@rpg-engine/long-bow 0.3.87 → 0.3.88

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@@ -33116,7 +33116,8 @@ var CircularController = function CircularController(_ref) {
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  spriteKey: shared.getItemTextureKeyPath({
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  key: _payload.texturePath,
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  texturePath: _payload.texturePath,
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- stackQty: _payload.stackQty || 1
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+ stackQty: _payload.stackQty || 1,
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+ isStackable: _payload.isStackable
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  }, atlasJSON),
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  width: 32,
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  height: 32,
@@ -35358,7 +35359,8 @@ var ShortcutsSetter = function ShortcutsSetter(_ref) {
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  spriteKey: shared.getItemTextureKeyPath({
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  key: _payload.texturePath,
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  texturePath: _payload.texturePath,
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- stackQty: _payload.stackQty || 1
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+ stackQty: _payload.stackQty || 1,
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+ isStackable: _payload.isStackable
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  }, atlasJSON),
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  width: 32,
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  height: 32,
@@ -35989,7 +35991,8 @@ var Shortcuts = function Shortcuts(_ref) {
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  spriteKey: shared.getItemTextureKeyPath({
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  key: _payload.texturePath,
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  texturePath: _payload.texturePath,
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- stackQty: _payload.stackQty || 1
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+ stackQty: _payload.stackQty || 1,
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+ isStackable: _payload.isStackable
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  }, atlasJSON),
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  width: 32,
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  height: 32
@@ -36504,7 +36507,8 @@ var TradingItemRow = function TradingItemRow(_ref) {
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  spriteKey: shared.getItemTextureKeyPath({
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  key: traderItem.key,
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  stackQty: traderItem.stackQty || 1,
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- texturePath: traderItem.texturePath
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+ texturePath: traderItem.texturePath,
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+ isStackable: traderItem.isStackable
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  }, atlasJSON),
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  imgScale: 2.5
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  })))), React__default.createElement(ItemNameContainer, null, React__default.createElement(NameValue, null, React__default.createElement("p", null, React__default.createElement(Ellipsis, {