@rpg-engine/long-bow 0.1.67 → 0.1.70
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/DraggableContainer.d.ts +2 -2
- package/dist/components/Item/Inventory/ItemContainer.d.ts +3 -3
- package/dist/components/Item/SpriteFromAtlas.d.ts +2 -0
- package/dist/components/Multitab/Tab.d.ts +9 -0
- package/dist/components/Multitab/TabBody.d.ts +7 -0
- package/dist/components/Multitab/TabsContainer.d.ts +17 -0
- package/dist/components/SimpleProgressBar.d.ts +3 -4
- package/dist/components/SkillProgressBar.d.ts +6 -4
- package/dist/components/SkillsContainer.d.ts +7 -0
- package/dist/constants/uiColors.d.ts +7 -0
- package/dist/long-bow.cjs.development.js +4011 -498
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +4012 -499
- package/dist/long-bow.esm.js.map +1 -1
- package/dist/mocks/skills.mocks.d.ts +115 -0
- package/package.json +3 -3
- package/src/components/DraggableContainer.tsx +11 -9
- package/src/components/I_Book.png +0 -0
- package/src/components/Item/Inventory/ItemContainer.tsx +14 -6
- package/src/components/Item/SpriteFromAtlas.tsx +10 -0
- package/src/components/Multitab/Tab.tsx +57 -0
- package/src/components/Multitab/TabBody.tsx +13 -0
- package/src/components/Multitab/TabsContainer.tsx +97 -0
- package/src/components/SimpleProgressBar.tsx +14 -10
- package/src/components/SkillProgressBar.tsx +74 -20
- package/src/components/SkillsContainer.tsx +235 -0
- package/src/constants/uiColors.ts +7 -0
- package/src/mocks/atlas/items/items.json +3920 -460
- package/src/mocks/atlas/items/items.png +0 -0
- package/src/mocks/skills.mocks.ts +116 -0
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@@ -10,10 +10,10 @@ export interface IDraggableContainerProps {
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height?: string;
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className?: string;
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type?: RPGUIContainerTypes;
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title
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title?: string;
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imgSrc?: string;
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imgWidth?: string;
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onCloseButton
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onCloseButton?: () => void;
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cancelDrag?: string;
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onPositionChange?: (position: IPosition) => void;
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}
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@@ -48,12 +48,14 @@ export const DraggableContainer: React.FC<IDraggableContainerProps> = ({
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height={height || 'auto'}
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className={`rpgui-container ${type} ${className}`}
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>
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<
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{title && (
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<TitleContainer className="drag-handler">
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<Title>
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{imgSrc && <Icon src={imgSrc} width={imgWidth} />}
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{title}
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</Title>
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</TitleContainer>
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)}
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{onCloseButton && (
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<CloseButton
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className="container-close"
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@@ -101,7 +103,7 @@ const TitleContainer = styled.div`
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height: 100%;
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display: flex;
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flex-wrap: wrap;
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justify-content:
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justify-content: flex-start;
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align-items: center;
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`;
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Binary file
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@@ -17,9 +17,9 @@ import { ItemSlot } from './ItemSlot';
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export interface IItemContainerProps {
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itemContainer: IItemContainer;
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onClose
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onMouseOver
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onActionSelected
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onClose?: () => void;
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onMouseOver?: (e: any, slotIndex: number, item: IItem | null) => void;
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onActionSelected?: (payload: any) => void;
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initialPosition?: { x: number; y: number };
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}
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@@ -111,7 +111,9 @@ export const ItemContainer: React.FC<IItemContainerProps> = ({
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posX: x - draggablePosition.x,
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posY: y - draggablePosition.y,
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});
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onMouseOver
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if (onMouseOver) {
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onMouseOver(event, slotIndex, item);
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}
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} else {
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clearItemHoverDetail();
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}
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@@ -144,7 +146,9 @@ export const ItemContainer: React.FC<IItemContainerProps> = ({
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actionType: selectedActionId,
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item: contextData.slotItem,
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};
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onActionSelected
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if (onActionSelected) {
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onActionSelected(payloadData);
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}
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clearContextMenu();
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};
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@@ -173,7 +177,11 @@ export const ItemContainer: React.FC<IItemContainerProps> = ({
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<DraggableContainer
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title={itemContainer.name || 'Container'}
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type={RPGUIContainerTypes.Framed}
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onCloseButton={() =>
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onCloseButton={() => {
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if (onClose) {
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onClose();
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}
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}}
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width="330px"
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cancelDrag=".item-container-body"
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onPositionChange={({ x, y }) => {
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@@ -9,6 +9,8 @@ interface IProps {
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width?: number;
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height?: number;
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scale?: number;
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grayScale?: boolean;
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opacity?: number;
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}
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export const SpriteFromAtlas: React.FC<IProps> = ({
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@@ -18,6 +20,8 @@ export const SpriteFromAtlas: React.FC<IProps> = ({
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width = GRID_WIDTH,
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height = GRID_HEIGHT,
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scale = 2,
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grayScale = false,
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opacity = 1,
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}) => {
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//! If an item is not showing, remember that you MUST run yarn atlas:copy everytime you add a new item to the atlas (it will sync our public folder atlas with src/atlas).
