@rpcbase/ui 0.247.0 → 0.249.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (593) hide show
  1. package/dist/components/Notifications/NotificationsDrawer.d.ts.map +1 -1
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'inline-start' : 'inline-end';\n const logicalLeft = isRtl ? 'inline-end' : 'inline-start';\n return {\n top: 'top',\n right: isLogicalSideParam ? logicalRight : 'right',\n bottom: 'bottom',\n left: isLogicalSideParam ? logicalLeft : 'left'\n }[renderedSide];\n}\nfunction getOffsetData(state, sideParam, isRtl) {\n const {\n rects,\n placement\n } = state;\n const data = {\n side: getLogicalSide(sideParam, getSide(placement), isRtl),\n align: getAlignment(placement) || 'center',\n anchor: {\n width: rects.reference.width,\n height: rects.reference.height\n },\n positioner: {\n width: rects.floating.width,\n height: rects.floating.height\n }\n };\n return data;\n}\n/**\n * Provides standardized anchor positioning behavior for floating elements. Wraps Floating UI's\n * `useFloating` hook.\n */\nexport function useAnchorPositioning(params) {\n const {\n // Public parameters\n anchor,\n positionMethod = 'absolute',\n side: sideParam = 'bottom',\n sideOffset = 0,\n align = 'center',\n alignOffset = 0,\n collisionBoundary,\n collisionPadding: collisionPaddingParam = 5,\n sticky = false,\n arrowPadding = 5,\n disableAnchorTracking = false,\n inline: inlineMiddleware,\n // Private parameters\n keepMounted = false,\n floatingRootContext,\n mounted,\n collisionAvoidance,\n shiftCrossAxis = false,\n nodeId,\n adaptiveOrigin,\n lazyFlip = false,\n externalTree\n } = params;\n const [mountSide, setMountSide] = React.useState(null);\n if (!mounted && mountSide !== null) {\n setMountSide(null);\n }\n const collisionAvoidanceSide = collisionAvoidance.side || 'flip';\n const collisionAvoidanceAlign = collisionAvoidance.align || 'flip';\n const collisionAvoidanceFallbackAxisSide = collisionAvoidance.fallbackAxisSide || 'end';\n const anchorFn = typeof anchor === 'function' ? anchor : undefined;\n const anchorFnCallback = useStableCallback(anchorFn);\n const anchorDep = anchorFn ? anchorFnCallback : anchor;\n const anchorValueRef = useValueAsRef(anchor);\n const mountedRef = useValueAsRef(mounted);\n const direction = useDirection();\n const isRtl = direction === 'rtl';\n const side = mountSide || {\n top: 'top',\n right: 'right',\n bottom: 'bottom',\n left: 'left',\n 'inline-end': isRtl ? 'left' : 'right',\n 'inline-start': isRtl ? 'right' : 'left'\n }[sideParam];\n const placement = align === 'center' ? side : `${side}-${align}`;\n let collisionPadding = collisionPaddingParam;\n\n // Create a bias to the preferred side.\n // On iOS, when the mobile software keyboard opens, the input is exactly centered\n // in the viewport, but this can cause it to flip to the top undesirably.\n const bias = 1;\n const biasTop = sideParam === 'bottom' ? bias : 0;\n const biasBottom = sideParam === 'top' ? bias : 0;\n const biasLeft = sideParam === 'right' ? bias : 0;\n const biasRight = sideParam === 'left' ? bias : 0;\n if (typeof collisionPadding === 'number') {\n collisionPadding = {\n top: collisionPadding + biasTop,\n right: collisionPadding + biasRight,\n bottom: collisionPadding + biasBottom,\n left: collisionPadding + biasLeft\n };\n } else if (collisionPadding) {\n collisionPadding = {\n top: (collisionPadding.top || 0) + biasTop,\n right: (collisionPadding.right || 0) + biasRight,\n bottom: (collisionPadding.bottom || 0) + biasBottom,\n left: (collisionPadding.left || 0) + biasLeft\n };\n }\n const commonCollisionProps = {\n boundary: collisionBoundary === 'clipping-ancestors' ? 