@rpg-engine/long-bow 0.1.10 → 0.1.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/long-bow.cjs.development.js +8 -3
- package/dist/long-bow.cjs.development.js.map +1 -1
- package/dist/long-bow.cjs.production.min.js +1 -1
- package/dist/long-bow.cjs.production.min.js.map +1 -1
- package/dist/long-bow.esm.js +8 -3
- package/dist/long-bow.esm.js.map +1 -1
- package/dist/space.gif +0 -0
- package/package.json +3 -1
- package/src/NPCDialog/NPCDialog.tsx +6 -3
- package/src/assets/npcDialog/npcThumbnails/alice.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile000.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile001.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile002.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile003.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile004.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile005.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile006.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile007.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile008.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile009.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile010.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile012.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile013.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile014.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile015.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile016.png +0 -0
- package/src/assets/npcDialog/npcThumbnails/tile017.png +0 -0
- package/src/assets/space.gif +0 -0
|
@@ -10,6 +10,8 @@ var styled = _interopDefault(require('styled-components'));
|
|
|
10
10
|
require('rpgui/rpgui.css');
|
|
11
11
|
require('rpgui/rpgui.js');
|
|
12
12
|
|
|
13
|
+
const img = require('./space.gif');
|
|
14
|
+
|
|
13
15
|
var RPGUI = function RPGUI(_ref) {
|
|
14
16
|
var children = _ref.children;
|
|
15
17
|
return React__default.createElement("div", {
|
|
@@ -167,7 +169,10 @@ var NPCDialog = function NPCDialog(_ref) {
|
|
|
167
169
|
|
|
168
170
|
var _useState2 = React.useState(false),
|
|
169
171
|
showGoNextIndicator = _useState2[0],
|
|
170
|
-
setShowGoNextIndicator = _useState2[1];
|
|
172
|
+
setShowGoNextIndicator = _useState2[1]; //dynamically require npc thumbnail
|
|
173
|
+
|
|
174
|
+
|
|
175
|
+
var npcThumbnail = require("../assets/npcDialog/npcThumbnails/" + npcKey + ".png");
|
|
171
176
|
|
|
172
177
|
return isOpen ? React__default.createElement(RPGUI, null, React__default.createElement(RPGUIContainer, {
|
|
173
178
|
type: "framed-golden"
|
|
@@ -189,10 +194,10 @@ var NPCDialog = function NPCDialog(_ref) {
|
|
|
189
194
|
}
|
|
190
195
|
}
|
|
191
196
|
})), type === exports.NPCDialogType.TextAndThumbnail && React__default.createElement(ThumbnailContainer, null, React__default.createElement(NPCThumbnail, {
|
|
192
|
-
src:
|
|
197
|
+
src: npcThumbnail
|
|
193
198
|
}))), showGoNextIndicator && React__default.createElement(PressSpaceIndicator, {
|
|
194
199
|
right: type === exports.NPCDialogType.TextOnly ? '1rem' : '10.5rem',
|
|
195
|
-
src:
|
|
200
|
+
src: img
|
|
196
201
|
}))) : null;
|
|
197
202
|
};
|
|
198
203
|
var Container$2 = /*#__PURE__*/styled.div.withConfig({
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"long-bow.cjs.development.js","sources":["../src/RPGUI/RPGUI.tsx","../src/RPGUI/RPGUIContainer.tsx","../src/hooks/useEventListener.ts","../src/libs/StringHelpers.ts","../src/typography/DynamicText.tsx","../src/NPCDialog/NPCDialogText.tsx","../src/NPCDialog/NPCDialog.tsx"],"sourcesContent":["import React from 'react';\nimport 'rpgui/rpgui.css';\nimport 'rpgui/rpgui.js';\n\ninterface IProps {\n children: React.ReactNode;\n}\n\nexport const RPGUI: React.FC<IProps> = ({ children }) => {\n return <div className=\"rpgui-content\">{children}</div>;\n};\n","import React from 'react';\nimport styled from 'styled-components';\n\ninterface IProps {\n type: 'framed' | 'framed-golden' | 'framed-golden-2' | 'framed-grey';\n children: React.ReactNode;\n width?: string;\n}\n\nexport const RPGUIContainer: React.FC<IProps> = ({\n children,\n type,\n width = '50%',\n}) => {\n return (\n <Container width={width} className={`rpgui-container ${type}`}>\n {children}\n </Container>\n );\n};\n\ninterface IContainerProps {\n width: string;\n}\n\nconst Container = styled.div<IContainerProps>`\n max-width: ${({ width }) => width};\n`;\n","import { useEffect, useRef } from 'react';\n\nexport function useEventListener(\n eventName: string,\n handler: (e: any) => void,\n element = window\n) {\n // Create a ref that stores handler\n const savedHandler = useRef();\n // Update ref.current value if handler changes.\n // This allows our effect below to always get latest handler ...\n // ... without us needing to pass it in effect deps array ...\n // ... and potentially cause effect to re-run every render.\n useEffect(() => {\n //@ts-ignore\n savedHandler.current = handler;\n }, [handler]);\n useEffect(\n () => {\n // Make sure element supports addEventListener\n // On\n const isSupported = element && element.addEventListener;\n if (!isSupported) return;\n // Create event listener that calls handler function stored in ref\n //@ts-ignore\n const eventListener = (event: any) => savedHandler.current(event);\n // Add event listener\n element.addEventListener(eventName, eventListener);\n // Remove event listener on cleanup\n return () => {\n element.removeEventListener(eventName, eventListener);\n };\n },\n [eventName, element] // Re-run if eventName or element changes\n );\n}\n","export const chunkString = (str: string, length: number) => {\n return str.match(new RegExp('.{1,' + length + '}', 'g'));\n};\n","import React, { useEffect, useState } from 'react';\nimport styled from 'styled-components';\n\ninterface IProps {\n text: string;\n onFinish?: () => void;\n onStart?: () => void;\n}\n\nexport const DynamicText: React.FC<IProps> = ({ text, onFinish, onStart }) => {\n const [textState, setTextState] = useState<string>('');\n\n useEffect(() => {\n let i = 0;\n const interval = setInterval(() => {\n // on every interval, show one more character\n\n if (i === 0) {\n if (onStart) {\n onStart();\n }\n }\n\n if (i < text.length) {\n setTextState(text.substring(0, i + 1));\n i++;\n } else {\n clearInterval(interval);\n if (onFinish) {\n onFinish();\n }\n }\n }, 50);\n\n return () => {\n clearInterval(interval);\n };\n }, [text]);\n\n return <TextContainer>{textState}</TextContainer>;\n};\n\nconst TextContainer = styled.p`\n font-size: 0.7rem !important;\n color: white;\n text-shadow: 1px 1px 0px #000000;\n letter-spacing: 1.2px;\n`;\n","import React, { useState } from 'react';\nimport styled from 'styled-components';\nimport { useEventListener } from '../hooks/useEventListener';\nimport { chunkString } from '../libs/StringHelpers';\nimport { DynamicText } from '../typography/DynamicText';\n\ninterface IProps {\n text: string;\n onClose: () => void;\n onEndStep: () => void;\n onStartStep: () => void;\n}\n\nexport const NPCDialogText: React.FC<IProps> = ({\n text,\n onClose,\n onEndStep,\n onStartStep,\n}) => {\n const textChunks = chunkString(text, 85);\n\n const [chunkIndex, setChunkIndex] = useState<number>(0);\n\n useEventListener('keydown', (event: KeyboardEvent) => {\n if (event.code === 'Space') {\n if (textChunks?.[chunkIndex + 1]) {\n setChunkIndex((prev) => prev + 1);\n } else {\n // if there's no more text chunks, close the dialog\n onClose();\n }\n }\n });\n\n return (\n <Container>\n <DynamicText\n text={textChunks?.[chunkIndex]!}\n onFinish={onEndStep}\n onStart={onStartStep}\n />\n </Container>\n );\n};\n\nconst Container = styled.div``;\n","import React, { useState } from 'react';\nimport styled from 'styled-components';\nimport { RPGUI } from '../RPGUI/RPGUI';\nimport { RPGUIContainer } from '../RPGUI/RPGUIContainer';\nimport { NPCDialogText } from './NPCDialogText';\n\nexport enum NPCDialogType {\n TextOnly = 'TextOnly',\n TextAndThumbnail = 'TextAndThumbnail',\n}\n\nexport interface INPCDialogProps {\n text: string;\n type: NPCDialogType;\n npcKey: string;\n onClose?: () => void;\n}\n\nexport const NPCDialog: React.FC<INPCDialogProps> = ({\n text,\n type,\n npcKey,\n onClose,\n}) => {\n const [isOpen, setIsOpen] = useState<boolean>(true);\n const [showGoNextIndicator, setShowGoNextIndicator] =\n useState<boolean>(false);\n\n return isOpen ? (\n <RPGUI>\n <RPGUIContainer type=\"framed-golden\">\n <Container>\n <TextContainer\n flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}\n >\n <NPCDialogText\n onStartStep={() => setShowGoNextIndicator(false)}\n onEndStep={() => setShowGoNextIndicator(true)}\n text={text}\n onClose={() => {\n if (onClose) {\n onClose();\n setIsOpen(false);\n }\n }}\n />\n </TextContainer>\n {type === NPCDialogType.TextAndThumbnail && (\n <ThumbnailContainer>\n <NPCThumbnail src={`/npcDialog/npcThumbnails/${npcKey}.png`} />\n </ThumbnailContainer>\n )}\n </Container>\n {showGoNextIndicator && (\n <PressSpaceIndicator\n right={type === NPCDialogType.TextOnly ? '1rem' : '10.5rem'}\n src=\"/space.gif\"\n />\n )}\n </RPGUIContainer>\n </RPGUI>\n ) : null;\n};\n\nconst Container = styled.div`\n display: flex;\n width: 100%;\n height: 125px;\n box-sizing: border-box;\n justify-content: center;\n align-items: flex-start;\n position: relative;\n`;\n\ninterface ITextContainerProps {\n flex: string;\n}\n\nconst TextContainer = styled.div<ITextContainerProps>`\n flex: ${({ flex }) => flex} 0 0;\n width: 355px;\n`;\n\nconst ThumbnailContainer = styled.div`\n flex: 30% 0 0;\n display: flex;\n justify-content: flex-end;\n`;\n\nconst NPCThumbnail = styled.img`\n image-rendering: pixelated;\n height: 128px;\n width: 128px;\n`;\n\ninterface IPressSpaceIndicatorProps {\n right: string;\n}\n\nconst PressSpaceIndicator = styled.img<IPressSpaceIndicatorProps>`\n position: