@rpcbase/ui 0.187.0 → 0.188.0

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Files changed (558) hide show
  1. package/dist/helpers/useScrollPagination.d.ts.map +1 -1
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- {"version":3,"file":"index85.js","sources":["../../../node_modules/react-day-picker/dist/esm/components/Button.js"],"sourcesContent":["import React from \"react\";\n/**\n * Render the button elements in the calendar.\n *\n * @private\n * @deprecated Use `PreviousMonthButton` or `@link NextMonthButton` instead.\n */\nexport function Button(props) {\n return React.createElement(\"button\", { ...props });\n}\n"],"names":["Button","props","React"],"mappings":";AAOO,SAASA,EAAOC,GAAO;AAC1B,SAAOC,EAAM,cAAc,UAAU,EAAE,GAAGD,EAAK,CAAE;AACrD;","x_google_ignoreList":[0]}
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+ {"version":3,"file":"index85.js","sources":["../../../node_modules/@floating-ui/react-dom/dist/floating-ui.react-dom.mjs"],"sourcesContent":["import { computePosition, arrow as arrow$2, autoPlacement as autoPlacement$1, flip as flip$1, hide as hide$1, inline as inline$1, limitShift as limitShift$1, offset as offset$1, shift as shift$1, size as size$1 } from '@floating-ui/dom';\nexport { autoUpdate, computePosition, detectOverflow, getOverflowAncestors, platform } from '@floating-ui/dom';\nimport * as React from 'react';\nimport { useLayoutEffect } from 'react';\nimport * as ReactDOM from 'react-dom';\n\nvar isClient = typeof document !== 'undefined';\n\nvar noop = function noop() {};\nvar index = isClient ? useLayoutEffect : noop;\n\n// Fork of `fast-deep-equal` that only does the comparisons we need and compares\n// functions\nfunction deepEqual(a, b) {\n if (a === b) {\n return true;\n }\n if (typeof a !== typeof b) {\n return false;\n }\n if (typeof a === 'function' && a.toString() === b.toString()) {\n return true;\n }\n let length;\n let i;\n let keys;\n if (a && b && typeof a === 'object') {\n if (Array.isArray(a)) {\n length = a.length;\n if (length !== b.length) return false;\n for (i = length; i-- !== 0;) {\n if (!deepEqual(a[i], b[i])) {\n return false;\n }\n }\n return true;\n }\n keys = Object.keys(a);\n length = keys.length;\n if (length !== Object.keys(b).length) {\n return false;\n }\n for (i = length; i-- !== 0;) {\n if (!{}.hasOwnProperty.call(b, keys[i])) {\n return false;\n }\n }\n for (i = length; i-- !== 0;) {\n const key = keys[i];\n if (key === '_owner' && a.$$typeof) {\n continue;\n }\n if (!deepEqual(a[key], b[key])) {\n return false;\n }\n }\n return true;\n }\n return a !== a && b !== b;\n}\n\nfunction getDPR(element) {\n if (typeof window === 'undefined') {\n return 1;\n }\n const win = element.ownerDocument.defaultView || window;\n return win.devicePixelRatio || 1;\n}\n\nfunction roundByDPR(element, value) {\n const dpr = getDPR(element);\n return Math.round(value * dpr) / dpr;\n}\n\nfunction useLatestRef(value) {\n const ref = React.useRef(value);\n index(() => {\n ref.current = value;\n });\n return ref;\n}\n\n/**\n * Provides data to position a floating element.\n * @see https://floating-ui.com/docs/useFloating\n */\nfunction useFloating(options) {\n if (options === void 0) {\n options = {};\n }\n const {\n placement = 'bottom',\n strategy = 'absolute',\n middleware = [],\n platform,\n elements: {\n reference: externalReference,\n floating: externalFloating\n } = {},\n transform = true,\n whileElementsMounted,\n open\n } = options;\n const [data, setData] = React.useState({\n x: 0,\n y: 0,\n strategy,\n placement,\n middlewareData: {},\n isPositioned: false\n });\n const [latestMiddleware, setLatestMiddleware] = React.useState(middleware);\n if (!deepEqual(latestMiddleware, middleware)) {\n setLatestMiddleware(middleware);\n }\n const [_reference, _setReference] = React.useState(null);\n const [_floating, _setFloating] = React.useState(null);\n const setReference = React.useCallback(node => {\n if (node !== referenceRef.current) {\n referenceRef.current = node;\n _setReference(node);\n }\n }, []);\n const setFloating = React.useCallback(node => {\n if (node !