@rpg-engine/long-bow 0.1.81 → 0.1.84
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/Button.d.ts +1 -0
- package/dist/components/Equipment/EquipmentSet.d.ts +5 -3
- package/dist/components/Item/Cards/ItemTooltip.d.ts +6 -0
- package/dist/components/Item/Inventory/ItemContainer.d.ts +3 -5
- package/dist/components/Item/Inventory/ItemContainerTypes.d.ts +4 -0
- package/dist/components/Item/Inventory/ItemSlot.d.ts +4 -7
- package/dist/components/PropertySelect/PropertySelect.d.ts +12 -0
- package/dist/components/QuestInfo/QuestInfo.d.ts +14 -0
- package/dist/components/RelativeListMenu.d.ts +13 -0
- package/dist/index.d.ts +1 -0
- package/dist/long-bow.cjs.development.js +596 -676
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +593 -676
- package/dist/long-bow.esm.js.map +1 -1
- package/dist/mocks/equipmentSet.mocks.d.ts +2 -2
- package/dist/stories/Button.stories.d.ts +5 -0
- package/dist/stories/Chat.stories.d.ts +5 -0
- package/dist/stories/CheckButton.stories.d.ts +5 -0
- package/dist/stories/DraggableContainer.stories.d.ts +5 -0
- package/dist/stories/Dropdown.stories.d.ts +5 -0
- package/dist/stories/EquipmentSet.stories.d.ts +5 -0
- package/dist/stories/ItemContainer.stories.d.ts +5 -0
- package/dist/stories/ListMenu.stories.d.ts +5 -0
- package/dist/stories/Multitab.stories.d.ts +6 -0
- package/dist/stories/NPCDialog.stories.d.ts +7 -0
- package/dist/stories/ProgressBar.stories.d.ts +8 -0
- package/dist/stories/PropertySelect.stories.d.ts +5 -0
- package/dist/stories/QuestInfo.stories.d.ts +5 -0
- package/dist/stories/RPGUIContainers.stories.d.ts +5 -0
- package/dist/stories/RadioButton.stories.d.ts +5 -0
- package/dist/stories/RangeSlider.stories.d.ts +5 -0
- package/dist/stories/ScrollList.stories.d.ts +5 -0
- package/dist/stories/SimpleProgressBar.stories.d.ts +5 -0
- package/dist/stories/SkillProgressBar.stories.d.ts +5 -0
- package/dist/stories/SkillsContainer.stories.d.ts +5 -0
- package/dist/stories/Text.stories.d.ts +7 -0
- package/package.json +3 -3
- package/src/components/Button.tsx +3 -2
- package/src/components/Equipment/EquipmentSet.tsx +99 -144
- package/src/components/Item/Cards/ItemTooltip.tsx +32 -0
- package/src/components/Item/Inventory/ItemContainer.tsx +47 -95
- package/src/components/Item/Inventory/ItemContainerTypes.ts +4 -0
- package/src/components/Item/Inventory/ItemSlot.tsx +145 -104
- package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +0 -3
- package/src/components/PropertySelect/PropertySelect.tsx +101 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow01-left-clicked.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow01-left.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow01-right-clicked.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow01-right.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow02-left-clicked.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow02-left.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow02-right-clicked.png +0 -0
- package/src/components/PropertySelect/img/ui-arrows/arrow02-right.png +0 -0
- package/src/components/QuestInfo/QuestInfo.tsx +143 -0
- package/src/components/QuestInfo/img/default.png +0 -0
- package/src/components/RelativeListMenu.tsx +83 -0
- package/src/components/SkillsContainer.tsx +15 -1
- package/src/index.tsx +1 -0
- package/src/mocks/atlas/items/items.json +273 -253
- package/src/mocks/atlas/items/items.png +0 -0
- package/src/mocks/equipmentSet.mocks.ts +2 -2
- package/src/mocks/itemContainer.mocks.ts +1 -1
- package/src/stories/Button.stories.tsx +36 -0
- package/src/stories/Chat.stories.tsx +170 -0
- package/src/stories/CheckButton.stories.tsx +48 -0
- package/src/stories/DraggableContainer.stories.tsx +28 -0
- package/src/stories/Dropdown.stories.tsx +46 -0
- package/src/stories/EquipmentSet.stories.tsx +50 -0
- package/src/stories/ItemContainer.stories.tsx +50 -0
- package/src/stories/ListMenu.stories.tsx +56 -0
- package/src/stories/Multitab.stories.tsx +51 -0
- package/src/stories/NPCDialog.stories.tsx +130 -0
- package/src/stories/ProgressBar.stories.tsx +23 -0
- package/src/stories/PropertySelect.stories.tsx +41 -0
- package/src/stories/QuestInfo.stories.tsx +76 -0
- package/src/stories/RPGUIContainers.stories.tsx +42 -0
- package/src/stories/RadioButton.stories.tsx +49 -0
- package/src/stories/RangeSlider.stories.tsx +60 -0
- package/src/stories/ScrollList.stories.tsx +85 -0
- package/src/stories/SimpleProgressBar.stories.tsx +22 -0
- package/src/stories/SkillProgressBar.stories.tsx +30 -0
- package/src/stories/SkillsContainer.stories.tsx +31 -0
- package/src/stories/Text.stories.tsx +42 -0
- package/dist/components/Item/Cards/ItemCard.d.ts +0 -9
- package/dist/components/store/UI.store.d.ts +0 -34
- package/src/components/Item/Cards/ItemCard.tsx +0 -36
- package/src/components/store/UI.store.ts +0 -192
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import {
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-
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IEquipmentSet,
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// IItem,
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ItemSlotType,
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ItemSubType,
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},
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};
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export const equipmentSetMock:
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export const equipmentSetMock: IEquipmentSet = {
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_id: '629acef1c7c8e8002ff60736',
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head: undefined,
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armor: items.armor,
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updatedAt: '2022-06-04T18:16:49.056Z',
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},
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{
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_id: '
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_id: '629acek4j7c8e8002fg60034',
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type: ItemType.Consumable,
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subType: ItemSubType.Accessory,
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textureAtlas: 'items',
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import { Meta, Story } from '@storybook/react';
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import React from 'react';
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import { Button, ButtonTypes, IButtonProps } from '../../src/components/Button';
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import { RPGUIRoot } from '../../src/components/RPGUIRoot';