absolute;\n right: ${({ right }) => right};\n bottom: 1rem;\n height: 20.7px;\n image-rendering: -webkit-optimize-contrast;\n`;\n"],"names":["RPGUI","children","React","className","RPGUIContainer","type","width","Container","styled","div","useEventListener","eventName","handler","element","window","savedHandler","useRef","useEffect","current","isSupported","addEventListener","eventListener","event","removeEventListener","chunkString","str","length","match","RegExp","DynamicText","text","onFinish","onStart","useState","textState","setTextState","i","interval","setInterval","substring","clearInterval","TextContainer","p","NPCDialogText","onClose","onEndStep","onStartStep","textChunks","chunkIndex","setChunkIndex","code","prev","NPCDialogType","NPCDialog","npcKey","isOpen","setIsOpen","showGoNextIndicator","setShowGoNextIndicator","flex","TextAndThumbnail","ThumbnailContainer","NPCThumbnail","src","PressSpaceIndicator","right","TextOnly","img"],"mappings":";;;;;;;;;;;;IAQaA,KAAK,GAAqB,SAA1BA,KAA0B;MAAGC,gBAAAA;AACxC,SAAOC,4BAAA,MAAA;AAAKC,IAAAA,SAAS,EAAC;GAAf,EAAgCF,QAAhC,CAAP;AACD;;ICDYG,cAAc,GAAqB,SAAnCA,cAAmC;MAC9CH,gBAAAA;MACAI,YAAAA;wBACAC;MAAAA,gCAAQ;AAER,SACEJ,4BAAA,CAACK,SAAD;AAAWD,IAAAA,KAAK,EAAEA;AAAOH,IAAAA,SAAS,uBAAqBE;GAAvD,EACGJ,QADH,CADF;AAKD,CAVM;AAgBP,IAAMM,SAAS,gBAAGC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,wBACA;AAAA,MAAGH,KAAH,SAAGA,KAAH;AAAA,SAAeA,KAAf;AAAA,CADA,CAAf;;SCvBgBI,iBACdC,WACAC,SACAC;MAAAA;AAAAA,IAAAA,UAAUC;;;AAEV;AACA,MAAMC,YAAY,GAAGC,YAAM,EAA3B;AAEA;AACA;AACA;;AACAC,EAAAA,eAAS,CAAC;AACR;AACAF,IAAAA,YAAY,CAACG,OAAb,GAAuBN,OAAvB;AACD,GAHQ,EAGN,CAACA,OAAD,CAHM,CAAT;AAIAK,EAAAA,eAAS,CACP;AACE;AACA;AACA,QAAME,WAAW,GAAGN,OAAO,IAAIA,OAAO,CAACO,gBAAvC;AACA,QAAI,CAACD,WAAL,EAAkB;AAElB;;AACA,QAAME,aAAa,GAAG,SAAhBA,aAAgB,CAACC,KAAD;AAAA,aAAgBP,YAAY,CAACG,OAAb,CAAqBI,KAArB,CAAhB;AAAA,KAAtB;;;AAEAT,IAAAA,OAAO,CAACO,gBAAR,CAAyBT,SAAzB,EAAoCU,aAApC;;AAEA,WAAO;AACLR,MAAAA,OAAO,CAACU,mBAAR,CAA4BZ,SAA5B,EAAuCU,aAAvC;AACD,KAFD;AAGD,GAfM,EAgBP,CAACV,SAAD,EAAYE,OAAZ,CAhBO;AAAA,GAAT;AAkBD;;ACnCM,IAAMW,WAAW,GAAG,SAAdA,WAAc,CAACC,GAAD,EAAcC,MAAd;AACzB,SAAOD,GAAG,CAACE,KAAJ,CAAU,IAAIC,MAAJ,CAAW,SAASF,MAAT,GAAkB,GAA7B,EAAkC,GAAlC,CAAV,CAAP;AACD,CAFM;;ICSMG,WAAW,GAAqB,SAAhCA,WAAgC;MAAGC,YAAAA;MAAMC,gBAAAA;MAAUC,eAAAA;;AAC9D,kBAAkCC,cAAQ,CAAS,EAAT,CAA1C;AAAA,MAAOC,SAAP;AAAA,MAAkBC,YAAlB;;AAEAlB,EAAAA,eAAS,CAAC;AACR,QAAImB,CAAC,GAAG,CAAR;AACA,QAAMC,QAAQ,GAAGC,WAAW,CAAC;AAC3B;AAEA,UAAIF,CAAC,KAAK,CAAV,EAAa;AACX,YAAIJ,OAAJ,EAAa;AACXA,UAAAA,OAAO;AACR;AACF;;AAED,UAAII,CAAC,GAAGN,IAAI,CAACJ,MAAb,EAAqB;AACnBS,QAAAA,YAAY,CAACL,IAAI,CAACS,SAAL,CAAe,CAAf,EAAkBH,CAAC,GAAG,CAAtB,CAAD,CAAZ;AACAA,QAAAA,CAAC;AACF,OAHD,MAGO;AACLI,QAAAA,aAAa,CAACH,QAAD,CAAb;;AACA,YAAIN,QAAJ,EAAc;AACZA,UAAAA,QAAQ;AACT;AACF;AACF,KAlB2B,EAkBzB,EAlByB,CAA5B;AAoBA,WAAO;AACLS,MAAAA,aAAa,CAACH,QAAD,CAAb;AACD,KAFD;AAGD,GAzBQ,EAyBN,CAACP,IAAD,CAzBM,CAAT;AA2BA,SAAO5B,4BAAA,CAACuC,aAAD,MAAA,EAAgBP,SAAhB,CAAP;AACD,CA/BM;AAiCP,IAAMO,aAAa,gBAAGjC,MAAM,CAACkC,CAAV;AAAA;AAAA;AAAA,qGAAnB;;AC7BO,IAAMC,aAAa,GAAqB,SAAlCA,aAAkC;MAC7Cb,YAAAA;MACAc,eAAAA;MACAC,iBAAAA;MACAC,mBAAAA;AAEA,MAAMC,UAAU,GAAGvB,WAAW,CAACM,IAAD,EAAO,EAAP,CAA9B;;AAEA,kBAAoCG,cAAQ,CAAS,CAAT,CAA5C;AAAA,MAAOe,UAAP;AAAA,MAAmBC,aAAnB;;AAEAvC,EAAAA,gBAAgB,CAAC,SAAD,EAAY,UAACY,KAAD;AAC1B,QAAIA,KAAK,CAAC4B,IAAN,KAAe,OAAnB,EAA4B;AAC1B,UAAIH,UAAJ,YAAIA,UAAU,CAAGC,UAAU,GAAG,CAAhB,CAAd,EAAkC;AAChCC,QAAAA,aAAa,CAAC,UAACE,IAAD;AAAA,iBAAUA,IAAI,GAAG,CAAjB;AAAA,SAAD,CAAb;AACD,OAFD,MAEO;AACL;AACAP,QAAAA,OAAO;AACR;AACF;AACF,GATe,CAAhB;AAWA,SACE1C,4BAAA,CAACK,WAAD,MAAA,EACEL,4BAAA,CAAC2B,WAAD;AACEC,IAAAA,IAAI,EAAEiB,UAAF,oBAAEA,UAAU,CAAGC,UAAH;AAChBjB,IAAAA,QAAQ,EAAEc;AACVb,IAAAA,OAAO,EAAEc;GAHX,CADF,CADF;AASD,CA9BM;AAgCP,IAAMvC,WAAS,gBAAGC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,QAAf;;ACvCA,WAAY2C;AACVA,EAAAA,yBAAA,aAAA;AACAA,EAAAA,iCAAA,qBAAA;AACD,CAHD,EAAYA,qBAAa,KAAbA,qBAAa,KAAA,CAAzB;;AAYA,IAAaC,SAAS,GAA8B,SAAvCA,SAAuC;MAClDvB,YAAAA;MACAzB,YAAAA;MACAiD,cAAAA;MACAV,gBAAAA;;AAEA,kBAA4BX,cAAQ,CAAU,IAAV,CAApC;AAAA,MAAOsB,MAAP;AAAA,MAAeC,SAAf;;AACA,mBACEvB,cAAQ,CAAU,KAAV,CADV;AAAA,MAAOwB,mBAAP;AAAA,MAA4BC,sBAA5B;;AAGA,SAAOH,MAAM,GACXrD,4BAAA,CAACF,KAAD,MAAA,EACEE,4BAAA,CAACE,cAAD;AAAgBC,IAAAA,IAAI,EAAC;GAArB,EACEH,4BAAA,CAACK,WAAD,MAAA,EACEL,4BAAA,CAACuC,eAAD;AACEkB,IAAAA,IAAI,EAAEtD,IAAI,KAAK+C,qBAAa,CAACQ,gBAAvB,GAA0C,KAA1C,GAAkD;GAD1D,EAGE1D,4BAAA,CAACyC,aAAD;AACEG,IAAAA,WAAW,EAAE;AAAA,aAAMY,sBAAsB,CAAC,KAAD,CAA5B;AAAA;AACbb,IAAAA,SAAS,EAAE;AAAA,aAAMa,sBAAsB,CAAC,IAAD,CAA5B;AAAA;AACX5B,IAAAA,IAAI,EAAEA;AACNc,IAAAA,OAAO,EAAE;AACP,UAAIA,QAAJ,EAAa;AACXA,QAAAA,QAAO;;AACPY,QAAAA,SAAS,CAAC,KAAD,CAAT;AACD;AACF;GATH,CAHF,CADF,EAgBGnD,IAAI,KAAK+C,qBAAa,CAACQ,gBAAvB,IACC1D,4BAAA,CAAC2D,kBAAD,MAAA,EACE3D,4BAAA,CAAC4D,YAAD;AAAcC,IAAAA,GAAG,gCAA8BT,MAA9B;GAAjB,CADF,CAjBJ,CADF,EAuBGG,mBAAmB,IAClBvD,4BAAA,CAAC8D,mBAAD;AACEC,IAAAA,KAAK,EAAE5D,IAAI,KAAK+C,qBAAa,CAACc,QAAvB,GAAkC,MAAlC,GAA2C;AAClDH,IAAAA,GAAG,EAAC;GAFN,CAxBJ,CADF,CADW,GAiCT,IAjCJ;AAkCD,CA5CM;AA8CP,IAAMxD,WAAS,gBAAGC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,mIAAf;AAcA,IAAMgC,eAAa,gBAAGjC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,mCACT;AAAA,MAAGkD,IAAH,SAAGA,IAAH;AAAA,SAAcA,IAAd;AAAA,CADS,CAAnB;AAKA,IAAME,kBAAkB,gBAAGrD,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,2DAAxB;AAMA,IAAMqD,YAAY,gBAAGtD,MAAM,CAAC2D,GAAV;AAAA;AAAA;AAAA,2DAAlB;AAUA,IAAMH,mBAAmB,gBAAGxD,MAAM,CAAC2D,GAAV;AAAA;AAAA;AAAA,0GAEd;AAAA,MAAGF,KAAH,SAAGA,KAAH;AAAA,SAAeA,KAAf;AAAA,CAFc,CAAzB;;;;;;;"}
|
|
1
|
+
{"version":3,"file":"long-bow.cjs.development.js","sources":["../src/assets/space.gif","../src/RPGUI/RPGUI.tsx","../src/RPGUI/RPGUIContainer.tsx","../src/hooks/useEventListener.ts","../src/libs/StringHelpers.ts","../src/typography/DynamicText.tsx","../src/NPCDialog/NPCDialogText.tsx","../src/NPCDialog/NPCDialog.tsx"],"sourcesContent":["const img = require('./space.gif'); export default img;","import React from 'react';\nimport 'rpgui/rpgui.css';\nimport 'rpgui/rpgui.js';\n\ninterface IProps {\n children: React.ReactNode;\n}\n\nexport const RPGUI: React.FC<IProps> = ({ children }) => {\n return <div className=\"rpgui-content\">{children}</div>;\n};\n","import React from 'react';\nimport styled from 'styled-components';\n\ninterface IProps {\n type: 'framed' | 'framed-golden' | 'framed-golden-2' | 'framed-grey';\n children: React.ReactNode;\n width?: string;\n}\n\nexport const RPGUIContainer: React.FC<IProps> = ({\n children,\n type,\n width = '50%',\n}) => {\n return (\n <Container width={width} className={`rpgui-container ${type}`}>\n {children}\n </Container>\n );\n};\n\ninterface IContainerProps {\n width: string;\n}\n\nconst Container = styled.div<IContainerProps>`\n max-width: ${({ width }) => width};\n`;\n","import { useEffect, useRef } from 'react';\n\nexport function useEventListener(\n eventName: string,\n handler: (e: any) => void,\n element = window\n) {\n // Create a ref that stores handler\n const savedHandler = useRef();\n // Update ref.current value if handler changes.\n // This allows our effect below to always get latest handler ...\n // ... without us needing to pass it in effect deps array ...\n // ... and potentially cause effect to re-run every render.\n useEffect(() => {\n //@ts-ignore\n savedHandler.current = handler;\n }, [handler]);\n useEffect(\n () => {\n // Make sure element supports addEventListener\n // On\n const isSupported = element && element.addEventListener;\n if (!isSupported) return;\n // Create event listener that calls handler function stored in ref\n //@ts-ignore\n const eventListener = (event: any) => savedHandler.current(event);\n // Add event listener\n element.addEventListener(eventName, eventListener);\n // Remove event listener on cleanup\n return () => {\n element.removeEventListener(eventName, eventListener);\n };\n },\n [eventName, element] // Re-run if eventName or element changes\n );\n}\n","export const chunkString = (str: string, length: number) => {\n return str.match(new RegExp('.{1,' + length + '}', 'g'));\n};\n","import React, { useEffect, useState } from 'react';\nimport styled from 'styled-components';\n\ninterface IProps {\n text: string;\n onFinish?: () => void;\n onStart?: () => void;\n}\n\nexport const DynamicText: React.FC<IProps> = ({ text, onFinish, onStart }) => {\n const [textState, setTextState] = useState<string>('');\n\n useEffect(() => {\n let i = 0;\n const interval = setInterval(() => {\n // on every interval, show one more character\n\n if (i === 0) {\n if (onStart) {\n onStart();\n }\n }\n\n if (i < text.length) {\n setTextState(text.substring(0, i + 1));\n i++;\n } else {\n clearInterval(interval);\n if (onFinish) {\n onFinish();\n }\n }\n }, 50);\n\n return () => {\n clearInterval(interval);\n };\n }, [text]);\n\n return <TextContainer>{textState}</TextContainer>;\n};\n\nconst TextContainer = styled.p`\n font-size: 0.7rem !important;\n color: white;\n text-shadow: 1px 1px 0px #000000;\n letter-spacing: 1.2px;\n`;\n","import React, { useState } from 'react';\nimport styled from 'styled-components';\nimport { useEventListener } from '../hooks/useEventListener';\nimport { chunkString } from '../libs/StringHelpers';\nimport { DynamicText } from '../typography/DynamicText';\n\ninterface IProps {\n text: string;\n onClose: () => void;\n onEndStep: () => void;\n onStartStep: () => void;\n}\n\nexport const NPCDialogText: React.FC<IProps> = ({\n text,\n onClose,\n onEndStep,\n onStartStep,\n}) => {\n const textChunks = chunkString(text, 85);\n\n const [chunkIndex, setChunkIndex] = useState<number>(0);\n\n useEventListener('keydown', (event: KeyboardEvent) => {\n if (event.code === 'Space') {\n if (textChunks?.[chunkIndex + 1]) {\n setChunkIndex((prev) => prev + 1);\n } else {\n // if there's no more text chunks, close the dialog\n onClose();\n }\n }\n });\n\n return (\n <Container>\n <DynamicText\n text={textChunks?.