@rpg-engine/long-bow 0.1.91 โ 0.1.92
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +20 -20
- package/README.md +181 -181
- package/dist/components/Item/Inventory/itemContainerHelper.d.ts +2 -2
- package/dist/long-bow.cjs.development.js +49 -2
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +49 -2
- package/dist/long-bow.esm.js.map +1 -1
- package/package.json +98 -98
- package/src/components/Abstractions/SlotsContainer.tsx +42 -42
- package/src/components/Button.tsx +30 -30
- package/src/components/Chat/Chat.tsx +193 -193
- package/src/components/CheckButton.tsx +65 -65
- package/src/components/DraggableContainer.tsx +150 -150
- package/src/components/Dropdown.tsx +57 -57
- package/src/components/Equipment/EquipmentSet.tsx +134 -134
- package/src/components/Input.tsx +11 -11
- package/src/components/Item/Cards/ItemTooltip.tsx +32 -32
- package/src/components/Item/Inventory/ItemContainer.tsx +65 -65
- package/src/components/Item/Inventory/ItemContainerTypes.ts +4 -4
- package/src/components/Item/Inventory/ItemSlot.tsx +199 -199
- package/src/components/Item/Inventory/itemContainerHelper.ts +94 -81
- package/src/components/ListMenu.tsx +65 -65
- package/src/components/Multitab/Tab.tsx +57 -57
- package/src/components/Multitab/TabBody.tsx +13 -13
- package/src/components/Multitab/TabsContainer.tsx +97 -97
- package/src/components/NPCDialog/NPCDialog.tsx +145 -145
- package/src/components/NPCDialog/NPCDialogText.tsx +53 -53
- package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +239 -239
- package/src/components/ProgressBar.tsx +91 -91
- package/src/components/PropertySelect/PropertySelect.tsx +101 -101
- package/src/components/PropertySelect/img/ui-arrows/arrow01-left-clicked.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow01-left.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow01-right-clicked.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow01-right.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow02-left-clicked.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow02-left.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow02-right-clicked.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow02-right.png +0 -0
- package/src/components/QuestInfo/QuestInfo.tsx +143 -143
- package/src/components/RPGUIContainer.tsx +47 -47
- package/src/components/RPGUIRoot.tsx +14 -14
- package/src/components/RadioButton.tsx +53 -53
- package/src/components/RangeSlider.tsx +68 -68
- package/src/components/RelativeListMenu.tsx +83 -83
- package/src/components/ScrollList.tsx +77 -77
- package/src/components/SimpleProgressBar.tsx +62 -62
- package/src/components/SkillProgressBar.tsx +123 -123
- package/src/components/SkillsContainer.tsx +196 -196
- package/src/components/TextArea.tsx +11 -11
- package/src/components/Truncate.tsx +25 -25
- package/src/components/shared/Column.tsx +16 -16
- package/src/components/shared/SpriteFromAtlas.tsx +99 -99
- package/src/components/typography/DynamicText.tsx +49 -49
- package/src/constants/uiColors.ts +10 -10
- package/src/hooks/useEventListener.ts +21 -21
- package/src/hooks/useOutsideAlerter.ts +25 -25
- package/src/index.tsx +25 -25
