@roudanio/maze 0.2.2 → 0.2.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/maze.css +1 -1
- package/dist/maze.iife.js +3 -3
- package/dist/maze.js +1135 -1119
- package/dist/maze.umd.js +3 -3
- package/package.json +1 -1
package/dist/maze.css
CHANGED
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.maze-game-container{position:relative;box-sizing:border-box;display:flex;flex-direction:column;width:100%}.maze-game-container button{padding:8px 16px;background-color:#4caf50;color:#fff;border:none;border-radius:4px;cursor:pointer;font-size:16px;transition:background-color .2s}.maze-game-container button:hover{background-color:#45a049}.maze-game-container button:disabled{background-color:#ccc;cursor:not-allowed}.maze-game-container .link-button{background-color:transparent;color:#4caf50;cursor:pointer;font-size:16px;transition:color .2s}.maze-game-container .link-button:hover{color:#45a049;background-color:transparent}.maze-game-container .maze-canvas-container,.maze-game-container .single-maze-canvas-container{position:relative
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.maze-game-container{position:relative;box-sizing:border-box;display:flex;flex-direction:column;width:100%}.maze-game-container button{padding:8px 16px;background-color:#4caf50;color:#fff;border:none;border-radius:4px;cursor:pointer;font-size:16px;transition:background-color .2s}.maze-game-container button:hover{background-color:#45a049}.maze-game-container button:disabled{background-color:#ccc;cursor:not-allowed}.maze-game-container .link-button{background-color:transparent;color:#4caf50;cursor:pointer;font-size:16px;transition:color .2s}.maze-game-container .link-button:hover{color:#45a049;background-color:transparent}.maze-game-container .maze-canvas-container,.maze-game-container .single-maze-canvas-container{position:relative;-webkit-user-select:none;user-select:none;width:100%}.maze-game-container .maze-game-canvas{width:100%;height:100%;aspect-ratio:1 / 1;background-color:#fff;transition:opacity .1s ease}.maze-game-container .toast-container{position:absolute;pointer-events:none;width:100%;display:flex;justify-content:center;align-items:center;z-index:1000}.maze-game-container .toast-container.position-top{top:10px;left:0;right:0}.maze-game-container .toast-container.position-center{inset:0}.maze-game-container .toast-container.position-bottom{bottom:-36px;left:0;right:0}.maze-game-container .toast-message{font-size:16px;font-weight:700;text-align:center;padding:8px 12px;border-radius:8px;width:fit-content;max-width:90%;transition:opacity .3s ease,transform .3s ease;opacity:0;transform:translate(0,-10px,0);pointer-events:none;will-change:opacity,transform}.maze-game-container .toast-message.toast-visible{opacity:1;transform:translateZ(0)}.maze-game-container .game-panel-container{margin-bottom:15px;font-size:16px;background-color:#fff;border-radius:8px;box-shadow:0 4px 8px #0000001a;padding:12px 15px 15px;transition:all .3s ease;display:flex;flex-direction:row;justify-content:space-between;align-items:center}.maze-game-container .game-controls{display:flex;flex-direction:column;align-items:start;gap:12px}.maze-game-container .selectors-container{display:flex;justify-content:center;align-items:center;gap:10px;border-radius:10px}.maze-game-container .tier-dropdown,.maze-game-container .level-dropdown{padding:8px 12px;border-radius:8px;border:2px solid #3498db;background-color:#f8f9fa;color:#333;font-size:16px;font-weight:700;cursor:pointer;box-shadow:0 2px 4px #0000001a;appearance:none;background-image:url(data:image/svg+xml;charset=US-ASCII,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20width%3D%22292.4%22%20height%3D%22292.4%22%3E%3Cpath%20fill%3D%22%23333%22%20d%3D%22M287%2069.4a17.6%2017.6%200%200%200-13-5.4H18.4c-5%200-9.3%201.8-12.9%205.4A17.6%2017.6%200%200%200%200%2082.2c0%205%201.8%209.3%205.4%2012.9l128%20127.9c3.6%203.6%207.8%205.4%2012.8%205.4s9.2-1.8%2012.8-5.4L287%2095c3.5-3.5%205.4-7.8%205.4-12.8%200-5-1.9-9.2-5.5-12.8z%22%2F%3E%3C%2Fsvg%3E);background-repeat:no-repeat;background-position:right 12px top 50%;background-size:10px auto;min-width:120px;transition:all .3s ease;outline:none}.maze-game-container .level-dropdown{border-color:#9b59b6;width:150px}.maze-game-container .game-settings{display:flex;align-items:center;justify-content:center}.maze-game-container .game-settings .game-settings-icon{font-size:2rem;cursor:pointer}.maze-game-container .settings-stats{padding-top:20px;padding-bottom:20px;display:flex;flex-direction:column;align-items:start;gap:6px;text-align:left}.maze-game-container .settings-item-box{padding-top:20px;padding-bottom:20px;display:flex;flex-direction:column;align-items:start;gap:20px;text-align:left}.maze-game-container .settings-item-tip{color:#555}.maze-game-container .settings-reset-button,.maze-game-container .settings-clue-button{background-color:#aaa;color:#fff;cursor:pointer;transition:all .2s;border:none;outline:none;box-shadow:0 1px 3px #0003}:is(.maze-game-container .settings-reset-button,.maze-game-container .settings-clue-button):hover{background-color:#d32f2f;box-shadow:0 2px 5px #0000004d}:is(.maze-game-container .settings-reset-button,.maze-game-container .settings-clue-button):active{transform:scale(.95)}:is(.maze-game-container .settings-reset-button,.maze-game-container .settings-clue-button):disabled+.settings-item-tip{color:#999}.maze-game-container .settings-clue-button.clue-on{background-color:#ff9800}.maze-game-container .settings-clue-button:hover{background-color:#ff9800;box-shadow:0 2px 5px #0000004d}.maze-game-container .settings-clue-button:active{transform:scale(.95)}.maze-game-container .settings-clue-button:disabled{background-color:#ccc;cursor:not-allowed;box-shadow:none;transform:none}.maze-game-container .level-complete-dialog .maze-dialog-buttons{justify-content:space-between}.maze-game-container .level-complete-dialog .maze-dialog-confirm{background-color:#ff9800}.maze-game-container .level-complete-dialog .maze-dialog-confirm:hover{background-color:#e67e00}.maze-game-container .level-complete-dialog .maze-continue-btn{background-color:#f1f1f1;color:#333}.maze-game-container .level-complete-dialog .maze-continue-btn:hover{background-color:#e1e1e1}.maze-game-container .maze-summary-message{width:75%;margin:30px auto;text-align:left}.maze-game-container .maze-go-next{margin:30px auto}.maze-game-container .maze-go-next-btn{display:inline-flex;flex-direction:column;align-items:center;justify-content:center;font-size:1.5rem;gap:6px}.maze-game-container .maze-go-next-btn .spacebar-tip{font-size:.85rem}.maze-game-container .all-levels-completed{margin-top:20px;margin-bottom:20px}.maze-game-container .not-all-stars-collected{padding:10px;background-color:#fff8e1;color:#ff9800;border-radius:5px;text-align:center;font-size:14px}.maze-game-container .maze-dialog-overlay{position:absolute;top:0;left:0;width:100%;height:100%;background-color:#00000080;display:flex;justify-content:center;align-items:center;z-index:1000;opacity:0;visibility:hidden;transition:opacity .3s,visibility .3s}.maze-game-container .maze-dialog-overlay.maze-dialog-visible{opacity:1;visibility:visible}.maze-game-container .maze-dialog-overlay.maze-dialog-visible .maze-dialog{transform:translateY(0)}.maze-game-container .maze-dialog{background-color:#fff;border-radius:8px;box-shadow:0 4px 16px #0003;width:300px;max-width:90%;padding:20px;text-align:center;transform:translateY(-20px);transition:transform .3s}.maze-game-container .maze-dialog-title{font-size:18px;font-weight:700;margin-bottom:10px;color:#333}.maze-game-container .maze-dialog-message{font-size:14px;color:#666;line-height:1.5}.maze-game-container .maze-dialog-buttons{margin-top:20px;display:flex;justify-content:center;gap:10px}.maze-game-container .maze-dialog-cancel{background-color:#f1f1f1;color:#333;font-size:14px}.maze-game-container .maze-dialog-cancel:hover{background-color:#e1e1e1}.maze-game-container .maze-dialog-confirm{background-color:#f44336;color:#fff;font-size:14px}.maze-game-container .maze-dialog-confirm:hover{background-color:#d32f2f}.maze-game-container .single-maze-canvas-container{position:relative;-webkit-user-select:none;user-select:none;width:100%}.maze-game-container .single-maze-loading,.maze-game-container .single-maze-error{display:flex;justify-content:center;align-items:center;height:200px;font-family:Arial,sans-serif;color:#666}.maze-game-container .single-maze-error{color:#d32f2f}.maze-game-container .single-maze-timer{text-align:center}.maze-game-container .maze-timer-text{font-size:18px;font-weight:700;color:#333;font-family:monospace}.maze-game-container .maze-timer-warning{color:#f44;animation:maze-timer-pulse 1s infinite}@keyframes maze-timer-pulse{0%,to{opacity:1}50%{opacity:.6}}
