@rpg-engine/long-bow 0.1.70 → 0.1.71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/Abstractions/SlotsContainer.d.ts +11 -0
- package/dist/components/DraggableContainer.d.ts +1 -0
- package/dist/components/Equipment/EquipmentSet.d.ts +13 -0
- package/dist/components/Item/Inventory/ItemSlot.d.ts +10 -2
- package/dist/components/Item/Inventory/itemContainerHelper.d.ts +6 -2
- package/dist/components/store/UI.store.d.ts +34 -0
- package/dist/index.d.ts +1 -0
- package/dist/long-bow.cjs.development.js +1700 -365
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +1703 -367
- package/dist/long-bow.esm.js.map +1 -1
- package/dist/mocks/equipmentSet.mocks.d.ts +3 -0
- package/package.json +4 -2
- package/src/components/Abstractions/SlotsContainer.tsx +42 -0
- package/src/components/DraggableContainer.tsx +62 -37
- package/src/components/Equipment/EquipmentSet.tsx +179 -0
- package/src/components/Item/Inventory/ItemContainer.tsx +70 -178
- package/src/components/Item/Inventory/ItemSlot.tsx +92 -24
- package/src/components/Item/Inventory/itemContainerHelper.ts +48 -11
- package/src/components/Item/SpriteFromAtlas.tsx +8 -1
- package/src/components/ListMenu.tsx +3 -3
- package/src/components/store/UI.store.ts +192 -0
- package/src/index.tsx +1 -0
- package/src/mocks/atlas/items/items.json +1209 -181
- package/src/mocks/atlas/items/items.png +0 -0
- package/src/mocks/equipmentSet.mocks.ts +347 -0
- package/src/mocks/itemContainer.mocks.ts +33 -33
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@@ -1,12 +1,34 @@
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import { IItem } from '@rpg-engine/shared';
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import { IItem, IItemContainer, ItemSlotType } from '@rpg-engine/shared';
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import React from 'react';
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import styled from 'styled-components';
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import atlasJSON from '../../../mocks/atlas/items/items.json';
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import atlasIMG from '../../../mocks/atlas/items/items.png';
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import { SpriteFromAtlas } from '../SpriteFromAtlas';
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export enum SlotContainerType {
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INVENTORY = 'Inventory',
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EQUIPMENT_SET = 'EquipmentSet',
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}
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const EquipmentSlotSpriteByType: any = {
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Neck: 'accessories/corruption-necklace.png',
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LeftHand: 'swords/broad-sword.png',
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Ring: 'rings/iron-ring.png',
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Head: 'helmets/viking-helmet.png',
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Torso: 'armors/iron-armor.png',
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Legs: 'crafting-resources/medicinal-leaf.png',
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Feet: 'boots/iron-boots.png',
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Inventory: 'containers/bag.png',
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RightHand: 'shields/plate-shield.png',
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Accessory: 'gloves/plate-gloves.png',
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};
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interface IProps {
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slotIndex: number;
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item: IItem | null;
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itemContainer?: IItemContainer | null;
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slotContainerType: SlotContainerType | null;
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slotSpriteMask?: ItemSlotType | null;
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onMouseOver: (
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event: any,
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slotIndex: number,
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@@ -14,14 +36,23 @@ interface IProps {
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x: number,
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y: number
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) => void;
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-
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onMouseOut: () => void;
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onClick: (
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item: IItem,
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posX: number,
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posY: number,
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slotContainerType: SlotContainerType | null
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) => void;
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onCancelContextMenu: () => void;
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}
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export const ItemSlot: React.FC<IProps> = ({
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slotIndex,
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item,
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slotContainerType,
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slotSpriteMask,
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onMouseOver,
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onMouseOut,
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onClick,
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onCancelContextMenu,
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}) => {
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return '2.5rem';
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};
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const renderItem = (itemToRender: IItem | null) => {
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const element = [];
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if (itemToRender?.texturePath) {
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element.push(
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<SpriteFromAtlas
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atlasIMG={atlasIMG}
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atlasJSON={atlasJSON}
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spriteKey={itemToRender.texturePath}
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scale={3}
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/>
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);
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}
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if (itemToRender?.isStackable && itemToRender?.stackQty) {
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element.push(
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<ItemQty left={getLeftPositionValue(itemToRender.stackQty)}>
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{' '}
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{itemToRender.stackQty}{' '}
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</ItemQty>
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);
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}
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return element;
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};
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const renderEquipment = (itemToRender: IItem | null) => {
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if (
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itemToRender?.texturePath &&
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itemToRender.allowedEquipSlotType?.includes(slotSpriteMask!)
