@rpg-engine/long-bow 0.1.82 → 0.1.85

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (89) hide show
  1. package/dist/components/Button.d.ts +1 -0
  2. package/dist/components/Equipment/EquipmentSet.d.ts +3 -1
  3. package/dist/components/Item/Cards/ItemTooltip.d.ts +6 -0
  4. package/dist/components/Item/Inventory/ItemContainer.d.ts +3 -5
  5. package/dist/components/Item/Inventory/ItemContainerTypes.d.ts +4 -0
  6. package/dist/components/Item/Inventory/ItemSlot.d.ts +4 -7
  7. package/dist/components/PropertySelect/PropertySelect.d.ts +12 -0
  8. package/dist/components/QuestInfo/QuestInfo.d.ts +14 -0
  9. package/dist/components/RelativeListMenu.d.ts +13 -0
  10. package/dist/components/shared/SpriteIcon.d.ts +2 -0
  11. package/dist/index.d.ts +1 -0
  12. package/dist/long-bow.cjs.development.js +407 -813
  13. package/dist/long-bow.cjs.development.js.map +1 -1
  14. package/dist/long-bow.cjs.production.min.js +1 -1
  15. package/dist/long-bow.cjs.production.min.js.map +1 -1
  16. package/dist/long-bow.esm.js +402 -811
  17. package/dist/long-bow.esm.js.map +1 -1
  18. package/dist/stories/Button.stories.d.ts +5 -0
  19. package/dist/stories/Chat.stories.d.ts +5 -0
  20. package/dist/stories/CheckButton.stories.d.ts +5 -0
  21. package/dist/stories/DraggableContainer.stories.d.ts +5 -0
  22. package/dist/stories/Dropdown.stories.d.ts +5 -0
  23. package/dist/stories/EquipmentSet.stories.d.ts +5 -0
  24. package/dist/stories/ItemContainer.stories.d.ts +5 -0
  25. package/dist/stories/ListMenu.stories.d.ts +5 -0
  26. package/dist/stories/Multitab.stories.d.ts +6 -0
  27. package/dist/stories/NPCDialog.stories.d.ts +7 -0
  28. package/dist/stories/ProgressBar.stories.d.ts +8 -0
  29. package/dist/stories/PropertySelect.stories.d.ts +5 -0
  30. package/dist/stories/QuestInfo.stories.d.ts +5 -0
  31. package/dist/stories/RPGUIContainers.stories.d.ts +5 -0
  32. package/dist/stories/RadioButton.stories.d.ts +5 -0
  33. package/dist/stories/RangeSlider.stories.d.ts +5 -0
  34. package/dist/stories/ScrollList.stories.d.ts +5 -0
  35. package/dist/stories/SimpleProgressBar.stories.d.ts +5 -0
  36. package/dist/stories/SkillProgressBar.stories.d.ts +5 -0
  37. package/dist/stories/SkillsContainer.stories.d.ts +5 -0
  38. package/dist/stories/Text.stories.d.ts +7 -0
  39. package/package.json +2 -2
  40. package/src/components/Button.tsx +3 -2
  41. package/src/components/Equipment/EquipmentSet.tsx +97 -142
  42. package/src/components/Item/Cards/ItemTooltip.tsx +32 -0
  43. package/src/components/Item/Inventory/ItemContainer.tsx +47 -95
  44. package/src/components/Item/Inventory/ItemContainerTypes.ts +4 -0
  45. package/src/components/Item/Inventory/ItemSlot.tsx +145 -104
  46. package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +0 -3
  47. package/src/components/PropertySelect/PropertySelect.tsx +101 -0
  48. package/src/components/PropertySelect/img/ui-arrows/arrow01-left-clicked.png +0 -0
  49. package/src/components/PropertySelect/img/ui-arrows/arrow01-left.png +0 -0
  50. package/src/components/PropertySelect/img/ui-arrows/arrow01-right-clicked.png +0 -0
  51. package/src/components/PropertySelect/img/ui-arrows/arrow01-right.png +0 -0
  52. package/src/components/PropertySelect/img/ui-arrows/arrow02-left-clicked.png +0 -0
  53. package/src/components/PropertySelect/img/ui-arrows/arrow02-left.png +0 -0
  54. package/src/components/PropertySelect/img/ui-arrows/arrow02-right-clicked.png +0 -0
  55. package/src/components/PropertySelect/img/ui-arrows/arrow02-right.png +0 -0
  56. package/src/components/QuestInfo/QuestInfo.tsx +143 -0
  57. package/src/components/QuestInfo/img/default.png +0 -0
  58. package/src/components/RelativeListMenu.tsx +83 -0
  59. package/src/components/SkillsContainer.tsx +15 -1
  60. package/src/components/shared/SpriteIcon.tsx +4 -2
  61. package/src/index.tsx +1 -0
  62. package/src/mocks/atlas/icons/icons.json +494 -62
  63. package/src/mocks/atlas/icons/icons.png +0 -0
  64. package/src/mocks/itemContainer.mocks.ts +1 -1
  65. package/src/stories/Button.stories.tsx +36 -0
  66. package/src/stories/Chat.stories.tsx +170 -0
  67. package/src/stories/CheckButton.stories.tsx +48 -0
  68. package/src/stories/DraggableContainer.stories.tsx +28 -0
  69. package/src/stories/Dropdown.stories.tsx +46 -0
  70. package/src/stories/EquipmentSet.stories.tsx +50 -0
  71. package/src/stories/ItemContainer.stories.tsx +50 -0
  72. package/src/stories/ListMenu.stories.tsx +56 -0
  73. package/src/stories/Multitab.stories.tsx +51 -0
  74. package/src/stories/NPCDialog.stories.tsx +130 -0
  75. package/src/stories/ProgressBar.stories.tsx +23 -0
  76. package/src/stories/PropertySelect.stories.tsx +41 -0
  77. package/src/stories/QuestInfo.stories.tsx +76 -0
  78. package/src/stories/RPGUIContainers.stories.tsx +42 -0
  79. package/src/stories/RadioButton.stories.tsx +49 -0
  80. package/src/stories/RangeSlider.stories.tsx +60 -0
  81. package/src/stories/ScrollList.stories.tsx +85 -0
  82. package/src/stories/SimpleProgressBar.stories.tsx +22 -0
  83. package/src/stories/SkillProgressBar.stories.tsx +30 -0
  84. package/src/stories/SkillsContainer.stories.tsx +31 -0
  85. package/src/stories/Text.stories.tsx +42 -0
  86. package/dist/components/Item/Cards/ItemCard.d.ts +0 -9
  87. package/dist/components/store/UI.store.d.ts +0 -34
  88. package/src/components/Item/Cards/ItemCard.tsx +0 -36
  89. package/src/components/store/UI.store.ts +0 -192
@@ -132,7 +132,7 @@ export const items: IItem[] = [
132
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  updatedAt: '2022-06-04T18:16:49.056Z',
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  },
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  {
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- _id: '629acek4j7c8e8002ff60034',
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+ _id: '629acek4j7c8e8002fg60034',
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  type: ItemType.Consumable,
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  subType: ItemSubType.Accessory,
