@rpg-engine/long-bow 0.1.89 → 0.1.92

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (88) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +181 -181
  3. package/dist/components/Item/Inventory/itemContainerHelper.d.ts +2 -2
  4. package/dist/long-bow.cjs.development.js +59 -11
  5. package/dist/long-bow.cjs.development.js.map +1 -1
  6. package/dist/long-bow.cjs.production.min.js +1 -1
  7. package/dist/long-bow.cjs.production.min.js.map +1 -1
  8. package/dist/long-bow.esm.js +59 -11
  9. package/dist/long-bow.esm.js.map +1 -1
  10. package/package.json +98 -98
  11. package/src/components/Abstractions/SlotsContainer.tsx +42 -42
  12. package/src/components/Button.tsx +30 -30
  13. package/src/components/Chat/Chat.tsx +193 -193
  14. package/src/components/CheckButton.tsx +65 -65
  15. package/src/components/DraggableContainer.tsx +150 -150
  16. package/src/components/Dropdown.tsx +57 -57
  17. package/src/components/Equipment/EquipmentSet.tsx +134 -134
  18. package/src/components/Input.tsx +11 -11
  19. package/src/components/Item/Cards/ItemTooltip.tsx +32 -32
  20. package/src/components/Item/Inventory/ItemContainer.tsx +65 -65
  21. package/src/components/Item/Inventory/ItemContainerTypes.ts +4 -4
  22. package/src/components/Item/Inventory/ItemSlot.tsx +199 -199
  23. package/src/components/Item/Inventory/itemContainerHelper.ts +94 -81
  24. package/src/components/ListMenu.tsx +65 -65
  25. package/src/components/Multitab/Tab.tsx +57 -57
  26. package/src/components/Multitab/TabBody.tsx +13 -13
  27. package/src/components/Multitab/TabsContainer.tsx +97 -97
  28. package/src/components/NPCDialog/NPCDialog.tsx +145 -145
  29. package/src/components/NPCDialog/NPCDialogText.tsx +53 -53
  30. package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +239 -239
  31. package/src/components/ProgressBar.tsx +91 -91
  32. package/src/components/PropertySelect/PropertySelect.tsx +101 -101
  33. package/src/components/PropertySelect/img/ui-arrows/arrow01-left-clicked.png +0 -0
  34. package/src/components/PropertySelect/img/ui-arrows/arrow01-left.png +0 -0
  35. package/src/components/PropertySelect/img/ui-arrows/arrow01-right-clicked.png +0 -0
  36. package/src/components/PropertySelect/img/ui-arrows/arrow01-right.png +0 -0
  37. package/src/components/PropertySelect/img/ui-arrows/arrow02-left-clicked.png +0 -0
  38. package/src/components/PropertySelect/img/ui-arrows/arrow02-left.png +0 -0
  39. package/src/components/PropertySelect/img/ui-arrows/arrow02-right-clicked.png +0 -0
  40. package/src/components/PropertySelect/img/ui-arrows/arrow02-right.png +0 -0
  41. package/src/components/QuestInfo/QuestInfo.tsx +143 -143
  42. package/src/components/RPGUIContainer.tsx +47 -47
  43. package/src/components/RPGUIRoot.tsx +14 -14
  44. package/src/components/RadioButton.tsx +53 -53
  45. package/src/components/RangeSlider.tsx +68 -68
  46. package/src/components/RelativeListMenu.tsx +83 -83
  47. package/src/components/ScrollList.tsx +77 -77
  48. package/src/components/SimpleProgressBar.tsx +62 -62
  49. package/src/components/SkillProgressBar.tsx +123 -124
  50. package/src/components/SkillsContainer.tsx +196 -193
  51. package/src/components/TextArea.tsx +11 -11
  52. package/src/components/Truncate.tsx +25 -25
  53. package/src/components/shared/Column.tsx +16 -16
  54. package/src/components/shared/SpriteFromAtlas.tsx +99 -99
  55. package/src/components/typography/DynamicText.tsx +49 -49
  56. package/src/constants/uiColors.ts +10 -10
  57. package/src/hooks/useEventListener.ts +21 -21
  58. package/src/hooks/useOutsideAlerter.ts +25 -25
  59. package/src/index.tsx +25 -25
  60. package/src/libs/StringHelpers.ts +3 -3
  61. package/src/mocks/atlas/icons/icons.json +735 -735
  62. package/src/mocks/atlas/items/items.json +5215 -5215
  63. package/src/mocks/equipmentSet.mocks.ts +347 -347
  64. package/src/mocks/itemContainer.mocks.ts +249 -249
  65. package/src/mocks/skills.mocks.ts +122 -122
  66. package/src/stories/Button.stories.tsx +36 -36
  67. package/src/stories/Chat.stories.tsx +170 -170
  68. package/src/stories/CheckButton.stories.tsx +48 -48
  69. package/src/stories/DraggableContainer.stories.tsx +28 -28
  70. package/src/stories/Dropdown.stories.tsx +46 -46
  71. package/src/stories/EquipmentSet.stories.tsx +50 -50
  72. package/src/stories/ItemContainer.stories.tsx +50 -50
  73. package/src/stories/ListMenu.stories.tsx +56 -56
  74. package/src/stories/Multitab.stories.tsx +51 -51
  75. package/src/stories/NPCDialog.stories.tsx +130 -130
  76. package/src/stories/ProgressBar.stories.tsx +23 -23
  77. package/src/stories/PropertySelect.stories.tsx +41 -41
  78. package/src/stories/QuestInfo.stories.tsx +76 -76
  79. package/src/stories/RPGUIContainers.stories.tsx +42 -42
  80. package/src/stories/RadioButton.stories.tsx +49 -49
  81. package/src/stories/RangeSlider.stories.tsx +60 -60
  82. package/src/stories/ScrollList.stories.tsx +85 -85
  83. package/src/stories/SimpleProgressBar.stories.tsx +22 -22
  84. package/src/stories/SkillProgressBar.stories.tsx +30 -30
  85. package/src/stories/SkillsContainer.stories.tsx +31 -31
  86. package/src/stories/Text.stories.tsx +42 -42
  87. package/src/types/eventTypes.ts +4 -4
  88. package/src/types/index.d.ts +2 -2
@@ -5811,8 +5811,19 @@ var ContainerType;
5811
5811
  (function (ContainerType) {
5812
5812
  ContainerType["INVENTORY"] = "Inventory";
5813
5813
  ContainerType["EQUIPMENT_SET"] = "EquipmentSet";
5814
- })(ContainerType || (ContainerType = {})); // TODO: Refactor this file
5814
+ })(ContainerType || (ContainerType = {}));
5815
5815
 
