCells?: number;
33
- pathOrientation?: NPCPathOrientation;
34
- fixedPath?: {
35
- endGridX: number;
36
- endGridY: number;
37
- };
38
- pm2InstanceManager: number;
39
- speed: number;
40
- dialogText: string;
41
- skills: ISkill | string;
42
- spawnIntervalMin: number;
43
- nextSpawnTime: Date;
44
- fleeOnLowHealth: boolean;
45
- }
46
- export declare enum NPCTargetType {
47
- Default = "Default",
48
- Talking = "Talking"
49
- }
50
- export declare enum NPCAlignment {
51
- Friendly = "Friendly",
52
- Neutral = "Neutral",
53
- Hostile = "Hostile"
54
- }
55
- export declare enum NPCPathOrientation {
56
- Forward = "Forward",
57
- Backward = "Backward"
58
- }
59
- export declare enum NPCMovementType {
60
- Random = "Random",
61
- FixedPath = "FixedPath",
62
- Stopped = "Stopped",
63
- MoveAway = "MoveAway",
64
- MoveTowards = "MoveTowards"
65
- }
66
- export declare enum NPCSocketEvents {
67
- NPCDataUpdate = "NPCDataUpdate",
68
- NPCPositionUpdate = "NPCPositionUpdate",
69
- NPCTalkToNPC = "NPCTalkToNPC",
70
- NPCStartDialogNPC = "NPCStartDialogNPC",
71
- NPCStopDialogNPC = "NPCStopDialogNPC"
72
- }
73
- export interface INPCPositionUpdatePayload {
74
- id: string;
75
- name: string;
76
- x: number;
77
- y: number;
78
- direction: string;
79
- key: string;
80
- layer: MapLayers;
81
- textureKey: string;
82
- scene: string;
83
- speed: number;
84
- alignment: NPCAlignment;
85
- health: number;
86
- maxHealth: number;
87
- mana: number;
88
- maxMana: number;
89
- }
90
- export interface INPCDataUpdatePayload {
91
- [key: string]: any;
92
- }
93
- export interface INPCGetInfoEmitterClient {
94
- npcId: string;
95
- }
96
- export interface INPCGetInfoEmitterServer extends INPC {
97
- }
98
- export interface INPCStartDialog {
99
- npcId: string;
100
- dialogText: string;
101
- }
102
- export interface INPCStopDialog {
103
- npcId: string;
104
- }
1
+ import { AnimationDirection } from "./animation.types";
2
+ import { CharacterClass, CharacterGender, ICharacter } from "./character.types";
3
+ import { EntityAttackType } from "./entity.types";
4
+ import { MapLayers } from "./maps.types";
5
+ import { IResource } from "./resource.types";
6
+ import { ISkill } from "./skills.types";
7
+ export interface INPC extends IResource {
8
+ tiledId?: number;
9
+ key: string;
10
+ textureKey: string;
11
+ name: string;
12
+ health: number;
13
+ maxHealth: number;
14
+ mana: number;
15
+ maxMana: number;
16
+ alignment: NPCAlignment;
17
+ targetType: NPCTargetType;
18
+ targetCharacter?: ICharacter | null;
19
+ x: number;
20
+ y: number;
21
+ initialX: number;
22
+ initialY: number;
23
+ direction: AnimationDirection;
24
+ scene: string;
25
+ class: CharacterClass;
26
+ gender: CharacterGender;
27
+ layer: MapLayers;
28
+ attackType: EntityAttackType;
29
+ originalMovementType: NPCMovementType;
30
+ currentMovementType: NPCMovementType;
31
+ maxRangeInGridCells?: number;
32
+ maxRangedDistanceInGridCells?: number;
33
+ pathOrientation?: NPCPathOrientation;
34
+ fixedPath?: {
35
+ endGridX: number;
36
+ endGridY: number;
37
+ };
38
+ pm2InstanceManager: number;
39
+ speed: number;
40
+ dialogText: string;
41
+ skills: ISkill | string;