- package/src/libs/StringHelpers.ts +3 -3
- package/src/mocks/atlas/icons/icons.json +735 -735
- package/src/mocks/atlas/items/items.json +5215 -5215
- package/src/mocks/equipmentSet.mocks.ts +347 -347
- package/src/mocks/itemContainer.mocks.ts +249 -249
- package/src/mocks/skills.mocks.ts +122 -122
- package/src/stories/Button.stories.tsx +36 -36
- package/src/stories/Chat.stories.tsx +170 -170
- package/src/stories/CheckButton.stories.tsx +48 -48
- package/src/stories/DraggableContainer.stories.tsx +28 -28
- package/src/stories/Dropdown.stories.tsx +46 -46
- package/src/stories/EquipmentSet.stories.tsx +50 -50
- package/src/stories/ItemContainer.stories.tsx +50 -50
- package/src/stories/ListMenu.stories.tsx +56 -56
- package/src/stories/Multitab.stories.tsx +51 -51
- package/src/stories/NPCDialog.stories.tsx +130 -130
- package/src/stories/ProgressBar.stories.tsx +23 -23
- package/src/stories/PropertySelect.stories.tsx +41 -41
- package/src/stories/QuestInfo.stories.tsx +76 -76
- package/src/stories/RPGUIContainers.stories.tsx +42 -42
- package/src/stories/RadioButton.stories.tsx +49 -49
- package/src/stories/RangeSlider.stories.tsx +60 -60
- package/src/stories/ScrollList.stories.tsx +85 -85
- package/src/stories/SimpleProgressBar.stories.tsx +22 -22
- package/src/stories/SkillProgressBar.stories.tsx +30 -30
- package/src/stories/SkillsContainer.stories.tsx +31 -31
- package/src/stories/Text.stories.tsx +42 -42
- package/src/types/eventTypes.ts +4 -4
- package/src/types/index.d.ts +2 -2
|
@@ -1,48 +1,48 @@
|
|
|
1
|
-
import { Meta, Story } from '@storybook/react';
|
|
2
|
-
import React from 'react';
|
|
3
|
-
import {
|
|
4
|
-
CheckButton,
|
|
5
|
-
ICheckItems,
|
|
6
|
-
ICheckProps,
|
|
7
|
-
} from '../../src/components/CheckButton';
|
|
8
|
-
import {
|
|
9
|
-
RPGUIContainer,
|
|
10
|
-
RPGUIContainerTypes,
|
|
11
|
-
} from '../../src/components/RPGUIContainer';
|
|
12
|
-
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
13
|
-
|
|
14
|
-
const meta: Meta = {
|
|
15
|
-
title: 'Check Input',
|
|
16
|
-
component: CheckButton,
|
|
17
|
-
};
|
|
18
|
-
|
|
19
|
-
export default meta;
|
|
20
|
-
|
|
21
|
-
const Template: Story<ICheckProps> = args => (
|
|
22
|
-
<RPGUIRoot>
|
|
23
|
-
<RPGUIContainer type={RPGUIContainerTypes.Framed}>
|
|
24
|
-
<CheckButton {...args} />
|
|
25
|
-
</RPGUIContainer>
|
|
26
|
-
</RPGUIRoot>
|
|
27
|
-
);
|
|
28
|
-
|
|
29
|
-
export const Default = Template.bind({});
|
|
30
|
-
|
|
31
|
-
const items: ICheckItems[] = [
|
|
32
|
-
{
|
|
33
|
-
label: 'label1',
|
|
34
|
-
value: 'value1',
|
|
35
|
-
},
|
|
36
|
-
{
|
|
37
|
-
label: 'label2',
|
|
38
|
-
value: 'value2',
|
|
39
|
-
},
|
|
40
|
-
{
|
|
41
|
-
label: 'label3',
|
|
42
|
-
value: 'value3',
|
|
43
|
-
},
|
|
44
|
-
];
|
|
45
|
-
|
|
46
|
-
Default.args = {
|
|
47
|
-
items,
|
|
48
|
-
};
|
|
1
|
+
import { Meta, Story } from '@storybook/react';
|
|
2
|
+
import React from 'react';
|
|
3
|
+
import {
|
|
4
|
+
CheckButton,
|
|
5
|
+
ICheckItems,
|
|
6
|
+
ICheckProps,
|
|
7
|
+
} from '../../src/components/CheckButton';
|
|
8
|
+
import {
|
|
9
|
+
RPGUIContainer,
|
|
10
|
+
RPGUIContainerTypes,
|
|
11