[chunkIndex]!}\n onFinish={onEndStep}\n onStart={onStartStep}\n />\n </Container>\n );\n};\n\nconst Container = styled.div``;\n","import React, { useState } from 'react';\nimport styled from 'styled-components';\nimport pressSpaceGif from '../assets/space.gif';\nimport { RPGUI } from '../RPGUI/RPGUI';\nimport { RPGUIContainer } from '../RPGUI/RPGUIContainer';\nimport { NPCDialogText } from './NPCDialogText';\nexport enum NPCDialogType {\n TextOnly = 'TextOnly',\n TextAndThumbnail = 'TextAndThumbnail',\n}\n\nexport interface INPCDialogProps {\n text: string;\n type: NPCDialogType;\n npcKey: string;\n onClose?: () => void;\n}\n\nexport const NPCDialog: React.FC<INPCDialogProps> = ({\n text,\n type,\n npcKey,\n onClose,\n}) => {\n const [isOpen, setIsOpen] = useState<boolean>(true);\n const [showGoNextIndicator, setShowGoNextIndicator] =\n useState<boolean>(false);\n\n //dynamically require npc thumbnail\n const npcThumbnail = require(`../assets/npcDialog/npcThumbnails/${npcKey}.png`);\n\n return isOpen ? (\n <RPGUI>\n <RPGUIContainer type=\"framed-golden\">\n <Container>\n <TextContainer\n flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}\n >\n <NPCDialogText\n onStartStep={() => setShowGoNextIndicator(false)}\n onEndStep={() => setShowGoNextIndicator(true)}\n text={text}\n onClose={() => {\n if (onClose) {\n onClose();\n setIsOpen(false);\n }\n }}\n />\n </TextContainer>\n {type === NPCDialogType.TextAndThumbnail && (\n <ThumbnailContainer>\n <NPCThumbnail src={npcThumbnail} />\n </ThumbnailContainer>\n )}\n </Container>\n {showGoNextIndicator && (\n <PressSpaceIndicator\n right={type === NPCDialogType.TextOnly ? '1rem' : '10.5rem'}\n src={pressSpaceGif}\n />\n )}\n </RPGUIContainer>\n </RPGUI>\n ) : null;\n};\n\nconst Container = styled.div`\n display: flex;\n width: 100%;\n height: 125px;\n box-sizing: border-box;\n justify-content: center;\n align-items: flex-start;\n position: relative;\n`;\n\ninterface ITextContainerProps {\n flex: string;\n}\n\nconst TextContainer = styled.div<ITextContainerProps>`\n flex: ${({ flex }) => flex} 0 0;\n width: 355px;\n`;\n\nconst ThumbnailContainer = styled.div`\n flex: 30% 0 0;\n display: flex;\n justify-content: flex-end;\n`;\n\nconst NPCThumbnail = styled.img`\n image-rendering: pixelated;\n height: 128px;\n width: 128px;\n`;\n\ninterface IPressSpaceIndicatorProps {\n right: string;\n}\n\nconst PressSpaceIndicator = styled.img<IPressSpaceIndicatorProps>`\n position: absolute;\n right: ${({ right }) => right};\n bottom: 1rem;\n height: 20.7px;\n image-rendering: -webkit-optimize-contrast;\n`;\n"],"names":["RPGUI","children","React","className","RPGUIContainer","type","width","Container","styled","div","useEventListener","eventName","handler","element","window","savedHandler","useRef","useEffect","current","isSupported","addEventListener","eventListener","event","removeEventListener","chunkString","str","length","match","RegExp","DynamicText","text","onFinish","onStart","useState","textState","setTextState","i","interval","setInterval","substring","clearInterval","TextContainer","p","NPCDialogText","onClose","onEndStep","onStartStep","textChunks","chunkIndex","setChunkIndex","code","prev","NPCDialogType","NPCDialog","npcKey","isOpen","setIsOpen","showGoNextIndicator","setShowGoNextIndicator","npcThumbnail","require","flex","TextAndThumbnail","ThumbnailContainer","NPCThumbnail","src","PressSpaceIndicator","right","TextOnly","pressSpaceGif","img"],"mappings":";;;;;;;;;;;;AAAA,MAAM,GAAG,GAAG,OAAO,CAAC,aAAa,CAAC;;ICQrBA,KAAK,GAAqB,SAA1BA,KAA0B;MAAGC,gBAAAA;AACxC,SAAOC,4BAAA,MAAA;AAAKC,IAAAA,SAAS,EAAC;GAAf,EAAgCF,QAAhC,CAAP;AACD,CAFM;;ICCMG,cAAc,GAAqB,SAAnCA,cAAmC;MAC9CH,gBAAAA;MACAI,YAAAA;wBACAC;MAAAA,gCAAQ;AAER,SACEJ,4BAAA,CAACK,SAAD;AAAWD,IAAAA,KAAK,EAAEA;AAAOH,IAAAA,SAAS,uBAAqBE;GAAvD,EACGJ,QADH,CADF;AAKD,CAVM;AAgBP,IAAMM,SAAS,gBAAGC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,wBACA;AAAA,MAAGH,KAAH,SAAGA,KAAH;AAAA,SAAeA,KAAf;AAAA,CADA,CAAf;;SCvBgBI,iBACdC,WACAC,SACAC;MAAAA;AAAAA,IAAAA,UAAUC;;;AAEV;AACA,MAAMC,YAAY,GAAGC,YAAM,EAA3B;AAEA;AACA;AACA;;AACAC,EAAAA,eAAS,CAAC;AACR;AACAF,IAAAA,YAAY,CAACG,OAAb,GAAuBN,OAAvB;AACD,GAHQ,EAGN,CAACA,OAAD,CAHM,CAAT;AAIAK,EAAAA,eAAS,CACP;AACE;AACA;AACA,QAAME,WAAW,GAAGN,OAAO,IAAIA,OAAO,CAACO,gBAAvC;AACA,QAAI,CAACD,WAAL,EAAkB;AAElB;;AACA,QAAME,aAAa,GAAG,SAAhBA,aAAgB,CAACC,KAAD;AAAA,aAAgBP,YAAY,CAACG,OAAb,CAAqBI,KAArB,CAAhB;AAAA,KAAtB;;;AAEAT,IAAAA,OAAO,CAACO,gBAAR,CAAyBT,SAAzB,EAAoCU,aAApC;;AAEA,WAAO;AACLR,MAAAA,OAAO,CAACU,mBAAR,CAA4BZ,SAA5B,EAAuCU,aAAvC;AACD,KAFD;AAGD,GAfM,EAgBP,CAACV,SAAD,EAAYE,OAAZ,CAhBO;AAAA,GAAT;AAkBD;;ACnCM,IAAMW,WAAW,GAAG,SAAdA,WAAc,CAACC,GAAD,EAAcC,MAAd;AACzB,SAAOD,GAAG,CAACE,KAAJ,CAAU,IAAIC,MAAJ,CAAW,SAASF,MAAT,GAAkB,GAA7B,EAAkC,GAAlC,CAAV,CAAP;AACD,CAFM;;ICSMG,WAAW,GAAqB,SAAhCA,WAAgC;MAAGC,YAAAA;MAAMC,gBAAAA;MAAUC,eAAAA;;AAC9D,kBAAkCC,cAAQ,CAAS,EAAT,CAA1C;AAAA,MAAOC,SAAP;AAAA,MAAkBC,YAAlB;;AAEAlB,EAAAA,eAAS,CAAC;AACR,QAAImB,CAAC,GAAG,CAAR;AACA,QAAMC,QAAQ,GAAGC,WAAW,CAAC;AAC3B;AAEA,UAAIF,CAAC,KAAK,CAAV,EAAa;AACX,YAAIJ,OAAJ,EAAa;AACXA,UAAAA,OAAO;AACR;AACF;;AAED,UAAII,CAAC,GAAGN,IAAI,CAACJ,MAAb,EAAqB;AACnBS,QAAAA,YAAY,CAACL,IAAI,CAACS,SAAL,CAAe,CAAf,EAAkBH,CAAC,GAAG,CAAtB,CAAD,CAAZ;AACAA,QAAAA,CAAC;AACF,OAHD,MAGO;AACLI,QAAAA,aAAa,CAACH,QAAD,CAAb;;AACA,YAAIN,QAAJ,EAAc;AACZA,UAAAA,QAAQ;AACT;AACF;AACF,KAlB2B,EAkBzB,EAlByB,CAA5B;AAoBA,WAAO;AACLS,MAAAA,aAAa,CAACH,QAAD,CAAb;AACD,KAFD;AAGD,GAzBQ,EAyBN,CAACP,IAAD,CAzBM,CAAT;AA2BA,SAAO5B,4BAAA,CAACuC,aAAD,MAAA,EAAgBP,SAAhB,CAAP;AACD,CA/BM;AAiCP,IAAMO,aAAa,gBAAGjC,MAAM,CAACkC,CAAV;AAAA;AAAA;AAAA,qGAAnB;;AC7BO,IAAMC,aAAa,GAAqB,SAAlCA,aAAkC;MAC7Cb,YAAAA;MACAc,eAAAA;MACAC,iBAAAA;MACAC,mBAAAA;AAEA,MAAMC,UAAU,GAAGvB,WAAW,CAACM,IAAD,EAAO,EAAP,CAA9B;;AAEA,kBAAoCG,cAAQ,CAAS,CAAT,CAA5C;AAAA,MAAOe,UAAP;AAAA,MAAmBC,aAAnB;;AAEAvC,EAAAA,gBAAgB,CAAC,SAAD,EAAY,UAACY,KAAD;AAC1B,QAAIA,KAAK,CAAC4B,IAAN,KAAe,OAAnB,EAA4B;AAC1B,UAAIH,UAAJ,YAAIA,UAAU,CAAGC,UAAU,GAAG,CAAhB,CAAd,EAAkC;AAChCC,QAAAA,aAAa,CAAC,UAACE,IAAD;AAAA,iBAAUA,IAAI,GAAG,CAAjB;AAAA,SAAD,CAAb;AACD,OAFD,MAEO;AACL;AACAP,QAAAA,OAAO;AACR;AACF;AACF,GATe,CAAhB;AAWA,SACE1C,4BAAA,CAACK,WAAD,MAAA,EACEL,4BAAA,CAAC2B,WAAD;AACEC,IAAAA,IAAI,EAAEiB,UAAF,oBAAEA,UAAU,CAAGC,UAAH;AAChBjB,IAAAA,QAAQ,EAAEc;AACVb,IAAAA,OAAO,EAAEc;GAHX,CADF,CADF;AASD,CA9BM;AAgCP,IAAMvC,WAAS,gBAAGC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,QAAf;;ACvCA,WAAY2C;AACVA,EAAAA,yBAAA,aAAA;AACAA,EAAAA,iCAAA,qBAAA;AACD,CAHD,EAAYA,qBAAa,KAAbA,qBAAa,KAAA,CAAzB;;AAYA,IAAaC,SAAS,GAA8B,SAAvCA,SAAuC;MAClDvB,YAAAA;MACAzB,YAAAA;MACAiD,cAAAA;MACAV,gBAAAA;;AAEA,kBAA4BX,cAAQ,CAAU,IAAV,CAApC;AAAA,MAAOsB,MAAP;AAAA,MAAeC,SAAf;;AACA,mBACEvB,cAAQ,CAAU,KAAV,CADV;AAAA,MAAOwB,mBAAP;AAAA,MAA4BC,sBAA5B;;;AAIA,MAAMC,YAAY,GAAGC,OAAO,wCAAsCN,MAAtC,UAA5B;;AAEA,SAAOC,MAAM,GACXrD,4BAAA,CAACF,KAAD,MAAA,EACEE,4BAAA,CAACE,cAAD;AAAgBC,IAAAA,IAAI,EAAC;GAArB,EACEH,4BAAA,CAACK,WAAD,MAAA,EACEL,4BAAA,CAACuC,eAAD;AACEoB,IAAAA,IAAI,EAAExD,IAAI,KAAK+C,qBAAa,CAACU,gBAAvB,GAA0C,KAA1C,GAAkD;GAD1D,EAGE5D,4BAAA,CAACyC,aAAD;AACEG,IAAAA,WAAW,EAAE;AAAA,aAAMY,sBAAsB,CAAC,KAAD,CAA5B;AAAA;AACbb,IAAAA,SAAS,EAAE;AAAA,aAAMa,sBAAsB,CAAC,IAAD,CAA5B;AAAA;AACX5B,IAAAA,IAAI,EAAEA;AACNc,IAAAA,OAAO,EAAE;AACP,UAAIA,QAAJ,EAAa;AACXA,QAAAA,QAAO;;AACPY,QAAAA,SAAS,CAAC,KAAD,CAAT;AACD;AACF;GATH,CAHF,CADF,EAgBGnD,IAAI,KAAK+C,qBAAa,CAACU,gBAAvB,IACC5D,4BAAA,CAAC6D,kBAAD,MAAA,EACE7D,4BAAA,CAAC8D,YAAD;AAAcC,IAAAA,GAAG,EAAEN;GAAnB,CADF,CAjBJ,CADF,EAuBGF,mBAAmB,IAClBvD,4BAAA,CAACgE,mBAAD;AACEC,IAAAA,KAAK,EAAE9D,IAAI,KAAK+C,qBAAa,CAACgB,QAAvB,GAAkC,MAAlC,GAA2C;AAClDH,IAAAA,GAAG,EAAEI;GAFP,CAxBJ,CADF,CADW,GAiCT,IAjCJ;AAkCD,CA/CM;AAiDP,IAAM9D,WAAS,gBAAGC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,mIAAf;AAcA,IAAMgC,eAAa,gBAAGjC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,mCACT;AAAA,MAAGoD,IAAH,SAAGA,IAAH;AAAA,SAAcA,IAAd;AAAA,CADS,CAAnB;AAKA,IAAME,kBAAkB,gBAAGvD,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,2DAAxB;AAMA,IAAMuD,YAAY,gBAAGxD,MAAM,CAAC8D,GAAV;AAAA;AAAA;AAAA,2DAAlB;AAUA,IAAMJ,mBAAmB,gBAAG1D,MAAM,CAAC8D,GAAV;AAAA;AAAA;AAAA,0GAEd;AAAA,MAAGH,KAAH,SAAGA,KAAH;AAAA,SAAeA,KAAf;AAAA,CAFc,CAAzB;;;;;;;"}
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
"use strict";function e(e){return e&&"object"==typeof e&&"default"in e?e.default:e}Object.defineProperty(exports,"__esModule",{value:!0});var t=require("react"),n=e(t),i=e(require("styled-components"));require("rpgui/rpgui.css"),require("rpgui/rpgui.js");var
|
|
1
|
+