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const meta: Meta = {
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title: 'Button',
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component: Button,
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argTypes: {
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children: {},
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buttonType: {
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control: {
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type: 'select',
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labels: {
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[ButtonTypes.RPGUIButton]: 'rpgui-button',
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[ButtonTypes.RPGUIGoldButton]: 'rpgui-button gold',
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},
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},
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},
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},
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};
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export default meta;
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const Template: Story<IButtonProps> = args => (
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<RPGUIRoot>
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<Button {...args} />
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</RPGUIRoot>
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);
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export const Default = Template.bind({});
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Default.args = {
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children: 'Teste',
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buttonType: ButtonTypes.RPGUIButton,
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};
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import { ChatMessageType, IChatMessage } from '@rpg-engine/shared';
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import { Meta, Story } from '@storybook/react';
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import React from 'react';
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import { Chat } from '../../src/components/Chat/Chat';
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import { RPGUIRoot } from '../../src/components/RPGUIRoot';
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const meta: Meta = {
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title: 'Chat',
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component: Chat,
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};
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export default meta;
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const chatMessagesMock = [
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{
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_id: 'test-id-1',
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message: 'test message',
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emitter: {
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_id: 'someid',
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name: 'Guilherme',
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},
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type: ChatMessageType.Global,
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x: 128,
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y: 128,
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scene: 'MainScene',
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createdAt: '2020-08-20T16:00:00.000Z',
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updatedAt: '2020-08-20T16:00:00.000Z',
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},
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{
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_id: 'test-id-1',
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message: 'test message',
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emitter: {
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_id: 'someid',
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name: 'Guilherme',
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},
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type: ChatMessageType.Global,
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x: 128,
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y: 128,
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scene: 'MainScene',
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createdAt: '2020-08-20T16:00:00.000Z',
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updatedAt: '2020-08-20T16:00:00.000Z',
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},
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{
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_id: 'test-id-2',
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message: 'Good morning!',
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emitter: {
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_id: 'someid',
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name: 'Guilherme',
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},
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type: ChatMessageType.Global,
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x: 128,
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y: 128,
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scene: 'MainScene',
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createdAt: '2020-08-20T16:00:00.000Z',
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updatedAt: '2020-08-20T16:00:00.000Z',
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},
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{
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_id: 'test-id-3',
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message: 'How are you doing?',
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emitter: {
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_id: 'someid',
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name: 'Guilherme',
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},
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type: ChatMessageType.Global,
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x: 128,
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y: 128,
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scene: 'MainScene',
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createdAt: '2020-08-20T16:00:00.000Z',
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updatedAt: '2020-08-20T16:00:00.000Z',
