@rpg-engine/long-bow 0.3.77 → 0.3.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (160) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +181 -181
  3. package/dist/components/CraftBook/CraftBook.d.ts +3 -1
  4. package/dist/components/Item/Cards/ItemInfo.d.ts +10 -0
  5. package/dist/components/Item/Cards/ItemInfoDisplay.d.ts +10 -0
  6. package/dist/components/Item/Cards/ItemInfoWrapper.d.ts +12 -0
  7. package/dist/components/Item/Cards/ItemTooltip.d.ts +7 -4
  8. package/dist/components/Item/Cards/MobileItemTooltip.d.ts +18 -0
  9. package/dist/components/Item/Inventory/ItemContainer.d.ts +2 -1
  10. package/dist/components/Item/Inventory/ItemSlot.d.ts +4 -1
  11. package/dist/components/TradingMenu/TradingItemRow.d.ts +3 -1
  12. package/dist/components/TradingMenu/TradingMenu.d.ts +6 -4
  13. package/dist/components/shared/SpriteFromAtlas.d.ts +1 -0
  14. package/dist/long-bow.cjs.development.js +1404 -1009
  15. package/dist/long-bow.cjs.development.js.map +1 -1
  16. package/dist/long-bow.cjs.production.min.js +1 -1
  17. package/dist/long-bow.cjs.production.min.js.map +1 -1
  18. package/dist/long-bow.esm.js +1406 -1013
  19. package/dist/long-bow.esm.js.map +1 -1
  20. package/dist/stories/ItemInfoDisplay.stories.d.ts +8 -0
  21. package/dist/stories/TradingMenu.stories.d.ts +2 -2
  22. package/package.json +100 -100
  23. package/src/components/Abstractions/SlotsContainer.tsx +45 -45
  24. package/src/components/Arrow/SelectArrow.tsx +69 -69
  25. package/src/components/Arrow/img/arrow01-left-clicked.png +0 -0
  26. package/src/components/Arrow/img/arrow01-left.png +0 -0
  27. package/src/components/Arrow/img/arrow01-right-clicked.png +0 -0
  28. package/src/components/Arrow/img/arrow01-right.png +0 -0
  29. package/src/components/Arrow/img/arrow02-left-clicked.png +0 -0
  30. package/src/components/Arrow/img/arrow02-left.png +0 -0
  31. package/src/components/Arrow/img/arrow02-right-clicked.png +0 -0
  32. package/src/components/Arrow/img/arrow02-right.png +0 -0
  33. package/src/components/Button.tsx +40 -40
  34. package/src/components/Character/CharacterSelection.tsx +96 -96
  35. package/src/components/CharacterStatus/CharacterStatus.tsx +120 -120
  36. package/src/components/Chat/Chat.tsx +195 -195
  37. package/src/components/Chatdeprecated/ChatDeprecated.tsx +198 -198
  38. package/src/components/CheckButton.tsx +65 -65
  39. package/src/components/CircularController/CircularController.tsx +248 -248
  40. package/src/components/CraftBook/CraftBook.tsx +240 -227
  41. package/src/components/CraftBook/MockItems.ts +77 -251
  42. package/src/components/DraggableContainer.tsx +153 -153
  43. package/src/components/Dropdown.tsx +90 -90
  44. package/src/components/DropdownSelectorContainer.tsx +42 -42
  45. package/src/components/Equipment/EquipmentSet.tsx +190 -190
  46. package/src/components/HistoryDialog.tsx +104 -104
  47. package/src/components/Input.tsx +15 -15
  48. package/src/components/Item/Cards/ItemInfo.tsx +252 -0
  49. package/src/components/Item/Cards/ItemInfoDisplay.tsx +128 -0
  50. package/src/components/Item/Cards/ItemInfoWrapper.tsx +62 -0
  51. package/src/components/Item/Cards/ItemTooltip.tsx +85 -33
  52. package/src/components/Item/Cards/MobileItemTooltip.tsx +134 -0
  53. package/src/components/Item/Inventory/ErrorBoundary.tsx +42 -42
  54. package/src/components/Item/Inventory/ItemContainer.tsx +214 -210
  55. package/src/components/Item/Inventory/ItemContainerTypes.ts +6 -6
  56. package/src/components/Item/Inventory/ItemQuantitySelector.tsx +138 -138
  57. package/src/components/Item/Inventory/ItemSlot.tsx +540 -501
  58. package/src/components/Item/Inventory/itemContainerHelper.ts +156 -156
  59. package/src/components/ListMenu.tsx +63 -63
  60. package/src/components/Multitab/Tab.tsx +66 -66
  61. package/src/components/Multitab/TabBody.tsx +13 -13
  62. package/src/components/Multitab/TabsContainer.tsx +97 -97
  63. package/src/components/NPCDialog/NPCDialog.tsx +121 -121
  64. package/src/components/NPCDialog/NPCDialogText.tsx +113 -113
  65. package/src/components/NPCDialog/NPCMultiDialog.tsx +159 -159
  66. package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +237 -237
  67. package/src/components/ProgressBar.tsx +92 -92
  68. package/src/components/PropertySelect/PropertySelect.tsx +106 -106
