@rpg-engine/long-bow 0.1.794 → 0.2.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (129) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +181 -181
  3. package/dist/components/Button.d.ts +1 -0
  4. package/dist/components/Equipment/EquipmentSet.d.ts +5 -3
  5. package/dist/components/Item/Cards/ItemTooltip.d.ts +6 -0
  6. package/dist/components/Item/Inventory/ItemContainer.d.ts +4 -6
  7. package/dist/components/Item/Inventory/ItemContainerTypes.d.ts +6 -0
  8. package/dist/components/Item/Inventory/ItemSlot.d.ts +5 -9
  9. package/dist/components/Item/Inventory/itemContainerHelper.d.ts +2 -7
  10. package/dist/components/PropertySelect/PropertySelect.d.ts +12 -0
  11. package/dist/components/QuestInfo/QuestInfo.d.ts +14 -0
  12. package/dist/components/RelativeListMenu.d.ts +13 -0
  13. package/dist/index.d.ts +1 -1
  14. package/dist/long-bow.cjs.development.js +748 -1194
  15. package/dist/long-bow.cjs.development.js.map +1 -1
  16. package/dist/long-bow.cjs.production.min.js +1 -1
  17. package/dist/long-bow.cjs.production.min.js.map +1 -1
  18. package/dist/long-bow.esm.js +748 -1196
  19. package/dist/long-bow.esm.js.map +1 -1
  20. package/dist/mocks/equipmentSet.mocks.d.ts +2 -2
  21. package/dist/stories/Button.stories.d.ts +5 -0
  22. package/dist/stories/Chat.stories.d.ts +5 -0
  23. package/dist/stories/CheckButton.stories.d.ts +5 -0
  24. package/dist/stories/DraggableContainer.stories.d.ts +5 -0
  25. package/dist/stories/Dropdown.stories.d.ts +5 -0
  26. package/dist/stories/EquipmentSet.stories.d.ts +5 -0
  27. package/dist/stories/ItemContainer.stories.d.ts +5 -0
  28. package/dist/stories/ListMenu.stories.d.ts +5 -0
  29. package/dist/stories/Multitab.stories.d.ts +6 -0
  30. package/dist/stories/NPCDialog.stories.d.ts +7 -0
  31. package/dist/stories/ProgressBar.stories.d.ts +8 -0
  32. package/dist/stories/PropertySelect.stories.d.ts +5 -0
  33. package/dist/stories/QuestInfo.stories.d.ts +5 -0
  34. package/dist/stories/RPGUIContainers.stories.d.ts +5 -0
  35. package/dist/stories/RadioButton.stories.d.ts +5 -0
  36. package/dist/stories/RangeSlider.stories.d.ts +5 -0
  37. package/dist/stories/ScrollList.stories.d.ts +5 -0
  38. package/dist/stories/SimpleProgressBar.stories.d.ts +5 -0
  39. package/dist/stories/SkillProgressBar.stories.d.ts +5 -0
  40. package/dist/stories/SkillsContainer.stories.d.ts +5 -0
  41. package/dist/stories/Text.stories.d.ts +7 -0
  42. package/package.json +98 -96
  43. package/src/components/Abstractions/SlotsContainer.tsx +42 -42
  44. package/src/components/Button.tsx +30 -29
  45. package/src/components/Chat/Chat.tsx +193 -193
  46. package/src/components/CheckButton.tsx +65 -65
  47. package/src/components/DraggableContainer.tsx +150 -150
  48. package/src/components/Dropdown.tsx +57 -57
  49. package/src/components/Equipment/EquipmentSet.tsx +138 -180
  50. package/src/components/Input.tsx +11 -11
  51. package/src/components/Item/Cards/ItemTooltip.tsx +32 -0
