@rpg-engine/long-bow 0.6.18 → 0.6.20

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@@ -3,6 +3,7 @@ import React from 'react';
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  export interface IPartyManagerProps {
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  partyRows: ICharacterPartyShared | null;
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  isLeader: boolean;
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+ userId: string;
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  onClose?: () => void;
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  onRemovePlayer: (id: string) => void;
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  onChangeLeader: (id: string) => void;
@@ -5,6 +5,7 @@ export interface IPartyManagerRowProps {
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  charClass: string;
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  isLeader: boolean;
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  leaderId: string;
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+ userId: string;
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  onRemovePlayer: (id: string) => void;
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  onChangeLeader: (id: string) => void;
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  }
@@ -10,6 +10,5 @@ export interface ISkillProgressBarProps {
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  atlasJSON: any;
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  atlasIMG: any;
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  buffAndDebuff?: number;
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- ratio: number;
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  }
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  export declare const SkillProgressBar: React.FC<ISkillProgressBarProps>;
@@ -0,0 +1,6 @@
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+ import React from 'react';
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+ interface IProps extends React.HTMLAttributes<HTMLParagraphElement> {
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+ children: string;
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+ }
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+ export declare const HighlightedText: ({ children, ...rest }: IProps) => JSX.Element;
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+ export {};