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) {
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return (
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<SpriteFromAtlas
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atlasIMG={atlasIMG}
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atlasJSON={atlasJSON}
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spriteKey={itemToRender.texturePath}
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scale={3}
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/>
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);
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} else {
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return (
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<SpriteFromAtlas
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atlasIMG={atlasIMG}
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atlasJSON={atlasJSON}
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spriteKey={EquipmentSlotSpriteByType[slotSpriteMask!]}
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scale={3}
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grayScale={true}
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opacity={0.4}
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/>
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);
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}
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};
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const onRenderSlot = (itemToRender: IItem | null) => {
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if (slotContainerType === SlotContainerType.EQUIPMENT_SET)
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return renderEquipment(itemToRender);
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return renderItem(itemToRender);
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};
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return (
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<Container
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className="rpgui-icon empty-slot"
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onMouseOver={event =>
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onMouseOver(event, slotIndex, item, event.clientX, event.clientY)
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}
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onMouseOut={() => onMouseOut()}
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onClick={e => {
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if (item) {
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onClick(item, e.clientX, e.clientY);
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onClick(item, e.clientX, e.clientY, slotContainerType);
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} else {
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onCancelContextMenu();
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}
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}}
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>
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{item
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<SpriteFromAtlas
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atlasIMG={atlasIMG}
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atlasJSON={atlasJSON}
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spriteKey={item.texturePath}
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scale={3}
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/>
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) : null}
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{item && item.isStackable && item?.stackQty ? (
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<ItemQty left={getLeftPositionValue(item.stackQty)}>
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{' '}
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{item.stackQty}{' '}
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</ItemQty>
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) : null}
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{onRenderSlot(item)}
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</Container>
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);
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};
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const Container = styled.div`
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margin: 0.1rem;
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// border: 1px red solid;
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.sprite-from-atlas-img {
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position: relative;
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top: 1.5rem;
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left: 1.5rem;
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&:hover {
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filter: sepia(100%) saturate(300%) brightness(70%) hue-rotate(180deg);
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}
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}
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`;
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import {
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import {
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ActionsByItemType,
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ItemSocketEventsDisplayLabels,
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ItemType,
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} from '@rpg-engine/shared';
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interface IContextMenuItem {
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export interface IContextMenuItem {
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id: string;
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text: string;
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}
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export
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export enum ContainerType {
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INVENTORY = 'Inventory',
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EQUIPMENT_SET = 'EquipmentSet',
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}
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// TODO: Refactor this file
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const generateContextList = (actionsByTypeList: any) => {