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  textureAtlas: 'items',
@@ -0,0 +1,36 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
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+ import { Button, ButtonTypes, IButtonProps } from '../../src/components/Button';
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+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
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+
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+ const meta: Meta = {
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+ title: 'Button',
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+ component: Button,
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+ argTypes: {
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+ children: {},
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+ buttonType: {
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+ control: {
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+ type: 'select',
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+ labels: {
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+ [ButtonTypes.RPGUIButton]: 'rpgui-button',
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+ [ButtonTypes.RPGUIGoldButton]: 'rpgui-button gold',
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+ },
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+ },
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+ },
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+ },
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+ };
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+
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+ export default meta;
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+
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+ const Template: Story<IButtonProps> = args => (
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+ <RPGUIRoot>
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+ <Button {...args} />
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+ </RPGUIRoot>
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+ );
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+
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+ export const Default = Template.bind({});
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+
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+ Default.args = {
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+ children: 'Teste',
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+ buttonType: ButtonTypes.RPGUIButton,
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+ };
@@ -0,0 +1,170 @@
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+ import { ChatMessageType, IChatMessage } from '@rpg-engine/shared';
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+ import { Meta, Story } from '@storybook/react';
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+ import React from 'react';
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+ import { Chat } from '../../src/components/Chat/Chat';
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+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
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+
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+ const meta: Meta = {
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+ title: 'Chat',
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+ component: Chat,
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+ };
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+
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+ export default meta;
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+
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+ const chatMessagesMock = [
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+ {
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+ _id: 'test-id-1',
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+ message: 'test message',
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+ emitter: {
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+ _id: 'someid',
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+ name: 'Guilherme',
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+ },
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+ type: ChatMessageType.Global,
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+ x: 128,
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+ y: 128,
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+ scene: 'MainScene',
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+ createdAt: '2020-08-20T16:00:00.000Z',
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+ updatedAt: '2020-08-20T16:00:00.000Z',
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+ },
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+ {
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+ _id: 'test-id-1',
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+ message: 'test message',
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+ emitter: {
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+ _id: 'someid',
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+ name: 'Guilherme',
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+ },
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+ type: ChatMessageType.Global,
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+ x: 128,
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+ y: 128,
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+ scene: 'MainScene',
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+ createdAt: '2020-08-20T16:00:00.000Z',
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+ updatedAt: '2020-08-20T16:00:00.000Z',
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+ },
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+ {
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+ _id: 'test-id-2',
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+ message: 'Good morning!',