42
+ spawnIntervalMin: number;
43
+ nextSpawnTime: Date;
44
+ fleeOnLowHealth: boolean;
45
+ }
46
+ export declare enum NPCTargetType {
47
+ Default = "Default",
48
+ Talking = "Talking"
49
+ }
50
+ export declare enum NPCAlignment {
51
+ Friendly = "Friendly",
52
+ Neutral = "Neutral",
53
+ Hostile = "Hostile"
54
+ }
55
+ export declare enum NPCPathOrientation {
56
+ Forward = "Forward",
57
+ Backward = "Backward"
58
+ }
59
+ export declare enum NPCMovementType {
60
+ Random = "Random",
61
+ FixedPath = "FixedPath",
62
+ Stopped = "Stopped",
63
+ MoveAway = "MoveAway",
64
+ MoveTowards = "MoveTowards"
65
+ }
66
+ export declare enum NPCSocketEvents {
67
+ NPCDataUpdate = "NPCDataUpdate",
68
+ NPCPositionUpdate = "NPCPositionUpdate",
69
+ NPCTalkToNPC = "NPCTalkToNPC",
70
+ NPCStartDialogNPC = "NPCStartDialogNPC",
71
+ NPCStopDialogNPC = "NPCStopDialogNPC"
72
+ }
73
+ export interface INPCPositionUpdatePayload {
74
+ id: string;
75
+ name: string;
76
+ x: number;
77
+ y: number;
78
+ direction: string;
79
+ key: string;
80
+ layer: MapLayers;
81
+ textureKey: string;
82
+ scene: string;
83
+ speed: number;
84
+ alignment: NPCAlignment;
85
+ health: number;
86
+ maxHealth: number;
87
+ mana: number;
88
+ maxMana: number;
89
+ }
90
+ export interface INPCDataUpdatePayload {
91
+ [key: string]: any;
92
+ }
93
+ export interface INPCGetInfoEmitterClient {
94
+ npcId: string;
95
+ }
96
+ export interface INPCGetInfoEmitterServer extends INPC {
97
+ }
98
+ export interface INPCStartDialog {
99
+ npcId: string;
100
+ dialogText: string;
101
+ }
102
+ export interface INPCStopDialog {
103
+ npcId: string;
104
+ }
105
105
  //# sourceMappingURL=npc.types.d.ts.map
@@ -1,36 +1,36 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.NPCSocketEvents = exports.NPCMovementType = exports.NPCPathOrientation = exports.NPCAlignment = exports.NPCTargetType = void 0;
4
- var NPCTargetType;
5
- (function (NPCTargetType) {
6
- NPCTargetType["Default"] = "Default";
7
- NPCTargetType["Talking"] = "Talking";
8
- })(NPCTargetType = exports.NPCTargetType || (exports.NPCTargetType = {}));
9
- var NPCAlignment;
10
- (function (NPCAlignment) {
11
- NPCAlignment["Friendly"] = "Friendly";
12
- NPCAlignment["Neutral"] = "Neutral";
13
- NPCAlignment["Hostile"] = "Hostile";
14
- })(NPCAlignment = exports.NPCAlignment || (exports.NPCAlignment = {}));
15
- var NPCPathOrientation;
16
- (function (NPCPathOrientation) {
17
- NPCPathOrientation["Forward"] = "Forward";
18
- NPCPathOrientation["Backward"] = "Backward";
19
- })(NPCPathOrientation = exports.NPCPathOrientation || (exports.NPCPathOrientation = {}));
20
- var NPCMovementType;
21
- (function (NPCMovementType) {
22
- NPCMovementType["Random"] = "Random";
23
- NPCMovementType["FixedPath"] = "FixedPath";
24
- NPCMovementType["Stopped"] = "Stopped";
25
- NPCMovementType["MoveAway"] = "MoveAway";
26
- NPCMovementType["MoveTowards"] = "MoveTowards";
27
- })(NPCMovementType = exports.NPCMovementType || (exports.NPCMovementType = {}));
28
- var NPCSocketEvents;
29
- (function (NPCSocketEvents) {
30
- NPCSocketEvents["NPCDataUpdate"] = "NPCDataUpdate";
31
- NPCSocketEvents["NPCPositionUpdate"] = "NPCPositionUpdate";
