@rpg-engine/long-bow 0.3.50 → 0.3.52

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (157) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +181 -181
  3. package/dist/components/CircularController/CircularController.d.ts +7 -3
  4. package/dist/components/Item/Inventory/ItemContainer.d.ts +4 -0
  5. package/dist/components/Item/Inventory/ItemSlot.d.ts +1 -0
  6. package/dist/components/Shortcuts/Shortcuts.d.ts +21 -0
  7. package/dist/components/Shortcuts/ShortcutsSetter.d.ts +12 -0
  8. package/dist/components/Shortcuts/SingleShortcut.d.ts +1 -0
  9. package/dist/components/Spellbook/Spellbook.d.ts +5 -2
  10. package/dist/components/Spellbook/constants.d.ts +3 -3
  11. package/dist/index.d.ts +1 -1
  12. package/dist/long-bow.cjs.development.js +1158 -1004
  13. package/dist/long-bow.cjs.development.js.map +1 -1
  14. package/dist/long-bow.cjs.production.min.js +1 -1
  15. package/dist/long-bow.cjs.production.min.js.map +1 -1
  16. package/dist/long-bow.esm.js +985 -829
  17. package/dist/long-bow.esm.js.map +1 -1
  18. package/dist/stories/{QuickSpells.stories.d.ts → Shortcuts.stories.d.ts} +2 -2
  19. package/package.json +100 -100
  20. package/src/components/Abstractions/SlotsContainer.tsx +45 -45
  21. package/src/components/Arrow/SelectArrow.tsx +65 -65
  22. package/src/components/Arrow/img/arrow01-left-clicked.png +0 -0
  23. package/src/components/Arrow/img/arrow01-left.png +0 -0
  24. package/src/components/Arrow/img/arrow01-right-clicked.png +0 -0
  25. package/src/components/Arrow/img/arrow01-right.png +0 -0
  26. package/src/components/Arrow/img/arrow02-left-clicked.png +0 -0
  27. package/src/components/Arrow/img/arrow02-left.png +0 -0
  28. package/src/components/Arrow/img/arrow02-right-clicked.png +0 -0
  29. package/src/components/Arrow/img/arrow02-right.png +0 -0
  30. package/src/components/Button.tsx +41 -41
  31. package/src/components/Character/CharacterSelection.tsx +96 -96
  32. package/src/components/CharacterStatus/CharacterStatus.tsx +120 -120
  33. package/src/components/Chat/Chat.tsx +195 -195
  34. package/src/components/Chatdeprecated/ChatDeprecated.tsx +200 -200
  35. package/src/components/CheckButton.tsx +65 -65
  36. package/src/components/CircularController/CircularController.tsx +244 -162
  37. package/src/components/CraftBook/CraftBook.tsx +235 -235
  38. package/src/components/CraftBook/MockItems.ts +46 -46
  39. package/src/components/DraggableContainer.tsx +154 -154
  40. package/src/components/Dropdown.tsx +96 -96
  41. package/src/components/DropdownSelectorContainer.tsx +42 -42
  42. package/src/components/Equipment/EquipmentSet.tsx +190 -190
  43. package/src/components/HistoryDialog.tsx +104 -104
  44. package/src/components/Input.tsx +15 -15
  45. package/src/components/Item/Cards/ItemTooltip.tsx +33 -33
  46. package/src/components/Item/Inventory/ErrorBoundary.tsx +42 -42
  47. package/src/components/Item/Inventory/ItemContainer.tsx +210 -175
  48. package/src/components/Item/Inventory/ItemContainerTypes.ts +6 -6
  49. package/src/components/Item/Inventory/ItemQuantitySelector.tsx +142 -142
  50. package/src/components/Item/Inventory/ItemSlot.tsx +502 -465
  51. package/src/components/Item/Inventory/itemContainerHelper.ts +156 -156
  52. package/src/components/ListMenu.tsx +63 -63
