@rpg-engine/shared 0.2.43 → 0.2.44
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/types/battle.types.d.ts +5 -6
- package/dist/types/battle.types.d.ts.map +1 -1
- package/dist/types/battle.types.js +2 -4
- package/dist/types/battle.types.js.map +1 -1
- package/dist/types/npcMetadata.types.d.ts +7 -0
- package/dist/types/npcMetadata.types.d.ts.map +1 -0
- package/dist/types/npcMetadata.types.js +20 -0
- package/dist/types/npcMetadata.types.js.map +1 -0
- package/dist/types/player.types.d.ts +49 -0
- package/dist/types/player.types.d.ts.map +1 -0
- package/dist/types/player.types.js +14 -0
- package/dist/types/player.types.js.map +1 -0
- package/package.json +1 -1
|
@@ -3,10 +3,8 @@ export declare enum BattleSocketEvents {
|
|
|
3
3
|
InitTargeting = "InitTargeting",
|
|
4
4
|
StopTargeting = "StopTargeting",
|
|
5
5
|
CancelTargeting = "CancelTargeting",
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
NPCEvent = "NPCEvent",
|
|
9
|
-
NPCDeath = "NPCDeath"
|
|
6
|
+
BattleEvent = "BattleEvent",
|
|
7
|
+
BattleDeath = "BattleDeath"
|
|
10
8
|
}
|
|
11
9
|
export declare enum BattleEventType {
|
|
12
10
|
Miss = "Miss",
|
|
@@ -20,8 +18,9 @@ export interface IBattleEventFromServer {
|
|
|
20
18
|
totalDamage?: number;
|
|
21
19
|
postDamageTargetHP?: number;
|
|
22
20
|
}
|
|
23
|
-
export interface
|
|
24
|
-
|
|
21
|
+
export interface IBattleDeath {
|
|
22
|
+
id: string;
|
|
23
|
+
type: "Character" | "NPC";
|
|
25
24
|
}
|
|
26
25
|
export interface IBattleInitTargeting {
|
|
27
26
|
targetId: string;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"battle.types.d.ts","sourceRoot":"","sources":["../../src/types/battle.types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAC;AAE5C,oBAAY,kBAAkB;IAC5B,aAAa,kBAAkB;IAC/B,aAAa,kBAAkB;IAC/B,eAAe,oBAAoB;IACnC,
|
|
1
|
+
{"version":3,"file":"battle.types.d.ts","sourceRoot":"","sources":["../../src/types/battle.types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,gBAAgB,CAAC;AAE5C,oBAAY,kBAAkB;IAC5B,aAAa,kBAAkB;IAC/B,aAAa,kBAAkB;IAC/B,eAAe,oBAAoB;IACnC,WAAW,gBAAgB;IAC3B,WAAW,gBAAgB;CAC5B;AAED,oBAAY,eAAe;IACzB,IAAI,SAAS;IACb,KAAK,UAAU;IACf,GAAG,QAAQ;CACZ;AAED,MAAM,WAAW,sBAAsB;IACrC,QAAQ,EAAE,MAAM,CAAC;IACjB,UAAU,EAAE,WAAW,GAAG,KAAK,CAAC;IAChC,SAAS,EAAE,eAAe,CAAC;IAC3B,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,kBAAkB,CAAC,EAAE,MAAM,CAAC;CAC7B;AAED,MAAM,WAAW,YAAY;IAC3B,EAAE,EAAE,MAAM,CAAC;IACX,IAAI,EAAE,WAAW,GAAG,KAAK,CAAC;CAC3B;AAED,MAAM,WAAW,oBAAoB;IACnC,QAAQ,EAAE,MAAM,CAAC;IACjB,IAAI,EAAE,UAAU,CAAC;CAClB;AAED,MAAM,WAAW,sBAAsB;IACrC,QAAQ,EAAE,MAAM,CAAC;IACjB,IAAI,EAAE,UAAU,CAAC;IACjB,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB"}
|
|
@@ -6,10 +6,8 @@ var BattleSocketEvents;
|
|
|
6
6
|
BattleSocketEvents["InitTargeting"] = "InitTargeting";
|
|
7
7
|
BattleSocketEvents["StopTargeting"] = "StopTargeting";
|
|
8
8
|
BattleSocketEvents["CancelTargeting"] = "CancelTargeting";
|
|
9
|
-
BattleSocketEvents["
|
|
10
|
-
BattleSocketEvents["
|
|
11
|
-
BattleSocketEvents["NPCEvent"] = "NPCEvent";
|
|
12
|
-
BattleSocketEvents["NPCDeath"] = "NPCDeath";
|
|
9
|
+
BattleSocketEvents["BattleEvent"] = "BattleEvent";
|
|
10
|
+
BattleSocketEvents["BattleDeath"] = "BattleDeath";