'clippingAncestors' : collisionBoundary,\n padding: collisionPadding\n };\n\n // Using a ref assumes that the arrow element is always present in the DOM for the lifetime of the\n // popup. If this assumption ends up being false, we can switch to state to manage the arrow's\n // presence.\n const arrowRef = React.useRef(null);\n\n // Keep these reactive if they're not functions\n const sideOffsetRef = useValueAsRef(sideOffset);\n const alignOffsetRef = useValueAsRef(alignOffset);\n const sideOffsetDep = typeof sideOffset !== 'function' ? sideOffset : 0;\n const alignOffsetDep = typeof alignOffset !== 'function' ? alignOffset : 0;\n const middleware = [];\n if (inlineMiddleware) {\n middleware.push(inlineMiddleware);\n }\n middleware.push(offset(state => {\n const data = getOffsetData(state, sideParam, isRtl);\n const sideAxis = typeof sideOffsetRef.current === 'function' ? sideOffsetRef.current(data) : sideOffsetRef.current;\n const alignAxis = typeof alignOffsetRef.current === 'function' ? alignOffsetRef.current(data) : alignOffsetRef.current;\n return {\n mainAxis: sideAxis,\n crossAxis: alignAxis,\n alignmentAxis: alignAxis\n };\n }, [sideOffsetDep, alignOffsetDep, isRtl, sideParam]));\n const shiftDisabled = collisionAvoidanceAlign === 'none' && collisionAvoidanceSide !== 'shift';\n const crossAxisShiftEnabled = !shiftDisabled && (sticky || shiftCrossAxis || collisionAvoidanceSide === 'shift');\n const flipMiddleware = collisionAvoidanceSide === 'none' ? null : flip({\n ...commonCollisionProps,\n // Ensure the popup flips if it's been limited by its --available-height and it resizes.\n // Since the size() padding is smaller than the flip() padding, flip() will take precedence.\n padding: {\n top: collisionPadding.top + bias,\n right: collisionPadding.right + bias,\n bottom: collisionPadding.bottom + bias,\n left: collisionPadding.left + bias\n },\n mainAxis: !shiftCrossAxis && collisionAvoidanceSide === 'flip',\n crossAxis: collisionAvoidanceAlign === 'flip' ? 'alignment' : false,\n fallbackAxisSideDirection: collisionAvoidanceFallbackAxisSide\n });\n const shiftMiddleware = shiftDisabled ? null : shift(data => {\n const html = ownerDocument(data.elements.floating).documentElement;\n return {\n ...commonCollisionProps,\n // Use the Layout Viewport to avoid shifting around when pinch-zooming\n // for context menus.\n rootBoundary: shiftCrossAxis ? {\n x: 0,\n y: 0,\n width: html.clientWidth,\n height: html.clientHeight\n } : undefined,\n mainAxis: collisionAvoidanceAlign !== 'none',\n crossAxis: crossAxisShiftEnabled,\n limiter: sticky || shiftCrossAxis ? undefined : limitShift(limitData => {\n if (!arrowRef.current) {\n return {};\n }\n const {\n width,\n height\n } = arrowRef.current.getBoundingClientRect();\n const sideAxis = getSideAxis(getSide(limitData.placement));\n const arrowSize = sideAxis === 'y' ? width : height;\n const offsetAmount = sideAxis === 'y' ? collisionPadding.left + collisionPadding.right : collisionPadding.top + collisionPadding.bottom;\n return {\n offset: arrowSize / 2 + offsetAmount / 2\n };\n })\n };\n }, [commonCollisionProps, sticky, shiftCrossAxis, collisionPadding, collisionAvoidanceAlign]);\n\n // https://floating-ui.com/docs/flip#combining-with-shift\n if (collisionAvoidanceSide === 'shift' || collisionAvoidanceAlign === 'shift' || align === 'center') {\n middleware.push(shiftMiddleware, flipMiddleware);\n } else {\n middleware.push(flipMiddleware, shiftMiddleware);\n }\n middleware.push(size({\n ...commonCollisionProps,\n apply({\n elements: {\n floating\n },\n availableWidth,\n availableHeight,\n rects\n }) {\n if (!mountedRef.current) {\n return;\n }\n const floatingStyle = floating.style;\n floatingStyle.setProperty('--available-width', `${availableWidth}px`);\n floatingStyle.setProperty('--available-height', `${availableHeight}px`);\n\n // Snap anchor dimensions to device pixels to ensure the popup's visual width matches the anchor's one.\n const dpr = ownerWindow(floating).devicePixelRatio || 1;\n const {\n x,\n y,\n width,\n height\n } = rects.reference;\n const anchorWidth = (Math.round((x + width) * dpr) - Math.round(x * dpr)) / dpr;\n const anchorHeight = (Math.round((y + height) * dpr) - Math.round(y * dpr)) / dpr;\n floatingStyle.setProperty('--anchor-width', `${anchorWidth}px`);\n floatingStyle.setProperty('--anchor-height', `${anchorHeight}px`);\n }\n }), arrow(state => ({\n // `transform-origin` calculations rely on an element existing. If the arrow hasn't been set,\n // we'll create a fake element.\n element: arrowRef.current || ownerDocument(state.elements.floating).createElement('div'),\n padding: arrowPadding,\n offsetParent: 'floating'\n }), [arrowPadding]), {\n name: 'transformOrigin',\n fn(state) {\n const {\n elements,\n middlewareData,\n placement: renderedPlacement,\n rects,\n y\n } = state;\n const currentRenderedSide = getSide(renderedPlacement);\n const currentRenderedAxis = getSideAxis(currentRenderedSide);\n const arrowEl = arrowRef.current;\n const arrowX = middlewareData.arrow?.x || 0;\n const arrowY = middlewareData.arrow?.y || 0;\n const arrowWidth = arrowEl?.clientWidth || 0;\n const arrowHeight = arrowEl?.clientHeight || 0;\n const transformX = arrowX + arrowWidth / 2;\n const transformY = arrowY + arrowHeight / 2;\n const shiftY = Math.abs(middlewareData.shift?.y || 0);\n const halfAnchorHeight = rects.reference.height / 2;\n const sideOffsetValue = typeof sideOffset === 'function' ? sideOffset(getOffsetData(state, sideParam, isRtl)) : sideOffset;\n const isOverlappingAnchor = shiftY > sideOffsetValue;\n const adjacentTransformOrigin = {\n top: `${transformX}px calc(100% + ${sideOffsetValue}px)`,\n bottom: `${transformX}px ${-sideOffsetValue}px`,\n left: `calc(100% + ${sideOffsetValue}px) ${transformY}px`,\n right: `${-sideOffsetValue}px ${transformY}px`\n }[currentRenderedSide];\n const overlapTransformOrigin = `${transformX}px ${rects.reference.y + halfAnchorHeight - y}px`;\n elements.floating.style.setProperty('--transform-origin', crossAxisShiftEnabled && currentRenderedAxis === 'y' && isOverlappingAnchor ? overlapTransformOrigin : adjacentTransformOrigin);\n return {};\n }\n }, hide, adaptiveOrigin);\n useIsoLayoutEffect(() => {\n // Ensure positioning doesn't run initially for `keepMounted` elements that\n // aren't initially open.