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},
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{
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_id: 'test-id-4',
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message: 'Hey hey hey!!!',
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emitter: {
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_id: 'someid',
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name: 'Guilherme',
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},
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type: ChatMessageType.Global,
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x: 128,
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y: 128,
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scene: 'MainScene',
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createdAt: '2020-08-20T16:00:00.000Z',
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updatedAt: '2020-08-20T16:00:00.000Z',
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},
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{
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_id: 'test-id-5',
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message: 'BITCONNEEEEEEEEECT!',
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emitter: {
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_id: 'someid',
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name: 'Guilherme',
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},
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type: ChatMessageType.Global,
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x: 128,
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y: 128,
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scene: 'MainScene',
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createdAt: '2020-08-20T16:00:00.000Z',
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updatedAt: '2020-08-20T16:00:00.000Z',
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},
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{
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_id: 'test-id-6',
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message: 'BITCONNEEEEEEEEECT!',
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emitter: {
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_id: 'someid',
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name: 'Guilherme',
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},
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type: ChatMessageType.Global,
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x: 128,
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scene: 'MainScene',
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createdAt: '2020-08-20T16:00:00.000Z',
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updatedAt: '2020-08-20T16:00:00.000Z',
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},
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{
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_id: 'test-id-7',
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message: 'BITCONNEEEEEEEEECT!',
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emitter: {
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_id: 'someid',
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name: 'Guilherme',
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},
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type: ChatMessageType.Global,
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x: 128,
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scene: 'MainScene',
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createdAt: '2020-08-20T16:00:00.000Z',
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updatedAt: '2020-08-20T16:00:00.000Z',
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},
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{
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_id: 'test-id-8',
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message: 'BITCONNEEEEEEEEECT!',
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emitter: {
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_id: 'someid',
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name: 'Guilherme',
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},
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type: ChatMessageType.Global,
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scene: 'MainScene',
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createdAt: '2020-08-20T16:00:00.000Z',
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updatedAt: '2020-08-20T16:00:00.000Z',
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},
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{
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_id: 'test-id-9',
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message: 'BITCONNEEEEEEEEECT!',
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emitter: {
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_id: 'someid',
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name: 'Guilherme',
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},
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type: ChatMessageType.Global,
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x: 128,
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scene: 'MainScene',
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createdAt: '2020-08-20T16:00:00.000Z',
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updatedAt: '2020-08-20T16:00:00.000Z',
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},
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];
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const Template: Story<IChatMessage> = args => (
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<RPGUIRoot>
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<Chat
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onSendChatMessage={msg => console.log(msg)}
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chatMessages={chatMessagesMock}
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opacity={0.5}
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height={'200px'}
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onCloseButton={() => console.log('closing chat...')}
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{...args}
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/>
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</RPGUIRoot>
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);
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export const Default = Template.bind({});