5816
+ var handleContextMenuList = function handleContextMenuList(itemType, slotContainerType) {
5817
+ var contextActionMenu = [];
5818
+
5819
+ if (slotContainerType === SlotContainerType.INVENTORY) {
5820
+ contextActionMenu = handleItemContainerContextMenuList(itemType);
5821
+ } else {
5822
+ contextActionMenu = handleEquipmentContextMenuList(itemType);
5823
+ }
5824
+
5825
+ return contextActionMenu;
5826
+ }; // TODO: Refactor this file
5816
5827
 
5817
5828
  var generateContextList = function generateContextList(actionsByTypeList) {
5818
5829
  var contextMenu = actionsByTypeList.map(function (action) {
@@ -5823,6 +5834,42 @@ var generateContextList = function generateContextList(actionsByTypeList) {
5823
5834
  });
5824
5835
  return contextMenu;
5825
5836
  };
5837
+
5838
+ var handleItemContainerContextMenuList = function handleItemContainerContextMenuList(itemType) {
5839
+ var contextActionMenu = [];
5840
+
5841
+ switch (itemType) {
5842
+ case ItemType.Weapon:
5843
+ case ItemType.Armor:
5844
+ case ItemType.Accessory:
5845
+ case ItemType.Jewelry:
5846
+ case ItemType.Tool:
5847
+ contextActionMenu = generateContextList(ActionsByItemType.Equipment);
5848
+ break;
5849
+
5850
+ case ItemType.Consumable:
5851
+ contextActionMenu = generateContextList(ActionsByItemType.Consumable);
5852
+ break;
5853
+
5854
+ case ItemType.CraftMaterial:
5855
+ contextActionMenu = generateContextList(ActionsByItemType.CraftMaterial);
5856
+ break;
5857
+
5858
+ case ItemType.Other:
5859
+ case ItemType.Information:
5860
+ case ItemType.Quest:
5861
+ case ItemType.Container:
5862
+ contextActionMenu = generateContextList(ActionsByItemType.Other);
5863
+ break;
5864
+
5865
+ default:
5866
+ contextActionMenu = generateContextList(ActionsByItemType.Other);
5867
+ break;
5868
+ }
5869
+
5870
+ return contextActionMenu;
5871
+ };
5872
+
5826
5873
  var handleEquipmentContextMenuList = function handleEquipmentContextMenuList(itemType) {
5827
5874
  var contextActionMenu = [];
5828
5875
 
@@ -5883,7 +5930,7 @@ var ItemSlot = /*#__PURE__*/observer(function (_ref) {
5883
5930
 
5884
5931
  useEffect(function () {
5885
5932
  if (item) {
5886
- setContextActions(handleEquipmentContextMenuList(item.type));
5933
+ setContextActions(handleContextMenuList(item.type, slotContainerType));
5887
5934
  }
5888
5935
  }, [item]);
5889
5936
 