\n if (!mounted && floatingRootContext) {\n floatingRootContext.update({\n referenceElement: null,\n floatingElement: null,\n domReferenceElement: null,\n positionReference: null\n });\n }\n }, [mounted, floatingRootContext]);\n const autoUpdateOptions = React.useMemo(() => ({\n elementResize: !disableAnchorTracking && typeof ResizeObserver !== 'undefined',\n layoutShift: !disableAnchorTracking && typeof IntersectionObserver !== 'undefined'\n }), [disableAnchorTracking]);\n const {\n refs,\n elements,\n x,\n y,\n middlewareData,\n update,\n placement: renderedPlacement,\n context,\n isPositioned,\n floatingStyles: originalFloatingStyles\n } = useFloating({\n rootContext: floatingRootContext,\n open: keepMounted ? mounted : undefined,\n placement,\n middleware,\n strategy: positionMethod,\n whileElementsMounted: keepMounted ? undefined : (...args) => autoUpdate(...args, autoUpdateOptions),\n nodeId,\n externalTree\n });\n const {\n sideX,\n sideY\n } = middlewareData.adaptiveOrigin || DEFAULT_SIDES;\n\n // Default to `fixed` when not positioned to prevent `autoFocus` scroll jumps.\n // This ensures the popup is inside the viewport initially before it gets positioned.\n const resolvedPosition = isPositioned ? positionMethod : 'fixed';\n const floatingStyles = React.useMemo(() => {\n const base = adaptiveOrigin ? {\n position: resolvedPosition,\n [sideX]: x,\n [sideY]: y\n } : {\n position: resolvedPosition,\n ...originalFloatingStyles\n };\n if (!isPositioned) {\n base.opacity = 0;\n }\n return base;\n }, [adaptiveOrigin, resolvedPosition, sideX, x, sideY, y, originalFloatingStyles, isPositioned]);\n const registeredPositionReferenceRef = React.useRef(null);\n useIsoLayoutEffect(() => {\n if (!mounted) {\n return;\n }\n const anchorValue = anchorValueRef.current;\n const resolvedAnchor = typeof anchorValue === 'function' ? anchorValue() : anchorValue;\n const unwrappedElement = (isRef(resolvedAnchor) ? resolvedAnchor.current : resolvedAnchor) || null;\n const finalAnchor = unwrappedElement || null;\n if (finalAnchor !== registeredPositionReferenceRef.current) {\n refs.setPositionReference(finalAnchor);\n registeredPositionReferenceRef.current = finalAnchor;\n }\n }, [mounted, refs, anchorDep, anchorValueRef]);\n React.useEffect(() => {\n if (!mounted) {\n return;\n }\n const anchorValue = anchorValueRef.current;\n\n // Refs from parent components are set after useLayoutEffect runs and are available in useEffect.\n // Therefore, if the anchor is a ref, we need to update the position reference in useEffect.\n if (typeof anchorValue === 'function') {\n return;\n }\n if (isRef(anchorValue) && anchorValue.current !== registeredPositionReferenceRef.current) {\n refs.setPositionReference(anchorValue.current);\n registeredPositionReferenceRef.current = anchorValue.current;\n }\n }, [mounted, refs, anchorDep, anchorValueRef]);\n React.useEffect(() => {\n if (keepMounted && mounted && elements.reference && elements.floating) {\n return autoUpdate(elements.reference, elements.floating, update, autoUpdateOptions);\n }\n return undefined;\n }, [keepMounted, mounted, elements, update, autoUpdateOptions]);\n const renderedSide = getSide(renderedPlacement);\n const logicalRenderedSide = getLogicalSide(sideParam, renderedSide, isRtl);\n const renderedAlign = getAlignment(renderedPlacement) || 'center';\n const anchorHidden = Boolean(middlewareData.hide?.referenceHidden);\n\n // Locks the flip (makes it \"sticky\") so it doesn't prefer a given placement\n // and flips back lazily, not eagerly. 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package/dist/index235.js CHANGED