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import React from 'react';
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import {
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} from '../../src/components/CheckButton';
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import {
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RPGUIContainer,
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RPGUIContainerTypes,
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} from '../../src/components/RPGUIContainer';
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import { RPGUIRoot } from '../../src/components/RPGUIRoot';
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const meta: Meta = {
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title: 'Check Input',
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component: CheckButton,
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};
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export default meta;
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const Template: Story<ICheckProps> = args => (
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<RPGUIRoot>
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<RPGUIContainer type={RPGUIContainerTypes.Framed}>
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<CheckButton {...args} />
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</RPGUIContainer>
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</RPGUIRoot>
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);
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export const Default = Template.bind({});
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const items: ICheckItems[] = [
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{
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label: 'label1',
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value: 'value1',
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},
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{
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label: 'label2',
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value: 'value2',
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},
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{
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label: 'label3',
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value: 'value3',
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},
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];
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Default.args = {
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items,
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};
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import { Meta, Story } from '@storybook/react';
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import React from 'react';
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import {
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DraggableContainer,
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IDraggableContainerProps,
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} from '../../src/components/DraggableContainer';
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import { RPGUIRoot } from '../../src/components/RPGUIRoot';
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const meta: Meta = {
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title: 'Draggable Container',
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component: DraggableContainer,
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};
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export default meta;
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const Template: Story<IDraggableContainerProps> = args => (
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<RPGUIRoot>
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<DraggableContainer {...args} />
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</RPGUIRoot>
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);
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export const Default = Template.bind({});
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Default.args = {
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title: 'Example',
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onCloseButton: () => console.log('closing'),
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children: <p>This is a draggable container!</p>,
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};
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import { Meta, Story } from '@storybook/react';
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import React from 'react';
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import { RPGUIRoot } from '../../src';
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import {
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Dropdown,
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IDropdownProps,
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IOptionsProps,
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} from '../../src/components/Dropdown';
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const meta: Meta = {
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title: 'Dropdown',
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component: Dropdown,
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};
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export default meta;
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const Template: Story<IDropdownProps> = args => (
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<RPGUIRoot>
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<Dropdown {...args} />
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</RPGUIRoot>
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);
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export const Default = Template.bind({});
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const options: IOptionsProps[] = [
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{
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id: 1,
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value: 'Human',
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option: 'Human',
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},
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{
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id: 2,
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value: 'Elfo',
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option: 'Elfo',
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},
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{
