@rpg-engine/long-bow 0.3.0 → 0.3.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/Equipment/EquipmentSet.d.ts +1 -0
- package/dist/components/Item/Inventory/ItemContainer.d.ts +1 -0
- package/dist/components/Item/Inventory/ItemSlot.d.ts +1 -0
- package/dist/long-bow.cjs.development.js +9 -3
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +9 -3
- package/dist/long-bow.esm.js.map +1 -1
- package/package.json +2 -2
- package/src/components/Equipment/EquipmentSet.tsx +3 -0
- package/src/components/Item/Inventory/ItemContainer.tsx +3 -0
- package/src/components/Item/Inventory/ItemSlot.tsx +3 -0
- package/src/mocks/equipmentSet.mocks.ts +20 -9
- package/src/mocks/itemContainer.mocks.ts +16 -2
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@rpg-engine/long-bow",
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-
"version": "0.3.
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"version": "0.3.2",
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"license": "MIT",
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"main": "dist/index.js",
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"typings": "dist/index.d.ts",
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@@ -83,7 +83,7 @@
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},
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"dependencies": {
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"@rollup/plugin-image": "^2.1.1",
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-
"@rpg-engine/shared": "^0.6.
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"@rpg-engine/shared": "^0.6.66",
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"dayjs": "^1.11.2",
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"fs-extra": "^10.1.0",
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"is-mobile": "^3.1.1",
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@@ -33,6 +33,7 @@ export interface IEquipmentSetProps {
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itemContainerType: ItemContainerType | null
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) => void;
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onItemOutsideDrop?: (item: IItem, position: IPosition) => void;
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dragScale?: number;
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checkIfItemCanBeMoved: () => boolean;
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checkIfItemShouldDragEnd?: () => boolean;
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onMouseOver?: (e: any, slotIndex: number, item: IItem | null) => void;
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@@ -57,6 +58,7 @@ export const EquipmentSet: React.FC<IEquipmentSetProps> = ({
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onItemOutsideDrop,
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checkIfItemCanBeMoved,
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checkIfItemShouldDragEnd,
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dragScale,
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}) => {
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const {
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neck,
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@@ -134,6 +136,7 @@ export const EquipmentSet: React.FC<IEquipmentSetProps> = ({
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onDragEnd={quantity => {
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if (onItemDragEnd) onItemDragEnd(quantity);
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}}
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dragScale={dragScale}
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checkIfItemCanBeMoved={checkIfItemCanBeMoved}
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checkIfItemShouldDragEnd={checkIfItemShouldDragEnd}
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onPlaceDrop={(item, slotIndex, itemContainerType) => {
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@@ -27,6 +27,7 @@ export interface IItemContainerProps {
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slotIndex: number,
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itemContainerType: ItemContainerType | null
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) => void;
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dragScale?: number;
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checkIfItemCanBeMoved: () => boolean;
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checkIfItemShouldDragEnd?: () => boolean;
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onMouseOver?: (e: any, slotIndex: number, item: IItem | null) => void;
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@@ -55,6 +56,7 @@ export const ItemContainer: React.FC<IItemContainerProps> = ({
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checkIfItemCanBeMoved,
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initialPosition,
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checkIfItemShouldDragEnd,
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dragScale,
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}) => {
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const [quantitySelect, setQuantitySelect] = useState({
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isOpen: false,
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@@ -89,6 +91,7 @@ export const ItemContainer: React.FC<IItemContainerProps> = ({
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onDragEnd={quantity => {
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if (onItemDragEnd) onItemDragEnd(quantity);
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}}
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dragScale={dragScale}
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checkIfItemCanBeMoved={checkIfItemCanBeMoved}
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checkIfItemShouldDragEnd={checkIfItemShouldDragEnd}
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openQuantitySelector={(maxQuantity, callback) => {
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@@ -61,6 +61,7 @@ interface IProps {
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) => void;
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onDragEnd: (quantity?: number) => void;
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onOutsideDrop?: (item: IItem, position: IPosition) => void;
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dragScale?: number;
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checkIfItemCanBeMoved: () => boolean;
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checkIfItemShouldDragEnd?: () => boolean;
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openQuantitySelector?: (maxQuantity: number, callback: () => void) => void;
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@@ -94,6 +95,7 @@ export const ItemSlot: React.FC<IProps> = observer(
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checkIfItemCanBeMoved,
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openQuantitySelector,
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checkIfItemShouldDragEnd,
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dragScale,
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}) => {
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const [isTooltipVisible, setTooltipVisible] = useState(false);
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@@ -276,6 +278,7 @@ export const ItemSlot: React.FC<IProps> = observer(
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>
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<Draggable
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defaultClassName={item ? 'draggable' : 'empty-slot'}
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scale={dragScale}
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onStop={(e, data) => {
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if (wasDragged && item) {
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//@ts-ignore
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import {
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IEquipmentSet,
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IItem,
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ItemRarities,
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// IItem,
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ItemSlotType,
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ItemSubType,
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@@ -55,7 +56,8 @@ export const items: IEquipmentSetItems = {
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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isTwoHanded: false,
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hasUseWith: false
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hasUseWith: false,
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rarity: ItemRarities.Common
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},
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head: {
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_id: '1',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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isTwoHanded: false,
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hasUseWith: false
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hasUseWith: false,
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rarity: ItemRarities.Common
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},
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armor: {
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_id: '2',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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isTwoHanded: false,
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hasUseWith: false