  52. package/src/components/Item/Inventory/ItemContainer.tsx +68 -113
  53. package/src/components/Item/Inventory/ItemContainerTypes.ts +6 -0
  54. package/src/components/Item/Inventory/ItemSlot.tsx +212 -158
  55. package/src/components/Item/Inventory/itemContainerHelper.ts +146 -81
  56. package/src/components/ListMenu.tsx +65 -65
  57. package/src/components/Multitab/Tab.tsx +57 -57
  58. package/src/components/Multitab/TabBody.tsx +13 -13
  59. package/src/components/Multitab/TabsContainer.tsx +97 -97
  60. package/src/components/NPCDialog/NPCDialog.tsx +145 -145
  61. package/src/components/NPCDialog/NPCDialogText.tsx +53 -53
  62. package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +237 -242
  63. package/src/components/ProgressBar.tsx +91 -91
  64. package/src/components/PropertySelect/PropertySelect.tsx +101 -0
  65. package/src/components/PropertySelect/img/ui-arrows/arrow01-left-clicked.png +0 -0
  66. package/src/components/PropertySelect/img/ui-arrows/arrow01-left.png +0 -0
  67. package/src/components/PropertySelect/img/ui-arrows/arrow01-right-clicked.png +0 -0
  68. package/src/components/PropertySelect/img/ui-arrows/arrow01-right.png +0 -0
  69. package/src/components/PropertySelect/img/ui-arrows/arrow02-left-clicked.png +0 -0
  70. package/src/components/PropertySelect/img/ui-arrows/arrow02-left.png +0 -0
  71. package/src/components/PropertySelect/img/ui-arrows/arrow02-right-clicked.png +0 -0
  72. package/src/components/PropertySelect/img/ui-arrows/arrow02-right.png +0 -0
  73. package/src/components/QuestInfo/QuestInfo.tsx +143 -0
  74. package/src/components/QuestInfo/img/default.png +0 -0
  75. package/src/components/RPGUIContainer.tsx +47 -47
  76. package/src/components/RPGUIRoot.tsx +14 -14
  77. package/src/components/RadioButton.tsx +53 -53
  78. package/src/components/RangeSlider.tsx +68 -68
  79. package/src/components/RelativeListMenu.tsx +83 -0
  80. package/src/components/ScrollList.tsx +77 -77
  81. package/src/components/SimpleProgressBar.tsx +62 -62
  82. package/src/components/SkillProgressBar.tsx +123 -124
  83. package/src/components/SkillsContainer.tsx +196 -235
  84. package/src/components/TextArea.tsx +11 -11
  85. package/src/components/Truncate.tsx +25 -25
  86. package/src/components/shared/Column.tsx +16 -16
  87. package/src/components/shared/SpriteFromAtlas.tsx +99 -99
  88. package/src/components/typography/DynamicText.tsx +49 -49
  89. package/src/constants/uiColors.ts +10 -10
  90. package/src/hooks/useEventListener.ts +21 -21
  91. package/src/hooks/useOutsideAlerter.ts +25 -25
  92. package/src/index.tsx +25 -25
  93. package/src/libs/StringHelpers.ts +3 -3
  94. package/src/mocks/atlas/icons/icons.json +735 -303
  95. package/src/mocks/atlas/icons/icons.png +0 -0
  96. package/src/mocks/atlas/items/items.json +5215 -5195
  97. package/src/mocks/atlas/items/items.png +0 -0
  98. package/src/mocks/equipmentSet.mocks.ts +347 -347
  99. package/src/mocks/itemContainer.mocks.ts +281 -249
