@rpg-engine/long-bow 0.1.70 → 0.1.73
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/Abstractions/SlotsContainer.d.ts +11 -0
- package/dist/components/DraggableContainer.d.ts +1 -0
- package/dist/components/Equipment/EquipmentSet.d.ts +13 -0
- package/dist/components/Item/Inventory/ItemSlot.d.ts +10 -2
- package/dist/components/Item/Inventory/itemContainerHelper.d.ts +6 -2
- package/dist/components/{Item → shared}/SpriteFromAtlas.d.ts +4 -1
- package/dist/components/shared/SpriteIcon.d.ts +9 -0
- package/dist/components/store/UI.store.d.ts +34 -0
- package/dist/index.d.ts +3 -1
- package/dist/long-bow.cjs.development.js +2140 -448
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +2142 -450
- package/dist/long-bow.esm.js.map +1 -1
- package/dist/mocks/equipmentSet.mocks.d.ts +3 -0
- package/package.json +4 -2
- package/src/components/Abstractions/SlotsContainer.tsx +42 -0
- package/src/components/DraggableContainer.tsx +70 -37
- package/src/components/Equipment/EquipmentSet.tsx +179 -0
- package/src/components/Item/Inventory/ItemContainer.tsx +70 -178
- package/src/components/Item/Inventory/ItemSlot.tsx +93 -25
- package/src/components/Item/Inventory/itemContainerHelper.ts +48 -11
- package/src/components/ListMenu.tsx +4 -4
- package/src/components/Multitab/TabsContainer.tsx +2 -0
- package/src/components/SkillProgressBar.tsx +2 -2
- package/src/components/{Item → shared}/SpriteFromAtlas.tsx +24 -4
- package/src/components/shared/SpriteIcon.tsx +67 -0
- package/src/components/store/UI.store.ts +192 -0
- package/src/index.tsx +3 -1
- package/src/mocks/atlas/icons/icons.json +303 -0
- package/src/mocks/atlas/icons/icons.png +0 -0
- package/src/mocks/atlas/items/items.json +1209 -181
- package/src/mocks/atlas/items/items.png +0 -0
- package/src/mocks/equipmentSet.mocks.ts +347 -0
- package/src/mocks/itemContainer.mocks.ts +33 -33
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import {
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IEquipementSet,
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// IItem,
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ItemSlotType,
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ItemSubType,
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ItemType,
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} from '@rpg-engine/shared';
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export const items: any = {
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leftHand: {
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_id: '0',
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type: ItemType.Weapon,
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subType: ItemSubType.Sword,
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textureAtlas: 'items',
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allowedEquipSlotType: [ItemSlotType.LeftHand, ItemSlotType.RightHand],
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maxStackSize: 1,
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isUsable: false,
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isStorable: true,
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layer: 1,
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isItemContainer: false,
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isSolid: false,
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key: 'basilisk-sword',
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texturePath: 'swords/basilisk-sword.png',
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textureKey: 'basilisk-sword',
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name: 'basilisk sword',
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description:
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'You see a short sword. It is a single-handed sword with a handle that just features a grip.',
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attack: 5,
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defense: 0,
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weight: 10,
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tiledId: 66,
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x: 320,
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y: 144,
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scene: 'MainScene',
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fullDescription:
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'You see a short sword. It is a single-handed sword with a handle that just features a grip.',
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isEquipable: true,
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isStackable: false,
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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},
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head: {
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_id: '1',
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type: ItemType.Armor,
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subType: ItemSubType.Helmet,
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textureAtlas: 'items',
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allowedEquipSlotType: [ItemSlotType.Head],
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maxStackSize: 1,
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isUsable: false,
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isStorable: true,
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layer: 1,
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isItemContainer: false,
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isSolid: false,
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key: 'iron-helmet',
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texturePath: 'helmets/iron-helmet.png',
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textureKey: 'iron-helmet',
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name: 'Helmet',
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description: 'You see a broad bow.',
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attack: 7,
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defense: 3,
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weight: 13,
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tiledId: 67,
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x: 320,
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y: 144,
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scene: 'MainScene',
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fullDescription: 'You see a board bow.',
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isEquipable: true,
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isStackable: false,
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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},
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armor: {
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_id: '2',
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type: ItemType.Armor,
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subType: ItemSubType.Armor,
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textureAtlas: 'items',
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allowedEquipSlotType: [ItemSlotType.Torso],
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isEquipable: false,
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isStackable: false,