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//!Due to React's limitations, we cannot import it from the public folder directly!
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@@ -31,6 +35,8 @@ export const SpriteFromAtlas: React.FC<IProps> = ({
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atlasIMG={atlasIMG}
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frame={spriteData.frame}
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scale={scale}
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grayScale={grayScale}
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opacity={opacity}
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/>
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</Container>
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);
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@@ -45,6 +51,8 @@ interface IImgSpriteProps {
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h: number;
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};
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scale: number;
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grayScale: boolean;
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opacity: number;
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}
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interface IContainerProps {
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@@ -66,4 +74,6 @@ const ImgSprite = styled.div<IImgSpriteProps>`
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position: relative;
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top: 8px;
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left: 8px;
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filter: ${props => (props.grayScale ? 'grayscale(100%)' : 'none')};
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opacity: ${props => props.opacity};
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`;
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@@ -0,0 +1,57 @@
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import React from 'react';
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import styled from 'styled-components';
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import { MultitabType } from './TabsContainer';
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export interface ISingleTab {
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active: boolean;
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label: string;
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onClick: () => void;
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type: MultitabType;
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}
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export const Tab: React.FC<ISingleTab> = ({ active, label, onClick, type }) => {
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return (
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<CustomTab activeTab={active} onClick={onClick} className={type}>
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<p>{label}</p>
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</CustomTab>
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);
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};
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interface ICustomTab {
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activeTab: boolean;
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}
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const CustomTab = styled.div<ICustomTab>`
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width: 120px;
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color: white;
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font-size: 0.8rem;
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&.gray {
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border-left: 0.25rem solid rgba(0, 0, 0, 0.25);
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border-right: 0.25rem solid rgba(0, 0, 0, 0.25);
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border-top: 0.25rem solid rgba(0, 0, 0, 0.25);
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background: ${props => (props.activeTab ? '#4E4A4E' : '#2b292b')};
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}
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&.brown {
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border-left: 0.25rem solid #996d55;
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border-right: 0.25rem solid #996d55;
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border-top: 0.25rem solid #996d55;
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background: ${props => (props.activeTab ? '#BF886A' : '#B67051')};
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}
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margin-right: 10px;
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p {
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text-align: center;
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font-size: 0.6rem;
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opacity: ${props => (props.activeTab ? '1' : '0.5')};
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}
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border-radius: 5px 5px 0 0;
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z-index: ${props => (props.activeTab ? 1 : -1)};
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position: relative;
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top: 0.3rem;
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`;
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import React from 'react';
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import styled from 'styled-components';
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interface IProps {
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id: string;
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children: React.ReactNode;
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}
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export const TabBody: React.FC<IProps> = ({ id, children }) => {
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return <Container data-tab-id={id}>{children}</Container>;
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};
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const Container = styled.div``;
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import React, { useState } from 'react';
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import styled from 'styled-components';
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import { DraggableContainer } from '../DraggableContainer';
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import { RPGUIContainerTypes } from '../RPGUIContainer';