|
+
} from '../../src/components/RPGUIContainer';
|
|
12
|
+
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
13
|
+
|
|
14
|
+
const meta: Meta = {
|
|
15
|
+
title: 'Check Input',
|
|
16
|
+
component: CheckButton,
|
|
17
|
+
};
|
|
18
|
+
|
|
19
|
+
export default meta;
|
|
20
|
+
|
|
21
|
+
const Template: Story<ICheckProps> = args => (
|
|
22
|
+
<RPGUIRoot>
|
|
23
|
+
<RPGUIContainer type={RPGUIContainerTypes.Framed}>
|
|
24
|
+
<CheckButton {...args} />
|
|
25
|
+
</RPGUIContainer>
|
|
26
|
+
</RPGUIRoot>
|
|
27
|
+
);
|
|
28
|
+
|
|
29
|
+
export const Default = Template.bind({});
|
|
30
|
+
|
|
31
|
+
const items: ICheckItems[] = [
|
|
32
|
+
{
|
|
33
|
+
label: 'label1',
|
|
34
|
+
value: 'value1',
|
|
35
|
+
},
|
|
36
|
+
{
|
|
37
|
+
label: 'label2',
|
|
38
|
+
value: 'value2',
|
|
39
|
+
},
|
|
40
|
+
{
|
|
41
|
+
label: 'label3',
|
|
42
|
+
value: 'value3',
|
|
43
|
+
},
|
|
44
|
+
];
|
|
45
|
+
|
|
46
|
+
Default.args = {
|
|
47
|
+
items,
|
|
48
|
+
};
|
|
@@ -1,28 +1,28 @@
|
|
|
1
|
-
import { Meta, Story } from '@storybook/react';
|
|
2
|
-
import React from 'react';
|
|
3
|
-
import {
|
|
4
|
-
DraggableContainer,
|
|
5
|
-
IDraggableContainerProps,
|
|
6
|
-
} from '../../src/components/DraggableContainer';
|
|
7
|
-
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
8
|
-
|
|
9
|
-
const meta: Meta = {
|
|
10
|
-
title: 'Draggable Container',
|
|
11
|
-
component: DraggableContainer,
|
|
12
|
-
};
|
|
13
|
-
|
|
14
|
-
export default meta;
|
|
15
|
-
|
|
16
|
-
const Template: Story<IDraggableContainerProps> = args => (
|
|
17
|
-
<RPGUIRoot>
|
|
18
|
-
<DraggableContainer {...args} />
|
|
19
|
-
</RPGUIRoot>
|
|
20
|
-
);
|
|
21
|
-
|
|
22
|
-
export const Default = Template.bind({});
|
|
23
|
-
|
|
24
|
-
Default.args = {
|
|
25
|
-
title: 'Example',
|
|
26
|
-
onCloseButton: () => console.log('closing'),
|
|
27
|
-
children: <p>This is a draggable container!</p>,
|
|
28
|
-
};
|
|
1
|
+
import { Meta, Story } from '@storybook/react';
|
|
2
|
+
import React from 'react';
|
|
3
|
+
import {
|
|
4
|
+
DraggableContainer,
|
|
5
|
+
IDraggableContainerProps,
|
|
6
|
+
} from '../../src/components/DraggableContainer';
|
|
7
|
+
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
8
|
+
|
|
9
|
+
const meta: Meta = {
|
|
10
|
+
title: 'Draggable Container',
|
|
11
|
+
component: DraggableContainer,
|
|
12
|
+
};
|
|
13
|
+
|
|
14
|
+
export default meta;
|
|
15
|
+
|
|
16
|
+
const Template: Story<IDraggableContainerProps> = args => (
|
|
17
|
+
<RPGUIRoot>
|
|
18
|
+
<DraggableContainer {...args} />
|
|
19
|
+
</RPGUIRoot>
|
|
20
|
+
);
|
|
21
|
+
|
|
22
|
+
export const Default = Template.bind({});
|
|
23
|
+
|
|
24
|
+
Default.args = {
|
|
25
|
+
title: 'Example',
|
|
26
|
+
onCloseButton: () => console.log('closing'),
|
|
27
|
+
children: <p>This is a draggable container!</p>,
|
|
28
|
+
};
|
|
@@ -1,46 +1,46 @@
|
|
|
1
|
-
import { Meta, Story } from '@storybook/react';
|
|
2
|
-
import React from 'react';
|
|
3
|
-
import { RPGUIRoot } from '../../src';
|
|
4
|
-
import {
|
|
5
|
-
Dropdown,
|
|
6
|
-
IDropdownProps,
|
|
7
|
-
IOptionsProps,
|
|
8
|
-
} from '../../src/components/Dropdown';