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+ emitter: {
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+ _id: 'someid',
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+ name: 'Guilherme',
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+ },
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+ type: ChatMessageType.Global,
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+ x: 128,
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+ y: 128,
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+ scene: 'MainScene',
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+ createdAt: '2020-08-20T16:00:00.000Z',
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+ updatedAt: '2020-08-20T16:00:00.000Z',
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+ },
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+ {
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+ _id: 'test-id-3',
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+ message: 'How are you doing?',
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+ emitter: {
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+ _id: 'someid',
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+ name: 'Guilherme',
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+ },
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+ type: ChatMessageType.Global,
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+ x: 128,
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+ y: 128,
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+ scene: 'MainScene',
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+ createdAt: '2020-08-20T16:00:00.000Z',
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+ updatedAt: '2020-08-20T16:00:00.000Z',
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+ },
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+ {
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+ _id: 'test-id-4',
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+ message: 'Hey hey hey!!!',
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+ emitter: {
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+ _id: 'someid',
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+ name: 'Guilherme',
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+ },
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+ type: ChatMessageType.Global,
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+ x: 128,
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+ y: 128,
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+ scene: 'MainScene',
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+ createdAt: '2020-08-20T16:00:00.000Z',
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+ updatedAt: '2020-08-20T16:00:00.000Z',
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+ },
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+ {
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+ _id: 'test-id-5',
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+ message: 'BITCONNEEEEEEEEECT!',
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+ emitter: {
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+ _id: 'someid',
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+ name: 'Guilherme',
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+ },
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+ type: ChatMessageType.Global,
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+ x: 128,
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+ y: 128,
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+ scene: 'MainScene',
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+ createdAt: '2020-08-20T16:00:00.000Z',
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+ updatedAt: '2020-08-20T16:00:00.000Z',
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+ },
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+ {
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+ _id: 'test-id-6',
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+ message: 'BITCONNEEEEEEEEECT!',
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+ emitter: {
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+ _id: 'someid',
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+ name: 'Guilherme',
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+ },
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+ type: ChatMessageType.Global,
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+ x: 128,
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+ y: 128,
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+ scene: 'MainScene',
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+ createdAt: '2020-08-20T16:00:00.000Z',
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+ updatedAt: '2020-08-20T16:00:00.000Z',
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+ },
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+ {
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+ _id: 'test-id-7',
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+ message: 'BITCONNEEEEEEEEECT!',
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+ emitter: {
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+ _id: 'someid',
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+ name: 'Guilherme',
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+ },
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+ type: ChatMessageType.Global,
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+ x: 128,
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+ y: 128,
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+ scene: 'MainScene',
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+ createdAt: '2020-08-20T16:00:00.000Z',
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+ updatedAt: '2020-08-20T16:00:00.000Z',
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+ },
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+ {
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+ _id: 'test-id-8',
