@rpg-engine/long-bow 0.1.69 → 0.1.72
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/Abstractions/SlotsContainer.d.ts +11 -0
- package/dist/components/DraggableContainer.d.ts +2 -1
- package/dist/components/Equipment/EquipmentSet.d.ts +13 -0
- package/dist/components/Item/Inventory/ItemSlot.d.ts +10 -2
- package/dist/components/Item/Inventory/itemContainerHelper.d.ts +6 -2
- package/dist/components/Multitab/Tab.d.ts +9 -0
- package/dist/components/Multitab/TabBody.d.ts +7 -0
- package/dist/components/Multitab/TabsContainer.d.ts +17 -0
- package/dist/components/{Item → shared}/SpriteFromAtlas.d.ts +4 -1
- package/dist/components/shared/SpriteIcon.d.ts +9 -0
- package/dist/components/store/UI.store.d.ts +34 -0
- package/dist/index.d.ts +3 -1
- package/dist/long-bow.cjs.development.js +2137 -449
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +2139 -451
- package/dist/long-bow.esm.js.map +1 -1
- package/dist/mocks/equipmentSet.mocks.d.ts +3 -0
- package/package.json +4 -2
- package/src/components/Abstractions/SlotsContainer.tsx +42 -0
- package/src/components/DraggableContainer.tsx +63 -36
- package/src/components/Equipment/EquipmentSet.tsx +179 -0
- package/src/components/Item/Inventory/ItemContainer.tsx +70 -178
- package/src/components/Item/Inventory/ItemSlot.tsx +93 -25
- package/src/components/Item/Inventory/itemContainerHelper.ts +48 -11
- package/src/components/ListMenu.tsx +4 -4
- package/src/components/Multitab/Tab.tsx +57 -0
- package/src/components/Multitab/TabBody.tsx +13 -0
- package/src/components/Multitab/TabsContainer.tsx +99 -0
- package/src/components/SkillProgressBar.tsx +2 -2
- package/src/components/{Item → shared}/SpriteFromAtlas.tsx +24 -4
- package/src/components/shared/SpriteIcon.tsx +67 -0
- package/src/components/store/UI.store.ts +192 -0
- package/src/index.tsx +3 -1
- package/src/mocks/atlas/icons/icons.json +303 -0
- package/src/mocks/atlas/icons/icons.png +0 -0
- package/src/mocks/atlas/items/items.json +1209 -181
- package/src/mocks/atlas/items/items.png +0 -0
- package/src/mocks/equipmentSet.mocks.ts +347 -0
- package/src/mocks/itemContainer.mocks.ts +33 -33
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@@ -1,12 +1,34 @@
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-
import { IItem } from '@rpg-engine/shared';
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import { IItem, IItemContainer, ItemSlotType } from '@rpg-engine/shared';
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import React from 'react';
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import styled from 'styled-components';
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import atlasJSON from '../../../mocks/atlas/items/items.json';
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import atlasIMG from '../../../mocks/atlas/items/items.png';
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import { SpriteFromAtlas } from '
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import { SpriteFromAtlas } from '../../shared/SpriteFromAtlas';
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export enum SlotContainerType {
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INVENTORY = 'Inventory',
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EQUIPMENT_SET = 'EquipmentSet',
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}
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const EquipmentSlotSpriteByType: any = {
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Neck: 'accessories/corruption-necklace.png',
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LeftHand: 'swords/broad-sword.png',
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Ring: 'rings/iron-ring.png',
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Head: 'helmets/viking-helmet.png',
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Torso: 'armors/iron-armor.png',
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Legs: 'crafting-resources/medicinal-leaf.png',
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Feet: 'boots/iron-boots.png',
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Inventory: 'containers/bag.png',
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RightHand: 'shields/plate-shield.png',
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Accessory: 'gloves/plate-gloves.png',
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};
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interface IProps {
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slotIndex: number;
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item: IItem | null;
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itemContainer?: IItemContainer | null;
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slotContainerType: SlotContainerType | null;
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slotSpriteMask?: ItemSlotType | null;
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onMouseOver: (
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event: any,
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slotIndex: number,
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@@ -14,14 +36,23 @@ interface IProps {
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x: number,
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y: number
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) => void;
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-
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onMouseOut: () => void;
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onClick: (
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item: IItem,
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posX: number,
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posY: number,
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slotContainerType: SlotContainerType | null
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) => void;
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onCancelContextMenu: () => void;
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}
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export const ItemSlot: React.FC<IProps> = ({
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slotIndex,
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item,
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slotContainerType,
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slotSpriteMask,
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onMouseOver,
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onMouseOut,
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onClick,
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onCancelContextMenu,
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}) => {
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return '2.5rem';
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};
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const renderItem = (itemToRender: IItem | null) => {
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const element = [];
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if (itemToRender?.texturePath) {
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element.push(
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<SpriteFromAtlas
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atlasIMG={atlasIMG}
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atlasJSON={atlasJSON}
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spriteKey={itemToRender.texturePath}
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imgScale={3}
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/>
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);
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}
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if (itemToRender?.isStackable && itemToRender?.stackQty) {
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element.push(
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<ItemQty left={getLeftPositionValue(itemToRender.stackQty)}>
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{' '}
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{itemToRender.stackQty}{' '}
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</ItemQty>
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);
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}
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return element;
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};
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const renderEquipment = (itemToRender: IItem | null) => {
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if (
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itemToRender?.texturePath &&
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itemToRender.allowedEquipSlotType?.includes(slotSpriteMask!)
