@rpg-engine/long-bow 0.3.46 → 0.3.48

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,16 +1,14 @@
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  import React, { Component, useState, useEffect, useRef, useMemo, Fragment } from 'react';
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  import styled from 'styled-components';
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- import { GRID_WIDTH, GRID_HEIGHT, ItemSubType, ItemContainerType, ItemType, ItemSocketEventsDisplayLabels, ActionsForInventory, ActionsForEquipmentSet, ActionsForLoot, ActionsForMapContainer, ItemRarities, getItemTextureKeyPath, ItemSlotType, getSPForLevel, PeriodOfDay } from '@rpg-engine/shared';
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+ import { GRID_WIDTH, GRID_HEIGHT, ItemSubType, ItemContainerType, ItemType, ItemSocketEventsDisplayLabels, ActionsForInventory, ActionsForEquipmentSet, ActionsForLoot, ActionsForMapContainer, ItemRarities, getItemTextureKeyPath, ItemSlotType, isMobileOrTablet, getSPForLevel, PeriodOfDay } from '@rpg-engine/shared';
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  import dayjs from 'dayjs';
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  import { ErrorBoundary as ErrorBoundary$1 } from 'react-error-boundary';
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  import { RxPaperPlane } from 'react-icons/rx';
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  import Draggable from 'react-draggable';
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  import { v4 } from 'uuid';
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  import { observer } from 'mobx-react-lite';
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- import isMobile from 'is-mobile';
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  import 'rpgui/rpgui.min.css';
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  import 'rpgui/rpgui.min.js';
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- import _ from 'lodash-es';
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  import capitalize from 'lodash-es/capitalize';
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  function _extends() {
@@ -32786,7 +32784,8 @@ var Chat = function Chat(_ref) {
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  autoComplete: "off",
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  onFocus: onFocus,
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  onBlur: onBlur,
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- onTouchStart: onFocus
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+ onTouchStart: onFocus,
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+ autoFocus: true
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  })), React.createElement(Column, {
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  justifyContent: "flex-end"
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  }, React.createElement(Button$1, {
@@ -33446,7 +33445,14 @@ var CraftBook = function CraftBook(_ref) {
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  spriteKey: option.texturePath,
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  imgScale: 3,
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  grayScale: !option.canCraft
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- })), React.createElement("div", null, React.createElement("input", {
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+ })), React.createElement("div", null, React.createElement("div", {
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+ onClick: function onClick() {
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+ return handleClick(option.key);
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+ },
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+ onTouchStart: function onTouchStart() {
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+ return handleClick(option.key);
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+ }
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+ }, React.createElement("input", {
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  className: "rpgui-radio",
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  type: "radio",
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  value: option.name,
@@ -33482,7 +33488,7 @@ var CraftBook = function CraftBook(_ref) {
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  index: index
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  });
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  }
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- }, modifyString(option.name)), isShown && isShown.index === index && option.ingredients.map(function (option, index) {
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+ }, modifyString(option.name))), isShown && isShown.index === index && option.ingredients.map(function (option, index) {
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  return React.createElement(Recipes, {
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  key: index
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  }, React.createElement(SpriteFromAtlas, {
@@ -33884,6 +33890,7 @@ var ItemSlot = /*#__PURE__*/observer(function (_ref) {
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  var resetItem = function resetItem() {
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  setTooltipVisible(false);
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  setWasDragged(false);
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+ setIsFocused(false);
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  };
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  var onSuccesfulDrag = function onSuccesfulDrag(quantity) {
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  resetItem();
@@ -33892,7 +33899,6 @@ var ItemSlot = /*#__PURE__*/observer(function (_ref) {
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  y: 0
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  });else if (item) {
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  onDragEnd(quantity);
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- resetItem();
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  }
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  };
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  return React.createElement(Container$a, {
@@ -33948,7 +33954,6 @@ var ItemSlot = /*#__PURE__*/observer(function (_ref) {
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  if (item.stackQty && item.stackQty !== 1 && openQuantitySelector) openQuantitySelector(item.stackQty, onSuccesfulDrag);else onSuccesfulDrag(item.stackQty);
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  } else {
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  resetItem();
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- setIsFocused(false);
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  setDragPosition({
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  x: 0,
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  y: 0
@@ -34142,9 +34147,7 @@ var EquipmentColumn = /*#__PURE__*/styled.div.withConfig({
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  componentId: "sc-1wuddg2-1"
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  })(["display:flex;justify-content:center;flex-wrap:wrap;flex-direction:column;touch-action:none;"]);
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- var IS_MOBILE_OR_TABLET = /*#__PURE__*/isMobile({
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- tablet: true
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- });
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+ var IS_MOBILE_OR_TABLET = /*#__PURE__*/isMobileOrTablet();
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  var chunkString = function chunkString(str, length) {
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  return str.match(new RegExp('.{1,' + length + '}', 'g'));
@@ -35502,6 +35505,26 @@ var skillProps = {
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  }
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  }
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  };
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+ var skillNameMap = {
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+ stamina: 'Stamina',
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+ magic: 'Magic',
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+ magicResistance: 'Magic Resistance',
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+ strength: 'Strength',
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+ resistance: 'Resistance',
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+ dexterity: 'Dexterity',
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+ first: 'Fist',
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+ club: 'Club',
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+ sword: 'Sword',
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+ axe: 'Axe',
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+ distance: 'Distance',
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+ shielding: 'Shieldeing',
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+ dagger: 'Dagger',
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+ fishing: 'Fishing',
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+ mining: 'Mining',
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+ lumberjacking: 'Lumberjacking',
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+ cooking: 'Cooking',
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+ alchemy: 'Alchemy'
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+ };
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  var SkillsContainer = function SkillsContainer(_ref) {
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  var onCloseButton = _ref.onCloseButton,
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  skill = _ref.skill,
@@ -35519,7 +35542,7 @@ var SkillsContainer = function SkillsContainer(_ref) {
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  var skillDetails = skill[key];
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  output.push(React.createElement(SkillProgressBar, {
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  key: key,
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- skillName: _.capitalize(key),
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+ skillName: skillNameMap[key],
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  bgColor: skillCategoryColor,
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  level: skillDetails.level || 0,
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  skillPoints: Math.round(skillDetails.skillPoints) || 0,