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maxStackSize: 99,
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stackQty: 3,
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isUsable: true,
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isStorable: true,
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layer: 1,
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isItemContainer: false,
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isSolid: false,
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key: 'board-sword-22',
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texturePath: 'armors/golden-armor.png',
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textureKey: 'golden-armor',
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name: 'golden armor',
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description: 'Recover your life',
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attack: 7,
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defense: 3,
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weight: 13,
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tiledId: 67,
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x: 320,
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y: 144,
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scene: 'MainScene',
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fullDescription: 'Recover your life',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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},
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legs: {
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_id: '3',
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type: ItemType.Armor,
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subType: ItemSubType.Armor,
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textureAtlas: 'items',
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allowedEquipSlotType: [ItemSlotType.Legs],
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isEquipable: false,
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isStackable: false,
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maxStackSize: 99,
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stackQty: 13,
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isUsable: true,
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isStorable: true,
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layer: 1,
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isItemContainer: false,
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isSolid: false,
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key: 'medicinal-leaf',
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texturePath: 'crafting-resources/medicinal-leaf.png',
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textureKey: 'medicinal-leaf',
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name: 'Medicinal Leaf',
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description: 'Recover your mana',
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attack: 7,
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defense: 3,
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weight: 13,
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tiledId: 67,
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x: 320,
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y: 144,
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scene: 'MainScene',
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fullDescription: 'Recover your mana',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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},
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boot: {
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_id: '4',
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type: ItemType.Armor,
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subType: ItemSubType.Boot,
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textureAtlas: 'items',
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allowedEquipSlotType: [ItemSlotType.Feet],
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isEquipable: false,
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isStackable: false,
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maxStackSize: 999,
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stackQty: 171,
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isUsable: true,
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isStorable: true,
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layer: 1,
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isItemContainer: false,
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isSolid: false,
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key: 'board-sword-22',
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texturePath: 'boots/golden-boots.png',
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textureKey: 'golden-boots',
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name: 'golden-boots',
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description: 'Open the gates, but use the key!',
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attack: 7,
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defense: 3,
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weight: 13,
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tiledId: 67,
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x: 320,
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y: 144,
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scene: 'MainScene',
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fullDescription: 'Key to open things',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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},
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neck: {
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_id: '5',
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type: ItemType.Armor,
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subType: ItemSubType.Accessory,
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textureAtlas: 'items',
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allowedEquipSlotType: [ItemSlotType.Neck],
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isEquipable: false,
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isStackable: false,
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maxStackSize: 999,
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stackQty: 32,
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isUsable: false,
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isStorable: true,
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layer: 1,
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isItemContainer: false,
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isSolid: false,
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key: 'sapphire-necklace',
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texturePath: 'accessories/sapphire-necklace.png',
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textureKey: 'sapphire-necklace',
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name: 'sapphire-necklace',
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description: 'Use this to craft things!',