  69. package/src/components/QuestInfo/QuestInfo.tsx +230 -230
  70. package/src/components/QuestList.tsx +129 -129
  71. package/src/components/RPGUIContainer.tsx +47 -47
  72. package/src/components/RPGUIForceRenderStart.tsx +45 -45
  73. package/src/components/RPGUIRoot.tsx +14 -14
  74. package/src/components/RadioButton.tsx +53 -53
  75. package/src/components/RadioInput/RadioButton.tsx +96 -96
  76. package/src/components/RadioInput/RadioInput.tsx +102 -102
  77. package/src/components/RadioInput/instruments.ts +15 -15
  78. package/src/components/RangeSlider.tsx +78 -78
  79. package/src/components/RelativeListMenu.tsx +83 -83
  80. package/src/components/ScrollList.tsx +79 -79
  81. package/src/components/Shortcuts/Shortcuts.tsx +151 -151
  82. package/src/components/Shortcuts/ShortcutsSetter.tsx +132 -132
  83. package/src/components/Shortcuts/SingleShortcut.ts +62 -62
  84. package/src/components/SimpleProgressBar.tsx +62 -62
  85. package/src/components/SkillProgressBar.tsx +133 -133
  86. package/src/components/SkillsContainer.tsx +200 -200
  87. package/src/components/Spellbook/Spell.tsx +201 -201
  88. package/src/components/Spellbook/Spellbook.tsx +150 -150
  89. package/src/components/Spellbook/constants.ts +8 -8
  90. package/src/components/Spellbook/mockSpells.ts +60 -60
  91. package/src/components/StaticBook/StaticBook.tsx +103 -103
  92. package/src/components/TextArea.tsx +11 -11
  93. package/src/components/TimeWidget/DayNightPeriod/DayNightPeriod.tsx +35 -35
  94. package/src/components/TimeWidget/TimeWidget.tsx +63 -63
  95. package/src/components/TradingMenu/TradingItemRow.tsx +198 -181
  96. package/src/components/TradingMenu/TradingMenu.tsx +215 -203
  97. package/src/components/TradingMenu/items.mock.ts +48 -96
  98. package/src/components/Truncate.tsx +25 -25
  99. package/src/components/itemSelector/ItemSelector.tsx +136 -136
  100. package/src/components/shared/Column.tsx +16 -16
  101. package/src/components/shared/Ellipsis.tsx +65 -65
  102. package/src/components/shared/SpriteFromAtlas.tsx +104 -102
  103. package/src/components/typography/DynamicText.tsx +49 -49
  104. package/src/constants/uiColors.ts +20 -20
  105. package/src/constants/uiDevices.ts +3 -3
  106. package/src/constants/uiFonts.ts +12 -12
  107. package/src/hooks/useEventListener.ts +21 -21
  108. package/src/hooks/useOutsideAlerter.ts +25 -25
  109. package/src/index.tsx +40 -40
  110. package/src/libs/StringHelpers.ts +3 -3
  111. package/src/mocks/atlas/entities/entities.json +20215 -20215
  112. package/src/mocks/atlas/icons/icons.json +735 -735
  113. package/src/mocks/atlas/items/items.json +12086 -12086
  114. package/src/mocks/equipmentSet.mocks.ts +391 -393
  115. package/src/mocks/itemContainer.mocks.ts +563 -562
  116. package/src/mocks/skills.mocks.ts +128 -128
  117. package/src/stories/Arrow.stories.tsx +26 -26
  118. package/src/stories/Button.stories.tsx +36 -36
  119. package/src/stories/CharacterSelection.stories.tsx +45 -45
  120. package/src/stories/CharacterStatus.stories.tsx +29 -29
  121. package/src/stories/Chat.stories.tsx +187 -187
  122. package/src/stories/ChatDeprecated.stories.tsx +170 -170
  123. package/src/stories/CheckButton.stories.tsx +48 -48
  124. package/src/stories/CircullarController.stories.tsx +37 -37
  125. package/src/stories/CraftBook.stories.tsx +42 -40
  126. package/src/stories/DayNightPeriod.stories.tsx +27 -27
  127. package/src/stories/DraggableContainer.stories.tsx +28 -28
  128. package/src/stories/Dropdown.stories.tsx +46 -46
  129. package/src/stories/DropdownSelectorContainer.stories.tsx +41 -41
  130. package/src/stories/EquipmentSet.stories.tsx +65 -65
  131. package/src/stories/HistoryDialog.stories.tsx +61 -61
  132. package/src/stories/ItemContainer.stories.tsx +200 -198
  133. package/src/stories/ItemInfoDisplay.stories.tsx +33 -0
  134. package/src/stories/ItemQuantitySelector.stories.tsx +26 -26
  135. package/src/stories/ItemSelector.stories.tsx +77 -77
  136. package/src/stories/ItemTradingComponent.stories.tsx +35 -35
  137. package/src/stories/ListMenu.stories.tsx +56 -56
  138. package/src/stories/Multitab.stories.tsx +51 -51
  139. package/src/stories/NPCDialog.stories.tsx +130 -130
  140. package/src/stories/NPCMultiDialog.stories.tsx +71 -71
  141. package/src/stories/ProgressBar.stories.tsx +23 -23