  53. package/src/components/Multitab/Tab.tsx +57 -57
  54. package/src/components/Multitab/TabBody.tsx +13 -13
  55. package/src/components/Multitab/TabsContainer.tsx +97 -97
  56. package/src/components/NPCDialog/NPCDialog.tsx +121 -121
  57. package/src/components/NPCDialog/NPCDialogText.tsx +113 -113
  58. package/src/components/NPCDialog/NPCMultiDialog.tsx +159 -159
  59. package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +237 -237
  60. package/src/components/ProgressBar.tsx +92 -92
  61. package/src/components/PropertySelect/PropertySelect.tsx +114 -114
  62. package/src/components/QuestInfo/QuestInfo.tsx +232 -232
  63. package/src/components/QuestList.tsx +129 -129
  64. package/src/components/RPGUIContainer.tsx +47 -47
  65. package/src/components/RPGUIForceRenderStart.tsx +45 -45
  66. package/src/components/RPGUIRoot.tsx +14 -14
  67. package/src/components/RadioButton.tsx +53 -53
  68. package/src/components/RadioInput/RadioButton.tsx +98 -98
  69. package/src/components/RadioInput/RadioInput.tsx +98 -98
  70. package/src/components/RadioInput/instruments.ts +15 -15
  71. package/src/components/RangeSlider.tsx +78 -78
  72. package/src/components/RelativeListMenu.tsx +83 -83
  73. package/src/components/ScrollList.tsx +79 -79
  74. package/src/components/Shortcuts/Shortcuts.tsx +138 -0
  75. package/src/components/Shortcuts/ShortcutsSetter.tsx +127 -0
  76. package/src/components/Shortcuts/SingleShortcut.ts +61 -0
  77. package/src/components/SimpleProgressBar.tsx +62 -62
  78. package/src/components/SkillProgressBar.tsx +133 -133
  79. package/src/components/SkillsContainer.tsx +200 -200
  80. package/src/components/Spellbook/Spell.tsx +201 -201
  81. package/src/components/Spellbook/Spellbook.tsx +151 -144
  82. package/src/components/Spellbook/constants.ts +8 -12
  83. package/src/components/Spellbook/mockSpells.ts +60 -60
  84. package/src/components/StaticBook/StaticBook.tsx +105 -105
  85. package/src/components/TextArea.tsx +11 -11
  86. package/src/components/TimeWidget/DayNightPeriod/DayNightPeriod.tsx +35 -35
  87. package/src/components/TimeWidget/TimeWidget.tsx +63 -63
  88. package/src/components/TradingMenu/TradingItemRow.tsx +197 -197
  89. package/src/components/TradingMenu/TradingMenu.tsx +203 -203
  90. package/src/components/TradingMenu/items.mock.ts +96 -37
  91. package/src/components/Truncate.tsx +25 -25
  92. package/src/components/itemSelector/ItemSelector.tsx +136 -136
  93. package/src/components/shared/Column.tsx +16 -16
  94. package/src/components/shared/Ellipsis.tsx +65 -65
  95. package/src/components/shared/SpriteFromAtlas.tsx +102 -102
  96. package/src/components/typography/DynamicText.tsx +49 -49
  97. package/src/constants/uiColors.ts +20 -20
  98. package/src/constants/uiDevices.ts +3 -3
  99. package/src/constants/uiFonts.ts +12 -12
  100. package/src/hooks/useEventListener.ts +21 -21
  101. package/src/hooks/useOutsideAlerter.ts +25 -25
  102. package/src/index.tsx +40 -40
  103. package/src/libs/StringHelpers.ts +3 -3
  104. package/src/mocks/atlas/entities/entities.json +20215 -20215
  105. package/src/mocks/atlas/icons/icons.json +735 -735
  106. package/src/mocks/atlas/items/items.json +12086 -12086
  107. package/src/mocks/equipmentSet.mocks.ts +393 -393
