@rpg-engine/long-bow 0.8.190 → 0.8.192
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/SkillProgressBar.d.ts +1 -0
- package/dist/components/SkillsContainer.d.ts +1 -0
- package/dist/index.d.ts +1 -0
- package/dist/long-bow.cjs.development.js +142 -120
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +143 -122
- package/dist/long-bow.esm.js.map +1 -1
- package/package.json +1 -1
- package/src/components/SkillProgressBar.tsx +21 -2
- package/src/components/SkillsContainer.tsx +4 -0
- package/src/index.tsx +1 -0
package/package.json
CHANGED
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@@ -27,6 +27,7 @@ export interface ISkillProgressBarProps {
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atlasJSON: any;
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atlasIMG: any;
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buffAndDebuff?: number;
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onClick?: () => void;
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}
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export const SkillProgressBar: React.FC<ISkillProgressBarProps> = ({
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@@ -43,6 +44,7 @@ export const SkillProgressBar: React.FC<ISkillProgressBarProps> = ({
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atlasJSON,
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buffAndDebuff,
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onClick,
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}) => {
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// Use CharacterClass.None as default if skillKey is provided but characterClass is not
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const effectiveClass = characterClass ?? CharacterClass.None;
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@@ -107,7 +109,7 @@ export const SkillProgressBar: React.FC<ISkillProgressBarProps> = ({
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};
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return (
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-
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<ClickableRow onClick={onClick} $isClickable={!!onClick}>
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<ProgressTitle>
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{buffAndDebuff !== undefined && (
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<>
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@@ -182,7 +184,7 @@ export const SkillProgressBar: React.FC<ISkillProgressBarProps> = ({
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<SkillPointsDisplay>{progress.toFixed(2)}%</SkillPointsDisplay>
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</SkillDisplayContainer>
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)}
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-
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</ClickableRow>
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);
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};
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@@ -263,3 +265,20 @@ const TitleNameContainer = styled.div`
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display: flex;
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justify-content: space-between;
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`;
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const ClickableRow = styled.div<{ $isClickable: boolean }>`
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cursor: ${({ $isClickable }) => ($isClickable ? 'pointer' : 'default')};
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border-radius: 4px;
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transition: background-color 0.15s ease;
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${({ $isClickable }) =>
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$isClickable &&
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`
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&:hover {
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background-color: rgba(255, 255, 255, 0.05);
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}
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&:active {
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background-color: rgba(255, 255, 255, 0.1);
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}
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`}
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`;
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@@ -19,6 +19,7 @@ export interface ISkillContainerProps {
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atlasJSON: any;
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atlasIMG: any;
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scale?: number;
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onSkillClick?: (skillKey: string) => void;
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}
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const skillProps = {
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@@ -93,6 +94,7 @@ export const SkillsContainer: React.FC<ISkillContainerProps> = ({
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atlasIMG,
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atlasJSON,
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scale,
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onSkillClick,
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}) => {
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const onRenderSkillCategory = (
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category: 'attributes' | 'combat' | 'crafting'
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@@ -135,6 +137,7 @@ export const SkillsContainer: React.FC<ISkillContainerProps> = ({
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atlasIMG={atlasIMG}
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atlasJSON={atlasJSON}
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buffAndDebuff={skillDetails.buffAndDebuff}
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onClick={onSkillClick ? () => onSkillClick(key) : undefined}
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/>
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);
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}
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@@ -168,6 +171,7 @@ export const SkillsContainer: React.FC<ISkillContainerProps> = ({
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texturePath={'swords/broad-sword.png'}
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atlasIMG={atlasIMG}
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atlasJSON={atlasJSON}
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onClick={onSkillClick ? () => onSkillClick('level') : undefined}
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/>
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<p>Combat Skills</p>
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package/src/index.tsx
CHANGED
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@@ -7,6 +7,7 @@ export * from './components/Chat/Chat';
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export * from './components/Chatdeprecated/ChatDeprecated';
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export * from './components/ChatRevamp/ChatRevamp';
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export * from './components/CheckButton';
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export * from './components/ConfirmModal';
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export * from './components/CheckItem';
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export * from './components/CircularController/CircularController';
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export * from './components/CraftBook/CraftBook';
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