@rpg-engine/long-bow 0.1.79 → 0.1.82

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (60) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +181 -181
  3. package/dist/components/Equipment/EquipmentSet.d.ts +2 -2
  4. package/dist/components/store/UI.store.d.ts +0 -3
  5. package/dist/long-bow.cjs.development.js +282 -272
  6. package/dist/long-bow.cjs.development.js.map +1 -1
  7. package/dist/long-bow.cjs.production.min.js +1 -1
  8. package/dist/long-bow.cjs.production.min.js.map +1 -1
  9. package/dist/long-bow.esm.js +282 -272
  10. package/dist/long-bow.esm.js.map +1 -1
  11. package/dist/mocks/equipmentSet.mocks.d.ts +2 -2
  12. package/package.json +96 -96
  13. package/src/components/Abstractions/SlotsContainer.tsx +42 -42
  14. package/src/components/Button.tsx +29 -29
  15. package/src/components/Chat/Chat.tsx +193 -193
  16. package/src/components/CheckButton.tsx +65 -65
  17. package/src/components/DraggableContainer.tsx +150 -150
  18. package/src/components/Dropdown.tsx +57 -57
  19. package/src/components/Equipment/EquipmentSet.tsx +179 -179
  20. package/src/components/Input.tsx +11 -11
  21. package/src/components/Item/Cards/ItemCard.tsx +36 -36
  22. package/src/components/Item/Inventory/ItemContainer.tsx +113 -113
  23. package/src/components/Item/Inventory/ItemSlot.tsx +158 -158
  24. package/src/components/Item/Inventory/itemContainerHelper.ts +81 -81
  25. package/src/components/ListMenu.tsx +65 -65
  26. package/src/components/Multitab/Tab.tsx +57 -57
  27. package/src/components/Multitab/TabBody.tsx +13 -13
  28. package/src/components/Multitab/TabsContainer.tsx +97 -97
  29. package/src/components/NPCDialog/NPCDialog.tsx +145 -145
  30. package/src/components/NPCDialog/NPCDialogText.tsx +53 -53
  31. package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +242 -242
  32. package/src/components/ProgressBar.tsx +91 -91
  33. package/src/components/RPGUIContainer.tsx +47 -47
  34. package/src/components/RPGUIRoot.tsx +14 -14
  35. package/src/components/RadioButton.tsx +53 -53
  36. package/src/components/RangeSlider.tsx +68 -68
  37. package/src/components/ScrollList.tsx +77 -77
  38. package/src/components/SimpleProgressBar.tsx +62 -62
  39. package/src/components/SkillProgressBar.tsx +124 -124
  40. package/src/components/SkillsContainer.tsx +235 -235
  41. package/src/components/TextArea.tsx +11 -11
  42. package/src/components/Truncate.tsx +25 -25
  43. package/src/components/shared/Column.tsx +16 -16
  44. package/src/components/shared/SpriteFromAtlas.tsx +99 -99
  45. package/src/components/shared/SpriteIcon.tsx +67 -67
  46. package/src/components/store/UI.store.ts +192 -205
  47. package/src/components/typography/DynamicText.tsx +49 -49
  48. package/src/constants/uiColors.ts +10 -10
  49. package/src/hooks/useEventListener.ts +21 -21
  50. package/src/hooks/useOutsideAlerter.ts +25 -25
  51. package/src/index.tsx +25 -25
  52. package/src/libs/StringHelpers.ts +3 -3
  53. package/src/mocks/atlas/icons/icons.json +303 -303
  54. package/src/mocks/atlas/items/items.json +5215 -5195
  55. package/src/mocks/atlas/items/items.png +0 -0
  56. package/src/mocks/equipmentSet.mocks.ts +347 -347
  57. package/src/mocks/itemContainer.mocks.ts +249 -249
  58. package/src/mocks/skills.mocks.ts +122 -122
  59. package/src/types/eventTypes.ts +4 -4
  60. package/src/types/index.d.ts +2 -2