|
|
9
|
-
|
|
10
|
-
const meta: Meta = {
|
|
11
|
-
title: 'Dropdown',
|
|
12
|
-
component: Dropdown,
|
|
13
|
-
};
|
|
14
|
-
|
|
15
|
-
export default meta;
|
|
16
|
-
|
|
17
|
-
const Template: Story<IDropdownProps> = args => (
|
|
18
|
-
<RPGUIRoot>
|
|
19
|
-
<Dropdown {...args} />
|
|
20
|
-
</RPGUIRoot>
|
|
21
|
-
);
|
|
22
|
-
|
|
23
|
-
export const Default = Template.bind({});
|
|
24
|
-
|
|
25
|
-
const options: IOptionsProps[] = [
|
|
26
|
-
{
|
|
27
|
-
id: 1,
|
|
28
|
-
value: 'Human',
|
|
29
|
-
option: 'Human',
|
|
30
|
-
},
|
|
31
|
-
{
|
|
32
|
-
id: 2,
|
|
33
|
-
value: 'Elfo',
|
|
34
|
-
option: 'Elfo',
|
|
35
|
-
},
|
|
36
|
-
{
|
|
37
|
-
id: 3,
|
|
38
|
-
value: 'Dragรฃo',
|
|
39
|
-
option: 'Dragรฃo',
|
|
40
|
-
},
|
|
41
|
-
];
|
|
42
|
-
|
|
43
|
-
Default.args = {
|
|
44
|
-
options,
|
|
45
|
-
width: '100%',
|
|
46
|
-
};
|
|
1
|
+
import { Meta, Story } from '@storybook/react';
|
|
2
|
+
import React from 'react';
|
|
3
|
+
import { RPGUIRoot } from '../../src';
|
|
4
|
+
import {
|
|
5
|
+
Dropdown,
|
|
6
|
+
IDropdownProps,
|
|
7
|
+
IOptionsProps,
|
|
8
|
+
} from '../../src/components/Dropdown';
|
|
9
|
+
|
|
10
|
+
const meta: Meta = {
|
|
11
|
+
title: 'Dropdown',
|
|
12
|
+
component: Dropdown,
|
|
13
|
+
};
|
|
14
|
+
|
|
15
|
+
export default meta;
|
|
16
|
+
|
|
17
|
+
const Template: Story<IDropdownProps> = args => (
|
|
18
|
+
<RPGUIRoot>
|
|
19
|
+
<Dropdown {...args} />
|
|
20
|
+
</RPGUIRoot>
|
|
21
|
+
);
|
|
22
|
+
|
|
23
|
+
export const Default = Template.bind({});
|
|
24
|
+
|
|
25
|
+
const options: IOptionsProps[] = [
|
|
26
|
+
{
|
|
27
|
+
id: 1,
|
|
28
|
+
value: 'Human',
|
|
29
|
+
option: 'Human',
|
|
30
|
+
},
|
|
31
|
+
{
|
|
32
|
+
id: 2,
|
|
33
|
+
value: 'Elfo',
|
|
34
|
+
option: 'Elfo',
|
|
35
|
+
},
|
|
36
|
+
{
|
|
37
|
+
id: 3,
|
|
38
|
+
value: 'Dragรฃo',
|
|
39
|
+
option: 'Dragรฃo',
|
|
40
|
+
},
|
|
41
|
+
];
|
|
42
|
+
|
|
43
|
+
Default.args = {
|
|
44
|
+
options,
|
|
45
|
+
width: '100%',
|
|
46
|
+
};
|
|
@@ -1,50 +1,50 @@
|
|
|
1
|
-
import { IItem } from '@rpg-engine/shared';
|
|
2
|
-
import { Meta, Story } from '@storybook/react';
|
|
3
|
-
import React from 'react';
|
|
4
|
-
import {
|
|
5
|
-
EquipmentSet,
|
|
6
|
-
IEquipmentSetProps,
|
|
7
|
-
} from '../../src/components/Equipment/EquipmentSet';
|
|
8
|
-
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
9
|
-
import { equipmentSetMock } from '../../src/mocks/equipmentSet.mocks';
|
|
10
|
-
import { SlotContainerType } from '../components/Item/Inventory/ItemContainerTypes';
|
|
11
|
-
|
|
12
|
-
const meta: Meta = {
|
|
13
|
-
title: 'Equipment Set',
|
|
14
|
-
component: EquipmentSet,
|
|
15
|
-
};
|
|
16
|
-
|
|
17
|
-
export default meta;
|
|
18
|
-
|
|
19
|
-
const onMouseOver = (event: any, slotIndex: number, item: IItem | null) => {
|
|
20
|
-
if (!item) {
|
|
21
|
-
console.log(`Free at ${slotIndex},${event}`);
|
|
22
|
-
return;
|
|
23
|
-
}
|
|
24
|
-
};
|
|
25
|
-
|
|
26
|
-
const onItemClick = (
|
|
27
|
-
item: IItem,
|
|
28
|
-
slotContainerType: SlotContainerType | null
|
|
29
|
-
) => {
|
|
30
|
-
console.log(item, slotContainerType, 'was clicked!');