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id: 3,
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value: 'Dragão',
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option: 'Dragão',
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},
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];
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Default.args = {
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options,
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width: '100%',
|
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};
|
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import { IItem } from '@rpg-engine/shared';
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import { Meta, Story } from '@storybook/react';
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import React from 'react';
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import {
|
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5
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EquipmentSet,
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IEquipmentSetProps,
|
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7
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} from '../../src/components/Equipment/EquipmentSet';
|
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|
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import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
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|
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import { equipmentSetMock } from '../../src/mocks/equipmentSet.mocks';
|
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import { SlotContainerType } from '../components/Item/Inventory/ItemContainerTypes';
|
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|
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const meta: Meta = {
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title: 'Equipment Set',
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component: EquipmentSet,
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};
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+
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export default meta;
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const onMouseOver = (event: any, slotIndex: number, item: IItem | null) => {
|
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if (!item) {
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console.log(`Free at ${slotIndex},${event}`);
|
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return;
|
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}
|
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};
|
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+
|
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const onItemClick = (
|
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item: IItem,
|
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|
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slotContainerType: SlotContainerType | null
|
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) => {
|
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console.log(item, slotContainerType, 'was clicked!');
|
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+
};
|
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+
|
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+
const onSelected = (payload: string) => {
|
|
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|
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console.log('dispatch', payload);
|
|
35
|
+
};
|
|
36
|
+
|
|
37
|
+
const Template: Story<IEquipmentSetProps> = args => (
|
|
38
|
+
<RPGUIRoot>
|
|
39
|
+
<EquipmentSet
|
|
40
|
+
{...args}
|
|
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|
+
equipmentSet={equipmentSetMock}
|
|
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|
+
onClose={() => console.log('closing Equipment Set Container')}
|
|
43
|
+
onMouseOver={onMouseOver}
|
|
44
|
+
onSelected={onSelected}
|
|
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|
+
onItemClick={onItemClick}
|
|
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|
+
/>
|
|
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|
+
</RPGUIRoot>
|
|
48
|
+
);
|
|
49
|
+
|
|
50
|
+
export const Default = Template.bind({});
|
|
@@ -0,0 +1,50 @@
|
|
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1
|
+
import { IItem } from '@rpg-engine/shared';
|
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2
|
+
import { Meta, Story } from '@storybook/react';
|
|
3
|
+
import React from 'react';
|
|
4
|
+
import {
|
|
5
|
+
IItemContainerProps,
|
|
6
|
+
ItemContainer,
|
|
7
|
+
} from '../../src/components/Item/Inventory/ItemContainer';
|
|
8
|
+
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
9
|
+
import { itemContainerMock } from '../../src/mocks/itemContainer.mocks';
|
|
10
|
+
import { SlotContainerType } from '../components/Item/Inventory/ItemContainerTypes';
|
|
11
|
+
|
|
12
|
+
const meta: Meta = {
|
|
13
|
+
title: 'Item Container',
|
|
14
|
+
component: ItemContainer,
|
|
15
|
+
};
|
|
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|
+
|
|
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|
+
export default meta;
|
|
18
|
+
|
|
19
|
+
const onMouseOver = (_event: any, slotIndex: number, item: IItem | null) => {
|
|
20
|
+
if (!item) {
|
|
21
|
+
// console.log(`Free at ${slotIndex}` )
|
|
22
|
+
return;
|
|
23
|
+
}
|
|
24
|
+
console.log(`${item.name} at ${slotIndex}`);
|
|
25
|
+
};
|
|
26
|
+
|
|
27
|
+
const onSelected = (payload: any) => {
|
|
28
|
+
console.log('dispatch', payload);
|
|
29
|
+
};
|
|
30
|
+
|
|
31
|
+
const onItemClick = (
|
|
32
|
+
item: IItem,
|
|
33
|
+
slotContainerType: SlotContainerType | null
|
|
34
|
+
) => {
|
|
35
|
+
console.log(item, slotContainerType, 'was clicked!');
|
|
36
|
+
};
|
|
37
|
+
|
|
38
|
+
const Template: Story<IItemContainerProps> = () => (
|
|
39
|
+
<RPGUIRoot>
|
|
40
|
+
<ItemContainer
|
|
41
|
+
itemContainer={itemContainerMock}
|
|
42
|
+
onClose={() => console.log('closing item container')}
|
|
43
|
+
onMouseOver={onMouseOver}
|
|
44
|
+
onSelected={onSelected}
|
|
45
|
+
onItemClick={onItemClick}
|
|
46
|
+
/>
|
|
47
|
+
</RPGUIRoot>
|
|
48
|
+
);
|
|
49
|
+
|
|
50
|
+
export const Default = Template.bind({});
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import { Meta, Story } from '@storybook/react';
|
|
2
|
+
import React from 'react';
|
|
3
|
+
import { IListMenuProps, ListMenu } from '../../src/components/ListMenu';
|
|
4
|
+
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
5
|
+
|
|
6
|
+
const meta: Meta = {
|
|
7
|
+
/* 👇 The title prop is optional.