|
|
13
11
|
})(BattleSocketEvents = exports.BattleSocketEvents || (exports.BattleSocketEvents = {}));
|
|
14
12
|
var BattleEventType;
|
|
15
13
|
(function (BattleEventType) {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"battle.types.js","sourceRoot":"","sources":["../../src/types/battle.types.ts"],"names":[],"mappings":";;;AAEA,IAAY,
|
|
1
|
+
{"version":3,"file":"battle.types.js","sourceRoot":"","sources":["../../src/types/battle.types.ts"],"names":[],"mappings":";;;AAEA,IAAY,kBAMX;AAND,WAAY,kBAAkB;IAC5B,qDAA+B,CAAA;IAC/B,qDAA+B,CAAA;IAC/B,yDAAmC,CAAA;IACnC,iDAA2B,CAAA;IAC3B,iDAA2B,CAAA;AAC7B,CAAC,EANW,kBAAkB,GAAlB,0BAAkB,KAAlB,0BAAkB,QAM7B;AAED,IAAY,eAIX;AAJD,WAAY,eAAe;IACzB,gCAAa,CAAA;IACb,kCAAe,CAAA;IACf,8BAAW,CAAA;AACb,CAAC,EAJW,eAAe,GAAf,uBAAe,KAAf,uBAAe,QAI1B"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"npcMetadata.types.d.ts","sourceRoot":"","sources":["../../src/types/npcMetadata.types.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,IAAI,EAAE,MAAM,aAAa,CAAC;AAEnC,UAAU,YAAa,SAAQ,IAAI,CAAC,IAAI,EAAE,KAAK,CAAC;IAC9C,GAAG,EAAE,MAAM,CAAC;CACb;AAED,eAAO,MAAM,WAAW,EAAE,YAAY,EAYrC,CAAC"}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.NPCMetaData = void 0;
|
|
4
|
+
const GridHelper_1 = require("../libs/GridHelper");
|
|
5
|
+
const character_types_1 = require("./character.types");
|
|
6
|
+
const maps_types_1 = require("./maps.types");
|
|
7
|
+
exports.NPCMetaData = [
|
|
8
|
+
{
|
|
9
|
+
key: "alice",
|
|
10
|
+
name: "Alice",
|
|
11
|
+
x: (0, GridHelper_1.FromGridX)(22),
|
|
12
|
+
y: (0, GridHelper_1.FromGridY)(12),
|
|
13
|
+
direction: "down",
|
|
14
|
+
scene: "MainScene",
|
|
15
|
+
class: character_types_1.CharacterClass.Cleric,
|
|
16
|
+
gender: character_types_1.CharacterGender.Female,
|
|
17
|
+
layer: maps_types_1.MapLayers.Player,
|
|
18
|
+
},
|
|
19
|
+
];
|
|
20
|
+
//# sourceMappingURL=npcMetadata.types.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"npcMetadata.types.js","sourceRoot":"","sources":["../../src/types/npcMetadata.types.ts"],"names":[],"mappings":";;;AAAA,mDAA0D;AAC1D,uDAAoE;AACpE,6CAAyC;AAO5B,QAAA,WAAW,GAAmB;IACzC;QACE,GAAG,EAAE,OAAO;QACZ,IAAI,EAAE,OAAO;QACb,CAAC,EAAE,IAAA,sBAAS,EAAC,EAAE,CAAC;QAChB,CAAC,EAAE,IAAA,sBAAS,EAAC,EAAE,CAAC;QAChB,SAAS,EAAE,MAAM;QACjB,KAAK,EAAE,WAAW;QAClB,KAAK,EAAE,gCAAc,CAAC,MAAM;QAC5B,MAAM,EAAE,iCAAe,CAAC,MAAM;QAC9B,KAAK,EAAE,sBAAS,CAAC,MAAM;KACxB;CACF,CAAC"}
|
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
import { IEntityBasicInfo } from "./entity.types";
|
|
2
|
+
export declare enum PlayerSocketEvents {
|
|
3
|
+
PlayerCreate = "PlayerCreate",
|
|
4
|
+
PlayerPositionUpdate = "PlayerPositionUpdate",
|
|
5
|
+
PlayerPositionUpdateConfirm = "PlayerPositionUpdateConfirm",
|
|
6
|
+
PlayerLogout = "PlayerLogout",
|
|
7
|
+
PlayerPrivateMessage = "PlayerPrivateMessage",
|
|
8
|
+
PlayerPing = "PlayerPing",
|
|
9
|
+
PlayerForceDisconnect = "PlayerForceDisconnect"
|
|
10
|
+
}
|
|
11
|
+
export interface IPlayerPing {
|
|
12
|
+
id: string;
|
|
13
|
+
}
|
|
14
|
+
export interface IPlayerPositionUpdateConfirm {
|
|
15
|
+
id: string;
|
|
16
|
+
direction: string;
|
|
17
|
+
isValid: boolean;
|
|
18
|
+
}
|
|
19
|
+