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) {
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return (
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<SpriteFromAtlas
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atlasIMG={atlasIMG}
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atlasJSON={atlasJSON}
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spriteKey={itemToRender.texturePath}
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imgScale={3}
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/>
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);
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} else {
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return (
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<SpriteFromAtlas
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atlasIMG={atlasIMG}
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atlasJSON={atlasJSON}
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spriteKey={EquipmentSlotSpriteByType[slotSpriteMask!]}
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imgScale={3}
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grayScale={true}
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opacity={0.4}
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/>
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);
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}
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};
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const onRenderSlot = (itemToRender: IItem | null) => {
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if (slotContainerType === SlotContainerType.EQUIPMENT_SET)
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return renderEquipment(itemToRender);
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return renderItem(itemToRender);
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};
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return (
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<Container
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className="rpgui-icon empty-slot"
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onMouseOver={event =>
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onMouseOver(event, slotIndex, item, event.clientX, event.clientY)
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}
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onMouseOut={() => onMouseOut()}
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onClick={e => {
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if (item) {
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onClick(item, e.clientX, e.clientY);
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onClick(item, e.clientX, e.clientY, slotContainerType);
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} else {
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onCancelContextMenu();
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}
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}}
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>
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{item
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<SpriteFromAtlas
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atlasIMG={atlasIMG}
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atlasJSON={atlasJSON}
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spriteKey={item.texturePath}
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scale={3}
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/>
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) : null}
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{item && item.isStackable && item?.stackQty ? (
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<ItemQty left={getLeftPositionValue(item.stackQty)}>
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{' '}
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{item.stackQty}{' '}
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</ItemQty>
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) : null}
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{onRenderSlot(item)}
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</Container>
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);
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};
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const Container = styled.div`
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margin: 0.1rem;
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// border: 1px red solid;
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.sprite-from-atlas-img {
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position: relative;
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top: 1.5rem;
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left: 1.5rem;
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&:hover {
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filter: sepia(100%) saturate(300%) brightness(70%) hue-rotate(180deg);
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}
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}
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`;
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import {
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import {
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ActionsByItemType,
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ItemSocketEventsDisplayLabels,
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ItemType,
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} from '@rpg-engine/shared';
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interface IContextMenuItem {
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export interface IContextMenuItem {
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id: string;
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text: string;
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}
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export
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export enum ContainerType {
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INVENTORY = 'Inventory',
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EQUIPMENT_SET = 'EquipmentSet',
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}
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// TODO: Refactor this file