|
|
31
|
-
};
|
|
32
|
-
|
|
33
|
-
const onSelected = (payload: string) => {
|
|
34
|
-
console.log('dispatch', payload);
|
|
35
|
-
};
|
|
36
|
-
|
|
37
|
-
const Template: Story<IEquipmentSetProps> = args => (
|
|
38
|
-
<RPGUIRoot>
|
|
39
|
-
<EquipmentSet
|
|
40
|
-
{...args}
|
|
41
|
-
equipmentSet={equipmentSetMock}
|
|
42
|
-
onClose={() => console.log('closing Equipment Set Container')}
|
|
43
|
-
onMouseOver={onMouseOver}
|
|
44
|
-
onSelected={onSelected}
|
|
45
|
-
onItemClick={onItemClick}
|
|
46
|
-
/>
|
|
47
|
-
</RPGUIRoot>
|
|
48
|
-
);
|
|
49
|
-
|
|
50
|
-
export const Default = Template.bind({});
|
|
1
|
+
import { IItem } from '@rpg-engine/shared';
|
|
2
|
+
import { Meta, Story } from '@storybook/react';
|
|
3
|
+
import React from 'react';
|
|
4
|
+
import {
|
|
5
|
+
EquipmentSet,
|
|
6
|
+
IEquipmentSetProps,
|
|
7
|
+
} from '../../src/components/Equipment/EquipmentSet';
|
|
8
|
+
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
9
|
+
import { equipmentSetMock } from '../../src/mocks/equipmentSet.mocks';
|
|
10
|
+
import { SlotContainerType } from '../components/Item/Inventory/ItemContainerTypes';
|
|
11
|
+
|
|
12
|
+
const meta: Meta = {
|
|
13
|
+
title: 'Equipment Set',
|
|
14
|
+
component: EquipmentSet,
|
|
15
|
+
};
|
|
16
|
+
|
|
17
|
+
export default meta;
|
|
18
|
+
|
|
19
|
+
const onMouseOver = (event: any, slotIndex: number, item: IItem | null) => {
|
|
20
|
+
if (!item) {
|
|
21
|
+
console.log(`Free at ${slotIndex},${event}`);
|
|
22
|
+
return;
|
|
23
|
+
}
|
|
24
|
+
};
|
|
25
|
+
|
|
26
|
+
const onItemClick = (
|
|
27
|
+
item: IItem,
|
|
28
|
+
slotContainerType: SlotContainerType | null
|
|
29
|
+
) => {
|
|
30
|
+
console.log(item, slotContainerType, 'was clicked!');
|
|
31
|
+
};
|
|
32
|
+
|
|
33
|
+
const onSelected = (payload: string) => {
|
|
34
|
+
console.log('dispatch', payload);
|
|
35
|
+
};
|
|
36
|
+
|
|
37
|
+
const Template: Story<IEquipmentSetProps> = args => (
|
|
38
|
+
<RPGUIRoot>
|
|
39
|
+
<EquipmentSet
|
|
40
|
+
{...args}
|
|
41
|
+
equipmentSet={equipmentSetMock}
|
|
42
|
+
onClose={() => console.log('closing Equipment Set Container')}
|
|
43
|
+
onMouseOver={onMouseOver}
|
|
44
|
+
onSelected={onSelected}
|
|
45
|
+
onItemClick={onItemClick}
|
|
46
|
+
/>
|
|
47
|
+
</RPGUIRoot>
|
|
48
|
+
);
|
|
49
|
+
|
|
50
|
+
export const Default = Template.bind({});
|
|
@@ -1,50 +1,50 @@
|
|
|
1
|
-
import { IItem } from '@rpg-engine/shared';
|
|
2
|
-
import { Meta, Story } from '@storybook/react';
|
|
3
|
-
import React from 'react';
|
|
4
|
-
import {
|
|
5
|
-
IItemContainerProps,
|
|
6
|
-
ItemContainer,
|
|
7
|
-
} from '../../src/components/Item/Inventory/ItemContainer';
|
|
8
|
-
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
9
|
-
import { itemContainerMock } from '../../src/mocks/itemContainer.mocks';
|
|
10
|
-
import { SlotContainerType } from '../components/Item/Inventory/ItemContainerTypes';
|
|
11
|
-
|
|
12
|
-
const meta: Meta = {
|
|
13
|
-
title: 'Item Container',
|
|
14
|
-
component: ItemContainer,
|
|
15
|
-
};
|
|
16
|
-
|
|
17
|
-
export default meta;
|
|
18
|
-
|
|
19
|
-