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package/dist/maze.iife.js
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
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i=this.confettiSpeed,s=this.dragForceCoefficient,a=this.finalConfettiSpeedX,r=this.radiusYUpdateDirection,l=this.rotationSpeed,c=this.createdAt,d=this.direction,u=o-c;if(i.x>a&&(this.confettiSpeed.x-=s*n),this.currentPosition.x+=i.x*(d==="left"?-this.absCos:this.absCos)*n,this.currentPosition.y=this.initialPosition.y-i.y*this.absSin*u+Ut*Math.pow(u,2)/2,this.rotationSpeed-=this.emoji?1e-4:jt*n,this.rotationSpeed<0&&(this.rotationSpeed=0),this.emoji){this.emojiRotationAngle+=this.rotationSpeed*n%(2*Math.PI);return}r==="down"?(this.radius.y-=n*l,this.radius.y<=0&&(this.radius.y=0,this.radiusYUpdateDirection="up")):(this.radius.y+=n*l,this.radius.y>=this.initialRadius&&(this.radius.y=this.initialRadius,this.radiusYUpdateDirection="down"))}},{key:"getIsVisibleOnCanvas",value:function(n){return this.currentPosition.y<n+en}}]),t}();function rn(){var t=document.createElement("canvas");return t.style.position="fixed",t.style.width="100%",t.style.height="100%",t.style.top="0",t.style.left="0",t.style.zIndex="1000",t.style.pointerEvents="none",document.body.appendChild(t),t}function sn(t){var e=t.confettiRadius,n=e===void 0?qt:e,o=t.confettiNumber,i=o===void 0?t.confettiesNumber||(t.emojis?nn:tn):o,s=t.confettiColors,a=s===void 0?on:s,r=t.emojis,l=r===void 0?t.emojies||[]:r,c=t.emojiSize,d=c===void 0?Ht:c;return t.emojies&&console.error("emojies argument is deprecated, please use emojis instead"),t.confettiesNumber&&console.error("confettiesNumber argument is deprecated, please use confettiNumber instead"),{confettiRadius:n,confettiNumber:i,confettiColors:a,emojis:l,emojiSize:d}}var an=function(){function t(e){var n=this;Ee(this,t),this.canvasContext=e,this.shapes=[],this.promise=new Promise(function(o){return n.resolvePromise=o})}return Le(t,[{key:"getBatchCompletePromise",value:function(){return this.promise}},{key:"addShapes",value:function(){var n;(n=this.shapes).push.apply(n,arguments)}},{key:"complete",value:function(){var n;return this.shapes.length?!1:((n=this.resolvePromise)===null||n===void 0||n.call(this),!0)}},{key:"processShapes",value:function(n,o,i){var s=this,a=n.timeDelta,r=n.currentTime;this.shapes=this.shapes.filter(function(l){return l.updatePosition(a,r),l.draw(s.canvasContext),i?l.getIsVisibleOnCanvas(o):!0})}}]),t}(),ln=function(){function t(){var e=arguments.length>0&&arguments[0]!==void 0?arguments[0]:{};Ee(this,t),this.activeConfettiBatches=[],this.canvas=e.canvas||rn(),this.canvasContext=this.canvas.getContext("2d"),this.requestAnimationFrameRequested=!1,this.lastUpdated=new Date().getTime(),this.iterationIndex=0,this.loop=this.loop.bind(this),requestAnimationFrame(this.loop)}return Le(t,[{key:"loop",value:function(){this.requestAnimationFrameRequested=!1,$t(this.canvas);var n=new Date().getTime(),o=n-this.lastUpdated,i=this.canvas.offsetHeight,s=this.iterationIndex%10===0;this.activeConfettiBatches=this.activeConfettiBatches.filter(function(a){return a.processShapes({timeDelta:o,currentTime:n},i,s),s?!a.complete():!0}),this.iterationIndex++,this.queueAnimationFrameIfNeeded(n)}},{key:"queueAnimationFrameIfNeeded",value:function(n){this.requestAnimationFrameRequested||this.activeConfettiBatches.length<1||(this.requestAnimationFrameRequested=!0,this.lastUpdated=n||new Date().getTime(),requestAnimationFrame(this.loop))}},{key:"addConfetti",value:function(){for(var n=arguments.length>0&&arguments[0]!==void 0?arguments[0]:{},o=sn(n),i=o.confettiRadius,s=o.confettiNumber,a=o.confettiColors,r=o.emojis,l=o.emojiSize,c=this.canvas.getBoundingClientRect(),d=c.width,u=c.height,h=u*5/7,f={x:0,y:h},k={x:d,y:h},p=new an(this.canvasContext),_=0;_<s/2;_++){var b=new ut({initialPosition:f,direction:"right",confettiRadius:i,confettiColors:a,confettiNumber:s,emojis:r,emojiSize:l,canvasWidth:d}),C=new ut({initialPosition:k,direction:"left",confettiRadius:i,confettiColors:a,confettiNumber:s,emojis:r,emojiSize:l,canvasWidth:d});p.addShapes(b,C)}return this.activeConfettiBatches.push(p),this.queueAnimationFrameIfNeeded(),p.getBatchCompletePromise()}},{key:"clearCanvas",value:function(){this.activeConfettiBatches=[]}},{key:"destroyCanvas",value:function(){this.canvas.remove()}}]),t}();const cn=new ln,Ne=3,un=({onRetry:t})=>{const{config:e,currentScore:n,gamePlayState:o,setGamePlayState:i,gameProgress:s,setGameProgress:a}=te(),{i18n:r,levelConfig:l}=e,[c,d,u]=n,{foodCollected:h,totalFoodCount:f,playerAtExit:k,levelTransitioning:p}=o,{currentLevel:_}=s,[b,C]=U(!1);R(()=>{k&&p&&(cn.addConfetti(),G.show(r.levelCompleteToast),C(!0))},[k,p]);const M=ne(l),w=M.getTotalLevels(),z=J(()=>_>=w,[_,w]),S=()=>{C(!1),G.show(r.levelRestartToast),t?.()},E=()=>{C(!1),i(g=>({...g,isGameActive:!0,levelTransitioning:!1}))},L=()=>{C(!1);const g=M.getNextLevelInfo(_);if(!g)return;const{nextLevel:v,nextTier:T,isTierChange:N}=g;N&&G.show(r.tierUnlockedToast.replace("%TIER%",T.toString())),a(I=>({...I,currentLevel:v,currentTier:T,highestUnlockedLevel:Math.max(I.highestUnlockedLevel,v),highestUnlockedTier:Math.max(I.highestUnlockedTier,T),levelScores:{...I.levelScores,[I.currentLevel]:Math.max(Object.values(n).filter(Boolean).length,I.levelScores[I.currentLevel]||0)}}))},y=()=>{C(!1),a(g=>{const v=Math.max(Object.values(n).filter(Boolean).length,g.levelScores[g.currentLevel]||0),T={...g.levelScores,[g.currentLevel]:v};let N=0,I=0;const O=Object.entries(T).sort((x,$)=>Number(x[0])-Number($[0]));for(const[x,$]of O)if($<Ne){N=Number(x),I=M.getTierByLevel(N);break}return(N>0&&N!==_||v<Ne)&&G.show(r.notCompleteLevel),(N===0||v<Ne)&&t?.(),{...g,currentLevel:N||g.currentLevel,currentTier:I||g.currentTier,levelScores:T}})};return R(()=>{const g=document.querySelector(".maze-game-container"),v=T=>{b&&((T.key===" "||T.code==="Space")&&g&&(g.contains(document.activeElement)||document.activeElement===document.body)&&(T.preventDefault(),z?y():L()),(T.key==="r"||T.code==="KeyR")&&S(),(T.key==="c"||T.code==="KeyC")&&E())};return window.addEventListener("keydown",v),()=>window.removeEventListener("keydown",v)},[b,z]),m(oe,{className:"level-complete-dialog",isOpen:b,title:r.congratulations,cancelText:r.retry+" (R)",onCancel:S,noConfirm:!!d,confirmText:r.continue+" (C)",onConfirm:E,confirmClass:"maze-continue-btn",children:[m("div",{className:"maze-summary-message",children:[!!c&&m("div",{children:"★ - "+r.findYourExit}),m("div",{children:u?"★ - "+r.withoutClue:"☆ - "+r.withClue}),m("div",{children:(d?"