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const generateContextList = (actionsByTypeList: any) => {
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const contextMenu: IContextMenuItem[] = actionsByTypeList.map(
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(action: string) => {
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return { id: action, text: ItemSocketEventsDisplayLabels[action] };
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}
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);
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return contextMenu;
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};
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export const handleContextMenuList = (itemType: ItemType) => {
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let contextActionMenu: IContextMenuItem[] = [];
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switch (itemType) {
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case ItemType.Weapon:
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case ItemType.Armor:
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return contextActionMenu;
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};
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export const handleEquipmentContextMenuList = (itemType: ItemType) => {
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let contextActionMenu: IContextMenuItem[] = [];
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switch (itemType) {
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case ItemType.Weapon:
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case ItemType.Armor:
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case ItemType.Accessory:
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case ItemType.Jewelry:
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case ItemType.Tool:
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contextActionMenu = generateContextList(
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ActionsByItemType.EquipmenSetItems
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);
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break;
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case ItemType.Container:
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contextActionMenu = generateContextList(
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ActionsByItemType.EquipmenSetContainer
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);
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break;
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default:
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contextActionMenu = generateContextList(
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ActionsByItemType.EquipmenSetItems
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);
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break;
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}
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return contextActionMenu;
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};
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<Container x={x} y={y} fontSize={fontSize}>
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<ul className="rpgui-list-imp" style={{ overflow: 'hidden' }}>
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{options.map(params => (
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{options.map((params, index) => (
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<ListElement
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key={params
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key={params?.id || index}
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onClick={() => {
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onSelected(params
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onSelected(params?.id);
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{params
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{params?.text || 'No text'}
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</ListElement>
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</ul>
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import React from 'react';
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import styled from 'styled-components';
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import { MultitabType } from './TabsContainer';
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export interface ISingleTab {
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active: boolean;
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label: string;
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onClick: () => void;
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type: MultitabType;
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}
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export const Tab: React.FC<ISingleTab> = ({ active, label, onClick, type }) => {
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return (
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<CustomTab activeTab={active} onClick={onClick} className={type}>
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<p>{label}</p>
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</CustomTab>
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);
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};
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interface ICustomTab {
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activeTab: boolean;
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}
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const CustomTab = styled.div<ICustomTab>`
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width: 120px;
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color: white;
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font-size: 0.8rem;
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&.gray {
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border-left: 0.25rem solid rgba(0, 0, 0, 0.25);
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border-right: 0.25rem solid rgba(0, 0, 0, 0.25);
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border-top: 0.25rem solid rgba(0, 0, 0, 0.25);
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background: ${props => (props.activeTab ? '#4E4A4E' : '#2b292b')};