  108. package/src/mocks/itemContainer.mocks.ts +562 -560
  109. package/src/mocks/skills.mocks.ts +128 -128
  110. package/src/stories/Arrow.stories.tsx +26 -26
  111. package/src/stories/Button.stories.tsx +36 -36
  112. package/src/stories/CharacterSelection.stories.tsx +45 -45
  113. package/src/stories/CharacterStatus.stories.tsx +29 -29
  114. package/src/stories/Chat.stories.tsx +187 -187
  115. package/src/stories/ChatDeprecated.stories.tsx +170 -170
  116. package/src/stories/CheckButton.stories.tsx +48 -48
  117. package/src/stories/CircullarController.stories.tsx +37 -33
  118. package/src/stories/CraftBook.stories.tsx +40 -40
  119. package/src/stories/DayNightPeriod.stories.tsx +27 -27
  120. package/src/stories/DraggableContainer.stories.tsx +28 -28
  121. package/src/stories/Dropdown.stories.tsx +46 -46
  122. package/src/stories/DropdownSelectorContainer.stories.tsx +41 -41
  123. package/src/stories/EquipmentSet.stories.tsx +65 -65
  124. package/src/stories/HistoryDialog.stories.tsx +61 -61
  125. package/src/stories/ItemContainer.stories.tsx +193 -124
  126. package/src/stories/ItemQuantitySelector.stories.tsx +26 -26
  127. package/src/stories/ItemSelector.stories.tsx +77 -77
  128. package/src/stories/ItemTradingComponent.stories.tsx +35 -35
  129. package/src/stories/ListMenu.stories.tsx +56 -56
  130. package/src/stories/Multitab.stories.tsx +51 -51
  131. package/src/stories/NPCDialog.stories.tsx +130 -130
  132. package/src/stories/NPCMultiDialog.stories.tsx +71 -71
  133. package/src/stories/ProgressBar.stories.tsx +23 -23
  134. package/src/stories/PropertySelect.stories.tsx +40 -40
  135. package/src/stories/QuestInfo.stories.tsx +107 -107
  136. package/src/stories/QuestList.stories.tsx +82 -82
  137. package/src/stories/RPGUIContainers.stories.tsx +42 -42
  138. package/src/stories/RadioButton.stories.tsx +49 -49
  139. package/src/stories/RadioInput.stories.tsx +34 -34
  140. package/src/stories/RangeSlider.stories.tsx +64 -64
  141. package/src/stories/ScrollList.stories.tsx +85 -85
  142. package/src/stories/Shortcuts.stories.tsx +39 -0
  143. package/src/stories/SimpleProgressBar.stories.tsx +22 -22
  144. package/src/stories/SkillProgressBar.stories.tsx +34 -34
  145. package/src/stories/SkillsContainer.stories.tsx +35 -35
  146. package/src/stories/Spellbook.stories.tsx +104 -107
  147. package/src/stories/StaticBook.stories.tsx +32 -32
  148. package/src/stories/Text.stories.tsx +42 -42
  149. package/src/stories/TimeWidget.stories.tsx +27 -27
  150. package/src/stories/TradingMenu.stories.tsx +45 -45
  151. package/src/types/eventTypes.ts +4 -4
  152. package/src/types/index.d.ts +2 -2
  153. package/dist/components/Spellbook/QuickSpells.d.ts +0 -10
  154. package/dist/components/Spellbook/SpellbookShortcuts.d.ts +0 -10
  155. package/src/components/Spellbook/QuickSpells.tsx +0 -120
  156. package/src/components/Spellbook/SpellbookShortcuts.tsx +0 -77
  157. package/src/stories/QuickSpells.stories.tsx +0 -38
@@ -1,56 +1,56 @@
1
- import { Meta, Story } from '@storybook/react';
2
- import React from 'react';
3
- import { IListMenuProps, ListMenu } from '../../src/components/ListMenu';
4
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
5
-
6
- const meta: Meta = {
7
- /* 👇 The title prop is optional.