★ - "+r.collectAllStars:"☆ - "+r.notCollectAllStars)+` (${h}/${f})`})]}),z&&m("div",{className:"all-levels-completed",children:r.allLevelsCompleted}),m("div",{className:"maze-go-next",children:z?m("button",{className:"maze-go-next-btn",type:"button",onClick:y,children:[m("span",{children:r.lastOK}),m("span",{className:"spacebar-tip",children:`(${r.spacebarTip})`})]}):m("button",{className:"maze-go-next-btn",type:"button",onClick:L,children:[m("span",{children:r.nextLevel}),m("span",{className:"spacebar-tip",children:`(${r.spacebarTip})`})]})}),!d&&m("div",{className:"not-all-stars-collected",children:r.continueMessage})]})},dt=(t,e)=>{const n=D({canvasWidth:0,canvasHeight:0});return R(()=>{const o=()=>{const s=t.current;if(!s)return;const a=s.parentElement;if(!a)return;const r=a.clientWidth,l=window.devicePixelRatio||1;s.style.width=`${r}px`,s.style.height=`${r}px`;const c=r*l,d=r*l;s.width=c,s.height=d,n.current={canvasWidth:c,canvasHeight:d},e?.()};o();let i=null;return window.ResizeObserver&&t.current&&(i=new ResizeObserver(o),i.observe(t.current.parentElement)),window.addEventListener("resize",o),()=>{window.removeEventListener("resize",o),i?.disconnect()}},[t,e]),n},ht=(t,e,n)=>{const o=D({cellWidth:0,cellHeight:0});return R(()=>{const i=()=>{const a=t.current,r=e.maze;if(!a||!r)return;const{rows:l,cols:c}=r;if(l<=0||c<=0)return;const d=(a.width-n*2)/c,u=(a.height-n*2)/l;o.current={cellWidth:d,cellHeight:u}};i();let s=null;return t.current&&window.ResizeObserver&&(s=new ResizeObserver(i),s.observe(t.current)),()=>{t.current&&s?.disconnect()}},[t,e.maze,n]),o},fe={ArrowUp:[-1,0],ArrowDown:[1,0],ArrowLeft:[0,-1],ArrowRight:[0,1]},ft=({containerRef:t,gamePlayStateRef:e,setGamePlayState:n,moveSpeed:o,moveSpeedRef:i,playerRadius:s,onFoodCollected:a,onExitReached:r,onFirstMove:l})=>{const c=()=>i?.current??o??.03,d=D(!1),u=D(new Set),h=D(!1),f=tt((w,z)=>{const S=e.current;if(!S.maze)return{canMove:!1,newCell:null};const E=c(),[L,y]=fe[w];if(mt(z,L,y,s,E,S.maze))return{canMove:!1,newCell:null};const{row:v,col:T}=z,N=v+L*E,I=T+y*E,O=-.5,x=S.maze.rows,$=S.maze.cols;if(N<O||N>=x||I<O||I>=$)return{canMove:!1,newCell:null};const V=v<0?0:Math.floor(v),X=T<0?0:Math.floor(T),j=N<0?0:Math.floor(N),q=I<0?0:Math.floor(I);return j!==V||q!==X?S.maze.isValid(j,q)?{canMove:!0,newCell:{row:j,col:q}}:{canMove:!1,newCell:null}:{canMove:!0,newCell:null}},[s,c]),k=()=>{const w=e.current,{row:z,col:S}=w.playerCell,E=s*2,L=w.foodCells.findIndex(v=>Math.sqrt(Math.pow(z-v.row,2)+Math.pow(S-v.col,2))<E);L!==-1&&a&&(a(),e.current={...e.current,foodCollected:e.current.foodCollected+1,foodCells:e.current.foodCells.filter((v,T)=>T!==L)});const g=fn(w.playerCell,w.exitCell,w.maze);g&&!e.current.playerAtExit?(e.current={...e.current,playerAtExit:!0,isGameActive:!1,levelTransitioning:!0},r&&r(),requestIdleCallback(()=>{n(()=>({...e.current}))},{timeout:10})):!g&&e.current.playerAtExit&&(e.current={...e.current,playerAtExit:!1,isGameActive:!0,levelTransitioning:!1})},p=w=>{const z=e.current,S=Math.round(w.row),E=Math.round(w.col),L=z.playerPath?.[z.playerPath.length-1],y=L?.row===S&&L?.col===E,g=Math.abs(L?.row??0-S),v=Math.abs(L?.col??0-E);if((g===1&&v===0||g===0&&v===1)&&!y){const N=`${L?.row},${L?.col}-${S},${E}`;e.current={...e.current,playerPath:[...e.current.playerPath??[],{row:S,col:E}],visitCounts:{...e.current.visitCounts,[N]:(e.current.visitCounts?.[N]||0)+1}}}},_=()=>{if(d.current||u.current.size===0)return;const w=e.current;!w.playerCell||!Array.from(u.current).some(S=>{const{canMove:E}=f(S,w.playerCell);return E})||(!h.current&&l&&(h.current=!0,l()),d.current=!0)};R(()=>{const w=y=>{if(y.key==="ArrowUp"||y.key==="ArrowDown"||y.key==="ArrowLeft"||y.key==="ArrowRight"||y.key===" "){const g=document.activeElement;if(g&&(g.tagName==="INPUT"||g.tagName==="TEXTAREA"||g.getAttribute("contenteditable")==="true"))return;y.preventDefault()}},z=y=>{const g=y.key;if(!(g in fe))return;const v=document.activeElement;v&&(v.tagName==="INPUT"||v.tagName==="TEXTAREA"||v.getAttribute("contenteditable")==="true")||(y.preventDefault(),e.current.isGameActive&&(u.current.has(g)||(u.current.add(g),d.current||_())))},S=y=>{const g=y.key;if(!(g in fe))return;const v=document.activeElement;v&&(v.tagName==="INPUT"||v.tagName==="TEXTAREA"||v.getAttribute("contenteditable")==="true")||(y.preventDefault(),u.current.delete(g),u.current.size===0&&C())},E=y=>{y.preventDefault();const g=e.current;if(!g.isGameActive||!g.maze||d.current)return;const v=y.touches[0],T=document.elementFromPoint(v.clientX,v.clientY);let N=null;T&&(T.classList.contains("maze-up")?N="ArrowUp":T.classList.contains("maze-down")?N="ArrowDown":T.classList.contains("maze-left")?N="ArrowLeft":T.classList.contains("maze-right")&&(N="ArrowRight")),N&&(u.current.clear(),u.current.add(N),_())},L=()=>{C()};return window.addEventListener("keydown",w,{capture:!0}),window.addEventListener("keydown",z),window.addEventListener("keyup",S),t.current?.addEventListener("touchstart",E,{passive:!1}),t.current?.addEventListener("touchend",L),()=>{window.removeEventListener("keydown",w,{capture:!0}),window.removeEventListener("keydown",z),window.removeEventListener("keyup",S),t.current?.removeEventListener("touchstart",E),t.current?.removeEventListener("touchend",L)}},[]);const b=tt(()=>{if(!d.current||u.current.size===0)return e.current.playerCell;const w=c(),z=e.current.playerCell;let S=0,E=0,L=0;for(const Z of u.current){const{canMove:Me}=f(Z,z);if(Me){const[wt,xn]=fe[Z];S+=wt,E+=xn,L++}}if(L===0)return e.current.playerCell;const y=Math.sqrt(S*S+E*E),g=y>0?S/y:0,v=y>0?E/y:0,T=Number((z.row+g*w).toFixed(2)),N=Number((z.col+v*w).toFixed(2)),I=T-z.row,O=N-z.col,x=Math.sqrt(I*I+O*O);if(x>0){const Z=I/x,Me=O/x;if(mt(z,Z,Me,s,x,e.current.maze))return e.current.playerCell}e.current.playerCell={row:T,col:N},k();const $=z.row<0?0:Math.round(z.row),V=z.col<0?0:Math.round(z.col),X=T<0?0:Math.round(T),j=N<0?0:Math.round(N);return(X!==$||j!==V)&&p({row:X,col:j}),e.current.playerCell},[c,f]),C=()=>{d.current=!1,u.current.clear()};return{updatePlayerPos:b,resetMovingState:C,resetFirstMoveState:()=>{h.current=!1}}};function mt(t,e,n,o,i,s){const a=t.row+e*i,r=t.col+n*i,l={row:a,col:r},c=[],d=t.row<0?0:Math.floor(t.row),u=t.col<0?0:Math.floor(t.col);c.push({row:d,col:u});const h=[[-1,0],[1,0],[0,-1],[0,1],[-1,-1],[-1,1],[1,-1],[1,1]];for(const[f,k]of h){const p=d+f,_=u+k;s.isValid(p,_)&&c.push({row:p,col:_})}for(const f of c){const k=dn(f.row,f.col,s);for(const p of k)if(hn(l,p)<o)return!0}return!1}function dn(t,e,n){const o=[],i=n.grid[t][e];return i.walls.top&&o.push({start:{row:t-.5,col:e-.5},end:{row:t-.5,col:e+.5}}),i.walls.right&&o.push({start:{row:t-.5,col:e+.5},end:{row:t+.5,col:e+.5}}),i.walls.bottom&&o.push({start:{row:t+.5,col:e-.5},end:{row:t+.5,col:e+.5}}),i.walls.left&&o.push({start:{row:t-.5,col:e-.5},end:{row:t+.5,col:e-.5}}),o}function hn(t,e){const{start:n,end:o}=e,i=o.col-n.col,s=o.row-n.row,a=t.col-n.col,r=t.row-n.row,l=i*i+s*s;if(l===0)return Math.sqrt(a*a+r*r);const c=Math.max(0,Math.min(1,(a*i+r*s)/l)),d=n.col+c*i,u=n.row+c*s,h=t.col-d,f=t.row-u;return Math.sqrt(h*h+f*f)}function fn(t,e,n){if(!n.isValid(e.row,e.col))return!1;const o=t.col>=e.col-.5&&t.col<=e.col+.5,i=t.row>=e.row+.5,s=t.row>=e.row-.5;return o&&i&&s}function _t(t,e,n,o,i){if(!t||!e.maze)return;const{canvasWidth:s,canvasHeight:a}=n,{cellWidth:r,cellHeight:l}=o,{maze:c,playerCell:d,exitCell:u,foodCells:h,showClue:f,playerPath:k,visitCounts:p}=e,{padding:_,wallWidth:b,wallColor:C,playerColor:M,playerRadius:w,foodColor:z,backgroundColor:S,clueColor:E,exitColor:L,exitWallWidth:y,exitDashArray:g}=i;t.clearRect(0,0,s,a),t.save(),t.fillStyle=S,t.fillRect(0,0,s,a),t.restore(),f&&Cn({ctx:t,playerPath:k??[],visitCounts:p??