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+ message: 'BITCONNEEEEEEEEECT!',
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+ emitter: {
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+ _id: 'someid',
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+ name: 'Guilherme',
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+ },
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+ type: ChatMessageType.Global,
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+ x: 128,
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+ y: 128,
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+ scene: 'MainScene',
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+ createdAt: '2020-08-20T16:00:00.000Z',
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+ updatedAt: '2020-08-20T16:00:00.000Z',
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+ },
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+ {
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+ _id: 'test-id-9',
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+ message: 'BITCONNEEEEEEEEECT!',
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+ emitter: {
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+ _id: 'someid',
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+ name: 'Guilherme',
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+ },
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+ type: ChatMessageType.Global,
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+ x: 128,
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+ y: 128,
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+ scene: 'MainScene',
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+ createdAt: '2020-08-20T16:00:00.000Z',
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+ updatedAt: '2020-08-20T16:00:00.000Z',
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+ },
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+ ];
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+
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+ const Template: Story<IChatMessage> = args => (
158
+ <RPGUIRoot>
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+ <Chat
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+ onSendChatMessage={msg => console.log(msg)}
161
+ chatMessages={chatMessagesMock}
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+ opacity={0.5}
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+ height={'200px'}
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+ onCloseButton={() => console.log('closing chat...')}
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+ {...args}
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+ />
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+ </RPGUIRoot>
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+ );
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+
170
+ export const Default = Template.bind({});
@@ -0,0 +1,48 @@
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+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import {
4
+ CheckButton,
5
+ ICheckItems,
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+ ICheckProps,
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+ } from '../../src/components/CheckButton';
8
+ import {
9
+ RPGUIContainer,
10
+ RPGUIContainerTypes,
11
+ } from '../../src/components/RPGUIContainer';
12
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
13
+
14
+ const meta: Meta = {
15
+ title: 'Check Input',
16
+ component: CheckButton,
17
+ };
18
+
19
+ export default meta;
20
+
21
+ const Template: Story<ICheckProps> = args => (
22
+ <RPGUIRoot>
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+ <RPGUIContainer type={RPGUIContainerTypes.Framed}>
24
+ <CheckButton {...args} />
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+ </RPGUIContainer>
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+ </RPGUIRoot>
27
+ );
28
+
29
+ export const Default = Template.bind({});
30
+
31
+ const items: ICheckItems[] = [
32
+ {
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+ label: 'label1',
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+ value: 'value1',
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+ },
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+ {
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+ label: 'label2',
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+ value: 'value2',
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+ },
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+ {
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+ label: 'label3',
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+ value: 'value3',
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+ },
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+ ];
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+
46
+ Default.args = {
47
+ items,
48
+ };
@@ -0,0 +1,28 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import {
4
+ DraggableContainer,
5
+ IDraggableContainerProps,
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+ } from '../../src/components/DraggableContainer';
7
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
8
+
9
+ const meta: Meta = {
10
+ title: 'Draggable Container',
11
+ component: DraggableContainer,
12
+ };
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+
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+ export default meta;
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+
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+ const Template: Story<IDraggableContainerProps> = args => (
17
+ <RPGUIRoot>
18
+ <DraggableContainer {...args} />
19
+ </RPGUIRoot>
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+ );
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+
22
+ export const Default = Template.bind({});
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+
24
+ Default.args = {
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+ title: 'Example',
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+ onCloseButton: () => console.log('closing'),