"use strict";function e(e){return e&&"object"==typeof e&&"default"in e?e.default:e}Object.defineProperty(exports,"__esModule",{value:!0});var t=require("react"),n=e(t),i=e(require("styled-components"));require("rpgui/rpgui.css"),require("rpgui/rpgui.js");const r=require("./space.gif");var o,a=function(e){return n.createElement("div",{className:"rpgui-content"},e.children)},l=function(e){var t=e.width;return n.createElement(c,{width:void 0===t?"50%":t,className:"rpgui-container "+e.type},e.children)},c=i.div.withConfig({displayName:"RPGUIContainer__Container",componentId:"sc-3xvrxc-0"})(["max-width:",";"],(function(e){return e.width})),u=function(e){var i=e.text,r=e.onFinish,o=e.onStart,a=t.useState(""),l=a[0],c=a[1];return t.useEffect((function(){var e=0,t=setInterval((function(){0===e&&o&&o(),e<i.length?(c(i.substring(0,e+1)),e++):(clearInterval(t),r&&r())}),50);return function(){clearInterval(t)}}),[i]),n.createElement(s,null,l)},s=i.p.withConfig({displayName:"DynamicText__TextContainer",componentId:"sc-acj2q5-0"})(["font-size:0.7rem !important;color:white;text-shadow:1px 1px 0px #000000;letter-spacing:1.2px;"]),p=function(e){var i=e.onClose,r=e.onEndStep,o=e.onStartStep,a=e.text.match(new RegExp(".{1,85}","g")),l=t.useState(0),c=l[0],s=l[1];return function(e,n,i){void 0===i&&(i=window);var r=t.useRef();t.useEffect((function(){r.current=n}),[n]),t.useEffect((function(){if(i&&i.addEventListener){var e=function(e){return r.current(e)};return i.addEventListener("keydown",e),function(){i.removeEventListener("keydown",e)}}}),["keydown",i])}(0,(function(e){"Space"===e.code&&(null!=a&&a[c+1]?s((function(e){return e+1})):i())})),n.createElement(m,null,n.createElement(u,{text:null==a?void 0:a[c],onFinish:r,onStart:o}))},m=i.div.withConfig({displayName:"NPCDialogText__Container",componentId:"sc-ahseq0-0"})([""]);(o=exports.NPCDialogType||(exports.NPCDialogType={})).TextOnly="TextOnly",o.TextAndThumbnail="TextAndThumbnail";var d=i.div.withConfig({displayName:"NPCDialog__Container",componentId:"sc-omm2zk-0"})(["display:flex;width:100%;height:125px;box-sizing:border-box;justify-content:center;align-items:flex-start;position:relative;"]),f=i.div.withConfig({displayName:"NPCDialog__TextContainer",componentId:"sc-omm2zk-1"})(["flex:"," 0 0;width:355px;"],(function(e){return e.flex})),x=i.div.withConfig({displayName:"NPCDialog__ThumbnailContainer",componentId:"sc-omm2zk-2"})(["flex:30% 0 0;display:flex;justify-content:flex-end;"]),g=i.img.withConfig({displayName:"NPCDialog__NPCThumbnail",componentId:"sc-omm2zk-3"})(["image-rendering:pixelated;height:128px;width:128px;"]),h=i.img.withConfig({displayName:"NPCDialog__PressSpaceIndicator",componentId:"sc-omm2zk-4"})(["position:absolute;right:",";bottom:1rem;height:20.7px;image-rendering:-webkit-optimize-contrast;"],(function(e){return e.right}));exports.DynamicText=u,exports.NPCDialog=function(e){var i=e.text,o=e.type,c=e.npcKey,u=e.onClose,s=t.useState(!0),m=s[0],y=s[1],C=t.useState(!1),v=C[0],w=C[1],T=require("../assets/npcDialog/npcThumbnails/"+c+".png");return m?n.createElement(a,null,n.createElement(l,{type:"framed-golden"},n.createElement(d,null,n.createElement(f,{flex:o===exports.NPCDialogType.TextAndThumbnail?"70%":"100%"},n.createElement(p,{onStartStep:function(){return w(!1)},onEndStep:function(){return w(!0)},text:i,onClose:function(){u&&(u(),y(!1))}})),o===exports.NPCDialogType.TextAndThumbnail&&n.createElement(x,null,n.createElement(g,{src:T}))),v&&n.createElement(h,{right:o===exports.NPCDialogType.TextOnly?"1rem":"10.5rem",src:r}))):null},exports.RPGUI=a,exports.RPGUIContainer=l;
|
|
2
2
|
//# sourceMappingURL=long-bow.cjs.production.min.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"long-bow.cjs.production.min.js","sources":["../src/NPCDialog/NPCDialog.tsx","../src/RPGUI/RPGUI.tsx","../src/RPGUI/RPGUIContainer.tsx","../src/typography/DynamicText.tsx","../src/NPCDialog/NPCDialogText.tsx","../src/libs/StringHelpers.ts","../src/hooks/useEventListener.ts"],"sourcesContent":["import React, { useState } from 'react';\nimport styled from 'styled-components';\nimport { RPGUI } from '../RPGUI/RPGUI';\nimport { RPGUIContainer } from '../RPGUI/RPGUIContainer';\nimport { NPCDialogText } from './NPCDialogText';\n\nexport enum NPCDialogType {\n TextOnly = 'TextOnly',\n TextAndThumbnail = 'TextAndThumbnail',\n}\n\nexport interface INPCDialogProps {\n text: string;\n type: NPCDialogType;\n npcKey: string;\n onClose?: () => void;\n}\n\nexport const NPCDialog: React.FC<INPCDialogProps> = ({\n text,\n type,\n npcKey,\n onClose,\n}) => {\n const [isOpen, setIsOpen] = useState<boolean>(true);\n const [showGoNextIndicator, setShowGoNextIndicator] =\n useState<boolean>(false);\n\n return isOpen ? (\n <RPGUI>\n <RPGUIContainer type=\"framed-golden\">\n <Container>\n <TextContainer\n flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}\n >\n <NPCDialogText\n onStartStep={() => setShowGoNextIndicator(false)}\n onEndStep={() => setShowGoNextIndicator(true)}\n text={text}\n onClose={() => {\n if (onClose) {\n onClose();\n setIsOpen(false);\n }\n }}\n />\n </TextContainer>\n {type === NPCDialogType.TextAndThumbnail && (\n <ThumbnailContainer>\n <NPCThumbnail src={`/npcDialog/npcThumbnails/${npcKey}.png`} />\n </ThumbnailContainer>\n )}\n </Container>\n {showGoNextIndicator && (\n <PressSpaceIndicator\n right={type === NPCDialogType.TextOnly ? '1rem' : '10.5rem'}\n src=\"/space.gif\"\n />\n )}\n </RPGUIContainer>\n </RPGUI>\n ) : null;\n};\n\nconst Container = styled.div`\n display: flex;\n width: 100%;\n height: 125px;\n box-sizing: border-box;\n justify-content: center;\n align-items: flex-start;\n position: relative;\n`;\n\ninterface ITextContainerProps {\n flex: string;\n}\n\nconst TextContainer = styled.div<ITextContainerProps>`\n flex: ${({ flex }) => flex} 0 0;\n width: 355px;\n`;\n\nconst ThumbnailContainer = styled.div`\n flex: 30% 0 0;\n display: flex;\n justify-content: flex-end;\n`;\n\nconst NPCThumbnail = styled.img`\n image-rendering: pixelated;\n height: 128px;\n width: 128px;\n`;\n\ninterface IPressSpaceIndicatorProps {\n right: string;\n}\n\nconst PressSpaceIndicator = styled.img<IPressSpaceIndicatorProps>`\n position: absolute;\n right: ${({ right }) => right};\n bottom: 1rem;\n height: 20.7px;\n image-rendering: -webkit-optimize-contrast;\n`;\n","import React from 'react';\nimport 'rpgui/rpgui.css';\nimport 'rpgui/rpgui.js';\n\ninterface IProps {\n children: React.ReactNode;\n}\n\nexport const RPGUI: React.FC<IProps> = ({ children }) => {\n return <div className=\"rpgui-content\">{children}</div>;\n};\n","import React from 'react';\nimport styled from 'styled-components';\n\ninterface IProps {\n type: 'framed' | 'framed-golden' | 'framed-golden-2' | 'framed-grey';\n children: React.ReactNode;\n width?: string;\n}\n\nexport const RPGUIContainer: React.FC<IProps> = ({\n children,\n type,\n width = '50%',\n}) => {\n return (\n <Container width={width} className={`rpgui-container ${type}`}>\n {children}\n </Container>\n );\n};\n\ninterface IContainerProps {\n width: string;\n}\n\nconst Container = styled.div<IContainerProps>`\n max-width: ${({ width }) => width};\n`;\n","import React, { useEffect, useState } from 'react';\nimport styled from 'styled-components';\n\ninterface IProps {\n text: string;\n onFinish?: () => void;\n onStart?: () => void;\n}\n\nexport const DynamicText: React.FC<IProps> = ({ text, onFinish, onStart }) => {\n const [textState, setTextState] = useState<string>('');\n\n useEffect(() => {\n let i = 0;\n const interval = setInterval(() => {\n // on every interval, show one more character\n\n if (i === 0) {\n if (onStart) {\n onStart();\n }\n }\n\n if (i < text.length) {\n setTextState(text.substring(0, i + 1));\n i++;\n } else {\n clearInterval(interval);\n if (onFinish) {\n onFinish();\n }\n }\n }, 50);\n\n return () => {\n clearInterval(interval);\n };\n }, [text]);\n\n return <TextContainer>{textState}</TextContainer>;\n};\n\nconst TextContainer = styled.p`\n font-size: 0.7rem !important;\n color: white;\n text-shadow: 1px 1px 0px #000000;\n letter-spacing: 1.2px;\n`;\n","import React, { useState } from 'react';\nimport styled from 'styled-components';\nimport { useEventListener } from '../hooks/useEventListener';\nimport { chunkString } from '../libs/StringHelpers';\nimport { DynamicText } from '../typography/DynamicText';\n\ninterface IProps {\n text: string;\n onClose: () => void;\n onEndStep: () => void;\n onStartStep: () => void;\n}\n\nexport const NPCDialogText: React.FC<IProps> = ({\n text,\n onClose,\n onEndStep,\n onStartStep,\n}) => {\n const textChunks = chunkString(text, 85);\n\n const [chunkIndex, setChunkIndex] = useState<number>(0);\n\n useEventListener('keydown', (event: KeyboardEvent) => {\n if (event.code === 'Space') {\n if (textChunks?.[chunkIndex + 1]) {\n setChunkIndex((prev) => prev + 1);\n } else {\n // if there's no more text chunks, close the dialog\n onClose();\n }\n }\n });\n\n return (\n <Container>\n <DynamicText\n text={textChunks?.[chunkIndex]!}\n onFinish={onEndStep}\n onStart={onStartStep}\n />\n </Container>\n );\n};\n\nconst Container = styled.div``;\n","export const chunkString = (str: string, length: number) => {\n return str.match(new RegExp('.{1,' + length + '}', 'g'));\n};\n","import { useEffect, useRef } from 'react';\n\nexport function useEventListener(\n eventName: string,\n handler: (e: any) => void,\n element = window\n) {\n // Create a ref that stores handler\n const savedHandler = useRef();\n // Update ref.current value if handler changes.\n // This allows our effect below to always get latest handler ...\n // ... without us needing to pass it in effect deps array ...\n // ... and potentially cause effect to re-run every render.\n useEffect(() => {\n //@ts-ignore\n savedHandler.current = handler;\n }, [handler]);\n useEffect(\n () => {\n // Make sure element supports addEventListener\n // On\n const isSupported = element && element.addEventListener;\n if (!isSupported) return;\n // Create event listener that calls handler function stored in ref\n //@ts-ignore\n const eventListener = (event: any) => savedHandler.current(event);\n // Add event listener\n element.addEventListener(eventName, eventListener);\n // Remove event listener on cleanup\n return () => {\n element.removeEventListener(eventName, eventListener);\n };\n },\n [eventName, element] // Re-run if eventName or element changes\n );\n}\n"],"names":["NPCDialogType","RPGUI","React","className","children","RPGUIContainer","width","Container","type","styled","div","DynamicText","text","onFinish","onStart","useState","textState","setTextState","useEffect","i","interval","setInterval","length","substring","clearInterval","TextContainer","p","NPCDialogText","onClose","onEndStep","onStartStep","textChunks","match","RegExp","chunkIndex","setChunkIndex","eventName","handler","element","window","savedHandler","useRef","current","addEventListener","eventListener","event","removeEventListener","useEventListener","code","prev","flex","ThumbnailContainer","NPCThumbnail","img","PressSpaceIndicator","right","npcKey","isOpen","setIsOpen","showGoNextIndicator","setShowGoNextIndicator","TextAndThumbnail","src","TextOnly"],"mappings":"mQAMYA,ECECC,EAA0B,mBAC9BC,uBAAKC,UAAU,mBADkBC,WCC7BC,EAAmC,oBAG9CC,aAGEJ,gBAACK,GAAUD,iBAHL,QAGmBH,+BAJ3BK,QADAJ,WAeIG,EAAYE,EAAOC,mFAAPD,qBACH,qBAAGH,SCjBLK,EAAgC,gBAAGC,IAAAA,KAAMC,IAAAA,SAAUC,IAAAA,UAC5BC,WAAiB,IAA5CC,OAAWC,cAElBC,aAAU,eACJC,EAAI,EACFC,EAAWC,aAAY,WAGjB,IAANF,GACEL,GACFA,IAIAK,EAAIP,EAAKU,QACXL,EAAaL,EAAKW,UAAU,EAAGJ,EAAI,IACnCA,MAEAK,cAAcJ,GACVP,GACFA,OAGH,WAEI,WACLW,cAAcJ,MAEf,CAACR,IAEGV,gBAACuB,OAAeT,IAGnBS,EAAgBhB,EAAOiB,kFAAPjB,oGC7BTkB,EAAkC,gBAE7CC,IAAAA,QACAC,IAAAA,UACAC,IAAAA,YAEMC,IALNnB,KCbWoB,MAAM,IAAIC,OAAO,UAAuB,QDoBflB,WAAiB,GAA9CmB,OAAYC,uBElBnBC,EACAC,EACAC,YAAAA,IAAAA,EAAUC,YAGJC,EAAeC,WAKrBvB,aAAU,WAERsB,EAAaE,QAAUL,IACtB,CAACA,IACJnB,aACE,cAGsBoB,GAAWA,EAAQK,sBAIjCC,EAAgB,SAACC,UAAeL,EAAaE,QAAQG,WAE3DP,EAAQK,iBFJK,UEIuBC,GAE7B,WACLN,EAAQQ,oBFPG,UEO4BF,OAG3C,CFVe,UEUHN,IFVdS,CAAiB,GAAW,SAACF,GACR,UAAfA,EAAMG,aACJjB,GAAAA,EAAaG,EAAa,GAC5BC,GAAc,SAACc,UAASA,EAAO,KAG/BrB,QAMJ1B,gBAACK,OACCL,gBAACS,GACCC,WAAMmB,SAAAA,EAAaG,GACnBrB,SAAUgB,EACVf,QAASgB,MAMXvB,EAAYE,EAAOC,kFAAPD,QJvCNT,EAAAA,wBAAAA,+CAEVA,0CAwDIO,EAAYE,EAAOC,8EAAPD,kIAcZgB,EAAgBhB,EAAOC,kFAAPD,gCACZ,qBAAGyC,QAIPC,EAAqB1C,EAAOC,uFAAPD,0DAMrB2C,EAAe3C,EAAO4C,iFAAP5C,0DAUf6C,EAAsB7C,EAAO4C,wFAAP5C,uGAEjB,qBAAG8C,iDAnFsC,gBAClD3C,IAAAA,KACAJ,IAAAA,KACAgD,IAAAA,OACA5B,IAAAA,UAE4Bb,YAAkB,GAAvC0C,OAAQC,SAEb3C,YAAkB,GADb4C,OAAqBC,cAGrBH,EACLvD,gBAACD,OACCC,gBAACG,GAAeG,KAAK,iBACnBN,gBAACK,OACCL,gBAACuB,GACCyB,KAAM1C,IAASR,sBAAc6D,iBAAmB,MAAQ,QAExD3D,gBAACyB,GACCG,YAAa,kBAAM8B,GAAuB,IAC1C/B,UAAW,kBAAM+B,GAAuB,IACxChD,KAAMA,EACNgB,QAAS,WACHA,IACFA,IACA8B,GAAU,QAKjBlD,IAASR,sBAAc6D,kBACtB3D,gBAACiD,OACCjD,gBAACkD,GAAaU,gCAAiCN,aAIpDG,GACCzD,gBAACoD,GACCC,MAAO/C,IAASR,sBAAc+D,SAAW,OAAS,UAClDD,IAAI,iBAKV"}
|
|
1
|
+
{"version":3,"file":"long-bow.cjs.production.min.js","sources":["../src/assets/space.gif","../src/NPCDialog/NPCDialog.tsx","../src/RPGUI/RPGUI.tsx","../src/RPGUI/RPGUIContainer.tsx","../src/typography/DynamicText.tsx","../src/NPCDialog/NPCDialogText.tsx","../src/libs/StringHelpers.ts","../src/hooks/useEventListener.ts"],"sourcesContent":["const img = require('./space.gif'); export default img;","import React, { useState } from 'react';\nimport styled from 'styled-components';\nimport pressSpaceGif from '../assets/space.gif';\nimport { RPGUI } from '../RPGUI/RPGUI';\nimport { RPGUIContainer } from '../RPGUI/RPGUIContainer';\nimport { NPCDialogText } from './NPCDialogText';\nexport enum NPCDialogType {\n TextOnly = 'TextOnly',\n TextAndThumbnail = 'TextAndThumbnail',\n}\n\nexport interface INPCDialogProps {\n text: string;\n type: NPCDialogType;\n npcKey: string;\n onClose?: () => void;\n}\n\nexport const NPCDialog: React.FC<INPCDialogProps> = ({\n text,\n type,\n npcKey,\n onClose,\n}) => {\n const [isOpen, setIsOpen] = useState<boolean>(true);\n const [showGoNextIndicator, setShowGoNextIndicator] =\n useState<boolean>(false);\n\n //dynamically require npc thumbnail\n const npcThumbnail = require(`../assets/npcDialog/npcThumbnails/${npcKey}.png`);\n\n return isOpen ? (\n <RPGUI>\n <RPGUIContainer type=\"framed-golden\">\n <Container>\n <TextContainer\n flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}\n >\n <NPCDialogText\n onStartStep={() => setShowGoNextIndicator(false)}\n onEndStep={() => setShowGoNextIndicator(true)}\n text={text}\n onClose={() => {\n if (onClose) {\n onClose();\n setIsOpen(false);\n }\n }}\n />\n </TextContainer>\n {type === NPCDialogType.TextAndThumbnail && (\n <ThumbnailContainer>\n <NPCThumbnail src={npcThumbnail} />\n </ThumbnailContainer>\n )}\n </Container>\n {showGoNextIndicator && (\n <PressSpaceIndicator\n right={type === NPCDialogType.TextOnly ? '1rem' : '10.5rem'}\n src={pressSpaceGif}\n />\n )}\n </RPGUIContainer>\n </RPGUI>\n ) : null;\n};\n\nconst Container = styled.div`\n display: flex;\n width: 100%;\n height: 125px;\n box-sizing: border-box;\n justify-content: center;\n align-items: flex-start;\n position: relative;\n`;\n\ninterface ITextContainerProps {\n flex: string;\n}\n\nconst TextContainer = styled.div<ITextContainerProps>`\n flex: ${({ flex }) => flex} 0 0;\n width: 355px;\n`;\n\nconst ThumbnailContainer = styled.div`\n flex: 30% 0 0;\n display: flex;\n justify-content: flex-end;\n`;\n\nconst NPCThumbnail = styled.img`\n image-rendering: pixelated;\n height: 128px;\n width: 128px;\n`;\n\ninterface IPressSpaceIndicatorProps {\n right: string;\n}\n\nconst PressSpaceIndicator = styled.img<IPressSpaceIndicatorProps>`\n position: absolute;\n right: ${({ right }) => right};\n bottom: 1rem;\n height: 20.7px;\n image-rendering: -webkit-optimize-contrast;\n`;\n","import React from 'react';\nimport 'rpgui/rpgui.css';\nimport 'rpgui/rpgui.js';\n\ninterface IProps {\n children: React.ReactNode;\n}\n\nexport const RPGUI: React.FC<IProps> = ({ children }) => {\n return <div className=\"rpgui-content\">{children}</div>;\n};\n","import React from 'react';\nimport styled from 'styled-components';\n\ninterface IProps {\n type: 'framed' | 'framed-golden' | 'framed-golden-2' | 'framed-grey';\n children: React.ReactNode;\n width?: string;\n}\n\nexport const RPGUIContainer: React.FC<IProps> = ({\n children,\n type,\n width = '50%',\n}) => {\n return (\n <Container width={width} className={`rpgui-container ${type}`}>\n {children}\n </Container>\n );\n};\n\ninterface IContainerProps {\n width: string;\n}\n\nconst Container = styled.div<IContainerProps>`\n max-width: ${({ width }) => width};\n`;\n","import React, { useEffect, useState } from 'react';\nimport styled from 'styled-components';\n\ninterface IProps {\n text: string;\n onFinish?: () => void;\n onStart?: () => void;\n}\n\nexport const DynamicText: React.FC<IProps> = ({ text, onFinish, onStart }) => {\n const [textState, setTextState] = useState<string>('');\n\n useEffect(() => {\n let i = 0;\n const interval = setInterval(() => {\n // on every interval, show one more character\n\n if (i === 0) {\n if (onStart) {\n onStart();\n }\n }\n\n if (i < text.length) {\n setTextState(text.substring(0, i + 1));\n i++;\n } else {\n clearInterval(interval);\n if (onFinish) {\n onFinish();\n }\n }\n }, 50);\n\n return () => {\n clearInterval(interval);\n };\n }, [text]);\n\n return <TextContainer>{textState}</TextContainer>;\n};\n\nconst TextContainer = styled.p`\n font-size: 0.7rem !important;\n color: white;\n text-shadow: 1px 1px 0px #000000;\n letter-spacing: 1.2px;\n`;\n","import React, { useState } from 'react';\nimport styled from 'styled-components';\nimport { useEventListener } from '../hooks/useEventListener';\nimport { chunkString } from '../libs/StringHelpers';\nimport { DynamicText } from '../typography/DynamicText';\n\ninterface IProps {\n text: string;\n onClose: () => void;\n onEndStep: () => void;\n onStartStep: () => void;\n}\n\nexport const NPCDialogText: React.FC<IProps> = ({\n text,\n onClose,\n onEndStep,\n onStartStep,\n}) => {\n const textChunks = chunkString(text, 85);\n\n const [chunkIndex, setChunkIndex] = useState<number>(0);\n\n useEventListener('keydown', (event: KeyboardEvent) => {\n if (event.code === 'Space') {\n if (textChunks?.[chunkIndex + 1]) {\n setChunkIndex((prev) => prev + 1);\n } else {\n // if there's no more text chunks, close the dialog\n onClose();\n }\n }\n });\n\n return (\n <Container>\n <DynamicText\n text={textChunks?.[chunkIndex]!}\n onFinish={onEndStep}\n onStart={onStartStep}\n />\n </Container>\n );\n};\n\nconst Container = styled.div``;\n","export const chunkString = (str: string, length: number) => {\n return str.match(new RegExp('.{1,' + length + '}', 'g'));\n};\n","import { useEffect, useRef } from 'react';\n\nexport function useEventListener(\n eventName: string,\n handler: (e: any) => void,\n element = window\n) {\n // Create a ref that stores handler\n const savedHandler = useRef();\n // Update ref.current value if handler changes.\n // This allows our effect below to always get latest handler ...\n // ... without us needing to pass it in effect deps array ...\n // ... and potentially cause effect to re-run every render.\n useEffect(() => {\n //@ts-ignore\n savedHandler.current = handler;\n }, [handler]);\n useEffect(\n () => {\n // Make sure element supports addEventListener\n // On\n const isSupported = element && element.addEventListener;\n if (!isSupported) return;\n // Create event listener that calls handler function stored in ref\n //@ts-ignore\n const eventListener = (event: any) => savedHandler.current(event);\n // Add event listener\n element.addEventListener(eventName, eventListener);\n // Remove event listener on cleanup\n return () => {\n element.removeEventListener(eventName, eventListener);\n };\n },\n [eventName, element] // Re-run if eventName or element changes\n );\n}\n"],"names":["img","require","NPCDialogType","RPGUI","React","className","children","RPGUIContainer","width","Container","type","styled","div","DynamicText","text","onFinish","onStart","useState","textState","setTextState","useEffect","i","interval","setInterval","length","substring","clearInterval","TextContainer","p","NPCDialogText","onClose","onEndStep","onStartStep","textChunks","match","RegExp","chunkIndex","setChunkIndex","eventName","handler","element","window","savedHandler","useRef","current","addEventListener","eventListener","event","removeEventListener","useEventListener","code","prev","flex","ThumbnailContainer","NPCThumbnail","PressSpaceIndicator","right","npcKey","isOpen","setIsOpen","showGoNextIndicator","setShowGoNextIndicator","npcThumbnail","TextAndThumbnail","src","TextOnly","pressSpaceGif"],"mappings":"+PAAA,MAAMA,EAAMC,QAAQ,mBCMRC,ECECC,EAA0B,mBAC9BC,uBAAKC,UAAU,mBADkBC,WCC7BC,EAAmC,oBAG9CC,aAGEJ,gBAACK,GAAUD,iBAHL,QAGmBH,+BAJ3BK,QADAJ,WAeIG,EAAYE,EAAOC,mFAAPD,qBACH,qBAAGH,SCjBLK,EAAgC,gBAAGC,IAAAA,KAAMC,IAAAA,SAAUC,IAAAA,UAC5BC,WAAiB,IAA5CC,OAAWC,cAElBC,aAAU,eACJC,EAAI,EACFC,EAAWC,aAAY,WAGjB,IAANF,GACEL,GACFA,IAIAK,EAAIP,EAAKU,QACXL,EAAaL,EAAKW,UAAU,EAAGJ,EAAI,IACnCA,MAEAK,cAAcJ,GACVP,GACFA,OAGH,WAEI,WACLW,cAAcJ,MAEf,CAACR,IAEGV,gBAACuB,OAAeT,IAGnBS,EAAgBhB,EAAOiB,kFAAPjB,oGC7BTkB,EAAkC,gBAE7CC,IAAAA,QACAC,IAAAA,UACAC,IAAAA,YAEMC,IALNnB,KCbWoB,MAAM,IAAIC,OAAO,UAAuB,QDoBflB,WAAiB,GAA9CmB,OAAYC,uBElBnBC,EACAC,EACAC,YAAAA,IAAAA,EAAUC,YAGJC,EAAeC,WAKrBvB,aAAU,WAERsB,EAAaE,QAAUL,IACtB,CAACA,IACJnB,aACE,cAGsBoB,GAAWA,EAAQK,sBAIjCC,EAAgB,SAACC,UAAeL,EAAaE,QAAQG,WAE3DP,EAAQK,iBFJK,UEIuBC,GAE7B,WACLN,EAAQQ,oBFPG,UEO4BF,OAG3C,CFVe,UEUHN,IFVdS,CAAiB,GAAW,SAACF,GACR,UAAfA,EAAMG,aACJjB,GAAAA,EAAaG,EAAa,GAC5BC,GAAc,SAACc,UAASA,EAAO,KAG/BrB,QAMJ1B,gBAACK,OACCL,gBAACS,GACCC,WAAMmB,SAAAA,EAAaG,GACnBrB,SAAUgB,EACVf,QAASgB,MAMXvB,EAAYE,EAAOC,kFAAPD,QJvCNT,EAAAA,wBAAAA,+CAEVA,0CA2DIO,EAAYE,EAAOC,8EAAPD,kIAcZgB,EAAgBhB,EAAOC,kFAAPD,gCACZ,qBAAGyC,QAIPC,EAAqB1C,EAAOC,uFAAPD,0DAMrB2C,EAAe3C,EAAOX,iFAAPW,0DAUf4C,EAAsB5C,EAAOX,wFAAPW,uGAEjB,qBAAG6C,iDAtFsC,gBAClD1C,IAAAA,KACAJ,IAAAA,KACA+C,IAAAA,OACA3B,IAAAA,UAE4Bb,YAAkB,GAAvCyC,OAAQC,SAEb1C,YAAkB,GADb2C,OAAqBC,OAItBC,EAAe7D,6CAA6CwD,iBAE3DC,EACLtD,gBAACD,OACCC,gBAACG,GAAeG,KAAK,iBACnBN,gBAACK,OACCL,gBAACuB,GACCyB,KAAM1C,IAASR,sBAAc6D,iBAAmB,MAAQ,QAExD3D,gBAACyB,GACCG,YAAa,kBAAM6B,GAAuB,IAC1C9B,UAAW,kBAAM8B,GAAuB,IACxC/C,KAAMA,EACNgB,QAAS,WACHA,IACFA,IACA6B,GAAU,QAKjBjD,IAASR,sBAAc6D,kBACtB3D,gBAACiD,OACCjD,gBAACkD,GAAaU,IAAKF,MAIxBF,GACCxD,gBAACmD,GACCC,MAAO9C,IAASR,sBAAc+D,SAAW,OAAS,UAClDD,IAAKE,MAKX"}