{},cellWidth:r,cellHeight:l,padding:_,clueColor:E}),mn({ctx:t,maze:c,cellWidth:r,cellHeight:l,padding:_,wallColor:C,wallWidth:b}),vn({ctx:t,maze:c,exitCell:u,cellWidth:r,cellHeight:l,padding:_,exitColor:L,exitWallWidth:y,exitDashArray:g}),gn({ctx:t,foodCells:h,cellWidth:r,cellHeight:l,padding:_,foodColor:z}),_n({ctx:t,playerCell:d,playerRadius:w,cellWidth:r,cellHeight:l,padding:_,playerColor:M})}function mn({ctx:t,maze:e,cellWidth:n,cellHeight:o,padding:i,wallColor:s,wallWidth:a}){t.save(),t.strokeStyle=s,t.lineWidth=a,t.lineCap="round",t.beginPath(),wn(e,n,o,i).forEach(l=>{t.moveTo(l.x1,l.y1),t.lineTo(l.x2,l.y2)}),t.stroke(),t.restore()}function _n({ctx:t,playerCell:e,playerRadius:n,cellWidth:o,cellHeight:i,padding:s,playerColor:a}){const{x:r,y:l}=me(e.row,e.col,o,i,s),c=Math.min(o,i)*Math.min(n,.5);t.save(),t.fillStyle=a,t.beginPath(),t.arc(r,l,c,0,Math.PI*2),t.fill(),t.restore()}function vn({ctx:t,maze:e,exitCell:n,cellWidth:o,cellHeight:i,padding:s,exitColor:a,exitWallWidth:r,exitDashArray:l=[8,12]}){const{row:c,col:d}=n;if(!e.isValid(c,d))return;const u=s+d*o,h=s+c*i;t.save(),t.globalCompositeOperation="destination-out",t.lineWidth=r,t.lineCap="round",t.beginPath(),t.moveTo(u,h+i),t.lineTo(u+o,h+i),t.stroke(),t.globalCompositeOperation="source-over",t.strokeStyle=a,t.lineWidth=r,t.setLineDash(l),t.beginPath(),t.moveTo(u,h+i),t.lineTo(u+o,h+i),t.stroke(),t.restore()}function gn({ctx:t,foodCells:e,cellWidth:n,cellHeight:o,padding:i,foodColor:s}){t.fillStyle=s;const a=Math.min(n,o)*.25;e.forEach(r=>{const{x:l,y:c}=me(r.row,r.col,n,o,i);pn(t,l,c,a*1.2,5,a*.6)})}function pn(t,e,n,o,i,s){t.save(),t.beginPath();for(let a=0;a<i*2;a++){const r=a%2===0?o:s,l=Math.PI*a/i;t.lineTo(e+r*Math.sin(l),n+r*Math.cos(l))}t.closePath(),t.fill(),t.restore()}function Cn({ctx:t,playerPath:e,visitCounts:n,cellWidth:o,cellHeight:i,padding:s,clueColor:a}){if(!(!e||e.length<2||!n)){t.save();for(let r=1;r<e.length;r++){const l=e[r-1],c=e[r],d=`${l.row},${l.col}-${c.row},${c.col}`,u=`${c.row},${c.col}-${l.row},${l.col}`,h=(n[d]||0)+(n[u]||0),f=Math.min(.2+h*.1,.9),k=Math.max(3,o*.1)+h*.5;try{t.strokeStyle=a.replace(")",`, ${f})`).replace("rgb(","rgba(")}catch{t.strokeStyle=`rgba(255, 0, 0, ${f})`}t.lineWidth=k,t.lineCap="round",t.lineJoin="round";const{x:p,y:_}=me(l.row,l.col,o,i,s),{x:b,y:C}=me(c.row,c.col,o,i,s);t.beginPath(),t.moveTo(p,_),t.lineTo(b,C),t.stroke()}t.restore()}}function wn(t,e,n,o){const i=[];for(let s=0;s<t.rows;s++)for(let a=0;a<t.cols;a++){const r=t.grid[s][a],l=o+a*e,c=o+s*n;r.walls.top&&i.push({x1:l,y1:c,x2:l+e,y2:c}),r.walls.right&&i.push({x1:l+e,y1:c,x2:l+e,y2:c+n}),r.walls.bottom&&i.push({x1:l,y1:c+n,x2:l+e,y2:c+n}),r.walls.left&&i.push({x1:l,y1:c,x2:l,y2:c+n})}return i}function me(t,e,n,o,i){return{x:i+e*n+n/2,y:i+t*o+o/2}}function yn(t){return function(){let e=t+=1831565813;return e=Math.imul(e^e>>>15,e|1),e^=e+Math.imul(e^e>>>7,e|61),((e^e>>>14)>>>0)/4294967296}}class bn{constructor(e,n){this.row=e,this.col=n}visited=!1;walls={top:!0,right:!0,bottom:!0,left:!0}}class vt{rows;cols;grid;seed;random;constructor(e,n,o,i,s={row:0,col:0},a={row:e-1,col:n-1}){this.rows=e,this.cols=n,this.seed=i??Math.floor(Math.random()*1e6),this.random=yn(this.seed),this.grid=this.initializeGrid(),this.generate(o,s,a)}initializeGrid(){const e=[];for(let n=0;n<this.rows;n++){e[n]=[];for(let o=0;o<this.cols;o++)e[n][o]=new bn(n,o)}return e}isValid(e,n){return e>=0&&e<this.rows&&n>=0&&n<this.cols}getNeighbors(e,n){const o=[],i=[{r:-1,c:0},{r:0,c:1},{r:1,c:0},{r:0,c:-1}];for(const s of i){const a=e+s.r,r=n+s.c;this.isValid(a,r)&&o.push({row:a,col:r})}return o}getUnvisitedNeighbors(e,n){return this.getNeighbors(e,n).filter(o=>!this.grid[o.row][o.col].visited)}getVisitedNeighbors(e,n){return this.getNeighbors(e,n).filter(o=>this.grid[o.row][o.col].visited)}removeWall(e,n,o,i){const s=this.grid[e][n],a=this.grid[o][i];e===o+1?(s.walls.top=!1,a.walls.bottom=!1):e===o-1?(s.walls.bottom=!1,a.walls.top=!1):n===i+1?(s.walls.left=!1,a.walls.right=!1):n===i-1&&(s.walls.right=!1,a.walls.left=!1)}generate(e,n={row:0,col:0},o={row:this.rows-1,col:this.cols-1}){switch(e){case"backtracking":this.generateWithBacktracking();break;case"prims":this.generateWithPrims();break;default:throw new Error(`Unknown maze generation method: ${e}`)}this.addOpenings(n,o)}generateWithBacktracking(){const e=[],n=this.randomNumber(this.rows),o=this.randomNumber(this.cols);let i={row:n,col:o};for(this.grid[n][o].visited=!0,e.push(i);e.length>0;){i=e[e.length-1];const{row:s,col:a}=i,r=this.getUnvisitedNeighbors(s,a);if(r.length>0){const l=this.randomPick(r),{row:c,col:d}=l;this.removeWall(s,a,c,d),this.grid[c][d].visited=!0,e.push(l)}else e.pop()}}generateWithPrims(){const e=[],n=(s,a)=>{const r=this.getNeighbors(s,a);for(const l of r)!this.grid[l.row][l.col].visited&&!e.some(c=>c.row===l.row&&c.col===l.col)&&e.push(l)},o=this.randomNumber(this.rows),i=this.randomNumber(this.cols);for(this.grid[o][i].visited=!0,n(o,i);e.length>0;){const s=this.randomNumber(e.length),a=e[s],{row:r,col:l}=a,c=this.getVisitedNeighbors(r,l);if(c.length>0){const d=this.randomPick(c);this.removeWall(r,l,d.row,d.col),this.grid[r][l].visited=!0,n(r,l)}e.splice(s,1)}}addOpenings(e,n){this.grid[e.row][e.col].walls.top=!1,this.isValid(n.row,n.col)&&(this.grid[n.row][n.col].walls.bottom=!1)}randomNumber(e){return Math.floor(this.random()*e)}randomPick(e){return e[Math.floor(this.random()*e.length)]}}const gt=(t,e,n)=>{if(!t.isValid(e,n))return!1;const o=t.grid[e][n];return!o.walls.top||!o.walls.right||!o.walls.bottom||!o.walls.left},Tn=t=>t===1?2:t>=2&&t<=5?3:t>=6&&t<=11?4:t>=12&&t<=15?5:6,kn=(t,e)=>{if(!e)return console.error(`Cannot find Level ${t}'s 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u={row:Math.floor(l.random()*i),col:Math.floor(l.random()*s)},h++;while(h<50&&(u.row===a.row&&u.col===a.col||u.row===r.row&&u.col===r.col||!gt(l,u.row,u.col)||c.some(f=>f.row===u.row&&f.col===u.col)));h<50&&c.push(u)}return{isGameActive:!0,levelTransitioning:!1,maze:l,playerCell:a,exitCell:r,foodCells:c,playerAtExit:!1,foodCollected:0,totalFoodCount:o}};function zn(){const{setGamePlayState:t,gamePlayState:e,gamePlayStateRef:n,gameProgress:o,config:i}=te(),s=D(null),a=D(null),{i18n:r,levelConfig:l,renderConfig:c}=i,d=ne(l),u=D(d.getLevelConfig(o.currentLevel));R(()=>{s.current&&G.attachTo(s.current)},[]);const h=D(),f=dt(a,()=>{h.current?.()}),k=ht(a,e,c.padding);R(()=>{u.current=d.getLevelConfig(o.currentLevel)},[o.currentLevel]);const p=()=>{const M=kn(o.currentLevel,u.current);M&&t(w=>({...w,...M}))};R(()=>{p()},[o.currentLevel]);const _=()=>{p()},{updatePlayerPos:b,resetMovingState:C}=ft({containerRef:s,gamePlayStateRef:n,setGamePlayState:t,playerRadius:c.playerRadius,moveSpeed:c.gridMoveSpeed,onFoodCollected:()=>{const M=n.current.totalFoodCount-n.current.foodCollected-1;M>0?G.show(r.foodCollectedToast.replace("%NUM%",M.toString()),3e3):G.show(r.allFoodCollectedToast)}});return R(()=>{C()},[o.currentLevel,C]),R(()=>{let M,w=!document.hidden;const z=()=>{const L=a.current?.getContext("2d"),y=n.current;if(!(w&&y?.isGameActive&&L&&y?.maze)){M=requestAnimationFrame(z);return}b(),S(),M=requestAnimationFrame(z)},S=()=>{const L=a.current?.getContext("2d"),y=n.current;if(L&&y?.maze){const g=u.current?.wallWidth||c?.wallWidth,v=u.current?.exitColor||c?.exitColor,T=u.current?.exitWallWidth||c?.exitWallWidth,N=u.current?.exitDashArray||c?.exitDashArray;_t(L,y,f.current,k.current,{...c,wallWidth:g,exitColor:v,exitWallWidth:T,exitDashArray:N})}};h.current=S;const E=L=>{const y=w;w=!document.hidden&&document.visibilityState==="visible"&&(!L||L.type!