@rpg-engine/long-bow 0.3.78 → 0.3.80
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/Abstractions/SlotsContainer.d.ts +1 -0
- package/dist/components/DraggableContainer.d.ts +1 -0
- package/dist/components/Equipment/EquipmentSet.d.ts +1 -1
- package/dist/components/Item/Inventory/ItemContainer.d.ts +1 -1
- package/dist/components/QuestInfo/QuestInfo.d.ts +1 -0
- package/dist/components/QuestList.d.ts +1 -0
- package/dist/components/SkillsContainer.d.ts +1 -0
- package/dist/components/Spellbook/Spellbook.d.ts +1 -0
- package/dist/components/TimeWidget/TimeWidget.d.ts +1 -0
- package/dist/long-bow.cjs.development.js +42 -23
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +42 -23
- package/dist/long-bow.esm.js.map +1 -1
- package/package.json +1 -1
- package/src/components/Abstractions/SlotsContainer.tsx +3 -0
- package/src/components/CraftBook/CraftBook.tsx +1 -0
- package/src/components/DraggableContainer.tsx +3 -0
- package/src/components/Equipment/EquipmentSet.tsx +4 -3
- package/src/components/Item/Inventory/ItemContainer.tsx +4 -3
- package/src/components/Item/Inventory/ItemSlot.tsx +5 -1
- package/src/components/QuestInfo/QuestInfo.tsx +3 -0
- package/src/components/QuestList.tsx +7 -1
- package/src/components/SkillsContainer.tsx +7 -1
- package/src/components/Spellbook/Spellbook.tsx +3 -0
- package/src/components/TimeWidget/TimeWidget.tsx +3 -1
- package/src/components/TradingMenu/TradingMenu.tsx +1 -0
package/package.json
CHANGED
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@@ -10,6 +10,7 @@ interface IProps {
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onPositionChange?: (position: IPosition) => void;
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onOutsideClick?: () => void;
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initialPosition?: IPosition;
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scale?: number;
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}
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export const SlotsContainer: React.FC<IProps> = ({
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@@ -19,6 +20,7 @@ export const SlotsContainer: React.FC<IProps> = ({
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onPositionChange,
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onOutsideClick,
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initialPosition,
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scale,
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}) => {
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return (
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<DraggableContainer
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@@ -38,6 +40,7 @@ export const SlotsContainer: React.FC<IProps> = ({
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}}
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onOutsideClick={onOutsideClick}
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initialPosition={initialPosition}
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scale={scale}
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>
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{children}
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</DraggableContainer>
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@@ -20,6 +20,7 @@ export interface IDraggableContainerProps {
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onPositionChange?: (position: IPosition) => void;
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onOutsideClick?: () => void;
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initialPosition?: IPosition;
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scale?: number;
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}
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export const DraggableContainer: React.FC<IDraggableContainerProps> = ({
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@@ -36,6 +37,7 @@ export const DraggableContainer: React.FC<IDraggableContainerProps> = ({
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onPositionChange,
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onOutsideClick,
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initialPosition = { x: 0, y: 0 },
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scale,
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}) => {
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const draggableRef = useRef(null);
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@@ -69,6 +71,7 @@ export const DraggableContainer: React.FC<IDraggableContainerProps> = ({
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}
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}}
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defaultPosition={initialPosition}
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scale={scale}
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>
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<Container
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ref={draggableRef}
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@@ -33,7 +33,7 @@ export interface IEquipmentSetProps {
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itemContainerType: ItemContainerType | null
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) => void;
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onItemOutsideDrop?: (item: IItem, position: IPosition) => void;
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scale?: number;
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checkIfItemCanBeMoved: () => boolean;
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checkIfItemShouldDragEnd?: () => boolean;
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onMouseOver?: (e: any, slotIndex: number, item: IItem | null) => void;
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@@ -58,7 +58,7 @@ export const EquipmentSet: React.FC<IEquipmentSetProps> = ({
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onItemOutsideDrop,
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checkIfItemCanBeMoved,
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checkIfItemShouldDragEnd,
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scale,
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}) => {
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const {
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neck,
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@@ -136,7 +136,7 @@ export const EquipmentSet: React.FC<IEquipmentSetProps> = ({
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onDragEnd={quantity => {
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if (onItemDragEnd) onItemDragEnd(quantity);
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}}
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dragScale={
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dragScale={scale}
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checkIfItemCanBeMoved={checkIfItemCanBeMoved}
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checkIfItemShouldDragEnd={checkIfItemShouldDragEnd}
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onPlaceDrop={(item, slotIndex, itemContainerType) => {
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@@ -162,6 +162,7 @@ export const EquipmentSet: React.FC<IEquipmentSetProps> = ({
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}}
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width="330px"
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cancelDrag=".equipment-container-body"
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scale={scale}
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>
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<EquipmentSetContainer className="equipment-container-body">
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<EquipmentColumn>{onRenderEquipmentSlotRange(0, 3)}</EquipmentColumn>
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@@ -35,7 +35,7 @@ export interface IItemContainerProps {
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slotIndex: number,
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itemContainerType: ItemContainerType | null
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) => void;
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scale?: number;
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checkIfItemCanBeMoved: () => boolean;
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checkIfItemShouldDragEnd?: () => boolean;
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onMouseOver?: (e: any, slotIndex: number, item: IItem | null) => void;
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@@ -68,7 +68,7 @@ export const ItemContainer: React.FC<IItemContainerProps> = ({
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checkIfItemCanBeMoved,
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initialPosition,
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checkIfItemShouldDragEnd,
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-
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scale,
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shortcuts,
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setItemShortcut,
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removeShortcut,
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@@ -117,7 +117,7 @@ export const ItemContainer: React.FC<IItemContainerProps> = ({