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+ children: <p>This is a draggable container!</p>,
28
+ };
@@ -0,0 +1,46 @@
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+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { RPGUIRoot } from '../../src';
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+ import {
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+ Dropdown,
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+ IDropdownProps,
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+ IOptionsProps,
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+ } from '../../src/components/Dropdown';
9
+
10
+ const meta: Meta = {
11
+ title: 'Dropdown',
12
+ component: Dropdown,
13
+ };
14
+
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+ export default meta;
16
+
17
+ const Template: Story<IDropdownProps> = args => (
18
+ <RPGUIRoot>
19
+ <Dropdown {...args} />
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+ </RPGUIRoot>
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+ );
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+
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+ export const Default = Template.bind({});
24
+
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+ const options: IOptionsProps[] = [
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+ {
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+ id: 1,
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+ value: 'Human',
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+ option: 'Human',
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+ },
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+ {
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+ id: 2,
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+ value: 'Elfo',
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+ option: 'Elfo',
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+ },
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+ {
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+ id: 3,
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+ value: 'Dragão',
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+ option: 'Dragão',
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+ },
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+ ];
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+
43
+ Default.args = {
44
+ options,
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+ width: '100%',
46
+ };
@@ -0,0 +1,50 @@
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+ import { IItem } from '@rpg-engine/shared';
2
+ import { Meta, Story } from '@storybook/react';
3
+ import React from 'react';
4
+ import {
5
+ EquipmentSet,
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+ IEquipmentSetProps,
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+ } from '../../src/components/Equipment/EquipmentSet';
8
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
9
+ import { equipmentSetMock } from '../../src/mocks/equipmentSet.mocks';
10
+ import { SlotContainerType } from '../components/Item/Inventory/ItemContainerTypes';
11
+
12
+ const meta: Meta = {
13
+ title: 'Equipment Set',
14
+ component: EquipmentSet,
15
+ };
16
+
17
+ export default meta;
18
+
19
+ const onMouseOver = (event: any, slotIndex: number, item: IItem | null) => {
20
+ if (!item) {
21
+ console.log(`Free at ${slotIndex},${event}`);
22
+ return;
23
+ }
24
+ };
25
+
26
+ const onItemClick = (
27
+ item: IItem,
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+ slotContainerType: SlotContainerType | null
29
+ ) => {
30
+ console.log(item, slotContainerType, 'was clicked!');
31
+ };
32
+
33
+ const onSelected = (payload: string) => {
34
+ console.log('dispatch', payload);
35
+ };
36
+
37
+ const Template: Story<IEquipmentSetProps> = args => (
38
+ <RPGUIRoot>
39
+ <EquipmentSet
40
+ {...args}
41
+ equipmentSet={equipmentSetMock}
42
+ onClose={() => console.log('closing Equipment Set Container')}
43
+ onMouseOver={onMouseOver}
44
+ onSelected={onSelected}
45
+ onItemClick={onItemClick}
46
+ />
47
+ </RPGUIRoot>
48
+ );
49
+
50
+ export const Default = Template.bind({});
@@ -0,0 +1,50 @@
1
+ import { IItem } from '@rpg-engine/shared';
2
+ import { Meta, Story } from '@storybook/react';
3
+ import React from 'react';
4
+ import {
5
+ IItemContainerProps,
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+ ItemContainer,
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+ } from '../../src/components/Item/Inventory/ItemContainer';
8
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
9
+ import { itemContainerMock } from '../../src/mocks/itemContainer.mocks';
10
+ import { SlotContainerType } from '../components/Item/Inventory/ItemContainerTypes';
11
+
12
+ const meta: Meta = {
13
+ title: 'Item Container',
14
+ component: ItemContainer,
15
+ };
16
+
17
+ export default meta;
18
+
19
+ const onMouseOver = (_event: any, slotIndex: number, item: IItem | null) => {
20
+ if (!item) {
21
+ // console.log(`Free at ${slotIndex}` )
22
+ return;
23
+ }
24
+ console.log(`${item.name} at ${slotIndex}`);
25
+ };
26
+
27
+ const onSelected = (payload: any) => {
28
+ console.log('dispatch', payload);
29
+ };
30
+
31
+ const onItemClick = (
32
+ item: IItem,
33
+ slotContainerType: SlotContainerType | null
34
+ ) => {
35
+ console.log(item, slotContainerType, 'was clicked!');
36
+ };
37
+
38
+ const Template: Story<IItemContainerProps> = () => (
39
+ <RPGUIRoot>
40
+ <ItemContainer
41
+ itemContainer={itemContainerMock}
42
+ onClose={() => console.log('closing item container')}
43
+ onMouseOver={onMouseOver}
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+ onSelected={onSelected}
45
+ onItemClick={onItemClick}
46
+ />
47
+ </RPGUIRoot>
48
+ );
49
+
50
+ export const Default = Template.bind({});
@@ -0,0 +1,56 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { IListMenuProps, ListMenu } from '../../src/components/ListMenu';
4
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
5
+
6
+ const meta: Meta = {
7
+ /* 👇 The title prop is optional.