=="blur"),!y&&w?n.current?.levelTransitioning===!1&&t({...n.current,isGameActive:!0}):y&&!w&&t({...n.current,isGameActive:!1})};return document.addEventListener("visibilitychange",E),window.addEventListener("blur",E),window.addEventListener("focus",E),M=requestAnimationFrame(z),()=>{cancelAnimationFrame(M),document.removeEventListener("visibilitychange",E),window.removeEventListener("blur",E),window.removeEventListener("focus",E)}},[]),R(()=>{G.show(r.useArrowKeyTips,3e3)},[]),m("div",{className:"maze-game-container",children:[m(Dt,{}),m(un,{onRetry:_}),m("div",{className:"maze-canvas-container",ref:s,children:[m("canvas",{ref:a,className:"maze-game-canvas"}),m("div",{className:"maze-touch-area maze-up"}),m("div",{className:"maze-touch-area maze-down"}),m("div",{className:"maze-touch-area maze-left"}),m("div",{className:"maze-touch-area maze-right"})]})]})}const En=t=>{const e=Math.floor(t/60),n=t%60;return`${e.toString().padStart(2,"0")}:${n.toString().padStart(2,"0")}`},Ln=({timer:t,onTimeUp:e})=>{const[n,o]=U(t),i=D(),s=D(!1);return R(()=>{const a=()=>{!s.current&&!i.current&&(s.current=!0,i.current=setInterval(()=>{o(l=>l<=1?(clearInterval(i.current),e(),0):l-1)},1e3))},r=()=>{clearInterval(i.current),i.current=void 0};return window.addEventListener("maze:firstMove",a),window.addEventListener("maze:gameSuccess",r),()=>{window.removeEventListener("maze:firstMove",a),window.removeEventListener("maze:gameSuccess",r),clearInterval(i.current)}},[]),R(()=>{i.current&&(clearInterval(i.current),i.current=void 0),o(t),s.current=!1},[t]),m("div",{className:"single-maze-timer",children:m("span",{className:`maze-timer-text ${n<=10&&s.current?"maze-timer-warning":""}`,children:["⏱️ ",En(n)]})})};function Nn({config:t}){const{size:e,seed:n,method:o,foodCount:i,renderConfig:s,successCallback:a,failCallback:r,timer:l,i18n:c}=t,[d,u]=U({...ze}),[h,f]=U(!1),[k,p]=U(!1),[_,b]=U(!1),[C,M]=U(""),w=D(null),z=D(null),S=D(d),E=D(),L=dt(w,()=>{E.current?.()}),y=ht(w,d,s.padding);R(()=>{S.current=d},[d]);const{updatePlayerPos:g,resetMovingState:v,resetFirstMoveState:T}=ft({containerRef:z,gamePlayStateRef:S,setGamePlayState:u,playerRadius:s.playerRadius,moveSpeed:s.gridMoveSpeed,onFoodCollected:()=>{console.log("Food collected in single maze")},onExitReached:()=>{k||I()},onFirstMove:()=>{window.dispatchEvent(new CustomEvent("maze:firstMove"))}}),N=()=>{p(!0),M(`⏰ ${c.failMsg}`),b(!0),u(x=>({...x,isGameActive:!1})),r&&r()},I=()=>{p(!0),M(`🎉 ${c.successMsg}`),b(!0),window.dispatchEvent(new CustomEvent("maze:gameSuccess")),a&&a()},O=()=>{b(!1)};return R(()=>{(async()=>{f(!0);try{const $=Sn({size:e,seed:n,method:o,foodCount:i});S.current=$,u($)}catch($){console.error("Error generating single maze:",$)}finally{f(!1)}})()},[t]),R(()=>{let x;const $=!document.hidden,V=()=>{const j=w.current?.getContext("2d"),q=S.current;if(!($&&q?.isGameActive&&j&&q?.maze)){x=requestAnimationFrame(V);return}g(),X(),x=requestAnimationFrame(V)},X=()=>{const j=w.current?.getContext("2d"),q=S.current;j&&q?.maze&&_t(j,q,L.current,y.current,s)};return E.current=X,x=requestAnimationFrame(V),()=>{cancelAnimationFrame(x)}},[]),R(()=>{v(),T()},[t,v,T]),h?m("div",{className:"single-maze-loading",children:m("div",{children:"Generating maze..."})}):d?m("div",{className:"maze-game-container",children:[m(Ln,{timer:l,onTimeUp:N}),m("div",{className:"single-maze-canvas-container",ref:z,children:[m("canvas",{ref:w,className:"maze-game-canvas"}),m("div",{className:"maze-touch-area maze-up"}),m("div",{className:"maze-touch-area maze-down"}),m("div",{className:"maze-touch-area maze-left"}),m("div",{className:"maze-touch-area maze-right"})]}),m(oe,{isOpen:_,title:C,noConfirm:!0,cancelText:"OK",onCancel:O})]}):m("div",{className:"single-maze-error",children:m("div",{children:"Failed to generate maze"})})}const pt=[[{size:8,seed:12345,method:"backtracking",wallWidth:4,exitWallWidth:6,exitDashArray:[8,12]},{size:8,seed:23456,method:"backtracking",exitColor:"#33f",exitWallWidth:4,exitDashArray:[8,16]},{size:8,seed:34567,method:"prims"},{size:8,seed:45678,method:"backtracking"},{size:9,seed:56789,method:"prims"},{size:9,seed:67890,method:"backtracking"},{size:9,seed:78901,method:"prims"},{size:9,seed:89012,method:"backtracking"},{size:10,seed:90123,method:"prims"},{size:11,seed:11111,method:"backtracking"},{size:12,seed:22222,method:"prims"},{size:13,seed:33333,method:"backtracking"}],[{size:12,seed:44444,method:"prims"},{size:12,seed:55555,method:"backtracking"},{size:12,seed:66666,method:"prims"},{size:12,seed:77777,method:"backtracking"},{size:13,seed:88888,method:"prims"},{size:13,seed:99999,method:"backtracking"},{size:13,seed:12121,method:"prims"},{size:14,seed:23232,method:"backtracking"},{size:15,seed:34343,method:"prims"},{size:16,seed:45454,method:"backtracking"},{size:17,seed:56565,method:"prims"},{size:18,seed:67676,method:"backtracking"}],[{size:19,seed:78787,method:"prims"},{size:20,seed:89898,method:"backtracking"},{size:21,seed:90909,method:"prims"},{size:22,seed:10101,method:"backtracking"},{size:23,seed:20202,method:"prims"},{size:25,seed:30303,method:"backtracking"},{size:27,seed:40404,method:"prims"},{size:29,seed:50505,method:"backtracking"},{size:31,seed:60606,method:"prims"},{size:33,seed:70707,method:"backtracking"},{size:37,seed:80808,method:"prims"},{size:40,seed:90909,method:"backtracking"}],[{size:41,seed:10111,method:"prims"},{size:42,seed:11121,method:"backtracking"},{size:43,seed:12131,method:"prims"},{size:44,seed:13141,method:"backtracking"},{size:45,seed:14151,method:"prims"},{size:46,seed:15161,method:"backtracking"},{size:47,seed:16171,method:"prims"},{size:48,seed:17181,method:"backtracking"},{size:49,seed:18191,method:"prims"},{size:50,seed:19201,method:"backtracking"},{size:51,seed:20211,method:"prims"},{size:52,seed:21221,method:"backtracking"}],[{size:53,seed:22231,method:"prims"},{size:54,seed:23241,method:"backtracking"},{size:55,seed:24251,method:"prims"},{size:56,seed:25261,method:"backtracking"},{size:57,seed:26271,method:"prims"},{size:58,seed:27281,method:"backtracking"},{size:59,seed:28291,method:"prims"},{size:60,seed:29301,method:"backtracking"},{size:62,seed:30311,method:"prims"},{size:64,seed:31321,method:"backtracking"},{size:66,seed:32331,method:"prims"},{size:68,seed:33341,method:"backtracking"}]],Ct={gridMoveSpeed:.07,padding:10,wallWidth:2,wallColor:"#000000",foodColor:"#4CAF50",clueColor:"rgb(255,0,0)",backgroundColor:"#ffffff",playerColor:"#4CAF50",playerRadius:.2,exitColor:"#F44336",exitWallWidth:4,exitDashArray:[8,12]},_e={lcPrefix:"maze-",i18n:{reset:"Reset",resetTip:"Reset all game data and highest score.",confirmReset:"Confirm Reset",confirmResetMessage:"Are you sure you want to reset the game? All progress will be lost.",cancel:"Cancel",close:"Close",confirm:"Confirm",resetDoneToast:"Game reset! Starting from Level 1...",confirmClue:"Confirm to turn on clue?",confirmClueMessage:"Are you sure you want to turn on clue? Your will lose 1 ★.",level:"Level",tier:"Tier",settings:"Settings",clueOn:"Clue: ON",clueOff:"Clue: OFF",foodCollectedToast:"Food collected! %NUM% remaining.",allFoodCollectedToast:"All food collected! Head to the exit.",congratulations:"Congratulations!",findYourExit:"Find your exit!",withoutClue:"Without clue!",withClue:"You used the clue!",collectAllStars:"Collect all stars!",notCollectAllStars:"Not collect all stars.",nextLevel:"Next Level ➤",spacebarTip:"Spacebar",retry:"Retry",levelComplete:"Level Complete",starsCollected:"Stars Collected",avgStarPerLevel:"Avg. Stars per Level",levelCompleteToast:"Level completed! 🎉",tierUnlockedToast:"Tier %TIER% unlocked! 🎉",levelGoToast:"Level %LEVEL% - Go!",levelRestartToast:"Level restarted",allLevelsCompleted:"You completed all levels!",lastOK:"OK",notCompleteLevel:"You still have levels not collected all stars! Try again to collect them all!",continueMessage:"You still have levels where you haven't collected all stars. Try again to collect them all!",continue:"Continue",cluePathEnabled:"Clue Path Enabled",cluePathDisabled:"Clue Path Disabled",useArrowKeyTips:"Use arrow keys to navigate the maze. Press'C' to toggle path clue."