@@ -1,145 +1,145 @@
1
- import React, { useState } from 'react';
2
- import styled from 'styled-components';
3
- import { RPGUIContainer, RPGUIContainerTypes } from '../RPGUIContainer';
4
- import aliceDefaultThumbnail from './img/npcDialog/npcThumbnails/alice.png';
5
- import pressSpaceGif from './img/space.gif';
6
- import { NPCDialogText } from './NPCDialogText';
7
- import {
8
- IQuestionDialog,
9
- IQuestionDialogAnswer,
10
- QuestionDialog,
11
- } from './QuestionDialog/QuestionDialog';
12
-
13
- export enum NPCDialogType {
14
- TextOnly = 'TextOnly',
15
- TextAndThumbnail = 'TextAndThumbnail',
16
- }
17
-
18
- export interface INPCDialogProps {
19
- text?: string;
20
- type: NPCDialogType;
21
- imagePath?: string;
22
- onClose?: () => void;
23
- isQuestionDialog?: boolean;
24
- answers?: IQuestionDialogAnswer[];
25
- questions?: IQuestionDialog[];
26
- }
27
-
28
- export const NPCDialog: React.FC<INPCDialogProps> = ({
29
- text,
30
- type,
31
- onClose,
32
- imagePath,
33
- isQuestionDialog = false,
34
- questions,
35
- answers,
36
- }) => {
37
- const [showGoNextIndicator, setShowGoNextIndicator] = useState<boolean>(
38
- false
39
- );
40
-
41
- return (
42
- <RPGUIContainer
43
- type={RPGUIContainerTypes.FramedGold}
44
- width={isQuestionDialog ? '600px' : '50%'}
45
- height={'180px'}
46
- >
47
- {isQuestionDialog && questions && answers ? (
48
- <>
49
- <TextContainer
50
- flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}
51
- >
52
- <QuestionDialog
53
- questions={questions}
54
- answers={answers}
55
- onClose={() => {
56
- if (onClose) {
57
- onClose();
58
- }
59
- }}
60
- />
61
- </TextContainer>
62
- {type === NPCDialogType.TextAndThumbnail && (
63
- <ThumbnailContainer>
64
- <NPCThumbnail src={imagePath || aliceDefaultThumbnail} />
65
- </ThumbnailContainer>
66
- )}
67
- </>
68
- ) : (
69
- <>
70
- <Container>
71
- <TextContainer
72
- flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}
73
- >
74
- <NPCDialogText
75
- onStartStep={() => setShowGoNextIndicator(false)}
76
- onEndStep={() => setShowGoNextIndicator(true)}
77
- text={text || 'No text provided.'}
78
- onClose={() => {
79
- if (onClose) {
80
- onClose();
81
- }
82
- }}
83
- />
84
- </TextContainer>
85
- {type === NPCDialogType.TextAndThumbnail && (
86
- <ThumbnailContainer>
87
- <NPCThumbnail src={imagePath || aliceDefaultThumbnail} />
88
- </ThumbnailContainer>
89
- )}
90
- </Container>
91
- {showGoNextIndicator && (
92
- <PressSpaceIndicator
93
- right={type === NPCDialogType.TextOnly ? '1rem' : '10.5rem'}
94
- src={pressSpaceGif}
95
- />
96
- )}
97
- </>
98
- )}
99
- </RPGUIContainer>
100
- );
101
- };
102
-
103
- const Container = styled.div`
104
- display: flex;
105
- width: 100%;
106
- height: 100%;
107
-
108
- box-sizing: border-box;
109
- justify-content: center;
110
- align-items: flex-start;
111
- position: relative;
112
- `;
113
-
114
- interface ITextContainerProps {
115
- flex: string;
116
- }
117
-
118
- const TextContainer = styled.div<ITextContainerProps>`
119
- flex: ${({ flex }) => flex} 0 0;
120
- width: 355px;
121
- `;
122
-
123
- const ThumbnailContainer = styled.div`
124
- flex: 30% 0 0;
125
- display: flex;
126
- justify-content: flex-end;
127
- `;
128
-
129
- const NPCThumbnail = styled.img`
130
- image-rendering: pixelated;
131
- height: 128px;
132
- width: 128px;
133
- `;
134
-