8
- * See https://storybook.js.org/docsreact/configure/overview#configure-story-loading
9
- * to learn how to generate automatic titles
10
- */
11
- title: 'List Menu',
12
- component: ListMenu,
13
- argTypes: {},
14
- };
15
-
16
- export default meta;
17
-
18
- //👇 We create a “template” of how args map to rendering "Blacksmith","Merchant","City Guard","Explorer"
19
- const Template: Story<IListMenuProps> = args => (
20
- <RPGUIRoot>
21
- <ListMenu {...args} />
22
- </RPGUIRoot>
23
- );
24
-
25
- export const Default = Template.bind({});
26
-
27
- Default.args = {
28
- // x: 100,
29
- // y: 100,
30
- options: [
31
- {
32
- id: 'blacksmith',
33
- text: 'Huge option added here',
34
- },
35
- {
36
- text: 'Merchant',
37
- id: 'merchant',
38
- },
39
- {
40
- text: 'City Guard',
41
- id: 'city-guard',
42
- },
43
- {
44
- text: 'Explorer',
45
- id: 'explorer',
46
- },
47
- {
48
- text: 'Royalty',
49
- id: 'royalty',
50
- },
51
- {
52
- text: 'Gladiator',
53
- id: 'gladiator',
54
- },
55
- ],
56
- };
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { IListMenuProps, ListMenu } from '../../src/components/ListMenu';
4
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
5
+
6
+ const meta: Meta = {
7
+ /* 👇 The title prop is optional.
8
+ * See https://storybook.js.org/docsreact/configure/overview#configure-story-loading
9
+ * to learn how to generate automatic titles
10
+ */
11
+ title: 'List Menu',
12
+ component: ListMenu,
13
+ argTypes: {},
14
+ };
15
+
16
+ export default meta;
17
+
18
+ //👇 We create a “template” of how args map to rendering "Blacksmith","Merchant","City Guard","Explorer"
19
+ const Template: Story<IListMenuProps> = args => (
20
+ <RPGUIRoot>
21
+ <ListMenu {...args} />
22
+ </RPGUIRoot>
23
+ );
24
+
25
+ export const Default = Template.bind({});
26
+
27
+ Default.args = {
28
+ // x: 100,
29
+ // y: 100,
30
+ options: [
31
+ {
32
+ id: 'blacksmith',
33
+ text: 'Huge option added here',
34
+ },
35
+ {
36
+ text: 'Merchant',
37
+ id: 'merchant',
38
+ },
39
+ {
40
+ text: 'City Guard',
41
+ id: 'city-guard',
42
+ },
43
+ {
44
+ text: 'Explorer',
45
+ id: 'explorer',
46
+ },
47
+ {
48
+ text: 'Royalty',
49
+ id: 'royalty',
50
+ },
51
+ {
52
+ text: 'Gladiator',
53
+ id: 'gladiator',
54
+ },
55
+ ],
56
+ };
@@ -1,51 +1,51 @@
1
- import { Meta, Story } from '@storybook/react';
2
- import React from 'react';
3
- import { TabBody } from '../../src/components/Multitab/TabBody';
4
- import {
5
- ITabsContainer,
6
- MultitabType,
7
- TabsContainer,
8
- } from '../../src/components/Multitab/TabsContainer';
9
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
10
-
11
- const meta: Meta = {
12
- title: 'MultiTabs',
13
- component: TabsContainer,
14
- };
15
-
16
- export default meta;
17
-
18
- const Template: Story<ITabsContainer> = args => (
19
- <RPGUIRoot>
20
- <TabsContainer {...args}>
21
- <TabBody id="animal">
22
- <p>Animals content here</p>
23
- </TabBody>
24
- <TabBody id="plant">
25
- <p>Plant content here</p>
26
- </TabBody>
27
- </TabsContainer>
28
- </RPGUIRoot>
29
- );
30
-
31
- export const Brown = Template.bind({});
32
-