  100. package/src/mocks/skills.mocks.ts +122 -122
  101. package/src/stories/Button.stories.tsx +36 -0
  102. package/src/stories/Chat.stories.tsx +170 -0
  103. package/src/stories/CheckButton.stories.tsx +48 -0
  104. package/src/stories/DraggableContainer.stories.tsx +28 -0
  105. package/src/stories/Dropdown.stories.tsx +46 -0
  106. package/src/stories/EquipmentSet.stories.tsx +51 -0
  107. package/src/stories/ItemContainer.stories.tsx +51 -0
  108. package/src/stories/ListMenu.stories.tsx +56 -0
  109. package/src/stories/Multitab.stories.tsx +51 -0
  110. package/src/stories/NPCDialog.stories.tsx +130 -0
  111. package/src/stories/ProgressBar.stories.tsx +23 -0
  112. package/src/stories/PropertySelect.stories.tsx +41 -0
  113. package/src/stories/QuestInfo.stories.tsx +76 -0
  114. package/src/stories/RPGUIContainers.stories.tsx +42 -0
  115. package/src/stories/RadioButton.stories.tsx +49 -0
  116. package/src/stories/RangeSlider.stories.tsx +60 -0
  117. package/src/stories/ScrollList.stories.tsx +85 -0
  118. package/src/stories/SimpleProgressBar.stories.tsx +22 -0
  119. package/src/stories/SkillProgressBar.stories.tsx +30 -0
  120. package/src/stories/SkillsContainer.stories.tsx +31 -0
  121. package/src/stories/Text.stories.tsx +42 -0
  122. package/src/types/eventTypes.ts +4 -4
  123. package/src/types/index.d.ts +2 -2
  124. package/dist/components/Item/Cards/ItemCard.d.ts +0 -9
  125. package/dist/components/shared/SpriteIcon.d.ts +0 -9
  126. package/dist/components/store/UI.store.d.ts +0 -38
  127. package/src/components/Item/Cards/ItemCard.tsx +0 -36
  128. package/src/components/shared/SpriteIcon.tsx +0 -67
  129. package/src/components/store/UI.store.ts +0 -232
@@ -0,0 +1,56 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { IListMenuProps, ListMenu } from '../../src/components/ListMenu';
4
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
5
+
6
+ const meta: Meta = {
7
+ /* 👇 The title prop is optional.
8
+ * See https://storybook.js.org/docsreact/configure/overview#configure-story-loading
9
+ * to learn how to generate automatic titles
10
+ */
11
+ title: 'List Menu',
12
+ component: ListMenu,
13
+ argTypes: {},
14
+ };
15
+
16
+ export default meta;
17
+
18
+ //👇 We create a “template” of how args map to rendering "Blacksmith","Merchant","City Guard","Explorer"
19
+ const Template: Story<IListMenuProps> = args => (
20
+ <RPGUIRoot>
21
+ <ListMenu {...args} />
22
+ </RPGUIRoot>
23
+ );
24
+
25
+ export const Default = Template.bind({});
26
+
27
+ Default.args = {
28
+ // x: 100,
29
+ // y: 100,
30
+ options: [
31
+ {
32
+ id: 'blacksmith',
33
+ text: 'Huge option added here',
34
+ },
35
+ {
36
+ text: 'Merchant',
37
+ id: 'merchant',
38
+ },
39
+ {
40
+ text: 'City Guard',
41
+ id: 'city-guard',
42
+ },
43
+ {
44
+ text: 'Explorer',
45
+ id: 'explorer',
46
+ },
47
+ {
48
+ text: 'Royalty',
49
+ id: 'royalty',
50
+ },
51
+ {
52
+ text: 'Gladiator',
53
+ id: 'gladiator',
54
+ },