== floatingRef.current) {\n floatingRef.current = node;\n _setFloating(node);\n }\n }, []);\n const referenceEl = externalReference || _reference;\n const floatingEl = externalFloating || _floating;\n const referenceRef = React.useRef(null);\n const floatingRef = React.useRef(null);\n const dataRef = React.useRef(data);\n const hasWhileElementsMounted = whileElementsMounted != null;\n const whileElementsMountedRef = useLatestRef(whileElementsMounted);\n const platformRef = useLatestRef(platform);\n const openRef = useLatestRef(open);\n const update = React.useCallback(() => {\n if (!referenceRef.current || !floatingRef.current) {\n return;\n }\n const config = {\n placement,\n strategy,\n middleware: latestMiddleware\n };\n if (platformRef.current) {\n config.platform = platformRef.current;\n }\n computePosition(referenceRef.current, floatingRef.current, config).then(data => {\n const fullData = {\n ...data,\n // The floating element's position may be recomputed while it's closed\n // but still mounted (such as when transitioning out). To ensure\n // `isPositioned` will be `false` initially on the next open, avoid\n // setting it to `true` when `open === false` (must be specified).\n isPositioned: openRef.current !== false\n };\n if (isMountedRef.current && !deepEqual(dataRef.current, fullData)) {\n dataRef.current = fullData;\n ReactDOM.flushSync(() => {\n setData(fullData);\n });\n }\n });\n }, [latestMiddleware, placement, strategy, platformRef, openRef]);\n index(() => {\n if (open === false && dataRef.current.isPositioned) {\n dataRef.current.isPositioned = false;\n setData(data => ({\n ...data,\n isPositioned: false\n }));\n }\n }, [open]);\n const isMountedRef = React.useRef(false);\n index(() => {\n isMountedRef.current = true;\n return () => {\n isMountedRef.current = false;\n };\n }, []);\n index(() => {\n if (referenceEl) referenceRef.current = referenceEl;\n if (floatingEl) floatingRef.current = floatingEl;\n if (referenceEl && floatingEl) {\n if (whileElementsMountedRef.current) {\n return whileElementsMountedRef.current(referenceEl, floatingEl, update);\n }\n update();\n }\n }, [referenceEl, floatingEl, update, whileElementsMountedRef, hasWhileElementsMounted]);\n const refs = React.useMemo(() => ({\n reference: referenceRef,\n floating: floatingRef,\n setReference,\n setFloating\n }), [setReference, setFloating]);\n const elements = React.useMemo(() => ({\n reference: referenceEl,\n floating: floatingEl\n }), [referenceEl, floatingEl]);\n const floatingStyles = React.useMemo(() => {\n const initialStyles = {\n position: strategy,\n left: 0,\n top: 0\n };\n if (!elements.floating) {\n return initialStyles;\n }\n const x = roundByDPR(elements.floating, data.x);\n const y = roundByDPR(elements.floating, data.y);\n if (transform) {\n return {\n ...initialStyles,\n transform: \"translate(\" + x + \"px, \" + y + \"px)\",\n ...(getDPR(elements.floating) >= 1.5 && {\n willChange: 'transform'\n })\n };\n }\n return {\n position: strategy,\n left: x,\n top: y\n };\n }, [strategy, transform, elements.floating, data.x, data.y]);\n return React.useMemo(() => ({\n ...data,\n update,\n refs,\n elements,\n floatingStyles\n }), [data, update, refs, elements, floatingStyles]);\n}\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * This wraps the core `arrow` middleware to allow React refs as the element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow$1 = options => {\n function isRef(value) {\n return {}.hasOwnProperty.call(value, 'current');\n }\n return {\n name: 'arrow',\n options,\n fn(state) {\n const {\n element,\n padding\n } = typeof options === 'function' ? options(state) : options;\n if (element && isRef(element)) {\n if (element.current != null) {\n return arrow$2({\n element: element.current,\n padding\n }).fn(state);\n }\n return {};\n }\n if (element) {\n return arrow$2({\n element,\n padding\n }).fn(state);\n }\n return {};\n }\n };\n};\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = (options, deps) => ({\n ...offset$1(options),\n options: [options, deps]\n});\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = (options, deps) => ({\n ...shift$1(options),\n options: [options, deps]\n});\n\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = (options, deps) => ({\n ...limitShift$1(options),\n options: [options, deps]\n});\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = (options, deps) => ({\n ...flip$1(options),\n options: [options, deps]\n});\n\n/**\n * Provides data that allows you to change the size of the floating element —\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = (options, deps) => ({\n ...size$1(options),\n options: [options, deps]\n});\n\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. 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package/dist/index86.js CHANGED