33
- Brown.args = {
34
- type: MultitabType.Brown,
35
- onCloseButton: () => console.log('close tab'),
36
- tabs: [
37
- { label: 'Animal', id: 'animal' },
38
- { label: 'Plant', id: 'plant' },
39
- ],
40
- };
41
-
42
- export const Gray = Template.bind({});
43
-
44
- Gray.args = {
45
- type: MultitabType.Gray,
46
- onCloseButton: () => console.log('close tab'),
47
- tabs: [
48
- { label: 'Animal', id: 'animal' },
49
- { label: 'Plant', id: 'plant' },
50
- ],
51
- };
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { TabBody } from '../../src/components/Multitab/TabBody';
4
+ import {
5
+ ITabsContainer,
6
+ MultitabType,
7
+ TabsContainer,
8
+ } from '../../src/components/Multitab/TabsContainer';
9
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
10
+
11
+ const meta: Meta = {
12
+ title: 'MultiTabs',
13
+ component: TabsContainer,
14
+ };
15
+
16
+ export default meta;
17
+
18
+ const Template: Story<ITabsContainer> = args => (
19
+ <RPGUIRoot>
20
+ <TabsContainer {...args}>
21
+ <TabBody id="animal">
22
+ <p>Animals content here</p>
23
+ </TabBody>
24
+ <TabBody id="plant">
25
+ <p>Plant content here</p>
26
+ </TabBody>
27
+ </TabsContainer>
28
+ </RPGUIRoot>
29
+ );
30
+
31
+ export const Brown = Template.bind({});
32
+
33
+ Brown.args = {
34
+ type: MultitabType.Brown,
35
+ onCloseButton: () => console.log('close tab'),
36
+ tabs: [
37
+ { label: 'Animal', id: 'animal' },
38
+ { label: 'Plant', id: 'plant' },
39
+ ],
40
+ };
41
+
42
+ export const Gray = Template.bind({});
43
+
44
+ Gray.args = {
45
+ type: MultitabType.Gray,
46
+ onCloseButton: () => console.log('close tab'),
47
+ tabs: [
48
+ { label: 'Animal', id: 'animal' },
49
+ { label: 'Plant', id: 'plant' },
50
+ ],
51
+ };
@@ -1,130 +1,130 @@
1
- import { Meta, Story } from '@storybook/react';
2
- import React from 'react';
3
- import {
4
- INPCDialogProps,
5
- NPCDialog,
6
- NPCDialogType,
7
- } from '../../src/components/NPCDialog/NPCDialog';
8
- import {
9
- IQuestionDialog,
10
- IQuestionDialogAnswer,
11
- } from '../../src/components/NPCDialog/QuestionDialog/QuestionDialog';
12
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
13
-
14
- const meta: Meta = {
15
- title: 'NPC Dialog',
16
- component: NPCDialog,
17
- argTypes: {
18
- text: {
19
- control: {
20
- type: 'text',
21
- },
22
- },
23
-
24
- type: {
25
- control: {
26
- type: 'select',
27
- labels: {
28
- [NPCDialogType.TextOnly]: 'Text Only',
29
- [NPCDialogType.TextAndThumbnail]: 'Text and Thumbnail',
30
- },
31
- },
32
- },
33
- },
34
- parameters: {
35
- controls: { expanded: true },
36
- },
37
- };
38
-
39
- export default meta;
40
-
41
- const Template: Story<INPCDialogProps> = args => (
42
- <RPGUIRoot>
43
- <NPCDialog {...args} />
44
- </RPGUIRoot>
45
- );
46
-
47
- // By passing using the Args format for exported stories, you can control the props for a component for reuse in a test
48
- // https://storybook.js.org/docs/react/workflows/unit-testing
49
- export const TextAndThumbnail = Template.bind({});
50
-
51
- TextAndThumbnail.args = {
52
- text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