32
- NPCSocketEvents["NPCTalkToNPC"] = "NPCTalkToNPC";
33
- NPCSocketEvents["NPCStartDialogNPC"] = "NPCStartDialogNPC";
34
- NPCSocketEvents["NPCStopDialogNPC"] = "NPCStopDialogNPC";
35
- })(NPCSocketEvents = exports.NPCSocketEvents || (exports.NPCSocketEvents = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.NPCSocketEvents = exports.NPCMovementType = exports.NPCPathOrientation = exports.NPCAlignment = exports.NPCTargetType = void 0;
4
+ var NPCTargetType;
5
+ (function (NPCTargetType) {
6
+ NPCTargetType["Default"] = "Default";
7
+ NPCTargetType["Talking"] = "Talking";
8
+ })(NPCTargetType = exports.NPCTargetType || (exports.NPCTargetType = {}));
9
+ var NPCAlignment;
10
+ (function (NPCAlignment) {
11
+ NPCAlignment["Friendly"] = "Friendly";
12
+ NPCAlignment["Neutral"] = "Neutral";
13
+ NPCAlignment["Hostile"] = "Hostile";
14
+ })(NPCAlignment = exports.NPCAlignment || (exports.NPCAlignment = {}));
15
+ var NPCPathOrientation;
16
+ (function (NPCPathOrientation) {
17
+ NPCPathOrientation["Forward"] = "Forward";
18
+ NPCPathOrientation["Backward"] = "Backward";
19
+ })(NPCPathOrientation = exports.NPCPathOrientation || (exports.NPCPathOrientation = {}));
20
+ var NPCMovementType;
21
+ (function (NPCMovementType) {
22
+ NPCMovementType["Random"] = "Random";
23
+ NPCMovementType["FixedPath"] = "FixedPath";
24
+ NPCMovementType["Stopped"] = "Stopped";
25
+ NPCMovementType["MoveAway"] = "MoveAway";
26
+ NPCMovementType["MoveTowards"] = "MoveTowards";
27
+ })(NPCMovementType = exports.NPCMovementType || (exports.NPCMovementType = {}));
28
+ var NPCSocketEvents;
29
+ (function (NPCSocketEvents) {
30
+ NPCSocketEvents["NPCDataUpdate"] = "NPCDataUpdate";
31
+ NPCSocketEvents["NPCPositionUpdate"] = "NPCPositionUpdate";
32
+ NPCSocketEvents["NPCTalkToNPC"] = "NPCTalkToNPC";
33
+ NPCSocketEvents["NPCStartDialogNPC"] = "NPCStartDialogNPC";
34
+ NPCSocketEvents["NPCStopDialogNPC"] = "NPCStopDialogNPC";
35
+ })(NPCSocketEvents = exports.NPCSocketEvents || (exports.NPCSocketEvents = {}));
36
36
  //# sourceMappingURL=npc.types.js.map
@@ -0,0 +1,7 @@
1
+ import { INPC } from "./npc.types";
2
+ interface INPCMetaData extends Omit<INPC, "_id"> {
3
+ key: string;
4
+ }
5
+ export declare const NPCMetaData: INPCMetaData[];
6
+ export {};
7
+ //# sourceMappingURL=npcMetadata.types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"npcMetadata.types.d.ts","sourceRoot":"","sources":["../../src/types/npcMetadata.types.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,IAAI,EAAE,MAAM,aAAa,CAAC;AAEnC,UAAU,YAAa,SAAQ,IAAI,CAAC,IAAI,EAAE,KAAK,CAAC;IAC9C,GAAG,EAAE,MAAM,CAAC;CACb;AAED,eAAO,MAAM,WAAW,EAAE,YAAY,EAYrC,CAAC"}
@@ -0,0 +1,20 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.NPCMetaData = void 0;
4
+ const GridHelper_1 = require("../libs/GridHelper");
5
+ const character_types_1 = require("./character.types");
6
+ const maps_types_1 = require("./maps.types");
7
+ exports.NPCMetaData = [
8
+ {
9
+ key: "alice",
10
+ name: "Alice",
11
+ x: (0, GridHelper_1.FromGridX)(22),
12
+ y: (0, GridHelper_1.FromGridY)(12),
13
+ direction: "down",
14
+ scene: "MainScene",
15