@@ -1,27 +1,15 @@
1
- import { EMPTY_OBJECT as l } from "./index290.js";
2
- function u(a, n, o, s) {
3
- let e = !1, t = !1;
4
- const r = l;
5
- return {
6
- reason: a,
7
- event: n ?? new Event("base-ui"),
8
- cancel() {
9
- e = !0;
10
- },
11
- allowPropagation() {
12
- t = !0;
13
- },
14
- get isCanceled() {
15
- return e;
16
- },
17
- get isPropagationAllowed() {
18
- return t;
19
- },
20
- trigger: o,
21
- ...r
22
- };
1
+ import n from "./index190.js";
2
+ import * as t from "react";
3
+ const o = /* @__PURE__ */ t.createContext(void 0);
4
+ process.env.NODE_ENV !== "production" && (o.displayName = "SelectPositionerContext");
5
+ function i() {
6
+ const e = t.useContext(o);
7
+ if (!e)
8
+ throw new Error(process.env.NODE_ENV !== "production" ? "Base UI: SelectPositionerContext is missing. SelectPositioner parts must be placed within <Select.Positioner>." : n(59));
9
+ return e;
23
10
  }
24
11
  export {
25
- u as createChangeEventDetails
12
+ o as SelectPositionerContext,
13
+ i as useSelectPositionerContext
26
14
  };
27
15
  //# sourceMappingURL=index235.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index235.js","sources":["../../../node_modules/@base-ui/react/internals/createBaseUIEventDetails.mjs"],"sourcesContent":["import { EMPTY_OBJECT } from '@base-ui/utils/empty';\nimport { REASONS } from \"./reasons.mjs\";\n\n/**\n * Maps a change `reason` string to the corresponding native event type.\n */\n\n/**\n * Details of custom change events emitted by Base UI components.\n */\n\n/**\n * Details of custom generic events emitted by Base UI components.\n */\n\n/**\n * Creates a Base UI event details object with the given reason and utilities\n * for preventing Base UI's internal event handling.\n */\nexport function createChangeEventDetails(reason, event, trigger, customProperties) {\n let canceled = false;\n let allowPropagation = false;\n const custom = customProperties ?? EMPTY_OBJECT;\n const details = {\n reason,\n event: event ?? new Event('base-ui'),\n cancel() {\n canceled = true;\n },\n allowPropagation() {\n allowPropagation = true;\n },\n get isCanceled() {\n return canceled;\n },\n get isPropagationAllowed() {\n return allowPropagation;\n },\n trigger,\n ...custom\n };\n return details;\n}\nexport function createGenericEventDetails(reason, event, customProperties) {\n const custom = customProperties ?? EMPTY_OBJECT;\n const details = {\n reason,\n event: event ?? new Event('base-ui'),\n ...custom\n };\n return details;\n}"],"names":["createChangeEventDetails","reason","event","trigger","customProperties","canceled","allowPropagation","custom","EMPTY_OBJECT"],"mappings":";AAmBO,SAASA,EAAyBC,GAAQC,GAAOC,GAASC,GAAkB;AACjF,MAAIC,IAAW,IACXC,IAAmB;AACvB,QAAMC,IAA6BC;AAmBnC,SAlBgB;AAAA,IACd,QAAAP;AAAA,IACA,OAAOC,KAAS,IAAI,MAAM,SAAS;AAAA,IACnC,SAAS;AACP,MAAAG,IAAW;AAAA,IACb;AAAA,IACA,mBAAmB;AACjB,MAAAC,IAAmB;AAAA,IACrB;AAAA,IACA,IAAI,aAAa;AACf,aAAOD;AAAA,IACT;AAAA,IACA,IAAI,uBAAuB;AACzB,aAAOC;AAAA,IACT;AAAA,IACA,SAAAH;AAAA,IACA,GAAGI;AAAA,EACP;AAEA;","x_google_ignoreList":[0]}
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package/dist/index236.js CHANGED
@@ -1,115 +1,14 @@
1
- import * as l from "react";
2
- import { isHTMLElement as M } from "./index334.js";
3
- import { useStableCallback as H } from "./index288.js";