53
- type: NPCDialogType.TextAndThumbnail,
54
- };
55
-
56
- export const TextOnly = Template.bind({});
57
-
58
- TextOnly.args = {
59
- text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
60
- type: NPCDialogType.TextOnly,
61
- };
62
-
63
- export const Question = Template.bind({});
64
-
65
- const answers: IQuestionDialogAnswer[] = [
66
- {
67
- id: 1,
68
- text: 'I have lived here all my life',
69
- nextQuestionId: 2,
70
- },
71
- {
72
- id: 2,
73
- text: 'I came here from Newton',
74
- nextQuestionId: 3,
75
- },
76
- {
77
- id: 3,
78
- text: 'Oops! I mean, SpringVille!',
79
- nextQuestionId: 2,
80
- },
81
- {
82
- id: 4,
83
- text: 'I havent heard about any trouble',
84
- nextQuestionId: 4,
85
- },
86
- {
87
- id: 5,
88
- text: 'Who came here to die',
89
- nextQuestionId: 4,
90
- },
91
- {
92
- id: 6,
93
- text: 'Who came here to live',
94
- nextQuestionId: 4,
95
- },
96
- ];
97
-
98
- const questions: IQuestionDialog[] = [
99
- {
100
- id: 1,
101
- text: `You dont Look Like from around here. Aren't you?`,
102
- answerIds: [1, 2],
103
- },
104
- {
105
- id: 2,
106
- text: 'Oh really!! then You must know my Bowler!',
107
- answerIds: [5, 6],
108
- },
109
- {
110
- id: 3,
111
- text: 'Newton!! I heard there is trouble brewing down here!!',
112
- answerIds: [3, 4],
113
- },
114
- {
115
- id: 4,
116
- text:
117
- 'Dont you worry about it, say thats you have something to eat. Im starving',
118
- },
119
- {
120
- id: 5,
121
- text: 'You are a liar! there aint mr Browler! I made it',
122
- },
123
- ];
124
-
125
- Question.args = {
126
- type: NPCDialogType.TextAndThumbnail,
127
- questions,
128
- answers,
129
- isQuestionDialog: true,
130
- };
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import {
4
+ INPCDialogProps,
5
+ NPCDialog,
6
+ NPCDialogType,
7
+ } from '../../src/components/NPCDialog/NPCDialog';
8
+ import {
9
+ IQuestionDialog,
10
+ IQuestionDialogAnswer,
11
+ } from '../../src/components/NPCDialog/QuestionDialog/QuestionDialog';
12
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
13
+
14
+ const meta: Meta = {
15
+ title: 'NPC Dialog',
16
+ component: NPCDialog,
17
+ argTypes: {
18
+ text: {
19
+ control: {
20
+ type: 'text',
21
+ },
22
+ },
23
+
24
+ type: {
25
+ control: {
26
+ type: 'select',
27
+ labels: {
28
+ [NPCDialogType.TextOnly]: 'Text Only',
29
+ [NPCDialogType.TextAndThumbnail]: 'Text and Thumbnail',
30
+ },
31
+ },
32
+ },
33
+ },
34
+ parameters: {
35
+ controls: { expanded: true },
36
+ },
37
+ };
38
+
39
+ export default meta;
40
+
41
+ const Template: Story<INPCDialogProps> = args => (
42
+ <RPGUIRoot>
43
+ <NPCDialog {...args} />
44
+ </RPGUIRoot>
45
+ );
46
+
47
+ // By passing using the Args format for exported stories, you can control the props for a component for reuse in a test
48
+ // https://storybook.js.org/docs/react/workflows/unit-testing
49
+ export const TextAndThumbnail = Template.bind({});
50
+
51
+ TextAndThumbnail.args = {
52
+ text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
53
+ type: NPCDialogType.TextAndThumbnail,
54
+ };
55
+
56
+ export const TextOnly = Template.bind({});