|
|
8
|
+
* See https://storybook.js.org/docsreact/configure/overview#configure-story-loading
|
|
9
|
+
* to learn how to generate automatic titles
|
|
10
|
+
*/
|
|
11
|
+
title: 'List Menu',
|
|
12
|
+
component: ListMenu,
|
|
13
|
+
argTypes: {},
|
|
14
|
+
};
|
|
15
|
+
|
|
16
|
+
export default meta;
|
|
17
|
+
|
|
18
|
+
//👇 We create a “template” of how args map to rendering "Blacksmith","Merchant","City Guard","Explorer"
|
|
19
|
+
const Template: Story<IListMenuProps> = args => (
|
|
20
|
+
<RPGUIRoot>
|
|
21
|
+
<ListMenu {...args} />
|
|
22
|
+
</RPGUIRoot>
|
|
23
|
+
);
|
|
24
|
+
|
|
25
|
+
export const Default = Template.bind({});
|
|
26
|
+
|
|
27
|
+
Default.args = {
|
|
28
|
+
// x: 100,
|
|
29
|
+
// y: 100,
|
|
30
|
+
options: [
|
|
31
|
+
{
|
|
32
|
+
id: 'blacksmith',
|
|
33
|
+
text: 'Huge option added here',
|
|
34
|
+
},
|
|
35
|
+
{
|
|
36
|
+
text: 'Merchant',
|
|
37
|
+
id: 'merchant',
|
|
38
|
+
},
|
|
39
|
+
{
|
|
40
|
+
text: 'City Guard',
|
|
41
|
+
id: 'city-guard',
|
|
42
|
+
},
|
|
43
|
+
{
|
|
44
|
+
text: 'Explorer',
|
|
45
|
+
id: 'explorer',
|
|
46
|
+
},
|
|
47
|
+
{
|
|
48
|
+
text: 'Royalty',
|
|
49
|
+
id: 'royalty',
|
|
50
|
+
},
|
|
51
|
+
{
|
|
52
|
+
text: 'Gladiator',
|
|
53
|
+
id: 'gladiator',
|
|
54
|
+
},
|
|
55
|
+
],
|
|
56
|
+
};
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
import { Meta, Story } from '@storybook/react';
|
|
2
|
+
import React from 'react';
|
|
3
|
+
import { TabBody } from '../../src/components/Multitab/TabBody';
|
|
4
|
+
import {
|
|
5
|
+
ITabsContainer,
|
|
6
|
+
MultitabType,
|
|
7
|
+
TabsContainer,
|
|
8
|
+
} from '../../src/components/Multitab/TabsContainer';
|
|
9
|
+
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
10
|
+
|
|
11
|
+
const meta: Meta = {
|
|
12
|
+
title: 'MultiTabs',
|
|
13
|
+
component: TabsContainer,
|
|
14
|
+
};
|
|
15
|
+
|
|
16
|
+
export default meta;
|
|
17
|
+
|
|
18
|
+
const Template: Story<ITabsContainer> = args => (
|
|
19
|
+
<RPGUIRoot>
|
|
20
|
+
<TabsContainer {...args}>
|
|
21
|
+
<TabBody id="animal">
|
|
22
|
+
<p>Animals content here</p>
|
|
23
|
+
</TabBody>
|
|
24
|
+
<TabBody id="plant">
|
|
25
|
+
<p>Plant content here</p>
|
|
26
|
+
</TabBody>
|
|
27
|
+
</TabsContainer>
|
|
28
|
+
</RPGUIRoot>
|
|
29
|
+
);
|
|
30
|
+
|
|
31
|
+
export const Brown = Template.bind({});
|
|
32
|
+
|
|
33
|
+
Brown.args = {
|
|
34
|
+
type: MultitabType.Brown,
|
|
35
|
+
onCloseButton: () => console.log('close tab'),
|
|
36
|
+
tabs: [
|
|
37
|
+
{ label: 'Animal', id: 'animal' },
|
|
38
|
+
{ label: 'Plant', id: 'plant' },
|
|
39
|
+
],
|
|
40
|
+
};
|
|
41
|
+
|
|
42
|
+
export const Gray = Template.bind({});
|
|
43
|
+
|
|
44
|
+
Gray.args = {
|
|
45
|
+
type: MultitabType.Gray,
|
|
46
|
+
onCloseButton: () => console.log('close tab'),
|
|
47
|
+
tabs: [
|
|
48
|
+
{ label: 'Animal', id: 'animal' },
|
|
49
|
+
{ label: 'Plant', id: 'plant' },
|
|
50
|
+
],
|
|
51
|
+
};
|
|
@@ -0,0 +1,130 @@
|
|
|
1
|
+
import { Meta, Story } from '@storybook/react';
|
|
2
|
+
import React from 'react';
|
|
3
|
+
import {
|
|
4
|
+
INPCDialogProps,
|
|
5
|
+
NPCDialog,
|
|
6
|
+
NPCDialogType,
|
|
7
|
+
} from '../../src/components/NPCDialog/NPCDialog';
|
|
8
|
+
import {
|
|
9
|
+
IQuestionDialog,
|
|
10
|
+
IQuestionDialogAnswer,
|
|
11
|
+
} from '../../src/components/NPCDialog/QuestionDialog/QuestionDialog';
|
|
12
|
+
import { RPGUIRoot } from '../../src/components/RPGUIRoot';
|
|
13
|
+
|
|
14
|
+
const meta: Meta = {
|
|
15
|
+
title: 'NPC Dialog',
|
|
16
|
+
component: NPCDialog,
|
|
17
|
+
argTypes: {
|
|
18
|
+
text: {
|
|
19
|
+
control: {
|
|
20
|
+
type: 'text',
|
|
21
|
+
},
|
|
22
|
+
},
|
|
23
|
+
|
|
24
|
+
type: {
|
|
25
|
+
control: {
|
|
26
|
+
type: 'select',
|
|
27
|
+
labels: {
|
|
28
|
+
[NPCDialogType.TextOnly]: 'Text Only',
|
|
29
|
+
[NPCDialogType.TextAndThumbnail]: 'Text and Thumbnail',
|
|
30
|
+
},
|
|
31
|
+
},
|
|
32
|
+
},
|
|
33
|
+
},
|
|
34
|
+
parameters: {
|
|
35
|
+
controls: { expanded: true },
|
|
36
|
+
},
|
|
37
|
+
};
|
|
38
|
+
|
|
39
|
+
export default meta;
|
|
40
|
+
|
|
41
|
+
const Template: Story<INPCDialogProps> = args => (
|
|
42
|
+
<RPGUIRoot>
|
|
43
|
+
<NPCDialog {...args} />
|
|
44
|
+
</RPGUIRoot>
|
|
45
|
+
);
|
|
46
|
+
|
|
47
|
+
// By passing using the Args format for exported stories, you can control the props for a component for reuse in a test
|
|
48
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+
// https://storybook.js.org/docs/react/workflows/unit-testing
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49
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export const TextAndThumbnail = Template.bind({});
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50
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51
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TextAndThumbnail.args = {
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text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
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type: NPCDialogType.TextAndThumbnail,
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};
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56
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export const TextOnly = Template.bind({});
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TextOnly.args = {
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text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
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type: NPCDialogType.TextOnly,
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};
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62
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63
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export const Question = Template.bind({});
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65