  142. package/src/stories/PropertySelect.stories.tsx +40 -40
  143. package/src/stories/QuestInfo.stories.tsx +107 -107
  144. package/src/stories/QuestList.stories.tsx +82 -82
  145. package/src/stories/RPGUIContainers.stories.tsx +42 -42
  146. package/src/stories/RadioButton.stories.tsx +49 -49
  147. package/src/stories/RadioInput.stories.tsx +34 -34
  148. package/src/stories/RangeSlider.stories.tsx +64 -64
  149. package/src/stories/ScrollList.stories.tsx +85 -85
  150. package/src/stories/Shortcuts.stories.tsx +39 -39
  151. package/src/stories/SimpleProgressBar.stories.tsx +22 -22
  152. package/src/stories/SkillProgressBar.stories.tsx +34 -34
  153. package/src/stories/SkillsContainer.stories.tsx +35 -35
  154. package/src/stories/Spellbook.stories.tsx +104 -104
  155. package/src/stories/StaticBook.stories.tsx +32 -32
  156. package/src/stories/Text.stories.tsx +42 -42
  157. package/src/stories/TimeWidget.stories.tsx +27 -27
  158. package/src/stories/TradingMenu.stories.tsx +47 -45
  159. package/src/types/eventTypes.ts +4 -4
  160. package/src/types/index.d.ts +2 -2
@@ -1,393 +1,391 @@
1
- import {
2
- IEquipmentSet,
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- IItem,
4
- ItemRarities,
5
- // IItem,
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- ItemSlotType,
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- ItemSubType,
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- ItemType
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- } from '@rpg-engine/shared';
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-
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- interface IEquipmentSetItems {
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- leftHand: IItem
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- head: IItem
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- armor: IItem
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- legs: IItem
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- boot: IItem
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- neck: IItem
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- ring: IItem
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- accessory: IItem
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- inventory: IItem
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- rightHand: IItem
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-
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-
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- }
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-
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- export const items: IEquipmentSetItems = {
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- leftHand: {
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- _id: '0',
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- type: ItemType.Weapon,
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- subType: ItemSubType.Sword,
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- textureAtlas: 'items',
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- allowedEquipSlotType: [ItemSlotType.LeftHand, ItemSlotType.RightHand],
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- maxStackSize: 1,
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- isUsable: false,
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- isStorable: true,
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- layer: 1,
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- isItemContainer: false,
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- isSolid: false,
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- key: 'basilisk-sword',
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- texturePath: 'swords/basilisk-sword.png',
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- textureKey: 'basilisk-sword',
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- name: 'basilisk sword',
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- description:
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- 'You see a short sword. It is a single-handed sword with a handle that just features a grip.',
45
- attack: 5,
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- defense: 0,
47
- weight: 10,
48
- tiledId: 66,
49
- x: 320,
50
- y: 144,