},renderConfig:Ct,levelConfig:pt},ve={i18n:{successMsg:"Congratulations! You completed the maze!",failMsg:"Time is up!",restart:"Restart"},size:8,seed:12345,method:"backtracking",foodCount:3,renderConfig:Ct,timer:10*60,successCallback:()=>{console.log("🎉 Single maze completed successfully!")},failCallback:()=>{console.log("⏰ Time is up! Game failed.")}};function Mn({config:t={}}){const e={..._e.i18n,...t.i18n||{}},n={..._e.renderConfig,...t.renderConfig||{}},o=t.levelConfig||pt,i={..._e,...t,i18n:e,levelConfig:o,renderConfig:n};return m(xt,{config:i,children:m(zn,{})})}function An({config:t={}}){const e={...ve.i18n,...t.i18n||{}},n={...ve.renderConfig,...t.renderConfig||{}},o={...ve,...t,i18n:e,renderConfig:n};return m(Nn,{config:o})}const Pn={root:"https://unpkg.com/@roudanio/maze@0.2.2/dist/",..._e};`${JSON.stringify(Pn,null,2)}`;const In={root:"https://unpkg.com/@roudanio/maze@0.2.2/dist/",...ve};return`${JSON.stringify(In,(t,e)=>typeof e=="function"?e.toString():e,2)}`,{showNotice(){console.warn("Cannot find the root element");const t=document.createElement("div");t.style.textAlign="center",t.style.padding="20px",t.innerHTML="Cannot find the root element",document.body.append(t)},addLoadingIndicator(t){const e=document.createElement("div"),n=document.createElement("div");e.style.cssText=`
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N=_n(C.playerCell,C.exitCell,C.maze);N&&!e.current.playerAtExit?(e.current={...e.current,playerAtExit:!0,isGameActive:!1,levelTransitioning:!0},l&&l(),requestIdleCallback(()=>{t(()=>({...e.current}))},{timeout:10})):!N&&e.current.playerAtExit&&(e.current={...e.current,playerAtExit:!1,isGameActive:!0,levelTransitioning:!1})},g=C=>{const p=e.current,S=Math.round(C.row),w=Math.round(C.col),y=p.playerPath[p.playerPath.length-1],z=y.row===S&&y.col===w,N=Math.abs(y.row-S),E=Math.abs(y.col-w);if((N===1&&E===0||N===0&&E===1)&&!z){const L=`${y.row},${y.col}-${S},${w}`;e.current={...e.current,playerPath:[...e.current.playerPath,{row:S,col:w}],visitCounts:{...e.current.visitCounts,[L]:(e.current.visitCounts[L]||0)+1}}}},_=()=>{if(c.current||d.current.size===0)return;const C=e.current;!C.playerCell||!Array.from(d.current).some(S=>{const{canMove:w}=h(S,C.playerCell);return w})||(!u.current&&r&&(u.current=!0,r()),c.current=!0)};I(()=>{const 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$=p.row<0?0:Math.round(p.row),G=p.col<0?0:Math.round(p.col),X=k<0?0:Math.round(k),B=L<0?0:Math.round(L);return(X!==$||B!==G)&&g({row:X,col:B}),e.current.playerCell},[a,h]),T=()=>{c.current=!1,d.current.clear()};return{updatePlayerPos:v,resetMovingState:T,resetFirstMoveState:()=>{u.current=!1}}};function gt(e,t,n,o,i,s){const l=e.row+t*i,r=e.col+n*i,a={row:l,col:r},c=[],d=e.row<0?0:Math.floor(e.row),u=e.col<0?0:Math.floor(e.col);c.push({row:d,col:u});const h=[[-1,0],[1,0],[0,-1],[0,1],[-1,-1],[-1,1],[1,-1],[1,1]];for(const[f,g]of h){const _=d+f,v=u+g;s.isValid(_,v)&&c.push({row:_,col:v})}for(const f of c){const g=fn(f.row,f.col,s);for(const _ of g)if(mn(a,_)<o)return!0}return!1}function fn(e,t,n){const o=[],i=n.grid[e][t];return i.walls.top&&o.push({start:{row:e-.5,col:t-.5},end:{row:e-.5,col:t+.5}}),i.walls.right&&o.push({start:{row:e-.5,col:t+.5},end:{row:e+.5,col:t+.5}}),i.walls.bottom&&o.push({start:{row:e+.5,col:t-.5},end:{row:e+.5,col:t+.5}}),i.walls.left&&o.push({start:{row:e-.5,col:t-.5},end:{row:e+.5,col:t-.5}}),o}function mn(e,t){const{start:n,end:o}=t,i=o.col-n.col,s=o.row-n.row,l=e.col-n.col,r=e.row-n.row,a=i*i+s*s;if(a===0)return Math.sqrt(l*l+r*r);const c=Math.max(0,Math.min(1,(l*i+r*s)/a)),d=n.col+c*i,u=n.row+c*s,h=e.col-d,f=e.row-u;return Math.sqrt(h*h+f*f)}function _n(e,t,n){if(!n.isValid(t.row,t.col))return!1;const o=e.col>=t.col-.5&&e.col<=t.col+.5,i=e.row>=t.row+.5,s=e.row>=t.row-.5;return o&&i&&s}function pt(e,t,n,o,i){if(!e||!t.maze)return;const{canvasWidth:s,canvasHeight:l}=n,{cellWidth:r,cellHeight:a}=o,{maze:c,playerCell:d,exitCell:u,foodCells:h,showClue:f,playerPath:g,visitCounts:_}=t,{padding:v,wallWidth:T,wallColor:b,playerColor:C,playerRadius:p,foodColor:S,backgroundColor:w,clueColor:y,exitColor:z,exitWallWidth:N,exitDashArray:E}=i;e.clearRect(0,0,s,l),e.save(),e.fillStyle=w,e.fillRect(0,0,s,l),e.restore(),f&&yn({ctx:e,playerPath:g,visitCounts:_,cellWidth:r,cellHeight:a,padding:v,clueColor:y}),vn({ctx:e,maze:c,cellWidth:r,cellHeight:a,padding:v,wallColor:b,wallWidth:T}),pn({ctx:e,maze:c,exitCell:u,cellWidth:r,cellHeight:a,padding:v,exitColor:z,exitWallWidth:N,exitDashArray:E}),wn({ctx:e,foodCells:h,cellWidth:r,cellHeight:a,padding:v,foodColor:S}),gn({ctx:e,playerCell:d,playerRadius:p,cellWidth:r,cellHeight:a,padding:v,playerColor:C})}function vn({ctx:e,maze:t,cellWidth:n,cellHeight:o,padding:i,wallColor:s,wallWidth:l}){e.save(),e.strokeStyle=s,e.lineWidth=l,e.lineCap="round",e.beginPath(),bn(t,n,o,i).forEach(a=>{e.moveTo(a.x1,a.y1),e.lineTo(a.x2,a.y2)}),e.stroke(),e.restore()}function gn({ctx:e,playerCell:t,playerRadius:n,cellWidth:o,cellHeight:i,padding:s,playerColor:l}){const{x:r,y:a}=ve(t.row,t.col,o,i,s),c=Math.min(o,i)*Math.min(n,.5);e.save(),e.fillStyle=l,e.beginPath(),e.arc(r,a,c,0,Math.PI*2),e.fill(),e.restore()}function pn({ctx:e,maze:t,exitCell:n,cellWidth:o,cellHeight:i,padding:s,exitColor:l,exitWallWidth:r,exitDashArray:a=[8,12]}){const{row:c,col:d}=n;if(!t.isValid(c,d))return;const u=s+d*o,h=s+c*i;e.save(),e.globalCompositeOperation="destination-out",e.lineWidth=r,e.lineCap="round",e.beginPath(),e.moveTo(u,h+i),e.lineTo(u+o,h+i),e.stroke(),e.globalCompositeOperation="source-over",e.strokeStyle=l,e.lineWidth=r,e.setLineDash(a),e.beginPath(),e.moveTo(u,h+i),e.lineTo(u+o,h+i),e.stroke(),e.restore()}function wn({ctx:e,foodCells:t,cellWidth:n,cellHeight:o,padding:i,foodColor:s}){e.fillStyle=s;const l=Math.min(n,o)*.25;t.forEach(r=>{const{x:a,y:c}=ve(r.row,r.col,n,o,i);Cn(e,a,c,l*1.2,5,l*.6)})}function Cn(e,t,n,o,i,s){e.save(),e.beginPath();for(let l=0;l<i*2;l++){const r=l%2===0?o:s,a=Math.PI*l/i;e.lineTo(t+r*Math.sin(a),n+r*Math.cos(a))}e.closePath(),e.fill(),e.restore()}function yn({ctx:e,playerPath:t,visitCounts:n,cellWidth:o,cellHeight:i,padding:s,clueColor:l}){if(!(!t||t.length<2||!n)){e.save();for(let r=1;r<t.length;r++){const a=t[r-1],c=t[r],d=`${a.row},${a.col}-${c.row},${c.col}`,u=`${c.row},${c.col}-${a.row},${a.col}`,h=(n[d]||0)+(n[u]||0),f=Math.min(.2+h*.1,.9),g=Math.max(3,o*.1)+h*.5;try{e.strokeStyle=l.replace(")",`, ${f})`).replace("rgb(","rgba(")}catch{e.strokeStyle=`rgba(255, 0, 0, ${f})`}e.lineWidth=g,e.lineCap="round",e.lineJoin="round";const{x:_,y:v}=ve(a.row,a.col,o,i,s),{x:T,y:b}=ve(c.row,c.col,o,i,s);e.beginPath(),e.moveTo(_,v),e.lineTo(T,b),e.stroke()}e.restore()}}function bn(e,t,n,o){const i=[];for(let s=0;s<e.rows;s++)for(let l=0;l<e.cols;l++){const r=e.grid[s][l],a=o+l*t,c=o+s*n;r.walls.top&&i.push({x1:a,y1:c,x2:a+t,y2:c}),r.walls.right&&i.push({x1:a+t,y1:c,x2:a+t,y2:c+n}),r.walls.bottom&&i.push({x1:a,y1:c+n,x2:a+t,y2:c+n}),r.walls.left&&i.push({x1:a,y1:c,x2:a,y2:c+n})}return i}function ve(e,t,n,o,i){return{x:i+t*n+n/2,y:i+e*o+o/2}}function Tn(e){return function(){let t=e+=1831565813;return t=Math.imul(t^t>>>15,t|1),t^=t+Math.imul(t^t>>>7,t|61),((t^t>>>14)>>>0)/4294967296}}class kn{constructor(t,n){this.row=t,this.col=n}visited=!1;walls={top:!0,right:!0,bottom:!0,left:!0}}class wt{rows;cols;grid;seed;random;constructor(t,n,o,i,s={row:0,col:0},l={row:t-1,col:n-1}){this.rows=t,this.cols=n,this.seed=i??Math.floor(Math.random()*1e6),this.random=Tn(this.seed),this.grid=this.initializeGrid(),this.generate(o,s,l)}initializeGrid(){const t=[];for(let n=0;n<this.rows;n++){t[n]=[];for(let o=0;o<this.cols;o++)t[n][o]=new kn(n,o)}return t}isValid(t,n){return t>=0&&t<this.rows&&n>=0&&n<this.cols}getNeighbors(t,n){const o=[],i=[{r:-1,c:0},{r:0,c:1},{r:1,c:0},{r:0,c:-1}];for(const s of i){const l=t+s.r,r=n+s.c;this.isValid(l,r)&&o.push({row:l,col:r})}return o}getUnvisitedNeighbors(t,n){return this.getNeighbors(t,n).filter(o=>!this.grid[o.row][o.col].visited)}getVisitedNeighbors(t,n){return this.getNeighbors(t,n).filter(o=>this.grid[o.row][o.col].visited)}removeWall(t,n,o,i){const s=this.grid[t][n],l=this.grid[o][i];t===o+1?