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const answers: IQuestionDialogAnswer[] = [
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{
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id: 1,
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text: 'I have lived here all my life',
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nextQuestionId: 2,
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},
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{
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id: 2,
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text: 'I came here from Newton',
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nextQuestionId: 3,
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},
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{
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id: 3,
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text: 'Oops! I mean, SpringVille!',
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nextQuestionId: 2,
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},
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{
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id: 4,
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text: 'I havent heard about any trouble',
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84
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nextQuestionId: 4,
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},
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86
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{
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id: 5,
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text: 'Who came here to die',
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89
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nextQuestionId: 4,
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},
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{
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92
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id: 6,
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text: 'Who came here to live',
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94
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nextQuestionId: 4,
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},
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96
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];
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97
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98
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const questions: IQuestionDialog[] = [
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99
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{
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id: 1,
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101
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text: `You dont Look Like from around here. Aren't you?`,
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102
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answerIds: [1, 2],
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},
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{
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id: 2,
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text: 'Oh really!! then You must know my Bowler!',
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answerIds: [5, 6],
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108
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},
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109
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{
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id: 3,
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text: 'Newton!! I heard there is trouble brewing down here!!',
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answerIds: [3, 4],
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113
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},
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{
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115
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id: 4,
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text:
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117
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'Dont you worry about it, say thats you have something to eat. Im starving',
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118
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},
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{
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120
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id: 5,
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text: 'You are a liar! there aint mr Browler! I made it',
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},
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123
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];
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+
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125
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Question.args = {
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126
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type: NPCDialogType.TextAndThumbnail,
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127
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questions,
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128
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answers,
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129
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isQuestionDialog: true,
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130
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};
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