135
- interface IPressSpaceIndicatorProps {
136
- right: string;
137
- }
138
-
139
- const PressSpaceIndicator = styled.img<IPressSpaceIndicatorProps>`
140
- position: absolute;
141
- right: ${({ right }) => right};
142
- bottom: 1rem;
143
- height: 20.7px;
144
- image-rendering: -webkit-optimize-contrast;
145
- `;
1
+ import React, { useState } from 'react';
2
+ import styled from 'styled-components';
3
+ import { RPGUIContainer, RPGUIContainerTypes } from '../RPGUIContainer';
4
+ import aliceDefaultThumbnail from './img/npcDialog/npcThumbnails/alice.png';
5
+ import pressSpaceGif from './img/space.gif';
6
+ import { NPCDialogText } from './NPCDialogText';
7
+ import {
8
+ IQuestionDialog,
9
+ IQuestionDialogAnswer,
10
+ QuestionDialog,
11
+ } from './QuestionDialog/QuestionDialog';
12
+
13
+ export enum NPCDialogType {
14
+ TextOnly = 'TextOnly',
15
+ TextAndThumbnail = 'TextAndThumbnail',
16
+ }
17
+
18
+ export interface INPCDialogProps {
19
+ text?: string;
20
+ type: NPCDialogType;
21
+ imagePath?: string;
22
+ onClose?: () => void;
23
+ isQuestionDialog?: boolean;
24
+ answers?: IQuestionDialogAnswer[];
25
+ questions?: IQuestionDialog[];
26
+ }
27
+
28
+ export const NPCDialog: React.FC<INPCDialogProps> = ({
29
+ text,
30
+ type,
31
+ onClose,
32
+ imagePath,
33
+ isQuestionDialog = false,
34
+ questions,
35
+ answers,
36
+ }) => {
37
+ const [showGoNextIndicator, setShowGoNextIndicator] = useState<boolean>(
38
+ false
39
+ );
40
+
41
+ return (
42
+ <RPGUIContainer
43
+ type={RPGUIContainerTypes.FramedGold}
44
+ width={isQuestionDialog ? '600px' : '50%'}
45
+ height={'180px'}
46
+ >
47
+ {isQuestionDialog && questions && answers ? (
48
+ <>
49
+ <TextContainer
50
+ flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}
51
+ >
52
+ <QuestionDialog
53
+ questions={questions}
54
+ answers={answers}
55
+ onClose={() => {
56
+ if (onClose) {
57
+ onClose();
58
+ }
59
+ }}
60
+ />
61
+ </TextContainer>
62
+ {type === NPCDialogType.TextAndThumbnail && (
63
+ <ThumbnailContainer>
64
+ <NPCThumbnail src={imagePath || aliceDefaultThumbnail} />
65
+ </ThumbnailContainer>
66
+ )}
67
+ </>
68
+ ) : (
69
+ <>
70
+ <Container>
71
+ <TextContainer
72
+ flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}
73
+ >
74
+ <NPCDialogText
75
+ onStartStep={() => setShowGoNextIndicator(false)}
76
+ onEndStep={() => setShowGoNextIndicator(true)}
77
+ text={text || 'No text provided.'}
78
+ onClose={() => {
79
+ if (onClose) {
80
+ onClose();
81
+ }
82
+ }}
83
+ />
84
+ </TextContainer>
85
+ {type === NPCDialogType.TextAndThumbnail && (
86
+ <ThumbnailContainer>
87
+ <NPCThumbnail src={imagePath || aliceDefaultThumbnail} />
88
+ </ThumbnailContainer>
89
+ )}
90
+ </Container>
91
+ {showGoNextIndicator && (
92
+ <PressSpaceIndicator
93
+ right={type === NPCDialogType.TextOnly ? '1rem' : '10.5rem'}
94
+ src={pressSpaceGif}
95
+ />
96
+ )}
97
+ </>
98
+ )}
99
+ </RPGUIContainer>
100
+ );
101
+ };
102
+
103
+ const Container = styled.div`
104
+ display: flex;
105
+ width: 100%;
106
+ height: 100%;
107
+
108
+ box-sizing: border-box;
109
+ justify-content: center;
110
+ align-items: flex-start;
111
+ position: relative;
112
+ `;
113
+
114
+ interface ITextContainerProps {
115
+ flex: string;
116
+ }
117
+
118
+ const TextContainer = styled.div<ITextContainerProps>`
119
+ flex: ${({ flex }) => flex} 0 0;
120
+ width: 355px;