const onMouseOver = (_event: any, slotIndex: number, item: IItem | null) => {
|
|
20
|
-
if (!item) {
|
|
21
|
-
// console.log(`Free at ${slotIndex}` )
|
|
22
|
-
return;
|
|
23
|
-
}
|
|
24
|
-
console.log(`${item.name} at ${slotIndex}`);
|
|
25
|
-
};
|
|
26
|
-
|
|
27
|
-
const onSelected = (payload: any) => {
|
|
28
|
-
console.log('dispatch', payload);
|
|
29
|
-
};
|
|
30
|
-
|
|
31
|
-
const onItemClick = (
|
|
32
|
-
item: IItem,
|
|
33
|
-
slotContainerType: SlotContainerType | null
|
|
34
|
-
) => {
|
|
35
|
-
console.log(item, slotContainerType, 'was clicked!');
|
|
36
|
-
};
|
|
37
|
-
|
|
38
|
-
const Template: Story<IItemContainerProps> = () => (
|
|
39
|
-
<RPGUIRoot>
|
|
40
|
-
<ItemContainer
|
|
41
|
-
itemContainer={itemContainerMock}
|
|
42
|
-
onClose={() => console.log('closing item container')}
|
|
43
|
-
onMouseOver={onMouseOver}
|
|
44
|
-
onSelected={onSelected}
|
|
45
|
-
onItemClick={onItemClick}
|
|
46
|
-
/>
|
|
47
|
-
</RPGUIRoot>
|
|
48
|
-
);
|
|
49
|
-
|
|
50
|
-
export const Default = Template.bind({});
|
|
1
|
+
import { IItem } from '@rpg-engine/shared';
|
|
2
|
+
import { Meta, Story } from '@storybook/react';
|
|
3
|
+
import React from 'react';
|
|
4
|
+
import {
|
|
5
|
+
IItemContainerProps,
|
|
6
|
+
ItemContainer,
|
|
7
|
+
} from '../../src/components/Item/Inventory/ItemContainer';
|
|
8
|
+
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
9
|
+
import { itemContainerMock } from '../../src/mocks/itemContainer.mocks';
|
|
10
|
+
import { SlotContainerType } from '../components/Item/Inventory/ItemContainerTypes';
|
|
11
|
+
|
|
12
|
+
const meta: Meta = {
|
|
13
|
+
title: 'Item Container',
|
|
14
|
+
component: ItemContainer,
|
|
15
|
+
};
|
|
16
|
+
|
|
17
|
+
export default meta;
|
|
18
|
+
|
|
19
|
+
const onMouseOver = (_event: any, slotIndex: number, item: IItem | null) => {
|
|
20
|
+
if (!item) {
|
|
21
|
+
// console.log(`Free at ${slotIndex}` )
|
|
22
|
+
return;
|
|
23
|
+
}
|
|
24
|
+
console.log(`${item.name} at ${slotIndex}`);
|
|
25
|
+
};
|
|
26
|
+
|
|
27
|
+
const onSelected = (payload: any) => {
|
|
28
|
+
console.log('dispatch', payload);
|
|
29
|
+
};
|
|
30
|
+
|
|
31
|
+
const onItemClick = (
|
|
32
|
+
item: IItem,
|
|
33
|
+
slotContainerType: SlotContainerType | null
|
|
34
|
+
) => {
|
|
35
|
+
console.log(item, slotContainerType, 'was clicked!');
|
|
36
|
+
};
|
|
37
|
+
|
|
38
|
+
const Template: Story<IItemContainerProps> = () => (
|
|
39
|
+
<RPGUIRoot>
|
|
40
|
+
<ItemContainer
|
|
41
|
+
itemContainer={itemContainerMock}
|
|
42
|
+
onClose={() => console.log('closing item container')}
|
|
43
|
+
onMouseOver={onMouseOver}
|
|
44
|
+
onSelected={onSelected}
|
|
45
|
+
onItemClick={onItemClick}
|
|
46
|
+
/>
|
|
47
|
+
</RPGUIRoot>
|
|
48
|
+
);
|
|
49
|
+
|
|
50
|
+
export const Default = Template.bind({});
|
|
@@ -1,56 +1,56 @@
|
|
|
1
|
-
import { Meta, Story } from '@storybook/react';
|
|
2
|
-
import React from 'react';
|
|
3
|
-
import { IListMenuProps, ListMenu } from '../../src/components/ListMenu';
|
|
4
|
-
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
5
|
-
|
|
6
|
-
const meta: Meta = {
|
|
7
|
-
/* ๐ The title prop is optional.