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attack: 7,
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defense: 3,
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weight: 13,
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tiledId: 67,
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x: 320,
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y: 144,
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scene: 'MainScene',
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fullDescription: 'Somes shard, some crafts.',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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},
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ring: {
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_id: '6',
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type: ItemType.Accessory,
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subType: ItemSubType.Armor,
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textureAtlas: 'items',
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allowedEquipSlotType: [ItemSlotType.Ring],
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isEquipable: false,
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isStackable: false,
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maxStackSize: 999,
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stackQty: 32,
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isUsable: false,
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isStorable: true,
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layer: 1,
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isItemContainer: false,
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isSolid: false,
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key: 'jade-ring',
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texturePath: '"rings/jade-ring.png',
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textureKey: 'jade-ring',
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name: 'jade-ring',
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description: 'Chop chop.',
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attack: 7,
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defense: 3,
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weight: 13,
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tiledId: 67,
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x: 320,
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y: 144,
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scene: 'MainScene',
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fullDescription: 'Use this axe to chop wood and stuffs.',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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},
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accessory: {
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_id: '7',
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type: ItemType.Accessory,
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subType: ItemSubType.Accessory,
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textureAtlas: 'items',
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allowedEquipSlotType: [ItemSlotType.Accessory],
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isEquipable: false,
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isStackable: false,
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maxStackSize: 999,
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stackQty: 32,
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isUsable: false,
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isStorable: true,
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layer: 1,
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isItemContainer: false,
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isSolid: false,
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key: 'wolf-tooth-chain',
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texturePath: 'accessories/wolf-tooth-chain.png',
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textureKey: 'wolf-tooth-chain',
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name: 'wolf-tooth-chain',
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description: 'Chop chop.',
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attack: 7,
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defense: 3,
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weight: 13,
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tiledId: 67,
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x: 320,
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y: 144,
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scene: 'MainScene',
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fullDescription: 'Use this axe to chop wood and stuffs.',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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},
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inventory: {
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_id: '8',
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type: ItemType.Container,
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subType: ItemSubType.Other,
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textureAtlas: 'items',
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allowedEquipSlotType: [ItemSlotType.Inventory],
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isEquipable: false,
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isStackable: false,
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maxStackSize: 999,
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stackQty: 171,
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isUsable: true,
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isStorable: true,
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layer: 1,
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isItemContainer: true,
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isSolid: false,
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key: 'backpack',
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texturePath: 'containers/backpack.png',
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textureKey: 'backpack',
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name: 'backpack',
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description: 'Open the gates, but use the key!',
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attack: 7,
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defense: 3,
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weight: 13,
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tiledId: 67,
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x: 320,
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y: 144,
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scene: 'MainScene',
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fullDescription: 'Key to open things',
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createdAt: '2022-06-04T03:18:09.335Z',
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updatedAt: '2022-06-04T18:16:49.056Z',
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generateContainerSlots: 10,
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itemContainer: {
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_id: '62aebdb5785a9f0089a4f8cf',