121
+ `;
122
+
123
+ const ThumbnailContainer = styled.div`
124
+ flex: 30% 0 0;
125
+ display: flex;
126
+ justify-content: flex-end;
127
+ `;
128
+
129
+ const NPCThumbnail = styled.img`
130
+ image-rendering: pixelated;
131
+ height: 128px;
132
+ width: 128px;
133
+ `;
134
+
135
+ interface IPressSpaceIndicatorProps {
136
+ right: string;
137
+ }
138
+
139
+ const PressSpaceIndicator = styled.img<IPressSpaceIndicatorProps>`
140
+ position: absolute;
141
+ right: ${({ right }) => right};
142
+ bottom: 1rem;
143
+ height: 20.7px;
144
+ image-rendering: -webkit-optimize-contrast;
145
+ `;
@@ -1,53 +1,53 @@
1
- import React, { useEffect, useState } from 'react';
2
- import styled from 'styled-components';
3
- import { chunkString } from '../../libs/StringHelpers';
4
- import { DynamicText } from '../typography/DynamicText';
5
-
6
- interface IProps {
7
- text: string;
8
- onClose: () => void;
9
- onEndStep: () => void;
10
- onStartStep: () => void;
11
- }
12
-
13
- export const NPCDialogText: React.FC<IProps> = ({
14
- text,
15
- onClose,
16
- onEndStep,
17
- onStartStep,
18
- }) => {
19
- const textChunks = chunkString(text, 85);
20
-
21
- const [chunkIndex, setChunkIndex] = useState<number>(0);
22
-
23
- const onHandleSpacePress = (event: KeyboardEvent) => {
24
- if (event.code === 'Space') {
25
- const hasNextChunk = textChunks?.[chunkIndex + 1] || false;
26
-
27
- if (hasNextChunk) {
28
- setChunkIndex(prev => prev + 1);
29
- } else {
30
- // if there's no more text chunks, close the dialog
31
- onClose();
32
- }
33
- }
34
- };
35
-
36
- useEffect(() => {
37
- document.addEventListener('keydown', onHandleSpacePress);
38
-
39
- return () => document.removeEventListener('keydown', onHandleSpacePress);
40
- }, [chunkIndex]);
41
-
42
- return (
43
- <Container>
44
- <DynamicText
45
- text={textChunks?.[chunkIndex] || ''}
46
- onFinish={onEndStep}
47
- onStart={onStartStep}
48
- />
49
- </Container>
50
- );
51
- };
52
-
53
- const Container = styled.div``;
1
+ import React, { useEffect, useState } from 'react';
2
+ import styled from 'styled-components';
3
+ import { chunkString } from '../../libs/StringHelpers';
4
+ import { DynamicText } from '../typography/DynamicText';
5
+
6
+ interface IProps {
7
+ text: string;
8
+ onClose: () => void;
9
+ onEndStep: () => void;
10
+ onStartStep: () => void;
11
+ }
12
+
13
+ export const NPCDialogText: React.FC<IProps> = ({
14
+ text,
15
+ onClose,
16
+ onEndStep,
17
+ onStartStep,
18
+ }) => {
19
+ const textChunks = chunkString(text, 85);
20
+
21
+ const [chunkIndex, setChunkIndex] = useState<number>(0);
22
+
23
+ const onHandleSpacePress = (event: KeyboardEvent) => {
24
+ if (event.code === 'Space') {
25
+ const hasNextChunk = textChunks?.[chunkIndex + 1] || false;
26
+
27
+ if (hasNextChunk) {
28
+ setChunkIndex(prev => prev + 1);
29
+ } else {
30
+ // if there's no more text chunks, close the dialog
31
+ onClose();
32
+ }
33
+ }
34
+ };
35
+
36
+ useEffect(() => {
37
+ document.addEventListener('keydown', onHandleSpacePress);
38
+
39
+ return () => document.removeEventListener('keydown', onHandleSpacePress);
40
+ }, [chunkIndex]);
41
+
42
+ return (
43
+ <Container>
44
+ <DynamicText
45
+ text={textChunks?.[chunkIndex] || ''}
46
+ onFinish={onEndStep}
47
+ onStart={onStartStep}
48
+ />
49
+ </Container>
50
+ );
51
+ };
52
+
53
+ const Container = styled.div``;