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onDragEnd={quantity => {
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if (onItemDragEnd) onItemDragEnd(quantity);
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}}
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dragScale={
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dragScale={scale}
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checkIfItemCanBeMoved={checkIfItemCanBeMoved}
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checkIfItemShouldDragEnd={checkIfItemShouldDragEnd}
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openQuantitySelector={(maxQuantity, callback) => {
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@@ -150,6 +150,7 @@ export const ItemContainer: React.FC<IItemContainerProps> = ({
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title={itemContainer.name || 'Container'}
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onClose={onClose}
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initialPosition={initialPosition}
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scale={scale}
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>
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{type === ItemContainerType.Inventory &&
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shortcuts &&
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@@ -346,7 +346,11 @@ export const ItemSlot: React.FC<IProps> = observer(
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}, 100);
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} else if (item) {
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let isTouch = false;
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if (
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if (
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!isContextMenuDisabled &&
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e.type === 'touchend' &&
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!isSelectingShortcut
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) {
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isTouch = true;
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setIsTooltipMobileVisible(true);
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}
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@@ -22,6 +22,7 @@ export interface IQuestInfoProps {
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buttons?: IQuestsButtonProps[];
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quests: IQuest[];
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onChangeQuest: (currentQuestIndex: number, currentQuestId: string) => void;
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scale?: number;
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}
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export const QuestInfo: React.FC<IQuestInfoProps> = ({
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onClose,
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buttons,
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onChangeQuest,
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scale,
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}) => {
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const [currentIndex, setCurrentIndex] = useState(0);
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const questsLength = quests.length - 1;
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}}
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width="730px"
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cancelDrag=".equipment-container-body .arrow-selector"
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scale={scale}
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>
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{quests.length >= 2 ? (
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<QuestsContainer>
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export interface IQuestListProps {
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quests?: IQuest[];
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onClose: () => void;
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}
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export const QuestList: React.FC<IQuestListProps> = ({
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export const QuestList: React.FC<IQuestListProps> = ({
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quests,
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onClose,
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scale,
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}) => {
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return (
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<QuestDraggableContainer
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type={RPGUIContainerTypes.Framed}
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if (onClose) onClose();
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}}
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width="520px"
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scale={scale}
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>
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<div style={{ width: '100%' }}>
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<Title>Quests</Title>
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onCloseButton: () => void;
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atlasJSON: any;
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atlasIMG: any;
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scale?: number;
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}
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const skillProps = {
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atlasIMG,
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}) => {
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const onRenderSkillCategory = (
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category: 'attributes' | 'combat' | 'crafting'
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};
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return (
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<SkillsDraggableContainer
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<SkillsDraggableContainer
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title="Skills"
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cancelDrag="#skillsDiv"
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scale={scale}
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>
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{onCloseButton && (
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<CloseButton onPointerDown={onCloseButton}>X</CloseButton>
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)}
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removeShortcut: (index: number) => void;
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atlasIMG: any;
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atlasJSON: any;
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}
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export const Spellbook: React.FC<ISpellbookProps> = ({
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removeShortcut,
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atlasIMG,
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atlasJSON,
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}) => {
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const [search, setSearch] = useState('');
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const [settingShortcutIndex, setSettingShortcutIndex] = useState(-1);
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width="inherit"
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height="inherit"
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cancelDrag="#spellbook-search, #shortcuts_list, .spell"
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scale={scale}
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>
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<Container>
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<Title>Learned Spells</Title>
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onClose?: () => void;
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TimeClock: string;
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periodOfDay: PeriodOfDay;
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}
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export const TimeWidget: React.FC<IClockWidgetProps> = ({
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onClose,
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TimeClock,
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periodOfDay,
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return (
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<Draggable>
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<Draggable scale={scale}>
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<WidgetContainer>
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<CloseButton onPointerDown={onClose}>X</CloseButton>
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<DayNightContainer>
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