|
package/dist/long-bow.esm.js
CHANGED
|
@@ -3,6 +3,8 @@ import styled from 'styled-components';
|
|
|
3
3
|
import 'rpgui/rpgui.css';
|
|
4
4
|
import 'rpgui/rpgui.js';
|
|
5
5
|
|
|
6
|
+
const img = require('./space.gif');
|
|
7
|
+
|
|
6
8
|
var RPGUI = function RPGUI(_ref) {
|
|
7
9
|
var children = _ref.children;
|
|
8
10
|
return React.createElement("div", {
|
|
@@ -162,7 +164,10 @@ var NPCDialog = function NPCDialog(_ref) {
|
|
|
162
164
|
|
|
163
165
|
var _useState2 = useState(false),
|
|
164
166
|
showGoNextIndicator = _useState2[0],
|
|
165
|
-
setShowGoNextIndicator = _useState2[1];
|
|
167
|
+
setShowGoNextIndicator = _useState2[1]; //dynamically require npc thumbnail
|
|
168
|
+
|
|
169
|
+
|
|
170
|
+
var npcThumbnail = require("../assets/npcDialog/npcThumbnails/" + npcKey + ".png");
|
|
166
171
|
|
|
167
172
|
return isOpen ? React.createElement(RPGUI, null, React.createElement(RPGUIContainer, {
|
|
168
173
|
type: "framed-golden"
|
|
@@ -184,10 +189,10 @@ var NPCDialog = function NPCDialog(_ref) {
|
|
|
184
189
|
}
|
|
185
190
|
}
|
|
186
191
|
})), type === NPCDialogType.TextAndThumbnail && React.createElement(ThumbnailContainer, null, React.createElement(NPCThumbnail, {
|
|
187
|
-
src:
|
|
192
|
+
src: npcThumbnail
|
|
188
193
|
}))), showGoNextIndicator && React.createElement(PressSpaceIndicator, {
|
|
189
194
|
right: type === NPCDialogType.TextOnly ? '1rem' : '10.5rem',
|
|
190
|
-
src:
|
|
195
|
+
src: img
|
|
191
196
|
}))) : null;
|
|
192
197
|
};
|
|
193
198
|
var Container$2 = /*#__PURE__*/styled.div.withConfig({
|
package/dist/long-bow.esm.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"long-bow.esm.js","sources":["../src/RPGUI/RPGUI.tsx","../src/RPGUI/RPGUIContainer.tsx","../src/hooks/useEventListener.ts","../src/libs/StringHelpers.ts","../src/typography/DynamicText.tsx","../src/NPCDialog/NPCDialogText.tsx","../src/NPCDialog/NPCDialog.tsx"],"sourcesContent":["import React from 'react';\nimport 'rpgui/rpgui.css';\nimport 'rpgui/rpgui.js';\n\ninterface IProps {\n children: React.ReactNode;\n}\n\nexport const RPGUI: React.FC<IProps> = ({ children }) => {\n return <div className=\"rpgui-content\">{children}</div>;\n};\n","import React from 'react';\nimport styled from 'styled-components';\n\ninterface IProps {\n type: 'framed' | 'framed-golden' | 'framed-golden-2' | 'framed-grey';\n children: React.ReactNode;\n width?: string;\n}\n\nexport const RPGUIContainer: React.FC<IProps> = ({\n children,\n type,\n width = '50%',\n}) => {\n return (\n <Container width={width} className={`rpgui-container ${type}`}>\n {children}\n </Container>\n );\n};\n\ninterface IContainerProps {\n width: string;\n}\n\nconst Container = styled.div<IContainerProps>`\n max-width: ${({ width }) => width};\n`;\n","import { useEffect, useRef } from 'react';\n\nexport function useEventListener(\n eventName: string,\n handler: (e: any) => void,\n element = window\n) {\n // Create a ref that stores handler\n const savedHandler = useRef();\n // Update ref.current value if handler changes.\n // This allows our effect below to always get latest handler ...\n // ... without us needing to pass it in effect deps array ...\n // ... and potentially cause effect to re-run every render.\n useEffect(() => {\n //@ts-ignore\n savedHandler.current = handler;\n }, [handler]);\n useEffect(\n () => {\n // Make sure element supports addEventListener\n // On\n const isSupported = element && element.addEventListener;\n if (!isSupported) return;\n // Create event listener that calls handler function stored in ref\n //@ts-ignore\n const eventListener = (event: any) => savedHandler.current(event);\n // Add event listener\n element.addEventListener(eventName, eventListener);\n // Remove event listener on cleanup\n return () => {\n element.removeEventListener(eventName, eventListener);\n };\n },\n [eventName, element] // Re-run if eventName or element changes\n );\n}\n","export const chunkString = (str: string, length: number) => {\n return str.match(new RegExp('.{1,' + length + '}', 'g'));\n};\n","import React, { useEffect, useState } from 'react';\nimport styled from 'styled-components';\n\ninterface IProps {\n text: string;\n onFinish?: () => void;\n onStart?: () => void;\n}\n\nexport const DynamicText: React.FC<IProps> = ({ text, onFinish, onStart }) => {\n const [textState, setTextState] = useState<string>('');\n\n useEffect(() => {\n let i = 0;\n const interval = setInterval(() => {\n // on every interval, show one more character\n\n if (i === 0) {\n if (onStart) {\n onStart();\n }\n }\n\n if (i < text.length) {\n setTextState(text.substring(0, i + 1));\n i++;\n } else {\n clearInterval(interval);\n if (onFinish) {\n onFinish();\n }\n }\n }, 50);\n\n return () => {\n clearInterval(interval);\n };\n }, [text]);\n\n return <TextContainer>{textState}</TextContainer>;\n};\n\nconst TextContainer = styled.p`\n font-size: 0.7rem !important;\n color: white;\n text-shadow: 1px 1px 0px #000000;\n letter-spacing: 1.2px;\n`;\n","import React, { useState } from 'react';\nimport styled from 'styled-components';\nimport { useEventListener } from '../hooks/useEventListener';\nimport { chunkString } from '../libs/StringHelpers';\nimport { DynamicText } from '../typography/DynamicText';\n\ninterface IProps {\n text: string;\n onClose: () => void;\n onEndStep: () => void;\n onStartStep: () => void;\n}\n\nexport const NPCDialogText: React.FC<IProps> = ({\n text,\n onClose,\n onEndStep,\n onStartStep,\n}) => {\n const textChunks = chunkString(text, 85);\n\n const [chunkIndex, setChunkIndex] = useState<number>(0);\n\n useEventListener('keydown', (event: KeyboardEvent) => {\n if (event.code === 'Space') {\n if (textChunks?.[chunkIndex + 1]) {\n setChunkIndex((prev) => prev + 1);\n } else {\n // if there's no more text chunks, close the dialog\n onClose();\n }\n }\n });\n\n return (\n <Container>\n <DynamicText\n text={textChunks?.[chunkIndex]!}\n onFinish={onEndStep}\n onStart={onStartStep}\n />\n </Container>\n );\n};\n\nconst Container = styled.div``;\n","import React, { useState } from 'react';\nimport styled from 'styled-components';\nimport { RPGUI } from '../RPGUI/RPGUI';\nimport { RPGUIContainer } from '../RPGUI/RPGUIContainer';\nimport { NPCDialogText } from './NPCDialogText';\n\nexport enum NPCDialogType {\n TextOnly = 'TextOnly',\n TextAndThumbnail = 'TextAndThumbnail',\n}\n\nexport interface INPCDialogProps {\n text: string;\n type: NPCDialogType;\n npcKey: string;\n onClose?: () => void;\n}\n\nexport const NPCDialog: React.FC<INPCDialogProps> = ({\n text,\n type,\n npcKey,\n onClose,\n}) => {\n const [isOpen, setIsOpen] = useState<boolean>(true);\n const [showGoNextIndicator, setShowGoNextIndicator] =\n useState<boolean>(false);\n\n return isOpen ? (\n <RPGUI>\n <RPGUIContainer type=\"framed-golden\">\n <Container>\n <TextContainer\n flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}\n >\n <NPCDialogText\n onStartStep={() => setShowGoNextIndicator(false)}\n onEndStep={() => setShowGoNextIndicator(true)}\n text={text}\n onClose={() => {\n if (onClose) {\n onClose();\n setIsOpen(false);\n }\n }}\n />\n </TextContainer>\n {type === NPCDialogType.TextAndThumbnail && (\n <ThumbnailContainer>\n <NPCThumbnail src={`/npcDialog/npcThumbnails/${npcKey}.png`} />\n </ThumbnailContainer>\n )}\n </Container>\n {showGoNextIndicator && (\n <PressSpaceIndicator\n right={type === NPCDialogType.TextOnly ? '1rem' : '10.5rem'}\n src=\"/space.gif\"\n />\n )}\n </RPGUIContainer>\n </RPGUI>\n ) : null;\n};\n\nconst Container = styled.div`\n display: flex;\n width: 100%;\n height: 125px;\n box-sizing: border-box;\n justify-content: center;\n align-items: flex-start;\n position: relative;\n`;\n\ninterface ITextContainerProps {\n flex: string;\n}\n\nconst TextContainer = styled.div<ITextContainerProps>`\n flex: ${({ flex }) => flex} 0 0;\n width: 355px;\n`;\n\nconst ThumbnailContainer = styled.div`\n flex: 30% 0 0;\n display: flex;\n justify-content: flex-end;\n`;\n\nconst NPCThumbnail = styled.img`\n image-rendering: pixelated;\n height: 128px;\n width: 128px;\n`;\n\ninterface IPressSpaceIndicatorProps {\n right: string;\n}\n\nconst PressSpaceIndicator = styled.img<IPressSpaceIndicatorProps>`\n position: absolute;\n right: ${({ right }) => right};\n bottom: 1rem;\n height: 20.7px;\n image-rendering: -webkit-optimize-contrast;\n`;\n"],"names":["RPGUI","children","React","className","RPGUIContainer","type","width","Container","styled","div","useEventListener","eventName","handler","element","window","savedHandler","useRef","useEffect","current","isSupported","addEventListener","eventListener","event","removeEventListener","chunkString","str","length","match","RegExp","DynamicText","text","onFinish","onStart","useState","textState","setTextState","i","interval","setInterval","substring","clearInterval","TextContainer","p","NPCDialogText","onClose","onEndStep","onStartStep","textChunks","chunkIndex","setChunkIndex","code","prev","NPCDialogType","NPCDialog","npcKey","isOpen","setIsOpen","showGoNextIndicator","setShowGoNextIndicator","flex","TextAndThumbnail","ThumbnailContainer","NPCThumbnail","src","PressSpaceIndicator","right","TextOnly","img"],"mappings":";;;;;IAQaA,KAAK,GAAqB,SAA1BA,KAA0B;MAAGC,gBAAAA;AACxC,SAAOC,mBAAA,MAAA;AAAKC,IAAAA,SAAS,EAAC;GAAf,EAAgCF,QAAhC,CAAP;AACD;;ICDYG,cAAc,GAAqB,SAAnCA,cAAmC;MAC9CH,gBAAAA;MACAI,YAAAA;wBACAC;MAAAA,gCAAQ;AAER,SACEJ,mBAAA,CAACK,SAAD;AAAWD,IAAAA,KAAK,EAAEA;AAAOH,IAAAA,SAAS,uBAAqBE;GAAvD,EACGJ,QADH,CADF;AAKD,CAVM;AAgBP,IAAMM,SAAS,gBAAGC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,wBACA;AAAA,MAAGH,KAAH,SAAGA,KAAH;AAAA,SAAeA,KAAf;AAAA,CADA,CAAf;;SCvBgBI,iBACdC,WACAC,SACAC;MAAAA;AAAAA,IAAAA,UAAUC;;;AAEV;AACA,MAAMC,YAAY,GAAGC,MAAM,EAA3B;AAEA;AACA;AACA;;AACAC,EAAAA,SAAS,CAAC;AACR;AACAF,IAAAA,YAAY,CAACG,OAAb,GAAuBN,OAAvB;AACD,GAHQ,EAGN,CAACA,OAAD,CAHM,CAAT;AAIAK,EAAAA,SAAS,CACP;AACE;AACA;AACA,QAAME,WAAW,GAAGN,OAAO,IAAIA,OAAO,CAACO,gBAAvC;AACA,QAAI,CAACD,WAAL,EAAkB;AAElB;;AACA,QAAME,aAAa,GAAG,SAAhBA,aAAgB,CAACC,KAAD;AAAA,aAAgBP,YAAY,CAACG,OAAb,CAAqBI,KAArB,CAAhB;AAAA,KAAtB;;;AAEAT,IAAAA,OAAO,CAACO,gBAAR,CAAyBT,SAAzB,EAAoCU,aAApC;;AAEA,WAAO;AACLR,MAAAA,OAAO,CAACU,mBAAR,CAA4BZ,SAA5B,EAAuCU,aAAvC;AACD,KAFD;AAGD,GAfM,EAgBP,CAACV,SAAD,EAAYE,OAAZ,CAhBO;AAAA,GAAT;AAkBD;;ACnCM,IAAMW,WAAW,GAAG,SAAdA,WAAc,CAACC,GAAD,EAAcC,MAAd;AACzB,SAAOD,GAAG,CAACE,KAAJ,CAAU,IAAIC,MAAJ,CAAW,SAASF,MAAT,GAAkB,GAA7B,EAAkC,GAAlC,CAAV,CAAP;AACD,CAFM;;ICSMG,WAAW,GAAqB,SAAhCA,WAAgC;MAAGC,YAAAA;MAAMC,gBAAAA;MAAUC,eAAAA;;AAC9D,kBAAkCC,QAAQ,CAAS,EAAT,CAA1C;AAAA,MAAOC,SAAP;AAAA,MAAkBC,YAAlB;;AAEAlB,EAAAA,SAAS,CAAC;AACR,QAAImB,CAAC,GAAG,CAAR;AACA,QAAMC,QAAQ,GAAGC,WAAW,CAAC;AAC3B;AAEA,UAAIF,CAAC,KAAK,CAAV,EAAa;AACX,YAAIJ,OAAJ,EAAa;AACXA,UAAAA,OAAO;AACR;AACF;;AAED,UAAII,CAAC,GAAGN,IAAI,CAACJ,MAAb,EAAqB;AACnBS,QAAAA,YAAY,CAACL,IAAI,CAACS,SAAL,CAAe,CAAf,EAAkBH,CAAC,GAAG,CAAtB,CAAD,CAAZ;AACAA,QAAAA,CAAC;AACF,OAHD,MAGO;AACLI,QAAAA,aAAa,CAACH,QAAD,CAAb;;AACA,YAAIN,QAAJ,EAAc;AACZA,UAAAA,QAAQ;AACT;AACF;AACF,KAlB2B,EAkBzB,EAlByB,CAA5B;AAoBA,WAAO;AACLS,MAAAA,aAAa,CAACH,QAAD,CAAb;AACD,KAFD;AAGD,GAzBQ,EAyBN,CAACP,IAAD,CAzBM,CAAT;AA2BA,SAAO5B,mBAAA,CAACuC,aAAD,MAAA,EAAgBP,SAAhB,CAAP;AACD,CA/BM;AAiCP,IAAMO,aAAa,gBAAGjC,MAAM,CAACkC,CAAV;AAAA;AAAA;AAAA,qGAAnB;;AC7BO,IAAMC,aAAa,GAAqB,SAAlCA,aAAkC;MAC7Cb,YAAAA;MACAc,eAAAA;MACAC,iBAAAA;MACAC,mBAAAA;AAEA,MAAMC,UAAU,GAAGvB,WAAW,CAACM,IAAD,EAAO,EAAP,CAA9B;;AAEA,kBAAoCG,QAAQ,CAAS,CAAT,CAA5C;AAAA,MAAOe,UAAP;AAAA,MAAmBC,aAAnB;;AAEAvC,EAAAA,gBAAgB,CAAC,SAAD,EAAY,UAACY,KAAD;AAC1B,QAAIA,KAAK,CAAC4B,IAAN,KAAe,OAAnB,EAA4B;AAC1B,UAAIH,UAAJ,YAAIA,UAAU,CAAGC,UAAU,GAAG,CAAhB,CAAd,EAAkC;AAChCC,QAAAA,aAAa,CAAC,UAACE,IAAD;AAAA,iBAAUA,IAAI,GAAG,CAAjB;AAAA,SAAD,CAAb;AACD,OAFD,MAEO;AACL;AACAP,QAAAA,OAAO;AACR;AACF;AACF,GATe,CAAhB;AAWA,SACE1C,mBAAA,CAACK,WAAD,MAAA,EACEL,mBAAA,CAAC2B,WAAD;AACEC,IAAAA,IAAI,EAAEiB,UAAF,oBAAEA,UAAU,CAAGC,UAAH;AAChBjB,IAAAA,QAAQ,EAAEc;AACVb,IAAAA,OAAO,EAAEc;GAHX,CADF,CADF;AASD,CA9BM;AAgCP,IAAMvC,WAAS,gBAAGC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,QAAf;;ICvCY2C,aAAZ;;AAAA,WAAYA;AACVA,EAAAA,yBAAA,aAAA;AACAA,EAAAA,iCAAA,qBAAA;AACD,CAHD,EAAYA,aAAa,KAAbA,aAAa,KAAA,CAAzB;;AAYA,IAAaC,SAAS,GAA8B,SAAvCA,SAAuC;MAClDvB,YAAAA;MACAzB,YAAAA;MACAiD,cAAAA;MACAV,gBAAAA;;AAEA,kBAA4BX,QAAQ,CAAU,IAAV,CAApC;AAAA,MAAOsB,MAAP;AAAA,MAAeC,SAAf;;AACA,mBACEvB,QAAQ,CAAU,KAAV,CADV;AAAA,MAAOwB,mBAAP;AAAA,MAA4BC,sBAA5B;;AAGA,SAAOH,MAAM,GACXrD,mBAAA,CAACF,KAAD,MAAA,EACEE,mBAAA,CAACE,cAAD;AAAgBC,IAAAA,IAAI,EAAC;GAArB,EACEH,mBAAA,CAACK,WAAD,MAAA,EACEL,mBAAA,CAACuC,eAAD;AACEkB,IAAAA,IAAI,EAAEtD,IAAI,KAAK+C,aAAa,CAACQ,gBAAvB,GAA0C,KAA1C,GAAkD;GAD1D,EAGE1D,mBAAA,CAACyC,aAAD;AACEG,IAAAA,WAAW,EAAE;AAAA,aAAMY,sBAAsB,CAAC,KAAD,CAA5B;AAAA;AACbb,IAAAA,SAAS,EAAE;AAAA,aAAMa,sBAAsB,CAAC,IAAD,CAA5B;AAAA;AACX5B,IAAAA,IAAI,EAAEA;AACNc,IAAAA,OAAO,EAAE;AACP,UAAIA,QAAJ,EAAa;AACXA,QAAAA,QAAO;;AACPY,QAAAA,SAAS,CAAC,KAAD,CAAT;AACD;AACF;GATH,CAHF,CADF,EAgBGnD,IAAI,KAAK+C,aAAa,CAACQ,gBAAvB,IACC1D,mBAAA,CAAC2D,kBAAD,MAAA,EACE3D,mBAAA,CAAC4D,YAAD;AAAcC,IAAAA,GAAG,gCAA8BT,MAA9B;GAAjB,CADF,CAjBJ,CADF,EAuBGG,mBAAmB,IAClBvD,mBAAA,CAAC8D,mBAAD;AACEC,IAAAA,KAAK,EAAE5D,IAAI,KAAK+C,aAAa,CAACc,QAAvB,GAAkC,MAAlC,GAA2C;AAClDH,IAAAA,GAAG,EAAC;GAFN,CAxBJ,CADF,CADW,GAiCT,IAjCJ;AAkCD,CA5CM;AA8CP,IAAMxD,WAAS,gBAAGC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,mIAAf;AAcA,IAAMgC,eAAa,gBAAGjC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,mCACT;AAAA,MAAGkD,IAAH,SAAGA,IAAH;AAAA,SAAcA,IAAd;AAAA,CADS,CAAnB;AAKA,IAAME,kBAAkB,gBAAGrD,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,2DAAxB;AAMA,IAAMqD,YAAY,gBAAGtD,MAAM,CAAC2D,GAAV;AAAA;AAAA;AAAA,2DAAlB;AAUA,IAAMH,mBAAmB,gBAAGxD,MAAM,CAAC2D,GAAV;AAAA;AAAA;AAAA,0GAEd;AAAA,MAAGF,KAAH,SAAGA,KAAH;AAAA,SAAeA,KAAf;AAAA,CAFc,CAAzB;;;;"}
|
|
1
|
+
{"version":3,"file":"long-bow.esm.js","sources":["../src/assets/space.gif","../src/RPGUI/RPGUI.tsx","../src/RPGUI/RPGUIContainer.tsx","../src/hooks/useEventListener.ts","../src/libs/StringHelpers.ts","../src/typography/DynamicText.tsx","../src/NPCDialog/NPCDialogText.tsx","../src/NPCDialog/NPCDialog.tsx"],"sourcesContent":["const img = require('./space.gif'); export default img;","import React from 'react';\nimport 'rpgui/rpgui.css';\nimport 'rpgui/rpgui.js';\n\ninterface IProps {\n children: React.ReactNode;\n}\n\nexport const RPGUI: React.FC<IProps> = ({ children }) => {\n return <div className=\"rpgui-content\">{children}</div>;\n};\n","import React from 'react';\nimport styled from 'styled-components';\n\ninterface IProps {\n type: 'framed' | 'framed-golden' | 'framed-golden-2' | 'framed-grey';\n children: React.ReactNode;\n width?: string;\n}\n\nexport const RPGUIContainer: React.FC<IProps> = ({\n children,\n type,\n width = '50%',\n}) => {\n return (\n <Container width={width} className={`rpgui-container ${type}`}>\n {children}\n </Container>\n );\n};\n\ninterface IContainerProps {\n width: string;\n}\n\nconst Container = styled.div<IContainerProps>`\n max-width: ${({ width }) => width};\n`;\n","import { useEffect, useRef } from 'react';\n\nexport function useEventListener(\n eventName: string,\n handler: (e: any) => void,\n element = window\n) {\n // Create a ref that stores handler\n const savedHandler = useRef();\n // Update ref.current value if handler changes.\n // This allows our effect below to always get latest handler ...\n // ... without us needing to pass it in effect deps array ...\n // ... and potentially cause effect to re-run every render.\n useEffect(() => {\n //@ts-ignore\n savedHandler.current = handler;\n }, [handler]);\n useEffect(\n () => {\n // Make sure element supports addEventListener\n // On\n const isSupported = element && element.addEventListener;\n if (!isSupported) return;\n // Create event listener that calls handler function stored in ref\n //@ts-ignore\n const eventListener = (event: any) => savedHandler.current(event);\n // Add event listener\n element.addEventListener(eventName, eventListener);\n // Remove event listener on cleanup\n return () => {\n element.removeEventListener(eventName, eventListener);\n };\n },\n [eventName, element] // Re-run if eventName or element changes\n );\n}\n","export const chunkString = (str: string, length: number) => {\n return str.match(new RegExp('.{1,' + length + '}', 'g'));\n};\n","import React, { useEffect, useState } from 'react';\nimport styled from 'styled-components';\n\ninterface IProps {\n text: string;\n onFinish?: () => void;\n onStart?: () => void;\n}\n\nexport const DynamicText: React.FC<IProps> = ({ text, onFinish, onStart }) => {\n const [textState, setTextState] = useState<string>('');\n\n useEffect(() => {\n let i = 0;\n const interval = setInterval(() => {\n // on every interval, show one more character\n\n if (i === 0) {\n if (onStart) {\n onStart();\n }\n }\n\n if (i < text.length) {\n setTextState(text.substring(0, i + 1));\n i++;\n } else {\n clearInterval(interval);\n if (onFinish) {\n onFinish();\n }\n }\n }, 50);\n\n return () => {\n clearInterval(interval);\n };\n }, [text]);\n\n return <TextContainer>{textState}</TextContainer>;\n};\n\nconst TextContainer = styled.p`\n font-size: 0.7rem !important;\n color: white;\n text-shadow: 1px 1px 0px #000000;\n letter-spacing: 1.2px;\n`;\n","import React, { useState } from 'react';\nimport styled from 'styled-components';\nimport { useEventListener } from '../hooks/useEventListener';\nimport { chunkString } from '../libs/StringHelpers';\nimport { DynamicText } from '../typography/DynamicText';\n\ninterface IProps {\n text: string;\n onClose: () => void;\n onEndStep: () => void;\n onStartStep: () => void;\n}\n\nexport const NPCDialogText: React.FC<IProps> = ({\n text,\n onClose,\n onEndStep,\n onStartStep,\n}) => {\n const textChunks = chunkString(text, 85);\n\n const [chunkIndex, setChunkIndex] = useState<number>(0);\n\n useEventListener('keydown', (event: KeyboardEvent) => {\n if (event.code === 'Space') {\n if (textChunks?.[chunkIndex + 1]) {\n setChunkIndex((prev) => prev + 1);\n } else {\n // if there's no more text chunks, close the dialog\n onClose();\n }\n }\n });\n\n return (\n <Container>\n <DynamicText\n text={textChunks?.[chunkIndex]!