@rpg-engine/long-bow 0.2.17 → 0.2.19

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,9 @@
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+ import React from 'react';
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+ interface IProps {
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+ elementDOMId: string;
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+ elementRenderedDOMKey: string;
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+ children: React.ReactNode;
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+ RPGUICreateFunction: 'dropdown' | 'slider' | 'checkbox' | 'draggable' | 'progress' | 'radio' | 'list';
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+ }
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+ export declare const RPGUIForceRenderStart: React.FC<IProps>;
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+ export {};
@@ -20841,6 +20841,36 @@ var RPGUIRoot = function RPGUIRoot(_ref) {
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  }, children);
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  };
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+ var RPGUIForceRenderStart = function RPGUIForceRenderStart(_ref) {
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+ var children = _ref.children,
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+ elementDOMId = _ref.elementDOMId,
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+ elementRenderedDOMKey = _ref.elementRenderedDOMKey,
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+ RPGUICreateFunction = _ref.RPGUICreateFunction;
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+
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+ var _useState = React.useState(false),
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+ isRendered = _useState[0],
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+ setIsRendered = _useState[1];
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+
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+ React.useEffect(function () {
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+ if (_RPGUI) {
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+ var element = document.getElementById(elementDOMId); // create an interval to wait for the element to be rendered
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+ // if it's not, trigger the rendering forcefully
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+
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+ var interval = setInterval(function () {
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+ var dropdown = document.querySelector(elementRenderedDOMKey);
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+
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+ if (!dropdown && !isRendered) {
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+ _RPGUI.__create_funcs[RPGUICreateFunction](element);
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+
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+ setIsRendered(true);
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+ clearInterval(interval);
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+ }
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+ }, 10);
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+ }
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+ }, []);
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+ return React__default.createElement(React__default.Fragment, null, children);
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+ };
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+
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  var Dropdown = function Dropdown(_ref) {
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  var options = _ref.options,
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  width = _ref.width,
@@ -20866,7 +20896,11 @@ var Dropdown = function Dropdown(_ref) {
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  onChange(selectedValue);
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  }
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  }, [selectedValue]);
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- return React__default.createElement("select", {
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+ return React__default.createElement(RPGUIForceRenderStart, {
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+ elementDOMId: "rpgui-dropdown-" + dropdownId,
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+ elementRenderedDOMKey: '[data-rpguitype="dropdown"]',
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+ RPGUICreateFunction: "dropdown"
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+ }, React__default.createElement("select", {
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  id: "rpgui-dropdown-" + dropdownId,
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  style: {
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  width: width
@@ -20877,7 +20911,7 @@ var Dropdown = function Dropdown(_ref) {
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  key: option.id,
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  value: option.value
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  }, option.option);
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- }));
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+ })));
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  };
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  var frames$1 = {
@@ -27441,7 +27475,7 @@ var EquipmentSlotSpriteByType = {
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  Feet: 'boots/iron-boots.png',
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  Inventory: 'containers/bag.png',
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  RightHand: 'shields/plate-shield.png',
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- Accessory: 'gloves/plate-gloves.png'
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+ Accessory: 'ranged-weapons/arrow.png'
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  };
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  var ItemSlot = /*#__PURE__*/mobxReactLite.observer(function (_ref) {
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  var slotIndex = _ref.slotIndex,
@@ -28457,18 +28491,6 @@ var RangeSlider = function RangeSlider(_ref) {
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  onChange = _ref.onChange;
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  var sliderId = uuid.v4();
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- var _useState = React.useState(false),
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- wasMouseDownFirst = _useState[0],
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- setWasMouseDownFirst = _useState[1];
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-
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- useEventListener('mouseup', function () {
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- if (wasMouseDownFirst) {
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- onHandleMouseUp();
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- }
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-
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- setWasMouseDownFirst(false);
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- });
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-
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  var onHandleMouseUp = function onHandleMouseUp() {
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  var rpguiSlider = document.getElementById("rpgui-slider-" + sliderId);
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@@ -28477,11 +28499,12 @@ var RangeSlider = function RangeSlider(_ref) {
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  onChange(Number(value));
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  };
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- return React__default.createElement("div", {
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- onMouseUp: onHandleMouseUp,
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- onMouseDown: function onMouseDown() {
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- return setWasMouseDownFirst(true);
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- }
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+ return React__default.createElement(RPGUIForceRenderStart, {
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+ elementDOMId: "rpgui-slider-" + sliderId,
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+ elementRenderedDOMKey: "[data-rpguitype='slider']",
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+ RPGUICreateFunction: "slider"
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+ }, React__default.createElement("div", {
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+ onMouseUp: onHandleMouseUp
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  }, React__default.createElement(Input$1, {
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  className: type === exports.RangeSliderType.Slider ? exports.RangeSliderType.Slider : exports.RangeSliderType.GoldSlider,
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  type: "range",
@@ -28491,7 +28514,7 @@ var RangeSlider = function RangeSlider(_ref) {
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  min: valueMin,
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  max: valueMax,
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  id: "rpgui-slider-" + sliderId
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- }));
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+ })));
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  };
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  var Input$1 = /*#__PURE__*/styled.input.withConfig({
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  displayName: "RangeSlider__Input",