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- scene: 'MainScene',
52
- fullDescription:
53
- 'You see a short sword. It is a single-handed sword with a handle that just features a grip.',
54
- isEquipable: true,
55
- isStackable: false,
56
- createdAt: '2022-06-04T03:18:09.335Z',
57
- updatedAt: '2022-06-04T18:16:49.056Z',
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- isTwoHanded: false,
59
- hasUseWith: false,
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- rarity: ItemRarities.Common
61
- },
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- head: {
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- _id: '1',
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- type: ItemType.Armor,
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- subType: ItemSubType.Helmet,
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- textureAtlas: 'items',
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- allowedEquipSlotType: [ItemSlotType.Head],
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- maxStackSize: 1,
69
- isUsable: false,
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- isStorable: true,
71
- layer: 1,
72
- isItemContainer: false,
73
- isSolid: false,
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- key: 'iron-helmet',
75
- texturePath: 'helmets/iron-helmet.png',
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- textureKey: 'iron-helmet',
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- name: 'Helmet',
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- description: 'You see a broad bow.',
79
- attack: 7,
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- defense: 3,
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- weight: 13,
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- tiledId: 67,
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- x: 320,
84
- y: 144,
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- scene: 'MainScene',
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- fullDescription: 'You see a board bow.',
87
- isEquipable: true,
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- isStackable: false,
89
- createdAt: '2022-06-04T03:18:09.335Z',
90
- updatedAt: '2022-06-04T18:16:49.056Z',
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- isTwoHanded: false,
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- hasUseWith: false,
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- rarity: ItemRarities.Common
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- },
95
- armor: {
96
- _id: '2',
97
- type: ItemType.Armor,
98
- subType: ItemSubType.Armor,
99
- textureAtlas: 'items',
100
- allowedEquipSlotType: [ItemSlotType.Torso],
101
- isEquipable: false,
102
- isStackable: false,
103
- maxStackSize: 99,
104
-
105
- isUsable: true,
106
- isStorable: true,
107
- layer: 1,
108
- isItemContainer: false,
109
- isSolid: false,
110
- key: 'board-sword-22',
111
- texturePath: 'armors/golden-armor.png',
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- textureKey: 'golden-armor',
113
- name: 'golden armor',
114
- description: 'Recover your life',
115
- attack: 7,
116
- defense: 3,
117
- weight: 13,
118
- tiledId: 67,
119
- x: 320,
120
- y: 144,
121
- scene: 'MainScene',
122
- fullDescription: 'Recover your life',
123
- createdAt: '2022-06-04T03:18:09.335Z',
124
- updatedAt: '2022-06-04T18:16:49.056Z',
125
- isTwoHanded: false,
126
- hasUseWith: false,
127
- rarity: ItemRarities.Common
128
- },
129
- legs: {
130
- _id: '3',
131
- type: ItemType.Armor,
132
- subType: ItemSubType.Legs,
133
- textureAtlas: 'items',
134
- allowedEquipSlotType: [ItemSlotType.Legs],
135
- isEquipable: false,
136
- isStackable: false,
137
- maxStackSize: 99,
138
- stackQty: 13,
139
- isUsable: true,
140
- isStorable: true,
141
- layer: 1,
142
- isItemContainer: false,
143
- isSolid: false,
144
- key: 'leather-legs',
145
- texturePath: 'legs/leather-legs.png',
146
- textureKey: 'leather-legs',
147
- name: 'Leather legs',
148
- description: 'Protect your legs',
149
- attack: 7,
150
- defense: 3,
151
- weight: 13,
152
- tiledId: 67,
153
- x: 320,
154
- y: 144,
155
- scene: 'MainScene',
156
- fullDescription: 'Leather legs',
157
- createdAt: '2022-06-04T03:18:09.335Z',
158
- updatedAt: '2022-06-04T18:16:49.056Z',
159
- isTwoHanded: false,
160
- hasUseWith: false,
161
- rarity: ItemRarities.Common
162
- },