8
+ * See https://storybook.js.org/docsreact/configure/overview#configure-story-loading
9
+ * to learn how to generate automatic titles
10
+ */
11
+ title: 'List Menu',
12
+ component: ListMenu,
13
+ argTypes: {},
14
+ };
15
+
16
+ export default meta;
17
+
18
+ //👇 We create a “template” of how args map to rendering "Blacksmith","Merchant","City Guard","Explorer"
19
+ const Template: Story<IListMenuProps> = args => (
20
+ <RPGUIRoot>
21
+ <ListMenu {...args} />
22
+ </RPGUIRoot>
23
+ );
24
+
25
+ export const Default = Template.bind({});
26
+
27
+ Default.args = {
28
+ // x: 100,
29
+ // y: 100,
30
+ options: [
31
+ {
32
+ id: 'blacksmith',
33
+ text: 'Huge option added here',
34
+ },
35
+ {
36
+ text: 'Merchant',
37
+ id: 'merchant',
38
+ },
39
+ {
40
+ text: 'City Guard',
41
+ id: 'city-guard',
42
+ },
43
+ {
44
+ text: 'Explorer',
45
+ id: 'explorer',
46
+ },
47
+ {
48
+ text: 'Royalty',
49
+ id: 'royalty',
50
+ },
51
+ {
52
+ text: 'Gladiator',
53
+ id: 'gladiator',
54
+ },
55
+ ],
56
+ };
@@ -0,0 +1,51 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { TabBody } from '../../src/components/Multitab/TabBody';
4
+ import {
5
+ ITabsContainer,
6
+ MultitabType,
7
+ TabsContainer,
8
+ } from '../../src/components/Multitab/TabsContainer';
9
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
10
+
11
+ const meta: Meta = {
12
+ title: 'MultiTabs',
13
+ component: TabsContainer,
14
+ };
15
+
16
+ export default meta;
17
+
18
+ const Template: Story<ITabsContainer> = args => (
19
+ <RPGUIRoot>
20
+ <TabsContainer {...args}>
21
+ <TabBody id="animal">
22
+ <p>Animals content here</p>
23
+ </TabBody>
24
+ <TabBody id="plant">
25
+ <p>Plant content here</p>
26
+ </TabBody>
27
+ </TabsContainer>
28
+ </RPGUIRoot>
29
+ );
30
+
31
+ export const Brown = Template.bind({});
32
+
33
+ Brown.args = {
34
+ type: MultitabType.Brown,
35
+ onCloseButton: () => console.log('close tab'),
36
+ tabs: [
37
+ { label: 'Animal', id: 'animal' },
38
+ { label: 'Plant', id: 'plant' },
39
+ ],
40
+ };
41
+
42
+ export const Gray = Template.bind({});
43
+
44
+ Gray.args = {
45
+ type: MultitabType.Gray,
46
+ onCloseButton: () => console.log('close tab'),
47
+ tabs: [
48
+ { label: 'Animal', id: 'animal' },
49
+ { label: 'Plant', id: 'plant' },
50
+ ],
51
+ };
@@ -0,0 +1,130 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import {
4
+ INPCDialogProps,
5
+ NPCDialog,
6
+ NPCDialogType,
7
+ } from '../../src/components/NPCDialog/NPCDialog';
8
+ import {
9
+ IQuestionDialog,
10
+ IQuestionDialogAnswer,
11
+ } from '../../src/components/NPCDialog/QuestionDialog/QuestionDialog';
12
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
13
+
14
+ const meta: Meta = {
15
+ title: 'NPC Dialog',
16
+ component: NPCDialog,
17
+ argTypes: {
18
+ text: {
19
+ control: {
20
+ type: 'text',
21
+ },
22
+ },
23
+
24
+ type: {
25
+ control: {
26
+ type: 'select',
27
+ labels: {
28
+ [NPCDialogType.TextOnly]: 'Text Only',