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const contextMenu: IContextMenuItem[] = actionsByTypeList.map(
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(action: string) => {
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return { id: action, text: ItemSocketEventsDisplayLabels[action] };
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}
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);
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return contextMenu;
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};
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export const handleContextMenuList = (itemType: ItemType) => {
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let contextActionMenu: IContextMenuItem[] = [];
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switch (itemType) {
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case ItemType.Weapon:
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case ItemType.Armor:
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return contextActionMenu;
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};
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export const handleEquipmentContextMenuList = (itemType: ItemType) => {
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let contextActionMenu: IContextMenuItem[] = [];
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switch (itemType) {
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case ItemType.Weapon:
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case ItemType.Armor:
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case ItemType.Accessory:
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case ItemType.Jewelry:
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case ItemType.Tool:
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contextActionMenu = generateContextList(
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ActionsByItemType.EquipmenSetItems
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);
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break;
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case ItemType.Container:
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contextActionMenu = generateContextList(
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ActionsByItemType.EquipmenSetContainer
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);
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break;
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default:
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contextActionMenu = generateContextList(
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ActionsByItemType.EquipmenSetItems
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);
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break;
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}
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return contextActionMenu;
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};
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return (
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<Container width={width} height={height}>
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<Container width={width} height={height} hasHover={grayScale}>
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<ImgSprite
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className="sprite-from-atlas-img"
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atlasIMG={atlasIMG}
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interface IContainerProps {
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width: number;
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height: number;
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hasHover: boolean;
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}
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const Container = styled.div`
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width: ${(props: IContainerProps) => props.width}px;
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height: ${(props: IContainerProps) => props.height}px;
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${(props: IContainerProps) =>
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!props.hasHover
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? `&:hover {
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filter: sepia(100%) saturate(300%) brightness(70%) hue-rotate(180deg);
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}`
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: ``}
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`;
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const ImgSprite = styled.div<IImgSpriteProps>`
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<ul className="rpgui-list-imp" style={{ overflow: 'hidden' }}>
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{options.map(params => (
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<ListElement
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key={params
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key={params?.id}
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onClick={() => {
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onSelected(params
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onSelected(params?.id);
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}}
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>
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{params
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{params?.text || 'No text'}
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</ListElement>
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))}
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</ul>
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import {
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IItem,
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IPayloadProps,
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ItemSocketEvents,
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ItemSocketEventsDisplayLabels,
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ItemType,
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} from '@rpg-engine/shared';
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import { makeAutoObservable, toJS } from 'mobx';
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import {
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handleContextMenuList,