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- import t from "react";
2
- function n(e) {
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- return t.createElement("span", { ...e });
4
- }
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+ import * as n from "react";
2
+ import { Primitive as p } from "./index66.js";
3
+ import { j as o } from "./index30.js";
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+ var v = "Arrow", e = n.forwardRef((r, i) => {
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+ const { children: t, width: s = 10, height: a = 5, ...m } = r;
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+ return /* @__PURE__ */ o.jsx(
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+ p.svg,
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+ {
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+ ...m,
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+ ref: i,
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+ width: s,
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+ height: a,
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+ viewBox: "0 0 30 10",
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+ preserveAspectRatio: "none",
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+ children: r.asChild ? t : /* @__PURE__ */ o.jsx("polygon", { points: "0,0 30,0 15,10" })
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+ }
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+ );
18
+ });
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+ e.displayName = v;
20
+ var h = e;
5
21
  export {
6
- n as CaptionLabel
22
+ e as Arrow,
23
+ h as Root
7
24
  };
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package/dist/index87.js CHANGED
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- import e from "react";
2
- function r(n) {
3
- const { size: o = 24, orientation: t = "left", className: l } = n;
4
- return (
5
- // biome-ignore lint/a11y/noSvgWithoutTitle: handled by the parent component
6
- e.createElement(
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- { className: l, width: o, height: o, viewBox: "0 0 24 24" },
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- t === "down" && e.createElement("polygon", { points: "6.77 8 12.5 13.57 18.24 8 20 9.72 12.5 17 5 9.72" }),
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- )
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- );
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+ import * as h from "react";
2
+ import { useLayoutEffect as z } from "./index70.js";
3
+ function c(r) {
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+ const [d, e] = h.useState(void 0);
5
+ return z(() => {
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+ if (r) {
7
+ e({ width: r.offsetWidth, height: r.offsetHeight });
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+ const f = new ResizeObserver((i) => {
9
+ if (!Array.isArray(i) || !i.length)
10
+ return;
11
+ const b = i[0];
12
+ let o, t;
13
+ if ("borderBoxSize" in b) {
14
+ const s = b.borderBoxSize, u = Array.isArray(s) ? s[0] : s;
15
+ o = u.inlineSize, t = u.blockSize;
16
+ } else
17
+ o = r.offsetWidth, t = r.offsetHeight;
18
+ e({ width: o, height: t });
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+ });
20
+ return f.observe(r, { box: "border-box" }), () => f.unobserve(r);
21
+ } else
22
+ e(void 0);
23
+ }, [r]), d;
15
24
  }
16
25
  export {
17
- r as Chevron
26
+ c as useSize
18
27
  };
19
28
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@@ -1 +1 @@
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+ qt as computePosition,
394
+ Mt as flip,
395
+ $ as getOverflowAncestors,
396
+ $t as hide,
397
+ _t as limitShift,
398
+ Ht as offset,
399
+ St as platform,
400
+ It as shift,
401
+ Nt as size
8
402
  };
9
403
  //# sourceMappingURL=index88.js.map