57
+
58
+ TextOnly.args = {
59
+ text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
60
+ type: NPCDialogType.TextOnly,
61
+ };
62
+
63
+ export const Question = Template.bind({});
64
+
65
+ const answers: IQuestionDialogAnswer[] = [
66
+ {
67
+ id: 1,
68
+ text: 'I have lived here all my life',
69
+ nextQuestionId: 2,
70
+ },
71
+ {
72
+ id: 2,
73
+ text: 'I came here from Newton',
74
+ nextQuestionId: 3,
75
+ },
76
+ {
77
+ id: 3,
78
+ text: 'Oops! I mean, SpringVille!',
79
+ nextQuestionId: 2,
80
+ },
81
+ {
82
+ id: 4,
83
+ text: 'I havent heard about any trouble',
84
+ nextQuestionId: 4,
85
+ },
86
+ {
87
+ id: 5,
88
+ text: 'Who came here to die',
89
+ nextQuestionId: 4,
90
+ },
91
+ {
92
+ id: 6,
93
+ text: 'Who came here to live',
94
+ nextQuestionId: 4,
95
+ },
96
+ ];
97
+
98
+ const questions: IQuestionDialog[] = [
99
+ {
100
+ id: 1,
101
+ text: `You dont Look Like from around here. Aren't you?`,
102
+ answerIds: [1, 2],
103
+ },
104
+ {
105
+ id: 2,
106
+ text: 'Oh really!! then You must know my Bowler!',
107
+ answerIds: [5, 6],
108
+ },
109
+ {
110
+ id: 3,
111
+ text: 'Newton!! I heard there is trouble brewing down here!!',
112
+ answerIds: [3, 4],
113
+ },
114
+ {
115
+ id: 4,
116
+ text:
117
+ 'Dont you worry about it, say thats you have something to eat. Im starving',
118
+ },
119
+ {
120
+ id: 5,
121
+ text: 'You are a liar! there aint mr Browler! I made it',
122
+ },
123
+ ];
124
+
125
+ Question.args = {
126
+ type: NPCDialogType.TextAndThumbnail,
127
+ questions,
128
+ answers,
129
+ isQuestionDialog: true,
130
+ };
@@ -1,71 +1,71 @@
1
- import { Meta, Story } from '@storybook/react';
2
- import React from 'react';
3
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
4
- import aliceDefaultThumbnail from '../components/NPCDialog/img/npcDialog/npcThumbnails/alice.png';
5
- import {
6
- ImgSide,
7
- INPCMultiDialogProps,
8
- NPCMultiDialog,
9
- NPCMultiDialogType,
10
- } from '../components/NPCDialog/NPCMultiDialog';
11
-
12
- const meta: Meta = {
13
- title: 'NPC MultiDialog',
14
- component: NPCMultiDialog,
15
- argTypes: {
16
- text: {
17
- control: {
18
- type: 'text',
19
- },
20
- },
21
- // ImgSide: {
22
- // control: {
23
- // type: 'select',
24
- // label: {
25
- // [ImgSide.right]: 'right',
26
- // [ImgSide.left]: 'left',
27
- // },
28
- // },
29
- // },
30
- imagePath: {
31
- control: {
32
- type: 'text',
33
- },
34
- },
35
- },
36
- };
37
-
38
- export default meta;
39
-
40
- const Template: Story<INPCMultiDialogProps> = args => (
41
- <RPGUIRoot>
42
- <NPCMultiDialog {...args} />
43
- </RPGUIRoot>
44
- );
45
-
46
- export const NPCMultiDialogStore = Template.bind({});
47
-
48
- // By passing using the Args format for exported stories, you can control the props for a component for reuse in a test
49
- // https://storybook.js.org/docs/react/workflows/unit-testing
50
-
51
- const textAndTypeArray: NPCMultiDialogType[] = [
52
- {
53
- text: 'I have lived here all my life',
54
- imagePath: aliceDefaultThumbnail,
55
- imageSide: ImgSide.right,
56
- },
57
- {
58
- text: 'I have lived here all my life',
59
