@rpg-engine/long-bow 0.7.13 → 0.7.15

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@@ -31953,22 +31953,36 @@ var Thumbnail = /*#__PURE__*/styled.img.withConfig({
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  })(["color:white;z-index:22;width:32px * 1.5;margin-right:0.5rem;position:relative;top:-4px;"]);
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  var QuestList = function QuestList(_ref) {
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- var quests = _ref.quests;
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- return React.createElement(QuestListContainer, null, quests && quests.length > 0 ? quests.map(function (quest, i) {
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- var _formatStatus;
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+ var quests = _ref.quests,
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+ styles = _ref.styles;
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+ return React.createElement(QuestListContainer, {
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+ style: styles == null ? void 0 : styles.container
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+ }, quests && quests.length > 0 ? quests.map(function (quest, i) {
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+ var _formatQuestStatus;
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  return React.createElement(QuestCard, {
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- key: i
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- }, React.createElement(QuestItem, null, React.createElement(Label, null, "Title:"), React.createElement(Value, null, formatText(quest.title))), React.createElement(QuestItem, null, React.createElement(Label, null, "Status:"), React.createElement(Value, {
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- style: {
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- color: getStatusColor(quest.status)
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- }
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- }, (_formatStatus = formatStatus(quest.status)) != null ? _formatStatus : 'Unknown')), React.createElement(QuestItem, null, React.createElement(Label, null, "Description:"), React.createElement(Value, null, quest.description)));
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+ key: i,
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+ style: styles == null ? void 0 : styles.card
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+ }, React.createElement(QuestItem, null, React.createElement(Label, {
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+ style: styles == null ? void 0 : styles.label
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+ }, "Title:"), React.createElement(Value, {
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+ style: styles == null ? void 0 : styles.value
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+ }, formatQuestText(quest.title))), React.createElement(QuestItem, null, React.createElement(Label, {
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+ style: styles == null ? void 0 : styles.label
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+ }, "Status:"), React.createElement(Value, {
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+ style: _extends({}, styles == null ? void 0 : styles.value, {
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+ color: getQuestStatusColor(quest.status)
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+ })
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+ }, (_formatQuestStatus = formatQuestStatus(quest.status)) != null ? _formatQuestStatus : 'Unknown')), React.createElement(QuestItem, null, React.createElement(Label, {
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+ style: styles == null ? void 0 : styles.label
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+ }, "Description:"), React.createElement(Value, {
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+ style: styles == null ? void 0 : styles.value
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+ }, quest.description)));
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  }) : React.createElement(NoQuestContainer, null, React.createElement("p", null, "There are no ongoing quests")));
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  };
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  var QuestListContainer = /*#__PURE__*/styled.div.withConfig({
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  displayName: "QuestList__QuestListContainer",
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  componentId: "sc-1c1y8sp-0"
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- })(["margin-top:20px;margin-bottom:40px;max-height:400px;padding:10px;border-radius:10px;font-size:0.7rem;"]);
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+ })(["max-height:400px;padding:10px;border-radius:10px;font-size:0.7rem;"]);
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  var QuestCard = /*#__PURE__*/styled.div.withConfig({
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  displayName: "QuestList__QuestCard",
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  componentId: "sc-1c1y8sp-1"
@@ -31989,78 +32003,13 @@ var NoQuestContainer = /*#__PURE__*/styled.div.withConfig({
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  displayName: "QuestList__NoQuestContainer",
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  componentId: "sc-1c1y8sp-5"
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  })(["text-align:center;p{margin-top:5px;color:", ";}"], uiColors.lightGray);
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- // const formatObjectives = (
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- // objectives: (IQuestObjectiveKill | IQuestObjectiveInteraction)[]
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- // ) => {
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- // try {
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- // if (!objectives || !Array.isArray(objectives)) return '';
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- // return objectives
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- // .map(objective => {
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- // if ('killCountTarget' in objective) {
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- // const killObjective = objective as IQuestObjectiveKill;
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- // return `Kill ${formatText(
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- // killObjective.creatureKeys?.join(', ') ?? ''
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- // )}: ${killObjective.killCount ?? 0}/${killObjective.killCountTarget ??
