@rpg-engine/long-bow 0.2.1 → 0.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/long-bow.cjs.development.js +4 -1
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +4 -1
- package/dist/long-bow.esm.js.map +1 -1
- package/package.json +2 -2
- package/src/components/Item/Inventory/itemContainerHelper.ts +6 -2
- package/src/mocks/itemContainer.mocks.ts +34 -2
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@rpg-engine/long-bow",
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-
"version": "0.2.
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+
"version": "0.2.2",
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"license": "MIT",
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"main": "dist/index.js",
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"typings": "dist/index.d.ts",
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@@ -83,7 +83,7 @@
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},
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"dependencies": {
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"@rollup/plugin-image": "^2.1.1",
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-
"@rpg-engine/shared": "^0.4.
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+
"@rpg-engine/shared": "^0.4.15",
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"dayjs": "^1.11.2",
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"fs-extra": "^10.1.0",
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"lodash": "^4.17.21",
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@@ -5,7 +5,7 @@ import {
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ActionsForMapContainer,
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ItemContainerType,
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ItemSocketEventsDisplayLabels,
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ItemType
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ItemType
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} from '@rpg-engine/shared';
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export interface IContextMenuItem {
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@@ -34,11 +34,15 @@ export const generateContextMenu = (
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case ItemType.Armor:
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case ItemType.Accessory:
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case ItemType.Jewelry:
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-
case ItemType.Container:
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contextActionMenu = generateContextMenuListOptions(
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ActionsForInventory.Equipment
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);
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break;
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case ItemType.Container:
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contextActionMenu = generateContextMenuListOptions(
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ActionsForInventory.Container
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);
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break;
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case ItemType.Consumable:
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contextActionMenu = generateContextMenuListOptions(
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ActionsForInventory.Consumable
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@@ -3,7 +3,7 @@ import {
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IItemContainer,
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ItemSlotType,
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ItemSubType,
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-
ItemType
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+
ItemType
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} from '@rpg-engine/shared';
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export const items: IItem[] = [
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@@ -224,6 +224,38 @@ export const items: IItem[] = [
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// createdAt: '2022-06-04T03:18:09.335Z',
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// updatedAt: '2022-06-04T18:16:49.056Z',
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// },
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{
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_id: '392acek4j7c8e8002ff60404',
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type: ItemType.Container,
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subType: ItemSubType.Other,
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textureAtlas: 'items',
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allowedEquipSlotType: [ItemSlotType.Inventory],
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isEquipable: false,
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isStackable: true,
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maxStackSize: 999,
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stackQty: 32,
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isUsable: false,
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isStorable: true,
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layer: 1,
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isItemContainer: true,
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isSolid: false,
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key: 'bag',
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texturePath: 'containers/bag.png',
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textureKey: 'bag',
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name: 'Bag',
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generateContainerSlots: 10,
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description: 'You see a bag. It has made using leather and it has 10 total slots.',
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attack: 7,
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defense: 3,
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weight: 13,
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tiledId: 67,
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x: 320,
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y: 144,
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scene: 'MainScene',
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fullDescription: 'You see a bag. It has made using leather and it has 10 total slots.',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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}
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];
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export const itemContainerMock: IItemContainer = {
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@@ -238,7 +270,7 @@ export const itemContainerMock: IItemContainer = {
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3: items[3],
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4: items[4],
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5: items[5],
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-
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+
6: items[6],
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//remaining slots are considered null by default
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},
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allowedItemTypes: [],
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