163
- boot: {
164
- _id: '4',
165
- type: ItemType.Armor,
166
- subType: ItemSubType.Boot,
167
- textureAtlas: 'items',
168
- allowedEquipSlotType: [ItemSlotType.Feet],
169
- isEquipable: false,
170
- isStackable: false,
171
- maxStackSize: 999,
172
- isUsable: true,
173
- isStorable: true,
174
- layer: 1,
175
- isItemContainer: false,
176
- isSolid: false,
177
- key: 'board-sword-22',
178
- texturePath: 'boots/golden-boots.png',
179
- textureKey: 'golden-boots',
180
- name: 'golden-boots',
181
- description: 'Open the gates, but use the key!',
182
- attack: 7,
183
- defense: 3,
184
- weight: 13,
185
- tiledId: 67,
186
- x: 320,
187
- y: 144,
188
- scene: 'MainScene',
189
- fullDescription: 'Key to open things',
190
- createdAt: '2022-06-04T03:18:09.335Z',
191
- updatedAt: '2022-06-04T18:16:49.056Z',
192
- isTwoHanded: false,
193
- hasUseWith: false,
194
- rarity: ItemRarities.Common
195
- },
196
- neck: {
197
- _id: '5',
198
- type: ItemType.Armor,
199
- subType: ItemSubType.Accessory,
200
- textureAtlas: 'items',
201
- allowedEquipSlotType: [ItemSlotType.Neck],
202
- isEquipable: false,
203
- isStackable: false,
204
- maxStackSize: 999,
205
-
206
- isUsable: false,
207
- isStorable: true,
208
- layer: 1,
209
- isItemContainer: false,
210
- isSolid: false,
211
- key: 'sapphire-necklace',
212
- texturePath: 'accessories/sapphire-necklace.png',
213
- textureKey: 'sapphire-necklace',
214
- name: 'sapphire-necklace',
215
- description: 'Use this to craft things!',
216
- attack: 7,
217
- defense: 3,
218
- weight: 13,
219
- tiledId: 67,
220
- x: 320,
221
- y: 144,
222
- scene: 'MainScene',
223
- fullDescription: 'Somes shard, some crafts.',
224
- createdAt: '2022-06-04T03:18:09.335Z',
225
- updatedAt: '2022-06-04T18:16:49.056Z',
226
- isTwoHanded: false,
227
- hasUseWith: false,
228
- rarity: ItemRarities.Common
229
- },
230
- ring: {
231
- _id: '6',
232
- type: ItemType.Accessory,
233
- subType: ItemSubType.Armor,
234
- textureAtlas: 'items',
235
- allowedEquipSlotType: [ItemSlotType.Ring],
236
- isEquipable: false,
237
- isStackable: false,
238
- maxStackSize: 999,
239
-
240
- isUsable: false,
241
- isStorable: true,
242
- layer: 1,
243
- isItemContainer: false,
244
- isSolid: false,
245
- key: 'jade-ring',
246
- texturePath: '"rings/jade-ring.png',
247
- textureKey: 'jade-ring',
248
- name: 'jade-ring',
249
- description: 'Chop chop.',
250
- attack: 7,
251
- defense: 3,
252
- weight: 13,
253
- tiledId: 67,
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- x: 320,
255
- y: 144,
256
- scene: 'MainScene',
257
- fullDescription: 'Use this axe to chop wood and stuffs.',
258
- createdAt: '2022-06-04T03:18:09.335Z',
259
- updatedAt: '2022-06-04T18:16:49.056Z',
260
- isTwoHanded: false,
261
- hasUseWith: false,
262
- rarity: ItemRarities.Common
263
- },
264
- accessory: {
265
- _id: '392acek4j7c8e80d2fs60404',
266
- hasUseWith: false,
267
- type: ItemType.Accessory,
268
- subType: ItemSubType.Ranged,
269
- textureAtlas: 'items',
270
- allowedEquipSlotType: [ItemSlotType.Accessory],
271
- isEquipable: true,
272
- isStackable: true,
273
- maxStackSize: 999,
274
- stackQty: 275,
275
- isUsable: false,
276
- isStorable: true,
277
- isTwoHanded: false,
278
- layer: 1,
279
- isItemContainer: true,
280
- isSolid: false,
281
- key: 'stone',
282
- texturePath: 'ranged-weapons/stone-qty-5.png',
283
- textureKey: 'stone',
284
- name: 'stone',
285
- generateContainerSlots: 10,
286
- description: 'You see a stone. It is used with slingshot.',
287
- attack: 7,
288
- defense: 3,
289
- weight: 13,
290
- tiledId: 67,
291
- x: 320,
292
- y: 144,
293
- scene: 'MainScene',
294
- fullDescription: 'You see a stone. It is used with slingshot',
295
- createdAt: '2022-06-04T03:18:09.335Z',
296
- updatedAt: '2022-06-04T18:16:49.056Z',
297
- rarity: ItemRarities.Common
298
- },
299
- inventory: {
300
- _id: '8',
301
- type: ItemType.Container,
302
- subType: ItemSubType.Other,
303
- textureAtlas: 'items',
304
- allowedEquipSlotType: [ItemSlotType.Inventory],
305
- isEquipable: false,
306
- isStackable: false,
307
- maxStackSize: 999,
308
- isUsable: true,
309
- isStorable: true,
310
- layer: 1,
311
- isItemContainer: true,
312
- isSolid: false,
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- key: 'backpack',
314
- texturePath: 'containers/backpack.png',
315
- textureKey: 'containers/backpack.png',