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- // 0}`;
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- // } else if ('targetNPCkey' in objective) {
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- // const interactionObjective = objective as IQuestObjectiveInteraction;
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- // return `Interact with NPC: ${formatText(
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- // interactionObjective.targetNPCkey ?? ''
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- // )}`;
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- // } else {
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- // return '';
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- // }
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- // })
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- // .filter(Boolean)
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- // .join('; ');
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- // } catch (error) {
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- // console.error('Error formatting objectives:', error);
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- // return '';
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- // }
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- // };
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- // const formatRewards = (rewards: IQuest['rewards']) => {
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- // try {
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- // if (!rewards || !Array.isArray(rewards)) return '';
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- // return rewards
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- // .map(reward => {
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- // const itemKeysFormatted = reward?.itemKeys
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- // ?.map(itemKey =>
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- // itemKey && reward?.qty !== undefined
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- // ? `${itemKey} x${reward.qty}`
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- // : ''
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- // )
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- // .filter(Boolean)
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- // .join(', ');
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- // const spellKeysFormatted = reward?.spellKeys
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- // ?.filter(Boolean)
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- // .join(', ');
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- // const formattedReward = itemKeysFormatted
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- // ? `${formatText(itemKeysFormatted)}`
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- // : '';
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- // if (spellKeysFormatted) {
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- // return formattedReward
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- // ? `${formattedReward}, Spells: ${formatText(spellKeysFormatted)}`
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- // : `Spells: ${formatText(spellKeysFormatted)}`;
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- // }
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- // return formattedReward || '';
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- // })
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- // .filter(Boolean)
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- // .join('; ');
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- // } catch (error) {
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- // console.error(
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- // `Error formatting rewards: ${JSON.stringify(rewards)}:`,
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- // error
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- // );
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- // return '';
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- // }
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- // };
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- var formatText = function formatText(text) {
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+ var formatQuestText = function formatQuestText(text) {
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  if (!text) return '';
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  return text.split('-').map(function (word) {
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  return word.charAt(0).toUpperCase() + word.slice(1);
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  }).join(' ');
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  };
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- var getStatusColor = function getStatusColor(status) {
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+ var getQuestStatusColor = function getQuestStatusColor(status) {
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  switch (status) {
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  case QuestStatus.Pending:
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  return uiColors.orange;
@@ -32072,7 +32021,7 @@ var getStatusColor = function getStatusColor(status) {
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  return uiColors.white;
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  }
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  };
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- var formatStatus = function formatStatus(status) {
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+ var formatQuestStatus = function formatQuestStatus(status) {
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  if (!status) return '';
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  return status.split(/(?=[A-Z])/).join(' ').replace(/^\w/, function (c) {
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  return c.toUpperCase();
@@ -33623,5 +33572,5 @@ var LessonContainer = /*#__PURE__*/styled.div.withConfig({
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  componentId: "sc-7tgzv2-6"
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  })(["display:flex;flex-direction:column;justify-content:space-between;min-height:200px;p{font-size:0.7rem !important;}"]);
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- export { ActionButtons, AsyncDropdown, Button, ButtonTypes, CharacterSelection, Chat, ChatDeprecated, ChatRevamp, CheckButton, CheckItem, CircularController, CraftBook, DraggableContainer, Dropdown, DropdownSelectorContainer, DynamicText, EquipmentSet, EquipmentSlotSpriteByType, ErrorBoundary, FriendList, HistoryDialog, ImageCarousel, ImgSide, Input, InputRadio$1 as InputRadio, ItemContainer$1 as ItemContainer, ItemSelector, ItemSlot, Leaderboard, ListMenu, Marketplace, MarketplaceRows, MultitabType, NPCDialog, NPCDialogType, NPCMultiDialog, PartyCreate, PartyDashboard, PartyInvite, PartyManager, PartyManagerRow, PartyRow, PlayersRow, ProgressBar, PropertySelect, QuestInfo, QuestList, QuestionDialog, RPGUIContainer, RPGUIContainerTypes, RPGUIRoot, RangeSlider, RangeSliderType, Shortcuts, SimpleImageCarousel, SkillProgressBar, SkillsContainer, Spellbook, SpriteFromAtlas, Stepper, TabBody, Table, TableCell, TableHeader, TableRow, TableTab, TabsContainer, TextArea, TimeWidget, TradingMenu, Truncate, TutorialStepper, UserActionLink, _RPGUI, getMockedPlayersRowsLeader, getMockedPlayersRowsNotLeader, mockedPartyManager, mockedPartyRows, mockedPlayersRows, mockedPlayersRows2, useEventListener };
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+ export { ActionButtons, AsyncDropdown, Button, ButtonTypes, CharacterSelection, Chat, ChatDeprecated, ChatRevamp, CheckButton, CheckItem, CircularController, CraftBook, DraggableContainer, Dropdown, DropdownSelectorContainer, DynamicText, EquipmentSet, EquipmentSlotSpriteByType, ErrorBoundary, FriendList, HistoryDialog, ImageCarousel, ImgSide, Input, InputRadio$1 as InputRadio, ItemContainer$1 as ItemContainer, ItemSelector, ItemSlot, Leaderboard, ListMenu, Marketplace, MarketplaceRows, MultitabType, NPCDialog, NPCDialogType, NPCMultiDialog, PartyCreate, PartyDashboard, PartyInvite, PartyManager, PartyManagerRow, PartyRow, PlayersRow, ProgressBar, PropertySelect, QuestInfo, QuestList, QuestionDialog, RPGUIContainer, RPGUIContainerTypes, RPGUIRoot, RangeSlider, RangeSliderType, Shortcuts, SimpleImageCarousel, SkillProgressBar, SkillsContainer, Spellbook, SpriteFromAtlas, Stepper, TabBody, Table, TableCell, TableHeader, TableRow, TableTab, TabsContainer, TextArea, TimeWidget, TradingMenu, Truncate, TutorialStepper, UserActionLink, _RPGUI, formatQuestStatus, formatQuestText, getMockedPlayersRowsLeader, getMockedPlayersRowsNotLeader, getQuestStatusColor, mockedPartyManager, mockedPartyRows, mockedPlayersRows, mockedPlayersRows2, useEventListener };
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  //# sourceMappingURL=long-bow.esm.js.map