55
+ ],
56
+ };
@@ -0,0 +1,51 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { TabBody } from '../../src/components/Multitab/TabBody';
4
+ import {
5
+ ITabsContainer,
6
+ MultitabType,
7
+ TabsContainer,
8
+ } from '../../src/components/Multitab/TabsContainer';
9
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
10
+
11
+ const meta: Meta = {
12
+ title: 'MultiTabs',
13
+ component: TabsContainer,
14
+ };
15
+
16
+ export default meta;
17
+
18
+ const Template: Story<ITabsContainer> = args => (
19
+ <RPGUIRoot>
20
+ <TabsContainer {...args}>
21
+ <TabBody id="animal">
22
+ <p>Animals content here</p>
23
+ </TabBody>
24
+ <TabBody id="plant">
25
+ <p>Plant content here</p>
26
+ </TabBody>
27
+ </TabsContainer>
28
+ </RPGUIRoot>
29
+ );
30
+
31
+ export const Brown = Template.bind({});
32
+
33
+ Brown.args = {
34
+ type: MultitabType.Brown,
35
+ onCloseButton: () => console.log('close tab'),
36
+ tabs: [
37
+ { label: 'Animal', id: 'animal' },
38
+ { label: 'Plant', id: 'plant' },
39
+ ],
40
+ };
41
+
42
+ export const Gray = Template.bind({});
43
+
44
+ Gray.args = {
45
+ type: MultitabType.Gray,
46
+ onCloseButton: () => console.log('close tab'),
47
+ tabs: [
48
+ { label: 'Animal', id: 'animal' },
49
+ { label: 'Plant', id: 'plant' },
50
+ ],
51
+ };
@@ -0,0 +1,130 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import {
4
+ INPCDialogProps,
5
+ NPCDialog,
6
+ NPCDialogType,
7
+ } from '../../src/components/NPCDialog/NPCDialog';
8
+ import {
9
+ IQuestionDialog,
10
+ IQuestionDialogAnswer,
11
+ } from '../../src/components/NPCDialog/QuestionDialog/QuestionDialog';
12
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
13
+
14
+ const meta: Meta = {
15
+ title: 'NPC Dialog',
16
+ component: NPCDialog,
17
+ argTypes: {
18
+ text: {
19
+ control: {
20
+ type: 'text',
21
+ },
22
+ },
23
+
24
+ type: {
25
+ control: {
26
+ type: 'select',
27
+ labels: {
28
+ [NPCDialogType.TextOnly]: 'Text Only',
29
+ [NPCDialogType.TextAndThumbnail]: 'Text and Thumbnail',
30
+ },
31
+ },
32
+ },
33
+ },
34
+ parameters: {
35
+ controls: { expanded: true },
36
+ },
37
+ };
38
+
39
+ export default meta;
40
+
41
+ const Template: Story<INPCDialogProps> = args => (
42
+ <RPGUIRoot>
43
+ <NPCDialog {...args} />
44
+ </RPGUIRoot>
45
+ );
46
+
47
+ // By passing using the Args format for exported stories, you can control the props for a component for reuse in a test
48
+ // https://storybook.js.org/docs/react/workflows/unit-testing
49
+ export const TextAndThumbnail = Template.bind({});
50
+
51
+ TextAndThumbnail.args = {
52
+ text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
53
+ type: NPCDialogType.TextAndThumbnail,
54
+ };
55
+
56
+ export const TextOnly = Template.bind({});
57
+
58
+ TextOnly.args = {
59
+ text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
60
+ type: NPCDialogType.TextOnly,
61
+ };
62
+
63
+ export const Question = Template.bind({});
64
+
65
+ const answers: IQuestionDialogAnswer[] = [
66
+ {
67
