@rpg-engine/long-bow 0.8.4 → 0.8.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/InformationCenter/sections/bestiary/BestiarySection.d.ts +1 -0
- package/dist/components/InformationCenter/sections/faq/FaqSection.d.ts +1 -0
- package/dist/components/InformationCenter/sections/items/ItemsSection.d.ts +1 -0
- package/dist/components/InternalTabs/InternalTabs.d.ts +2 -0
- package/dist/components/Store/InternalStoreTab.d.ts +15 -0
- package/dist/components/Store/Store.d.ts +3 -0
- package/dist/components/Store/StoreItemRow.d.ts +13 -0
- package/dist/components/Store/StoreTabContent.d.ts +14 -0
- package/dist/components/Store/StoreTypes.d.ts +19 -0
- package/dist/components/shared/PaginatedContent/PaginatedContent.d.ts +24 -0
- package/dist/long-bow.cjs.development.js +19 -7
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +19 -7
- package/dist/long-bow.esm.js.map +1 -1
- package/dist/stories/Features/store/Store.stories.d.ts +1 -0
- package/dist/utils/itemUtils.d.ts +8 -0
- package/package.json +1 -1
- package/src/components/InformationCenter/InformationCenter.tsx +15 -1
- package/src/components/InformationCenter/InformationCenterCell.tsx +7 -0
- package/src/components/InformationCenter/sections/bestiary/BestiarySection.tsx +31 -42
- package/src/components/InformationCenter/sections/faq/FaqSection.tsx +14 -34
- package/src/components/InformationCenter/sections/items/ItemsSection.tsx +40 -40
- package/src/components/InternalTabs/InternalTabs.tsx +9 -5
- package/src/components/Item/Inventory/itemContainerHelper.ts +13 -0
- package/src/components/Store/InternalStoreTab.tsx +142 -0
- package/src/components/Store/Store.tsx +192 -0
- package/src/components/Store/StoreItemRow.tsx +198 -0
- package/src/components/Store/StoreTabContent.tsx +46 -0
- package/src/components/Store/StoreTypes.ts +21 -0
- package/src/components/shared/PaginatedContent/PaginatedContent.tsx +182 -0
- package/src/stories/Features/store/Store.stories.tsx +102 -0
- package/src/utils/itemUtils.ts +36 -0
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import { UserAccountTypes } from '@rpg-engine/shared';
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import type { Meta, StoryObj } from '@storybook/react';
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import React from 'react';
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import { RPGUIRoot } from '../../../components/RPGUI/RPGUIRoot';
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import { Store } from '../../../components/Store/Store';
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import { IStoreItem } from '../../../components/Store/StoreTypes';
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import itemsAtlasJSON from '../../../mocks/atlas/items/items.json';
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import itemsAtlasIMG from '../../../mocks/atlas/items/items.png';
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import { mockItems } from '../../../mocks/informationCenter.mocks';
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const meta = {
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title: 'Features/Store',
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component: Store,
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parameters: {
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layout: 'centered',
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},
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decorators: [
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Story => (
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<RPGUIRoot>
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<Story />
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</RPGUIRoot>
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),
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],
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} satisfies Meta<typeof Store>;
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export default meta;
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type Story = StoryObj<typeof Store>;
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// Create mock items once, with fixed stock values
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const storeItems: IStoreItem[] = mockItems.map((item, index) => ({
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_id: `original-${item.key}-${index}`,
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key: `original-${item.key}-${index}`,
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name: item.name,
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description: item.description,
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fullDescription: item.description,
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texturePath: item.texturePath,
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textureAtlas: 'items',
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textureKey: item.texturePath,
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price: item.basePrice,
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stock: 5 + (index % 5), // Fixed stock values based on index
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type: item.type,
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subType: item.subType,
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attack: item.attack || 0,
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defense: item.defense || 0,
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weight: item.weight,
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rarity: item.rarity,
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isEquipable: true,
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isStackable: item.maxStackSize > 1,
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isUsable: true,
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isStorable: true,
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hasUseWith: false,
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isSolid: false,
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isTwoHanded: false,
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isItemContainer: false,
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layer: 1,
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allowedEquipSlotType: item.allowedEquipSlotType || [],
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maxStackSize: item.maxStackSize || 1,
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usableEffectDescription: item.usableEffectDescription || '',
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canSell: item.canSell ?? true,
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rangeType: item.rangeType,
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entityEffects: item.entityEffects || [],
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entityEffectChance: item.entityEffectChance || 0,
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equippedBuff: item.equippedBuff || [],
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equippedBuffDescription: item.equippedBuffDescription || '',
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requiredAccountType: item.rarity === 'Legendary' ? [UserAccountTypes.PremiumGold] : [],
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}));
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// Create duplicated items once with unique keys
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const duplicatedItems: IStoreItem[] = [
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...storeItems,
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...storeItems.map((item, index) => ({
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...item,
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_id: `copy1-${item.key}-${index}`,
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key: `copy1-${item.key}-${index}`,
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})),
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...storeItems.map((item, index) => ({
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...item,
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_id: `copy2-${item.key}-${index}`,
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key: `copy2-${item.key}-${index}`,
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})),
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...storeItems.map((item, index) => ({
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...item,
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_id: `copy3-${item.key}-${index}`,
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key: `copy3-${item.key}-${index}`,
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})),
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];
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// Create the story with the static mock data
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export const Default: Story = {
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render: () => (
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<Store
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items={duplicatedItems}
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userGold={1000}
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userAccountType={UserAccountTypes.Free}
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onPurchase={(item: IStoreItem, quantity: number) => {
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console.log('Purchased', quantity, 'x', item.name);
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}}
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atlasJSON={itemsAtlasJSON}
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atlasIMG={itemsAtlasIMG}
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/>
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),
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};
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interface IItemSprite {
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key: string;
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stackQty?: number;
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texturePath: string;
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isStackable?: boolean;
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}
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export const getItemTextureKeyPath = (
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item: IItemSprite,
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atlasJSON: Record<string, any>
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): string => {
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if (!item.texturePath) {
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return '';
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}
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const textureKey = item.texturePath
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.split('/')
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.pop()
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?.split('.')[0];
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if (!textureKey) {
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return '';
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}
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const stackQty = item.stackQty || 1;
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const isStackable = item.isStackable || false;
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if (isStackable && stackQty > 1) {
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const stackKey = `${textureKey}-stack`;
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if (atlasJSON.frames[stackKey]) {
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return stackKey;
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}
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}
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return textureKey;
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};
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