|
|
8
|
-
* See https://storybook.js.org/docsreact/configure/overview#configure-story-loading
|
|
9
|
-
* to learn how to generate automatic titles
|
|
10
|
-
*/
|
|
11
|
-
title: 'List Menu',
|
|
12
|
-
component: ListMenu,
|
|
13
|
-
argTypes: {},
|
|
14
|
-
};
|
|
15
|
-
|
|
16
|
-
export default meta;
|
|
17
|
-
|
|
18
|
-
//๐ We create a โtemplateโ of how args map to rendering "Blacksmith","Merchant","City Guard","Explorer"
|
|
19
|
-
const Template: Story<IListMenuProps> = args => (
|
|
20
|
-
<RPGUIRoot>
|
|
21
|
-
<ListMenu {...args} />
|
|
22
|
-
</RPGUIRoot>
|
|
23
|
-
);
|
|
24
|
-
|
|
25
|
-
export const Default = Template.bind({});
|
|
26
|
-
|
|
27
|
-
Default.args = {
|
|
28
|
-
// x: 100,
|
|
29
|
-
// y: 100,
|
|
30
|
-
options: [
|
|
31
|
-
{
|
|
32
|
-
id: 'blacksmith',
|
|
33
|
-
text: 'Huge option added here',
|
|
34
|
-
},
|
|
35
|
-
{
|
|
36
|
-
text: 'Merchant',
|
|
37
|
-
id: 'merchant',
|
|
38
|
-
},
|
|
39
|
-
{
|
|
40
|
-
text: 'City Guard',
|
|
41
|
-
id: 'city-guard',
|
|
42
|
-
},
|
|
43
|
-
{
|
|
44
|
-
text: 'Explorer',
|
|
45
|
-
id: 'explorer',
|
|
46
|
-
},
|
|
47
|
-
{
|
|
48
|
-
text: 'Royalty',
|
|
49
|
-
id: 'royalty',
|
|
50
|
-
},
|
|
51
|
-
{
|
|
52
|
-
text: 'Gladiator',
|
|
53
|
-
id: 'gladiator',
|
|
54
|
-
},
|
|
55
|
-
],
|
|
56
|
-
};
|
|
1
|
+
import { Meta, Story } from '@storybook/react';
|
|
2
|
+
import React from 'react';
|
|
3
|
+
import { IListMenuProps, ListMenu } from '../../src/components/ListMenu';
|
|
4
|
+
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
5
|
+
|
|
6
|
+
const meta: Meta = {
|
|
7
|
+
/* ๐ The title prop is optional.
|
|
8
|
+
* See https://storybook.js.org/docsreact/configure/overview#configure-story-loading
|
|
9
|
+
* to learn how to generate automatic titles
|
|
10
|
+
*/
|
|
11
|
+
title: 'List Menu',
|
|
12
|
+
component: ListMenu,
|
|
13
|
+
argTypes: {},
|
|
14
|
+
};
|
|
15
|
+
|
|
16
|
+
export default meta;
|
|
17
|
+
|
|
18
|
+
//๐ We create a โtemplateโ of how args map to rendering "Blacksmith","Merchant","City Guard","Explorer"
|
|
19
|
+
const Template: Story<IListMenuProps> = args => (
|
|
20
|
+
<RPGUIRoot>
|
|
21
|
+
<ListMenu {...args} />
|
|
22
|
+
</RPGUIRoot>
|
|
23
|
+
);
|
|
24
|
+
|
|
25
|
+
export const Default = Template.bind({});
|
|
26
|
+
|
|
27
|
+
Default.args = {
|
|
28
|
+
// x: 100,
|
|
29
|
+
// y: 100,
|
|
30
|
+
options: [
|
|
31
|
+
{
|
|
32
|
+
id: 'blacksmith',
|
|
33
|
+
text: 'Huge option added here',
|
|
34
|
+
},
|
|
35
|
+
{
|
|
36
|
+
text: 'Merchant',
|
|
37
|
+
id: 'merchant',
|
|
38
|
+
},
|
|
39
|
+
{
|
|
40
|
+
text: 'City Guard',
|
|
41
|
+
id: 'city-guard',
|
|
42
|
+
},
|
|
43
|
+
{
|
|
44
|
+
text: 'Explorer',
|
|
45
|
+
id: 'explorer',
|
|
46
|
+
},
|
|
47
|
+
{
|
|
48
|
+
text: 'Royalty',
|
|
49
|
+
id: 'royalty',
|
|
50
|
+
},
|
|
51
|
+
{
|
|
52
|
+
text: 'Gladiator',
|
|
53
|
+
id: 'gladiator',
|
|
54
|
+
},
|
|
55
|
+
],
|
|
56
|
+
};
|
|
@@ -1,51 +1,51 @@
|
|
|
1
|
-
import { Meta, Story } from '@storybook/react';
|
|
2
|
-
import React from 'react';
|
|
3
|
-