316
- name: 'backpack',
317
- description: 'Open the gates, but use the key!',
318
- attack: 7,
319
- defense: 3,
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- weight: 13,
321
- tiledId: 67,
322
- x: 320,
323
- y: 144,
324
- scene: 'MainScene',
325
- fullDescription: 'Key to open things',
326
- createdAt: '2022-06-04T03:18:09.335Z',
327
- updatedAt: '2022-06-04T18:16:49.056Z',
328
- generateContainerSlots: 10,
329
- itemContainer: {
330
- _id: '62aebdb5785a9f0089a4f8cf',
331
- slotQty: 10,
332
- allowedItemTypes: [],
333
- parentItem: '8',
334
- slots: {},
335
- owner: '62aebdb2785a9f0089a4f869',
336
- createdAt: '2022-06-19T06:09:57.971Z',
337
- updatedAt: '2022-06-19T06:09:57.971Z',
338
- isEmpty: true,
339
- },
340
- isTwoHanded: false,
341
- hasUseWith: false,
342
- rarity: ItemRarities.Common
343
- },
344
- rightHand: {
345
- _id: '629acef1c7c8e8002ff60736',
346
- type: ItemType.Armor,
347
- subType: ItemSubType.Shield,
348
- textureAtlas: 'items',
349
- allowedEquipSlotType: [ItemSlotType.LeftHand, ItemSlotType.RightHand],
350
- maxStackSize: 1,
351
- isUsable: false,
352
- isStorable: true,
353
- layer: 1,
354
- isItemContainer: false,
355
- isSolid: false,
356
- key: 'plate-shield',
357
- texturePath: 'shields/plate-shield.png',
358
- textureKey: 'plate-shield',
359
- name: 'Plate Shield',
360
- description:
361
- 'You see a short sword. It is a single-handed sword with a handle that just features a grip.',
362
- attack: 5,
363
- defense: 0,
364
- weight: 10,
365
- tiledId: 66,
366
- x: 320,
367
- y: 144,
368
- scene: 'MainScene',
369
- fullDescription:
370
- 'You see a short sword. It is a single-handed sword with a handle that just features a grip.',
371
- isEquipable: true,
372
- isStackable: false,
373
- createdAt: '2022-06-04T03:18:09.335Z',
374
- updatedAt: '2022-06-04T18:16:49.056Z',
375
- isTwoHanded: false,
376
- hasUseWith: false,
377
- rarity: ItemRarities.Common
378
- },
379
- };
380
-
381
- export const equipmentSetMock: IEquipmentSet = {
382
- _id: '629acef1c7c8e8002ff60736',
383
- head: undefined,
384
- armor: items.armor,
385
- legs: undefined,
386
- boot: items.boot,
387
- leftHand: items.leftHand,
388
- rightHand: undefined,
389
- neck: undefined,
390
- ring: undefined,
391
- accessory: items.accessory,
392
- inventory: items.inventory,
393
- };
1
+ import {
2
+ IEquipmentSet,
3
+ IItem,
4
+ ItemRarities,
5
+ // IItem,
6
+ ItemSlotType,
7
+ ItemSubType,
8
+ ItemType,
9
+ } from '@rpg-engine/shared';
10
+
11
+ interface IEquipmentSetItems {
12
+ leftHand: IItem;
13
+ head: IItem;
14
+ armor: IItem;
15
+ legs: IItem;
16
+ boot: IItem;
17
+ neck: IItem;
18
+ ring: IItem;
19
+ accessory: IItem;
20
+ inventory: IItem;
21
+ rightHand: IItem;
22
+ }
23
+
24
+ export const items: IEquipmentSetItems = {
25
+ leftHand: {
26
+ _id: '0',
27
+ type: ItemType.Weapon,
28
+ subType: ItemSubType.Sword,
29
+ textureAtlas: 'items',
30
+ allowedEquipSlotType: [ItemSlotType.LeftHand, ItemSlotType.RightHand],
31
+ maxStackSize: 1,
32
+ isUsable: false,
33
+ isStorable: true,
34
+ layer: 1,
35
+ isItemContainer: false,
36
+ isSolid: false,
37
+ key: 'basilisk-sword',
38
+ texturePath: 'swords/basilisk-sword.png',
39
+ textureKey: 'basilisk-sword',
40
+ name: 'basilisk sword',
41
+ description:
42
+ 'You see a short sword. It is a single-handed sword with a handle that just features a grip.',
43
+ attack: 5,
44
+ defense: 0,
45
+ weight: 10,
46
+ tiledId: 66,
47
+ x: 320,
48
+ y: 144,
49
+ scene: 'MainScene',
50
+ fullDescription:
51
+ 'You see a short sword. It is a single-handed sword with a handle that just features a grip.',
52
+ isEquipable: true,
53
+ isStackable: false,
54
+ createdAt: '2022-06-04T03:18:09.335Z',
55
+ updatedAt: '2022-06-04T18:16:49.056Z',
56
+ isTwoHanded: false,
57
+ hasUseWith: false,
58
+ rarity: ItemRarities.Common,
59
+ },
60
+ head: {
61
+ _id: '1',
62
+ type: ItemType.Armor,
63
+ subType: ItemSubType.Helmet,
64
+ textureAtlas: 'items',
65
+ allowedEquipSlotType: [ItemSlotType.Head],
66
+ maxStackSize: 1,
67
+ isUsable: false,
68
+ isStorable: true,
69
+ layer: 1,
70
+ isItemContainer: false,
71
+ isSolid: false,
72
+ key: 'iron-helmet',
73
+ texturePath: 'helmets/iron-helmet.png',
74
+ textureKey: 'iron-helmet',
75
+ name: 'Helmet',
76
+ description: 'You see a broad bow.',
77
+ attack: 7,
78
+ defense: 3,
79