+ id: 1,
68
+ text: 'I have lived here all my life',
69
+ nextQuestionId: 2,
70
+ },
71
+ {
72
+ id: 2,
73
+ text: 'I came here from Newton',
74
+ nextQuestionId: 3,
75
+ },
76
+ {
77
+ id: 3,
78
+ text: 'Oops! I mean, SpringVille!',
79
+ nextQuestionId: 2,
80
+ },
81
+ {
82
+ id: 4,
83
+ text: 'I havent heard about any trouble',
84
+ nextQuestionId: 4,
85
+ },
86
+ {
87
+ id: 5,
88
+ text: 'Who came here to die',
89
+ nextQuestionId: 4,
90
+ },
91
+ {
92
+ id: 6,
93
+ text: 'Who came here to live',
94
+ nextQuestionId: 4,
95
+ },
96
+ ];
97
+
98
+ const questions: IQuestionDialog[] = [
99
+ {
100
+ id: 1,
101
+ text: `You dont Look Like from around here. Aren't you?`,
102
+ answerIds: [1, 2],
103
+ },
104
+ {
105
+ id: 2,
106
+ text: 'Oh really!! then You must know my Bowler!',
107
+ answerIds: [5, 6],
108
+ },
109
+ {
110
+ id: 3,
111
+ text: 'Newton!! I heard there is trouble brewing down here!!',
112
+ answerIds: [3, 4],
113
+ },
114
+ {
115
+ id: 4,
116
+ text:
117
+ 'Dont you worry about it, say thats you have something to eat. Im starving',
118
+ },
119
+ {
120
+ id: 5,
121
+ text: 'You are a liar! there aint mr Browler! I made it',
122
+ },
123
+ ];
124
+
125
+ Question.args = {
126
+ type: NPCDialogType.TextAndThumbnail,
127
+ questions,
128
+ answers,
129
+ isQuestionDialog: true,
130
+ };
@@ -0,0 +1,23 @@
1
+ import { Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { IBarProps, ProgressBar } from '../../src/components/ProgressBar';
4
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
5
+
6
+ export default {
7
+ title: 'Progress Bar',
8
+ component: ProgressBar,
9
+ };
10
+
11
+ const Template: Story<IBarProps> = args => (
12
+ <RPGUIRoot>
13
+ <ProgressBar {...args} />
14
+ </RPGUIRoot>
15
+ );
16
+
17
+ export const Default = Template.bind({});
18
+
19
+ Default.args = {
20
+ max: 100,
21
+ value: 30,
22
+ color: 'blue',
23
+ };
@@ -0,0 +1,41 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { RPGUIRoot } from '..';
4
+ import PropertySelect, {
5
+ IPropertySelectProps,
6
+ } from '../components/PropertySelect/PropertySelect';
7
+
8
+ const meta: Meta = {
9
+ title: 'Property Select',
10
+ component: PropertySelect,
11
+ };
12
+
13
+ export default meta;
14
+
15
+ const Template: Story<IPropertySelectProps> = args => (
16
+ <RPGUIRoot>
17
+ <PropertySelect {...args} />
18
+ </RPGUIRoot>
19
+ );
20
+
21
+ export const Default = Template.bind({});
22
+
23
+ const propertiesMock = [
24
+ {
25
+ id: '2b716274-b19c-451d-9561-16bca8c6a12d',
26
+ name: 'Vegetables',
27
+ },
28
+ {
29
+ id: '536789bd-38fb-48f9-8903-dad86f276d47',
30
+ name: 'Counseling',
31
+ },
32
+ {
33
+ id: '80f07029-b907-4fae-872e-4f2b569f81c9',
34
+ name: 'Through',
35
+ },
36
+ ];
37
+
38
+ Default.args = {
39
+ availableProperties: propertiesMock,
40
+ selectedProperty: {},
41
+ };
@@ -0,0 +1,76 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import {
4
+ IQuestInfoProps,
5
+ QuestInfo,
6
+ } from '../../src/components/QuestInfo/QuestInfo';