+ class: character_types_1.CharacterClass.Cleric,
16
+ gender: character_types_1.CharacterGender.Female,
17
+ layer: maps_types_1.MapLayers.Player,
18
+ },
19
+ ];
20
+ //# sourceMappingURL=npcMetadata.types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"npcMetadata.types.js","sourceRoot":"","sources":["../../src/types/npcMetadata.types.ts"],"names":[],"mappings":";;;AAAA,mDAA0D;AAC1D,uDAAoE;AACpE,6CAAyC;AAO5B,QAAA,WAAW,GAAmB;IACzC;QACE,GAAG,EAAE,OAAO;QACZ,IAAI,EAAE,OAAO;QACb,CAAC,EAAE,IAAA,sBAAS,EAAC,EAAE,CAAC;QAChB,CAAC,EAAE,IAAA,sBAAS,EAAC,EAAE,CAAC;QAChB,SAAS,EAAE,MAAM;QACjB,KAAK,EAAE,WAAW;QAClB,KAAK,EAAE,gCAAc,CAAC,MAAM;QAC5B,MAAM,EAAE,iCAAe,CAAC,MAAM;QAC9B,KAAK,EAAE,sBAAS,CAAC,MAAM;KACxB;CACF,CAAC"}
@@ -1,14 +1,14 @@
1
- export interface IPaginationResponse<T> {
2
- docs: T[];
3
- totalDocs: number;
4
- offset: number;
5
- limit: number;
6
- totalPages: number;
7
- page: number;
8
- pagingCounter: number;
9
- hasPrevPage: boolean;
10
- hasNextPage: boolean;
11
- prevPage: number | null;
12
- nextPage: number | null;
13
- }
1
+ export interface IPaginationResponse<T> {
2
+ docs: T[];
3
+ totalDocs: number;
4
+ offset: number;
5
+ limit: number;
6
+ totalPages: number;
7
+ page: number;
8
+ pagingCounter: number;
9
+ hasPrevPage: boolean;
10
+ hasNextPage: boolean;
11
+ prevPage: number | null;
12
+ nextPage: number | null;
13
+ }
14
14
  //# sourceMappingURL=pagination.types.d.ts.map
@@ -1,3 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  //# sourceMappingURL=pagination.types.js.map
@@ -1,17 +1,17 @@
1
- export declare enum Countries {
2
- US = "US",
3
- Brazil = "Brazil",
4
- Global = "Global"
5
- }
6
- export interface ICountry {
7
- name: string;
8
- code: string;
9
- }
10
- export interface ICountryCity {
11
- country: {
12
- name: string;
13
- code: string;
14
- };
15
- cities: string[];
16
- }
1
+ export declare enum Countries {
2
+ US = "US",
3
+ Brazil = "Brazil",
4
+ Global = "Global"
5
+ }
6
+ export interface ICountry {
7
+ name: string;
8
+ code: string;
9
+ }
10
+ export interface ICountryCity {
11
+ country: {
12
+ name: string;
13
+ code: string;
14
+ };
15
+ cities: string[];
16
+ }
17
17
  //# sourceMappingURL=places.types.d.ts.map
@@ -1,10 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.Countries = void 0;
4
- var Countries;
5
- (function (Countries) {
6
- Countries["US"] = "US";
7
- Countries["Brazil"] = "Brazil";
8
- Countries["Global"] = "Global";
9
- })(Countries = exports.Countries || (exports.Countries = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.Countries = void 0;
4
+ var Countries;
5
+ (function (Countries) {
6
+ Countries["US"] = "US";
7
+ Countries["Brazil"] = "Brazil";
8
+ Countries["Global"] = "Global";
9
+ })(Countries = exports.Countries || (exports.Countries = {}));
10
10
  //# sourceMappingURL=places.types.js.map
@@ -0,0 +1,49 @@
1
+ import { IEntityBasicInfo } from "./entity.types";
2
+ export declare enum PlayerSocketEvents {
3
+ PlayerCreate = "PlayerCreate",
4
+ PlayerPositionUpdate = "PlayerPositionUpdate",
5
+ PlayerPositionUpdateConfirm = "PlayerPositionUpdateConfirm",
6
+ PlayerLogout = "PlayerLogout",
7
+ PlayerPrivateMessage = "PlayerPrivateMessage",