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import { Tab } from './Tab';
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interface ITab {
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label: string;
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id: string;
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}
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export enum MultitabType {
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Brown = 'brown',
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Gray = 'gray',
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}
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export interface ITabsContainer {
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children: React.ReactNode;
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onCloseButton?: () => void;
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tabs: ITab[];
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type: MultitabType;
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}
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export const TabsContainer: React.FC<ITabsContainer> = ({
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children,
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onCloseButton,
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tabs,
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type = MultitabType.Brown,
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}) => {
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const [selectedTab, setSelectedTab] = useState(tabs[0].id); //by default the first one
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const onRenderTabs = () =>
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tabs.map((tab, index) => (
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<Tab
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type={type}
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active={selectedTab === tab.id}
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label={tab.label}
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key={`${tab.label}_${index}`}
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onClick={() => setSelectedTab(tab.id)}
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>
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{tab.label}
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</Tab>
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));
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const onGetContainerType = () => {
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switch (type) {
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case 'brown':
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return RPGUIContainerTypes.FramedGold;
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case 'gray':
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return RPGUIContainerTypes.Framed;
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}
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};
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return (
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<DraggableContainer
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onCloseButton={onCloseButton}
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type={onGetContainerType()}
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>
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{onRenderTabs()}
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<BodyContainer selectedTab={selectedTab} className={type}>
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{children}
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</BodyContainer>
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</DraggableContainer>
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);
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};
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interface IBodyContainer {
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selectedTab: string;
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}
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const BodyContainer = styled.div<IBodyContainer>`
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display: flex;
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width: 100%;
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height: 100%;
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justify-content: space-between;
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/* hide everything that is not data-tab-id selectedTab */
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& > *:not([data-tab-id=${props => props.selectedTab}]) {
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display: none;
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}
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&.brown {
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border: 0.25rem solid #996D55;
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background-color: #BF886A;
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}
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&.gray {
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border: 0.25rem solid rgba(0, 0, 0, 0.25);
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background-color: #4E4A4E;
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}
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border-radius: 5px;
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padding: 0.5rem;
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`;
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export interface ISimpleProgressBarProps {
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export const SimpleProgressBar: React.FC<ISimpleProgressBarProps> = ({
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bgColor = 'red',
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}) => {
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return (
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-
<Container>
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17
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-
<ProgressBarContainer>
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16
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+
<Container className="simple-progress-bar">
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17
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+
<ProgressBarContainer margin={margin}>
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18
18
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<BackgroundBar>
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19
19
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<Progress value={value} bgColor={bgColor} />
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20
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</BackgroundBar>