+ weight: 13,
80
+ tiledId: 67,
81
+ x: 320,
82
+ y: 144,
83
+ scene: 'MainScene',
84
+ fullDescription: 'You see a board bow.',
85
+ isEquipable: true,
86
+ isStackable: false,
87
+ createdAt: '2022-06-04T03:18:09.335Z',
88
+ updatedAt: '2022-06-04T18:16:49.056Z',
89
+ isTwoHanded: false,
90
+ hasUseWith: false,
91
+ rarity: ItemRarities.Common,
92
+ },
93
+ armor: {
94
+ _id: '2',
95
+ type: ItemType.Armor,
96
+ subType: ItemSubType.Armor,
97
+ textureAtlas: 'items',
98
+ allowedEquipSlotType: [ItemSlotType.Torso],
99
+ isEquipable: false,
100
+ isStackable: false,
101
+ maxStackSize: 99,
102
+
103
+ isUsable: true,
104
+ isStorable: true,
105
+ layer: 1,
106
+ isItemContainer: false,
107
+ isSolid: false,
108
+ key: 'board-sword-22',
109
+ texturePath: 'armors/golden-armor.png',
110
+ textureKey: 'golden-armor',
111
+ name: 'golden armor',
112
+ description: 'Recover your life',
113
+ attack: 7,
114
+ defense: 3,
115
+ weight: 13,
116
+ tiledId: 67,
117
+ x: 320,
118
+ y: 144,
119
+ scene: 'MainScene',
120
+ fullDescription: 'Recover your life',
121
+ createdAt: '2022-06-04T03:18:09.335Z',
122
+ updatedAt: '2022-06-04T18:16:49.056Z',
123
+ isTwoHanded: false,
124
+ hasUseWith: false,
125
+ rarity: ItemRarities.Common,
126
+ },
127
+ legs: {
128
+ _id: '3',
129
+ type: ItemType.Armor,
130
+ subType: ItemSubType.Legs,
131
+ textureAtlas: 'items',
132
+ allowedEquipSlotType: [ItemSlotType.Legs],
133
+ isEquipable: false,
134
+ isStackable: false,
135
+ maxStackSize: 99,
136
+ stackQty: 13,
137
+ isUsable: true,
138
+ isStorable: true,
139
+ layer: 1,
140
+ isItemContainer: false,
141
+ isSolid: false,
142
+ key: 'leather-legs',
143
+ texturePath: 'legs/leather-legs.png',
144
+ textureKey: 'leather-legs',
145
+ name: 'Leather legs',
146
+ description: 'Protect your legs',
147
+ attack: 7,
148
+ defense: 3,
149
+ weight: 13,
150
+ tiledId: 67,
151
+ x: 320,
152
+ y: 144,
153
+ scene: 'MainScene',
154
+ fullDescription: 'Leather legs',
155
+ createdAt: '2022-06-04T03:18:09.335Z',
156
+ updatedAt: '2022-06-04T18:16:49.056Z',
157
+ isTwoHanded: false,
158
+ hasUseWith: false,
159
+ rarity: ItemRarities.Common,
160
+ },
161
+ boot: {
162
+ _id: '4',
163
+ type: ItemType.Armor,
164
+ subType: ItemSubType.Boot,
165
+ textureAtlas: 'items',
166
+ allowedEquipSlotType: [ItemSlotType.Feet],
167
+ isEquipable: false,
168
+ isStackable: false,
169
+ maxStackSize: 999,
170
+ isUsable: true,
171
+ isStorable: true,
172
+ layer: 1,
173
+ isItemContainer: false,
174
+ isSolid: false,
175
+ key: 'board-sword-22',
176
+ texturePath: 'boots/golden-boots.png',
177
+ textureKey: 'golden-boots',
178
+ name: 'golden-boots',
179
+ description: 'Open the gates, but use the key!',
180
+ attack: 7,
181
+ defense: 3,
182
+ weight: 13,
183
+ tiledId: 67,
184
+ x: 320,
185
+ y: 144,
186
+ scene: 'MainScene',
187
+ fullDescription: 'Key to open things',
188
+ createdAt: '2022-06-04T03:18:09.335Z',
189
+ updatedAt: '2022-06-04T18:16:49.056Z',
190
+ isTwoHanded: false,
191
+ hasUseWith: false,
192
+ rarity: ItemRarities.Common,
193
+ },
194
+ neck: {
195
+ _id: '5',
196
+ type: ItemType.Armor,
197
+ subType: ItemSubType.Accessory,
198
+ textureAtlas: 'items',
199
+ allowedEquipSlotType: [ItemSlotType.Neck],
200
+ isEquipable: false,
201
+ isStackable: false,
202
+ maxStackSize: 999,
203
+
204
+ isUsable: false,
205
+ isStorable: true,
206
+ layer: 1,
207
+ isItemContainer: false,
208
+ isSolid: false,
209
+ key: 'sapphire-necklace',
210
+ texturePath: 'accessories/sapphire-necklace.png',
211
+ textureKey: 'sapphire-necklace',
212
+ name: 'sapphire-necklace',
213
+ description: 'Use this to craft things!',
214
+ attack: 7,
215
+ defense: 3,
216
+ weight: 13,
217
+ tiledId: 67,
218
+ x: 320,
219
+ y: 144,
220
+ scene: 'MainScene',
221
+ fullDescription: 'Somes shard, some crafts.',
222
+ createdAt: '2022-06-04T03:18:09.335Z',
223
+ updatedAt: '2022-06-04T18:16:49.056Z',
224
+ isTwoHanded: false,
225
+ hasUseWith: false,
226
+ rarity: ItemRarities.Common,
227
+ },
228
+ ring: {
229
+ _id: '6',
230
+ type: ItemType.Accessory,
231
+ subType: ItemSubType.Armor,
232
+ textureAtlas: 'items',
233
+ allowedEquipSlotType: [ItemSlotType.Ring],
234
+ isEquipable: false,
235
+ isStackable: false,
236
+ maxStackSize: 999,
237
+
238
+ isUsable: false,
239
+ isStorable: true,
240
+ layer: 1,
241
+ isItemContainer: false,