4
- import { error as y } from "./index355.js";
5
- import { SafeReact as B } from "./index356.js";
6
- import { useIsoLayoutEffect as A } from "./index287.js";
7
- import { useCompositeRootContext as L } from "./index357.js";
8
- import { useFocusableWhenDisabled as W } from "./index358.js";
9
- import { mergeProps as $, makeEventPreventable as x } from "./index308.js";
10
- function X(a = {}) {
11
- const {
12
- disabled: o = !1,
13
- focusableWhenDisabled: C,
14
- tabIndex: P = 0,
15
- native: t = !0,
16
- composite: T
17
- } = a, i = l.useRef(null), E = L(!0), s = T ?? E !== void 0, {
18
- props: u
19
- } = W({
20
- focusableWhenDisabled: C,
21
- disabled: o,
22
- composite: s,
23
- tabIndex: P,
24
- isNativeButton: t
25
- });
26
- process.env.NODE_ENV !== "production" && l.useEffect(() => {
27
- if (!i.current)
28
- return;
29
- const n = f(i.current);
30
- if (t) {
31
- if (!n) {
32
- const r = B.captureOwnerStack?.() || "";
33
- y(`A component that acts as a button expected a native <button> because the \`nativeButton\` prop is true. Rendering a non-<button> removes native button semantics, which can impact forms and accessibility. Use a real <button> in the \`render\` prop, or set \`nativeButton\` to \`false\`.${r}`);
34
- }
35
- } else if (n) {
36
- const r = B.captureOwnerStack?.() || "";
37
- y(`A component that acts as a button expected a non-<button> because the \`nativeButton\` prop is false. Rendering a <button> keeps native behavior while Base UI applies non-native attributes and handlers, which can add unintended extra attributes (such as \`role\` or \`aria-disabled\`). Use a non-<button> in the \`render\` prop, or set \`nativeButton\` to \`true\`.${r}`);
38
- }
39
- }, [t]);
40
- const p = l.useCallback(() => {
41
- const n = i.current;
42
- f(n) && s && o && u.disabled === void 0 && n.disabled && (n.disabled = !1);
43
- }, [o, u.disabled, s]);
44
- A(p, [p]);
45
- const U = l.useCallback((n = {}) => {
46
- const {
47
- onClick: r,
48
- onMouseDown: d,
49
- onKeyUp: O,
50
- onKeyDown: I,
51
- onPointerDown: K,
52
- ...N
53
- } = n;
54
- return $({
55
- onClick(e) {
56
- if (o) {
57
- e.preventDefault();
58
- return;
59
- }
60
- r?.(e);
61
- },
62
- onMouseDown(e) {
63
- o || d?.(e);
64
- },
65
- onKeyDown(e) {
66
- if (o || (x(e), I?.(e), e.baseUIHandlerPrevented))
67
- return;
68
- const b = e.target === e.currentTarget, c = e.currentTarget, g = f(c), h = !t && V(c), k = b && (t ? g : !h), D = e.key === "Enter", w = e.key === " ", m = c.getAttribute("role"), S = m?.startsWith("menuitem") || m === "option" || m === "gridcell";
69
- if (b && s && w) {
70
- if (e.defaultPrevented && S)
71
- return;
72
- e.preventDefault(), h || t && g ? (c.click(), e.preventBaseUIHandler()) : k && (r?.(e), e.preventBaseUIHandler());
73
- return;
74
- }
75
- k && (!t && (w || D) && e.preventDefault(), !t && D && r?.(e));
76
- },
77
- onKeyUp(e) {
78
- if (!o) {
79
- if (x(e), O?.(e), e.target === e.currentTarget && t && s && f(e.currentTarget) && e.key === " ") {
80
- e.preventDefault();
81
- return;
82
- }
83
- e.baseUIHandlerPrevented || e.target === e.currentTarget && !t && !s && e.key === " " && r?.(e);
84
- }
85
- },
86
- onPointerDown(e) {
87
- if (o) {
88
- e.preventDefault();
89
- return;
90
- }
91
- K?.(e);
92
- }
93
- }, t ? {
94
- type: "button"
95
- } : {
96
- role: "button"
97