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hasUseWith: false,
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rarity: ItemRarities.Common
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},
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legs: {
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_id: '3',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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isTwoHanded: false,
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hasUseWith: false
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hasUseWith: false,
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rarity: ItemRarities.Common
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},
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boot: {
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_id: '4',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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isTwoHanded: false,
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hasUseWith: false
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hasUseWith: false,
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rarity: ItemRarities.Common
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},
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neck: {
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_id: '5',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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isTwoHanded: false,
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hasUseWith: false
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hasUseWith: false,
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rarity: ItemRarities.Common
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},
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ring: {
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_id: '6',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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isTwoHanded: false,
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hasUseWith: false
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hasUseWith: false,
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rarity: ItemRarities.Common
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},
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accessory: {
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_id: '392acek4j7c8e80d2fs60404',
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fullDescription: 'You see a stone. It is used with slingshot',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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rarity: ItemRarities.Common
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},
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inventory: {
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_id: '8',
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isEmpty: true,
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},
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hasUseWith: false,
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rarity: ItemRarities.Common
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},
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rightHand: {
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_id: '629acef1c7c8e8002ff60736',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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isTwoHanded: false,
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hasUseWith: false
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hasUseWith: false,
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rarity: ItemRarities.Common
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},
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};
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import {
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IItem,
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IItemContainer,
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ItemSlotType,
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IItemContainer, ItemRarities, ItemSlotType,
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ItemType
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} from '@rpg-engine/shared';
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isStackable: false,
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},
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_id: '629acef1c7c8e8002ff73564',
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_id: '629acef1c7c8e8002ff60723',
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fullDescription: 'Recover your life',
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updatedAt: '2022-06-04T18:16:49.056Z',
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},
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_id: '629acek4j7c8e8002ff60034',
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fullDescription: 'Recover your mana',
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fullDescription: 'Key to open things',
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_id: '392acek4j7c8e8002ff60403',
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fullDescription: 'Somes shard, some crafts.',
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'You see a bag. It has made using leather and it has 10 total slots.',
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fullDescription: 'You see a stone. It is used with slingshot',
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rarity: ItemRarities.Common
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_id: '392acek4j7c8e80d2fs60404',
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fullDescription: 'You see a stone. It is used with slingshot',
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fullDescription: 'You see a stone. It is used with slingshot',
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+
rarity: ItemRarities.Common
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379
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},
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{
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_id: '392acek4j7c8e80d2fs60404',
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@@ -410,6 +420,7 @@ export const items: IItem[] = [
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410
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fullDescription: 'You see a stone. It is used with slingshot',
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createdAt: '2022-06-04T03:18:09.335Z',
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412
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updatedAt: '2022-06-04T18:16:49.056Z',
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423
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+
rarity: ItemRarities.Common
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},
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{
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_id: '392acek4j7c8e80d2fs60404',
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@@ -444,6 +455,7 @@ export const items: IItem[] = [
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444
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fullDescription: 'You see a stone. It is used with slingshot',
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445
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createdAt: '2022-06-04T03:18:09.335Z',
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|
446
457
|
updatedAt: '2022-06-04T18:16:49.056Z',
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458
|
+
rarity: ItemRarities.Common
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447
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|
},
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448
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|
{
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|
449
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|
_id: '392acek4j7c8e80d2fs60404',
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|
@@ -478,6 +490,7 @@ export const items: IItem[] = [
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478
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|
fullDescription: 'You see a stone. It is used with slingshot',
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479
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createdAt: '2022-06-04T03:18:09.335Z',
|
|
480
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|
updatedAt: '2022-06-04T18:16:49.056Z',
|
|
493
|
+
rarity: ItemRarities.Common
|
|
481
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|
},
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482
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|
{
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483
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|
_id: '392acek4j7casd0d2fs60404',
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|
@@ -512,6 +525,7 @@ export const items: IItem[] = [
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512
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|
fullDescription: 'You see a stone. It is used with slingshot',
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|
createdAt: '2022-06-04T03:18:09.335Z',
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|
514
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|
updatedAt: '2022-06-04T18:16:49.056Z',
|
|
528
|
+
rarity: ItemRarities.Common
|
|
515
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|
}
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|
516
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|
];
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517
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|