7
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
8
+
9
+ const meta: Meta = {
10
+ title: 'Quest Info',
11
+ component: QuestInfo,
12
+ };
13
+
14
+ export default meta;
15
+
16
+ const Template: Story<IQuestInfoProps> = args => (
17
+ <RPGUIRoot>
18
+ <QuestInfo {...args} />
19
+ </RPGUIRoot>
20
+ );
21
+
22
+ export const Default = Template.bind({});
23
+
24
+ const buttonMock = [
25
+ {
26
+ disabled: false,
27
+ title: 'Accept',
28
+ onClick: () => console.log('button 1 clicked'),
29
+ },
30
+ {
31
+ disabled: true,
32
+ title: 'Share',
33
+ onClick: () => console.log('button 2 clicked'),
34
+ },
35
+ {
36
+ disabled: false,
37
+ title: 'Reject',
38
+ onClick: () => console.log('button 3 clicked'),
39
+ },
40
+ ];
41
+
42
+ Default.args = {
43
+ title: 'Quest Info',
44
+ onClose: () => console.log('closing'),
45
+ button: buttonMock,
46
+ children: (
47
+ <>
48
+ <h1>HTML Ipsum Presents</h1>
49
+ <p>
50
+ <strong>Pellentesque habitant morbi tristique</strong> senectus et netus
51
+ et malesuada fames ac turpis egestas. Vestibulum tortor quam, feugiat
52
+ vitae, ultricies eget, tempor sit amet, ante. Donec eu libero sit amet
53
+ quam egestas semper. <em>Aenean ultricies mi vitae est.</em> Mauris
54
+ placerat eleifend leo. Quisque sit amet est et sapien ullamcorper
55
+ pharetra. Vestibulum erat wisi, condimentum sed,{' '}
56
+ <code>commodo vitae</code>, ornare sit amet, wisi. Aenean fermentum,
57
+ elit eget tincidunt condimentum, eros ipsum rutrum orci, sagittis tempus
58
+ lacus enim ac dui. Donec non enim in turpis pulvinar facilisis. Ut
59
+ felis.
60
+ </p>
61
+ <h1>HTML Ipsum Presents</h1>
62
+ <p>
63
+ <strong>Pellentesque habitant morbi tristique</strong> senectus et netus
64
+ et malesuada fames ac turpis egestas. Vestibulum tortor quam, feugiat
65
+ vitae, ultricies eget, tempor sit amet, ante. Donec eu libero sit amet
66
+ quam egestas semper. <em>Aenean ultricies mi vitae est.</em> Mauris
67
+ placerat eleifend leo. Quisque sit amet est et sapien ullamcorper
68
+ pharetra. Vestibulum erat wisi, condimentum sed,{' '}
69
+ <code>commodo vitae</code>, ornare sit amet, wisi. Aenean fermentum,
70
+ elit eget tincidunt condimentum, eros ipsum rutrum orci, sagittis tempus
71
+ lacus enim ac dui. Donec non enim in turpis pulvinar facilisis. Ut
72
+ felis.
73
+ </p>
74
+ </>
75
+ ),
76
+ };
@@ -0,0 +1,42 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import {
4
+ IRPGUIContainerProps,
5
+ RPGUIContainer,
6
+ RPGUIContainerTypes,
7
+ } from '../../src/components/RPGUIContainer';
8
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
9
+
10
+ const meta: Meta = {
11
+ title: 'RPGUI Container',
12
+ component: RPGUIContainer,
13
+ argTypes: {
14
+ type: {
15
+ control: {
16
+ type: 'select',
17
+ labels: {
18
+ [RPGUIContainerTypes.Framed]: 'framed',
19
+ [RPGUIContainerTypes.FramedGold]: 'framed-gold',
20
+ [RPGUIContainerTypes.FramedGold2]: 'framed-gold-2',
21
+ [RPGUIContainerTypes.FramedGrey]: 'framed-grey',