- }, u, N);
98
- }, [o, u, s, t]), R = H((n) => {
99
- i.current = n, p();
100
- });
101
- return {
102
- getButtonProps: U,
103
- buttonRef: R
104
- };
105
- }
106
- function f(a) {
107
- return M(a) && a.tagName === "BUTTON";
108
- }
109
- function V(a) {
110
- return !!(a?.tagName === "A" && a?.href);
1
+ function e(o, t) {
2
+ o && Object.assign(o.style, t);
111
3
  }
4
+ const i = {
5
+ position: "relative",
6
+ maxHeight: "100%",
7
+ overflowX: "hidden",
8
+ overflowY: "auto"
9
+ };
112
10
  export {
113
- X as useButton
11
+ i as LIST_FUNCTIONAL_STYLES,
12
+ e as clearStyles
114
13
  };
115
14
  //# sourceMappingURL=index236.js.map
@@ -1 +1 @@
1
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Rendering a non-<button> removes native button ' + 'semantics, which can impact forms and accessibility. Use a real <button> in the ' + '`render` prop, or set `nativeButton` to `false`.';\n error(`${message}${ownerStackMessage}`);\n }\n } else if (isButtonTag) {\n const ownerStackMessage = SafeReact.captureOwnerStack?.() || '';\n const message = 'A component that acts as a button expected a non-<button> because the `nativeButton` ' + 'prop is false. Rendering a <button> keeps native behavior while Base UI applies ' + 'non-native attributes and handlers, which can add unintended extra attributes (such ' + 'as `role` or `aria-disabled`). 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+ {"version":3,"file":"index236.js","sources":["../../../node_modules/@base-ui/react/select/popup/utils.mjs"],"sourcesContent":["export function clearStyles(element, originalStyles) {\n if (element) {\n Object.assign(element.style, originalStyles);\n }\n}\nexport const LIST_FUNCTIONAL_STYLES = {\n position: 'relative',\n maxHeight: '100%',\n overflowX: 'hidden',\n overflowY: 'auto'\n};"],"names":["clearStyles","element","originalStyles","LIST_FUNCTIONAL_STYLES"],"mappings":"AAAO,SAASA,EAAYC,GAASC,GAAgB;AACnD,EAAID,KACF,OAAO,OAAOA,EAAQ,OAAOC,CAAc;AAE/C;AACY,MAACC,IAAyB;AAAA,EACpC,UAAU;AAAA,EACV,WAAW;AAAA,EACX,WAAW;AAAA,EACX,WAAW;AACb;","x_google_ignoreList":[0]}
package/dist/index237.js CHANGED
@@ -1,16 +1,29 @@
1
- const e = "none", s = "trigger-press", o = "trigger-hover", t = "outside-press", n = "item-press", c = "close-press", i = "focus-out", r = "escape-key", a = "list-navigation", p = "cancel-open", g = "imperative-action", l = "window-resize";
1
+ import { popupStateMapping as f } from "./index173.js";
2
+ import { useRenderElement as m } from "./index172.js";
3
+ import { getDisabledMountTransitionStyles as u } from "./index244.js";
4
+ function M(e, o, {
5
+ styles: n,
6
+ transitionStatus: r,
7
+ props: i,
8
+ refs: p,
9
+ hidden: s,
10
+ inert: a = !1
11
+ }) {
12
+ const t = {
13
+ ...n
14
+ };
15
+ return a && (t.pointerEvents = "none"), m("div", e, {
16
+ state: o,
17
+ ref: p,
18
+ props: [{
19
+ role: "presentation",
20
+ hidden: s,
21
+ style: t
22
+ }, u(r), i],
23
+ stateAttributesMapping: f
24
+ });
25
+ }
2
26
  export {
3
- p as cancelOpen,
4
- c as closePress,
5
- r as escapeKey,
6
- i as focusOut,
7
- g as imperativeAction,
8
- n as itemPress,
9
- a as listNavigation,
10
- e as none,
11
- t as outsidePress,
12
- o as triggerHover,
13
- s as triggerPress,
14
- l as windowResize
27
+ M as usePositioner
15
28
  };
16
29
  //# sourceMappingURL=index237.js.map
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