@rpg-engine/long-bow 0.3.90 → 0.3.92

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rpg-engine/long-bow",
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- "version": "0.3.90",
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+ "version": "0.3.92",
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  "license": "MIT",
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  "main": "dist/index.js",
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  "typings": "dist/index.d.ts",
@@ -83,7 +83,7 @@
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  },
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  "dependencies": {
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  "@rollup/plugin-image": "^2.1.1",
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- "@rpg-engine/shared": "^0.7.40",
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+ "@rpg-engine/shared": "^0.7.47",
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  "dayjs": "^1.11.2",
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  "font-awesome": "^4.7.0",
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  "fs-extra": "^10.1.0",
@@ -3,8 +3,6 @@ import styled from 'styled-components';
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  import { SpriteFromAtlas } from '../shared/SpriteFromAtlas';
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- import entitiesJSON from '../../mocks/atlas/entities/entities.json';
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- import entitiesIMG from '../../mocks/atlas/entities/entities.png';
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  import { ErrorBoundary } from '../Item/Inventory/ErrorBoundary';
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  import PropertySelect, {
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  IPropertiesProps,
@@ -17,14 +15,18 @@ export interface ICharacterProps {
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  export interface ICharacterSelectionProps {
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  availableCharacters: ICharacterProps[];
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+ atlasJSON: any;
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+ atlasIMG: any;
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  onChange: (textureKey: string) => void;
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  }
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  export const CharacterSelection: React.FC<ICharacterSelectionProps> = ({
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  availableCharacters,
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+ atlasJSON,
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+ atlasIMG,
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  onChange,
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  }) => {
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- const propertySelectValues = availableCharacters.map(item => {
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+ const propertySelectValues = availableCharacters.map((item) => {
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  return {
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  id: item.textureKey,
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  name: item.name,
@@ -56,12 +58,12 @@ export const CharacterSelection: React.FC<ICharacterSelectionProps> = ({
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  return (
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  <Container>
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- {selectedSpriteKey && (
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+ {selectedSpriteKey && atlasIMG && atlasJSON && (
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  <ErrorBoundary>
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  <SpriteFromAtlas
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  spriteKey={selectedSpriteKey}
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- atlasIMG={entitiesIMG}
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- atlasJSON={entitiesJSON}
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+ atlasIMG={atlasIMG}
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+ atlasJSON={atlasJSON}
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  imgScale={4}
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  height={80}
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  width={64}
@@ -78,7 +80,7 @@ export const CharacterSelection: React.FC<ICharacterSelectionProps> = ({
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  )}
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  <PropertySelect
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  availableProperties={propertySelectValues}
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- onChange={value => {
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+ onChange={(value) => {
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  setSelectedValue(value);
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  }}
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  />
@@ -4,6 +4,8 @@ import { RPGUIRoot } from '..';
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  import CharacterSelection, {
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  ICharacterProps,
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  } from '../components/Character/CharacterSelection';
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+ import atlasJSON from '../mocks/atlas/entities/entities.json';
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+ import atlasIMG from '../mocks/atlas/entities/entities.png';
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  const meta: Meta = {
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  title: 'Character Selection',
@@ -12,14 +14,9 @@ const meta: Meta = {
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  export default meta;
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- const Template: Story<any> = args => (
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+ const Template: Story<any> = (args) => (
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  <RPGUIRoot>
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- <CharacterSelection
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- {...args}
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- onChange={value => {
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- console.log(value);
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- }}
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- />
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+ <CharacterSelection {...args} />
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  </RPGUIRoot>
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  );
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@@ -42,4 +39,6 @@ const availableCharacters: ICharacterProps[] = [
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  Default.args = {
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  availableCharacters: availableCharacters,
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+ atlasJSON: atlasJSON,
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+ atlasIMG: atlasIMG,
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  };