22
+ },
23
+ },
24
+ },
25
+ children: {},
26
+ },
27
+ };
28
+
29
+ export default meta;
30
+
31
+ const Template: Story<IRPGUIContainerProps> = args => (
32
+ <RPGUIRoot>
33
+ <RPGUIContainer {...args} />
34
+ </RPGUIRoot>
35
+ );
36
+
37
+ export const Default = Template.bind({});
38
+
39
+ Default.args = {
40
+ type: RPGUIContainerTypes.Framed,
41
+ children: <p>This is a container test</p>,
42
+ };
@@ -0,0 +1,49 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import {
4
+ InputRadio,
5
+ IRadioItems,
6
+ IRadioProps,
7
+ } from '../../src/components/RadioButton';
8
+ import {
9
+ RPGUIContainer,
10
+ RPGUIContainerTypes,
11
+ } from '../../src/components/RPGUIContainer';
12
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
13
+
14
+ const meta: Meta = {
15
+ title: 'Radio Input',
16
+ component: InputRadio,
17
+ };
18
+
19
+ export default meta;
20
+
21
+ const Template: Story<IRadioProps> = args => (
22
+ <RPGUIRoot>
23
+ <RPGUIContainer type={RPGUIContainerTypes.Framed}>
24
+ <InputRadio {...args} />
25
+ </RPGUIContainer>
26
+ </RPGUIRoot>
27
+ );
28
+
29
+ export const Default = Template.bind({});
30
+
31
+ const items: IRadioItems[] = [
32
+ {
33
+ label: 'label1',
34
+ value: 'value1',
35
+ },
36
+ {
37
+ label: 'label2',
38
+ value: 'value2',
39
+ },
40
+ {
41
+ label: 'label3',
42
+ value: 'value3',
43
+ },
44
+ ];
45
+
46
+ Default.args = {
47
+ items,
48
+ name: 'teste',
49
+ };
@@ -0,0 +1,60 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import {
4
+ IRangeSliderProps,
5
+ RangeSlider,
6
+ RangeSliderType,
7
+ } from '../../src/components/RangeSlider';
8
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
9
+
10
+ const meta: Meta = {
11
+ title: 'Slider',
12
+ component: RangeSlider,
13
+ argTypes: {
14
+ type: {
15
+ control: {
16
+ type: 'select',
17
+ labels: {
18
+ [RangeSliderType.Slider]: 'slider',
19
+ [RangeSliderType.GoldSlider]: 'golden-slider',
20
+ },
21
+ },
22
+ },
23
+ valueMin: {
24
+ control: {
25
+ type: 'number',
26
+ },
27
+ },
28
+ valueMax: {
29
+ control: {
30
+ type: 'number',
31
+ },
32
+ },
33
+ value: {
34
+ control: {
35
+ type: 'number',
36
+ },
37
+ },
38
+ },
39
+ parameters: {
40
+ controls: { expanded: true },
41
+ },
42
+ };
43
+
44
+ export default meta;
45
+
46
+ const Template: Story<IRangeSliderProps> = args => (
47
+ <RPGUIRoot>
48
+ <RangeSlider {...args} />
49
+ </RPGUIRoot>
50
+ );
51
+
52
+ // By passing using the Args format for exported stories, you can control the props for a component for reuse in a test
53
+ // https://storybook.js.org/docs/react/workflows/unit-testing
54
+ export const Default = Template.bind({});
55
+
56
+ Default.args = {
57
+ type: RangeSliderType.Slider,
58
+ valueMin: 0,
59
+ valueMax: 100,
60
+ };
@@ -0,0 +1,85 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
4
+ import { IListMenuProps, ListMenu } from '../../src/components/ScrollList';
5
+
6
+ const meta: Meta = {
7
+ /* 👇 The title prop is optional.