29
+ [NPCDialogType.TextAndThumbnail]: 'Text and Thumbnail',
30
+ },
31
+ },
32
+ },
33
+ },
34
+ parameters: {
35
+ controls: { expanded: true },
36
+ },
37
+ };
38
+
39
+ export default meta;
40
+
41
+ const Template: Story<INPCDialogProps> = args => (
42
+ <RPGUIRoot>
43
+ <NPCDialog {...args} />
44
+ </RPGUIRoot>
45
+ );
46
+
47
+ // By passing using the Args format for exported stories, you can control the props for a component for reuse in a test
48
+ // https://storybook.js.org/docs/react/workflows/unit-testing
49
+ export const TextAndThumbnail = Template.bind({});
50
+
51
+ TextAndThumbnail.args = {
52
+ text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
53
+ type: NPCDialogType.TextAndThumbnail,
54
+ };
55
+
56
+ export const TextOnly = Template.bind({});
57
+
58
+ TextOnly.args = {
59
+ text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
60
+ type: NPCDialogType.TextOnly,
61
+ };
62
+
63
+ export const Question = Template.bind({});
64
+
65
+ const answers: IQuestionDialogAnswer[] = [
66
+ {
67
+ id: 1,
68
+ text: 'I have lived here all my life',
69
+ nextQuestionId: 2,
70
+ },
71
+ {
72
+ id: 2,
73
+ text: 'I came here from Newton',
74
+ nextQuestionId: 3,
75
+ },
76
+ {
77
+ id: 3,
78
+ text: 'Oops! I mean, SpringVille!',
79
+ nextQuestionId: 2,
80
+ },
81
+ {
82
+ id: 4,
83
+ text: 'I havent heard about any trouble',
84
+ nextQuestionId: 4,
85
+ },
86
+ {
87
+ id: 5,
88
+ text: 'Who came here to die',
89
+ nextQuestionId: 4,
90
+ },
91
+ {
92
+ id: 6,
93
+ text: 'Who came here to live',
94
+ nextQuestionId: 4,
95
+ },
96
+ ];
97
+
98
+ const questions: IQuestionDialog[] = [
99
+ {
100
+ id: 1,
101
+ text: `You dont Look Like from around here. Aren't you?`,
102
+ answerIds: [1, 2],
103
+ },
104
+ {
105
+ id: 2,
106
+ text: 'Oh really!! then You must know my Bowler!',
107
+ answerIds: [5, 6],
108
+ },
109
+ {
110
+ id: 3,
111
+ text: 'Newton!! I heard there is trouble brewing down here!!',
112
+ answerIds: [3, 4],
113
+ },
114
+ {
115
+ id: 4,
116
+ text:
117
+ 'Dont you worry about it, say thats you have something to eat. Im starving',
118
+ },
119
+ {
120
+ id: 5,
121
+ text: 'You are a liar! there aint mr Browler! I made it',
122
+ },
123
+ ];
124
+
125
+ Question.args = {
126
+ type: NPCDialogType.TextAndThumbnail,
127
+ questions,
128
+ answers,
129
+ isQuestionDialog: true,
130
+ };
@@ -0,0 +1,23 @@
1
+ import { Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { IBarProps, ProgressBar } from '../../src/components/ProgressBar';
4
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
5
+
6
+ export default {
7
+ title: 'Progress Bar',
8
+ component: ProgressBar,
9
+ };
10
+
11
+ const Template: Story<IBarProps> = args => (
12
+ <RPGUIRoot>
13
+ <ProgressBar {...args} />
14
+ </RPGUIRoot>
15
+ );
16
+
17
+ export const Default = Template.bind({});
18
+
19
+ Default.args = {
20
+ max: 100,
21
+ value: 30,
22
+ color: 'blue',
23
+ };