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@@ -34,16 +34,20 @@ const BackgroundBar = styled.span`
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34
34
|
background-color: rgba(0, 0, 0, 0.075);
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35
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`;
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36
36
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|
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|
-
interface
|
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37
|
+
interface ISimpleProgressBarThemeProps {
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value: number;
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39
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bgColor: string;
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40
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}
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41
41
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42
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const Progress = styled.span`
|
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43
|
-
background-color: ${(props:
|
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44
|
-
width: ${(props:
|
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43
|
+
background-color: ${(props: ISimpleProgressBarThemeProps) => props.bgColor};
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44
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+
width: ${(props: ISimpleProgressBarThemeProps) => props.value}%;
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45
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`;
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46
46
|
|
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47
|
+
interface ISimpleProgressBarTheme2Props {
|
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48
|
+
margin: number;
|
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49
|
+
}
|
|
50
|
+
|
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47
51
|
const ProgressBarContainer = styled.div`
|
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48
52
|
border-radius: 60px;
|
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49
53
|
border: 1px solid #282424;
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|
@@ -53,6 +57,6 @@ const ProgressBarContainer = styled.div`
|
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53
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|
display: block;
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height: 100%;
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55
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}
|
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56
|
-
|
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57
60
|
height: 8px;
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61
|
+
margin-left: ${(props: ISimpleProgressBarTheme2Props) => props.margin}px;
|
|
58
62
|
`;
|
|
@@ -1,42 +1,99 @@
|
|
|
1
|
+
import { getSPForLevel } from '@rpg-engine/shared';
|
|
1
2
|
import React from 'react';
|
|
2
3
|
import styled from 'styled-components';
|
|
3
|
-
import
|
|
4
|
+
import atlasJSON from '../mocks/atlas/items/items.json';
|
|
5
|
+
import atlasIMG from '../mocks/atlas/items/items.png';
|
|
6
|
+
import { SpriteFromAtlas } from './Item/SpriteFromAtlas';
|
|
4
7
|
import { SimpleProgressBar } from './SimpleProgressBar';
|
|
5
8
|
|
|
6
9
|
export interface ISkillProgressBarProps {
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
height: string;
|
|
10
|
+
skillName: string;
|
|
10
11
|
bgColor: string;
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
12
|
+
level: number;
|
|
13
|
+
skillPoints: number;
|
|
14
|
+
skillPointsToNextLevel?: number;
|
|
15
|
+
texturePath: string;
|
|
16
|
+
showSkillPoints?: boolean;
|
|
14
17
|
}
|
|
15
18
|
|
|
16
19
|
export const SkillProgressBar: React.FC<ISkillProgressBarProps> = ({
|
|
17
|
-
value,
|
|
18
20
|
bgColor,
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
21
|
+
skillName,
|
|
22
|
+
level,
|
|
23
|
+
skillPoints,
|
|
24
|
+
texturePath,
|
|
25
|
+
showSkillPoints = true,
|
|
22
26
|
}) => {
|
|
27
|
+
const spForNextLevel = getSPForLevel(level + 1);
|
|
28
|
+
|
|
29
|
+
const ratio = (skillPoints / spForNextLevel) * 100;
|
|
30
|
+
|
|
23
31
|
return (
|
|
24
32
|
<>
|
|
25
33
|
<ProgressTitle>
|
|
26
|
-
<TitleName>{
|
|
27
|
-
<ValueDisplay>{
|
|
34
|
+
<TitleName>{skillName}</TitleName>
|
|
35
|
+
<ValueDisplay>lv {level}</ValueDisplay>
|
|
28
36
|
</ProgressTitle>
|
|
29
37
|
<ProgressBody>
|
|
30
38
|
<ProgressIconContainer>
|
|
31
|
-
|
|
39
|
+
{atlasIMG && atlasJSON ? (
|
|
40
|
+
<SpriteContainer>
|
|
41
|
+
<SpriteFromAtlas
|
|
42
|
+
atlasIMG={atlasIMG}
|
|
43
|
+
atlasJSON={atlasJSON}
|
|
44
|
+
spriteKey={texturePath}
|
|
45
|
+
scale={1}
|
|
46
|
+
grayScale
|
|
47
|
+
opacity={0.5}
|
|
48
|
+
/>
|
|
49
|
+
</SpriteContainer>
|
|
50
|
+
) : (
|
|
51
|
+
<></>
|
|
52
|
+
)}
|
|
32
53
|
</ProgressIconContainer>
|
|
33
54
|
|
|
34
|
-
<
|
|
55
|
+
<ProgressBarContainer>
|
|
56
|
+
<SimpleProgressBar value={ratio} bgColor={bgColor} />
|
|
57
|
+
</ProgressBarContainer>
|
|
35
58
|
</ProgressBody>
|
|
59
|
+
{showSkillPoints && (
|
|
60
|
+
<SkillDisplayContainer>
|
|
61
|
+
<SkillPointsDisplay>
|
|
62
|
+
{skillPoints}/{spForNextLevel}
|
|
63
|
+
</SkillPointsDisplay>
|
|
64
|
+
</SkillDisplayContainer>
|
|
65
|
+
)}
|
|
36
66
|
</>
|
|
37
67
|
);
|
|
38
68
|
};
|
|
39
69
|
|
|
70
|
+
const ProgressBarContainer = styled.div`
|
|
71
|
+
position: relative;
|
|
72
|
+
top: 8px;
|
|
73
|
+
width: 100%;
|
|
74
|
+
height: auto;
|
|
75
|
+
`;
|
|
76
|
+
|
|
77
|
+
const SpriteContainer = styled.div`
|
|
78
|
+
position: relative;
|
|
79
|
+
top: -3px;
|
|
80
|
+
left: 0;
|
|
81
|
+
`;
|
|
82
|
+
|
|
83
|
+
const SkillDisplayContainer = styled.div`
|
|
84
|
+
margin: 5px auto;
|
|
85
|
+
|
|
86
|
+
p {
|
|
87
|
+
margin: 0;
|
|
88
|
+
}
|
|
89
|
+
`;
|
|
90
|
+
|
|
91
|
+
const SkillPointsDisplay = styled.p`
|
|
92
|
+
font-size: 0.6rem !important;
|
|
93
|
+
font-weight: bold;
|
|
94
|
+
text-align: center;
|
|
95
|
+
`;
|
|
96
|
+
|
|
40
97
|
const TitleName = styled.span`
|
|
41
98
|
margin-left: 5px;
|
|
42
99
|
`;
|
|
@@ -52,6 +109,7 @@ const ProgressIconContainer = styled.div`
|
|
|
52
109
|
const ProgressBody = styled.div`
|
|
53
110
|
display: flex;
|
|
54
111
|
flex-direction: row;
|
|
112
|
+
width: 100%;
|
|
55
113
|
`;
|
|
56
114
|
|
|
57
115
|
const ProgressTitle = styled.div`
|
|
@@ -62,9 +120,5 @@ const ProgressTitle = styled.div`
|
|
|
62
120
|
span {
|
|
63
121
|
font-size: 0.6rem;
|
|
64
122
|
}
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
const Icon = styled.img`
|
|
68
|
-
margin-right: 10px;
|
|
69
|
-
height: 30px;
|
|
123
|
+
margin-top: 10px;
|
|
70
124
|
`;
|