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}
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&.brown {
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border-left: 0.25rem solid #996d55;
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border-right: 0.25rem solid #996d55;
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border-top: 0.25rem solid #996d55;
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background: ${props => (props.activeTab ? '#BF886A' : '#B67051')};
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}
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margin-right: 10px;
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p {
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text-align: center;
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font-size: 0.6rem;
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opacity: ${props => (props.activeTab ? '1' : '0.5')};
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}
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border-radius: 5px 5px 0 0;
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z-index: ${props => (props.activeTab ? 1 : -1)};
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position: relative;
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top: 0.3rem;
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`;
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@@ -0,0 +1,13 @@
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import React from 'react';
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import styled from 'styled-components';
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interface IProps {
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id: string;
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children: React.ReactNode;
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}
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export const TabBody: React.FC<IProps> = ({ id, children }) => {
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return <Container data-tab-id={id}>{children}</Container>;
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};
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const Container = styled.div``;
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@@ -0,0 +1,99 @@
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import React, { useState } from 'react';
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import styled from 'styled-components';
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import { DraggableContainer } from '../DraggableContainer';
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import { RPGUIContainerTypes } from '../RPGUIContainer';
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import { Tab } from './Tab';
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interface ITab {
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label: string;
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id: string;
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}
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export enum MultitabType {
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Brown = 'brown',
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Gray = 'gray',
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}
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export interface ITabsContainer {
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children: React.ReactNode;
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onCloseButton?: () => void;
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tabs: ITab[];
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type: MultitabType;
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}
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export const TabsContainer: React.FC<ITabsContainer> = ({
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children,
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onCloseButton,
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tabs,
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type = MultitabType.Brown,
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}) => {
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const [selectedTab, setSelectedTab] = useState(tabs[0].id); //by default the first one
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const onRenderTabs = () =>
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tabs.map((tab, index) => (
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<Tab
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type={type}
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active={selectedTab === tab.id}
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label={tab.label}
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key={`${tab.label}_${index}`}
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onClick={() => setSelectedTab(tab.id)}
|
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>
|
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{tab.label}
|
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</Tab>
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));
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+
|
|
45
|
+
const onGetContainerType = () => {
|
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|
+
switch (type) {
|
|
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|
+
case 'brown':
|
|
48
|
+
return RPGUIContainerTypes.FramedGold;
|
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|
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case 'gray':
|
|
50
|
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return RPGUIContainerTypes.Framed;
|
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default:
|
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|
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return RPGUIContainerTypes.Framed;
|
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|
+
}
|
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|
+
};
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+
|
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+
return (
|
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57
|
+
<DraggableContainer
|
|
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|
+
onCloseButton={onCloseButton}
|
|
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|
