@rpg-engine/long-bow 0.3.98 → 0.3.99
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/long-bow.cjs.development.js +10 -5
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +10 -5
- package/dist/long-bow.esm.js.map +1 -1
- package/package.json +1 -1
- package/src/components/ProgressBar.tsx +3 -0
- package/src/components/Shortcuts/Shortcuts.tsx +3 -2
- package/src/components/SkillsContainer.tsx +15 -1
- package/src/components/Spellbook/Spell.tsx +1 -1
- package/src/components/Spellbook/Spellbook.tsx +2 -0
- package/src/components/Spellbook/cards/SpellInfo.tsx +6 -4
- package/src/.DS_Store +0 -0
- package/src/components/.DS_Store +0 -0
- package/src/components/NPCDialog/.DS_Store +0 -0
- package/src/components/NPCDialog/img/.DS_Store +0 -0
- package/src/mocks/.DS_Store +0 -0
- package/src/mocks/atlas/.DS_Store +0 -0
package/dist/long-bow.esm.js
CHANGED
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@@ -15834,6 +15834,8 @@ var ProgressBar = function ProgressBar(_ref) {
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_ref$minWidth = _ref.minWidth,
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minWidth = _ref$minWidth === void 0 ? 100 : _ref$minWidth,
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style = _ref.style;
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+
value = Math.round(value);
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max = Math.round(max);
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var calculatePercentageValue = function calculatePercentageValue(max, value) {
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if (value > max) {
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value = max;
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@@ -16129,7 +16131,7 @@ var Shortcuts = function Shortcuts(_ref) {
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return classBase + " " + (isOnCooldown ? 'onCooldown' : '');
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};
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var isOnShortcutCooldown = shortcutCooldown > 0;
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if (((_shortcuts$i = shortcuts[i]) == null ? void 0 : _shortcuts$i.type) === ShortcutType.Item) {
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if (shortcuts && ((_shortcuts$i = shortcuts[i]) == null ? void 0 : _shortcuts$i.type) === ShortcutType.Item) {
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var _shortcuts$i2;
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var _payload = (_shortcuts$i2 = shortcuts[i]) == null ? void 0 : _shortcuts$i2.payload;
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var itemsFromEquipment = [];
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@@ -16169,7 +16171,7 @@ var Shortcuts = function Shortcuts(_ref) {
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className: buildClassName('keyboard', isOnShortcutCooldown)
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}, i + 1));
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}
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var payload = (_shortcuts$i3 = shortcuts[i]) == null ? void 0 : _shortcuts$i3.payload;
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var payload = shortcuts && ((_shortcuts$i3 = shortcuts[i]) == null ? void 0 : _shortcuts$i3.payload); //check if shortcuts exists before using the ? operator.
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var spellCooldown = !payload ? 0 : (_spellCooldowns$paylo = spellCooldowns == null ? void 0 : spellCooldowns[payload.magicWords.replaceAll(' ', '_')]) != null ? _spellCooldowns$paylo : shortcutCooldown;
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var cooldown = spellCooldown > shortcutCooldown ? spellCooldown : shortcutCooldown;
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var isOnCooldown = cooldown > 0 && !!payload;
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@@ -16376,6 +16378,9 @@ var SkillsContainer = function SkillsContainer(_ref) {
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var _Object$entries$_i = _Object$entries[_i],
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key = _Object$entries$_i[0],
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value = _Object$entries$_i[1];
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if (key === 'stamina') {
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continue;
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}
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//@ts-ignore
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var skillDetails = skill[key];
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output.push(React.createElement(SkillProgressBar, {
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@@ -16422,7 +16427,7 @@ var SkillsContainer = function SkillsContainer(_ref) {
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var SkillsDraggableContainer = /*#__PURE__*/styled(DraggableContainer).withConfig({
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displayName: "SkillsContainer__SkillsDraggableContainer",
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componentId: "sc-1g0c67q-0"
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})(["border:1px solid black;width:400px;height:90%;.DraggableContainer__TitleContainer-sc-184mpyl-2{width:auto;height:auto;}"]);
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})(["border:1px solid black;@media screen and (min-width:800px){body{width:800px;}}@media screen and (max-width:800px){body{width:400px;}}height:90%;.DraggableContainer__TitleContainer-sc-184mpyl-2{width:auto;height:auto;}"]);
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var SkillsContainerDiv = /*#__PURE__*/styled.div.withConfig({
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displayName: "SkillsContainer__SkillsContainerDiv",
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componentId: "sc-1g0c67q-1"
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@@ -16469,7 +16474,7 @@ var SpellInfo = function SpellInfo(_ref) {
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className: "label"
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}, "Cooldown:"), React.createElement("div", {
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className: "value"
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}, cooldown)), React.createElement(Statistic$1, null, React.createElement("div", {
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}, cooldown)), maxDistanceGrid && React.createElement(Statistic$1, null, React.createElement("div", {
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className: "label"
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}, "Max Distance Grid:"), React.createElement("div", {
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className: "value"
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@@ -16675,7 +16680,7 @@ var Spell = function Spell(_ref) {
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var Container$p = /*#__PURE__*/styled.button.withConfig({
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displayName: "Spell__Container",
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componentId: "sc-j96fa2-0"
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})(["display:block;background:none;border:2px solid transparent;border-radius:1rem;width:100%;display:flex;
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})(["display:block;background:none;border:2px solid transparent;border-radius:1rem;width:100%;display:flex;gap:1rem;align-items:center;padding:0 1rem;text-align:left;position:relative;animation:", ";@keyframes border-color-change{0%{border-color:", ";}50%{border-color:transparent;}100%{border-color:", ";}}&:hover,&:focus{background-color:", ";}&:active{background:none;}"], function (_ref2) {
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var isSettingShortcut = _ref2.isSettingShortcut;
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return isSettingShortcut ? 'border-color-change 1s infinite' : 'none';
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}, uiColors.yellow, uiColors.yellow, uiColors.darkGray);
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