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slotQty: 10,
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allowedItemTypes: [],
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parentItem: '8',
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slots: {},
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owner: '62aebdb2785a9f0089a4f869',
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createdAt: '2022-06-19T06:09:57.971Z',
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updatedAt: '2022-06-19T06:09:57.971Z',
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isEmpty: true,
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},
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},
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rightHand: {
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_id: '629acef1c7c8e8002ff60736',
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type: ItemType.Armor,
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subType: ItemSubType.Shield,
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textureAtlas: 'items',
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allowedEquipSlotType: [ItemSlotType.LeftHand, ItemSlotType.RightHand],
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maxStackSize: 1,
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isUsable: false,
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layer: 1,
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isItemContainer: false,
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isSolid: false,
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key: 'plate-shield',
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texturePath: 'shields/plate-shield.png',
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textureKey: 'plate-shield',
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name: 'Plate Shield',
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description:
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'You see a short sword. It is a single-handed sword with a handle that just features a grip.',
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attack: 5,
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defense: 0,
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weight: 10,
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tiledId: 66,
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x: 320,
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y: 144,
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scene: 'MainScene',
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fullDescription:
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'You see a short sword. It is a single-handed sword with a handle that just features a grip.',
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+
isEquipable: true,
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|
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isStackable: false,
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|
+
createdAt: '2022-06-04T03:18:09.335Z',
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|
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updatedAt: '2022-06-04T18:16:49.056Z',
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+
},
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|
+
};
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+
export const equipmentSetMock: IEquipementSet = {
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|
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_id: '629acef1c7c8e8002ff60736',
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head: undefined,
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|
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armor: items.armor,
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|
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legs: undefined,
|
|
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|
+
boot: items.boot,
|
|
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|
+
leftHand: items.leftHand,
|
|
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|
+
rightHand: undefined,
|
|
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|
+
neck: undefined,
|
|
344
|
+
ring: undefined,
|
|
345
|
+
accessory: undefined,
|
|
346
|
+
inventory: items.inventory,
|
|
347
|
+
};
|
|
@@ -147,7 +147,7 @@ export const items: IItem[] = [
|
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147
147
|
isItemContainer: false,
|
|
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148
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isSolid: false,
|
|
149
149
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key: 'board-sword-22',
|
|
150
|
-
texturePath: '
|
|
150
|
+
texturePath: 'others/silver-key.png',
|
|
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151
|
textureKey: 'silver-key',
|
|
152
152
|
name: 'Key',
|
|
153
153
|
description: 'Open the gates, but use the key!',
|
|
@@ -193,37 +193,37 @@ export const items: IItem[] = [
|
|
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|
createdAt: '2022-06-04T03:18:09.335Z',
|
|
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|
updatedAt: '2022-06-04T18:16:49.056Z',
|
|
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|
},
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|
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|
-
{
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
-
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|
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|
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|
|
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|
-
|
|
215
|
-
|
|
216
|
-
|
|
217
|
-
|
|
218
|
-
|
|
219
|
-
|
|
220
|
-
|
|
221
|
-
|
|
222
|
-
|
|
223
|
-
|
|
224
|
-
|
|
225
|
-
|
|
226
|
-
},
|
|
196
|
+
// {
|
|
197
|
+
// _id: '592acek0e3c8e8002ff60343',
|
|
198
|
+
// type: ItemType.Other,
|
|
199
|
+
// subType: ItemSubType.Other,
|
|
200
|
+
// textureAtlas: 'items',
|
|
201
|
+
// allowedEquipSlotType: [ItemSlotType.LeftHand, ItemSlotType.RightHand],
|
|
202
|
+
// isEquipable: false,
|
|
203
|
+
// isStackable: true,
|
|
204
|
+
// maxStackSize: 999,
|
|
205
|
+
// stackQty: 32,
|
|
206
|
+
// isUsable: false,
|
|
207
|
+
// isStorable: true,
|
|
208
|
+
// layer: 1,
|
|
209
|
+
// isItemContainer: false,
|
|
210
|
+
// isSolid: false,
|
|
211
|
+
// key: 'hatchet-22',
|
|
212
|
+
// texturePath: 'axes/hatchet.png',
|
|
213
|
+
// textureKey: 'hatchet',
|
|
214
|
+
// name: 'Axe',
|
|
215
|
+
// description: 'Chop chop.',
|
|
216
|
+
// attack: 7,
|
|
217
|
+
// defense: 3,
|
|
218
|
+
// weight: 13,
|
|
219
|
+
// tiledId: 67,
|
|
220
|
+
// x: 320,
|
|
221
|
+
// y: 144,
|
|
222
|
+
// scene: 'MainScene',
|
|
223
|
+
// fullDescription: 'Use this axe to chop wood and stuffs.',
|
|
224
|
+
// createdAt: '2022-06-04T03:18:09.335Z',
|
|
225
|
+
// updatedAt: '2022-06-04T18:16:49.056Z',
|
|
226
|
+
// },
|
|
227
227
|
];
|
|
228
228
|
|
|
229
229
|
export const itemContainerMock: IItemContainer = {
|
|
@@ -238,7 +238,7 @@ export const itemContainerMock: IItemContainer = {
|
|
|
238
238
|
3: items[3],
|
|
239
239
|
4: items[4],
|
|
240
240
|
5: items[5],
|
|
241
|
-
6: items[6],
|
|
241
|
+
// 6: items[6],
|
|
242
242
|
//remaining slots are considered null by default
|
|
243
243
|
},
|
|
244
244
|
allowedItemTypes: [],
|