- imagePath: aliceDefaultThumbnail,
60
- imageSide: ImgSide.left,
61
- },
62
- {
63
- text: 'I have lived here all my life',
64
- imagePath: aliceDefaultThumbnail,
65
- imageSide: ImgSide.right,
66
- },
67
- ];
68
-
69
- NPCMultiDialogStore.args = {
70
- textAndTypeArray,
71
- };
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
4
+ import aliceDefaultThumbnail from '../components/NPCDialog/img/npcDialog/npcThumbnails/alice.png';
5
+ import {
6
+ ImgSide,
7
+ INPCMultiDialogProps,
8
+ NPCMultiDialog,
9
+ NPCMultiDialogType,
10
+ } from '../components/NPCDialog/NPCMultiDialog';
11
+
12
+ const meta: Meta = {
13
+ title: 'NPC MultiDialog',
14
+ component: NPCMultiDialog,
15
+ argTypes: {
16
+ text: {
17
+ control: {
18
+ type: 'text',
19
+ },
20
+ },
21
+ // ImgSide: {
22
+ // control: {
23
+ // type: 'select',
24
+ // label: {
25
+ // [ImgSide.right]: 'right',
26
+ // [ImgSide.left]: 'left',
27
+ // },
28
+ // },
29
+ // },
30
+ imagePath: {
31
+ control: {
32
+ type: 'text',
33
+ },
34
+ },
35
+ },
36
+ };
37
+
38
+ export default meta;
39
+
40
+ const Template: Story<INPCMultiDialogProps> = args => (
41
+ <RPGUIRoot>
42
+ <NPCMultiDialog {...args} />
43
+ </RPGUIRoot>
44
+ );
45
+
46
+ export const NPCMultiDialogStore = Template.bind({});
47
+
48
+ // By passing using the Args format for exported stories, you can control the props for a component for reuse in a test
49
+ // https://storybook.js.org/docs/react/workflows/unit-testing
50
+
51
+ const textAndTypeArray: NPCMultiDialogType[] = [
52
+ {
53
+ text: 'I have lived here all my life',
54
+ imagePath: aliceDefaultThumbnail,
55
+ imageSide: ImgSide.right,
56
+ },
57
+ {
58
+ text: 'I have lived here all my life',
59
+ imagePath: aliceDefaultThumbnail,
60
+ imageSide: ImgSide.left,
61
+ },
62
+ {
63
+ text: 'I have lived here all my life',
64
+ imagePath: aliceDefaultThumbnail,
65
+ imageSide: ImgSide.right,
66
+ },
67
+ ];
68
+
69
+ NPCMultiDialogStore.args = {
70
+ textAndTypeArray,
71
+ };
@@ -1,23 +1,23 @@
1
- import { Story } from '@storybook/react';
2
- import React from 'react';
3
- import { IBarProps, ProgressBar } from '../../src/components/ProgressBar';
4
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
5
-
6
- export default {
7
- title: 'Progress Bar',
8
- component: ProgressBar,
9
- };
10
-
11
- const Template: Story<IBarProps> = args => (
12
- <RPGUIRoot>
13
- <ProgressBar {...args} />
14
- </RPGUIRoot>
15
- );
16
-
17
- export const Default = Template.bind({});
18
-
19
- Default.args = {
20
- max: 100,
21
- value: 30,
22
- color: 'blue',
23
- };
1
+ import { Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { IBarProps, ProgressBar } from '../../src/components/ProgressBar';
4
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
5
+
6
+ export default {
7
+ title: 'Progress Bar',
8
+ component: ProgressBar,
9
+ };
10
+
11
+ const Template: Story<IBarProps> = args => (
12
+ <RPGUIRoot>
13
+ <ProgressBar {...args} />
14
+ </RPGUIRoot>
15
+ );
16
+
17
+ export const Default = Template.bind({});
18
+
19
+ Default.args = {
20
+ max: 100,
21
+ value: 30,
22
+ color: 'blue',
23
+ };