}\n onFinish={onEndStep}\n onStart={onStartStep}\n />\n </Container>\n );\n};\n\nconst Container = styled.div``;\n","import React, { useState } from 'react';\nimport styled from 'styled-components';\nimport pressSpaceGif from '../assets/space.gif';\nimport { RPGUI } from '../RPGUI/RPGUI';\nimport { RPGUIContainer } from '../RPGUI/RPGUIContainer';\nimport { NPCDialogText } from './NPCDialogText';\nexport enum NPCDialogType {\n TextOnly = 'TextOnly',\n TextAndThumbnail = 'TextAndThumbnail',\n}\n\nexport interface INPCDialogProps {\n text: string;\n type: NPCDialogType;\n npcKey: string;\n onClose?: () => void;\n}\n\nexport const NPCDialog: React.FC<INPCDialogProps> = ({\n text,\n type,\n npcKey,\n onClose,\n}) => {\n const [isOpen, setIsOpen] = useState<boolean>(true);\n const [showGoNextIndicator, setShowGoNextIndicator] =\n useState<boolean>(false);\n\n //dynamically require npc thumbnail\n const npcThumbnail = require(`../assets/npcDialog/npcThumbnails/${npcKey}.png`);\n\n return isOpen ? (\n <RPGUI>\n <RPGUIContainer type=\"framed-golden\">\n <Container>\n <TextContainer\n flex={type === NPCDialogType.TextAndThumbnail ? '70%' : '100%'}\n >\n <NPCDialogText\n onStartStep={() => setShowGoNextIndicator(false)}\n onEndStep={() => setShowGoNextIndicator(true)}\n text={text}\n onClose={() => {\n if (onClose) {\n onClose();\n setIsOpen(false);\n }\n }}\n />\n </TextContainer>\n {type === NPCDialogType.TextAndThumbnail && (\n <ThumbnailContainer>\n <NPCThumbnail src={npcThumbnail} />\n </ThumbnailContainer>\n )}\n </Container>\n {showGoNextIndicator && (\n <PressSpaceIndicator\n right={type === NPCDialogType.TextOnly ? '1rem' : '10.5rem'}\n src={pressSpaceGif}\n />\n )}\n </RPGUIContainer>\n </RPGUI>\n ) : null;\n};\n\nconst Container = styled.div`\n display: flex;\n width: 100%;\n height: 125px;\n box-sizing: border-box;\n justify-content: center;\n align-items: flex-start;\n position: relative;\n`;\n\ninterface ITextContainerProps {\n flex: string;\n}\n\nconst TextContainer = styled.div<ITextContainerProps>`\n flex: ${({ flex }) => flex} 0 0;\n width: 355px;\n`;\n\nconst ThumbnailContainer = styled.div`\n flex: 30% 0 0;\n display: flex;\n justify-content: flex-end;\n`;\n\nconst NPCThumbnail = styled.img`\n image-rendering: pixelated;\n height: 128px;\n width: 128px;\n`;\n\ninterface IPressSpaceIndicatorProps {\n right: string;\n}\n\nconst PressSpaceIndicator = styled.img<IPressSpaceIndicatorProps>`\n position: absolute;\n right: ${({ right }) => right};\n bottom: 1rem;\n height: 20.7px;\n image-rendering: -webkit-optimize-contrast;\n`;\n"],"names":["RPGUI","children","React","className","RPGUIContainer","type","width","Container","styled","div","useEventListener","eventName","handler","element","window","savedHandler","useRef","useEffect","current","isSupported","addEventListener","eventListener","event","removeEventListener","chunkString","str","length","match","RegExp","DynamicText","text","onFinish","onStart","useState","textState","setTextState","i","interval","setInterval","substring","clearInterval","TextContainer","p","NPCDialogText","onClose","onEndStep","onStartStep","textChunks","chunkIndex","setChunkIndex","code","prev","NPCDialogType","NPCDialog","npcKey","isOpen","setIsOpen","showGoNextIndicator","setShowGoNextIndicator","npcThumbnail","require","flex","TextAndThumbnail","ThumbnailContainer","NPCThumbnail","src","PressSpaceIndicator","right","TextOnly","pressSpaceGif","img"],"mappings":";;;;;AAAA,MAAM,GAAG,GAAG,OAAO,CAAC,aAAa,CAAC;;ICQrBA,KAAK,GAAqB,SAA1BA,KAA0B;MAAGC,gBAAAA;AACxC,SAAOC,mBAAA,MAAA;AAAKC,IAAAA,SAAS,EAAC;GAAf,EAAgCF,QAAhC,CAAP;AACD,CAFM;;ICCMG,cAAc,GAAqB,SAAnCA,cAAmC;MAC9CH,gBAAAA;MACAI,YAAAA;wBACAC;MAAAA,gCAAQ;AAER,SACEJ,mBAAA,CAACK,SAAD;AAAWD,IAAAA,KAAK,EAAEA;AAAOH,IAAAA,SAAS,uBAAqBE;GAAvD,EACGJ,QADH,CADF;AAKD,CAVM;AAgBP,IAAMM,SAAS,gBAAGC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,wBACA;AAAA,MAAGH,KAAH,SAAGA,KAAH;AAAA,SAAeA,KAAf;AAAA,CADA,CAAf;;SCvBgBI,iBACdC,WACAC,SACAC;MAAAA;AAAAA,IAAAA,UAAUC;;;AAEV;AACA,MAAMC,YAAY,GAAGC,MAAM,EAA3B;AAEA;AACA;AACA;;AACAC,EAAAA,SAAS,CAAC;AACR;AACAF,IAAAA,YAAY,CAACG,OAAb,GAAuBN,OAAvB;AACD,GAHQ,EAGN,CAACA,OAAD,CAHM,CAAT;AAIAK,EAAAA,SAAS,CACP;AACE;AACA;AACA,QAAME,WAAW,GAAGN,OAAO,IAAIA,OAAO,CAACO,gBAAvC;AACA,QAAI,CAACD,WAAL,EAAkB;AAElB;;AACA,QAAME,aAAa,GAAG,SAAhBA,aAAgB,CAACC,KAAD;AAAA,aAAgBP,YAAY,CAACG,OAAb,CAAqBI,KAArB,CAAhB;AAAA,KAAtB;;;AAEAT,IAAAA,OAAO,CAACO,gBAAR,CAAyBT,SAAzB,EAAoCU,aAApC;;AAEA,WAAO;AACLR,MAAAA,OAAO,CAACU,mBAAR,CAA4BZ,SAA5B,EAAuCU,aAAvC;AACD,KAFD;AAGD,GAfM,EAgBP,CAACV,SAAD,EAAYE,OAAZ,CAhBO;AAAA,GAAT;AAkBD;;ACnCM,IAAMW,WAAW,GAAG,SAAdA,WAAc,CAACC,GAAD,EAAcC,MAAd;AACzB,SAAOD,GAAG,CAACE,KAAJ,CAAU,IAAIC,MAAJ,CAAW,SAASF,MAAT,GAAkB,GAA7B,EAAkC,GAAlC,CAAV,CAAP;AACD,CAFM;;ICSMG,WAAW,GAAqB,SAAhCA,WAAgC;MAAGC,YAAAA;MAAMC,gBAAAA;MAAUC,eAAAA;;AAC9D,kBAAkCC,QAAQ,CAAS,EAAT,CAA1C;AAAA,MAAOC,SAAP;AAAA,MAAkBC,YAAlB;;AAEAlB,EAAAA,SAAS,CAAC;AACR,QAAImB,CAAC,GAAG,CAAR;AACA,QAAMC,QAAQ,GAAGC,WAAW,CAAC;AAC3B;AAEA,UAAIF,CAAC,KAAK,CAAV,EAAa;AACX,YAAIJ,OAAJ,EAAa;AACXA,UAAAA,OAAO;AACR;AACF;;AAED,UAAII,CAAC,GAAGN,IAAI,CAACJ,MAAb,EAAqB;AACnBS,QAAAA,YAAY,CAACL,IAAI,CAACS,SAAL,CAAe,CAAf,EAAkBH,CAAC,GAAG,CAAtB,CAAD,CAAZ;AACAA,QAAAA,CAAC;AACF,OAHD,MAGO;AACLI,QAAAA,aAAa,CAACH,QAAD,CAAb;;AACA,YAAIN,QAAJ,EAAc;AACZA,UAAAA,QAAQ;AACT;AACF;AACF,KAlB2B,EAkBzB,EAlByB,CAA5B;AAoBA,WAAO;AACLS,MAAAA,aAAa,CAACH,QAAD,CAAb;AACD,KAFD;AAGD,GAzBQ,EAyBN,CAACP,IAAD,CAzBM,CAAT;AA2BA,SAAO5B,mBAAA,CAACuC,aAAD,MAAA,EAAgBP,SAAhB,CAAP;AACD,CA/BM;AAiCP,IAAMO,aAAa,gBAAGjC,MAAM,CAACkC,CAAV;AAAA;AAAA;AAAA,qGAAnB;;AC7BO,IAAMC,aAAa,GAAqB,SAAlCA,aAAkC;MAC7Cb,YAAAA;MACAc,eAAAA;MACAC,iBAAAA;MACAC,mBAAAA;AAEA,MAAMC,UAAU,GAAGvB,WAAW,CAACM,IAAD,EAAO,EAAP,CAA9B;;AAEA,kBAAoCG,QAAQ,CAAS,CAAT,CAA5C;AAAA,MAAOe,UAAP;AAAA,MAAmBC,aAAnB;;AAEAvC,EAAAA,gBAAgB,CAAC,SAAD,EAAY,UAACY,KAAD;AAC1B,QAAIA,KAAK,CAAC4B,IAAN,KAAe,OAAnB,EAA4B;AAC1B,UAAIH,UAAJ,YAAIA,UAAU,CAAGC,UAAU,GAAG,CAAhB,CAAd,EAAkC;AAChCC,QAAAA,aAAa,CAAC,UAACE,IAAD;AAAA,iBAAUA,IAAI,GAAG,CAAjB;AAAA,SAAD,CAAb;AACD,OAFD,MAEO;AACL;AACAP,QAAAA,OAAO;AACR;AACF;AACF,GATe,CAAhB;AAWA,SACE1C,mBAAA,CAACK,WAAD,MAAA,EACEL,mBAAA,CAAC2B,WAAD;AACEC,IAAAA,IAAI,EAAEiB,UAAF,oBAAEA,UAAU,CAAGC,UAAH;AAChBjB,IAAAA,QAAQ,EAAEc;AACVb,IAAAA,OAAO,EAAEc;GAHX,CADF,CADF;AASD,CA9BM;AAgCP,IAAMvC,WAAS,gBAAGC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,QAAf;;ICvCY2C,aAAZ;;AAAA,WAAYA;AACVA,EAAAA,yBAAA,aAAA;AACAA,EAAAA,iCAAA,qBAAA;AACD,CAHD,EAAYA,aAAa,KAAbA,aAAa,KAAA,CAAzB;;AAYA,IAAaC,SAAS,GAA8B,SAAvCA,SAAuC;MAClDvB,YAAAA;MACAzB,YAAAA;MACAiD,cAAAA;MACAV,gBAAAA;;AAEA,kBAA4BX,QAAQ,CAAU,IAAV,CAApC;AAAA,MAAOsB,MAAP;AAAA,MAAeC,SAAf;;AACA,mBACEvB,QAAQ,CAAU,KAAV,CADV;AAAA,MAAOwB,mBAAP;AAAA,MAA4BC,sBAA5B;;;AAIA,MAAMC,YAAY,GAAGC,OAAO,wCAAsCN,MAAtC,UAA5B;;AAEA,SAAOC,MAAM,GACXrD,mBAAA,CAACF,KAAD,MAAA,EACEE,mBAAA,CAACE,cAAD;AAAgBC,IAAAA,IAAI,EAAC;GAArB,EACEH,mBAAA,CAACK,WAAD,MAAA,EACEL,mBAAA,CAACuC,eAAD;AACEoB,IAAAA,IAAI,EAAExD,IAAI,KAAK+C,aAAa,CAACU,gBAAvB,GAA0C,KAA1C,GAAkD;GAD1D,EAGE5D,mBAAA,CAACyC,aAAD;AACEG,IAAAA,WAAW,EAAE;AAAA,aAAMY,sBAAsB,CAAC,KAAD,CAA5B;AAAA;AACbb,IAAAA,SAAS,EAAE;AAAA,aAAMa,sBAAsB,CAAC,IAAD,CAA5B;AAAA;AACX5B,IAAAA,IAAI,EAAEA;AACNc,IAAAA,OAAO,EAAE;AACP,UAAIA,QAAJ,EAAa;AACXA,QAAAA,QAAO;;AACPY,QAAAA,SAAS,CAAC,KAAD,CAAT;AACD;AACF;GATH,CAHF,CADF,EAgBGnD,IAAI,KAAK+C,aAAa,CAACU,gBAAvB,IACC5D,mBAAA,CAAC6D,kBAAD,MAAA,EACE7D,mBAAA,CAAC8D,YAAD;AAAcC,IAAAA,GAAG,EAAEN;GAAnB,CADF,CAjBJ,CADF,EAuBGF,mBAAmB,IAClBvD,mBAAA,CAACgE,mBAAD;AACEC,IAAAA,KAAK,EAAE9D,IAAI,KAAK+C,aAAa,CAACgB,QAAvB,GAAkC,MAAlC,GAA2C;AAClDH,IAAAA,GAAG,EAAEI;GAFP,CAxBJ,CADF,CADW,GAiCT,IAjCJ;AAkCD,CA/CM;AAiDP,IAAM9D,WAAS,gBAAGC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,mIAAf;AAcA,IAAMgC,eAAa,gBAAGjC,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,mCACT;AAAA,MAAGoD,IAAH,SAAGA,IAAH;AAAA,SAAcA,IAAd;AAAA,CADS,CAAnB;AAKA,IAAME,kBAAkB,gBAAGvD,MAAM,CAACC,GAAV;AAAA;AAAA;AAAA,2DAAxB;AAMA,IAAMuD,YAAY,gBAAGxD,MAAM,CAAC8D,GAAV;AAAA;AAAA;AAAA,2DAAlB;AAUA,IAAMJ,mBAAmB,gBAAG1D,MAAM,CAAC8D,GAAV;AAAA;AAAA;AAAA,0GAEd;AAAA,MAAGH,KAAH,SAAGA,KAAH;AAAA,SAAeA,KAAf;AAAA,CAFc,CAAzB;;;;"}
|
package/dist/space.gif
ADDED
|
Binary file
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@rpg-engine/long-bow",
|
|
3
|
-
"version": "0.1.
|
|
3
|
+
"version": "0.1.11",
|
|
4
4
|
"license": "MIT",
|
|
5
5
|
"main": "dist/index.js",
|
|
6
6
|
"typings": "dist/index.d.ts",
|
|
@@ -79,6 +79,8 @@
|
|
|
79
79
|
"typescript": "^4.6.2"
|
|
80
80
|
},
|
|
81
81
|
"dependencies": {
|
|
82
|
+
"@rollup/plugin-image": "^2.1.1",
|
|
83
|
+
"rollup-plugin-image-files": "^1.4.2",
|
|
82
84
|
"rpgui": "^1.0.3"
|
|
83
85
|
}
|
|
84
86
|
}
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
import React, { useState } from 'react';
|
|
2
2
|
import styled from 'styled-components';
|
|
3
|
+
import pressSpaceGif from '../assets/space.gif';
|
|
3
4
|
import { RPGUI } from '../RPGUI/RPGUI';
|
|
4
5
|
import { RPGUIContainer } from '../RPGUI/RPGUIContainer';
|
|
5
6
|
import { NPCDialogText } from './NPCDialogText';
|
|
6
|
-
|
|
7
7
|
export enum NPCDialogType {
|
|
8
8
|
TextOnly = 'TextOnly',
|
|
9
9
|
TextAndThumbnail = 'TextAndThumbnail',
|
|
@@ -26,6 +26,9 @@ export const NPCDialog: React.FC<INPCDialogProps> = ({
|
|
|
26
26
|
const [showGoNextIndicator, setShowGoNextIndicator] =
|
|
27
27
|
useState<boolean>(false);
|
|
28
28
|
|
|
29
|
+
//dynamically require npc thumbnail
|
|
30
|
+
const npcThumbnail = require(`../assets/npcDialog/npcThumbnails/${npcKey}.png`);
|
|
31
|
+
|
|
29
32
|
return isOpen ? (
|
|
30
33
|
<RPGUI>
|
|
31
34
|
<RPGUIContainer type="framed-golden">
|
|
@@ -47,14 +50,14 @@ export const NPCDialog: React.FC<INPCDialogProps> = ({
|
|
|
47
50
|
</TextContainer>
|
|
48
51
|
{type === NPCDialogType.TextAndThumbnail && (
|
|
49
52
|
<ThumbnailContainer>
|
|
50
|
-
<NPCThumbnail src={
|
|
53
|
+
<NPCThumbnail src={npcThumbnail} />
|
|
51
54
|
</ThumbnailContainer>
|
|
52
55
|
)}
|
|
53
56
|
</Container>
|
|
54
57
|
{showGoNextIndicator && (
|
|
55
58
|
<PressSpaceIndicator
|
|
56
59
|
right={type === NPCDialogType.TextOnly ? '1rem' : '10.5rem'}
|
|
57
|
-
src=
|
|
60
|
+
src={pressSpaceGif}
|
|
58
61
|
/>
|
|
59
62
|
)}
|
|
60
63
|
</RPGUIContainer>
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|
|
Binary file
|