import { TabBody } from '../../src/components/Multitab/TabBody';
|
|
4
|
-
import {
|
|
5
|
-
ITabsContainer,
|
|
6
|
-
MultitabType,
|
|
7
|
-
TabsContainer,
|
|
8
|
-
} from '../../src/components/Multitab/TabsContainer';
|
|
9
|
-
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
10
|
-
|
|
11
|
-
const meta: Meta = {
|
|
12
|
-
title: 'MultiTabs',
|
|
13
|
-
component: TabsContainer,
|
|
14
|
-
};
|
|
15
|
-
|
|
16
|
-
export default meta;
|
|
17
|
-
|
|
18
|
-
const Template: Story<ITabsContainer> = args => (
|
|
19
|
-
<RPGUIRoot>
|
|
20
|
-
<TabsContainer {...args}>
|
|
21
|
-
<TabBody id="animal">
|
|
22
|
-
<p>Animals content here</p>
|
|
23
|
-
</TabBody>
|
|
24
|
-
<TabBody id="plant">
|
|
25
|
-
<p>Plant content here</p>
|
|
26
|
-
</TabBody>
|
|
27
|
-
</TabsContainer>
|
|
28
|
-
</RPGUIRoot>
|
|
29
|
-
);
|
|
30
|
-
|
|
31
|
-
export const Brown = Template.bind({});
|
|
32
|
-
|
|
33
|
-
Brown.args = {
|
|
34
|
-
type: MultitabType.Brown,
|
|
35
|
-
onCloseButton: () => console.log('close tab'),
|
|
36
|
-
tabs: [
|
|
37
|
-
{ label: 'Animal', id: 'animal' },
|
|
38
|
-
{ label: 'Plant', id: 'plant' },
|
|
39
|
-
],
|
|
40
|
-
};
|
|
41
|
-
|
|
42
|
-
export const Gray = Template.bind({});
|
|
43
|
-
|
|
44
|
-
Gray.args = {
|
|
45
|
-
type: MultitabType.Gray,
|
|
46
|
-
onCloseButton: () => console.log('close tab'),
|
|
47
|
-
tabs: [
|
|
48
|
-
{ label: 'Animal', id: 'animal' },
|
|
49
|
-
{ label: 'Plant', id: 'plant' },
|
|
50
|
-
],
|
|
51
|
-
};
|
|
1
|
+
import { Meta, Story } from '@storybook/react';
|
|
2
|
+
import React from 'react';
|
|
3
|
+
import { TabBody } from '../../src/components/Multitab/TabBody';
|
|
4
|
+
import {
|
|
5
|
+
ITabsContainer,
|
|
6
|
+
MultitabType,
|
|
7
|
+
TabsContainer,
|
|
8
|
+
} from '../../src/components/Multitab/TabsContainer';
|
|
9
|
+
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
10
|
+
|
|
11
|
+
const meta: Meta = {
|
|
12
|
+
title: 'MultiTabs',
|
|
13
|
+
component: TabsContainer,
|
|
14
|
+
};
|
|
15
|
+
|
|
16
|
+
export default meta;
|
|
17
|
+
|
|
18
|
+
const Template: Story<ITabsContainer> = args => (
|
|
19
|
+
<RPGUIRoot>
|
|
20
|
+
<TabsContainer {...args}>
|
|
21
|
+
<TabBody id="animal">
|
|
22
|
+
<p>Animals content here</p>
|
|
23
|
+
</TabBody>
|
|
24
|
+
<TabBody id="plant">
|
|
25
|
+
<p>Plant content here</p>
|
|
26
|
+
</TabBody>
|
|
27
|
+
</TabsContainer>
|
|
28
|
+
</RPGUIRoot>
|
|
29
|
+
);
|
|
30
|
+
|
|
31
|
+
export const Brown = Template.bind({});
|
|
32
|
+
|
|
33
|
+
Brown.args = {
|
|
34
|
+
type: MultitabType.Brown,
|
|
35
|
+
onCloseButton: () => console.log('close tab'),
|
|
36
|
+
tabs: [
|
|
37
|
+
{ label: 'Animal', id: 'animal' },
|
|
38
|
+
{ label: 'Plant', id: 'plant' },
|
|
39
|
+
],
|
|
40
|
+
};
|
|
41
|
+
|
|
42
|
+
export const Gray = Template.bind({});
|
|
43
|
+
|
|
44
|
+
Gray.args = {
|
|
45
|
+
type: MultitabType.Gray,
|
|
46
|
+
onCloseButton: () => console.log('close tab'),
|
|
47
|
+
tabs: [
|
|
48
|
+
{ label: 'Animal', id: 'animal' },
|
|
49
|
+
{ label: 'Plant', id: 'plant' },
|
|
50
|
+
],
|
|
51
|
+
};
|