8
+ * See https://storybook.js.org/docsreact/configure/overview#configure-story-loading
9
+ * to learn how to generate automatic titles
10
+ */
11
+ title: 'Scroll List',
12
+ component: ListMenu,
13
+ argTypes: {},
14
+ };
15
+
16
+ export default meta;
17
+
18
+ //👇 We create a “template” of how args map to rendering "Blacksmith","Merchant","City Guard","Explorer"
19
+ const Template: Story<IListMenuProps> = args => (
20
+ <RPGUIRoot>
21
+ <ListMenu {...args} />
22
+ </RPGUIRoot>
23
+ );
24
+
25
+ export const Default = Template.bind({});
26
+
27
+ Default.args = {
28
+ title: 'Scroll List',
29
+ // x: 100,
30
+ // y: 100,
31
+ options: [
32
+ {
33
+ id: 'blacksmith',
34
+ text: 'Huge option added here',
35
+ },
36
+ {
37
+ text: 'Merchant',
38
+ id: 'merchant',
39
+ },
40
+ {
41
+ text: 'City Guard',
42
+ id: 'city-guard',
43
+ },
44
+ {
45
+ text: 'Explorer',
46
+ id: 'explorer',
47
+ },
48
+ {
49
+ text: 'Royalty',
50
+ id: 'royalty',
51
+ },
52
+ {
53
+ text: 'Gladiator',
54
+ id: 'gladiator',
55
+ },
56
+ {
57
+ id: 'blacksmith',
58
+ text: 'Huge option added here',
59
+ },
60
+ {
61
+ text: 'Merchant',
62
+ id: 'merchant',
63
+ },
64
+ {
65
+ text: 'City Guard',
66
+ id: 'city-guard',
67
+ },
68
+ {
69
+ text: 'Explorer',
70
+ id: 'explorer',
71
+ },
72
+ {
73
+ text: 'Royalty',
74
+ id: 'royalty',
75
+ },
76
+ {
77
+ text: 'Gladiator',
78
+ id: 'gladiator',
79
+ },
80
+ {
81
+ text: 'Gladiator',
82
+ id: 'gladiator',
83
+ },
84
+ ],
85
+ };
@@ -0,0 +1,22 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
4
+ import {
5
+ ISimpleProgressBarProps,
6
+ SimpleProgressBar,
7
+ } from '../../src/components/SimpleProgressBar';
8
+
9
+ const meta: Meta = {
10
+ title: 'Simple Progress Bar',
11
+ component: SimpleProgressBar,
12
+ };
13
+
14
+ export default meta;
15
+
16
+ const Template: Story<ISimpleProgressBarProps> = args => (
17
+ <RPGUIRoot>
18
+ <SimpleProgressBar {...args} />
19
+ </RPGUIRoot>
20
+ );
21
+
22
+ export const Default = Template.bind({});
@@ -0,0 +1,30 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
4
+ import {
5
+ ISkillProgressBarProps,
6
+ SkillProgressBar,
7
+ } from '../../src/components/SkillProgressBar';
8
+
9
+ const meta: Meta = {
10
+ title: 'Skill Progress Bar',
11
+ component: SkillProgressBar,
12
+ };
13
+
14
+ export default meta;
15
+
16
+ const Template: Story<ISkillProgressBarProps> = args => (
17
+ <RPGUIRoot>
18
+ <SkillProgressBar {...args} />
19
+ </RPGUIRoot>
20
+ );
21
+ export const Default = Template.bind([]);
22
+
23
+ Default.args = {
24
+ skillName: 'Sword skill',
25
+ bgColor: '#ff0000',
26
+ level: 2,
27
+ skillPoints: 10,
28
+ skillPointsToNextLevel: 100,
29
+ texturePath: 'swords/broad-sword.png',
30
+ };
@@ -0,0 +1,31 @@
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
4
+ import {
5
+ ISkillContainerProps,
6
+ SkillsContainer,
7
+ } from '../../src/components/SkillsContainer';
8
+ import { skillMock } from '../../src/mocks/skills.mocks';
9
+
10
+ const meta: Meta = {
11
+ title: 'Skills Container',
12
+ component: SkillsContainer,
13
+ };
14
+
15
+ export default meta;
16
+
17
+ const Template: Story<ISkillContainerProps> = args => (
18
+ <RPGUIRoot>
19
+ <SkillsContainer
20
+ {...args}
21
+ skill={skillMock}
22
+ onCloseButton={() => console.log('close skill container')}
23
+ />
24
+ </RPGUIRoot>
25
+ );
26
+
27
+ export const Default = Template.bind([]);
28
+
29
+ Default.args = {
30
+ skill: skillMock,
31
+ };