+
type={onGetContainerType()}
|
|
60
|
+
>
|
|
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|
+
{onRenderTabs()}
|
|
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|
+
<BodyContainer selectedTab={selectedTab} className={type}>
|
|
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|
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{children}
|
|
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|
+
</BodyContainer>
|
|
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|
+
</DraggableContainer>
|
|
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|
+
);
|
|
67
|
+
};
|
|
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|
+
|
|
69
|
+
interface IBodyContainer {
|
|
70
|
+
selectedTab: string;
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
const BodyContainer = styled.div<IBodyContainer>`
|
|
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|
+
display: flex;
|
|
75
|
+
width: 100%;
|
|
76
|
+
height: 100%;
|
|
77
|
+
justify-content: space-between;
|
|
78
|
+
|
|
79
|
+
/* hide everything that is not data-tab-id selectedTab */
|
|
80
|
+
& > *:not([data-tab-id=${props => props.selectedTab}]) {
|
|
81
|
+
display: none;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
&.brown {
|
|
85
|
+
border: 0.25rem solid #996D55;
|
|
86
|
+
background-color: #BF886A;
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
|
|
90
|
+
&.gray {
|
|
91
|
+
border: 0.25rem solid rgba(0, 0, 0, 0.25);
|
|
92
|
+
background-color: #4E4A4E;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
|
|
96
|
+
border-radius: 5px;
|
|
97
|
+
padding: 0.5rem;
|
|
98
|
+
|
|
99
|
+
`;
|
|
@@ -3,7 +3,7 @@ import React from 'react';
|
|
|
3
3
|
import styled from 'styled-components';
|
|
4
4
|
import atlasJSON from '../mocks/atlas/items/items.json';
|
|
5
5
|
import atlasIMG from '../mocks/atlas/items/items.png';
|
|
6
|
-
import { SpriteFromAtlas } from './
|
|
6
|
+
import { SpriteFromAtlas } from './shared/SpriteFromAtlas';
|
|
7
7
|
import { SimpleProgressBar } from './SimpleProgressBar';
|
|
8
8
|
|
|
9
9
|
export interface ISkillProgressBarProps {
|
|
@@ -42,7 +42,7 @@ export const SkillProgressBar: React.FC<ISkillProgressBarProps> = ({
|
|
|
42
42
|
atlasIMG={atlasIMG}
|
|
43
43
|
atlasJSON={atlasJSON}
|
|
44
44
|
spriteKey={texturePath}
|
|
45
|
-
|
|
45
|
+
imgScale={1}
|
|
46
46
|
grayScale
|
|
47
47
|
opacity={0.5}
|
|
48
48
|
/>
|
|
@@ -8,9 +8,12 @@ interface IProps {
|
|
|
8
8
|
spriteKey: string;
|
|
9
9
|
width?: number;
|
|
10
10
|
height?: number;
|
|
11
|
-
scale?: number;
|
|
12
11
|
grayScale?: boolean;
|
|
13
12
|
opacity?: number;
|
|
13
|
+
onClick?: () => void;
|
|
14
|
+
containerStyle?: any;
|
|
15
|
+
imgStyle?: any;
|
|
16
|
+
imgScale?: number;
|
|
14
17
|
}
|
|
15
18
|
|
|
16
19
|
export const SpriteFromAtlas: React.FC<IProps> = ({
|
|
@@ -19,7 +22,10 @@ export const SpriteFromAtlas: React.FC<IProps> = ({
|
|
|
19
22
|
spriteKey,
|
|
20
23
|
width = GRID_WIDTH,
|
|
21
24
|
height = GRID_HEIGHT,
|
|
22
|
-
|
|
25
|
+
imgScale = 2,
|
|
26
|
+
imgStyle,
|
|
27
|
+
onClick,
|
|
28
|
+
containerStyle,
|
|
23
29
|
grayScale = false,
|
|
24
30
|
opacity = 1,
|
|
25
31
|
}) => {
|
|
@@ -29,14 +35,21 @@ export const SpriteFromAtlas: React.FC<IProps> = ({
|
|
|
29
35
|
const spriteData = atlasJSON.frames[spriteKey];
|
|
30
36
|
|
|
31
37
|
return (
|
|
32
|
-
<Container
|
|
38
|
+
<Container
|
|
39
|
+
width={width}
|
|
40
|
+
height={height}
|
|
41
|
+
hasHover={grayScale}
|
|
42
|
+
onClick={onClick}
|
|
43
|
+
style={containerStyle}
|
|
44
|
+
>
|
|
33
45
|
<ImgSprite
|
|
34
46
|
className="sprite-from-atlas-img"
|
|
35
47
|
atlasIMG={atlasIMG}
|
|
36
48
|
frame={spriteData.frame}
|
|
37
|
-
scale={
|
|
49
|
+
scale={imgScale}
|
|
38
50
|
grayScale={grayScale}
|
|
39
51
|
opacity={opacity}
|
|
52
|
+
style={imgStyle}
|
|
40
53
|
/>
|
|
41
54
|
</Container>
|
|
42
55
|
);
|
|
@@ -58,11 +71,18 @@ interface IImgSpriteProps {
|
|
|
58
71
|
interface IContainerProps {
|
|
59
72
|
width: number;
|
|
60
73
|
height: number;
|
|
74
|
+
hasHover: boolean;
|
|
61
75
|
}
|
|
62
76
|
|
|
63
77
|
const Container = styled.div`
|
|
64
78
|
width: ${(props: IContainerProps) => props.width}px;
|
|
65
79
|
height: ${(props: IContainerProps) => props.height}px;
|
|
80
|
+
${(props: IContainerProps) =>
|
|
81
|
+
!props.hasHover
|
|
82
|
+
? `&:hover {
|
|
83
|
+
filter: sepia(100%) saturate(300%) brightness(70%) hue-rotate(180deg);
|
|
84
|
+
}`
|
|
85
|
+
: ``}
|
|
66
86
|
`;
|
|
67
87
|
|
|
68
88
|
const ImgSprite = styled.div<IImgSpriteProps>`
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
import styled from 'styled-components';
|
|
3
|
+
import iconsAtlasJSON from '../../mocks/atlas/icons/icons.json';
|
|
4
|
+
import iconsAtlasIMG from '../../mocks/atlas/icons/icons.png';
|
|
5
|
+
import { SpriteFromAtlas } from './SpriteFromAtlas';
|
|
6
|
+
|
|
7
|
+
interface IProps {
|
|
8
|
+
onClick?: () => void;
|
|
9
|
+
spriteKey: string;
|
|
10
|
+
baseSpriteKey?: string;
|
|
11
|
+
imgStyle?: any;
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
export const SpriteIcon: React.FC<IProps> = ({
|
|
15
|
+
onClick,
|
|
16
|
+
spriteKey,
|
|
17
|
+
baseSpriteKey,
|
|
18
|
+
imgStyle,
|
|
19
|
+
}) => {
|
|
20
|
+
return (
|
|
21
|
+
<Container>
|
|
22
|
+
{baseSpriteKey && (
|
|
23
|
+
<Slot>
|
|
24
|
+
<SpriteFromAtlas
|
|
25
|
+
onClick={onClick}
|
|
26
|
+
atlasJSON={iconsAtlasJSON}
|
|
27
|
+
atlasIMG={iconsAtlasIMG}
|
|
28
|
+
spriteKey={baseSpriteKey}
|
|
29
|
+
width={32}
|
|
30
|
+
height={32}
|
|
31
|
+
containerStyle={{
|
|
32
|
+
zIndex: -1,
|
|
33
|
+
}}
|
|
34
|
+
/>
|
|
35
|
+
</Slot>
|
|
36
|
+
)}
|
|
37
|
+
<Slot>
|
|
38
|
+
<SpriteFromAtlas
|
|
39
|
+
onClick={onClick}
|
|
40
|
+
atlasJSON={iconsAtlasJSON}
|
|
41
|
+
atlasIMG={iconsAtlasIMG}
|
|
42
|
+
spriteKey={spriteKey}
|
|
43
|
+
width={28}
|
|
44
|
+
height={28}
|
|
45
|
+
containerStyle={{
|
|
46
|
+
zIndex: 0,
|
|
47
|
+
}}
|
|
48
|
+
imgScale={baseSpriteKey ? 1.5 : 2}
|
|
49
|
+
imgStyle={imgStyle}
|
|
50
|
+
/>
|
|
51
|
+
</Slot>
|
|
52
|
+
</Container>
|
|
53
|
+
);
|
|
54
|
+
};
|
|
55
|
+
|
|
56
|
+
const Container = styled.div`
|
|
57
|
+
position: relative;
|
|
58
|
+
width: 32px;
|
|
59
|
+
height: 32px;
|
|
60
|
+
display: flex;
|
|
61
|
+
justify-content: center;
|
|
62
|
+
align-items: center;
|
|
63
|
+
`;
|
|
64
|
+
|
|
65
|
+
const Slot = styled.div`
|
|
66
|
+
position: absolute;
|
|
67
|
+
`;
|