@rpg-engine/long-bow 0.8.236 → 0.8.238

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rpg-engine/long-bow",
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- "version": "0.8.236",
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+ "version": "0.8.238",
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  "license": "MIT",
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  "main": "dist/index.js",
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  "typings": "dist/index.d.ts",
@@ -1,6 +1,6 @@
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  import { ISpell, ItemRarities } from '@rpg-engine/shared';
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  import React from 'react';
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- import styled, { css } from 'styled-components';
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+ import styled, { css, keyframes } from 'styled-components';
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  import { SpriteFromAtlas } from '../shared/SpriteFromAtlas';
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  import { SpellInfoWrapper } from './cards/SpellInfoWrapper';
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@@ -87,6 +87,11 @@ export const Spell: React.FC<ISpellProps> = ({
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  );
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  };
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+ const assignmentPulse = keyframes`
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+ 0%, 100% { background-color: rgba(255, 247, 215, .5); }
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+ 50% { background-color: rgba(255, 252, 235, .9); }
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+ `;
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+
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  const Card = styled.button<{ $assigning: boolean }>`
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  box-sizing: border-box;
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  display: flex;
@@ -104,6 +109,12 @@ const Card = styled.button<{ $assigning: boolean }>`
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  font: inherit;
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  cursor: pointer;
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  transition: background .12s, border-color .12s;
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+ animation-name: ${({ $assigning }) => $assigning ? assignmentPulse : 'none'};
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+ animation-duration: 1.4s;
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+ animation-timing-function: ease-in-out;
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+ animation-iteration-count: infinite;
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+ &:disabled { animation-name: none; }
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+ @media (prefers-reduced-motion: reduce) { animation-name: none; }
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  &:hover:not(:disabled) { background: rgba(255, 252, 235, .9); border-color: #8a5a14; box-shadow: inset 0 0 0 1px #8a5a14; }
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  &:focus-visible { outline: 3px solid #3a2110; outline-offset: 2px; }
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  /* RPGUI greys and recolors every :disabled (0,2,0): keep the dashed card and its red/blue stats */
@@ -371,7 +371,10 @@ const PageTurn = styled(SmallButton)`
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  flex: none;
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  width: 124px;
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  ${DESKTOP} { width: 108px; padding: 0 5px; }
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- ${PHONE} { flex: 1 1 0; width: auto; min-width: 0; padding: 0 6px; gap: 6px; font-size: 9px; }
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+ ${PHONE} {
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+ flex: 1 1 0; width: auto; min-width: 44px; padding: 0 4px; gap: 4px; font-size: 9px;
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+ svg { flex: 0 0 10px; }
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+ }
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  `;
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  // Same Previous / Page n of N / Next order as the shared Pagination; the base-value footnote takes the
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  // left page so the page turners sit together at the outer corner of the right page.
@@ -100,3 +100,29 @@ it('positions focused details visibly without waiting for a mouse movement', ()
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  expect(tooltip.style.opacity).toBe('1');
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  expect(tooltip.style.transform).toBe('translate(170px, 120px)');
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  });
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+
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+ it('closes mouse details after leaving a clicked card without blurring it', () => {
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+ render(<SpellInfoWrapper spell={mockSpells[0]}><button>Cast</button></SpellInfoWrapper>);
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+ const button = screen.getByRole('button');
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+ // Mouse clicks focus buttons without enabling keyboard focus-visible.
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+ const matches = button.matches.bind(button);
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+ jest.spyOn(button, 'matches').mockImplementation(selector => selector === ':focus-visible' ? false : matches(selector));
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+ fireEvent.mouseEnter(button);
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+ act(() => button.focus());
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+ fireEvent.click(button);
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+ expect(screen.getByRole('tooltip')).toBeTruthy();
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+ fireEvent.mouseLeave(button);
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+ expect(screen.queryByRole('tooltip')).toBeNull();
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+ expect(document.activeElement).toBe(button);
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+ });
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+
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+ it('keeps keyboard details when the pointer leaves a keyboard-focused card', () => {
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+ render(<SpellInfoWrapper spell={mockSpells[0]}><button>Cast</button></SpellInfoWrapper>);
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+ const button = screen.getByRole('button');
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+ jest.spyOn(button, 'matches').mockReturnValue(true);
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+ act(() => button.focus());
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+ fireEvent.mouseLeave(button);
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+ expect(screen.getByRole('tooltip')).toBeTruthy();
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+ act(() => button.blur());
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+ expect(screen.queryByRole('tooltip')).toBeNull();
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+ });
@@ -69,6 +69,8 @@ it('blocks cast on low skills, mana and cooldown but permits assignment without
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  rerender(<Spell {...card} charSkillLevels={{ strength: 20 }} charMana={0} isSettingShortcut />);
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  fireEvent.click(screen.getByRole('button'));
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  expect(onClick).toHaveBeenCalledWith(spell.key);
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+ rerender(<Spell {...card} charSkillLevels={{ strength: 2 }} isSettingShortcut />);
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+ expect(getComputedStyle(screen.getByRole('button')).animationName).toBe('none');
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  });
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  it('clears an occupied shortcut without starting assignment', () => {
@@ -111,3 +113,13 @@ it('spells out requirement, mana cost and cooldown and only prompts when assigni
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  expect(screen.getAllByText('Requires Magic Resistance 4')).toHaveLength(1);
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  expect((screen.getByRole('button') as HTMLButtonElement).disabled).toBe(true);
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  });
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+
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+ it('pulses only assignable cards until assignment ends', () => {
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+ render(<Spellbook {...props} />);
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+ expect(getComputedStyle(screen.getByRole('button', { name: 'Cast Spell 8' })).animationName).toBe('none');
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+ fireEvent.click(screen.getByRole('button', { name: 'Set shortcut 1' }));
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+ expect(getComputedStyle(screen.getByRole('button', { name: 'Assign Spell 8' })).animationName).not.toBe('none');
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+ expect(getComputedStyle(screen.getByRole('button', { name: 'Assign Spell 8' })).animationName).not.toBe('');
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+ fireEvent.click(screen.getByRole('button', { name: 'Cancel assignment' }));
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+ expect(getComputedStyle(screen.getByRole('button', { name: 'Cast Spell 8' })).animationName).toBe('none');
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+ });
@@ -65,7 +65,9 @@ export const SpellInfoWrapper: React.FC<ISpellInfoWrapperProps> = ({
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  if (!isTooltipMobileVisible) setIsTooltipVisible(true);
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  }}
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  onMouseLeave={event => {
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- if (!event.currentTarget.contains(document.activeElement)) setIsTooltipVisible(false);
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+ if (!event.currentTarget.contains(document.activeElement) || !document.activeElement?.matches(':focus-visible')) {
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+ setIsTooltipVisible(false);
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+ }
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  }}
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  onTouchStart={handleTouchStart}
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  onTouchEnd={clearHold}