export declare type Events = PlayerSocketEvents;
|
|
20
|
+
export interface IConnectedPlayer {
|
|
21
|
+
id: string;
|
|
22
|
+
name: string;
|
|
23
|
+
x: number;
|
|
24
|
+
y: number;
|
|
25
|
+
channelId: string;
|
|
26
|
+
direction?: string;
|
|
27
|
+
isMoving?: boolean;
|
|
28
|
+
cameraCoordinates: ICameraCoordinates;
|
|
29
|
+
otherEntitiesInView: IEntitiesInView;
|
|
30
|
+
}
|
|
31
|
+
export interface IEntitiesInView {
|
|
32
|
+
[id: string]: IEntityBasicInfo;
|
|
33
|
+
}
|
|
34
|
+
export interface IConnectedPlayers {
|
|
35
|
+
[id: string]: IConnectedPlayer;
|
|
36
|
+
}
|
|
37
|
+
export interface PlayerLogoutPayload {
|
|
38
|
+
id: string;
|
|
39
|
+
}
|
|
40
|
+
export interface ICameraCoordinates {
|
|
41
|
+
x: number;
|
|
42
|
+
y: number;
|
|
43
|
+
width: number;
|
|
44
|
+
height: number;
|
|
45
|
+
}
|
|
46
|
+
export interface IPlayerForceDisconnect {
|
|
47
|
+
reason: string;
|
|
48
|
+
}
|
|
49
|
+
//# sourceMappingURL=player.types.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"player.types.d.ts","sourceRoot":"","sources":["../../src/types/player.types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,gBAAgB,CAAC;AAGlD,oBAAY,kBAAkB;IAC5B,YAAY,iBAAiB;IAC7B,oBAAoB,yBAAyB;IAC7C,2BAA2B,gCAAgC;IAC3D,YAAY,iBAAiB;IAC7B,oBAAoB,yBAAyB;IAC7C,UAAU,eAAe;IACzB,qBAAqB,0BAA0B;CAChD;AAED,MAAM,WAAW,WAAW;IAE1B,EAAE,EAAE,MAAM,CAAC;CACZ;AAED,MAAM,WAAW,4BAA4B;IAC3C,EAAE,EAAE,MAAM,CAAC;IACX,SAAS,EAAE,MAAM,CAAC;IAClB,OAAO,EAAE,OAAO,CAAC;CAClB;AAED,oBAAY,MAAM,GAAG,kBAAkB,CAAC;AAExC,MAAM,WAAW,gBAAgB;IAC/B,EAAE,EAAE,MAAM,CAAC;IACX,IAAI,EAAE,MAAM,CAAC;IACb,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,iBAAiB,EAAE,kBAAkB,CAAC;IACtC,mBAAmB,EAAE,eAAe,CAAC;CACtC;AAED,MAAM,WAAW,eAAe;IAC9B,CAAC,EAAE,EAAE,MAAM,GAAG,gBAAgB,CAAC;CAChC;AAED,MAAM,WAAW,iBAAiB;IAChC,CAAC,EAAE,EAAE,MAAM,GAAG,gBAAgB,CAAC;CAChC;AAED,MAAM,WAAW,mBAAmB;IAClC,EAAE,EAAE,MAAM,CAAC;CACZ;AAED,MAAM,WAAW,kBAAkB;IACjC,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,sBAAsB;IACrC,MAAM,EAAE,MAAM,CAAC;CAChB"}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.PlayerSocketEvents = void 0;
|
|
4
|
+
var PlayerSocketEvents;
|
|
5
|
+
(function (PlayerSocketEvents) {
|
|
6
|
+
PlayerSocketEvents["PlayerCreate"] = "PlayerCreate";
|
|
7
|
+
PlayerSocketEvents["PlayerPositionUpdate"] = "PlayerPositionUpdate";
|
|
8
|
+
PlayerSocketEvents["PlayerPositionUpdateConfirm"] = "PlayerPositionUpdateConfirm";
|
|
9
|
+
PlayerSocketEvents["PlayerLogout"] = "PlayerLogout";
|
|
10
|
+
PlayerSocketEvents["PlayerPrivateMessage"] = "PlayerPrivateMessage";
|
|
11
|
+
PlayerSocketEvents["PlayerPing"] = "PlayerPing";
|
|
12
|
+
PlayerSocketEvents["PlayerForceDisconnect"] = "PlayerForceDisconnect";
|
|
13
|
+
})(PlayerSocketEvents = exports.PlayerSocketEvents || (exports.PlayerSocketEvents = {}));
|
|
14
|
+
//# sourceMappingURL=player.types.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"player.types.js","sourceRoot":"","sources":["../../src/types/player.types.ts"],"names":[],"mappings":";;;AAGA,IAAY,kBAQX;AARD,WAAY,kBAAkB;IAC5B,mDAA6B,CAAA;IAC7B,mEAA6C,CAAA;IAC7C,iFAA2D,CAAA;IAC3D,mDAA6B,CAAA;IAC7B,mEAA6C,CAAA;IAC7C,+CAAyB,CAAA;IACzB,qEAA+C,CAAA;AACjD,CAAC,EARW,kBAAkB,GAAlB,0BAAkB,KAAlB,0BAAkB,QAQ7B"}
|