8
+ PlayerPing = "PlayerPing",
9
+ PlayerForceDisconnect = "PlayerForceDisconnect"
10
+ }
11
+ export interface IPlayerPing {
12
+ id: string;
13
+ }
14
+ export interface IPlayerPositionUpdateConfirm {
15
+ id: string;
16
+ direction: string;
17
+ isValid: boolean;
18
+ }
19
+ export declare type Events = PlayerSocketEvents;
20
+ export interface IConnectedPlayer {
21
+ id: string;
22
+ name: string;
23
+ x: number;
24
+ y: number;
25
+ channelId: string;
26
+ direction?: string;
27
+ isMoving?: boolean;
28
+ cameraCoordinates: ICameraCoordinates;
29
+ otherEntitiesInView: IEntitiesInView;
30
+ }
31
+ export interface IEntitiesInView {
32
+ [id: string]: IEntityBasicInfo;
33
+ }
34
+ export interface IConnectedPlayers {
35
+ [id: string]: IConnectedPlayer;
36
+ }
37
+ export interface PlayerLogoutPayload {
38
+ id: string;
39
+ }
40
+ export interface ICameraCoordinates {
41
+ x: number;
42
+ y: number;
43
+ width: number;
44
+ height: number;
45
+ }
46
+ export interface IPlayerForceDisconnect {
47
+ reason: string;
48
+ }
49
+ //# sourceMappingURL=player.types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"player.types.d.ts","sourceRoot":"","sources":["../../src/types/player.types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,gBAAgB,CAAC;AAGlD,oBAAY,kBAAkB;IAC5B,YAAY,iBAAiB;IAC7B,oBAAoB,yBAAyB;IAC7C,2BAA2B,gCAAgC;IAC3D,YAAY,iBAAiB;IAC7B,oBAAoB,yBAAyB;IAC7C,UAAU,eAAe;IACzB,qBAAqB,0BAA0B;CAChD;AAED,MAAM,WAAW,WAAW;IAE1B,EAAE,EAAE,MAAM,CAAC;CACZ;AAED,MAAM,WAAW,4BAA4B;IAC3C,EAAE,EAAE,MAAM,CAAC;IACX,SAAS,EAAE,MAAM,CAAC;IAClB,OAAO,EAAE,OAAO,CAAC;CAClB;AAED,oBAAY,MAAM,GAAG,kBAAkB,CAAC;AAExC,MAAM,WAAW,gBAAgB;IAC/B,EAAE,EAAE,MAAM,CAAC;IACX,IAAI,EAAE,MAAM,CAAC;IACb,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,iBAAiB,EAAE,kBAAkB,CAAC;IACtC,mBAAmB,EAAE,eAAe,CAAC;CACtC;AAED,MAAM,WAAW,eAAe;IAC9B,CAAC,EAAE,EAAE,MAAM,GAAG,gBAAgB,CAAC;CAChC;AAED,MAAM,WAAW,iBAAiB;IAChC,CAAC,EAAE,EAAE,MAAM,GAAG,gBAAgB,CAAC;CAChC;AAED,MAAM,WAAW,mBAAmB;IAClC,EAAE,EAAE,MAAM,CAAC;CACZ;AAED,MAAM,WAAW,kBAAkB;IACjC,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,sBAAsB;IACrC,MAAM,EAAE,MAAM,CAAC;CAChB"}
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PlayerSocketEvents = void 0;
4
+ var PlayerSocketEvents;
5
+ (function (PlayerSocketEvents) {
6
+ PlayerSocketEvents["PlayerCreate"] = "PlayerCreate";
7
+ PlayerSocketEvents["PlayerPositionUpdate"] = "PlayerPositionUpdate";
8
+ PlayerSocketEvents["PlayerPositionUpdateConfirm"] = "PlayerPositionUpdateConfirm";
9
+ PlayerSocketEvents["PlayerLogout"] = "PlayerLogout";
10
+ PlayerSocketEvents["PlayerPrivateMessage"] = "PlayerPrivateMessage";
11
+ PlayerSocketEvents["PlayerPing"] = "PlayerPing";
12
+ PlayerSocketEvents["PlayerForceDisconnect"] = "PlayerForceDisconnect";
13
+ })(PlayerSocketEvents = exports.PlayerSocketEvents || (exports.PlayerSocketEvents = {}));
14
+ //# sourceMappingURL=player.types.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"player.types.js","sourceRoot":"","sources":["../../src/types/player.types.ts"],"names":[],"mappings":";;;AAGA,IAAY,kBAQX;AARD,WAAY,kBAAkB;IAC5B,mDAA6B,CAAA;IAC7B,mEAA6C,CAAA;IAC7C,iFAA2D,CAAA;IAC3D,mDAA6B,CAAA;IAC7B,mEAA6C,CAAA;IAC7C,+CAAyB,CAAA;IACzB,qEAA+C,CAAA;AACjD,CAAC,EARW,kBAAkB,GAAlB,0BAAkB,KAAlB,0BAAkB,QAQ7B"}