(s.walls.top=!1,l.walls.bottom=!1):t===o-1?(s.walls.bottom=!1,l.walls.top=!1):n===i+1?(s.walls.left=!1,l.walls.right=!1):n===i-1&&(s.walls.right=!1,l.walls.left=!1)}generate(t,n={row:0,col:0},o={row:this.rows-1,col:this.cols-1}){switch(t){case"backtracking":this.generateWithBacktracking();break;case"prims":this.generateWithPrims();break;default:throw new Error(`Unknown maze generation method: ${t}`)}this.addOpenings(n,o)}generateWithBacktracking(){const t=[],n=this.randomNumber(this.rows),o=this.randomNumber(this.cols);let i={row:n,col:o};for(this.grid[n][o].visited=!0,t.push(i);t.length>0;){i=t[t.length-1];const{row:s,col:l}=i,r=this.getUnvisitedNeighbors(s,l);if(r.length>0){const a=this.randomPick(r),{row:c,col:d}=a;this.removeWall(s,l,c,d),this.grid[c][d].visited=!0,t.push(a)}else t.pop()}}generateWithPrims(){const t=[],n=(s,l)=>{const r=this.getNeighbors(s,l);for(const a of r)!this.grid[a.row][a.col].visited&&!t.some(c=>c.row===a.row&&c.col===a.col)&&t.push(a)},o=this.randomNumber(this.rows),i=this.randomNumber(this.cols);for(this.grid[o][i].visited=!0,n(o,i);t.length>0;){const s=this.randomNumber(t.length),l=t[s],{row:r,col:a}=l,c=this.getVisitedNeighbors(r,a);if(c.length>0){const d=this.randomPick(c);this.removeWall(r,a,d.row,d.col),this.grid[r][a].visited=!0,n(r,a)}t.splice(s,1)}}addOpenings(t,n){this.grid[t.row][t.col].walls.top=!1,this.isValid(n.row,n.col)&&(this.grid[n.row][n.col].walls.bottom=!1)}randomNumber(t){return Math.floor(this.random()*t)}randomPick(t){return t[Math.floor(this.random()*t.length)]}}const Ct=(e,t,n)=>{if(!e.isValid(t,n))return!1;const o=e.grid[t][n];return!o.walls.top||!o.walls.right||!o.walls.bottom||!o.walls.left},Sn=e=>e===1?2:e>=2&&e<=5?3:e>=6&&e<=11?4:e>=12&&e<=15?5:6,zn=(e,t)=>{if(!t)return console.error(`Cannot find Level ${e}'s 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f={row:Math.floor(d.random()*l),col:Math.floor(d.random()*r)},g++;while(g<50&&(f.row===a.row&&f.col===a.col||f.row===c.row&&f.col===c.col||!Ct(d,f.row,f.col)||u.some(_=>_.row===f.row&&_.col===f.col)));g<50&&u.push(f)}return{isGameActive:!0,levelTransitioning:!1,maze:d,playerCell:a,exitCell:c,foodCells:u,playerAtExit:!1,foodCollected:0,totalFoodCount:i?o:0,showClue:s,playerPath:[a],visitCounts:{[`${a.row},${a.col}`]:1}}};function Ln(){const{setGamePlayState:e,gamePlayState:t,gamePlayStateRef:n,gameProgress:o,config:i}=ne(),s=x(null),l=x(null),{i18n:r,levelConfig:a,renderConfig:c}=i,d=oe(a),u=x(d.getLevelConfig(o.currentLevel));I(()=>{s.current&&j.attachTo(s.current)},[]);const h=x(),f=mt(l,()=>{h.current?.()}),g=_t(l,t,c.padding);I(()=>{u.current=d.getLevelConfig(o.currentLevel)},[o.currentLevel]);const _=()=>{const C=zn(o.currentLevel,u.current);C&&e(p=>({...p,...C}))};I(()=>{_()},[o.currentLevel]);const v=()=>{_()},{updatePlayerPos:T,resetMovingState:b}=vt({gamePlayStateRef:n,setGamePlayState:e,playerRadius:c.playerRadius,moveSpeed:c.gridMoveSpeed,onFoodCollected:()=>{const C=n.current.totalFoodCount-n.current.foodCollected-1;C>0?j.show(r.foodCollectedToast.replace("%NUM%",C.toString()),3e3):j.show(r.allFoodCollectedToast)}});return I(()=>{b()},[o.currentLevel,b]),I(()=>{let C,p=!document.hidden;const S=()=>{const z=l.current?.getContext("2d"),N=n.current;if(!(p&&N?.isGameActive&&z&&N?.maze)){C=requestAnimationFrame(S);return}T(),w(),C=requestAnimationFrame(S)},w=()=>{const z=l.current?.getContext("2d"),N=n.current;if(z&&N?.maze){const E=u.current?.wallWidth||c?.wallWidth,k=u.current?.exitColor||c?.exitColor,L=u.current?.exitWallWidth||c?.exitWallWidth,P=u.current?.exitDashArray||c?.exitDashArray;pt(z,N,f.current,g.current,{...c,wallWidth:E,exitColor:k,exitWallWidth:L,exitDashArray:P})}};h.current=w;const y=z=>{const N=p;p=!document.hidden&&document.visibilityState==="visible"&&(!z||z.type!=="blur"),!N&&p?n.current?.levelTransitioning===!1&&e({...n.current,isGameActive:!0}):N&&!p&&e({...n.current,isGameActive:!1})};return document.addEventListener("visibilitychange",y),window.addEventListener("blur",y),window.addEventListener("focus",y),C=requestAnimationFrame(S),()=>{cancelAnimationFrame(C),document.removeEventListener("visibilitychange",y),window.removeEventListener("blur",y),window.removeEventListener("focus",y)}},[]),I(()=>{j.show(r.useArrowKeyTips,3e3)},[]),m("div",{className:"maze-game-container",children:[m($t,{}),m(hn,{onRetry:v}),m("div",{className:"maze-canvas-container",ref:s,children:m("canvas",{ref:l,className:"maze-game-canvas"})})]})}const Nn=e=>{const t=Math.floor(e/60),n=e%60;return`${t.toString().padStart(2,"0")}:${n.toString().padStart(2,"0")}`},Mn=({timer:e})=>{const[t,n]=U(e),o=x(),i=x(!1),s=x(0);return I(()=>{const l=()=>{!i.current&&!o.current&&(i.current=!0,o.current=setInterval(()=>{n(a=>(s.current=e-a+1,a<=1?(clearInterval(o.current),window.dispatchEvent(new CustomEvent("maze:timeUp")),0):a-1))},1e3))},r=()=>{clearInterval(o.current),o.current=void 0,window.dispatchEvent(new CustomEvent("maze:timeUsed",{detail:{timeUsed:s.current}}))};return window.addEventListener("maze:firstMove",l),window.addEventListener("maze:gameSuccess",r),()=>{window.removeEventListener("maze:firstMove",l),window.removeEventListener("maze:gameSuccess",r),clearInterval(o.current)}},[e]),I(()=>{o.current&&(clearInterval(o.current),o.current=void 0),n(e),i.current=!1,s.current=0},[e]),m("div",{className:"single-maze-timer",children:m("span",{className:`maze-timer-text ${t<=10&&i.current?"maze-timer-warning":""}`,children:["⏱️ ",Nn(t)]})})};function An({config:e}){const{size:t,seed:n,method:o,foodCount:i,foodRace:s,clue:l,renderConfig:r,successCallback:a,failCallback:c,timer:d,i18n:u}=e,[h,f]=U({...Me}),[g,_]=U(!1),[v,T]=U(!0),[b,C]=U(!1),[p,S]=U(""),w=x(0),y=x(!1),z=x(!1),N=x(null),E=x(null),k=x(h),L=x(),P=mt(N,()=>{L.current?.()}),R=_t(N,h,r.padding);I(()=>{k.current=h},[h]);const{updatePlayerPos:O,resetMovingState:$,resetFirstMoveState:G}=vt({gamePlayStateRef:k,setGamePlayState:f,playerRadius:r.playerRadius,moveSpeed:r.gridMoveSpeed,onFoodCollected:()=>{console.log("Food collected in single maze")},onExitReached:()=>{if(!y.current){if(s&&k.current.foodCollected<k.current.totalFoodCount){S(`⭐️ ${u.foodMsg}`),C(!0),requestAnimationFrame(()=>{f(D=>({...D,playerAtExit:!1,isGameActive:!0,levelTransitioning:!1}))});return}B()}},onFirstMove:()=>{window.dispatchEvent(new CustomEvent("maze:firstMove"))}}),X=()=>{y.current=!0,S(`⏰ ${u.failMsg}`),C(!0),f({...k.current,isGameActive:!1})},B=()=>{y.current=!0,z.current=!0,S(`🎉 ${u.successMsg}`),C(!0),window.dispatchEvent(new CustomEvent("maze:gameSuccess"))},Z=()=>{C(!1),y.current&&(T(!1),f(D=>({...D,showClue:!0})),z.current?a?.(w.current):c?.())};return I(()=>{(async()=>{_(!0);try{const W=En({size:t,seed:n,method:o,foodCount:i,foodRace:s,clue:l});k.current=W,f(W)}catch(W){console.error("Error generating single maze:",W)}finally{_(!1)}})()},[e]),I(()=>{let D;const W=!document.hidden,Q=()=>{const Ce=N.current?.getContext("2d"),ie=k.current;if(!(W&&ie?.isGameActive&&Ce&&ie?.maze)){D=requestAnimationFrame(Q);return}O(),we(),D=requestAnimationFrame(Q)},we=()=>{const Ce=N.current?.getContext("2d"),ie=k.current;Ce&&ie?.maze&&pt(Ce,ie,P.current,R.current,r)};return L.current=we,D=requestAnimationFrame(Q),()=>{cancelAnimationFrame(D)}},[]),I(()=>{$(),G()},[e,$,G]),I(()=>{const D=W=>{w.current=W.detail.timeUsed};return window.addEventListener("maze:timeUsed",D),window.addEventListener("maze:timeUp",X),()=>{window.removeEventListener("maze:timeUsed",D),window.removeEventListener("maze:timeUp",X)}},[]),g?m("div",{className:"single-maze-loading",children:m("div",{children:"Generating maze..."