242
+ isSolid: false,
243
+ key: 'jade-ring',
244
+ texturePath: '"rings/jade-ring.png',
245
+ textureKey: 'jade-ring',
246
+ name: 'jade-ring',
247
+ description: 'Chop chop.',
248
+ attack: 7,
249
+ defense: 3,
250
+ weight: 13,
251
+ tiledId: 67,
252
+ x: 320,
253
+ y: 144,
254
+ scene: 'MainScene',
255
+ fullDescription: 'Use this axe to chop wood and stuffs.',
256
+ createdAt: '2022-06-04T03:18:09.335Z',
257
+ updatedAt: '2022-06-04T18:16:49.056Z',
258
+ isTwoHanded: false,
259
+ hasUseWith: false,
260
+ rarity: ItemRarities.Common,
261
+ },
262
+ accessory: {
263
+ _id: '392acek4j7c8e80d2fs60404',
264
+ hasUseWith: false,
265
+ type: ItemType.Accessory,
266
+ subType: ItemSubType.Ranged,
267
+ textureAtlas: 'items',
268
+ allowedEquipSlotType: [ItemSlotType.Accessory],
269
+ isEquipable: true,
270
+ isStackable: true,
271
+ maxStackSize: 999,
272
+ stackQty: 275,
273
+ isUsable: false,
274
+ isStorable: true,
275
+ isTwoHanded: false,
276
+ layer: 1,
277
+ isItemContainer: true,
278
+ isSolid: false,
279
+ key: 'stone',
280
+ texturePath: 'ranged-weapons/stone-qty-5.png',
281
+ textureKey: 'stone',
282
+ name: 'stone',
283
+ generateContainerSlots: 10,
284
+ description: 'You see a stone. It is used with slingshot.',
285
+ attack: 7,
286
+ defense: 3,
287
+ weight: 13,
288
+ tiledId: 67,
289
+ x: 320,
290
+ y: 144,
291
+ scene: 'MainScene',
292
+ fullDescription: 'You see a stone. It is used with slingshot',
293
+ createdAt: '2022-06-04T03:18:09.335Z',
294
+ updatedAt: '2022-06-04T18:16:49.056Z',
295
+ rarity: ItemRarities.Common,
296
+ },
297
+ inventory: {
298
+ _id: '8',
299
+ type: ItemType.Container,
300
+ subType: ItemSubType.Other,
301
+ textureAtlas: 'items',
302
+ allowedEquipSlotType: [ItemSlotType.Inventory],
303
+ isEquipable: false,
304
+ isStackable: false,
305
+ maxStackSize: 999,
306
+ isUsable: true,
307
+ isStorable: true,
308
+ layer: 1,
309
+ isItemContainer: true,
310
+ isSolid: false,
311
+ key: 'backpack',
312
+ texturePath: 'containers/backpack.png',
313
+ textureKey: 'containers/backpack.png',
314
+ name: 'backpack',
315
+ description: 'Open the gates, but use the key!',
316
+ attack: 7,
317
+ defense: 3,
318
+ weight: 13,
319
+ tiledId: 67,
320
+ x: 320,
321
+ y: 144,
322
+ scene: 'MainScene',
323
+ fullDescription: 'Key to open things',
324
+ createdAt: '2022-06-04T03:18:09.335Z',
325
+ updatedAt: '2022-06-04T18:16:49.056Z',
326
+ generateContainerSlots: 10,
327
+ itemContainer: {
328
+ _id: '62aebdb5785a9f0089a4f8cf',
329
+ slotQty: 10,
330
+ allowedItemTypes: [],
331
+ parentItem: '8',
332
+ slots: {},
333
+ owner: '62aebdb2785a9f0089a4f869',
334
+ createdAt: '2022-06-19T06:09:57.971Z',
335
+ updatedAt: '2022-06-19T06:09:57.971Z',
336
+ isEmpty: true,
337
+ },
338
+ isTwoHanded: false,
339
+ hasUseWith: false,
340
+ rarity: ItemRarities.Common,
341
+ },
342
+ rightHand: {
343
+ _id: '629acef1c7c8e8002ff60736',
344
+ type: ItemType.Armor,
345
+ subType: ItemSubType.Shield,
346
+ textureAtlas: 'items',
347
+ allowedEquipSlotType: [ItemSlotType.LeftHand, ItemSlotType.RightHand],
348
+ maxStackSize: 1,
349
+ isUsable: false,
350
+ isStorable: true,
351
+ layer: 1,
352
+ isItemContainer: false,
353
+ isSolid: false,
354
+ key: 'plate-shield',
355
+ texturePath: 'shields/plate-shield.png',
356
+ textureKey: 'plate-shield',
357
+ name: 'Plate Shield',
358
+ description:
359
+ 'You see a short sword. It is a single-handed sword with a handle that just features a grip.',
360
+ attack: 5,
361
+ defense: 0,
362
+ weight: 10,
363
+ tiledId: 66,
364
+ x: 320,
365
+ y: 144,
366
+ scene: 'MainScene',
367
+ fullDescription:
368
+ 'You see a short sword. It is a single-handed sword with a handle that just features a grip.',
369
+ isEquipable: true,
370
+ isStackable: false,
371
+ createdAt: '2022-06-04T03:18:09.335Z',
372
+ updatedAt: '2022-06-04T18:16:49.056Z',
373
+ isTwoHanded: false,
374
+ hasUseWith: false,
375
+ rarity: ItemRarities.Common,
376
+ },
377
+ };
378
+
379
+ export const equipmentSetMock: IEquipmentSet = {
380
+ _id: '629acef1c7c8e8002ff60736',
381
+ head: undefined,
382
+ armor: items.armor,
383
+ legs: undefined,
384
+ boot: items.boot,
385
+ leftHand: items.leftHand,
386
+ rightHand: undefined,
387
+ neck: undefined,
388
+ ring: undefined,
389
+ accessory: items.accessory,
390
+ inventory: items.inventory,
391
+ };