@@ -1,5 +1,5 @@
1
- export declare const PreloadSceneData: {
2
- key: string;
3
- assets: {};
4
- };
1
+ export declare const PreloadSceneData: {
2
+ key: string;
3
+ assets: {};
4
+ };
5
5
  //# sourceMappingURL=preloadScene.types.d.ts.map
@@ -1,8 +1,8 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PreloadSceneData = void 0;
4
- exports.PreloadSceneData = {
5
- key: "PreloadScene",
6
- assets: {},
7
- };
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PreloadSceneData = void 0;
4
+ exports.PreloadSceneData = {
5
+ key: "PreloadScene",
6
+ assets: {},
7
+ };
8
8
  //# sourceMappingURL=preloadScene.types.js.map
@@ -1,6 +1,6 @@
1
- export interface IResource {
2
- _id: string;
3
- createdAt?: string;
4
- updatedAt?: string;
5
- }
1
+ export interface IResource {
2
+ _id: string;
3
+ createdAt?: string;
4
+ updatedAt?: string;
5
+ }
6
6
  //# sourceMappingURL=resource.types.d.ts.map
@@ -1,3 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  //# sourceMappingURL=resource.types.js.map
@@ -1,9 +1,9 @@
1
- export interface ISceneData {
2
- key: string;
3
- }
4
- export declare const ScenesMetaData: {
5
- MainScene: {
6
- map: string;
7
- };
8
- };
1
+ export interface ISceneData {
2
+ key: string;
3
+ }
4
+ export declare const ScenesMetaData: {
5
+ MainScene: {
6
+ map: string;
7
+ };
8
+ };
9
9
  //# sourceMappingURL=scene.types.d.ts.map
@@ -1,9 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ScenesMetaData = void 0;
4
- exports.ScenesMetaData = {
5
- MainScene: {
6
- map: "another_map",
7
- },
8
- };
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ScenesMetaData = void 0;
4
+ exports.ScenesMetaData = {
5
+ MainScene: {
6
+ map: "another_map",
7
+ },
8
+ };
9
9
  //# sourceMappingURL=scene.types.js.map
@@ -1,25 +1,25 @@
1
- import { IResource } from "./resource.types";
2
- export interface ISkill extends IResource {
3
- owner: string;
4
- level: number;
5
- xpGainRate: number;
6
- experience: number;
7
- stamina: number;
8
- magic: number;
9
- strength: number;
10
- resistance: number;
11
- dexterity: number;
12
- first: number;
13
- club: number;
14
- sword: number;
15
- axe: number;
16
- distance: number;
17
- shielding: number;
18
- fishing: number;
19
- mining: number;
20
- lumberjacking: number;
21
- cooking: number;
22
- alchemy: number;
23
- magicResistance: number;
24
- }
1
+ import { IResource } from "./resource.types";
2
+ export interface ISkill extends IResource {
3
+ owner: string;
4
+ level: number;
5
+ xpGainRate: number;
6
+ experience: number;
7
+ stamina: number;
8
+ magic: number;
9
+ strength: number;
10
+ resistance: number;
11
+ dexterity: number;
12
+ first: number;
13
+ club: number;
14
+ sword: number;
15
+ axe: number;
16
+ distance: number;
17
+ shielding: number;
18
+ fishing: number;
19
+ mining: number;
20
+ lumberjacking: number;
21
+ cooking: number;
22
+ alchemy: number;
23
+ magicResistance: number;
24
+ }
25
25
  //# sourceMappingURL=skills.types.d.ts.map
@@ -1,3 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  //# sourceMappingURL=skills.types.js.map