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handleEquipmentContextMenuList,
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IContextMenuItem,
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} from '../Item/Inventory/itemContainerHelper';
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import { SlotContainerType } from '../Item/Inventory/ItemSlot';
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interface IContextMenu {
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visible: boolean;
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posX: number;
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posY: number;
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slotItem: IItem | null;
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slotIndex?: number | null;
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contextActions: IContextMenuItem[];
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}
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interface IHoverDetail {
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visible: boolean;
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posX: number;
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posY: number;
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item: IItem | null;
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}
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interface ISetContextMenu extends Omit<IContextMenu, 'contextActions'> {}
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|
+
const initialState = {
|
|
35
|
+
visible: false,
|
|
36
|
+
posX: 0,
|
|
37
|
+
posY: 0,
|
|
38
|
+
contextActions: [],
|
|
39
|
+
slotItem: null,
|
|
40
|
+
};
|
|
41
|
+
|
|
42
|
+
const initialHoverState = {
|
|
43
|
+
visible: false,
|
|
44
|
+
posX: 0,
|
|
45
|
+
posY: 0,
|
|
46
|
+
item: null,
|
|
47
|
+
};
|
|
48
|
+
class UIStore {
|
|
49
|
+
public contextMenu: IContextMenu | null = initialState;
|
|
50
|
+
|
|
51
|
+
public onHoverDetail: IHoverDetail | null = initialHoverState;
|
|
52
|
+
|
|
53
|
+
constructor() {
|
|
54
|
+
makeAutoObservable(this);
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
public setContextMenu(contextMenu: ISetContextMenu, itemType: ItemType) {
|
|
58
|
+
const contextActions = handleContextMenuList(itemType);
|
|
59
|
+
|
|
60
|
+
this.contextMenu = {
|
|
61
|
+
...contextMenu,
|
|
62
|
+
contextActions,
|
|
63
|
+
};
|
|
64
|
+
|
|
65
|
+
console.log(toJS(this.contextMenu));
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
public setEquipContextMenu(
|
|
69
|
+
contextMenu: ISetContextMenu,
|
|
70
|
+
itemType: ItemType,
|
|
71
|
+
isItemContainer: boolean | undefined
|
|
72
|
+
) {
|
|
73
|
+
const contextActions = handleEquipmentContextMenuList(itemType);
|
|
74
|
+
if (isItemContainer)
|
|
75
|
+
contextActions.push({
|
|
76
|
+
id: ItemSocketEvents.ContainerOpen,
|
|
77
|
+
text: ItemSocketEventsDisplayLabels[ItemSocketEvents.ContainerOpen],
|
|
78
|
+
});
|
|
79
|
+
this.contextMenu = {
|
|
80
|
+
...contextMenu,
|
|
81
|
+
contextActions,
|
|
82
|
+
};
|
|
83
|
+
|
|
84
|
+
console.log(toJS(this.contextMenu));
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
public clearContextMenu() {
|
|
88
|
+
this.contextMenu = initialState;
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
public setItemHoverDetail(hoverDetail: IHoverDetail) {
|
|
92
|
+
if (hoverDetail?.item === null) this.clearItemHoverDetail();
|
|
93
|
+
|
|
94
|
+
this.onHoverDetail = {
|
|
95
|
+
...hoverDetail,
|
|
96
|
+
};
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
public clearItemHoverDetail() {
|
|
100
|
+
this.onHoverDetail = initialHoverState;
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
public handleOnItemClick = (
|
|
104
|
+
item: IItem,
|
|
105
|
+
posX: number,
|
|
106
|
+
posY: number,
|
|
107
|
+
slotContainerType: SlotContainerType | null
|
|
108
|
+
): void => {
|
|
109
|
+
if (
|
|
110
|
+
!item ||
|
|
111
|
+
JSON.stringify(this.contextMenu?.slotItem) === JSON.stringify(item)
|
|
112
|
+
) {
|
|
113
|
+
this.clearContextMenu();
|
|
114
|
+
this.clearItemHoverDetail();
|
|
115
|
+
return;
|
|
116
|
+
}
|
|
117
|
+
switch (slotContainerType) {
|
|
118
|
+
case SlotContainerType.EQUIPMENT_SET:
|
|
119
|
+
this.setEquipContextMenu(
|
|
120
|
+
{
|
|
121
|
+
visible: true,
|
|
122
|
+
posX,
|
|
123
|
+
posY,
|
|
124
|
+
slotItem: item,
|
|
125
|
+
},
|
|
126
|
+
item.type,
|
|
127
|
+
item.isItemContainer
|
|
128
|
+
);
|
|
129
|
+
break;
|
|
130
|
+
case SlotContainerType.INVENTORY:
|
|
131
|
+
this.setContextMenu(
|
|
132
|
+
{
|
|
133
|
+
visible: true,
|
|
134
|
+
posX,
|
|
135
|
+
posY,
|
|
136
|
+
slotItem: item,
|
|
137
|
+
},
|
|
138
|
+
item.type
|
|
139
|
+
);
|
|
140
|
+
break;
|
|
141
|
+
default:
|
|
142
|
+
this.setContextMenu(
|
|
143
|
+
{
|
|
144
|
+
visible: true,
|
|
145
|
+
posX,
|
|
146
|
+
posY,
|
|
147
|
+
slotItem: item,
|
|
148
|
+
},
|
|
149
|
+
item.type
|
|
150
|
+
);
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
this.clearItemHoverDetail();
|
|
154
|
+
};
|
|
155
|
+
|
|
156
|
+
public handleOnMouseHover = (
|
|
157
|
+
event: any,
|
|
158
|
+
slotIndex: number,
|
|
159
|
+
item: IItem | null,
|
|
160
|
+
posX: number,
|
|
161
|
+
posY: number,
|
|
162
|
+
onMouseOver: any
|
|
163
|
+
): void => {
|
|
164
|
+
if (item) {
|
|
165
|
+
this.setItemHoverDetail({
|
|
166
|
+
visible: true,
|
|
167
|
+
posX,
|
|
168
|
+
posY,
|
|
169
|
+
item: item,
|
|
170
|
+
});
|
|
171
|
+
}
|
|
172
|
+
if (onMouseOver) {
|
|
173
|
+
onMouseOver(event, slotIndex, item);
|
|
174
|
+
}
|
|
175
|
+
};
|
|
176
|
+
|
|
177
|
+
public onSelected(
|
|
178
|
+
selectedActionId: ItemSocketEvents | string,
|
|
179
|
+
onActionSelected: any
|
|
180
|
+
) {
|
|
181
|
+
let payloadData: IPayloadProps = {
|
|
182
|
+
actionType: selectedActionId,
|
|
183
|
+
item: this.contextMenu?.slotItem!,
|
|
184
|
+
};
|
|
185
|
+
if (onActionSelected) {
|
|
186
|
+
onActionSelected(payloadData);
|
|
187
|
+
}
|
|
188
|
+
this.clearContextMenu!();
|
|
189
|
+
}
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
export const uiStore = new UIStore();
|
package/src/index.tsx
CHANGED
|
@@ -19,4 +19,5 @@ export * from './components/SkillProgressBar';
|
|
|
19
19
|
export * from './components/TextArea';
|
|
20
20
|
export * from './components/Truncate';
|
|
21
21
|
export * from './components/typography/DynamicText';
|
|
22
|
+
export * from './components/Equipment/EquipmentSet';
|
|
22
23
|
export { useEventListener } from './hooks/useEventListener';
|