@rpg-engine/long-bow 0.7.66 → 0.7.68
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/Item/Inventory/context/DraggingContext.d.ts +17 -2
- package/dist/components/Item/Inventory/hooks/useItemSlotDragAndDrop.d.ts +2 -2
- package/dist/long-bow.cjs.development.js +41 -34
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +41 -34
- package/dist/long-bow.esm.js.map +1 -1
- package/package.json +1 -1
- package/src/components/Item/Inventory/ItemSlot.tsx +0 -6
- package/src/components/Item/Inventory/context/DraggingContext.tsx +31 -5
- package/src/components/Item/Inventory/hooks/useItemSlotDragAndDrop.ts +17 -37
package/package.json
CHANGED
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@@ -250,7 +250,6 @@ export const ItemSlot = React.memo(
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}
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}}
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onTouchEnd={e => {
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-
handleInteractionEnd(e);
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const { clientX, clientY } = e.changedTouches[0];
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const simulatedEvent = new MouseEvent('mouseup', {
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clientX,
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@@ -345,11 +344,6 @@ interface ContainerTypes {
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}
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const Container = styled.div<ContainerTypes>`
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-
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* {
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border: 1px solid red;
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}
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-
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margin: 0.1rem;
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.react-draggable-dragging {
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@@ -1,26 +1,52 @@
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import { IItem } from '@rpg-engine/shared';
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import React, { createContext, useContext, useState } from 'react';
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-
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export interface DragState {
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isFocused: boolean;
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wasDragged: boolean;
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position: { x: number; y: number };
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dropPosition: { x: number; y: number } | null;
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}
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interface DraggingContextType {
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item: IItem | null;
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setDraggingItem: React.Dispatch<React.SetStateAction<IItem | null>>;
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-
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dragState: DragState;
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setDragState: React.Dispatch<React.SetStateAction<DragState>>;
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}
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const DraggingContext = createContext<DraggingContextType>({
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item: null,
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setDraggingItem: () => {},
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dragState: {
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isFocused: false,
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wasDragged: false,
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position: { x: 0, y: 0 },
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dropPosition: null,
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},
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setDragState: () => {},
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});
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export const useDragging = () => useContext(DraggingContext);
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-
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interface IProps {
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children: React.ReactNode;
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}
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export const DraggingProvider = ({ children }: IProps) => {
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const [item, setDraggingItem] = useState<IItem | null>(null);
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const [dragState, setDragState] = useState<DragState>({
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isFocused: false,
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wasDragged: false,
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position: { x: 0, y: 0 },
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dropPosition: null,
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});
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return (
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<DraggingContext.Provider
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<DraggingContext.Provider
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value={{ item, setDraggingItem, dragState, setDragState }}
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>
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{children}
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</DraggingContext.Provider>
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);
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};
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export const useDragging = () => useContext(DraggingContext);
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@@ -1,8 +1,8 @@
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import { IItem, ItemContainerType, ItemType } from '@rpg-engine/shared';
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import { useCallback, useEffect, useRef
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import { useCallback, useEffect, useRef } from 'react';
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import { DraggableEventHandler } from 'react-draggable';
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import { useDragging } from '../context/DraggingContext';
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import { ContextMenuState,
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import { ContextMenuState, TooltipState } from '../ItemSlot';
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interface IUseItemSlotDragAndDrop {
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isDepotSystem: boolean;
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@@ -54,14 +54,12 @@ export const useItemSlotDragAndDrop = ({
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setContextMenuState,
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}: IUseItemSlotDragAndDrop) => {
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const dragContainer = useRef<HTMLDivElement>(null);
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const {
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dropPosition: null,
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});
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const {
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item: draggingItem,
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setDraggingItem,
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dragState,
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setDragState,
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} = useDragging();
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useEffect(() => {
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setDragState(prev => ({
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@@ -69,7 +67,7 @@ export const useItemSlotDragAndDrop = ({
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position: { x: 0, y: 0 },
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isFocused: false,
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}));
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}, [item, isDepotSystem]);
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}, [item, isDepotSystem, setDragState]);
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useEffect(() => {
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if (onDrop && item && dragState.dropPosition) {
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@@ -91,15 +89,13 @@ export const useItemSlotDragAndDrop = ({
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}, []);
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const resetDragState = useCallback(() => {
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setTooltipState(prev => ({ ...prev, visible: false }));
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setDragState(prev => ({
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...prev,
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wasDragged: false,
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isFocused: false,
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position: { x: 0, y: 0 },
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}));
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}, [setTooltipState]);
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}, [setTooltipState, setDragState]);
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const handleSuccessfulDrag = useCallback(
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(quantity?: number) => {
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@@ -121,20 +117,21 @@ export const useItemSlotDragAndDrop = ({
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const onDraggableProgress: DraggableEventHandler = useCallback(
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(_e, data) => {
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const { x, y } = dragState.position;
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if (Math.abs(data.x - x) >
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if (Math.abs(data.x - x) > 5 || Math.abs(data.y - y) > 5) {
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setDragState(prev => ({ ...prev, wasDragged: true, isFocused: true }));
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} else {
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resetDragState();
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}
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if (!draggingItem) {
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setDraggingItem(item);
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}
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},
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[dragState.position, draggingItem, item, setDraggingItem]
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[dragState.position, draggingItem, item, setDraggingItem, setDragState]
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);
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const onDraggableStop: DraggableEventHandler = useCallback(
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(e, data) => {
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setTimeout(() => {
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setDraggingItem(null);
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}, 50);
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const target = e.target as HTMLElement;
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if (!target) return;
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}, 50);
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} else if (item) {
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const isTouch = e.type === 'touchend';
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console.log(`Debug:
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isTouch: ${isTouch},
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isSelectingShortcut: ${isSelectingShortcut},
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draggingItem: ${draggingItem},
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dragState.wasDragged: ${dragState.wasDragged},
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dragState.isFocused: ${dragState.isFocused}
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`);
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if (
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!isContextMenuDisabled &&
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isTouch &&
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!isSelectingShortcut &&
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!draggingItem
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!dragState.wasDragged &&
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!dragState.isFocused
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!draggingItem
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) {
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setTooltipState(prev => ({ ...prev, mobileVisible: true }));
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} else if (
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!isContextMenuDisabled &&
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!isSelectingShortcut &&
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!isTouch &&
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!dragState.wasDragged &&
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!dragState.isFocused
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) {
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} else if (!isContextMenuDisabled && !isSelectingShortcut && !isTouch) {
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const event = e as MouseEvent;
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setContextMenuState(prev => ({
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visible: !prev.visible,
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