@rpg-engine/long-bow 0.1.90 → 0.1.93
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/Item/Inventory/ItemContainer.d.ts +1 -1
- package/dist/components/Item/Inventory/ItemSlot.d.ts +1 -1
- package/dist/long-bow.cjs.development.js +10 -8
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +10 -8
- package/dist/long-bow.esm.js.map +1 -1
- package/package.json +1 -1
- package/src/components/Item/Inventory/ItemContainer.tsx +3 -3
- package/src/components/Item/Inventory/ItemSlot.tsx +4 -2
- package/src/components/SkillsContainer.tsx +7 -5
- package/src/stories/ItemContainer.stories.tsx +2 -2
|
@@ -6,6 +6,6 @@ export interface IItemContainerProps {
|
|
|
6
6
|
onClose?: () => void;
|
|
7
7
|
onItemClick?: (item: IItem, slotContainerType: SlotContainerType | null) => void;
|
|
8
8
|
onMouseOver?: (e: any, slotIndex: number, item: IItem | null) => void;
|
|
9
|
-
onSelected?: (optionId: string) => void;
|
|
9
|
+
onSelected?: (optionId: string, item: IItem) => void;
|
|
10
10
|
}
|
|
11
11
|
export declare const ItemContainer: React.FC<IItemContainerProps>;
|
|
@@ -7,7 +7,7 @@ interface IProps {
|
|
|
7
7
|
itemContainer?: IItemContainer | null;
|
|
8
8
|
slotContainerType: SlotContainerType | null;
|
|
9
9
|
slotSpriteMask?: ItemSlotType | null;
|
|
10
|
-
onSelected: (
|
|
10
|
+
onSelected: (selectedOption: string, item: IItem) => void;
|
|
11
11
|
onMouseOver: (event: any, slotIndex: number, item: IItem | null, x: number, y: number) => void;
|
|
12
12
|
onMouseOut?: () => void;
|
|
13
13
|
onClick: (item: IItem, slotContainerType: SlotContainerType | null) => void;
|
|
@@ -5975,7 +5975,9 @@ var ItemSlot = /*#__PURE__*/mobxReactLite.observer(function (_ref) {
|
|
|
5975
5975
|
onSelected: function onSelected(optionId) {
|
|
5976
5976
|
setIsContextMenuVisible(false);
|
|
5977
5977
|
|
|
5978
|
-
|
|
5978
|
+
if (item) {
|
|
5979
|
+
_onSelected(optionId, item);
|
|
5980
|
+
}
|
|
5979
5981
|
},
|
|
5980
5982
|
onOutsideClick: function onOutsideClick() {
|
|
5981
5983
|
setIsContextMenuVisible(false);
|
|
@@ -6118,8 +6120,8 @@ var ItemContainer = function ItemContainer(_ref) {
|
|
|
6118
6120
|
onClick: function onClick(item, slotContainerType) {
|
|
6119
6121
|
if (onItemClick) onItemClick(item, slotContainerType);
|
|
6120
6122
|
},
|
|
6121
|
-
onSelected: function onSelected(optionId) {
|
|
6122
|
-
if (_onSelected) _onSelected(optionId);
|
|
6123
|
+
onSelected: function onSelected(optionId, item) {
|
|
6124
|
+
if (_onSelected) _onSelected(optionId, item);
|
|
6123
6125
|
}
|
|
6124
6126
|
}));
|
|
6125
6127
|
}
|
|
@@ -6920,8 +6922,8 @@ var SkillsContainer = function SkillsContainer(_ref) {
|
|
|
6920
6922
|
skillName: _.capitalize(key),
|
|
6921
6923
|
bgColor: skillCategoryColor,
|
|
6922
6924
|
level: skillDetails.level || 0,
|
|
6923
|
-
skillPoints: skillDetails.skillPoints || 0,
|
|
6924
|
-
skillPointsToNextLevel: skillDetails.skillPointsToNextLevel || 0,
|
|
6925
|
+
skillPoints: Math.round(skillDetails.skillPoints) || 0,
|
|
6926
|
+
skillPointsToNextLevel: Math.round(skillDetails.skillPointsToNextLevel) || 0,
|
|
6925
6927
|
texturePath: value
|
|
6926
6928
|
}));
|
|
6927
6929
|
}
|
|
@@ -6939,9 +6941,9 @@ var SkillsContainer = function SkillsContainer(_ref) {
|
|
|
6939
6941
|
}), React__default.createElement(SkillProgressBar, {
|
|
6940
6942
|
skillName: 'Level',
|
|
6941
6943
|
bgColor: colors.navyBlue,
|
|
6942
|
-
level: skill.level || 0,
|
|
6943
|
-
skillPoints: skill.experience || 0,
|
|
6944
|
-
skillPointsToNextLevel: skill.xpToNextLevel || 0,
|
|
6944
|
+
level: Math.round(skill.level) || 0,
|
|
6945
|
+
skillPoints: Math.round(skill.experience) || 0,
|
|
6946
|
+
skillPointsToNextLevel: Math.round(skill.xpToNextLevel) || 0,
|
|
6945
6947
|
texturePath: 'swords/broad-sword.png'
|
|
6946
6948
|
}), React__default.createElement("p", null, "Combat Skills"), React__default.createElement("hr", {
|
|
6947
6949
|
className: "golden"
|