})}):h?m("div",{className:"maze-game-container",children:[v&&m(Mn,{timer:d}),m("div",{className:"single-maze-canvas-container",ref:E,children:m("canvas",{ref:N,className:"maze-game-canvas"})}),m(re,{isOpen:b,title:p,noConfirm:!0,cancelText:"OK",onCancel:Z})]}):m("div",{className:"single-maze-error",children:m("div",{children:"Failed to generate maze"})})}const yt=[[{size:8,seed:12345,method:"backtracking",wallWidth:4,exitWallWidth:6,exitDashArray:[8,12]},{size:8,seed:23456,method:"backtracking",exitColor:"#33f",exitWallWidth:4,exitDashArray:[8,16]},{size:8,seed:34567,method:"prims"},{size:8,seed:45678,method:"backtracking"},{size:9,seed:56789,method:"prims"},{size:9,seed:67890,method:"backtracking"},{size:9,seed:78901,method:"prims"},{size:9,seed:89012,method:"backtracking"},{size:10,seed:90123,method:"prims"},{size:11,seed:11111,method:"backtracking"},{size:12,seed:22222,method:"prims"},{size:13,seed:33333,method:"backtracking"}],[{size:12,seed:44444,method:"prims"},{size:12,seed:55555,method:"backtracking"},{size:12,seed:66666,method:"prims"},{size:12,seed:77777,method:"backtracking"},{size:13,seed:88888,method:"prims"},{size:13,seed:99999,method:"backtracking"},{size:13,seed:12121,method:"prims"},{size:14,seed:23232,method:"backtracking"},{size:15,seed:34343,method:"prims"},{size:16,seed:45454,method:"backtracking"},{size:17,seed:56565,method:"prims"},{size:18,seed:67676,method:"backtracking"}],[{size:19,seed:78787,method:"prims"},{size:20,seed:89898,method:"backtracking"},{size:21,seed:90909,method:"prims"},{size:22,seed:10101,method:"backtracking"},{size:23,seed:20202,method:"prims"},{size:25,seed:30303,method:"backtracking"},{size:27,seed:40404,method:"prims"},{size:29,seed:50505,method:"backtracking"},{size:31,seed:60606,method:"prims"},{size:33,seed:70707,method:"backtracking"},{size:37,seed:80808,method:"prims"},{size:40,seed:90909,method:"backtracking"}],[{size:41,seed:10111,method:"prims"},{size:42,seed:11121,method:"backtracking"},{size:43,seed:12131,method:"prims"},{size:44,seed:13141,method:"backtracking"},{size:45,seed:14151,method:"prims"},{size:46,seed:15161,method:"backtracking"},{size:47,seed:16171,method:"prims"},{size:48,seed:17181,method:"backtracking"},{size:49,seed:18191,method:"prims"},{size:50,seed:19201,method:"backtracking"},{size:51,seed:20211,method:"prims"},{size:52,seed:21221,method:"backtracking"}],[{size:53,seed:22231,method:"prims"},{size:54,seed:23241,method:"backtracking"},{size:55,seed:24251,method:"prims"},{size:56,seed:25261,method:"backtracking"},{size:57,seed:26271,method:"prims"},{size:58,seed:27281,method:"backtracking"},{size:59,seed:28291,method:"prims"},{size:60,seed:29301,method:"backtracking"},{size:62,seed:30311,method:"prims"},{size:64,seed:31321,method:"backtracking"},{size:66,seed:32331,method:"prims"},{size:68,seed:33341,method:"backtracking"}]],bt={gridMoveSpeed:.07,padding:10,wallWidth:2,wallColor:"#000000",foodColor:"#4CAF50",clueColor:"rgb(255,0,0)",backgroundColor:"#ffffff",playerColor:"#4CAF50",playerRadius:.2,exitColor:"#F44336",exitWallWidth:4,exitDashArray:[8,12]},ge={lcPrefix:"maze-",i18n:{reset:"Reset",resetTip:"Reset all game data and highest score.",confirmReset:"Confirm Reset",confirmResetMessage:"Are you sure you want to reset the game? All progress will be lost.",cancel:"Cancel",close:"Close",confirm:"Confirm",resetDoneToast:"Game reset! Starting from Level 1...",confirmClue:"Confirm to turn on clue?",confirmClueMessage:"Are you sure you want to turn on clue? Your will lose 1 ★.",level:"Level",tier:"Tier",settings:"Settings",clueOn:"Clue: ON",clueOff:"Clue: OFF",foodCollectedToast:"Food collected! %NUM% remaining.",allFoodCollectedToast:"All food collected! Head to the exit.",congratulations:"Congratulations!",findYourExit:"Find your exit!",withoutClue:"Without clue!",withClue:"You used the clue!",collectAllStars:"Collect all stars!",notCollectAllStars:"Not collect all stars.",nextLevel:"Next Level ➤",spacebarTip:"Spacebar",retry:"Retry",levelComplete:"Level Complete",starsCollected:"Stars Collected",avgStarPerLevel:"Avg. Stars per Level",levelCompleteToast:"Level completed! 🎉",tierUnlockedToast:"Tier %TIER% unlocked! 🎉",levelGoToast:"Level %LEVEL% - Go!",levelRestartToast:"Level restarted",allLevelsCompleted:"You completed all levels!",lastOK:"OK",notCompleteLevel:"You still have levels not collected all stars! Try again to collect them all!",continueMessage:"You still have levels where you haven't collected all stars. Try again to collect them all!",continue:"Continue",cluePathEnabled:"Clue Path Enabled",cluePathDisabled:"Clue Path Disabled",useArrowKeyTips:"Use arrow keys to navigate the maze. Press'C' to toggle path clue."},renderConfig:bt,levelConfig:yt},pe={i18n:{successMsg:"Congratulations! You completed the maze!",failMsg:"Time is up!",foodMsg:"Please collect all stars before leaving!"},size:8,seed:12345,method:"backtracking",clue:!1,foodCount:0,foodRace:!1,renderConfig:bt,timer:10*60,successCallback:()=>{console.log("🎉 Single maze completed successfully!")},failCallback:()=>{console.log("⏰ Time is up! Game failed.")}};function Pn({config:e={}}){const t={...ge.i18n,...e.i18n||{}},n={...ge.renderConfig,...e.renderConfig||{}},o=e.levelConfig||yt,i={...ge,...e,i18n:t,levelConfig:o,renderConfig:n};return m(Ft,{config:i,children:m(Ln,{})})}function In({config:e={}}){const t={...pe.i18n,...e.i18n||{}},n={...pe.renderConfig,...e.renderConfig||{}},o={...pe,...e,i18n:t,renderConfig:n};return m(An,{config:o})}const xn={root:"https://unpkg.com/@roudanio/maze@0.2.4/dist/",...ge};`${JSON.stringify(xn,null,2)}`;const Rn={root:"https://unpkg.com/@roudanio/maze@0.2.4/dist/",...pe};return`${JSON.stringify(Rn,(e,t)=>typeof t=="function"?t.toString():t,2)}`,{showNotice(){console.warn("Cannot find the root element");const e=document.createElement("div");e.style.textAlign="center",e.style.padding="20px",e.innerHTML="Cannot find the root element",document.body.append(e)},addLoadingIndicator(e){const t=document.createElement("div"),n=document.createElement("div");t.style.cssText=`
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@@ -9,8 +9,8 @@ var Maze=function(){"use strict";var re,A,Ae,B,Pe,Ie,xe,Re,ge,pe,Ce,Fe,Q={},De=[
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background: #999;
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animation: loading 1.5s ease-in-out;
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`,
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`,t.append(n),e.append(t);const o=document.createElement("style");o.innerHTML=`
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@keyframes loading {
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}`,document.head.appendChild(o)},async loadCSS(
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}`,document.head.appendChild(o)},async loadCSS(e){const t=document.createElement("link");return t.rel="stylesheet",t.href="https://fonts.googleapis.com/css2?family=Roboto:ital,wght@0,100..900;1,100..900&display=swap",document.head.appendChild(t),new Promise((n,o)=>{const i=document.createElement("link");i.rel="stylesheet",i.type="text/css",i.href=e,i.onload=n,i.onerror=o,document.head.appendChild(i)})},async init(e,t){const n=typeof e=="string"?document.querySelector(e):e;if(!n){this.showNotice();return}let{root:o=location.origin}=t;o.at(-1)!=="/"&&(o+="/"),this.addLoadingIndicator(n),await this.loadCSS(o+"maze.css"),n.innerHTML="",Ye(m(Pn,{config:t}),n)},async initSingle(e,t){const n=typeof e=="string"?document.querySelector(e):e;if(!n){this.showNotice();return}let{root:o=location.origin}=t;o.at(-1)!=="/"&&(o+="/"),this.addLoadingIndicator(n),await this.loadCSS(o+"maze.css"),n.innerHTML="",Ye(m(In,{config:t}),n)}}}();
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