@@ -6839,7 +6886,7 @@ var SpriteContainer = /*#__PURE__*/styled.div.withConfig({
6839
6886
  var SkillDisplayContainer = /*#__PURE__*/styled.div.withConfig({
6840
6887
  displayName: "SkillProgressBar__SkillDisplayContainer",
6841
6888
  componentId: "sc-5vuroc-2"
6842
- })(["margin:5px auto;p{margin:0;}"]);
6889
+ })(["margin:0 auto;p{margin:0;}"]);
6843
6890
  var SkillPointsDisplay = /*#__PURE__*/styled.p.withConfig({
6844
6891
  displayName: "SkillProgressBar__SkillPointsDisplay",
6845
6892
  componentId: "sc-5vuroc-3"
@@ -6863,7 +6910,7 @@ var ProgressBody = /*#__PURE__*/styled.div.withConfig({
6863
6910
  var ProgressTitle = /*#__PURE__*/styled.div.withConfig({
6864
6911
  displayName: "SkillProgressBar__ProgressTitle",
6865
6912
  componentId: "sc-5vuroc-8"
6866
- })(["width:100%;display:flex;flex-direction:row;justify-content:space-between;span{font-size:0.6rem;}margin-top:10px;"]);
6913
+ })(["width:100%;display:flex;flex-direction:row;justify-content:space-between;span{font-size:0.6rem;}"]);
6867
6914
 
6868
6915
  var skillProps = {
6869
6916
  attributes: {
@@ -6916,11 +6963,12 @@ var SkillsContainer = function SkillsContainer(_ref) {
6916
6963
  //@ts-ignore
6917
6964
  var skillDetails = skill[key];
6918
6965
  output.push(React.createElement(SkillProgressBar, {
6966
+ key: key,
6919
6967
  skillName: _.capitalize(key),
6920
6968
  bgColor: skillCategoryColor,
6921
6969
  level: skillDetails.level || 0,
6922
- skillPoints: skillDetails.skillPoints || 0,
6923
- skillPointsToNextLevel: skillDetails.skillPointsToNextLevel || 0,
6970
+ skillPoints: Math.round(skillDetails.skillPoints) || 0,
6971
+ skillPointsToNextLevel: Math.round(skillDetails.skillPointsToNextLevel) || 0,
6924
6972
  texturePath: value
6925
6973
  }));
6926
6974
  }
@@ -6938,9 +6986,9 @@ var SkillsContainer = function SkillsContainer(_ref) {
6938
6986
  }), React.createElement(SkillProgressBar, {
6939
6987
  skillName: 'Level',
6940
6988
  bgColor: colors.navyBlue,
6941
- level: skill.level || 0,
6942
- skillPoints: skill.experience || 0,
6943
- skillPointsToNextLevel: skill.xpToNextLevel || 0,
6989
+ level: Math.round(skill.level) || 0,
6990
+ skillPoints: Math.round(skill.experience) || 0,
6991
+ skillPointsToNextLevel: Math.round(skill.xpToNextLevel) || 0,
6944
6992
  texturePath: 'swords/broad-sword.png'
6945
6993
  }), React.createElement("p", null, "Combat Skills"), React.createElement("hr", {
6946
6994
  className: "golden"
@@ -6953,11 +7001,11 @@ var SkillsContainer = function SkillsContainer(_ref) {
6953
7001
  var SkillsDraggableContainer = /*#__PURE__*/styled(DraggableContainer).withConfig({
6954
7002
  displayName: "SkillsContainer__SkillsDraggableContainer",
6955
7003
  componentId: "sc-1g0c67q-0"
6956
- })(["border:1px solid black;width:400px;height:800px;overflow-y:scroll;.DraggableContainer__TitleContainer-sc-184mpyl-2{width:auto;height:auto;}"]);
7004
+ })(["border:1px solid black;width:400px;height:90%;overflow-y:scroll;.DraggableContainer__TitleContainer-sc-184mpyl-2{width:auto;height:auto;}"]);
6957
7005
  var SkillSplitDiv = /*#__PURE__*/styled.div.withConfig({
6958
7006
  displayName: "SkillsContainer__SkillSplitDiv",
6959
7007
  componentId: "sc-1g0c67q-1"
6960
- })(["width:100%;font-size:11px;margin-top:10px;hr{margin:0px;padding:0px;}p{margin-bottom:0px;}"]);
7008
+ })(["width:100%;font-size:11px;hr{margin:0;margin-bottom:1rem;padding:0px;}p{margin-bottom:0px;}"]);
6961
7009
  var CloseButton$2 = /*#__PURE__*/styled.div.withConfig({
6962
7010
  displayName: "SkillsContainer__CloseButton",
6963
7011
  componentId: "sc-1g0c67q-2"